Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 20:00:36 Player: Hydro Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (7) 35 Value Destroyed (129) 129 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 7664 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1600 Matter 231/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Array Cooled Impulse Thruster > --- UTILITY ---------- Energy Well Advanced Sensor Array Signal Interpreter Improved Terrain Scan Processor Advanced Transmission Jammer Phase Shifter Advanced Cloaking Device Improved Propulsion Shielding Improved Propulsion Shielding Graphene Brace Experimental Shock Absorption System Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Flight Unit Improved Transmission Jammer Remote Datajack [Rating: 102] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Transmission Jammer Storage Energy Well Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Advanced Variable Charge Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . 1 . 1 . . . . . . Propulsion 4 | . . . 2 . . . 1 1 . . . . . . Utility 11 | . . . . . 1 1 1 . 2 . . 2 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 70 | 6 7 6 7 6 2 . 5 5 9 . . 7 9 1 Power 11 | 1 . 2 . 2 1 . . 1 1 . . 1 2 . Engine 7 | 1 . 2 . 2 1 . . 1 . . . . . . Core 1 | . . . . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . . 1 . . . 2 . Propulsion 19 | 2 4 2 6 . . . 1 3 . . . . 1 . Treads 2 | 2 . . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . 2 6 . . . 1 3 . . . . 1 . Utility 27 | 1 3 2 . 1 1 . 3 1 2 . . 6 6 1 Device 17 | . . 1 . 1 . . 1 1 1 . . 5 6 1 Storage 5 | 1 2 1 . . . . 1 . . . . . . . Processor 2 | . 1 . . . . . . . 1 . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 2 | . . . . . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | 2 . . 1 3 . . 1 . 6 . . . . . Energy Gun 4 | . . . . . . . . . 4 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . 1 . . . . . . . Special Weapon 3 | . . . 1 1 . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . 2 . . 2 2 . Parts Lost 43 | . 1 1 9 . . 1 1 1 . . . 5 4 20 Power 8 | . . 1 1 . . . . 1 . . . 2 2 1 Propulsion 11 | . 1 . 4 . . . . . . . . . . 6 Utility 16 | . . . 1 . . . . . . . . 1 2 12 Weapon 8 | . . . 3 . . 1 1 . . . . 2 . 1 Highest Loss Streak 20 | . 1 1 9 . . 1 1 1 . . . 3 3 20 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Backups 4 | 3 7 5 4 4 4 3 3 4 4 5 5 2 3 2 Power . | . 1 1 1 . 1 . . . . 1 1 . . . Propulsion 1 | 2 3 2 . 2 2 2 1 1 1 . . . . . Utility 1 | . . . . . . . 1 3 1 3 3 1 1 1 Weapon 1 | 1 1 2 2 1 1 1 . . 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . 1 2 2 1 1 . 1 2 1 . . 1 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . 1 2 1 . . . . . . . . . . . Utility 4 | . . . 1 . . . . 2 . . . 1 . . Weapon 3 | . . . . 1 . . 1 . 1 . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 85 | . 95 100 91 91 90 92 94 81 82 87 89 85 75 51 Engine 8 | . 14 14 11 11 9 15 13 10 4 6 10 5 . . Leg 3 | . 21 6 . . . . . . . . . . . . Flight 22 | . . 21 40 44 36 30 33 29 26 26 26 23 21 12 Device 9 | . . 10 11 7 9 7 8 5 10 10 10 16 20 15 Storage 5 | . 14 3 . . . . 5 5 5 5 5 4 4 4 Processor 9 | . 11 14 11 11 9 7 6 5 9 10 10 9 8 8 Hackware 2 | . . . . . . 7 6 5 5 5 5 4 4 3 Protection 3 | . . . . . . . 3 5 5 5 5 6 7 4 Energy Gun 2 | . . . . . . . . . 8 10 10 5 . . Ballistic Gun 8 | . 28 28 15 . 9 7 6 4 . . . . . . Launcher 1 | . . . . 8 9 7 9 5 1 . . . . . Special Weapon 2 | . . . 1 9 9 7 . . 1 5 5 4 2 . Peak Build Rating 102 | 6 7 9 15 19 24 25 40 53 83 83 79 86 94 102 Average Rating 45 | 4 6 6 9 17 20 24 37 48 72 79 78 81 81 64 On Entrance 39 | . 6 7 7 13 18 24 24 39 49 80 79 79 71 89 Avg Prop Armor Cover (%) 1 | . . . . 1 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 49 | 14 49 14 8 11 13 16 24 21 39 36 29 32 34 32 Greatest Support 40 | 40 40 20 20 20 20 20 25 34 34 34 34 34 37 37 Greatest Overweight (x) 4 | . 4 . . . . . . . 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 6 9 8 5 5 5 3 5 5 5 5 5 5 5 5 Average Carried 4 | 3 7 5 4 4 4 3 3 4 4 5 4 2 3 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 4 3 5 5 5 5 5 5 4 . Class Distribution -------------------- 42% | Sprinter 29% | Mutant 20% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -9/Mines Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Scout | -3/Research Scout | -2/Research Infiltrator-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 991 | 51 86 359 49 60 . . . . . 295 . 45 46 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 212 | . 86 57 69 . . . . . . . . . . . Parts 18 | . 5 8 5 . . . . . . . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 5 | . 2 3 . . . . . . . . . . . . Guns 5 | . 2 3 . . . . . . . . . . . . Classes Destroyed 4 | . 1 1 2 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . . Best Kill Streak 3 | . 1 3 1 . . . . . . . . . . . Combat Bots Only 3 | . 1 3 . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 1 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 533 | . 33 45 72 . 17 12 9 20 1 . 23 41 33 227 Missed 262 | . 10 23 36 . 10 5 4 9 1 . 16 18 21 109 Hits 271 | . 23 22 36 . 7 7 5 11 . . 7 23 12 118 Melee 4 | . . . . . . . . . . . . 4 . . Projectile 267 | . 23 22 36 . 7 7 5 11 . . 7 19 12 118 AOE 1 | . . . . . . . . . . . 1 . . . Critical Strikes 11 | . 1 . 2 . . . . . . . . 3 . 5 Actively Blocked 5 | . . . . . . . . . . . . . . 5 Damage Taken 5206 | . 324 174 371 . 56 114 79 222 . . 209 515 427 2715 Core 2225 | . 39 56 142 . 6 . 22 61 . . 29 119 134 1617 Absorbed by Shields 63 | . . . . . . . . . . . . 63 . . Redirected to Shielding 217 | . . . . . . . . 24 . . 28 30 60 75 Regen/Repaired (Parts) 94 | . 44 . . . . . . 50 . . . . . . Core Remaining (%) 89 | 100 . 62 . 64 98 100 97 93 . . 97 90 90 . Volleys Fired 27 | . 13 3 2 . . . . . . . . 5 3 1 Largest 2 | . 2 2 2 . . . . . . . . 1 1 1 Hottest 40 | . 40 40 40 . . . . . . . . 5 5 5 Shots Fired 44 | . 26 6 3 . . . . . . . . 5 3 1 Gun 35 | . 26 6 3 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 9 | . . . . . . . . . . . . 5 3 1 Kinetic 35 | . 26 6 3 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 6 3 5 . . . . . . . . 8 2 . Robot Miss Streak 3 | . 3 2 . . . . . . . . . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 28 | . 16 4 2 . . . . . . . . 4 2 . Core Hits 12 | . 7 3 2 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 335 | . 232 76 27 . . . . . . . . . . . Guns 314 | . 211 76 27 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 21 | . 21 . . . . . . . . . . . . . Kinetic 314 | . 211 76 27 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 . Average Corruption 1 | . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 20 | . 20 . 6 . . . . 3 . . 6 . . . Average Temperature 6 | . 7 . 6 . . . . 3 . . 4 . . . Received Heat Transfer 462 | . 198 . 93 . . . . 27 . . 21 51 45 27 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 90 | . 30 60 20 45 45 15 . 81 15 5 47 90 70 61 Initial 41 | . . . . . 1 15 . . 8 5 . 21 16 41 Average 14 | . 4 17 1 15 13 12 . 31 1 1 19 38 10 19 Influence Increases 903 | . 70 70 45 45 45 . . 150 15 . 149 120 119 75 Destroy 0b10 Robot/C 160 | . 40 60 . . . . . . . . 60 . . . Destroy 0b10 Robot/NC 15 | . . . 10 . . . . . . . 5 . . . Destroy Leader 24 | . 10 10 4 . . . . . . . . . . . Allied During Kill 24 | . . . . . . . . . . . 24 . . . Successful Hack 94 | . 5 . . . . . . 60 . . . . 29 . Destroy Structure 1 | . . . 1 . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . 15 . . 30 15 15 . Lose Combat Pursuer 510 | . 15 . 30 45 45 . . 75 15 . 30 105 75 75 Influence Decreases 903 | . 70 70 45 40 15 35 . 132 18 15 107 132 79 145 Entered New Map 108 | . . . . . 4 20 . . 10 10 . 21 14 29 Time Decay 538 | . 65 60 8 40 11 5 . 122 8 5 30 90 64 30 Lost Part 180 | . 5 10 37 . . 10 . 10 . . . 21 1 86 Lost Ally 77 | . . . . . . . . . . . 77 . . . Squads Dispatched 8 | . 1 . . . . . 1 1 1 . . 1 3 . Investigation 1 | . . . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . . . 1 . . 1 1 . Reinforcement 4 | . 1 . . . . . 1 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 4 | . 1 . 1 . . . . . . . . . 2 . Communications Jammed 11 | . . . . . . . . . . . . 5 6 . Distress Signals 11 | . . . . . . . . . . . . 5 6 . Times Spotted 114 | . 7 6 10 2 7 4 3 7 2 . 13 18 15 20 Peak Tracking Total 13 | . 3 3 11 3 7 4 2 6 1 . 8 7 8 13 Tactical Retreats 14 | . 1 . 1 1 1 . . 1 1 . 1 3 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 6 | . . . . . . . 1 1 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 21 | . 3 . . . . . 2 7 2 . 1 . 5 1 Terminals 15 | . 2 . . . . . 1 4 2 . 1 . 4 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 1 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 33 | . 4 . . . . . 2 12 2 . 4 . 8 1 Successful 17 | . 3 . . . . . . 8 1 . 1 . 4 . Failed 16 | . 1 . . . . . 2 4 1 . 3 . 4 1 Catastrophic 4 | . 1 . . . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 2 . . . . . . 5 . . . . 2 1 Terminals 24 | . 2 . . . . . 1 7 2 . 4 . 7 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . 2 . . . . . 1 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 10 | . 1 . . . . . . 4 1 . 1 . 3 . Record 6 | . . . . . . . . 1 1 . 1 . 3 . Locate Traps 2 | . . . . . . . . 2 . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . 4 . . . . . . Scan Component 3 | . 1 . . . . . . 2 . . . . . . Repair 3 | . 1 . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . . . 2 6 1 . 1 . 5 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . Parts Repaired 3 | . 1 . . . . . . 2 . . . . . . Time 70 | . 26 . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 2 1 . Non-combat 3 | . . . . . . . . . . . . 2 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . 4 1 . parse_system 2 | . . . . . . . . . . . . 2 . . no_distress 2 | . . . . . . . . . . . . 1 1 . check_alert 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 21 | . . . . 1 . . . . . 20 . . . . Largest Group 20 | . . . . 1 . . . . . 20 5 . . . Highest-Rated Group 712 | . . . . 31 . . . . . 712 125 . . . Highest-Rated Ally 50 | . . . . 31 . . . . . 50 25 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . 2 . . . . . . 13 . . . Total Damage 289 | . . . . 43 . . . . . . 246 . . . Kills 5 | . . . . . . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Active Infowar (turns) 1313 | . . 156 78 . . . . 109 247 81 68 222 273 79 Sensors 704 | . . 156 78 . . . . . . . . 125 273 72 Terrain 747 | . . . . . . . . . 247 81 68 126 225 . Cloaking 12 | . . . . . . . . . . . . . . 12 Jamming 954 | . . . . . . . . 109 156 81 68 215 250 75 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 2356 | 79 353 211 79 130 53 23 92 304 247 81 68 229 287 120 Spaces Moved 4520 | 45 174 161 148 354 133 69 226 786 438 278 236 650 550 272 Core 38 | 9 . . . . . . . . . . . . . 29 Treads 69 | 36 33 . . . . . . . . . . . . . Legs 165 | . 141 24 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4248 | . . 137 148 354 133 69 226 786 438 278 236 650 550 243 Fastest Speed 25 | 50 120 37 31 31 31 31 28 25 28 28 28 28 27 27 Average Speed 35 | 138 138 49 31 31 33 31 28 27 28 28 28 28 27 37 Slowest Speed 400 | 160 400 120 37 34 34 31 28 28 102 102 28 28 28 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 36 | . . . 1 1 3 1 1 3 2 . 3 5 8 8 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 28 45 21 62 18 3 8 22 10 92 8 18 17 10 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 5202 | 62 258 287 177 370 138 68 252 872 561 278 234 688 675 282 Wait 429 | . 39 101 11 5 . . . 49 93 . . 14 108 9 Move 4438 | 44 173 160 145 351 126 66 223 779 435 277 229 639 532 259 Hop 32 | . . . 1 1 3 1 1 3 1 . 3 5 8 5 Pick Up 100 | 12 11 7 9 5 3 . 7 18 13 . 1 7 6 1 Fast Attach . | . . . . . . . . . . . . . . . Attach 63 | 6 3 2 7 4 2 1 4 8 6 . . 5 9 6 Detach 5 | . . . . . . . . . . . . . 4 1 Swap 32 | . 9 5 . 3 2 . 1 2 3 1 . 4 2 . Drop 50 | . 6 9 2 1 2 . 1 13 10 . 1 3 2 . Fire 27 | . 13 3 2 . . . . . . . . 5 3 1 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . 15 . . . . 6 1 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 355 | -10/Materials | Repaired Aluminum Leg 380 | -10/Materials | Discovered new exit (range 7) 432 | -10/Materials | Identified exit to Mines 433 | -10/Materials | Entered Mines 633 | -10/Mines | Learned location of Recycling (-9) 641 | -10/Mines | Learned location of Storage (-9) 641 | -10/Mines | Discovered new exit (range 5) 643 | -10/Mines | Identified exit to Materials 644 | -10/Mines | Entered Materials 644 | -9/Materials | Evolved 2 slots: Propulsion x2 698 | -9/Materials | Discovered new exit (range 16) 707 | -9/Materials | Identified exit to Mines 723 | -9/Materials | Entered Mines 726 | -9/Mines | Received a Mining Laser from a helpful Derelict 753 | -9/Mines | Lost 9 parts (1p4n1u3w) 755 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 757 | -9/Mines | Identified exit to Zion 778 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 786 | -9/Mines | Learned location of 2 exits from Materials 847 | -9/Mines | Discovered new exit (range 8) 849 | -9/Mines | Identified exit to Materials 853 | -9/Mines | Entered Materials 853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 854 | -8/Materials | Identified exit to Factory 906 | -8/Materials | Entered Factory 906 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 920 | -7/Factory | Discovered new exit (range 16) 924 | -7/Factory | Discovered new exit (range 12) 924 | -7/Factory | Identified exit to Lower Caves 928 | -7/Factory | Identified exit to Factory 929 | -7/Factory | Entered another Factory area 929 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -6/Factory | Discovered new exit (range 10) 1020 | -6/Factory | Identified exit to Factory 1021 | -6/Factory | Entered another Factory area 1021 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1063 | -5/Factory | Repaired Lgt. Deuterium Engine 1214 | -5/Factory | Build established: Sprinter 1292 | -5/Factory | Discovered new exit (range 13) 1320 | -5/Factory | Repaired Imp. Flight Unit 1325 | -5/Factory | Identified exit to Factory 1325 | -5/Factory | Entered another Factory area 1325 | -4/Factory | Evolved 2 slots: Utility x2 1536 | -4/Factory | Discovered new exit (range 12) 1572 | -4/Factory | Sucked down chute 1572 | -4/Factory | Entered Waste 1573 | -4/Waste | Joined by Warlord forces that had cleared the area 1615 | -4/Waste | Discovered new exit (range 15) 1652 | -4/Waste | Identified exit to Factory 1653 | -4/Waste | Entered Factory 1653 | -4/Factory | Accompanied by 5 allies 1705 | -4/Factory | Lost 3 allies 1718 | -4/Factory | Discovered new exit (range 9) 1721 | -4/Factory | Identified exit to Research 1721 | -4/Factory | Entered Research 1721 | -3/Research | Evolved 2 slots: Utility x2 1747 | -3/Research | Spotted B-86 Titan 1840 | -3/Research | Lost 3 parts (1p1u1w) 1888 | -3/Research | Found Prototype Device 1900 | -3/Research | Identified Adv. EM Shield 1942 | -3/Research | Discovered new exit (range 9) 1950 | -3/Research | Identified exit to Research 1950 | -3/Research | Entered another Research area 1950 | -2/Research | Evolved 2 slots: Utility x2 2014 | -2/Research | Spotted B-90 Cyclops 2031 | -2/Research | Build established: Scout 2213 | -2/Research | Found Prototype Device 2214 | -2/Research | Identified Exp. Shock Absorption System 2220 | -2/Research | Lost 3 parts (2p1u) 2228 | -2/Research | Discovered new exit (range 5) 2229 | -2/Research | Identified exit to Access 2237 | -2/Research | Entered Access 2237 | -1/Access | Evolved 2 slots: Utility x2 2330 | -1/Access | Core integrity fell below 50% 2347 | -1/Access | Core integrity fell below 20% 2357 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02307_ S-43 Plague destroyed. 02308_ Imp. Flight Unit destroyed. 02309_ Lgt. Quantum Reactor destroyed. 02309_ Imp. Flight Unit destroyed. 02309_ Adv. Sensor Array destroyed. 02312_ Adv. Transmission Jammer destroyed. 02312_ P-80 Master resets S-43 Plague, system corruption cleaned. 02315_ Adv. Cloaking Device destroyed. 02321_ S-43 Plague destroyed. 02326_ Slug penetrates Wall. 02327_ S-43 Plague destroyed. 02328_ Cld. Impulse Thruster destroyed. 02343_ Slug penetrates S-43 Plague. 02343_ Slug penetrates Wall. 02344_ Imp. Transmission Jammer destroyed. 02347_ Hyperwave Decoder disabled. 02349_ Hacking Suite destroyed. 02353_ Graphene Brace destroyed. 02353_ Energy Well destroyed. Map ----- +----------------------------------------------------+ | #????????# ????# !! #??? | | #????????# ==????# !! #??? | | +????????# =?????# #??? | | #????????# ?????# #??? | | #????????# ??????# #??? | | ####/### #????????# ??????# #??? | | ??? ??# ########## ???????# #??? | | ??? ??# #"""T"""# ???????#####+######## | | ??? ??# #""" """##+########## | | ?? ??# | | ?? ??# | | ?? ???# | | ?? ???# """"" """"" """"" """" | | ???????# """"" """"" """"" """"" | | ???????# """"" """"" """"" """"" ##### | | ####???# """"" """"" """"" """"" ###??# | | #???# """" """"" """"" """"" #????# | | ##### #????# | | +????# | | ! #????# | | ######## #### #????# | | #??????# #??? #????## | | #??????#s#######+############?????? | | #########+########?# s ! #????????? | | #?# #?# #????????? | | ####?# ! #?# @ #????????? | | ?????# #?# #????????? | | ?????# #?# #????????? | | ?????# """Y""" #?# ?????????? | | ?????# """"""" #?# ?????????? | | ?????################?#################??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Resistance: EX 75 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 79 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 51% | -10/Materials Lgt. Deuterium Engine | 30% | -5/Factory Imp. Flight Unit | 62% | -5/Factory Studied --------- Xenon Bombardment Thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Dodgeball, But With Guns I Laugh At Your Crits Junior Dev Knowing Is Half The Battle No Signal Omniscient Cartographer Respectable Loadout The More The Merrier Total Silence We Are Legion Challenges ------------ None Game ------ Seed DynamicPitchforkWheel Manual? 0 Play Time 01:19:07 Cumulative 10.7 hours Start 2026.10.24 @ 17:44:30 End 2026.10.24 @ 20:00:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f04711fe-cedd-4de7-803f-6a3ad13f9ff7