Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 16:28:34 Player: Zonalar Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (125) 625 Value Destroyed (3897) 3897 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (926) 926 TOTAL SCORE: 10968 Bonus ------- Follower Combat Kills 290 Entered DSFs 500 Met Data Miner 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/1000 Matter 310/450 Energy 510/510 System Corruption 52% Temperature Cool (19) Movement Core (500) Ox9 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Compact Battery Compact Matter Pod Improved Weapon Cycler Improved Component Analysis Suite > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Well Improved Terrain Scanner Improved System Shield System Guard > --- WEAPON ----------- Gatling Laser Advanced Plasma Cannon Heavy Shock Bomb Launcher Mining Laser > --- INVENTORY -------- Reinforced Fission Core Carbon-fiber Leg Compact Wheel Improved Heat Sink Compact Battery Compact Matter Pod Improved Target Analyzer Core Shielding Improved Weapon Shielding Improved Component Analysis Suite [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . 2 . . . 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . . . . . . . 1 . Utility 4 | . . . . . 1 2 . . . . . 1 . Weapon 2 | . . . . . 1 . . 1 . . . . . Parts Attached 301 | 10 4 3 37 30 28 10 21 44 14 3 24 55 18 Power 26 | 1 1 1 4 . 1 . 1 5 1 . 3 7 1 Engine 11 | 1 . . 3 . 1 . . 2 1 . . 3 . Core 14 | . 1 1 1 . . . 1 3 . . 3 3 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 103 | 4 . 1 16 11 7 2 12 16 6 1 5 19 3 Treads 8 | 2 . . 1 . . . . 1 . . 1 2 1 Leg 56 | . . . 11 10 6 2 7 4 4 . 3 7 2 Wheel 29 | 2 . 1 4 . . . . 8 2 1 1 10 . Hover 1 | . . . . . 1 . . . . . . . . Flight 9 | . . . . 1 . . 5 3 . . . . . Utility 85 | 3 1 . 6 1 11 4 6 8 5 1 4 22 13 Device 40 | 2 . . 3 . 7 1 2 5 2 . 1 11 6 Storage 15 | 1 1 . 1 . . . . 3 . . 2 3 4 Processor 9 | . . . 1 . 2 1 1 . 2 . . 1 1 Hackware 4 | . . . . 1 1 . . . . . . 2 . Protection 17 | . . . 1 . 1 2 3 . 1 1 1 5 2 Artifact . | . . . . . . . . . . . . . . Weapon 87 | 2 2 1 11 18 9 4 2 15 2 1 12 7 1 Energy Gun 13 | 2 1 1 1 . 2 . . 1 . . 4 1 . Energy Cannon 12 | . . . . . 5 1 . 4 . . 1 1 . Ballistic Gun 22 | . 1 . 6 8 1 . . 2 1 . 2 . 1 Ballistic Cannon 12 | . . . 2 . . . 2 5 . 1 2 . . Launcher 4 | . . . . . . 1 . . 1 . . 2 . Special Weapon 2 | . . . . 1 . . . . . . . 1 . Impact Weapon 20 | . . . 2 8 1 1 . 3 . . 3 2 . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 1 . 3 . . . . . Corrupted Parts 8 | . . 2 1 . . . . 1 . . 1 3 . System Corruption 41 | . . 6 7 . . . . 3 . . 2 23 . Parts Lost 80 | . . . 4 . . . 15 9 4 . 16 15 17 Power 13 | . . . 1 . . . 2 1 1 . 4 3 1 Propulsion 30 | . . . 2 . . . 6 6 1 . 4 4 7 Utility 21 | . . . . . . . 4 1 2 . 3 5 6 Weapon 16 | . . . 1 . . . 3 1 . . 5 3 3 Highest Loss Streak 14 | . . . 1 . . . 14 6 3 . 6 5 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 96 99 99 97 78 92 91 86 83 85 50 Engine 4 | . 5 . 4 11 9 7 1 . 4 6 3 2 . Core 3 | . 8 14 6 . . . 4 9 1 . 3 2 5 Leg 18 | . . . 27 43 35 30 20 5 5 20 11 8 2 Wheel 8 | . 28 28 14 . . . . 6 19 . 5 9 7 Flight 1 | . . . . . . . 4 12 . . . . . Device 7 | . 14 14 8 1 7 10 9 8 5 6 4 7 6 Storage 10 | . 14 14 10 11 9 7 7 11 13 12 7 8 8 Processor 6 | . . . 1 . 7 15 15 9 11 13 13 6 1 Hackware 2 | . . . . 9 1 . . . . . . 5 1 Protection 2 | . . . 1 . . 3 3 1 1 . 6 3 2 Energy Gun 4 | . 23 28 3 . 11 . . 2 . . 4 3 1 Energy Cannon 2 | . . . . . 4 12 2 2 6 5 . 2 1 Ballistic Gun 6 | . 4 . 11 13 3 . . 3 11 13 5 . 1 Ballistic Cannon 2 | . . . 4 . . . 2 5 6 6 6 . . Impact Weapon 4 | . . . 2 8 7 4 . 8 . . 4 7 . Peak Build Rating 67 | 9 10 11 23 24 36 42 44 57 51 51 62 65 67 Average Rating 33 | 5 8 10 18 20 29 38 34 45 44 50 50 52 35 On Entrance 30 | . 7 10 11 17 23 34 42 24 51 50 51 37 65 Naked Turns 27 | . . . . . . . . . . . . . 27 Heaviest Build 64 | 12 19 21 28 25 41 44 39 61 59 46 52 64 50 Greatest Support 65 | 40 26 32 48 54 56 63 65 46 46 46 46 64 58 Greatest Overweight (x) 9 | 2 . . 2 1 9 . 1 5 1 . 1 1 9 Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 9 10 10 10 10 10 10 10 9 10 6 Most Carried 10 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 6 9 8 9 9 9 8 9 9 9 8 8 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 9 10 10 10 9 10 10 10 10 9 9 10 . Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Mutant 15% | Scavenger-Gunner 7% | Derelict-Mutant 7% | Commander-Mutant 3% | Scavenger-Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Assassin | -7/DSF Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Matter Collected 4892 | 300 50 61 769 543 198 88 43 975 304 . 651 555 355 Remotely . | . . . . . . . . . . . . . . Salvage Created 5966 | 141 241 211 834 367 386 88 162 1167 476 . 905 926 62 Parts 241 | 10 17 12 58 20 8 1 2 35 17 . 35 26 . Haulers Intercepted 6 | . 1 . 2 2 . . . 1 . . . . . Recyclers Shooed 12 | . 1 . . 1 . . . 8 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 13 . 31 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Combat Hostiles Destroyed 73 | . 2 2 17 2 4 . 3 6 8 . 19 9 1 Melee 9 | . . . 2 1 1 . 2 1 . . 1 1 . Guns 30 | . 2 2 12 1 2 . . . 2 . 8 . 1 Cannons 20 | . . . . . . . 1 4 6 . 8 1 . AOE 1 | . . . . . . . . . . . . 1 . Classes Destroyed 16 | 2 3 . 7 . 1 . 1 2 . . . . . Worker 4 | . . . 3 . . . . 1 . . . . . Builder 10 | . . . 2 . . . . 8 . . . . . Tunneler 4 | 2 . . . . . . . 1 . . . 1 . Hauler 6 | . 1 . 2 2 . . . 1 . . . . . Recycler 15 | 1 1 2 1 1 . 1 . 5 . . . 3 . Mechanic 2 | . . . 1 . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 9 | . 1 . 2 1 4 . . 1 . . . . . Swarmer 14 | . . . 7 . . . . . . . 7 . . Grunt 35 | . 2 2 7 2 2 . . 2 6 . 8 4 . Brawler 4 | . . . . . 1 . . 1 . . 1 1 . Duelist 4 | . . . 1 . . . 1 . . . 2 . . Sentry 9 | . . . 2 1 1 . 1 . 1 . 1 2 . Specialist 1 | . . . . . . . 1 . . . . . . Hunter 3 | . . . . . . . . 2 . . . . 1 Programmer 4 | . . . . . . . . 1 1 . . 2 . Best Kill Streak 5 | 2 2 2 5 1 3 1 1 4 3 . 5 3 1 Combat Bots Only 5 | . 2 2 3 1 2 . 1 3 3 . 5 3 1 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 1 2 1 . 2 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . Melee 1 | . . . 1 1 1 . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Hostile Shots Fired 841 | . 15 6 145 16 12 . 175 58 39 . 184 71 120 Missed 240 | . 6 3 48 3 1 . 61 12 10 . 51 13 32 Damage Taken 11585 | . 114 47 1004 202 170 74 2337 1009 478 . 2594 1562 1994 Core 2323 | . 22 15 179 12 13 37 517 81 32 . 405 214 796 Absorbed by Shields 42 | . . . . . . . 27 . 15 . . . . Redirected to Shielding 313 | . . . . . . . 15 7 10 . 102 122 57 Regen/Repaired (Parts) 520 | . . . 248 180 . . . . . . . 92 . Core Remaining (%) 65 | 100 . 85 . 52 97 . 20 . . . 39 . . Volleys Fired 360 | 9 22 11 57 17 12 1 9 49 56 . 45 23 49 Largest 4 | 2 2 2 2 2 2 1 2 4 4 . 4 2 2 Hottest 282 | 80 80 105 114 46 100 80 106 204 159 . 282 144 126 Shots Fired 689 | 18 41 24 104 33 24 1 15 114 99 . 122 41 53 Gun 389 | 18 41 24 86 33 19 . . 41 27 . 67 11 22 Cannon 279 | . . . 18 . 5 1 15 73 72 . 55 16 24 Launcher 20 | . . . . . . . . . . . . 14 6 Special 1 | . . . . . . . . . . . . . 1 Kinetic 376 | . 10 . 95 33 11 . 13 70 47 . 83 . 14 Thermal 241 | 9 9 11 9 . 5 1 2 44 52 . 39 27 33 Explosive . | . . . . . . . . . . . . . . Electromagnetic 72 | 9 22 13 . . 8 . . . . . . 14 6 Robot Hit Streak 13 | 8 10 4 6 4 8 . 4 9 13 . 5 6 6 Robot Miss Streak 6 | 2 3 3 6 3 2 2 2 6 5 . 6 3 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 421 | 11 22 12 58 19 27 4 17 82 39 . 61 49 20 Core Hits 197 | 3 9 7 30 10 10 1 5 48 16 . 38 15 5 Critical Kills 8 | . . . 1 . . . . 1 1 . 3 1 1 Critical Parts Destroyed 26 | . . . 3 1 2 . . 8 1 . 6 5 . Critical Strikes 43 | 1 . . 5 1 2 . 2 12 2 . 11 6 1 Burn 1 | . . . 1 . . . . . . . . . . Meltdown 2 | . . . . . . . . 1 . . . 1 . Destroy 14 | . . . . . . . . 4 2 . 7 . 1 Blast 4 | . . . . . . . . 3 . . 1 . . Corrupt 1 | 1 . . . . . . . . . . . . . Smash 19 | . . . 4 1 2 . . 4 . . 3 5 . Sever 2 | . . . . . . . 2 . . . . . . Melee Attacks 316 | . . . 17 110 38 37 11 32 . . 11 60 . Impact 295 | . . . 17 110 38 27 . 32 . . 11 60 . Slashing 21 | . . . . . . 10 11 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 2 1 2 . 5 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . 6 . Damage Inflicted 11553 | 138 295 169 1206 421 731 306 597 2119 1055 . 1919 2099 498 Guns 4131 | 138 295 169 697 279 335 . . 405 357 . 954 126 376 Cannons 3414 | . . . 142 . 47 . 309 1191 698 . 595 432 . Explosions 631 | . . . . . . . . . . . . 509 122 Melee 3338 | . . . 367 142 349 306 288 486 . . 368 1032 . Ramming 39 | . . . . . . . . 37 . . 2 . . Kinetic 4056 | . 48 . 778 279 142 . 258 817 699 . 888 . 147 Thermal 2893 | 43 34 74 61 . 47 . 51 779 356 . 661 558 229 Explosive 259 | . . . . . . . . . . . . 259 . Electromagnetic 968 | 95 213 95 . . 193 . . . . . . 250 122 Impact 2744 | . . . 367 142 349 . . 486 . . 368 1032 . Slashing 594 | . . . . . . 306 288 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 52 | . . 6 7 7 . . . 3 . . 2 29 52 Average Corruption 12 | . . 5 7 7 . . . 1 . . 2 19 44 Corruption Purged 10 | . . . . . . . . 5 . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 154 | . . 11 28 41 . . . 1 . . 4 40 29 Message Errors 25 | . . . 6 10 . . . . . . 1 4 4 Matter Fused 47 | . . 4 9 15 . . . 1 . . . 11 7 Heat Flow Errors 25 | . . 2 5 5 . . . . . . 1 8 4 Energy Discharges 9 | . . . 2 1 . . . . . . 1 4 1 Parts Rejected 5 | . . . . 1 . . . . . . . 3 1 Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 18 | . . 2 3 2 . . . . . . . 7 4 Data Loss (major) 8 | . . . . 5 . . . . . . 1 1 1 Misfires 4 | . . 2 . 1 . . . . . . . 1 . Alerts 4 | . . 1 1 1 . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . 1 . . . . . . . . 1 3 Overload Shots 6 | . . . . . . . . . . . 6 . . Overflow Damage 1263 | . . . 139 49 151 110 . 256 30 . 136 392 . Projectiles 88 | . . . . . 15 . . 19 30 . 5 19 . Explosions 36 | . . . . . . . . 2 . . . 34 . Melee 1139 | . . . 139 49 136 110 . 235 . . 131 339 . Knockbacks 32 | . . . 1 . 1 . 3 16 2 . 7 2 . Impact 9 | . . . 1 . 1 . . 4 . . 2 1 . Kinetic 20 | . . . . . . . 3 11 2 . 4 . . Secondary 3 | . . . . . . . . 1 . . 1 1 . Self-Inflicted Damage 369 | . . . . . . . . 100 . . . 187 82 Shots 13 | . . . . . . . . 1 . . . 7 5 Rammed 5 | . . . . . . . . 5 . . . . . Targets Rammed 6 | . . . . . . . . 5 . . 1 . . Kicked 1 | . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 592 | 126 78 351 257 263 24 32 26 534 480 . 592 219 503 Average Temperature 107 | 55 32 117 70 73 8 20 16 142 189 . 173 74 102 Received Heat Transfer 2139 | . 63 45 189 60 99 . 453 189 183 . 453 324 81 Effects 32 | . . . . . . . . 14 6 . 8 . 4 Shutdowns 10 | . . . . . . . . 4 3 . 3 . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . 3 Short Circuit 6 | . . . . . . . . 1 1 . 3 . 1 Damage (minor) 2 | . . . . . . . . 1 . . 1 . . Damage (major) 9 | . . . . . . . . 7 2 . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 19 | . . . 3 1 3 . . 4 . . 2 6 . Combat Hostiles 12 | . . . 3 . 1 . . 1 . . 2 5 . Parts Fried 32 | . . . 6 2 9 . . 7 . . 3 5 . Impact Corruptions 39 | . . . 6 2 5 . . 9 . . 6 11 . Robots Melted 2 | . . . . . . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 12 | . . . . . . . . 5 . . 1 6 . Heat Transferred 4660 | 100 75 185 185 . 74 . 100 1045 500 . 1062 859 475 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Peak Influence 339 | 15 111 98 218 309 214 41 82 105 . . . 339 . Initial 85 | . 9 43 1 85 53 14 28 7 . . . 83 . Average 85 | . 63 52 104 174 87 20 48 31 . . . 132 . Maximum Alert Level 1 | . . . 1 1 1 . . . . . . 1 . Low Security (%) 89 | 100 100 100 95 65 85 100 100 100 . . . 77 . Level 1 10 | . . . 4 34 14 . . . . . . 22 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 1 . 1 2 4 . . 1 3 . Investigation 5 | . 1 . 2 1 . . . . . . . 1 . Extermination 4 | . . . . . . 1 . 2 . . . 1 . Reinforcement 4 | . . . . . . . 2 1 . . . 1 . Assault 1 | . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Distress Signals 3 | . 1 . . 1 1 . . . . . . . . Communications Jammed 1 | . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . Times Spotted 144 | . 5 2 24 15 11 . 19 9 8 . 32 12 7 Peak Tracking Total 11 | . 2 2 5 3 4 2 11 3 3 . 6 3 2 Tactical Retreats 16 | . . . 2 . 1 . 3 . . . 4 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Traps Triggered 8 | . . . . 3 . 1 2 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 5 | . . . 5 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Machines Disabled 15 | . . . 1 6 . . . 2 . . . 6 . Max in Single Turn 2 | . . . 1 1 . . . 1 . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Machines Accessed 52 | . 1 1 7 12 7 5 . 5 2 4 . 8 . Terminals 31 | . 1 1 4 10 3 4 . 2 . . . 6 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . 2 2 1 . . 1 . . . 1 . Recycling Units 3 | . . . . . 1 . . 1 . . . 1 . Scanalyzers 3 | . . . 1 . 2 . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . Total Hacks 166 | . 3 2 27 32 30 8 . 10 8 26 . 20 . Successful 110 | . 2 . 19 21 20 2 . 3 8 26 . 9 . Failed 56 | . 1 2 8 11 10 6 . 7 . . . 11 . Catastrophic 10 | . . . . 2 1 1 . 2 . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . . . 2 11 1 . . . 3 6 . . . Terminals 74 | . 3 2 13 23 10 7 . 3 . . . 13 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 28 | . . . 10 9 1 . . 3 . . . 5 . Recycling Units 5 | . . . . . 2 . . 1 . . . 2 . Scanalyzers 21 | . . . 4 . 17 . . . . . . . . Garrison Access 4 | . . . . . . 1 . 3 . . . . . Terminal Hacks 73 | . 2 . 7 15 5 2 . 1 8 26 . 7 . Record 28 | . . . . 4 1 . . . 7 11 . 5 . Part Schematic 12 | . . . . 2 . . . . . 10 . . . Robot Schematic 4 | . . . . . . 1 . . . 2 . 1 . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . 1 . . . . 3 . . . Open Door 4 | . . . . 3 . . . . 1 . . . . Open DSF 3 | . . . . . . 1 . 1 . . . 1 . Emergency Access Points 2 | . . . 1 1 . . . . . . . . . Alert Level 4 | . . . 1 2 1 . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . . 1 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . 8 6 . . . 1 . . . 2 . Scan Component 9 | . . . 4 3 . . . 1 . . . 1 . Repair 8 | . . . 4 3 . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 1 . . 1 . . . . . Retrieve Components 2 | . . . . . 1 . . 1 . . . . . Scanalyzer 17 | . . . 3 . 14 . . . . . . . . Insert Component 7 | . . . 2 . 5 . . . . . . . . Analyze 10 | . . . 1 . 9 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 42 | . 1 1 7 12 5 5 . 3 . . . 8 . Full Trace Events 7 | . 1 . 3 2 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 1 . . . 2 . 1 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 2 4 . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . . . 4 3 . . . . . . . 1 . Time 255 | . . . 128 108 . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 8 . . 3 . . . . . Parts Scanalyzed 6 | . . . 1 . 5 . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Total Allies 15 | . . 2 . 10 . . . . 3 . . . . Largest Group 10 | . . 2 2 10 2 . . . 3 . . . . Highest-Rated Group 88 | . . 41 41 88 24 . . . 60 . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . 20 . . . . Total Orders 8 | . . . . 2 3 . . 3 . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . AID 1 | . . . . 1 . . . . . . . . . EXPLORE 4 | . . . . . 3 . . 1 . . . . . RETURN 2 | . . . . . . . . 2 . . . . . Ally Attacks 81 | . . . 5 69 7 . . . . . . . . Total Damage 760 | . . . 40 653 67 . . . . . . . . Kills 13 | . . . 1 12 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 . 1 . 1 Drone Launches 5 | . . . . . 3 . . 2 . . . . . Drone Recoveries 2 | . . . . . 1 . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Turns Passed 11347 | 667 209 461 1549 1431 773 797 274 1284 1010 114 1246 1078 454 Spaces Moved 6513 | 114 149 408 930 720 385 511 162 630 762 92 804 531 315 Core 221 | 14 . . . . 1 . . . . . . . 206 Treads 237 | 73 . . . . . . . 29 . . . 84 51 Legs 3484 | . . . 751 720 384 511 107 191 198 92 257 271 2 Wheels 2374 | 27 149 408 179 . . . . 268 564 . 547 176 56 Hover . | . . . . . . . . . . . . . . Flight 197 | . . . . . . . 55 142 . . . . . Fastest Speed 27 | 50 90 90 100 120 120 120 29 27 85 120 100 95 50 Average Speed 116 | 139 90 94 120 120 120 120 92 142 94 120 119 129 91 Slowest Speed 500 | 160 90 100 260 190 500 122 190 330 120 120 190 190 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 50 | 10 32 98 43 92 36 15 74 19 80 79 83 9 35 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . . 1 1 . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 11 | . . 1 . . . . . . 4 . 4 . 2 Spaces Dug 157 | . . . 8 12 20 26 4 7 36 . 2 18 24 Terrain Destroyed 310 | . . . 9 12 22 26 5 45 47 . 30 89 25 Melee 87 | . . . 3 12 20 26 4 4 . . . 18 . Projectile 129 | . . . 6 . 2 . 1 14 47 . 30 4 25 AOE 94 | . . . . . . . . 27 . . . 67 . Terrain Rammed 1 | . . . . . . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Dat Pro Fac Upp Total 9198 | 603 184 462 1235 1063 597 628 253 889 975 94 982 808 425 Wait 1339 | 453 1 34 137 162 112 45 6 76 114 . 62 99 38 Move 6500 | 113 148 407 929 719 384 510 161 629 761 91 803 530 315 Hop . | . . . . . . . . . . . . . . Pick Up 211 | 15 6 4 31 10 9 10 17 30 15 . 26 34 4 Fast Attach 56 | . . . 8 11 5 5 4 15 . . 1 6 1 Attach 121 | 7 . . 11 1 6 2 12 19 5 1 17 28 12 Detach 19 | . . . 1 . 4 1 . 4 3 . 2 3 1 Swap 124 | 3 4 3 18 18 17 3 5 10 9 2 6 21 5 Drop 147 | 3 3 3 26 15 10 14 14 27 12 . 8 12 . Fire 360 | 9 22 11 57 17 12 1 9 49 56 . 45 23 49 Melee 300 | . . . 17 110 38 37 11 24 . . 11 52 . Ram 6 | . . . . . . . . 6 . . . . . Kick 1 | . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 14 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 668 | -11/Scrapyard | Entered Materials 674 | -10/Materials | Build established: Mutant 866 | -10/Materials | Discovered new exit (range 15) 869 | -10/Materials | Discovered new exit (range 5) 877 | -10/Materials | Entered Mines 1020 | -10/Mines | Discovered new exit (range 6) 1051 | -10/Mines | Learned Materials emergency access door positions 1128 | -10/Mines | Discovered new exit (range 10) 1241 | -10/Mines | Build established: Scavenger-Mutant 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Accompanied by 2 allies 1338 | -9/Materials | Evolved 2 slots: Propulsion x2 1343 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1472 | -9/Materials | Repaired Lgt. Nuclear Core 2171 | -9/Materials | Discovered new exit (range 5) 2309 | -9/Materials | Repaired Lgt. Armor Plating 2350 | -9/Materials | Repaired Carbon-fiber Leg 2383 | -9/Materials | Repaired Aluminum Leg? 2438 | -9/Materials | Discovered new exit (range 10) 2887 | -9/Materials | Entered Storage 3060 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3157 | -9/Storage | Repaired Carbon-fiber Leg 3192 | -9/Storage | Repaired Med. Armor Plating 3379 | -9/Storage | Build established: Commander-Mutant 3539 | -9/Storage | Discovered new exit (range 16) 4083 | -9/Storage | Repaired Carbon-fiber Leg 4251 | -9/Storage | Build established: Mutant 4318 | -9/Storage | Entered Materials 4318 | -8/Materials | Accompanied by 2 allies 4318 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4616 | -8/Materials | Discovered new exit (range 23) 4682 | -8/Materials | Lost 3 allies 5089 | -8/Materials | Identified exit to Factory 5091 | -8/Materials | Entered Factory 5091 | -7/Factory | Evolved 2 slots: Utility x2 5163 | -7/Factory | Identified exit to DSF 5318 | -7/Factory | Discovered new exit (range 4) 5888 | -7/Factory | Entered DSF 5930 | -7/DSF | Additional patrols routed to DSF 6115 | -7/DSF | Core integrity fell below 50% 6153 | -7/DSF | Lost 14 parts (1p6n4u3w) 6155 | -7/DSF | Discovered new exit (range 15) 6162 | -7/DSF | Entered Factory 6162 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7203 | -6/Factory | Lost 6 parts (1p3n1u1w) 7282 | -6/Factory | Garrison activated, responded to threat 7350 | -6/Factory | Discovered new exit (range 16) 7446 | -6/Factory | Entered Lower Caves 7503 | -6/Lower Caves | Lost 3 parts (1n2u) 7547 | -6/Lower Caves | Build established: Scavenger-Gunner 7635 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7806 | -6/Lower Caves | A Commander dispatched an escort 7807 | -6/Lower Caves | Learned Armory trap positions 7807 | -6/Lower Caves | Learned Armory emergency access door positions 7963 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8353 | -6/Lower Caves | Learned Factory terminal intel 8456 | -6/Lower Caves | Entered Data Miner 8456 | -6/Data Miner | Accompanied by 3 allies 8456 | -6/Data Miner | Discovered new exit (range 6) 8457 | -6/Data Miner | Commander's escort returned to base 8457 | -6/Data Miner | Commander's escort returned to base 8457 | -6/Data Miner | Commander's escort returned to base 8474 | -6/Data Miner | Met Data Miner 8519 | -6/Data Miner | Learned location of Section 7 (-2) 8519 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8537 | -6/Data Miner | Received God Mode back door access code from Data Miner 8570 | -6/Data Miner | Entered Proximity Caves 8927 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 9209 | -5/Proximity Caves | Build established: Derelict-Mutant 9231 | -5/Proximity Caves | Learned location of Warlord (-5) 9389 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9460 | -5/Proximity Caves | Lost 6 parts (2p2u2w) 9471 | -5/Proximity Caves | Core integrity fell below 50% 9742 | -5/Proximity Caves | Spotted B-75 Beast 9811 | -5/Proximity Caves | Discovered new exit (range 4) 9816 | -5/Proximity Caves | Entered Factory 9816 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9817 | -5/Factory | Loaded intel: 26 terminal locations 9913 | -5/Factory | Repaired Carbon-fiber Leg 9976 | -5/Factory | Identified exit to DSF 10074 | -5/Factory | System corruption reached 10% 10237 | -5/Factory | Lost 5 parts (1n3u1w) 10315 | -5/Factory | Build established: Scavenger-Mutant 10747 | -5/Factory | Lost 3 parts (2n1w) 10871 | -5/Factory | Discovered new exit (range 11) 10894 | -5/Factory | Entered Upper Caves 10935 | -5/Upper Caves | Spotted B-75 Beast 11012 | -5/Upper Caves | System corruption reached 30% 11035 | -5/Upper Caves | Crushed by falling debris 11053 | -5/Upper Caves | Crushed by falling debris 11053 | -5/Upper Caves | Core integrity fell below 50% 11062 | -5/Upper Caves | Released all parts (5) 11088 | -5/Upper Caves | Lost 14 parts (1p6n4u3w) 11110 | -5/Upper Caves | Core integrity fell below 20% 11141 | -5/Upper Caves | Identified exit to Upper Caves 11308 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11348 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11293_ H-66 Slayer suffers critical hit (Destroy). 11293_ H-66 Slayer destroyed. 11299_ Acquired 62 matter. 11307_ Slug penetrates Wall. 11308_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 11311_ Slug penetrates Wall. 11314_ System corrupted: Matter fused (-9). 11321_ Penetrated by Slug. 11321_ Core Shielding destroyed. 11323_ Penetrated by Slug. 11323_ Med. Treads destroyed. 11333_ System corrupted: Energy discharge (-193). 11341_ System corrupted: KE Penetrator jammed. 11342_ Penetrated by Slug. 11344_ Slug penetrates Y-64 Sentinel. 11346_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????# # #???? | | ???????????????????# #### ####???? | | ??????????????????# ###### ### #??????? | | ????????????????# ??????# ## #??????? | | ???????????????# ## ###### #??????? | | ??????????????? ???# #??????? | | ??????????????? ?????# ##??????? | | ????????????????????# ###### ##???????? | | ????????????????? ??????## #????????? | | ???????????????# ###?????????# ## ##????????? | | ?????????????????????????????## #####?????????? | | ??????????????????????????????#### ##??###???????? | | ????????????????????????????????## #?# ##??????? | | ????????????????????????????????# ## #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????## #??????? | | ????????????????????????????####### ##??????? | | ??????????????????????????### ### ##??????? | | ??????????????????????????# ### #??????? | | ????????????# ????????????# ## #??????? | | ????????????# ???????????# ## #??????? | | ??????????##%= ??????????# ### ####??????? | | ??????????# * ?????????# #?## ##?????????? | | ????????? %! #????????# #??##### #??????????? | | ????????? ! ####??### #??????###??????????? | | ???????? ###@# ###################?? | | ???????? Y #?? | | ???????? #?? | | ???????? ###### ## #?? | | ???????? ##????# "" #?? #?? | | ????????? ## #?????# "" "" "## #?? | | ?????????????##### ##?????# #"" "" "# #?? | | ?????????????????## ###??????# ## "" " #?? | | ??????????????????####?????????# ## """"" #?? | | ???????????????????????????????# ## " #?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ???????????????????????????????###"#############?? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 31 Energy Capacity 865 Matter Stores 349 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Corruption Containment 8 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 13 Target Analysis 6 Recoil Reduction 2 Matter Filtering 45 Offensive Hacking 10 Defensive Hacking 23 Item Schematics ----------------- Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Actuator Array | -9/Storage | Hacked VTOL Module | -9/Storage | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked B-60 Warrior | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free T-07 Excavator | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I'm Back, Baby! It's Just You Leap Before You Look Oops Serviceable Loadout The More The Merrier The Oracle Troublemaker Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ChargeCoordinationPropulsion Manual? 0 Play Time 06:26:02 Cumulative 19.5 hours Start 2025.04.27 @ 19:23:17 End 2025.04.28 @ 16:28:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1c0338a-d3db-4dfb-82a1-17f7bee68573