Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.30 @ 03:41:29 Player: Runia Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (316) 1580 Value Destroyed (10543) 10543 Prototype IDs (245) 4900 Alien Tech Used (0) 0 Bonus (7429) 7429 TOTAL SCORE: 30752 Bonus ------- High Alert Combat Kills 2147 Follower Combat Kills 880 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Pursued by Intercept 500 Friendly Fire -698 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Deep Network Scanner > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (25) --- Improved Cooling System Advanced Cooling System Advanced Energy Well (500) Experimental Matter Compressor (500) Structural Scanner Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Weapon Cycler Advanced Transmission Jammer Phase Shifter Improved Focal Shield Experimental Thermal Shield Force Field Ghost Barrier Advanced Component Analysis Suite System Purifier Hacking Drone Bay (1/1) Wave Gun Improved EM Pulse Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Improved Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Matter Compressor Advanced Signal Interpreter Experimental Melee Analysis Suite Phase Shifter > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Gun Long-range Phase Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Cooling System High-capacity Matter Pod Experimental Matter Compressor Structural Scanner Spectral Analyzer Spectral Analyzer Spectral Analyzer Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Weapon Cycler Improved Transmission Jammer Advanced Transmission Jammer Medium Reactive Plating Force Field Advanced Component Analysis Suite System Purifier Hacking Drone Bay Cooled Phase Gun Heavy Missile Launcher Power Maul [Rating: 109] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 1 . . . . . 1 . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . . 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 369 | 3 13 3 32 1 28 . 55 20 9 2 2 20 10 93 9 9 18 4 38 Power 22 | . 2 . 2 . 3 . 2 . . . . 2 1 3 . 2 1 . 4 Engine 13 | . 2 . 2 . 2 . 2 . . . . . . 2 . 1 . . 2 Core 2 | . . . . . . . . . . . . . . . . 1 . . 1 Reactor 7 | . . . . . 1 . . . . . . 2 1 1 . . 1 . 1 Propulsion 89 | 2 5 1 7 1 8 . 14 1 2 . . 4 1 25 1 1 8 . 8 Treads 28 | 2 . . 7 1 6 . 7 . 2 . . . . 1 . . 2 . . Leg 49 | . 5 1 . . 2 . 2 1 . . . 4 1 21 1 1 6 . 4 Wheel 11 | . . . . . . . 5 . . . . . . 3 . . . . 3 Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 111 | . 3 . 8 . 6 . 14 11 3 . . 9 4 24 4 . 9 2 14 Device 54 | . 1 . . . 1 . 7 6 3 . . 6 4 13 2 . 1 1 9 Storage 13 | . 1 . 1 . 2 . 1 1 . . . 1 . 5 . . 1 . . Processor 10 | . . . 1 . 1 . . 1 . . . . . 2 1 . 1 1 2 Hackware 2 | . . . . . . . 1 . . . . . . . . . . . 1 Protection 32 | . 1 . 6 . 2 . 5 3 . . . 2 . 4 1 . 6 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 147 | 1 3 2 15 . 11 . 25 8 4 2 2 5 4 41 4 6 . 2 12 Energy Gun 44 | 1 1 . 2 . . . 8 6 1 . 1 3 3 14 . 3 . . 1 Energy Cannon 13 | . . . . . . . 1 1 1 1 . . . 7 . . . . 2 Ballistic Gun 39 | . 2 1 10 . 9 . 12 . . . . . . 4 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . 1 3 . 2 . 4 1 . . 1 1 1 11 2 1 . . 1 Special Weapon 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 Impact Weapon 13 | . . . . . . . . . 1 1 . . . 5 2 1 . 1 2 Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . 2 . 2 1 . . 1 6 . 5 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Lost 94 | . 4 1 1 . 9 . 6 1 . . . 1 3 36 1 3 7 . 21 Power 12 | . . . 1 . . . . . . . . . 1 2 . 2 1 . 5 Propulsion 38 | . 1 1 . . 2 . 5 . . . . 1 . 12 . . 5 . 11 Utility 17 | . 1 . . . 3 . . 1 . . . . 1 7 . . 1 . 3 Weapon 27 | . 2 . . . 4 . 1 . . . . . 1 15 1 1 . . 2 Highest Loss Streak 15 | . 2 1 1 . 4 . 5 1 . . . 1 2 15 1 2 3 . 8 Average Slot Usage (%) 94 | . 92 84 91 100 98 100 98 98 100 100 99 95 99 89 92 90 79 91 81 Engine 5 | . 14 14 10 11 5 . 6 7 7 7 7 1 . 3 6 1 . . . Reactor 2 | . . . . . 5 11 2 . . . . 5 6 1 . . . 6 3 Treads 16 | . 12 . 22 22 21 22 21 23 27 30 30 18 . . 6 2 2 6 . Leg 10 | . 15 27 . . . . . 5 2 . . 7 30 27 26 30 26 26 23 Device 6 | . 5 . . . . . 8 7 7 7 7 7 10 11 11 6 2 12 7 Storage 9 | . 14 14 11 11 12 11 9 7 7 7 7 7 7 10 10 6 6 6 5 Processor 10 | . . . 1 . 7 11 9 15 15 15 15 15 11 9 13 20 19 13 15 Protection 7 | . 2 . 13 22 12 11 8 6 7 7 7 6 7 3 2 6 9 6 3 Energy Gun 10 | . 9 14 1 . . . 18 22 19 12 11 21 22 12 5 1 . . 1 Ballistic Gun 9 | . 18 14 31 33 32 22 8 . . . . . . 1 . . . 2 1 Impact Weapon 1 | . . . . . . . . . . 3 7 . . . . 5 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 14 29 28 52 51 52 51 50 104 109 110 110 115 116 138 113 101 113 115 135 Greatest Support 132 | 40 40 20 40 40 60 43 63 60 83 83 83 110 110 130 76 96 112 112 132 Greatest Overweight (x) 31 | . 2 1 1 1 1 1 16 1 1 1 1 1 1 31 1 1 1 1 8 Average Overweight (x) . | . . 1 . 1 . 1 . . 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 14 15 15 15 14 15 15 21 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 1 7 13 14 14 13 15 14 18 23 25 24 24 23 22 24 24 24 23 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 14 13 15 14 15 15 15 21 25 25 25 25 22 25 25 25 25 23 24 Class Distribution -------------------- 34% | Scavenger-Mutant 15% | Scavenger-Gunner 14% | Tank 11% | Scavenger-Skirmisher 10% | Mutant 4% | Gunner 3% | Scavenger-Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Matter Collected 8862 | 200 407 269 1096 267 1077 . 1275 158 126 40 20 209 37 2766 68 266 208 . 373 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 13826 | 14 985 199 1475 152 619 . 2520 456 259 . . 193 121 4192 106 134 383 . 2018 Parts 685 | 3 58 6 100 8 73 . 130 12 11 . . 10 5 163 9 7 15 . 75 Haulers Intercepted 17 | . 2 . 5 . . . 4 1 . . . . . 5 . . . . . Recyclers Shooed 16 | . 3 1 . . . . 2 . . . . . . 6 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 9 . . . 4 . 4 7 . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 235 | . 19 5 30 10 5 . 46 7 1 . . 4 5 63 9 4 4 . 23 Melee 27 | . . . . . . . 1 . . . . . . 1 . 1 4 . 20 Guns 130 | . 19 4 24 10 1 . 38 2 1 . . 4 1 26 . . . . . Cannons 12 | . . . . . . . . . . . . . . 10 1 . . . 1 AOE 60 | . . 1 6 . 4 . 5 3 . . . . 3 26 8 2 . . 2 Classes Destroyed 26 | 1 8 . 2 2 2 . 3 1 2 . . 1 1 3 . . . . . Worker 25 | . 1 1 6 . . . 5 . . . . . . 11 . . . . 1 Builder 12 | . 1 . . . . . 3 . . . . . . 7 . . . . 1 Tunneler 4 | 1 . . 1 1 . . . . . . . . . 1 . . . . . Hauler 17 | . 2 . 5 . . . 4 1 . . . . . 5 . . . . . Recycler 14 | . 1 . . . . . 4 1 . . . . . 3 . . . . 5 Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . 1 Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 13 | . 1 . 4 . . . 2 1 . . . . . 4 . . . . 1 Swarmer 44 | . 3 . 7 3 . . 7 . . . . . 4 6 8 2 . . 4 Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . Grunt 105 | . 16 5 12 . . . 23 5 . . . . . 31 . 1 . . 12 Brawler 2 | . . . . . . . . . . . . . . 2 . . . . . Duelist 7 | . . . 3 . . . 2 . . . . . . . . 1 . . 1 Sentry 23 | . . . 8 . . . 9 1 . . . . . 3 . . . . 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . 2 . . . . . . 4 . . . . . Hunter 13 | . . . . . . . 2 . . . . . . 9 1 . . . 1 Programmer 7 | . . . . . . . . 1 . . . . . 4 . . . . 2 Heavy 2 | . . . . . . . 1 . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . 1 . . . . 4 . . Tracker 1 | . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . Samaritan 4 | . . . . . . . . . 4 . . . . . . . . . . Assembled 13 | . . . . 6 4 . . . . . . 3 . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 14 | 1 5 3 11 3 5 . 14 4 1 . . 1 4 10 4 2 1 . 9 Combat Bots Only 10 | . 5 3 10 3 4 . 8 4 1 . . 1 4 8 4 2 1 . 6 Max Kills in Single Turn 5 | 1 1 1 2 1 2 . 3 3 1 . . 1 2 5 2 2 1 . 2 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . Exploded 4 | . . 1 2 . 2 . 3 3 . . . . 2 4 2 2 . . 2 Melee 1 | . . . . . . . 1 . . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . 1 . . . . 1 . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Damage Taken 19883 | . 892 431 1014 479 1493 . 2071 448 96 . . 541 852 5600 289 742 1255 . 3680 Core 2976 | . 136 110 155 108 134 . 244 . 11 . . 52 168 703 . 96 46 . 1013 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 37 | 100 . 1 . . . . 55 . . . . . 67 . . . . . . Volleys Fired 763 | 1 98 28 78 29 78 . 126 17 14 21 1 29 15 203 8 4 . 4 9 Largest 3 | 2 2 2 3 3 3 . 3 3 3 1 1 3 3 3 2 1 . 1 1 Hottest 235 | 70 70 70 100 69 80 . 183 192 192 65 75 206 220 235 91 39 . 33 69 Shots Fired 1776 | 2 194 53 220 87 185 . 337 49 40 21 1 68 37 452 10 5 . 4 11 Gun 1582 | 2 194 50 213 87 179 . 322 45 33 . 1 60 33 351 2 3 . 4 3 Cannon 114 | . . . . . . . 4 3 1 21 . . . 77 2 . . . 6 Launcher 66 | . . 3 7 . 6 . 11 1 . . . 1 4 24 6 2 . . 1 Special 14 | . . . . . . . . . 6 . . 7 . . . . . . 1 Kinetic 830 | 1 141 25 183 87 179 . 135 . . . . . . 73 . . . 4 2 Thermal 873 | 1 53 25 30 . . . 191 48 40 21 1 67 33 355 4 3 . . 1 Explosive 65 | . . 3 7 . 6 . 11 1 . . . 1 4 24 6 2 . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 44 | 2 20 7 18 5 25 . 30 25 44 . . 12 8 13 2 3 . . 4 Robot Miss Streak 8 | . 8 3 4 4 5 . 6 1 1 . . 2 4 4 2 1 . . 1 Penetration Max 2 | . . . . . 1 . 1 . . . . . . 2 . . . . . Secondary Targets 15 | . 2 . 4 2 . . 3 . . . . 1 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . 1 . 1 . . . . . Shots Hit Robots 1262 | 2 128 32 134 42 127 . 246 34 30 . . 44 25 276 6 15 29 . 92 Core Hits 696 | 1 52 12 79 17 44 . 153 17 15 . . 22 10 185 14 5 17 . 53 Critical Kills 14 | . . . . . 5 . 2 . . . . . . 6 . . . . 1 Critical Parts Destroyed 31 | . 1 . 1 . 8 . 3 . . . . . . 18 . . . . . Critical Strikes 103 | . 6 3 1 . 15 . 15 3 3 . . 5 3 38 . 1 4 . 6 Burn 45 | . 5 3 . . . . 10 3 3 . . 4 3 14 . . . . . Destroy 47 | . 1 . 1 . 15 . 5 . . . . . . 24 . . . . 1 Sever 6 | . . . . . . . . . . . . 1 . . . 1 4 . . Puncture 5 | . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 241 | . . . . . . . . . 6 10 25 . . 11 . 22 51 13 103 Impact 77 | . . . . . . . . . 6 10 25 . . 11 . 14 . 8 3 Slashing 68 | . . . . . . . . . . . . . . . . 8 51 5 4 Piercing 96 | . . . . . . . . . . . . . . . . . . . 96 Sneak Attacks 17 | . . . . . . . . . . . . . . 3 . . 1 . 13 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 1 . . 1 Damage Inflicted 34173 | 24 1423 503 2582 618 2063 . 4646 860 637 . . 776 886 11815 941 715 1242 . 4442 Guns 18229 | 24 1419 304 1923 618 1780 . 4055 600 581 . . 746 622 5445 50 50 . . 12 Cannons 1808 | . . . . . . . 23 23 . . . . . 1636 27 . . . 99 Explosions 7951 | . . 199 657 . 283 . 564 237 . . . . 264 4385 864 225 . . 273 Melee 6076 | . . . . . . . . . . . . . . 336 . 440 1242 . 4058 Ramming 23 | . 4 . 2 . . . 4 . . . . . . 13 . . . . . Kinetic 7794 | 11 934 105 1702 618 1780 . 1612 . . . . . . 1020 . . . . 12 Thermal 12711 | 13 485 199 258 . . . 2466 623 637 . . 776 622 6505 77 50 . . . Explosive 7141 | . . 199 562 . 283 . 564 237 . . . . 264 3743 864 225 . . 200 Electromagnetic 428 | . . . 58 . . . . . . . . . . 198 . . . . 172 Impact 698 | . . . . . . . . . . . . . . 336 . 311 . . 51 Slashing 1673 | . . . . . . . . . . . . . . . . 129 1242 . 302 Piercing 3705 | . . . . . . . . . . . . . . . . . . . 3705 Highest Corruption 9 | . 1 1 . . . . . 2 . . . . . 8 8 8 8 8 9 Average Corruption 5 | . 1 1 . . . . . 1 . . . . . 6 8 8 8 8 6 Corruption Purged 8 | . . . . . . . . 3 . . . . . . . . . . 5 Effects 153 | . 5 3 . . . . . 2 . . . . . 54 19 22 14 11 23 Message Errors 39 | . . 2 . . . . . . . . . . . 12 6 5 4 4 6 Matter Fused 28 | . . . . . . . . . . . . . . 14 4 5 3 . 2 Heat Flow Errors 15 | . . . . . . . . . . . . . . 3 3 4 . 3 2 Energy Discharges 24 | . 2 1 . . . . . 1 . . . . . 4 2 2 3 3 6 Data Loss (minor) 25 | . 3 . . . . . . 1 . . . . . 8 3 5 1 1 3 Data Loss (major) 10 | . . . . . . . . . . . . . . 4 1 . 3 . 2 Misfires 7 | . . . . . . . . . . . . . . 4 . 1 . . 2 Weapon Failures 5 | . . . . . . . . . . . . . . 5 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 940 | . . . . . . . 5 12 11 . . . . 424 20 49 3 . 416 Projectiles 64 | . . . . . . . . . 11 . . . . 53 . . . . . Explosions 253 | . . . . . . . 5 12 . . . . . 216 20 . . . . Melee 623 | . . . . . . . . . . . . . . 155 . 49 3 . 416 Knockbacks 3 | . . . . . . . . . . . . . . 2 . 1 . . . Impact 3 | . . . . . . . . . . . . . . 2 . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 784 | . . 20 . . 11 . 6 49 . . . . 22 619 . 18 . . 39 Shots 20 | . . 1 . . 1 . 1 1 . . . . 1 12 . 1 . . 2 Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 . 1 . . . 1 . . . . . . 2 . . . . . Kicked 2 | . . . . . . . . . . . . . . 2 . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 378 | 9 219 242 136 70 49 . 378 210 316 60 22 270 306 304 239 270 . 260 192 Average Temperature 64 | 6 37 76 29 24 17 . 95 76 104 28 16 112 141 51 112 112 . 105 41 Received Heat Transfer 4644 | . 441 270 261 18 . . 702 168 60 . . 135 108 1428 . 315 162 . 576 Effects 10 | . . . . . . . 4 . 1 . . . 3 1 . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . . 1 1 . 1 . . . Interference 5 | . . . . . . . 3 . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . 7 . 1 . . 3 Impact Corruptions 9 | . . . . . . . . . . . . . . 6 . 3 . . . Robots Melted 7 | . . . . . . . 2 2 1 . . . 1 1 . . . . . Combat Hostiles 5 | . . . . . . . 2 2 . . . . 1 . . . . . . Parts Melted 67 | . 3 2 . . . . 15 7 14 . . 3 5 18 . . . . . Heat Transferred 25009 | 37 1813 814 550 . . . 5591 1443 1480 . . 1616 1258 10222 111 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Peak Influence 1756 | 5 297 175 756 358 . . 1017 414 . . . . . 1756 . . . . 1019 Initial 324 | . 3 42 68 268 . . . 324 . . . . . . . . . . . Average 338 | 3 92 50 336 189 . . 441 263 . . . . . 651 . . . . 245 Maximum Alert Level 5 | . 1 . 3 1 . . 3 2 . . . . . 5 . . . . 3 Low Security (%) 49 | 100 96 100 42 65 . 100 27 6 . . . . . 34 . . . . 63 Level 1 20 | . 3 . 21 34 . . 14 87 . . . . . 9 . . . . 8 Level 2 12 | . . . 15 . . . 33 6 . . . . . 7 . . . . 17 Level 3 13 | . . . 20 . . . 24 . . . . . . 25 . . . . 9 Level 4 3 | . . . . . . . . . . . . . . 15 . . . . . Level 5 1 | . . . . . . . . . . . . . . 6 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 5 . 7 . . . 10 2 . . . . . 21 . . . . 11 Investigation 13 | . 2 . 3 . . . 4 . . . . . . 2 . . . . 2 Extermination 8 | . . . . . . . . 1 . . . . . 5 . . . . 2 Reinforcement 23 | . 3 . 3 . . . 3 1 . . . . . 10 . . . . 3 Assault 5 | . . . 1 . . . 1 . . . . . . 3 . . . . . Garrison 5 | . . . . . . . 2 . . . . . . 1 . . . . 2 Intercept 2 | . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . . . . 2 . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Distress Signals 19 | . 4 . 4 1 . . 7 . . . . . . 3 . . . . . Communications Jammed 35 | . . . . . . . 2 . . . . . . 33 . . . . . Distress Signals 30 | . . . . . . . . . . . . . . 30 . . . . . Times Spotted 390 | . 34 8 51 13 24 . 68 8 2 . . 12 5 99 9 9 4 . 44 Peak Tracking Total 10 | . 6 3 10 3 9 . 7 4 1 . . 5 4 8 4 4 1 . 7 Tactical Retreats 27 | . 1 3 1 1 4 . 3 . . . . . . 6 . 3 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Traps Triggered 10 | . 2 . 3 . . . 1 2 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Disabled 52 | . . . 5 . 14 . 6 1 1 . . 1 . 12 . 1 . . 11 Max in Single Turn 5 | . . . 2 . 3 . 1 1 1 . . . . 5 . 1 . . 2 Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Accessed 51 | . 7 . 6 . 2 . 14 4 . . . . . 9 1 2 3 . 3 Terminals 22 | . 5 . 4 . . . 8 1 . . . . . 3 . . . . 1 Fabricators 5 | . . . . . . . . 1 . . . . . 4 . . . . . Repair Stations 4 | . . . . . . . 1 1 . . . . . 1 . . . . 1 Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 Total Hacks 159 | . 24 . 13 . 3 . 52 6 . . . . . 20 1 6 26 . 8 Successful 104 | . 12 . 6 . 3 . 33 1 . . . . . 13 1 6 26 . 3 Failed 55 | . 12 . 7 . . . 19 5 . . . . . 7 . . . . 5 Catastrophic 7 | . . . . . . . 1 2 . . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 40 | . 8 . 8 . 1 . 13 1 . . 1 . . 6 . . . . 2 Terminals 70 | . 22 . 11 . . . 27 1 . . . . . 7 . . . . 2 Fabricators 9 | . . . . . . . . 1 . . . . . 8 . . . . . Repair Stations 13 | . . . . . . . 3 3 . . . . . 4 . . . . 3 Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . Scanalyzers 19 | . . . . . . . 18 1 . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . . . . . 1 . . . . 3 Terminal Hacks 67 | . 10 . 4 . 3 . 14 . . . . . . 3 1 6 26 . . Record 13 | . . . . . 2 . . . . . . . . . . 5 6 . . Part Schematic 12 | . . . 1 . . . . . . . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . Prototype ID Bank 9 | . 2 . . . . . 3 . . . . . . 1 . . 3 . . Open Door 2 | . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . . 2 . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . Unreport Threat 8 | . 3 . 2 . . . 3 . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 2 . . . . . . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 5 . . . . . Network Status 2 | . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 5 | . . . . . . . . 1 . . . . . 2 . . . . 2 Scan Component 4 | . . . . . . . . 1 . . . . . 2 . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 14 . . . . . . . . . . . . Insert Component 6 | . . . . . . . 6 . . . . . . . . . . . . Analyze 8 | . . . . . . . 8 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 2 . 2 . . . 5 . . . . . . 2 . . . . 1 Terminals 4 | . . . . . . . 3 . . . . . . 1 . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 4 . . . 11 3 . . . . . 7 . . . . 3 Full Trace Events 6 | . . . 1 . . . 2 . . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . 50 . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . 15 . . . . . Part Schematics Acquired 16 | . . . 1 . . . 4 . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 Time 25 | . . . . . . . . . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total Allies 13 | . . 1 . . . . . . 4 . 2 . . 3 . 2 . . 1 Largest Group 4 | . . 1 1 . . . . . 4 . 2 2 . 3 . 2 . . 1 Highest-Rated Group 190 | . . 31 31 . . . . . 95 . 190 190 . 87 . 40 . . 85 Highest-Rated Ally 95 | . . 31 31 . . . . . 25 . 95 95 . 29 . 20 . . 85 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 151 | . . . 31 . . . . . 19 . . 41 . 42 . 3 . . 15 Total Damage 3819 | . . . 298 . . . . . 490 . . 1115 . 490 . 39 . . 1387 Kills 40 | . . . 5 . . . . . 4 . . 11 . 9 . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Robot Analysis Total 128 | . . . . . . . . . . . . . . . . . 128 . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . 1 . 2 . 1 . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Turns Passed 25886 | 27 1508 710 2042 1151 2641 58 2095 1065 1468 1140 2346 2495 1116 2363 610 844 564 579 1064 Spaces Moved 10484 | 11 654 321 734 352 993 25 1026 450 551 433 916 1039 403 907 271 396 248 344 410 Core 6 | . . . . . . . 1 . . . . . . 5 . . . . . Treads 6088 | 11 287 . 734 352 949 25 721 450 551 433 916 659 . . . . . . . Legs 4004 | . 367 321 . . 44 . 15 . . . . 380 403 861 271 396 248 344 354 Wheels 386 | . . . . . . . 289 . . . . . . 41 . . . . 56 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 160 160 190 160 240 90 240 95 170 247 247 247 190 194 120 190 124 120 120 110 Average Speed 202 | 160 177 190 224 240 227 240 149 214 248 247 247 226 194 167 190 192 158 144 152 Slowest Speed 1600 | 160 260 190 240 240 240 240 850 250 250 247 247 247 194 1600 190 194 196 190 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 89 74 80 70 90 14 79 12 72 61 79 71 73 27 54 63 80 60 17 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 35 | . 2 1 2 1 1 . 2 . . . 1 . 1 . . 2 22 . . Known Exits Taken 12 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 14 | . . . . 1 . . . . 2 2 3 . 2 . 3 1 . . . Spaces Dug 80 | . . . . . 4 . . . 7 23 3 . . 19 . 4 . 14 6 Terrain Destroyed 572 | . . 19 41 . 42 . 14 13 7 23 3 7 38 265 27 43 . 14 16 Melee 47 | . . . . . . . . . 6 10 3 . . 6 . 4 . 12 6 Projectile 76 | . . . . . 24 . 2 . 1 13 . . . 36 . . . . . AOE 443 | . . 19 41 . 17 . 12 13 . . . 7 38 220 27 39 . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total 13324 | 21 825 373 976 594 1232 24 1319 509 603 467 964 1121 710 1330 354 450 365 408 679 Wait 1106 | 1 33 20 77 210 80 . 71 4 . 2 8 14 279 61 59 18 32 44 93 Move 10465 | 10 653 320 733 351 992 24 1025 449 550 432 915 1038 402 906 270 395 247 343 410 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 1 18 1 20 1 29 . 13 12 2 . 6 6 2 28 3 4 6 . 11 Fast Attach 97 | . 4 . 10 . 6 . 17 2 1 . 1 7 1 22 . 2 7 . 17 Attach 76 | 2 3 1 5 . 10 . 7 2 . . . 1 3 27 1 4 3 2 5 Detach 18 | . . . . . 1 . 2 . 1 . . . . 9 1 1 . . 3 Swap 196 | 1 6 2 17 1 12 . 31 16 8 2 1 12 6 44 8 3 8 2 16 Drop 180 | 5 9 1 35 2 24 . 26 7 . . 7 14 2 17 4 2 11 1 13 Fire 763 | 1 98 28 78 29 78 . 126 17 14 21 1 29 15 203 8 4 . 4 9 Melee 234 | . . . . . . . . . 6 10 25 . . 11 . 17 51 12 102 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 . . . . . Crush 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . 21 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 14) 560 | -10/Materials | Discovered new exit (range 10) 855 | -10/Materials | Core integrity fell below 50% 1010 | -10/Materials | Build established: Scavenger-Mutant 1034 | -10/Materials | Discovered new exit (range 15) 1269 | -10/Materials | Discovered new exit (range 16) 1536 | -10/Materials | Entered Mines 1568 | -10/Mines | Build established: Mutant 2179 | -10/Mines | Learned location of 1 exit from Materials 2195 | -10/Mines | Discovered new exit (range 8) 2217 | -10/Mines | Core integrity fell below 20% 2237 | -10/Mines | Escorted by a lone wolf Derelict 2246 | -10/Mines | Entered Materials 2246 | -9/Materials | Accompanied by 1 ally 2246 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2247 | -9/Materials | Identified exit to Materials 2575 | -9/Materials | Discovered exit to Materials (range 5) 2800 | -9/Materials | Build established: Tank 2923 | -9/Materials | Discovered exit to Materials (range 16) 3657 | -9/Materials | Destroyed 10 combat bots 4246 | -9/Materials | First assault squad dispatched 4247 | -9/Materials | Discovered new exit (range 11) 4288 | -9/Materials | Entered Mines 4296 | -9/Mines | Met a Derelict bent on vengeance 4429 | -9/Mines | Assembled infested the area 4714 | -9/Mines | Core integrity fell below 50% 4912 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5063 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5262 | -9/Mines | Discovered exit to Materials (range 14) 5429 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5429 | -9/Mines | Discovered new exit (range 5) 5439 | -9/Mines | Entered Exiles 5497 | -9/Exiles | Met 8R-AWN 5595 | -9/Exiles | Met EX-HEX 5710 | -9/Exiles | Met EX-DEC 5754 | -9/Exiles | Learned location of Zion (-7) 5802 | -9/Exiles | Met EX-BIN 5838 | -9/Exiles | Aligned with FarCom system 5840 | -9/Exiles | Given EX-Vault access code 5895 | -9/Exiles | Opened EX-Vault 5908 | -9/Exiles | Found Potential Leg 5912 | -9/Exiles | Found Potential Leg 5963 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6286 | -9/Exiles | Attacked by the Exiles 6361 | -9/Exiles | Lost 3 parts (2u1w) 6413 | -9/Exiles | Core integrity fell below 20% 6441 | -9/Exiles | Lost 4 parts (1n1u2w) 6458 | -9/Exiles | Destroyed 8R-AWN 6463 | -9/Exiles | Found Prototype Ballistic Gun 6476 | -9/Exiles | Found Prototype Ballistic Gun 6515 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 6784 | -9/Exiles | Destroyed EX-BIN 6851 | -9/Exiles | Found Prototype Device 6875 | -9/Exiles | Identified System Purifier 6891 | -9/Exiles | Destroyed EX-HEX 6936 | -9/Exiles | Destroyed EX-DEC 7204 | -9/Exiles | Build established: Scavenger-Mutant 7209 | -9/Exiles | Discovered new exit (range 14) 8080 | -9/Exiles | Entered Mines 8133 | -8/Mines | Discovered exit to Materials (range 2) 8138 | -8/Mines | Entered Materials 8138 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8474 | -8/Materials | Build established: Scavenger-Gunner 8801 | -8/Materials | Lost 5 parts (4n1w) 9180 | -8/Materials | Discovered new exit (range 8) 9565 | -8/Materials | Garrison activated, responded to threat 9785 | -8/Materials | Build established: Gunner 9831 | -8/Materials | Destroyed 8 combat bots 9852 | -8/Materials | Discovered new exit (range 15) 10064 | -8/Materials | Discovered new exit (range 20) 10233 | -8/Materials | Entered Factory 10233 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10701 | -7/Factory | Discovered new exit (range 7) 10714 | -7/Factory | Identified exit to Lower Caves 10782 | -7/Factory | Build established: Scavenger-Skirmisher 11298 | -7/Factory | Entered Lower Caves 11870 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12599 | -7/Lower Caves | Build established: Scavenger-Mutant 12761 | -7/Lower Caves | Discovered new exit (range 3) 12763 | -7/Lower Caves | Identified exit to Lower Caves 12766 | -7/Lower Caves | Entered another Lower Caves area 12876 | -7/Lower Caves | Discovered new exit (range 5) 13789 | -7/Lower Caves | Discovered new exit (range 10) 13809 | -7/Lower Caves | Identified exit to Zion 13906 | -7/Lower Caves | Entered Zion 14213 | -7/Zion | Discovered new exit (range 16) 14352 | -7/Zion | Learned Factory trap positions 14659 | -7/Zion | Given A8's code to call for help 14991 | -7/Zion | Found Prototype Launcher 14991 | -7/Zion | Identified Rocket Array 15365 | -7/Zion | Learned location of Quarantine (-3) 15619 | -7/Zion | Given the Hacking Drone Bay 15731 | -7/Zion | Found Prototype Device 16195 | -7/Zion | Discovered new exit (range 3) 16200 | -7/Zion | Identified exit to Deep Caves 16200 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16247 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16249 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16252 | -7/Zion | Entered Deep Caves 16252 | -7/Deep Caves | Accompanied by 2 allies 16588 | -7/Deep Caves | Attacked by Z-Imprinter 16601 | -7/Deep Caves | Allies destroyed Z-Imprinter 17250 | -7/Deep Caves | Build established: Scavenger-Gunner 17604 | -7/Deep Caves | Discovered new exit (range 6) 18025 | -7/Deep Caves | Identified Hacking Drone Bay 18139 | -7/Deep Caves | Found Prototype Device 18139 | -7/Deep Caves | Identified Exp. Thermal Shield 18745 | -7/Deep Caves | Identified exit to Proximity Caves 18747 | -7/Deep Caves | Entered Proximity Caves 19061 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 19329 | -6/Proximity Caves | Spotted B-75 Beast 19381 | -6/Proximity Caves | Destroyed B-75 Beast 19504 | -6/Proximity Caves | Discovered new exit (range 12) 19524 | -6/Proximity Caves | Identified exit to Factory 19648 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19863 | -6/Proximity Caves | Entered Factory 19863 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19864 | -6/Factory | Identified exit to Lower Caves 19865 | -6/Factory | Loaded intel: 85 trap records 20826 | -6/Factory | Garrison activated, responded to threat 20921 | -6/Factory | Destroyed 8 combat bots 20932 | -6/Factory | Cargo convoy interrupted 21014 | -6/Factory | Destroyed 8 combat bots 21040 | -6/Factory | Found Prototype Device 21040 | -6/Factory | Identified Exp. Focal Shield 21097 | -6/Factory | Lost 15 parts (1p5n4u5w) 21135 | -6/Factory | Core integrity fell below 50% 21162 | -6/Factory | Found Prototype Processor 21162 | -6/Factory | Identified Exp. Melee Analysis Suite 21166 | -6/Factory | Found Prototype Processor 21181 | -6/Factory | Found Prototype Processor 21184 | -6/Factory | Found Prototype Processor 21263 | -6/Factory | First assault squad dispatched 21556 | -6/Factory | Fabricated G-50 Soldier? 21721 | -6/Factory | Lost 3 parts (2n1w) 22155 | -6/Factory | Build established: Scavenger-Mutant 22203 | -6/Factory | Core integrity fell below 20% 22226 | -6/Factory | Entered Lower Caves 22245 | -6/Lower Caves | Learned Factory stockpile data 22613 | -6/Lower Caves | Identified Spectral Analyzer (x3) 22807 | -6/Lower Caves | Discovered new exit (range 11) 22834 | -6/Lower Caves | Identified exit to Lower Caves 22836 | -6/Lower Caves | Entered another Lower Caves area 23113 | -6/Lower Caves | A Commander dispatched an escort 23157 | -6/Lower Caves | Learned location of Armory (-3) 23157 | -6/Lower Caves | Learned Research emergency access door positions 23157 | -6/Lower Caves | Learned Factory terminal intel 23157 | -6/Lower Caves | Learned Research terminal intel 23655 | -6/Lower Caves | Discovered new exit (range 4) 23678 | -6/Lower Caves | Identified exit to Data Miner 23680 | -6/Lower Caves | Entered Data Miner 23680 | -6/Data Miner | Discovered new exit (range 6) 23717 | -6/Data Miner | Met Data Miner 23754 | -6/Data Miner | Learned location of Section 7 (-2) 23754 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23776 | -6/Data Miner | Received God Mode back door access code from Data Miner 23800 | -6/Data Miner | Destroyed Data Miner 23802 | -6/Data Miner | Interfaced with the Data Conduit 23805 | -6/Data Miner | Found Prototype Hackware 23930 | -6/Data Miner | Found Prototype Hackware 24073 | -6/Data Miner | Found Exp. Thermal Shield 24084 | -6/Data Miner | Lost 3 parts (3n) 24243 | -6/Data Miner | Identified exit to Proximity Caves 24244 | -6/Data Miner | Entered Proximity Caves 24323 | -5/Proximity Caves | Spotted B-75 Beast 24619 | -5/Proximity Caves | Build established: Scavenger-Assassin 24806 | -5/Proximity Caves | Discovered new exit (range 8) 24820 | -5/Proximity Caves | Identified exit to Factory 24823 | -5/Proximity Caves | Entered Factory 24823 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24825 | -5/Factory | Loaded intel: 236 machine locations 24826 | -5/Factory | Loaded intel: 26 terminal locations 25413 | -5/Factory | Identified Deep Network Scanner 25439 | -5/Factory | Repaired Lyr. Medium Armor Plating 25652 | -5/Factory | Lost 6 parts (1p3n2u) 25677 | -5/Factory | Core integrity fell below 50% 25705 | -5/Factory | Build established: Hacker-Mutant 25727 | -5/Factory | Spotted B-75 Beast 25740 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 25842 | -5/Factory | Intercept squad dispatched 25849 | -5/Factory | Spotted Tracker 25867 | -5/Factory | Spotted Combat Programmer 25876 | -5/Factory | Destroyed Tracker 25877 | -5/Factory | Core integrity fell below 20% 25887 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 25853_ K-01 Serf collects debris. 25854_ U-05 Engineer lays Concrete. 25854_ R-10 Processor collects Imp. Medium Treads. 25855_ U-05 Engineer lays Concrete. 25857_ K-01 Serf collects debris. 25857_ Microactuators destroyed. 25858_ K-01 Serf cleans the Assembly Bed. 25860_ LOMUMINT2D4 :X/4E1O6K9SC XFLBN8<,B1TBUVY 25862_ Carbon-fiber Leg destroyed. 25863_ Wheel destroyed. 25864_ Greatsword follow-up attack on Tracker. 25866_ K-01 Serf cleans the Assembly Bed. 25867_ Wheel destroyed. 25869_ Greatsword destroyed. 25869_ Lgt. Angular Momentum Engine destroyed. 25871_ Carbon-fiber Leg destroyed. 25874_ Wheel destroyed. 25876_ Tracker destroyed. 25879_ EMDS Slug penetrates Wall. 25881_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | """?????????????????????????????????????????# | | ?????????????????????????????T??????????????# | | ???????????????????????"""??????????????????# | | ???????????????????????"""??????????????????# | | ???????????????????????"""??????????????????# | | ""??????????????????????????????????????????# | | ""??????????????????????????????????????????# | | ???????"""""????????????????????????????????# | | ???????"""""????????????????????????????????# | | ???????"""???????????????????????????######## | | ?????????????????????????????????????# | | ???????"""""?????????????????????????# | | ???????"""""?????????????????????????# | | ???????"""???????????????????????????# | | ?????????????????????????????????????# [ % | | ?????????????????????????????????????#^ ###/### | | ??????#+##+#+####????????????????????# ^ ^ #% % ! | | ??????# ????????############## # | | ???#### #????????# # # | | ???+ #????????# # # | | ???? #????????# # # "" | | ??????? #????????# """" """" # # "" | | ?????????# #????????# """" """" # # R | | ?????????# ########?# """" """" # # "" | | ????###### #?# """" """" # # | | ???## ###@"""" """" # ####### | | ???+ %] %pp"""" """" %#% #????## | | ???## """ * ###[ p %+%%% ####### | | ????## % "" #?# ] %#% | | ?????# " #?# # % | | ###### % %= ################ =%!% | | ! % | | ! | | ! % ### ### | | %% * =! #?? #?? | | = % = |% #???#?? | | +#####+# # ## %######/#####????? | | ????? # # % ##"T## #????? | | ?""""""" ######## [ ###### #????? | | ?""""""" #?????## [ #????# %% " #????? | | ?""""""" #????#" ! #????# """%""" #????? | | ?""""""" #????#"" #????# """%%%G #????? | | ??? #????#"T % #????# """%""" #????? | | ?? #????#"" / #????# [=% " #????? | | ???? ?? #????#" %%= #????# ! #????? | | ??????"""#????##" ""???###########????? | | ???????R"#????# # % ?????????????????? | | ??????"""#????# # " ????????????????? | | ??????????????# " ???????????????? | | ??????????????# " """???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 35 Energy Capacity 900 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 25 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Cmb. Antigrav System | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Adv. Transmission Jammer | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeTrackerHumpback Manual? 0 Play Time 02:09:06 Cumulative 530.8 hours Start 2021.11.30 @ 01:27:33 End 2021.11.30 @ 03:41:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 514 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/2/3/1/0/0/0/0/0 Lore% 86 Gallery% 94 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1aeac2f-2aef-4b9f-837f-351c5dc25827