Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 02:00:20 Player: Cracklepappy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (218) 1090 Value Destroyed (8028) 8028 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4332) 4332 TOTAL SCORE: 17210 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2468 Follower Combat Kills 410 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 280/280 System Corruption 4% Temperature Hot (282) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Heavy Armor Plating > --- WEAPON (4) ------- Gauss Rifle Flak Gun > --- INVENTORY (25) --- Light Antimatter Reactor Improved Flight Unit Flying Fortress v7 High-capacity Matter Pod (200) Experimental Sensor Array Seismic Detector Improved Heavy Armor Plating Relay Coupler [NC] (27) Firepult Improved Datajack Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Heavy Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Antimatter Reactor Light Treads Armored Treads Improved Flight Unit Flying Fortress v7 Cooling System High-capacity Matter Pod Experimental Sensor Array Seismic Detector Improved Heavy Armor Plating Improved Hardlight Generator Relay Coupler [NC] High-powered Tractor Beam Firepult Gauss Rifle Flak Gun Rocket Launcher Improved Datajack Plasma Cutter Chainsword [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 1 | . . . . . . . 1 . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 119 | 8 13 7 35 . 2 . 20 28 6 Power 11 | 1 3 . 6 . . . . 1 . Engine 10 | 1 3 . 5 . . . . 1 . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 33 | 2 1 2 11 . . . 8 6 3 Treads 31 | 2 1 . 11 . . . 8 6 3 Leg . | . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 6 2 7 . . . 6 6 2 Device 15 | 1 4 2 2 . . . 2 2 2 Storage 4 | 1 2 . . . . . 1 . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . Protection 11 | . . . 5 . . . 2 4 . Artifact . | . . . . . . . . . . Weapon 44 | 3 3 3 11 . 2 . 6 15 1 Energy Gun 1 | . . . . . . . . 1 . Energy Cannon 3 | . 1 2 . . . . . . . Ballistic Gun 30 | 3 1 . 9 . 1 . 5 10 1 Ballistic Cannon 3 | . . . 2 . . . . 1 . Launcher 3 | . . 1 . . . . 1 1 . Special Weapon 2 | . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 32 | . 3 5 2 . . . 1 10 11 Power 3 | . . 1 1 . . . . 1 . Propulsion 9 | . 1 2 . . . . 1 1 4 Utility 6 | . . 1 . . . . . 3 2 Weapon 14 | . 2 1 1 . . . . 5 5 Highest Loss Streak 10 | . 1 4 1 . . . 1 7 10 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 4 14 19 19 20 16 16 20 19 19 Power 1 | . 1 2 . 1 1 1 1 . 1 Propulsion 4 | 2 2 4 7 7 4 4 4 4 3 Utility 5 | . 3 5 3 3 2 2 6 7 7 Weapon 6 | 1 6 7 6 7 7 7 6 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 55 | . 8 3 15 . 8 1 7 5 8 Power 5 | . 2 . . . . . . 2 1 Propulsion 19 | . 3 2 6 . 4 . 2 . 2 Utility 19 | . . . 4 . 4 . 4 3 4 Weapon 12 | . 3 1 5 . . 1 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 100 71 100 99 93 89 Engine 10 | . 14 13 7 11 11 11 9 9 9 Treads 28 | . 27 27 30 33 33 33 26 27 26 Device 5 | . 14 14 . . . . 8 2 1 Storage 10 | . 14 14 11 11 11 11 9 9 9 Protection 7 | . . . 10 11 11 11 9 9 7 Energy Cannon 3 | . 11 21 . . . . . . . Ballistic Gun 26 | . 15 5 30 33 2 33 35 33 35 Peak Build Rating 48 | 7 9 12 24 24 28 28 38 47 48 Average Rating 26 | 5 8 11 20 24 17 28 35 41 46 On Entrance 20 | . 7 9 7 24 24 28 28 34 45 Naked Turns . | . . . . . . . . . . Heaviest Build 121 | 13 51 52 64 64 64 64 115 121 119 Greatest Support 69 | 40 40 40 69 69 69 69 69 62 64 Greatest Overweight (x) 3 | . 1 3 3 . . . 2 1 1 Average Overweight (x) . | . . 1 . . . . . 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Average Capacity 21 | 7 16 20 20 20 20 20 24 25 25 Most Carried 25 | 8 20 20 20 20 20 20 25 25 25 Average Carried 20 | 4 14 19 19 20 16 19 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Final Carried 25 | 8 20 20 20 20 20 20 25 25 17 Class Distribution -------------------- 32% | Mutant 30% | Tank 11% | Commander-Skirmisher 9% | Scavenger-Tank 8% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Commander-Skirmisher | -8/Garrison Commander-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 7917 | 311 573 103 1425 60 81 49 1640 2581 1094 Remotely 897 | . 277 . . . . . . . 620 Salvage Created 8476 | 105 1066 201 1891 92 . . 1898 1695 1528 Parts 438 | 6 56 12 119 1 . . 97 88 59 Haulers Intercepted 12 | . 2 . 6 . . . 3 . 1 Recyclers Shooed 6 | 1 3 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 167 | . 21 7 28 2 . . 27 41 41 Guns 120 | . 5 . 27 2 . . 27 33 26 Cannons 17 | . 15 1 1 . . . . . . AOE 29 | . . 6 . . . . . 8 15 Classes Destroyed 20 | 2 7 2 2 . . . 2 3 2 Worker 9 | . 2 4 2 . . . 1 . . Builder 3 | . 1 . . . . . 1 . 1 Tunneler 6 | 1 1 1 1 . . . 2 . . Hauler 12 | . 2 . 6 . . . 3 . 1 Recycler 11 | 1 3 1 2 . . . 4 . . Mechanic 3 | . . . . . . . 1 . 2 Operator 4 | . 1 . 1 . . . 2 . . Watcher 9 | . 1 . 4 . . . 3 . 1 Swarmer 23 | . 6 . . . . . 7 10 . Grunt 84 | . 15 . 16 2 . . 11 16 24 Brawler 10 | . . . . . . . . 3 7 Duelist 7 | . . . 2 . . . . . 5 Protector 3 | . . . . . . . . . 3 Sentry 23 | . . . 10 . . . 8 4 1 Demolisher 1 | . . 1 . . . . . . . Specialist 2 | . . . . . . . . 2 . Hunter 5 | . . . . . . . 1 4 . Heavy 1 | . . . . . . . . . 1 Behemoth 2 | . . . . . . . . 2 . Assembled 6 | . . 6 . . . . . . . Best Kill Streak 15 | 1 3 7 5 2 . . 4 6 15 Combat Bots Only 13 | . 2 6 4 2 . . 4 6 13 Max Kills in Single Turn 4 | 1 1 2 2 1 . . 2 3 4 Gunslinging 1 | . . . . . . . . 1 1 Exploded 3 | . . 2 . . . . . 3 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 790 | . 111 39 118 9 . . 159 191 163 Missed 210 | . 32 9 28 2 . . 39 48 52 Hits 580 | . 79 30 90 7 . . 120 143 111 Melee 24 | . . 6 6 . . . . . 12 Projectile 556 | . 79 24 84 7 . . 120 143 99 AOE 5 | . . 5 . . . . . . . Critical Strikes 23 | . . . 6 . . . 4 4 9 Part Disruptions 3 | . . 2 1 . . . . . . Damage Taken 8531 | . 841 660 1346 106 . . 1104 2386 2088 Core 921 | . 90 125 138 16 . . 135 183 234 Absorbed by Shields 692 | . . . . . . . 452 120 120 Ignored by Resistances 259 | . . . . . . . 99 160 . Regen/Repaired (Parts) 122 | . 105 . 17 . . . . . . Core Remaining (%) 58 | 100 . 14 . . . 61 . . . Volleys Fired 479 | 6 108 16 99 6 . . 90 106 48 Largest 4 | 2 2 2 3 3 . . 4 4 4 Hottest 140 | 40 100 120 140 69 . . 94 113 112 Shots Fired 1439 | 12 215 26 295 18 . . 355 366 152 Gun 1288 | 12 129 2 287 18 . . 355 344 141 Cannon 125 | . 85 17 8 . . . . 15 . Launcher 25 | . . 7 . . . . . 7 11 Special 1 | . 1 . . . . . . . . Kinetic 1305 | 12 129 2 289 18 . . 355 359 141 Thermal 109 | . 86 17 6 . . . . . . Explosive 25 | . . 7 . . . . . 7 11 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 29 | 4 8 12 29 4 . . 22 26 10 Robot Miss Streak 13 | 4 5 3 4 1 . . 5 9 13 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 30 | . 1 . 5 1 . . 4 8 11 Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 2 Shots Hit Robots 938 | 7 109 13 208 11 5 . 223 230 132 Core Hits 549 | 3 42 24 70 4 . . 80 121 205 Critical Kills 2 | . 2 . . . . . . . . Critical Parts Destroyed 10 | 1 . . 3 . . . 3 3 . Critical Strikes 14 | 1 2 . 3 . . . 4 4 . Meltdown 1 | . 1 . . . . . . . . Destroy 13 | 1 1 . 3 . . . 4 4 . Melee Attacks 24 | . . . . . 5 . . 19 . Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . . 10 . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . 5 . . 9 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18262 | 94 1717 638 3343 157 . . 3579 4450 4284 Guns 13162 | 93 836 22 3032 157 . . 3521 3299 2202 Cannons 1585 | . 856 192 127 . . . . 410 . Explosions 3412 | . . 412 177 . . . . 741 2082 Melee . | . . . . . . . . . . Ramming 103 | 1 25 12 7 . . . 58 . . Kinetic 13612 | 93 836 22 3072 157 . . 3521 3709 2202 Thermal 1135 | . 856 192 87 . . . . . . Explosive 3235 | . . 412 . . . . . 741 2082 Electromagnetic 177 | . . . 177 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 4 8 1 1 1 1 4 4 4 Average Corruption 2 | . 3 4 1 1 1 1 3 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 241 | . 44 20 12 1 5 6 53 84 16 Message Errors 61 | . 11 7 5 . 1 1 12 23 1 Matter Fused 49 | . 8 6 1 1 4 1 7 19 2 Heat Flow Errors 33 | . 8 4 2 . . 1 10 4 4 Energy Discharges 24 | . 7 . . . . 1 4 8 4 Parts Rejected 2 | . 1 . . . . . . 1 . Parts Fused 2 | . . . . . . . 1 1 . Data Loss (minor) 34 | . 6 2 1 . . . 7 15 3 Data Loss (major) 14 | . 1 . 1 . . 1 7 4 . Misfires 10 | . 1 1 . . . . 3 5 . Alerts 6 | . 1 . . . . 1 1 3 . Weapon Failures 6 | . . . 2 . . . 1 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 83 | . 8 24 15 . . . . 27 9 Projectiles 15 | . 8 . 7 . . . . . . Explosions 68 | . . 24 8 . . . . 27 9 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 155 | . . 54 14 . . . . 48 39 Shots 5 | . . 2 1 . . . . 1 1 Rammed 17 | 1 3 1 1 . . . 11 . . Targets Rammed 19 | 1 4 2 1 . . . 11 . . Kicked . | . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . Highest Temperature 541 | . 216 335 434 60 . 153 263 284 541 Average Temperature 73 | . 53 96 59 30 . 83 64 72 146 Received Heat Transfer 3324 | . 375 80 603 60 . . 553 848 805 Effects 13 | . . . 3 . . . . 1 9 Shutdowns 4 | . . . 2 . . . . . 2 Energy Bleed 3 | . . . 1 . . . . . 2 Interference 4 | . . . . . . . . 1 3 Damage (major) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 6 | . 4 . 2 . . . . . . Heat Transferred 2405 | . 1813 407 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 5 | . . . 1 . . . . 5 5 Low Security (%) 64 | 100 100 100 66 100 . 100 100 2 . Level 1 9 | . . . 33 . . . . 14 . Level 2 2 | . . . . . . . . 8 . Level 3 6 | . . . . . . . . 27 . Level 4 3 | . . . . . . . . 9 18 Level 5 12 | . . . . . . . . 39 45 High Security 1 | . . . . . . . . . 35 Max Security . | . . . . . . . . . . Peak Influence 3053 | 5 147 57 279 148 . . 183 3053 2392 Initial 1487 | . . 52 . 98 . . . 113 1487 Average 473 | . 54 5 131 122 . . 65 1351 1714 Influence Increases 7045 | 10 706 73 963 50 . . 848 3040 1355 Destroy 0b10 Robot/C 3480 | . 420 20 560 40 . . 540 940 960 Destroy 0b10 Robot/NC 325 | 10 55 30 80 . . . 85 15 50 Destroy Leader 646 | . 106 10 190 10 . . 152 20 158 Allied During Kill 201 | . . . . . . . . 88 113 Successful Hack 179 | . 46 . 69 . . . 8 51 5 Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 60 | . . . 30 . . . 15 . 15 Anti-Garrison Action 1850 | . . . . . . . . 1850 . Destroy Structure 109 | . 4 13 4 . . . 3 46 39 Lose Combat Pursuer 135 | . 15 . 30 . . . 45 30 15 Influence Decreases 4663 | 10 571 208 710 195 108 . 673 162 2026 Entered New Map 1974 | . . 83 . 155 108 . . 62 1566 Time Decay 1956 | 10 551 89 568 40 . . 468 . 230 Lost Part 296 | . 20 36 20 . . . 10 100 110 Lost Ally 120 | . . . . . . . . . 120 Purge Threat 317 | . . . 122 . . . 195 . . Squads Dispatched 20 | . 6 . 2 . . . 1 . 11 Investigation 6 | . 4 . . . . . 1 . 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 . 2 . . . . . 1 Assault 9 | . . . . . . . . . 9 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 13 | . 2 . 2 . . . 3 . 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 265 | . 41 18 41 3 . . 49 48 65 Peak Tracking Total 16 | . 3 7 5 3 . . 4 6 16 Tactical Retreats 8 | . 1 . 2 . . . 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 22 | . 4 . 1 . . . 7 10 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 11 | . . . 2 . . . 1 7 1 Max in Single Turn 1 | . . . 1 . . . 1 1 1 Garrison Relay 5 | . . . . . . . . 5 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 41 | . 10 . 13 . 2 . 11 4 1 Terminals 29 | . 7 . 9 . . . 9 4 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 111 | . 27 . 45 . 2 . 26 8 3 Successful 63 | . 17 . 28 . 2 . 10 4 2 Failed 48 | . 10 . 17 . . . 16 4 1 Catastrophic 10 | . 1 . 3 . . . 5 1 . Database Lockouts . | . . . . . . . . . . Manual 54 | . 19 . 19 . 1 . 15 . . Terminals 80 | . 22 . 28 . . . 22 8 . Fabricators . | . . . . . . . . . . Repair Stations 8 | . 3 . 5 . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 18 | . . . 12 . . . 3 . 3 Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 30 | . 7 . 11 . 2 . 6 4 . Record 1 | . . . . . 1 . . . . Part Schematic 8 | . 2 . 5 . . . 1 . . Robot Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 5 | . 3 . 2 . . . . . . Open Door 1 | . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 4 | . . . 1 . . . 3 . . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . Scan Component 2 | . 1 . 1 . . . . . . Repair 2 | . 1 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 14 | . . . 10 . . . 2 . 2 Insert Component 6 | . . . 4 . . . 1 . 1 Analyze 8 | . . . 6 . . . 1 . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 14 | . 8 . 5 . . . 1 . . Terminals 12 | . 6 . 5 . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Skim 11 | . 6 . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 8 . 12 . . . 10 3 1 Full Trace Events 4 | . . . 2 . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . 2 . 8 . . . 2 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . Time 58 | . 26 . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 1 . 1 Part Schematics Acquired 5 | . . . 3 . . . 1 . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 5 | . . . . . 5 . . . . Non-combat 3 | . . . . . 3 . . . . Combat 2 | . . . . . 2 . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . parse_system 5 | . . . . . 5 . . . . Relay Couplers Released 19 | . . . . . . . . 19 . Machine Destruction 19 | . . . . . . . . 19 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 8 | . . . . . . . . 8 . Largest Group 8 | . . . . . . . . 8 8 Highest-Rated Group 158 | . . . . . . . . 158 158 Highest-Rated Ally 39 | . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 107 | . . . . . . . . 40 67 Total Damage 1816 | . . . . . . . . 722 1094 Kills 20 | . . . . . . . . 6 14 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 178 | 52 10 2 9 . . . 11 94 . Sensors 2 | . . 2 . . . . . . . Traps 8 | . . . 8 . . . . . . Seismic 167 | 52 10 . . . . . 11 94 . ECM 1 | . . . 1 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 16670 | 162 3228 1017 2572 96 1084 818 2981 3947 765 Spaces Moved 7037 | 79 1342 404 1256 49 658 505 1054 1436 254 Core 3 | 3 . . . . . . . . . Treads 6812 | 76 1342 388 1050 49 658 505 1054 1436 254 Legs . | . . . . . . . . . . Wheels 222 | . . 16 206 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 130 115 160 160 160 160 235 230 Average Speed 202 | 155 206 235 160 160 160 160 236 236 231 Slowest Speed 320 | 160 240 240 240 160 160 160 320 238 238 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 5 99 81 96 17 70 78 79 98 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 3 . 1 . . . . Known Exits Taken 4 | . . 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . Scrap Searched 3 | . . 2 . . . 1 . . . Spaces Dug 9 | . 1 . . . . . . 8 . Terrain Destroyed 108 | . 1 23 . . . . . 48 36 Melee 4 | . . . . . . . . 4 . Projectile 2 | . 1 . . . . . . 1 . AOE 102 | . . 23 . . . . . 43 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 8420 | 101 1589 440 1612 54 698 516 1340 1740 330 Wait 357 | . 74 . 127 . . 10 102 44 . Move 7028 | 78 1341 403 1255 48 657 504 1053 1435 254 Hop . | . . . . . . . . . . Pick Up 141 | 8 27 6 37 . 14 1 23 22 3 Fast Attach 29 | 7 2 . 2 . . . 8 8 2 Attach 43 | . 3 2 6 . 4 . 5 13 10 Detach . | . . . . . . . . . . Swap 123 | 1 11 7 38 . . . 24 35 7 Drop 146 | . 19 4 47 . 18 1 24 27 6 Fire 479 | 6 108 16 99 6 . . 90 106 48 Melee 24 | . . . . . 5 . . 19 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 19 | 1 4 2 1 . . . 11 . . Escape Stasis 18 | . . . . . . . . 18 . Rewire 4 | . . . . . . . . 4 . Trap . | . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 783 | -10/Materials | Discovered new exit (range 5) 905 | -10/Materials | Discovered new exit (range 12) 1063 | -10/Materials | Discovered new exit (range 10) 1363 | -10/Materials | Derelicts attacked the area 1479 | -10/Materials | Discovered new exit (range 13) 1595 | -10/Materials | Identified exit to Subcaves 1595 | -10/Materials | Learned location of 1 exit from Materials 1673 | -10/Materials | Loaded intel: 1 repair station location 1741 | -10/Materials | Learned 4 Subcaves zone layouts 1847 | -10/Materials | Learned location of 3 exits from Materials 1883 | -10/Materials | Learned 2 Mines zone layouts 1982 | -10/Materials | Learned 4 Subcaves zone layouts 2779 | -10/Materials | Repaired Lgt. Treads 3391 | -10/Materials | Entered Mines 3392 | -10/Mines | Identified exit to Materials 3426 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3428 | -10/Mines | Met a Derelict bent on vengeance 3432 | -10/Mines | Found Prototype Device 3935 | -10/Mines | Learned Materials terminal intel 4154 | -10/Mines | Learned 4 Materials zone layouts 4342 | -10/Mines | Assembled infested the area 4349 | -10/Mines | Core integrity fell below 50% 4398 | -10/Mines | Core integrity fell below 20% 4408 | -10/Mines | Entered Materials 4408 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4409 | -9/Materials | Identified exit to Materials 4410 | -9/Materials | Identified exit to Mines 4412 | -9/Materials | Loaded intel: 12 terminal locations 4439 | -9/Materials | Lost 4 parts (1p2n1u) 5023 | -9/Materials | Build established: Scavenger-Tank 5722 | -9/Materials | Identified Exp. Sensor Array 6399 | -9/Materials | Build established: Tank 6472 | -9/Materials | Learned Materials terminal intel 6585 | -9/Materials | Learned Storage stockpile data 6678 | -9/Materials | Learned location of Mines (-8) 6694 | -9/Materials | Repaired Salvage Targeting Computer 6752 | -9/Materials | Learned 2 Storage zone layouts 6805 | -9/Materials | Learned location of Zion (-6) 6869 | -9/Materials | Learned Storage trap positions 6980 | -9/Materials | Entered Mines 7021 | -9/Mines | Learned Materials garrison access intel 7068 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7069 | -9/Mines | Discovered new exit (range 5) 7076 | -9/Mines | Entered Exiles 7116 | -9/Exiles | Met 8R-AWN 7146 | -9/Exiles | Met EX-HEX 7206 | -9/Exiles | Met EX-DEC 7278 | -9/Exiles | Met EX-BIN 7378 | -9/Exiles | Build established: Mutant 7470 | -9/Exiles | Discovered new exit (range 10) 7707 | -9/Exiles | Discovered new exit (range 15) 7919 | -9/Exiles | Aligned with FarCom system 7921 | -9/Exiles | Given EX-Vault access code 7959 | -9/Exiles | Opened EX-Vault 7969 | -9/Exiles | Found Flying Fortress v7 7975 | -9/Exiles | Found Firepult 8005 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8027 | -9/Exiles | Exiles lab attacked by MAIN.C 8160 | -9/Exiles | Stole two prototypes: Flying Fortress v7, Firepult 8160 | -9/Exiles | Entered Mines 8420 | -8/Mines | Build established: Skirmisher 8978 | -8/Mines | Entered Materials 8978 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8979 | -8/Materials | Identified exit to Factory 8980 | -8/Materials | Loaded intel: 12 terminal locations 8981 | -8/Materials | Loaded intel: 1 garrison access location 9035 | -8/Materials | Discovered new exit (range 16) 9338 | -8/Materials | Build established: Tank 10808 | -8/Materials | Discovered exit to Factory (range 16) 11423 | -8/Materials | Discovered exit to Factory (range 16) 11670 | -8/Materials | Discovered new exit (range 15) 11933 | -8/Materials | Identified exit to Garrison 11959 | -8/Materials | Entered Garrison 11960 | -8/Garrison | Identified exit to Materials 12043 | -8/Garrison | Triggered checkpoint 12047 | -8/Garrison | Garrison Relay disabled 12164 | -8/Garrison | Triggered checkpoint 12205 | -8/Garrison | Triggered checkpoint 12416 | -8/Garrison | Triggered checkpoint 12565 | -8/Garrison | Triggered checkpoint 12677 | -8/Garrison | Triggered checkpoint 13143 | -8/Garrison | Discovered exit to Factory (range 3) 13221 | -8/Garrison | Spotted B-75 Beast 13221 | -8/Garrison | Spotted B-75 Beast 13368 | -8/Garrison | Phase Generator disabled 13415 | -8/Garrison | Destroyed B-75 Beast 13456 | -8/Garrison | Core integrity fell below 50% 13458 | -8/Garrison | Destroyed B-75 Beast 13486 | -8/Garrison | Lost 7 parts (1p1n2u3w) 13759 | -8/Garrison | Build established: Scavenger-Skirmisher 13763 | -8/Garrison | Learned Factory security intel 13770 | -8/Garrison | Discovered exit to Factory (range 10) 13859 | -8/Garrison | Triggered checkpoint 14051 | -8/Garrison | Triggered checkpoint 14098 | -8/Garrison | Garrison Relay disabled 14540 | -8/Garrison | Triggered checkpoint 14627 | -8/Garrison | Garrison Relay disabled 14687 | -8/Garrison | Build established: Commander-Skirmisher 14771 | -8/Garrison | Triggered checkpoint 14846 | -8/Garrison | Discovered exit to Factory (range 13) 14997 | -8/Garrison | Rescued a captive Derelict 14999 | -8/Garrison | Rescued a captive Derelict 15043 | -8/Garrison | Triggered checkpoint 15080 | -8/Garrison | Garrison Relay disabled 15181 | -8/Garrison | Installed Relay Interface Framework 15432 | -8/Garrison | Garrison Relay disabled 15517 | -8/Garrison | Triggered checkpoint 15906 | -8/Garrison | Entered Materials 15906 | -8/Materials | Accompanied by 8 allies 16263 | -8/Materials | Discovered exit to Factory (range 4) 16306 | -8/Materials | First assault squad dispatched 16399 | -8/Materials | High security lockdown imminent 16414 | -8/Materials | Lost 4 allies 16434 | -8/Materials | Destroyed 8 combat bots 16479 | -8/Materials | High security lockdown engaged 16567 | -8/Materials | Build established: Skirmisher 16577 | -8/Materials | Destroyed 7 combat bots 16615 | -8/Materials | Destroyed 13 combat bots 16652 | -8/Materials | Core integrity fell below 20% 16671 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16648_ System corrupted: Heat flow error (+109). 16648_ Adv. Treads destroyed. 16649_ Rocket Launcher destroyed. 16650_ Flak Gun destroyed. 16652_ L-31 Rogue destroyed. 16652_ Switching to secondary target: L-31 Rogue. 16652_ Critical hit (Burn: +23). 16655_ L-31 Rogue destroyed. 16655_ B-36 Bruiser destroyed. 16655_ Switching to secondary target: G-47 Trooper. 16658_ Dropped Imp. Hardlight Generator. 16659_ Critical hit (Burn: +37). 16659_ Flak Gun destroyed. 16662_ Slug penetrates G-50 Soldier. 16663_ Lgt. Treads destroyed. 16665_ Slug penetrates B-36 Bruiser. 16668_ G-50 Soldier destroyed. 16668_ B-36 Bruiser destroyed. 16669_ Flak Gun destroyed. 16669_ M-28 Smith repairs G-50 Soldier. Map ----- +----------------------------------------------------+ | ???# #???# # ## %*<%#?????????? | | ???#+#???# ########### *! #?????????? | | ?????????# #?????????# #####?????????? | | ? ??????# ########### #?????????????? | | ? ?????# # """ # #?????????????? | | ?? "????# # """"" # #?????????????? | | ??? ??# #! """"" # #?????????????? | | ??? """ ?# # """"" # #?????????????? | | ??? """ # # """ # #Y????????????? | | ??? """ + + # #?????????????? | | # # # ! # #?????????????? | | ??????#### # # #?????????????? | | ?????????# ########### #?????????????? | | ?????????# #?????????????? | | ?????????#*= % #?????????????? | | ?????????#=[! % % #?????????????? | | ?????????#!#################?????????????? | | ?????????# #??? ###??????????????? | | #????????# #???""" """ #????????????????? | | =###%##??""" """ #????????????????? | | =%*% ## """ """ #?##########?????? | | / # [%= ig #? #?????? | | #??????# %%#%= g ## +?????? | | ??????## %##= = #?????? | | ??????# ] %%=*= g =m// #?????? | | ??????# % ! /% g%=@* #?????? | | ??????# = *=%=g=%! #?????? | | ??????#+ = = =/ #?????? | | ?????? % = #?????? | | ?????? # "" # ! ##########?????? | | ?????????# """ + ##??????????????? | | ?????????# "" # # #???????????????? | | ?????????# "" #!! !# #???????????????? | | ?????????+ #!! # #???????????????? | | ?????????# #!! !# #???????????????? | | ?????????#####" # # #???????????????? | | ?????????????## ###### #???????????????? | | ??????????????# #????# #???????????????? | | ?????????????? ????# #???????????????? | | ?????????????? ???? #???????????????? | | ?????????????? ????? ????????????????? | | ?????????????? ????? ????????????????? | | ??????????????#/##???????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Utility Shielding | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Lgt. Antimatter Reactor | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -10/Materials Salvage Targeting Computer | 22% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalArchitectPrototype Manual? 0 Play Time 01:23:22 Cumulative 1009.5 hours Start 2025.07.04 @ 00:30:20 End 2025.07.04 @ 02:00:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 513 Rogue 513 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 88 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: b95b341f-f1d1-4b5f-ac4e-3d8526d1f8fb