Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.30 @ 17:47:56 Player: Hilbert Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (28) 140 Value Destroyed (890) 890 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7550 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 175/300 Energy 99/100 System Corruption 20% Temperature Cool (27) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Advanced Kinecellerator Heavy Laser Peak State ------------ > --- POWER ------------ Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- Myomer Leg Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Signal Interpreter Core Analyzer Advanced Kinecellerator Advanced Thermal Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Armored Medium Treads Transmission Jammer Heavy Laser Maul [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . 2 2 2 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 5 | . . 1 1 . . . 1 1 1 . Utility 8 | . . 1 1 1 1 . 1 1 1 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 65 | 2 1 12 7 3 2 . 19 6 5 8 Power 8 | . . 2 1 1 . . 1 2 . 1 Engine 3 | . . 2 1 . . . . . . . Core 4 | . . . . 1 . . 1 2 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 32 | 2 . 4 2 1 . . 14 3 1 5 Treads 14 | 1 . 2 . 1 . . 7 . . 3 Leg 6 | . . . 2 . . . 3 1 . . Wheel 4 | 1 . 2 . . . . 1 . . . Hover 2 | . . . . . . . . . . 2 Flight 6 | . . . . . . . 3 2 1 . Utility 16 | . 1 3 2 1 1 . 2 1 4 1 Device 5 | . . . . . . . 1 1 2 1 Storage 2 | . . 2 . . . . . . . . Processor 6 | . 1 1 . 1 . . 1 . 2 . Hackware . | . . . . . . . . . . . Protection 3 | . . . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 9 | . . 3 2 . 1 . 2 . . 1 Energy Gun 3 | . . 2 1 . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 2 | . . 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 32 | . . 5 2 1 . . 9 . 2 13 Power 5 | . . 1 . . . . 2 . 1 1 Propulsion 17 | . . 2 1 1 . . 4 . 1 8 Utility 4 | . . 1 . . . . 1 . . 2 Weapon 6 | . . 1 1 . . . 2 . . 2 Highest Loss Streak 6 | . . 2 2 1 . . 6 . 2 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 99 99 99 98 100 75 31 50 27 Engine 6 | . 14 10 9 7 6 6 3 . . . Core 2 | . . . . 6 6 6 3 4 9 . Treads 10 | . 14 16 9 7 6 6 12 5 . 2 Leg 5 | . . . 13 15 13 13 6 4 3 . Wheel 7 | . 14 15 12 7 6 6 2 . . . Flight 1 | . . . . . . . . 7 14 5 Device 2 | . . . . . . . 2 3 8 5 Storage 10 | . 14 14 18 15 13 13 8 . . . Processor 12 | . 12 18 9 14 13 13 12 . 8 7 Protection 3 | . . . 9 7 11 13 4 . . . Energy Gun 7 | . 28 16 7 7 6 6 2 . . . Energy Cannon 1 | . . . . . 6 6 3 . . . Ballistic Gun 4 | . . 5 10 7 6 6 3 . . . Slashing Weapon 1 | . . . . . . . 2 5 4 1 Naked Turns 4 | . . . . . . . 1 . . 3 Heaviest Build 69 | 13 13 37 54 61 69 69 69 17 18 13 Greatest Support 66 | 20 20 40 22 12 12 12 66 26 42 42 Greatest Overweight (x) 5 | . 1 2 4 5 5 5 5 . . 1 Average Overweight (x) 1 | . . 1 2 4 5 5 . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 8 8 14 15 15 15 15 12 5 5 5 Most Carried 15 | 6 8 8 14 15 12 12 15 5 5 5 Average Carried 8 | 6 7 6 11 14 11 12 10 3 3 2 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 Final Carried 14 | 6 8 8 14 13 12 12 5 2 5 2 Class Distribution -------------------- 71% | Mutant 20% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Matter Collected 815 | 189 41 124 107 . . . 179 . 91 84 Remotely . | . . . . . . . . . . . Salvage Created 1235 | . 197 312 372 . . . 179 . 91 84 Parts 60 | . 12 9 20 . . . 10 . 1 8 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Combat Hostiles Destroyed 23 | . 4 9 7 . . . 1 . 1 1 Melee 2 | . . . . . . . . . 1 1 Guns 20 | . 4 9 7 . . . . . . . Cannons 1 | . . . . . . . 1 . . . Classes Destroyed 8 | . 3 1 2 . . . 1 . . 1 Worker 3 | . . . 1 . . . 1 . . 1 Hauler 1 | . . . . . . . 1 . . . Recycler 1 | . 1 . . . . . . . . . Swarmer 7 | . 3 4 . . . . . . . . Grunt 8 | . 1 2 5 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 6 | . . 3 1 . . . 1 . 1 . Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 4 | . 4 4 4 . . . 1 . 1 1 Combat Bots Only 4 | . 3 4 3 . . . 1 . 1 1 Max Kills in Single Turn 2 | . 1 1 2 . . . 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Damage Taken 7483 | . 127 669 378 326 . 163 1575 . 832 3413 Core 2264 | . 38 92 82 74 . 57 265 . 201 1455 Absorbed by Shields 38 | . . . . . . . . . 38 . Core Remaining (%) 87 | 100 84 77 85 89 . 93 73 100 84 . Volleys Fired 60 | . 9 36 13 . . . 2 . . . Largest 3 | . 2 2 2 . . . 3 . . . Hottest 174 | . 80 96 94 . . . 174 . . . Shots Fired 121 | . 18 71 26 . . . 6 . . . Gun 119 | . 18 71 26 . . . 4 . . . Cannon 2 | . . . . . . . 2 . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 36 | . . 14 20 . . . 2 . . . Thermal 73 | . 9 54 6 . . . 4 . . . Explosive . | . . . . . . . . . . . Electromagnetic 12 | . 9 3 . . . . . . . . Robot Hit Streak 14 | . 4 14 9 . . . 3 . . . Robot Miss Streak 4 | . 2 4 4 . . . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 102 | . 10 55 20 . . . 7 . 6 4 Core Hits 53 | . 7 15 21 . . . 5 . 3 2 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . 2 1 . . . . . . 1 Burn 2 | . . 2 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 42 | . . . . . . . 19 1 12 10 Impact 7 | . . . . . . . . . . 7 Slashing 35 | . . . . . . . 19 1 12 3 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1876 | . 119 654 390 . . . 260 . 191 262 Guns 1199 | . 119 654 390 . . . 36 . . . Cannons 50 | . . . . . . . 50 . . . Explosions . | . . . . . . . . . . . Melee 589 | . . . . . . . 174 . 191 224 Ramming 38 | . . . . . . . . . . 38 Kinetic 385 | . . 73 296 . . . 16 . . . Thermal 768 | . 55 549 94 . . . 70 . . . Explosive . | . . . . . . . . . . . Electromagnetic 96 | . 64 32 . . . . . . . . Impact 224 | . . . . . . . . . . 224 Slashing 365 | . . . . . . . 174 . 191 . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . 19 Average Corruption 11 | . . . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 100 | . . . . . . . 32 . . 68 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 100 | . . . . . . . 32 . . 68 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . . . 18 Shots . | . . . . . . . . . . . Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 215 | . 108 215 135 3 . . 206 . 70 . Average Temperature 63 | . 40 83 39 3 . . 112 . 35 . Received Heat Transfer 893 | . 30 183 216 78 . . 132 . 38 216 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . 11 . . . . . . . . Heat Transferred 1922 | . 125 1475 185 . . . 137 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Peak Influence 290 | . 150 288 290 161 78 69 210 28 179 139 Initial 131 | . . 63 45 131 73 54 35 26 14 94 Average 102 | . 70 160 151 135 73 54 63 26 62 106 Maximum Alert Level 1 | . . 1 1 . . . 1 . . . Low Security (%) 86 | 100 100 61 61 100 100 100 97 100 100 100 Level 1 13 | . . 38 38 . . . 2 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 1 1 . . . 1 . . 3 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 1 1 . . . 1 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Distress Signals 3 | . . 1 . . . . . . . 2 Communications Jammed 4 | . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . 4 Times Spotted 110 | . 7 13 16 4 . . 22 . 13 35 Peak Tracking Total 25 | . 2 4 4 3 . 1 9 . 11 25 Tactical Retreats 13 | . 2 . 1 . . 1 7 . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Traps Triggered 4 | . . 1 . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Machines Accessed 7 | . . 2 1 . 1 . 3 . . . Terminals 6 | . . 2 . . 1 . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 11 | . . 4 1 . 1 . 5 . . . Successful 7 | . . 2 1 . 1 . 3 . . . Failed 4 | . . 2 . . . . 2 . . . Catastrophic 2 | . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . 3 . . 2 . 4 . . . Terminals 10 | . . 4 . . 1 . 5 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 3 | . . 1 . . 1 . 1 . . . Open DSF 2 | . . . . . 1 . 1 . . . Alert Level 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 3 | . . 1 . . . . 2 . . . Terminals 3 | . . 1 . . . . 2 . . . Botnet 3 | . . 1 . . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . 2 . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Turns Passed 2519 | 3 152 464 374 176 45 50 807 68 167 213 Spaces Moved 2024 | 1 86 265 233 104 26 31 677 89 231 281 Core 437 | . . . . . . . 341 18 . 78 Treads 366 | 1 43 44 . . . . 278 . . . Legs 2 | . . . . . . . . 2 . . Wheels 716 | . 43 221 233 104 26 31 58 . . . Hover 36 | . . . . . . . . . . 36 Flight 467 | . . . . . . . . 69 231 167 Fastest Speed 35 | 160 95 95 100 150 165 165 50 50 35 35 Average Speed 99 | 160 127 112 130 163 165 165 105 64 44 60 Slowest Speed 240 | 160 160 160 150 165 165 165 240 120 67 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 15 | 2 25 25 32 4 1 35 18 3 12 11 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . . 1 . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 26 | . . . . . . . 15 1 5 5 Terrain Destroyed 26 | . . . . . . . 15 1 5 5 Melee 26 | . . . . . . . 15 1 5 5 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Total 2320 | 2 109 361 276 110 28 30 732 95 274 303 Wait 95 | . 12 41 16 . . . 7 . 19 . Move 2014 | . 85 264 232 103 25 30 676 88 230 281 Hop . | . . . . . . . . . . . Pick Up 25 | . 2 7 8 2 1 . 3 . 2 . Fast Attach 25 | . 1 2 1 2 . . 6 4 4 5 Attach 24 | . . 7 3 1 2 . 5 2 1 3 Detach 4 | . . . . . . . 2 . 2 . Swap 16 | 2 . 3 3 . . . 8 . . . Drop 7 | . . 1 . 2 . . 4 . . . Fire 60 | . 9 36 13 . . . 2 . . . Melee 42 | . . . . . . . 19 1 12 10 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 4) 155 | -10/Materials | Identified exit to Materials 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 610 | -9/Materials | Discovered new exit (range 11) 619 | -9/Materials | Identified exit to Materials 620 | -9/Materials | Entered another Materials area 620 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 952 | -8/Materials | Discovered new exit (range 15) 973 | -8/Materials | Identified exit to Storage 983 | -8/Materials | Discovered new exit (range 7) 992 | -8/Materials | Identified exit to Factory 994 | -8/Materials | Entered Factory 994 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1144 | -7/Factory | Discovered new exit (range 16) 1168 | -7/Factory | Identified exit to Factory 1170 | -7/Factory | Entered another Factory area 1170 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1213 | -6/Factory | Identified exit to DSF 1215 | -6/Factory | Entered DSF 1242 | -6/DSF | Discovered new exit (range 13) 1251 | -6/DSF | Additional patrols routed to DSF 1262 | -6/DSF | Identified exit to Factory 1265 | -6/DSF | Entered Factory 1265 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1461 | -5/Factory | Build established: Scavenger-Tank 1861 | -5/Factory | Released all parts (12) 1892 | -5/Factory | Lost 6 parts (2p2n2w) 2055 | -5/Factory | Discovered new exit (range 10) 2072 | -5/Factory | Entered another Factory area 2072 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2131 | -4/Factory | Discovered new exit (range 8) 2140 | -4/Factory | Entered Research 2140 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2180 | -3/Research | Build established: Mutant 2278 | -3/Research | Found Prototype Device 2278 | -3/Research | Identified Adv. Kinecellerator 2295 | -3/Research | Discovered new exit (range 13) 2306 | -3/Research | Identified exit to Research 2307 | -3/Research | Entered another Research area 2307 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2362 | -2/Research | Spotted B-90 Cyclops 2408 | -2/Research | Lost 5 parts (1p2n1u1w) 2429 | -2/Research | System corruption reached 10% 2505 | -2/Research | Core integrity fell below 50% 2520 | -2/Research | Core integrity fell below 20% 2520 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02509_ Destroyed Sml. Matter Pod. 02509_ K-01 Serf system corrupted by crushing effect. 02510_ K-01 Serf system terminally corrupted. 02510_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 02510_ Slug penetrates Wall. 02511_ Slammed into K-01 Serf. 02513_ C-30 ARC bursts open, deploying its payload. 02513_ S-43 Plague unfolds itself. 02514_ C-30 ARC bursts open, deploying its payload. 02514_ P-80 Master unfolds itself. 02517_ P-80 Master resets S-43 Plague, system corruption cleaned. 02517_ Biometal Heavy Treads destroyed. 02517_ Adv. Signal Interpreter severed. 02518_ K-01 Serf collects debris. 02518_ Slammed into G-73 Enforcer. 02518_ Penetrated by Slug. 02518_ S-43 Plague destroyed. 02518_ Penetrated by Slug. 02520_ Critical hit (Burn: +37). 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