Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 13:02:13 Player: OctagonalPrism Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (94) 470 Value Destroyed (3133) 3133 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 10299 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 331 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (18) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Makeshift Salvage Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Fission Core Improved Terrain Scanner Matter Filter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Matter Compressor Structural Scanner Triangulator Triangulator Makeshift Salvage Targeting Computer Armor Integrity Analyzer ECM Suite > --- WEAPON ----------- Wave Gun Heavy Plasma Cannon KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Improved Terrain Scanner Matter Filter [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Armor Integrity Analyzer Device Advanced Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . Utility 7 | . . . 2 . . . 1 . . 2 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 181 | 7 9 8 7 . 2 11 17 21 18 19 1 6 1 25 29 Power 27 | 1 2 1 . . . 1 1 6 6 1 . 1 . 1 6 Engine 16 | 1 1 . . . . . 1 5 4 1 . 1 . . 2 Core 11 | . 1 1 . . . 1 . 1 2 . . . . 1 4 Reactor . | . . . . . . . . . . . . . . . . Propulsion 51 | 2 2 3 1 . . 1 8 7 3 4 . 2 . 11 7 Treads 9 | . . . . . . . . . . 2 . 2 . 4 1 Leg 20 | . 2 3 1 . . 1 2 3 1 . . . . 2 5 Wheel 8 | 2 . . . . . . 6 . . . . . . . . Hover 11 | . . . . . . . . 2 2 2 . . . 4 1 Flight 3 | . . . . . . . . 2 . . . . . 1 . Utility 49 | 2 3 1 2 . 2 1 4 3 4 6 1 1 . 9 10 Device 26 | 1 1 . 1 . 2 . 3 2 . 2 . . . 6 8 Storage 13 | 1 1 . . . . 1 1 . 3 2 1 . . 1 2 Processor 7 | . 1 1 . . . . . 1 1 1 . . . 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . . . 1 . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 54 | 2 2 3 4 . . 8 4 5 5 8 . 2 1 4 6 Energy Gun 12 | 1 2 . . . . . . . 2 2 . . . 3 2 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 19 | 1 . 2 3 . . 3 2 4 . . . . . 1 3 Ballistic Cannon 10 | . . 1 1 . . 1 1 1 2 2 . . 1 . . Launcher 5 | . . . . . . 4 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 . . 4 . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 2 . . 1 . . . . . Corrupted Parts 6 | . 2 . . . . . . . . . . 2 . 1 1 System Corruption 46 | . 12 . . . . . . . . . . 20 . 4 10 Parts Lost 72 | . 3 2 . . . 4 3 4 15 3 . 1 . 14 23 Power 13 | . . . . . . 1 1 . 6 1 . . . 1 3 Propulsion 19 | . 2 . . . . 1 1 3 2 . . . . 5 5 Utility 21 | . 1 . . . . 1 1 1 2 2 . 1 . 5 7 Weapon 19 | . . 2 . . . 1 . . 5 . . . . 3 8 Highest Loss Streak 17 | . 2 2 . . . 2 2 2 4 3 . 1 . 8 17 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 99 97 100 100 91 87 95 70 75 85 87 87 79 86 Engine 3 | . 10 . . . . . 5 14 3 . 6 5 6 . . Core 4 | . 3 14 11 11 11 10 3 . 4 2 . . . 2 6 Treads 4 | . . . . . . . . . . 3 13 14 20 10 4 Leg 8 | . 7 28 20 22 22 17 7 3 14 . . . . 1 7 Wheel 3 | . 17 . . . . . 17 8 . . . . . . . Hover 1 | . . . . . . . . 3 1 6 . . . 3 2 Device 14 | . 9 5 11 11 16 16 16 13 7 10 6 6 6 12 26 Storage 7 | . 10 14 11 11 11 12 10 7 11 8 12 13 13 . . Processor 14 | . 7 8 11 11 11 11 9 14 15 22 20 18 13 20 16 Protection 2 | . . . 11 11 5 . . . . . 6 7 13 7 . Energy Gun 3 | . 20 1 . . . . . . . 12 . . . 4 7 Ballistic Gun 8 | . 7 16 21 22 22 14 3 15 1 . . . . 5 4 Ballistic Cannon 3 | . . 8 . . . 4 5 . 3 1 13 13 7 7 . Impact Weapon 2 | . . . . . . . 8 7 2 3 6 5 6 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 50 | 15 15 26 26 26 26 25 31 44 32 43 47 50 50 50 46 Greatest Support 68 | 20 20 40 40 40 40 40 48 56 56 48 48 68 68 68 63 Greatest Overweight (x) 15 | . 3 . . . . 1 6 10 1 1 . 1 . 4 15 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 20 Average Capacity 7 | 6 7 8 8 8 8 8 8 8 7 7 10 10 10 5 5 Most Carried 8 | 3 5 8 8 8 8 8 8 8 8 7 8 8 8 7 5 Average Carried 5 | 1 3 6 6 7 8 7 6 7 5 4 7 7 7 4 3 Final Capacity 20 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 20 Final Carried 8 | 1 5 8 6 8 8 7 8 8 6 7 7 7 7 5 3 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Mutant 14% | Derelict-Mutant 7% | Derelict-Skirmisher 7% | Scavenger-Skirmisher 5% | Derelict-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Matter Collected 4067 | 239 150 148 252 38 . 371 231 308 457 227 221 366 . 764 295 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3086 | 26 256 10 153 65 . 441 295 383 191 69 47 195 . 373 582 Parts 145 | 2 13 . 13 7 . 14 17 9 13 4 2 4 . 19 28 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 15 . 2 8 . 40 . Prevented 1 | . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 80 | . 8 1 5 3 . 12 7 8 9 1 3 4 . 11 8 Guns 38 | . 7 . 4 3 . 2 1 7 4 1 . . . 5 4 Cannons 21 | . . 1 1 . . 2 1 . 1 . 3 4 . 6 2 AOE 17 | . . . . . . 8 5 . 4 . . . . . . Classes Destroyed 13 | 1 3 1 1 1 . 2 1 1 . . . . . 2 . Worker 1 | . . . . 1 . . . . . . . . . . . Builder 5 | . . . . . . . 3 1 . 1 . . . . . Tunneler 3 | 1 . . . . . 1 1 . . . . . . . . Recycler 2 | . . . . . . 1 . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . Watcher 4 | . 1 . 1 . . . 2 . . . . . . . . Swarmer 33 | . 5 . 3 3 . 4 . 3 9 . 3 . . 3 . Grunt 30 | . 3 . 1 . . 7 6 2 . . . 3 . 4 4 Brawler 2 | . . . . . . 1 . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . 1 . Sentry 7 | . . . 1 . . . 1 1 . 1 . . . 1 2 Programmer 4 | . . . . . . . . 2 . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 1 3 4 . 5 10 4 4 1 3 4 . 5 3 Combat Bots Only 6 | . 3 1 3 3 . 4 6 4 4 1 3 4 . 5 3 Max Kills in Single Turn 9 | 1 2 1 2 1 . 3 9 1 4 1 1 1 . 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 . Exploded 5 | . . . . . . 3 5 . 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Hostile Shots Fired 905 | . 36 36 20 13 . 67 16 88 246 27 13 22 . 117 204 Missed 281 | . 8 12 3 1 . 26 5 25 104 12 2 4 . 29 50 Damage Taken 10636 | . 300 284 163 94 . 662 589 1078 1839 508 177 347 . 1576 3019 Core 2350 | . 34 62 27 9 . 81 19 221 439 188 . 39 . 219 1012 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 131 | . . . 116 . . . 15 . . . . . . . . Core Remaining (%) 63 | 100 . 61 . . . 70 96 . 5 . . . . 47 . Volleys Fired 225 | 3 24 4 13 7 . 33 14 24 17 2 8 10 . 40 26 Largest 3 | 2 2 2 2 2 . 2 2 2 2 3 2 2 . 3 3 Hottest 204 | 70 80 77 57 40 . 93 55 50 73 146 96 96 . 150 204 Shots Fired 444 | 4 48 8 21 14 . 45 17 48 28 6 17 20 . 98 70 Gun 279 | 4 48 4 16 14 . 24 5 48 18 2 . . . 44 52 Cannon 153 | . . 4 5 . . 10 12 . 9 4 17 20 . 54 18 Launcher 12 | . . . . . . 11 . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 329 | 3 15 7 21 14 . 34 17 48 25 4 17 20 . 80 24 Thermal 70 | 1 15 . . . . . . . . . . . . 13 41 Explosive 12 | . . . . . . 11 . . 1 . . . . . . Electromagnetic 33 | . 18 1 . . . . . . 2 2 . . . 5 5 Robot Hit Streak 12 | 3 10 2 6 2 . 7 4 12 4 9 3 6 . 7 10 Robot Miss Streak 9 | 1 3 3 3 9 . 3 4 2 2 . 4 5 . 8 3 Penetration Max 1 | . . 1 1 . . . . . . . 1 . . 1 . Secondary Targets 6 | . 2 . 1 . . . . 1 . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . 1 1 Shots Hit Robots 275 | 3 32 3 13 3 . 27 9 46 16 6 8 9 . 55 45 Core Hits 146 | 1 12 1 7 6 . 26 11 17 13 3 3 5 . 22 19 Critical Kills 5 | . . . 1 . . 2 . . . . . . . 1 1 Critical Parts Destroyed 8 | . . 1 1 . . 2 1 3 . . . . . . . Critical Strikes 26 | . 1 1 2 . . 4 1 3 1 1 2 3 . 5 2 Burn 3 | . 1 . . . . . . . . . . . . 1 1 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 8 | . . 1 2 . . 4 . . . . . . . 1 . Blast 10 | . . . . . . . . . 1 1 2 3 . 3 . Smash 4 | . . . . . . . 1 3 . . . . . . . Melee Attacks 73 | . . . . . . . 26 28 . 17 1 1 . . . Impact 73 | . . . . . . . 26 28 . 17 1 1 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8783 | 41 421 106 201 55 . 1392 1347 1075 568 250 344 268 . 1384 1331 Guns 3051 | 41 421 38 120 54 . 118 36 616 259 46 . . . 525 777 Cannons 2324 | . . 68 81 . . 119 103 . 79 88 254 268 . 859 405 Explosions 2575 | . . . . . . 1155 1061 . 221 . . . . . 138 Melee 812 | . . . . . . . 147 459 . 116 90 . . . . Ramming 21 | . . . . 1 . . . . 9 . . . . . 11 Kinetic 3968 | 28 129 96 201 54 . 237 139 616 328 88 254 268 . 1186 344 Thermal 2147 | 13 126 . . . . . 1061 . . . . . . 172 775 Explosive 1461 | . . . . . . 1155 . . 221 . . . . . 85 Electromagnetic 374 | . 166 10 . . . . . . 10 46 . . . 26 116 Impact 812 | . . . . . . . 147 459 . 116 90 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 33 | . 12 12 2 2 2 2 8 3 3 13 8 29 29 33 12 Average Corruption 10 | . 11 12 2 2 2 2 8 2 3 8 8 12 29 32 2 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 203 | . 3 14 2 6 2 6 20 7 11 11 17 21 6 67 10 Message Errors 43 | . . 1 1 2 1 1 4 2 5 . 4 6 2 12 2 Matter Fused 38 | . . 1 . . 1 1 3 . . 1 1 7 3 19 1 Heat Flow Errors 32 | . 1 4 . 1 . . 4 2 2 6 2 1 . 8 1 Energy Discharges 22 | . . 2 . 2 . . 3 1 1 2 2 3 . 6 . Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 Parts Fused 5 | . . 1 . . . . 1 . . . 1 . . 1 1 Data Loss (minor) 25 | . 2 1 . 1 . 1 4 1 2 1 4 2 . 5 1 Data Loss (major) 15 | . . 3 . . . 2 . 1 . 1 . . 1 6 1 Misfires 9 | . . 1 . . . 1 1 . . . 1 . . 4 1 Alerts 4 | . . . 1 . . . . . . . 2 1 . . . Weapon Failures 8 | . . . . . . . . . 1 . . . . 6 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 787 | . . 4 . . . 39 258 221 37 94 84 . . 18 32 Projectiles 49 | . . 4 . . . . . . . . 18 . . 18 9 Explosions 232 | . . . . . . 39 133 . 37 . . . . . 23 Melee 506 | . . . . . . . 125 221 . 94 66 . . . . Knockbacks 29 | . . . 1 . . 2 3 1 1 . 5 1 . 15 . Impact 3 | . . . . . . . 2 1 . . . . . . . Kinetic 26 | . . . 1 . . 2 1 . 1 . 5 1 . 15 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 486 | . 4 . . . . 71 146 . 4 . . . . . 261 Shots 9 | . 1 . . . . 2 2 . . . . . . . 4 Rammed 1 | . . . . . . . . . 1 . . . . . . Targets Rammed 3 | . . . . 1 . . . . 1 . . . . . 1 Kicked 2 | . . . . 1 . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 431 | 9 234 232 3 269 . 34 148 283 208 193 247 267 . 431 237 Average Temperature 89 | 6 66 87 3 143 . 12 53 57 57 73 102 134 . 135 96 Received Heat Transfer 2338 | . 111 103 36 . . 270 108 132 120 36 . 171 . 432 819 Effects 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Fried 11 | . 1 . . . . . 3 4 . 2 1 . . . . Impact Corruptions 15 | . . . . . . . 4 9 . 1 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Melted 8 | . 3 . . . . . . 1 . . . . . 1 3 Heat Transferred 2767 | 37 444 . . . . . 650 . . . . . . 407 1229 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Peak Influence 969 | 5 208 81 266 178 . 266 265 111 . 51 . . . . 969 Initial 969 | . 3 81 29 103 . . 55 14 . 47 . . . . 969 Average 196 | 1 139 73 193 120 . 162 76 39 . 34 . . . . 537 Maximum Alert Level 3 | . 1 . 1 . . 1 1 . . . . . . . 3 Low Security (%) 68 | 100 70 100 33 100 . 74 94 100 . 100 . . . . . Level 1 18 | . 29 . 66 . . 25 5 . . . . . . . 45 Level 2 6 | . . . . . . . . . . . . . . . 27 Level 3 6 | . . . . . . . . . . . . . . . 26 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . . . 4 4 . 1 . . . . 3 Investigation 4 | . . . . . . . 1 1 . 1 . . . . 1 Extermination 3 | . . . . . . . . 2 . . . . . . 1 Reinforcement 5 | . . . . . . . 3 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Distress Signals 1 | . . . . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 137 | . 11 7 9 3 . 13 10 10 21 2 3 4 . 20 24 Peak Tracking Total 8 | . 4 3 4 3 . 4 6 6 4 1 3 4 . 5 8 Tactical Retreats 15 | . . 1 1 . . 1 . 2 7 . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . 1 . . . 1 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . . . . 2 . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Machines Disabled 12 | . 2 . 2 . . . 2 . . . . . . . 6 Max in Single Turn 3 | . 2 . 1 . . . 2 . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Machines Accessed 21 | . 3 . 3 1 . . 5 2 . 1 . . 4 . 2 Terminals 11 | . 3 . 2 . . . 3 1 . 1 . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 76 | . 8 . 5 1 . . 19 4 . 1 . . 30 . 8 Successful 63 | . 5 . 4 1 . . 13 4 . . . . 30 . 6 Failed 13 | . 3 . 1 . . . 6 . . 1 . . . . 2 Catastrophic 1 | . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . 7 . 2 . 1 . 7 1 . 1 . . . . 7 Terminals 27 | . 8 . 2 . . . 11 1 . 1 . . . . 4 Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 6 | . . . 3 . . . 3 . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . 4 Scanalyzers 5 | . . . . . . . 5 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 2 . . 1 . . 3 . . . . . 30 . . Record 11 | . . . . . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 Report Inventory 2 | . . . . . . . . . . . . . . . 2 Scanalyzer 5 | . . . . . . . 5 . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 2 . . . 3 1 . . . . . . 4 Terminals 11 | . 3 . 2 . . . 3 1 . . . . . . 2 Botnet 10 | . 3 . 2 . . . 3 1 . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 Monitor 1 | . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 3 . 1 . . . 4 2 . . . . . . 2 Full Trace Events 4 | . . . 1 . . . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 2 . . . . . 11 . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . . Time 76 | . . . 50 . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . . . 1 . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . . . . 1 1 Highest-Rated Group 141 | . . . . . . . . . 141 . . . . 96 96 Highest-Rated Ally 141 | . . . . . . . . . 141 . . . . 96 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . 1 . . . . 11 9 Total Damage 909 | . . . . . . . . . 38 . . . . 541 330 Kills 8 | . . . . . . . . . 1 . . . . 5 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 2 . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Turns Passed 9346 | 46 315 332 280 545 258 565 937 1214 515 529 416 577 126 1178 1513 Spaces Moved 5816 | 37 236 254 148 427 212 324 665 561 378 540 241 332 76 715 670 Core 35 | 12 2 . . . . . 1 . . . . . . 16 4 Treads 1411 | . . . . . . . . . . 121 241 332 76 373 268 Legs 2164 | . 61 254 148 427 212 324 . 26 303 . . . . 11 398 Wheels 1322 | 25 173 . . . . . 664 460 . . . . . . . Hover 830 | . . . . . . . . 21 75 419 . . . 315 . Flight 54 | . . . . . . . . 54 . . . . . . . Fastest Speed 46 | 50 80 120 120 120 120 120 100 106 46 46 160 160 166 46 120 Average Speed 126 | 70 93 120 120 120 120 142 103 148 114 79 160 161 166 135 151 Slowest Speed 835 | 80 200 120 120 120 120 190 350 835 200 240 160 240 166 330 800 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . 1 . . . . . Exploration Rate (%) 47 | 2 48 62 20 88 59 69 45 15 65 17 50 56 68 84 9 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 4 | . 1 . . . . . . . . 1 1 . . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 . . 1 1 . . Scrap Searched 17 | . . 1 . 3 . 1 . . 2 . 2 3 . 5 . Spaces Dug 44 | . . . . . . . 21 7 . 15 . 1 . . . Terrain Destroyed 295 | . . . 3 . . 115 65 7 2 17 6 13 . 24 43 Melee 44 | . . . . . . . 21 7 . 15 . 1 . . . Projectile 67 | . . . 3 . . 11 . . 2 2 6 12 . 24 7 AOE 184 | . . . . . . 104 44 . . . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Dat Pro Fac Total 7297 | 51 279 272 231 447 215 388 852 860 439 611 258 354 77 851 1112 Wait 871 | . 3 1 59 12 . 11 110 212 15 14 7 1 . 53 373 Move 5800 | 36 235 253 147 426 211 323 664 560 377 538 240 331 75 714 670 Hop . | . . . . . . . . . . . . . . . . Pick Up 58 | 5 6 4 1 1 . 4 10 5 4 7 . 1 . 7 3 Fast Attach 70 | 3 2 1 1 . 2 1 9 7 8 6 . 5 . 13 12 Attach 73 | 4 1 2 4 . . 5 4 6 10 13 1 . 1 10 12 Detach 37 | . . . 2 . . 2 2 3 7 9 1 1 1 3 6 Swap 38 | . 6 5 2 . . 5 4 8 . . . 1 . 2 5 Drop 46 | . 2 2 2 . 2 2 9 7 . 4 . 3 . 9 4 Fire 225 | 3 24 4 13 7 . 33 14 24 17 2 8 10 . 40 26 Melee 73 | . . . . . . . 26 28 . 17 1 1 . . . Ram 1 | . . . . . . . . . 1 . . . . . . Kick 2 | . . . . 1 . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 2 | . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 11) 295 | -10/Materials | System corruption reached 10% 332 | -10/Materials | Identified exit to Mines 362 | -10/Materials | Entered Mines 367 | -10/Mines | Met a Derelict bent on vengeance 369 | -10/Mines | Assembled infested the area 374 | -10/Mines | Assisted by a Guerilla fighting off Assembled 575 | -10/Mines | Build established: Scavenger-Mutant 682 | -10/Mines | Discovered new exit (range 12) 694 | -10/Mines | Entered Materials 694 | -9/Materials | Evolved 2 slots: Utility x2 947 | -9/Materials | Repaired Flexi-carbon Leg 954 | -9/Materials | Discovered new exit (range 8) 974 | -9/Materials | Entered Mines 978 | -9/Mines | Found the Drone Emporium 985 | -9/Mines | Found Prototype Device 1099 | -9/Mines | Discovered new exit (range 12) 1241 | -9/Mines | Learned Materials interactive machine intel 1264 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1515 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1515 | -9/Mines | Discovered new exit (range 5) 1519 | -9/Mines | Entered Exiles 1548 | -9/Exiles | Met 8R-AWN 1569 | -9/Exiles | Met EX-HEX 1602 | -9/Exiles | Met EX-BIN 1617 | -9/Exiles | Aligned with FarCom system 1618 | -9/Exiles | Given EX-Vault access code 1645 | -9/Exiles | Opened EX-Vault 1652 | -9/Exiles | Found Prototype Device 1652 | -9/Exiles | Identified Chronowheel 1652 | -9/Exiles | Activated Chronowheel 1656 | -9/Exiles | Found Prototype Device 1656 | -9/Exiles | Identified PSU Rigger 1683 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1721 | -9/Exiles | Met EX-DEC 1761 | -9/Exiles | Discovered new exit (range 14) 1777 | -9/Exiles | Left Exiles lab with PSU Rigger 1777 | -9/Exiles | Entered Mines 2330 | -8/Mines | Discovered new exit (range 10) 2342 | -8/Mines | Entered Materials 2342 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2343 | -8/Materials | Loaded intel: 18 interactive machine locations 2344 | -8/Materials | Identified Bomb Drone Bay 2687 | -8/Materials | Crushed by falling debris 2854 | -8/Materials | Build established: Mutant 3144 | -8/Materials | Repaired Com. Wheel 3258 | -8/Materials | Discovered new exit (range 5) 3279 | -8/Materials | Entered Factory 3279 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4143 | -7/Factory | Discovered new exit (range 3) 4220 | -7/Factory | Fabricated Aerolev Unit? 4251 | -7/Factory | Build established: Scavenger-Mutant 4493 | -7/Factory | Entered Lower Caves 4546 | -7/Lower Caves | Lost 4 parts (1p2u1w) 4609 | -7/Lower Caves | Build established: Mutant 4660 | -7/Lower Caves | Spotted B-75 Beast 4704 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4707 | -7/Lower Caves | Core integrity fell below 50% 4715 | -7/Lower Caves | Lost 4 parts (1p1n2w) 4738 | -7/Lower Caves | Learned Factory stockpile data 4875 | -7/Lower Caves | Core integrity fell below 20% 4885 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4965 | -7/Lower Caves | 1C-UTU showed up to help 4978 | -7/Lower Caves | 1C-UTU revealed a hidden path 4989 | -7/Lower Caves | Learned 4 Factory zone layouts 5008 | -7/Lower Caves | Entered Factory 5008 | -6/Factory | Evolved 2 slots: Utility x2 5009 | -6/Factory | Identified exit to Lower Caves 5239 | -6/Factory | Crushed by falling debris 5240 | -6/Factory | System corruption reached 10% 5270 | -6/Factory | Lost 3 parts (1p2u) 5537 | -6/Factory | Entered Lower Caves 5628 | -6/Lower Caves | Identified exit to Lower Caves 5737 | -6/Lower Caves | Encountered a Warlord checkpoint 5789 | -6/Lower Caves | Build established: Derelict-Mutant 5953 | -6/Lower Caves | Entered another Lower Caves area 6286 | -6/Lower Caves | Encountered a Warlord checkpoint 6387 | -6/Lower Caves | Lost 3 allies 6429 | -6/Lower Caves | Learned Factory security intel 6516 | -6/Lower Caves | Discovered new exit (range 9) 6530 | -6/Lower Caves | Entered Data Miner 6530 | -6/Data Miner | Discovered new exit (range 6) 6562 | -6/Data Miner | Met Data Miner 6592 | -6/Data Miner | Learned location of Section 7 (-2) 6592 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6619 | -6/Data Miner | Received God Mode back door access code from Data Miner 6656 | -6/Data Miner | Entered Proximity Caves 6676 | -5/Proximity Caves | Build established: Mutant 6781 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 6814 | -5/Proximity Caves | System corruption reached 30% 6900 | -5/Proximity Caves | Spotter reported a threat 6953 | -5/Proximity Caves | Spotter reported a threat 7085 | -5/Proximity Caves | Spotter reported a threat 7178 | -5/Proximity Caves | Spotter reported a threat 7209 | -5/Proximity Caves | Build established: Scavenger-Gunner 7286 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7320 | -5/Proximity Caves | Escorted by Enhanced Grunt 7366 | -5/Proximity Caves | Lost 8 parts (3n3u2w) 7451 | -5/Proximity Caves | Spotter reported a threat 7548 | -5/Proximity Caves | Identified exit to Factory 7609 | -5/Proximity Caves | Core integrity fell below 50% 7631 | -5/Proximity Caves | Spotter reported a threat 7708 | -5/Proximity Caves | Spotted B-75 Beast 7718 | -5/Proximity Caves | Allies destroyed B-75 Beast 7782 | -5/Proximity Caves | Build established: Derelict-Gunner 7834 | -5/Proximity Caves | Entered Factory 7834 | -5/Factory | Accompanied by 1 ally 7834 | -5/Factory | Evolved 2 slots: Utility x2 8123 | -5/Factory | Build established: Derelict-Skirmisher 8134 | -5/Factory | Search patrols dispatched 8434 | -5/Factory | Search patrols dispatched 8574 | -5/Factory | Lost 5 parts (1p1n1u2w) 8734 | -5/Factory | Search patrols dispatched 8886 | -5/Factory | Build established: Scavenger-Skirmisher 9284 | -5/Factory | System corruption reached 10% 9333 | -5/Factory | Core integrity fell below 50% 9342 | -5/Factory | Core integrity fell below 20% 9347 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >> MONITOR: Recycling Unit F002 accepting Imp. Medium Armor Plating (77%). R-10 Processor collects Corrupted Unknown Energy Gun. KE Penetrator destroyed. >> MONITOR: Recycling Unit F002 accepting Imp. Treads (87%). Acquired Hcp. Storage Unit. >> MONITOR: Recycling Unit F002 accepting Wave Gun (96%). R-10 Processor collects Corrupted Plasma Rifle. R-10 Processor collects Corrupted Adv. Heat Sink. S-27 Virus destroyed. Matter Compressor destroyed. Triangulator destroyed. S-27 Virus destroyed. Critical hit (Burn: +37). S-27 Virus destroyed. R-10 Processor collects VTOL Module. System corrupted: Substantial component data lost. 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[###????????????????????? | | ????????????""""" ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 655 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Salvage Targeting 4 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Maybe Next Time I'll Detach My Launcher Safety First The Oracle Challenges ------------ None Game ------ Seed MomentumNovaModule Manual? 0 Play Time 02:14:58 Cumulative 26.5 hours Start 2024.07.23 @ 23:32:24 End 2024.07.25 @ 13:02:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3cffb80-e02a-4e9c-ba22-6793db827259