Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 10:17:17 Player: TheSkyeDoctor Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2988) 2988 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1471) 1471 TOTAL SCORE: 10689 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 460 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/1300 Matter 221/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Large Matter Pod (76) Advanced Force Field Variable Charge Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Makeshift Terrain Scan Processor Improved Targeting Computer Improved Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Hypervelocity Coil Gun Heavy Flail > --- INVENTORY -------- Micro Fission Core Centrium Wheel Large Matter Pod Core Analyzer Vortex Driver Railgun Improved Remote Datajack [Rating: 92] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Wheel Wheel Hover Unit Backup Propulsion III Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Vortex Driver Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . 10 . . . . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . . 1 . . . . 1 1 Utility 8 | . . . . 7 . . . . . 1 Weapon 2 | . . . . 1 . . . . 1 . Parts Attached 81 | 8 . 6 4 16 2 2 6 3 13 21 Power 14 | 2 . 1 . 3 1 . . . 3 4 Engine 3 | 2 . . . . . . . . . 1 Core 8 | . . 1 . 3 1 . . . 2 1 Reactor 3 | . . . . . . . . . 1 2 Propulsion 12 | 2 . . 2 . . . 2 . 4 2 Treads 9 | 2 . . . . . . 2 . 4 1 Leg . | . . . . . . . . . . . Wheel 3 | . . . 2 . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 2 . 1 . 9 . . 2 2 3 5 Device 8 | 1 . 1 . 3 . . . 1 1 1 Storage 2 | 1 . . . . . . . . . 1 Processor 6 | . . . . 4 . . 1 . . 1 Hackware 1 | . . . . . . . . 1 . . Protection 7 | . . . . 2 . . 1 . 2 2 Artifact . | . . . . . . . . . . . Weapon 31 | 2 . 4 2 4 1 2 2 1 3 10 Energy Gun 10 | 2 . . . 3 . 1 . . 1 3 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 13 | . . 3 . . . 1 . . 2 7 Ballistic Cannon 3 | . . . 2 . 1 . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 3 . . 1 . . 1 Parts Lost 54 | . . 6 . 1 1 4 3 . 15 24 Power 9 | . . 1 . . . . . . 3 5 Propulsion 11 | . . 2 . . . 1 1 . 3 4 Utility 14 | . . . . . 1 1 1 . 4 7 Weapon 20 | . . 3 . 1 . 2 1 . 5 8 Highest Loss Streak 11 | . . 4 . 1 1 4 3 . 5 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 2 3 4 6 3 8 6 6 5 6 5 Power . | . 1 . . . . . . . . . Propulsion 1 | . 1 1 . . 2 2 1 . 1 . Utility 2 | . 1 2 4 1 1 1 1 2 2 2 Weapon 1 | . . . 1 1 4 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 3 | . . . 2 . . . . . . 1 Power 1 | . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 74 73 67 81 72 78 92 91 58 Core 7 | . . 8 11 5 9 11 11 11 5 3 Treads 6 | . 28 8 . . . . . 11 16 5 Wheel 3 | . . . 8 8 9 6 4 . . 1 Hover 1 | . . . . . . . 4 5 . . Device 13 | . 14 14 11 13 18 18 16 14 14 7 Storage 6 | . 14 11 11 3 4 5 5 5 5 3 Processor 6 | . . . . 9 12 5 7 11 10 9 Hackware 1 | . . . . . . . . 2 5 3 Protection 5 | . . . . 8 8 5 6 11 8 . Energy Gun 7 | . 28 6 . 1 4 9 11 11 8 8 Ballistic Gun 6 | . . 15 17 . . 3 3 . 5 6 Ballistic Cannon 2 | . . . 9 8 9 2 . . . . Launcher 1 | . . 6 6 1 . . . . . . Impact Weapon 1 | . . . . . . . . 3 4 . Peak Build Rating 92 | 7 7 24 31 89 88 57 77 82 92 91 Average Rating 58 | 5 7 18 26 75 85 55 61 75 84 64 On Entrance 42 | . 7 7 22 31 88 57 56 68 82 48 Avg Prop Armor Cover (%) 1 | . . . . . . . 1 1 5 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 159 | 15 15 23 29 100 100 59 70 58 71 159 Greatest Support 103 | 40 40 40 20 20 20 20 57 57 103 50 Greatest Overweight (x) 9 | . . 7 9 4 4 5 6 1 1 9 Average Overweight (x) 2 | . . 3 2 3 3 4 4 . . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 8 25 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 23 Most Carried 8 | 3 4 6 8 8 8 8 8 6 8 8 Average Carried 5 | 2 3 5 7 3 8 6 6 5 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 4 6 8 8 8 6 6 5 6 5 Class Distribution -------------------- 44% | Gunner 19% | Mutant 14% | Skirmisher 12% | Assassin 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -7/Scraptown Assassin | -5/Factory Assassin | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Mutant | -4/Proximity Caves Gunner | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Matter Collected 2725 | 280 64 277 40 152 184 208 105 48 663 704 Remotely . | . . . . . . . . . . . Salvage Created 3308 | 246 . 397 . 113 71 112 . . 1202 1167 Parts 171 | 21 . 31 . 6 4 4 . . 54 51 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . 12 . . 10 4 . 3 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 50 | . . 11 . 3 1 2 . . 22 11 Melee 1 | . . . . . . . . . 1 . Guns 40 | . . 10 . . . 1 . . 19 10 Cannons 5 | . . . . 3 1 . . . . 1 AOE 1 | . . 1 . . . . . . . . Classes Destroyed 13 | 3 . 3 . 3 . 1 . . . 3 Worker 2 | 1 . . . . . . . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 7 | 7 . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 Recycler 3 | 1 . . . . . . . . . 2 Turret 2 | . . 2 . . . . . . . . Watcher 4 | . . . . 1 . . . . 3 . Swarmer 13 | . . 4 . . . . . . 9 . Grunt 7 | . . . . . . . . . . 7 Sentry 8 | . . . . 2 1 . . . 4 1 Hunter 4 | . . . . . . 2 . . . 2 Programmer 11 | . . . . 1 . . . . 9 1 Subdweller 7 | . . 7 . . . . . . . . Best Kill Streak 7 | 3 . 3 . 1 1 1 . . 5 7 Combat Bots Only 6 | . . 3 . 1 1 1 . . 5 6 Max Kills in Single Turn 2 | 1 . 2 . 1 1 1 . . 2 2 Gunslinging 1 | . . 1 . . . . . . 1 . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Hostile Shots Fired 750 | . . 130 . 29 15 52 16 . 204 304 Missed 239 | . . 55 . 10 3 13 6 . 66 86 Hits 511 | . . 75 . 19 12 39 10 . 138 218 Projectile 511 | . . 75 . 19 12 39 10 . 138 218 AOE 2 | . . 2 . . . . . . . . Critical Strikes 31 | . . . . 1 1 1 1 . 11 16 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 10122 | . . 866 . 546 234 520 257 . 2712 4987 Core 1695 | . . 133 . . 39 28 21 . 174 1300 Absorbed by Shields 240 | . . . . . . . . . . 240 Regen/Repaired (Parts) 287 | . . . . . . . 287 . . . Core Remaining (%) 80 | 100 . . 46 . . . . 91 84 . Volleys Fired 241 | 20 1 50 . 11 2 15 14 . 81 47 Largest 4 | 2 1 3 . 4 3 3 2 . 3 4 Hottest 379 | 90 40 90 . 139 108 108 48 . 123 379 Shots Fired 584 | 39 1 91 . 37 6 44 19 1 202 144 Gun 514 | 39 1 86 . 8 2 30 9 1 202 136 Cannon 49 | . . . . 23 4 14 . . . 8 Launcher 11 | . . 5 . 6 . . . . . . Special 10 | . . . . . . . 10 . . . Kinetic 296 | . . 34 . 30 4 26 . . 83 119 Thermal 220 | 19 . 41 . 1 2 18 9 1 115 14 Explosive 11 | . . 5 . 6 . . . . . . Electromagnetic 39 | 20 1 11 . . . . . . 4 3 Entropic 8 | . . . . . . . . . . 8 Robot Hit Streak 23 | 7 . 8 . 10 2 11 23 . 11 8 Robot Miss Streak 5 | 3 1 3 . 2 1 4 4 . 5 2 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 12 | . . 3 . . . . . . 5 4 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 Shots Hit Robots 374 | 22 . 62 . 29 2 24 13 . 128 94 Core Hits 142 | 10 . 22 . 14 2 5 . . 46 43 Critical Kills 5 | . . 1 . . . 1 . . . 3 Critical Parts Destroyed 6 | . . . . . . 2 . . 4 . Critical Strikes 24 | . . 4 . 4 1 3 . . 8 4 Burn 6 | . . 3 . . . . . . 3 . Destroy 12 | . . 1 . . . 3 . . 5 3 Blast 5 | . . . . 4 1 . . . . . Sunder 1 | . . . . . . . . . . 1 Melee Attacks 13 | . . . . 9 . . . . 4 . Impact 4 | . . . . . . . . . 4 . Slashing 9 | . . . . 9 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9084 | 318 . 1062 . 727 59 459 86 . 3519 2854 Guns 7420 | 289 . 809 . 78 24 251 86 . 3461 2422 Cannons 1124 | . . . . 449 35 208 . . . 432 Explosions 342 | 29 . 253 . 60 . . . . . . Melee 198 | . . . . 140 . . . . 58 . Ramming . | . . . . . . . . . . . Kinetic 4692 | . . 385 . 527 35 244 . . 1417 2084 Thermal 3225 | 155 . 366 . . 24 215 86 . 2041 338 Explosive 313 | . . 253 . 60 . . . . . . Electromagnetic 224 | 163 . 58 . . . . . . 3 . Impact 58 | . . . . . . . . . 58 . Slashing 140 | . . . . 140 . . . . . . Piercing . | . . . . . . . . . . . Entropic 432 | . . . . . . . . . . 432 Highest Corruption 20 | . . . . 5 5 5 5 4 20 5 Average Corruption 4 | . . . . 4 5 5 4 4 5 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 103 | . . . . 15 15 9 7 17 30 10 Message Errors 25 | . . . . 2 3 2 1 6 9 2 Matter Fused 22 | . . . . 2 3 . 1 5 8 3 Heat Flow Errors 13 | . . . . 1 3 2 2 . 5 . Energy Discharges 14 | . . . . 2 3 1 1 3 2 2 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . 5 2 1 1 2 2 1 Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 5 | . . . . 1 . 1 1 1 . 1 Alerts 3 | . . . . 1 1 . . . 1 . Weapon Failures 4 | . . . . . . 1 . . 2 1 Overload Shots 1 | . . . . . . . . . . 1 Overflow Damage 91 | . . 18 . 17 . . . . . 56 Projectiles 73 | . . . . 17 . . . . . 56 Explosions 18 | . . 18 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 137 | . . 70 . 67 . . . . . . Shots 4 | . . 2 . 2 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 576 | 300 . 21 . 156 205 192 165 . 202 576 Average Temperature 103 | 122 . 8 . 48 71 105 90 . 86 116 Received Heat Transfer 1436 | . . 276 . 72 120 . 48 . 90 830 Effects 11 | 1 . . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 2 | 1 . . . . . . . . . 1 Interference 3 | . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . 3 . Combat Hostiles 3 | . . . . . . 1 . . 2 . Parts Melted 16 | . . . . . . 1 . . 14 1 Heat Transferred 6822 | 370 . 1295 . . 50 450 150 . 4050 457 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Maximum Alert Level 2 | . . . . . . . . . 2 1 Low Security (%) 86 | 100 100 . . 100 . . . . 71 97 Level 1 8 | . . . . . . . . . 18 2 Level 2 4 | . . . . . . . . . 10 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 450 | 10 . . . 71 . . . . 450 204 Initial 204 | . . . . . . . . . . 204 Average 71 | 1 . . . 10 . . . . 111 83 Influence Increases 2076 | 45 . 195 . 194 20 50 262 38 875 397 Destroy 0b10 Robot/C 1100 | . . 120 . 60 20 40 180 20 440 220 Destroy 0b10 Robot/NC 95 | 45 . . . 5 . . . . 20 25 Destroy Leader 200 | . . . . 22 . 10 . 10 116 42 Allied During Kill 92 | . . . . . . . 67 8 17 . Successful Hack 33 | . . . . . . . . . 33 . Disable Machine 75 | . . . . 30 . . . . 45 . Destroy Structure 196 | . . . . 62 . . . . 114 20 Partial Spotted 30 | . . . . 15 . . . . . 15 Lose Combat Pursuer 255 | . . 75 . . . . 15 . 90 75 Influence Decreases 1993 | 45 . 195 . 194 16 54 72 228 486 703 Entered New Map 377 | . . . . . . 2 . 190 . 185 Time Decay 1159 | 45 . 164 . 184 16 42 32 38 310 328 Lost Part 401 | . . 31 . 10 . 10 20 . 140 190 Lost Ally 56 | . . . . . . . 20 . 36 . Squads Dispatched 17 | . 1 . . 5 . . . . 4 7 Investigation . | . . . . . . . . . . . Extermination 8 | . . . . 2 . . . . 4 2 Reinforcement 5 | . 1 . . 1 . . . . . 3 Assault 2 | . . . . 2 . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Distress Signals 4 | . 1 . . . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 6 17 . 7 6 2 9 . 36 22 Peak Tracking Total 11 | . 2 5 . 1 5 2 4 . 6 11 Tactical Retreats 10 | . . 2 . . . . 1 . 5 2 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Traps Triggered 6 | . . . . 3 . . . . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Machines Disabled 7 | . . 2 . 2 . . . . 3 . Max in Single Turn 2 | . . 1 . 1 . . . . 2 . Garrison Access 3 | . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Machines Accessed 12 | . . 1 . 1 2 . 3 . 5 . Terminals 2 | . . . . . . . . . 2 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 17 | . . 1 . 2 3 . 4 . 7 . Successful 14 | . . 1 . 1 3 . 4 . 5 . Failed 3 | . . . . 1 . . . . 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . . . 2 . Terminals 2 | . . . . . . . . . 2 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 4 | . . . . 2 . . . . 2 . Terminal Hacks 8 | . . 1 . . 3 . 4 . . . Record 4 | . . . . . 2 . 2 . . . Open Door 3 | . . . . . 1 . 2 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . Seal Access 2 | . . . . 1 . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . . 2 . Terminals 2 | . . . . . . . . . 2 . Botnet 2 | . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . . . . 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 128 | . . . . . . . . . 128 . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Total Allies 5 | . . . . . . . 5 . . . Largest Group 5 | . . . . . . . 5 3 3 . Highest-Rated Group 236 | . . . . . . . 236 125 125 . Highest-Rated Ally 68 | . . . . . . . 68 43 43 . Total Orders . | . . . . . . . . . . . Ally Attacks 43 | . . . . . . . 32 3 8 . Total Damage 1553 | . . . . . . . 1307 54 192 . Kills 11 | . . . . . . . 9 1 1 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Active Infowar (turns) 7615 | 5 142 1285 1192 972 654 375 1271 . 1032 687 Optics 1551 | . . 380 . 559 612 . . . . . Terrain 3395 | . . . . 952 654 70 . . 1032 687 Seismic 5896 | 5 142 1285 1192 972 654 375 1271 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Turns Passed 9725 | 220 142 1285 1192 972 654 375 1434 718 1870 863 Spaces Moved 4614 | 94 83 406 670 590 460 224 626 361 812 288 Core 473 | 2 . 205 208 . . . . . . 58 Treads 1790 | 92 83 201 . . . . 76 361 812 165 Legs . | . . . . . . . . . . . Wheels 2250 | . . . 462 590 460 224 449 . . 65 Hover 101 | . . . . . . . 101 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 95 110 110 155 165 160 50 Average Speed 185 | 157 160 263 176 138 137 145 223 197 182 228 Slowest Speed 565 | 160 160 400 500 140 140 155 565 245 245 325 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 27 20 51 19 70 39 89 70 24 11 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . 2 2 . 1 . . 1 . . Spaces Dug 11 | . . . . 5 2 2 . . 2 . Terrain Destroyed 148 | 7 . 9 . 51 3 8 . . 57 13 Melee 7 | . . . . 5 . . . . 2 . Projectile 57 | . . . . 5 3 7 . . 29 13 AOE 83 | 7 . 9 . 41 . . . . 26 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Total 5279 | 123 91 533 683 705 476 240 651 365 1022 390 Wait 264 | . 7 65 . 61 11 . 2 . 102 16 Move 4604 | 93 82 405 669 589 459 223 625 360 811 288 Hop . | . . . . . . . . . . . Pick Up 28 | 2 1 4 5 7 . . 2 . 3 4 Fast Attach 51 | 7 . 3 3 10 . . 2 2 8 16 Attach 29 | . . 3 1 8 . 2 3 2 3 7 Detach 18 | . . 1 1 7 . . 1 1 1 6 Swap 12 | 1 . 1 . . 2 . 2 . 5 1 Drop 19 | . . 1 4 3 2 . . . 4 5 Fire 241 | 20 1 50 . 11 2 15 14 . 81 47 Melee 13 | . . . . 9 . . . . 4 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / [*Scr]) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 221 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Met a group of wandering Federalists 313 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 363 | -10/Materials | Entered Subcaves 364 | -10/Subcaves | Continued accompanying wandering Federalists (4) 364 | -10/Subcaves | Approached by a straggling Scientist 365 | -10/Subcaves | Learned location of Zion (-6) 514 | -10/Subcaves | Discovered new exit (range 9) 572 | -10/Subcaves | Ambushed by Subdweller buried in earth 583 | -10/Subcaves | A Subdweller sparked back to life 583 | -10/Subcaves | A Subdweller sparked back to life 583 | -10/Subcaves | A Subdweller sparked back to life 593 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 610 | -10/Subcaves | Found Prototype Power Core 611 | -10/Subcaves | Identified Meta Core 613 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 707 | -10/Subcaves | Learned 2 Materials zone layouts 812 | -10/Subcaves | Ambushed by Subdweller buried in earth 812 | -10/Subcaves | Ambushed by Subdweller buried in earth 817 | -10/Subcaves | Core integrity fell below 50% 847 | -10/Subcaves | Lost 4 parts (2n2w) 862 | -10/Subcaves | Discovered new exit (range 14) 1088 | -10/Subcaves | Visited 4L-MR0's lab 1138 | -10/Subcaves | Found Tower Shield 1465 | -10/Subcaves | Build established: Gunner 1648 | -10/Subcaves | Entered Scraptown 2564 | -7/Scraptown | Visited Symbiants 2586 | -7/Scraptown | Visited Red Mages 2602 | -7/Scraptown | Visited TADAMA 2615 | -7/Scraptown | Visited Assassins FH 2630 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2631 | -7/Scraptown | Visited Comm Corps 2644 | -7/Scraptown | Visited Shadow of the Wyrm 2683 | -7/Scraptown | Visited Fellowship of the Rings 2732 | -7/Scraptown | Discovered new exit (range 7) 2840 | -7/Scraptown | Entered Factory 2840 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x7, Weapon x1 2859 | -5/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3147 | -5/Factory | Build established: Skirmisher 3571 | -5/Factory | Build established: Assassin 3734 | -5/Factory | Discovered new exit (range 21) 3812 | -5/Factory | Entered Upper Caves 3965 | -5/Upper Caves | Entered a destroyed Warlord outpost 4164 | -5/Upper Caves | Encountered a Warlord checkpoint 4340 | -5/Upper Caves | Identified exit to Upper Caves 4424 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4466 | -5/Upper Caves | Entered another Upper Caves area 4588 | -5/Upper Caves | Lost 4 parts (1n1u2w) 4619 | -5/Upper Caves | Learned location of Armory (-4) 4810 | -5/Upper Caves | Discovered new exit (range 12) 4816 | -5/Upper Caves | Learned Factory emergency access door positions 4831 | -5/Upper Caves | Build established: Gunner 4841 | -5/Upper Caves | Entered Warlord 4894 | -5/Warlord | System corruption cleaned by Quarantine Array 5531 | -5/Warlord | Met Warlord 5550 | -5/Warlord | Warlord's base attacked by MAIN.C 5900 | -5/Warlord | Warlord forces counterattacked 5965 | -5/Warlord | Found Prototype Energy Cannon 6069 | -5/Warlord | Build established: Commander-Gunner 6112 | -5/Warlord | Spotted Executioner 6122 | -5/Warlord | Allies destroyed Executioner 6146 | -5/Warlord | Identified Vortex Driver 6174 | -5/Warlord | Lost 3 parts (1n1u1w) 6225 | -5/Warlord | Warlord base infiltrated, sounded retreat 6228 | -5/Warlord | Opened side exit 6259 | -5/Warlord | Discovered new exit (range 10) 6275 | -5/Warlord | Entered Proximity Caves 6275 | -4/Proximity Caves | Accompanied by 3 allies 6565 | -4/Proximity Caves | Build established: Mutant 6826 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 6956 | -4/Proximity Caves | Discovered new exit (range 15) 6993 | -4/Proximity Caves | Entered Factory 6993 | -4/Factory | Accompanied by 3 allies 6993 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7283 | -4/Factory | Build established: Gunner 7724 | -4/Factory | Lost 3 allies 7880 | -4/Factory | Spotted B-86 Titan 8415 | -4/Factory | Discovered new exit (range 19) 8598 | -4/Factory | System corruption reached 10% 8619 | -4/Factory | Lost 4 parts (1p1n1u1w) 8678 | -4/Factory | Discovered new exit (range 18) 8688 | -4/Factory | Lost 3 parts (1p1n1w) 8863 | -4/Factory | Entered Research 8863 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8890 | -3/Research | Lost 5 parts (1p1n1u2w) 9189 | -3/Research | Build established: Skirmisher 9394 | -3/Research | Lost 3 parts (1n1u1w) 9506 | -3/Research | Lost 4 parts (1n1u2w) 9605 | -3/Research | Garrison activated, responded to threat 9624 | -3/Research | Lost 6 parts (3p1u2w) 9660 | -3/Research | Spotted B-86 Titan 9699 | -3/Research | Core integrity fell below 50% 9708 | -3/Research | Core integrity fell below 20% 9726 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09702_ U-05 Engineer destroyed. 09702_ K-01 Serf destroyed. 09703_ K-01 Serf collects debris. 09704_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09705_ Mak. Terrain Scan Processor destroyed. 09705_ Critical hit (Blast). 09706_ K-01 Serf collects debris. 09709_ Penetrated by Slug. 09710_ O-24 Administrator uses terminal to summon reinforcements. 09710_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. 09710_ O-24 Administrator locks terminal. 09720_ Triggered Ambush Trap. 09720_ L-61 Swordsman emerges from a hatch in the floor. 09720_ G-67 Veteran emerges from a hatch in the floor. 09723_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | =%####?##?##?#???????????????????????????????? | | *##??????????#??????????????????????????????? | | ###??##????????????????????????????????????? | | ########?##????????????????????????????????? | | ## ###?????????????????????????????????? | | # ## ??????????????????????????????????? | | # ## " ???????????????????????????????????? | | # ## ???????????????????????????????????? | | # #? ????????????????????????????????????? | | #% #?# #????????????????????????????????????? | | + #?# #????????????????????????????????????? | | # #?# #????????????????????????????????????? | | # % #?# #????????????????????????????????????? | | # ### ##???????????????????????????????????? | | # ############+###??######????????????? | | #?? ????????????? | | ] #? ?????????????? | | % #? """ ????????????? | | # ############ # """ ????????????? | | ## ] #??????????# # """ #???????????? | | ?# #??????????# g/ #???????????? | | ?#]]] #??????????# # #???????????? | | ?#]]] #??????????# g# !#???????????? | | ?#]]] #??????????# #? #???????????? | | ?# +??????????# l #?########???????????? | | ?# #??????????#@ #????????????????????? | | ?# #??????????# #????????????????????? | | ?# " " #??????????# #????????????????????? | | ?# "T" ????########+#####?????????????????? | | ?# """ ???# ! #?????????????????? | | ? ?? #??# #?????????????????? | | ??????? ???# #?????????????????? | | ???????? ???# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????###############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 43 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 2225 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Medium Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveCooledRegenerator Manual? 0 Play Time 00:49:17 Cumulative 155.4 hours Start 2026.08.08 @ 09:20:42 End 2026.08.08 @ 10:17:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c611a7ae-c298-4666-b101-1b38c6b0054c