Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 14:08:36 Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (224) 1120 Value Destroyed (9123) 9123 Prototype IDs (65) 1300 Alien Tech Used (8) 1600 Bonus (5742) 5742 TOTAL SCORE: 27385 Bonus ------- High Alert Combat Kills 579 Follower Combat Kills 363 Entered DSFs 500 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Cogmind --------- Core Integrity 0/1600 Matter 284/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Spacefold Activator Hypervelocity Multirail Sigix Broadsword Peak State ------------ > --- POWER ------------ Backup Power VII Zero-point Reactor > --- PROPULSION ------- Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Improved Force Booster SHELL Armor Quantum Router Microwarp Drive > --- WEAPON ----------- Advanced Plasma Rifle Molecular Scythe Molecular Scythe Plasma Lance > --- INVENTORY -------- Cooled Gravmag System Phase Armor Advanced EM Disruption Field Core Regenerator Subatomic Replicator Disintegrator Core Cannon Hypervelocity Multirail Gamma Bomb Array Sigix Broadsword [Rating: 219] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Quantum Router Protection Layered Heavy Armor Plating Artifact Microwarp Drive Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 . 2 2 . 2 . . . . 2 2 . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 6 | . . . . 1 . . 1 . . . . 1 1 . . . 2 . . . Utility 8 | . . . . 1 2 . 1 . . . . . 1 . 2 . . . . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 310 | 6 20 10 10 40 8 7 23 6 1 23 7 16 9 11 4 56 7 18 16 12 Power 43 | 1 1 3 1 1 . 2 4 3 . 3 . 3 1 2 1 10 1 1 4 1 Engine 17 | 1 1 3 1 1 . 2 4 1 . . . 1 . 2 . . . . . . Core 17 | . . . . . . . . 2 . 1 . 2 1 . 1 7 . . 3 . Reactor 9 | . . . . . . . . . . 2 . . . . . 3 1 1 1 1 Propulsion 74 | 2 5 2 1 13 2 1 11 . . 4 . 7 1 . 1 11 2 9 1 1 Treads 25 | 2 2 . . 10 2 1 8 . . . . . . . . . . . . . Leg 13 | . 3 2 1 3 . . . . . 4 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 Hover 12 | . . . . . . . . . . . . . . . . 3 . 8 1 . Flight 23 | . . . . . . . 3 . . . . 7 1 . 1 8 2 1 . . Utility 96 | 1 8 1 . 7 3 4 4 1 1 7 7 4 5 9 2 16 2 3 5 6 Device 44 | . 2 1 . 1 1 . 2 1 . 4 6 2 2 5 2 10 . 2 2 1 Storage 8 | 1 2 . . 2 1 1 . . . . . . . . . . . 1 . . Processor 7 | . 1 . . 1 . 1 . . 1 1 . . . 1 . 1 . . . . Hackware 9 | . . . . 2 . . 1 . . . . 2 1 1 . 1 1 . . . Protection 22 | . 3 . . 1 1 2 1 . . 2 1 . 2 2 . 4 1 . . 2 Artifact 6 | . . . . . . . . . . . . . . . . . . . 3 3 Weapon 97 | 2 6 4 8 19 3 . 4 2 . 9 . 2 2 . . 19 2 5 6 4 Energy Gun 33 | 2 6 3 1 3 3 . 3 1 . 5 . . . . . 3 . . 3 . Energy Cannon 7 | . . . . . . . . . . 2 . . . . . 4 . . . 1 Ballistic Gun 27 | . . 1 6 13 . . 1 . . . . . . . . 5 . 1 . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 2 . . . . . 1 . . 1 . . 2 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Slashing Weapon 12 | . . . . . . . . 1 . 1 . 1 1 . . 3 . 1 2 2 Piercing Weapon 5 | . . . . . . . . . . . . . . . . 2 . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 1 . 3 . . 5 . . 3 . 3 . . 1 18 1 3 5 . Corrupted Parts 2 | . 2 . . . . . . . . . . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . . . . . . . . . . Parts Lost 65 | . 12 . 2 4 . . 1 . . 6 6 . . 1 1 10 . 3 6 13 Power 10 | . 2 . 1 . . . . . . 1 . . . . 1 2 . . 2 1 Propulsion 22 | . 4 . . 1 . . 1 . . . 1 . . 1 . 4 . 1 2 7 Utility 16 | . . . . 1 . . . . . 2 3 . . . . 3 . 2 1 4 Weapon 17 | . 6 . 1 2 . . . . . 3 2 . . . . 1 . . 1 1 Highest Loss Streak 8 | . 6 . 2 3 . . 1 . . 4 5 . . 1 1 7 . 2 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 91 99 98 90 86 85 92 93 83 95 70 80 86 71 66 62 65 78 51 Engine 5 | . 10 8 10 9 7 7 6 5 6 2 . 4 4 3 4 . . . . . Reactor 1 | . . . . . . . . . . 1 6 . . . . 2 6 5 4 4 Treads 12 | . 18 . . 18 23 23 25 26 26 17 . . . . . . . . . . Leg 7 | . 9 22 22 8 . . . . . 8 25 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 2 . 13 32 16 Flight 3 | . . . . . . . . . . . . 27 31 30 23 14 17 10 . . Device 9 | . 1 11 11 6 . 7 10 19 13 6 8 6 9 9 12 14 17 12 8 6 Storage 6 | . 13 11 11 9 7 7 6 6 6 6 6 . . . . . . 2 4 3 Processor 3 | . 1 . . 4 . 7 3 . 5 9 11 5 5 7 4 1 . . . . Hackware 2 | . . . . . 13 . 1 . . . . 9 10 10 9 6 6 8 5 4 Protection 5 | . 11 . . 6 7 7 6 6 6 5 10 . . 5 1 4 5 4 3 2 Energy Gun 14 | . 25 33 29 . . 23 22 25 26 12 6 . . . . 1 . . 4 . Ballistic Gun 6 | . . 5 14 33 22 1 . . . . . . . . . 3 . . . . Slashing Weapon 2 | . . . . . . . . . . 5 6 5 11 10 9 4 4 1 3 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 11 28 32 40 68 65 82 98 93 93 101 103 28 44 45 37 78 82 90 99 150 Greatest Support 112 | 40 40 20 20 69 69 63 105 90 90 112 112 39 44 46 46 60 76 112 100 75 Greatest Overweight (x) 3 | . 2 1 1 1 1 1 1 1 1 3 1 . . 1 . 2 1 1 1 3 Average Overweight (x) . | . . 1 1 . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 15 15 15 Average Capacity 15 | 7 14 15 15 17 15 16 20 20 20 20 20 5 5 5 5 5 5 9 15 13 Most Carried 20 | 4 9 12 13 20 16 19 20 20 20 20 20 18 5 5 5 5 5 13 15 15 Average Carried 13 | 2 6 6 12 14 14 15 19 19 19 18 19 5 4 4 3 4 4 7 14 12 Final Capacity 20 | 8 15 15 15 20 15 20 20 20 20 20 20 5 5 5 5 5 5 15 15 5 Final Carried 20 | 4 8 10 9 18 13 19 20 20 20 20 18 5 3 5 3 5 5 12 15 5 Class Distribution -------------------- 17% | Tank 15% | Scavenger-Gunner 15% | Scavenger-Tank 15% | Scavenger-Mutant 10% | Mutant 8% | Hacker-Mutant 7% | Hacker-Sprinter 4% | Scavenger-Skirmisher 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Hacker-Mutant | -7/Factory Tank | -7/DSF Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Gladiator | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Matter Collected 5324 | 206 204 105 149 1496 . 237 252 95 39 302 152 . 181 199 74 1141 80 191 140 81 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11739 | . 746 804 322 1898 . 414 2013 99 . 423 475 . 333 83 302 1508 274 913 726 406 Parts 570 | . 36 40 17 113 . 25 76 11 . 23 24 . 19 6 12 75 13 39 21 20 Haulers Intercepted 14 | . 2 . . 3 . . 3 . . . . . . . . 1 1 2 1 1 Recyclers Shooed 13 | . . 5 1 . . . 4 . . . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 10 . . 16 . . . . . . . . . Prevented 7 | . . . . . . . . . . . 7 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 156 | . 17 13 13 30 . 7 23 2 . 4 9 . 2 . 2 14 4 6 7 3 Melee 19 | . . . . . . . . . . 2 . . . . 2 3 1 5 4 2 Guns 110 | . 17 13 9 27 . 6 20 2 . 2 1 . . . . 11 . . 2 . AOE 19 | . . . 4 3 . . . . . . 7 . 2 . . . 3 . . . Classes Destroyed 22 | . 4 5 2 2 . 1 2 . . . 1 . . 1 . 3 1 . . . Worker 11 | . 1 1 . 4 . . 1 . . . . . 2 . . 2 . . . . Builder 7 | . . 1 . 2 . . 2 . . . . . 1 . . 1 . . . . Tunneler 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Hauler 14 | . 2 . . 3 . . 3 . . . . . . . . 1 1 2 1 1 Recycler 11 | . . 3 1 3 . . 1 . . . . . 1 . 1 . . 1 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 6 | . . . . . . . . . . . . . . 1 1 1 . 2 1 . Watcher 13 | . . 1 . 4 . . 4 . . . . . 1 1 1 1 . . . . Swarmer 35 | . 3 4 7 4 . . 6 . . . 5 . . . . . 3 . 3 . Grunt 63 | . 14 4 1 16 . . 10 . . . 3 . 2 . 2 2 . 5 3 1 Brawler 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . 2 . . 2 . Sentry 14 | . . 4 . 7 . . 2 . . . . . . . . . . . 1 . Specialist 5 | . . . . . . 3 . . . . . . . . . 2 . . . . Hunter 13 | . . . . 1 . 3 3 . . . . . . . . 4 . . . 2 Programmer 8 | . . . . . . . 1 2 . . . . . . . 3 1 1 . . Heavy 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . . . Assembled 4 | . . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 5 7 4 5 . 3 4 1 . 1 5 . 3 1 3 8 3 4 7 3 Combat Bots Only 6 | . 4 6 4 5 . 3 4 1 . 1 5 . 2 . 2 3 3 3 3 2 Max Kills in Single Turn 3 | . 1 1 3 2 . 1 1 1 . 1 2 . 2 1 1 2 3 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . 1 . . . . Exploded 3 | . . . 3 2 . . . . . . 2 . 2 . . . 3 . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Damage Taken 22035 | . 1318 329 510 1409 . 490 2124 87 . 785 1046 89 73 409 496 2828 504 1100 4334 4104 Core 4438 | . 221 84 48 99 . 40 195 . . 78 101 . 57 18 88 646 8 . 742 2013 Absorbed by Shields 458 | . . . . . . 24 . . . . . . 6 . . 176 . . . 252 Redirected to Core 698 | . . . . . . . . . . . . . . . . . . . 114 584 Redirected to Shielding 58 | . 43 . . 12 . . . . . . . . . . . . 3 . . . Regen/Repaired (Parts) 3777 | . 257 . . 88 . . . . . . . 42 . . . 484 496 847 736 827 Core Remaining (%) 69 | 100 11 . 67 82 . 94 . . . . 56 100 . 93 . 43 . . 48 . Volleys Fired 456 | . 98 37 25 91 . 14 81 5 . 23 30 . 1 . . 39 1 3 5 3 Largest 4 | . 2 4 4 4 . 4 4 3 . 3 2 . 1 . . 3 1 1 3 1 Hottest 315 | . 105 156 156 131 . 230 315 240 . 240 170 . . . . 200 80 50 264 80 Shots Fired 1156 | . 155 130 82 314 . 46 253 15 . 33 35 . 1 . . 70 1 3 15 3 Gun 1115 | . 155 130 79 306 . 46 253 15 . 33 12 . . . . 68 . 3 15 . Cannon 13 | . . . . 3 . . . . . . 9 . . . . 1 . . . . Launcher 28 | . . . 3 5 . . . . . . 14 . 1 . . 1 1 . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 406 | . . 19 27 297 . 8 . . . . . . . . . 53 . 2 . . Thermal 706 | . 139 111 52 12 . 38 253 15 . 33 21 . . . . 16 . 1 15 . Explosive 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Electromagnetic 41 | . 16 . 3 4 . . . . . . 14 . . . . . 1 . . 3 Robot Hit Streak 18 | . 11 12 4 10 . 14 18 4 . 11 4 . 5 . . 7 . 10 6 5 Robot Miss Streak 6 | . 4 5 4 6 . 1 5 3 . 2 2 . . . . 6 . 2 1 6 Penetration Max 1 | . . . . 1 . . . . . . . . . . . 1 . . . . Secondary Targets 20 | . . 3 3 4 . 1 5 . . . . . . . . 2 . . 2 . Max Gunslinging Chain 2 | . . 1 2 1 . 1 1 . . . . . . . . 1 . . 1 . Shots Hit Robots 818 | . 106 72 43 174 . 38 154 6 . 36 13 1 6 5 13 72 5 25 38 11 Core Hits 386 | . 37 33 24 77 . 14 62 3 . 15 19 . 11 2 4 38 9 13 18 7 Critical Kills 18 | . . . . . . . 2 . . 2 . . . . . 13 . 1 . . Critical Parts Destroyed 21 | . . . . . . . 1 1 . . . . . . . 19 . . . . Critical Strikes 73 | . 4 2 2 1 . 3 9 1 . 3 . . . . 2 39 1 3 3 . Burn 22 | . 4 2 2 1 . 3 6 . . . . . . . . 1 . . 3 . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . Destroy 40 | . . . . . . . 3 1 . 2 . . . . . 33 . 1 . . Sever 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Impale 7 | . . . . . . . . . . . . . . . . 4 1 2 . . Melee Attacks 243 | . . . . . . . . 2 . 35 . 7 11 7 17 55 8 43 47 11 Kinetic 3 | . . . . . . . . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 146 | . . . . . . . . 2 . 35 . 7 11 7 17 31 3 7 15 11 Piercing 94 | . . . . . . . . . . . . . . . . 24 5 33 32 . Sneak Attacks 26 | . . . . . . . . . . 1 . . 4 . 3 3 3 3 5 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Follow-up Attacks 23 | . . . . . . . . . . . . . . 1 . 6 1 3 11 1 Damage Inflicted 24179 | . 1276 862 685 3519 . 791 3566 160 . 1273 1096 47 950 335 987 2402 1033 1424 2560 1213 Guns 11911 | . 1272 853 534 2927 . 791 3520 160 . 338 265 . . . . 844 . 16 391 . Cannons 320 | . . . . 95 . . . . . . 196 . 24 . . 5 . . . . Explosions 2681 | . . . 151 497 . . . . . . 635 . 384 . . 88 700 . . 226 Melee 9141 | . . . . . . . . . . 935 . 47 539 335 987 1465 333 1408 2116 976 Ramming 126 | . 4 9 . . . . 46 . . . . . 3 . . . . . 53 11 Kinetic 3857 | . . 75 159 2830 . 123 . . . . . . . . . 529 . 141 . . Thermal 8931 | . 1097 778 430 359 . 668 3520 160 . 338 576 . 294 . . 320 . . 391 . Explosive 795 | . . . . 44 . . . . . . . . 90 . . 88 573 . . . Electromagnetic 1430 | . 175 . 96 286 . . . . . . 520 . . . . . 127 . . 226 Impact 24 | . . . . . . . . . . . . . 24 . . . . . . . Slashing 5897 | . . . . . . . . . . 935 . 47 539 335 987 872 96 343 767 976 Piercing 3119 | . . . . . . . . . . . . . . . . 593 237 940 1349 . Highest Corruption 9 | . 9 . . 4 . . 1 3 3 3 3 . . . 2 4 1 2 2 . Average Corruption 2 | . 4 . . 3 . . 1 1 3 3 3 . . . 1 2 1 1 2 . Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 139 | . 24 . . 40 . . 7 10 9 13 19 . . . . 7 2 7 1 . Message Errors 30 | . 6 . . 7 . . . 7 1 2 5 . . . . . . 1 1 . Matter Fused 28 | . 2 . . 9 . . 2 1 5 2 4 . . . . 1 1 1 . . Heat Flow Errors 20 | . 5 . . 5 . . . . 1 2 3 . . . . 2 . 2 . . Energy Discharges 20 | . 3 . . 4 . . 1 1 2 4 2 . . . . 1 1 1 . . Parts Rejected 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . Data Loss (minor) 20 | . 2 . . 8 . . 2 1 . 2 3 . . . . 1 . 1 . . Data Loss (major) 6 | . 1 . . 2 . . 1 . . . 1 . . . . 1 . . . . Misfires 7 | . 3 . . 3 . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Weapon Failures 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1401 | . . . . 24 . . . . . 17 1 . 122 57 83 146 246 134 310 261 Projectiles 24 | . . . . 24 . . . . . . . . . . . . . . . . Explosions 194 | . . . . . . . . . . . 1 . 19 . . . 174 . . . Melee 1183 | . . . . . . . . . . 17 . . 103 57 83 146 72 134 310 261 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . . . 79 . . . . . . 10 . 1 . . . 73 . 26 29 Shots 11 | . . . . 4 . . . . . . 1 . . . . . 2 . . 4 Rammed 13 | . 2 . . . . . 5 . . . . . 1 . . . . . 2 3 Targets Rammed 19 | . 3 4 . . . . 6 . . . . . 1 . . . . . 2 3 Kicked 5 | . 1 4 . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 713 | . 377 279 270 233 . 135 375 54 183 713 379 6 39 127 478 355 . 90 . 34 Average Temperature 98 | . 140 78 84 68 . 39 93 22 112 156 124 3 32 46 120 61 . 77 . 21 Received Heat Transfer 2701 | . 672 75 18 405 . 45 433 . . . 162 9 44 42 21 172 63 189 333 18 Effects 20 | . 7 . . 2 . . 1 . . 7 . . . . 2 1 . . . . Shutdowns 4 | . 1 . . . . . 1 . . 1 . . . . 1 . . . . . Energy Bleed 3 | . 1 . . . . . . . . 2 . . . . . . . . . . Interference 9 | . 4 . . 2 . . . . . 2 . . . . . 1 . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Parts Fried 4 | . 1 . . . . . . . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 5 . . . . . . . . 1 . . 1 . Combat Hostiles 6 | . . . . . . 1 3 . . . . . . . . 1 . . 1 . Parts Melted 75 | . 9 5 3 2 . 8 35 . . 2 . . . . . 7 . . 4 . Heat Transferred 18781 | . 3067 1856 1030 581 . 1681 7651 222 . 666 346 . 200 . . 481 . . 1000 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Peak Influence 1005 | . 320 269 323 635 189 312 525 . . . . 379 823 616 646 592 1005 878 589 620 Initial 564 | . . 42 104 41 163 132 163 . . . . 18 185 403 302 363 333 564 155 335 Average 263 | . 143 125 142 175 182 260 325 . . . . 169 504 560 357 314 571 622 353 431 Maximum Alert Level 3 | . 1 1 1 2 . 1 2 . . . . 1 3 2 2 2 3 3 2 2 Low Security (%) 45 | 100 75 70 79 70 100 13 17 . . . . 71 7 . 14 21 . . 20 . Level 1 32 | . 24 29 20 17 . 86 52 . . . . 28 33 . 55 50 35 17 36 43 Level 2 18 | . . . . 12 . . 29 . . . . . 51 100 30 27 27 40 42 56 Level 3 2 | . . . . . . . . . . . . . 7 . . . 36 41 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 . . 5 . 2 4 . . . . 3 5 2 1 3 . 1 9 4 Investigation 15 | . 3 . . 2 . . 1 . . . . 3 4 . 1 . . . 1 . Extermination 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 Reinforcement 20 | . 1 . . 3 . 2 2 . . . . . . 2 . 1 . 1 5 3 Assault 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . 1 . . . . Active Scanning Responses 4 | . . . . . . . . . . . . 2 2 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Distress Signals 22 | . 1 3 . 1 . . 3 . . . . 1 1 . 2 2 2 3 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 406 | . 27 18 13 42 . 6 37 1 . 4 10 11 15 21 26 37 33 29 38 38 Peak Tracking Total 21 | . 4 5 4 5 . 2 5 1 . 2 5 5 11 12 17 13 14 10 16 21 Tactical Retreats 36 | . 1 1 . . . . 3 . . . 1 1 1 2 3 3 7 3 5 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Traps Triggered 19 | . 5 . . 3 . 2 1 . . . . . 6 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Machines Disabled 29 | . . . . 3 . . . . . 1 . . 3 1 . 10 1 6 4 . Max in Single Turn 3 | . . . . 1 . . . . . 1 . . 3 1 . 1 1 1 1 . Garrison Access 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Machines Accessed 69 | . 4 3 . 8 2 . 7 . . 4 . 6 6 . 4 9 3 9 3 1 Terminals 41 | . 1 2 . 5 1 . 2 . . . . 3 3 . 3 8 3 8 2 . Fabricators 10 | . . . . . 1 . 2 . . . . 1 3 . 1 1 . . . 1 Repair Stations 7 | . 1 1 . 1 . . 2 . . . . 1 . . . . . 1 . . Recycling Units 4 | . 2 . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . Total Hacks 268 | . 10 7 . 27 5 . 15 . . 30 . 15 25 . 25 48 8 41 11 1 Successful 147 | . 4 4 . 16 3 . 7 . . 30 . 7 16 . 11 23 5 17 4 . Failed 121 | . 6 3 . 11 2 . 8 . . . . 8 9 . 14 25 3 24 7 1 Catastrophic 15 | . 1 . . 1 . . 2 . . . . . . . 2 5 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 7 4 . 22 1 . 8 . . . . 9 20 . 20 26 3 29 7 . Terminals 182 | . 3 6 . 21 1 . 5 . . . . 10 15 . 22 46 8 38 7 . Fabricators 27 | . . . . . 4 . 6 . . . . 1 10 . 3 2 . . . 1 Repair Stations 16 | . 3 1 . 4 . . 3 . . . . 2 . . . . . 3 . . Recycling Units 6 | . 4 . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . 2 . . . . . . 4 . Terminal Hacks 83 | . . 4 . 9 1 . 1 . . 30 . 1 4 . 6 14 3 8 2 . Record 14 | . . . . . . . . . . 11 . . . . 2 1 . . . . Part Schematic 13 | . . 1 . 1 . . . . . 9 . . 1 . . . . 1 . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 4 | . . 2 . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 3 . . . . . 1 . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 6 | . . 1 . 1 . . 1 . . . . . 1 . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 6 | . . . . 1 . . . . . . . 1 . . 1 1 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Alert Level 5 | . . . . 1 . . . . . . . . . . 1 2 . 1 . . Unreport Threat 13 | . . . . 3 . . . . . . . . . . 1 4 . 4 1 . Zone Layout 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Fabricator Hacks 7 | . . . . . 1 . 1 . . . . . 4 . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . Build 5 | . . . . . 1 . 1 . . . . . 2 . . 1 . . . . Repair Station Hacks 11 | . 2 . . 4 . . 2 . . . . 2 . . . . . 1 . . Scan Component 6 | . 1 . . 2 . . 2 . . . . 1 . . . . . . . . Repair 4 | . 1 . . 2 . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 44 | . 2 . . 3 1 . 2 . . . . 3 8 . 5 8 2 8 2 . Terminals 29 | . . . . 1 . . 1 . . . . 2 3 . 3 8 2 7 2 . Track 7 | . . . . . . . . . . . . . . . . 3 1 2 1 . Assimilate 5 | . . . . . . . . . . . . 1 . . 1 . 1 2 . . Botnet 10 | . . . . 1 . . 1 . . . . 1 2 . 1 2 . 2 . . Disrupt 2 | . . . . . . . . . . . . . . . . 2 . . . . Operators 5 | . . . . . . . . . . . . . 1 . 1 1 . 1 1 . Fabricators 10 | . . . . . 1 . 1 . . . . 1 5 . 2 . . . . . Report 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Prioritize 3 | . . . . . 1 . . . . . . . 2 . . . . . . . Haulers 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . Recompile 2 | . . . . . . . . . . . . 1 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 2 . . 2 . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 3 . 6 1 . 6 . . . . 4 4 . 4 8 3 6 3 1 Full Trace Events 4 | . . . . . . . 1 . . . . . 1 . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 7 . . . . . 2 . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 1 . 1 . . . . . 9 . . 1 . . 5 . 1 8 . Parts Built 7 | . . . . . 2 . 1 . . . . . 3 . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . Time 471 | . . . . . 47 . 187 . . . . . 126 . . 111 . . . . Total Part Build Rating 40 | . . . . . 10 . 7 . . . . . 14 . . 9 . . . . Parts Repaired 4 | . 1 . . 2 . . . . . . . 1 . . . . . . . . Time 137 | . 26 . . 76 . . . . . . . 35 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Total Allies 13 | . . . . . . . . . . . . 1 . 4 . . . 2 . 6 Largest Group 4 | . . . . . . . . . . . . 1 . 4 . . . 1 . 4 Highest-Rated Group 217 | . . . . . . . . . . . . 26 . 217 . . . 45 . 50 Highest-Rated Ally 56 | . . . . . . . . . . . . 26 . 56 . . . 45 . 14 Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . RETURN 2 | . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 77 | . . . . . . . . . . . . . . 21 34 . . . . 22 Total Damage 2009 | . . . . . . . . . . . . . . 835 580 . . . . 594 Kills 11 | . . . . . . . . . . . . . . 4 2 . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Robot Analysis Total 4 | . . 2 . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 1 . 2 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Turns Passed 13273 | 75 1258 686 793 1952 129 397 1575 1060 558 953 1032 269 194 241 184 724 239 433 248 273 Spaces Moved 10252 | 51 480 281 367 869 45 148 634 374 213 438 682 748 546 536 504 947 564 912 485 428 Core 98 | 18 . . . . . . . . . . . . . . . . . . . 80 Treads 2528 | 33 265 . . 613 45 148 634 374 213 203 . . . . . . . . . . Legs 2036 | . 215 281 367 256 . . . . . 235 682 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1193 | . . . . . . . . . . . . . . . . 179 . 504 372 138 Flight 4074 | . . . . . . . . . . . . 748 546 536 504 768 564 408 . . Fastest Speed 18 | 50 160 190 190 160 160 166 165 162 242 120 120 21 21 18 20 18 34 20 20 46 Average Speed 97 | 121 189 190 190 168 205 209 186 237 242 143 120 24 21 21 23 37 35 27 20 79 Slowest Speed 330 | 160 260 190 190 190 246 246 246 242 242 330 190 25 21 88 24 205 116 110 86 188 Overloaded Moves 126 | . . . . . . . . . . . . 28 . 33 41 3 . . . 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . . . 2 4 5 11 12 7 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Spacefolds 3 | . . . . . . . . . . . . . . . . . . . 2 1 Microwarps 33 | . . . . . . . . . . . . . . . . . . . 17 16 Exploration Rate (%) 43 | 4 60 26 60 77 1 90 15 51 39 81 83 24 18 26 20 89 28 78 29 10 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 6 | . 2 . 1 2 . . . . . 1 . . . . . . . . . . Known Exits Taken 9 | . . 1 . 1 1 . 1 . . . . 1 1 1 1 . 1 . . . Unknown Exits Taken 10 | 1 1 . 1 . . . . 1 1 1 1 . . . . 1 . 1 1 . Scrap Searched 5 | . . . 1 . . . . 2 1 . 1 . . . . . . . . . Spaces Dug 52 | . . . . 18 . . . 2 . . 9 6 3 . 2 8 2 1 1 . Terrain Destroyed 185 | . . . 3 18 . . . 2 . . 15 6 29 . 2 64 44 1 1 . Melee 25 | . . . . . . . . 2 . . . 6 3 . 2 8 2 1 1 . Projectile 9 | . . . . 1 . . . . . . 8 . . . . . . . . . AOE 146 | . . . 3 17 . . . . . . 7 . 26 . . 51 42 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Fac Arm Res Tes Res Qua Sec Acc Total 12302 | 62 667 346 411 1187 86 208 843 532 257 682 854 821 608 651 533 1173 585 1019 475 302 Wait 922 | . 48 1 1 116 23 13 54 143 41 134 135 39 10 63 17 26 7 27 9 15 Move 9861 | 50 479 280 366 868 44 147 633 373 212 437 681 743 538 526 482 924 549 903 391 235 Hop 41 | . . . . . . . . . . . . 2 4 4 10 10 7 4 . . Pick Up 169 | 6 18 8 4 38 3 13 20 1 1 14 . 1 6 6 1 7 2 12 4 4 Fast Attach 119 | 4 5 3 1 8 . 2 12 1 1 9 . 3 2 1 2 37 5 9 10 4 Attach 137 | 2 10 4 4 17 7 2 5 2 . 11 2 11 7 8 2 18 2 9 7 7 Detach 39 | . . . . . 1 . . 1 . . . 2 . 5 . 16 1 3 5 5 Swap 56 | . 5 3 5 15 1 3 6 3 . 3 5 2 . 2 . 1 . . . 2 Drop 209 | . 1 6 5 34 7 11 26 1 2 16 1 11 5 6 2 35 5 11 9 15 Fire 456 | . 98 37 25 91 . 14 81 5 . 23 30 . 1 . . 39 1 3 5 3 Melee 211 | . . . . . . . . 2 . 35 . 7 9 6 17 48 6 38 34 9 Ram 4 | . . . . . . . . . . . . . . . . . . . 1 3 Kick 5 | . 1 4 . . . . . . . . . . . . . . . . . . Crush 8 | . 2 . . . . . 6 . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . 3 . . . . . . 26 . . 12 . . . . Rewire 24 | . . . . . . . . . . . . . . 24 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 14) 786 | -10/Materials | Core integrity fell below 50% 1067 | -10/Materials | Repaired Lrg. Storage Unit 1114 | -10/Materials | Core integrity fell below 20% 1152 | -10/Materials | Lost 6 parts (1p2n3w) 1310 | -10/Materials | Discovered new exit (range 14) 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Weapon x2 1541 | -9/Materials | Identified exit to Mines 1628 | -9/Materials | Build established: Scavenger-Gunner 2020 | -9/Materials | Entered Mines 2152 | -9/Mines | Discovered new exit (range 12) 2332 | -9/Mines | Learned location of Recycling (-7) 2464 | -9/Mines | Assembled infested the area 2469 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2813 | -9/Mines | Entered Materials 2813 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3427 | -8/Materials | Lost 3 parts (1n1u1w) 3677 | -8/Materials | Discovered new exit (range 9) 3693 | -8/Materials | Build established: Scavenger-Tank 3706 | -8/Materials | Identified exit to Factory 3907 | -8/Materials | Repaired EMP Blaster 3952 | -8/Materials | Repaired Gauss Rifle 4206 | -8/Materials | Discovered exit to Factory (range 7) 4347 | -8/Materials | Build established: Tank 4678 | -8/Materials | Discovered exit to Factory (range 3) 4765 | -8/Materials | Entered Factory 4765 | -7/Factory | Evolved 2 slots: Utility x2 4822 | -7/Factory | Fabricated Plasma Rifle (x2) 4887 | -7/Factory | Identified exit to DSF 4894 | -7/Factory | Entered DSF 4934 | -7/DSF | Additional patrols routed to DSF 5004 | -7/DSF | Found Prototype Device 5203 | -7/DSF | Discovered new exit (range 15) 5291 | -7/DSF | Entered Factory 5291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5485 | -6/Factory | Discovered new exit (range 13) 5551 | -6/Factory | Identified exit to Lower Caves 5566 | -6/Factory | Fabricated Molecular Scythe? 6779 | -6/Factory | Build established: Scavenger-Tank 6866 | -6/Factory | Entered Lower Caves 6898 | -6/Lower Caves | Spotted B-75 Beast 7705 | -6/Lower Caves | Learned Factory interactive machine intel 7860 | -6/Lower Caves | Discovered new exit (range 8) 7926 | -6/Lower Caves | Entered another Lower Caves area 8034 | -6/Lower Caves | Learned Factory non-interactive machine intel 8225 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8448 | -6/Lower Caves | Discovered new exit (range 15) 8484 | -6/Lower Caves | Entered Data Miner 8486 | -6/Data Miner | Discovered new exit (range 6) 8517 | -6/Data Miner | Met Data Miner 8559 | -6/Data Miner | Learned location of Section 7 (-2) 8559 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8572 | -6/Data Miner | Received God Mode back door access code from Data Miner 8717 | -6/Data Miner | Destroyed Data Miner 8719 | -6/Data Miner | Data Conduit disabled 8940 | -6/Data Miner | Found Prototype Device 8941 | -6/Data Miner | Identified Exp. Thermal Shield 9144 | -6/Data Miner | Lost 4 parts (1u3w) 9265 | -6/Data Miner | Found Exp. Thermal Shield 9287 | -6/Data Miner | Build established: Scavenger-Mutant 9318 | -6/Data Miner | Found Prototype Hackware 9322 | -6/Data Miner | Found Prototype Hackware 9437 | -6/Data Miner | Entered Proximity Caves 9441 | -5/Proximity Caves | Learned Factory terminal intel 9566 | -5/Proximity Caves | Learned Factory security intel 9854 | -5/Proximity Caves | Spotted B-75 Beast 10349 | -5/Proximity Caves | Destroyed B-75 Beast 10378 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 10452 | -5/Proximity Caves | Discovered new exit (range 8) 10469 | -5/Proximity Caves | Entered Factory 10469 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10470 | -5/Factory | Identified exit to Upper Caves 10472 | -5/Factory | Loaded intel: 234 non-interactive machine locations 10473 | -5/Factory | Loaded intel: 52 interactive machine locations 10474 | -5/Factory | Loaded intel: 26 terminal locations 10482 | -5/Factory | Identified Active Sensor Suite 10486 | -5/Factory | Identified System Mapper 10501 | -5/Factory | Identified Quantum Router 10678 | -5/Factory | Repaired Cld. VTOL Module 10734 | -5/Factory | Discovered new exit (range 15) 10737 | -5/Factory | Identified exit to Factory 10738 | -5/Factory | Entered another Factory area 10738 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10790 | -4/Factory | Fabricated Combat Drone Bay? 10862 | -4/Factory | Identified exit to Upper Caves 10862 | -4/Factory | Identified exit to Extension 10862 | -4/Factory | Identified exit to Armory 10862 | -4/Factory | Identified exit to Research 10893 | -4/Factory | Fabricated Powered Armor (x2) 10932 | -4/Factory | Entered Armory 11173 | -4/Armory | Discovered exit to Research (range 3) 11173 | -4/Armory | Entered Research 11173 | -3/Research | Evolved 2 slots: Utility x2 11200 | -3/Research | Identified exit to Testing 11267 | -3/Research | Spotted B-86 Titan 11279 | -3/Research | Build established: Hacker-Sprinter 11280 | -3/Research | Discovered new exit (range 14) 11331 | -3/Research | Discovered new exit (range 15) 11357 | -3/Research | Entered Testing 11365 | -3/Testing | Spotted PX-SP4OI65H5O 11376 | -3/Testing | Protovariant out of control (PX-SP4OI65H5O) 11382 | -3/Testing | Found Prototype Energy Cannon 11382 | -3/Testing | Identified Disintegrator 11396 | -3/Testing | Found Prototype Ballistic Gun 11417 | -3/Testing | Spotted Investigator 11419 | -3/Testing | Scanned by Researcher 11458 | -3/Testing | Lost 7 parts (2p2n3u) 11485 | -3/Testing | Found Prototype Energy Gun 11514 | -3/Testing | Identified Hyp. Multirail 11521 | -3/Testing | Destroyed Investigator 11538 | -3/Testing | Found Prototype Launcher 11538 | -3/Testing | Identified Containment Facilitator 11552 | -3/Testing | Fabricated Gui. Micro-nuke Launcher? 11601 | -3/Testing | Identified Tachyon Dispersion Ray 11740 | -3/Testing | Found Prototype Reactor 11740 | -3/Testing | Identified Zero-point Reactor 11745 | -3/Testing | Found Prototype Device 11745 | -3/Testing | Identified Exp. Phase Shifter 11770 | -3/Testing | Found Enh. Force Lance 11786 | -3/Testing | Found Prototype Launcher 11786 | -3/Testing | Identified Z-bomb Delivery System 11851 | -3/Testing | Discovered new exit (range 10) 11864 | -3/Testing | Found Prototype Protection 11864 | -3/Testing | Identified SHELL Armor 11924 | -3/Testing | Found Prototype Device 11924 | -3/Testing | Identified Adv. EM Disruption Field 11932 | -3/Testing | Spotted Striker 11932 | -3/Testing | Spotted Striker 11954 | -3/Testing | Spotted Alpha 7 11975 | -3/Testing | Destroyed Striker 11989 | -3/Testing | Destroyed Alpha 7 12020 | -3/Testing | Core integrity fell below 50% 12045 | -3/Testing | Destroyed Striker 12060 | -3/Testing | Found Prototype Ballistic Gun 12060 | -3/Testing | Identified Multirail 12081 | -3/Testing | Entered Research 12081 | -2/Research | Evolved 2 slots: Propulsion x2 12170 | -2/Research | Found Prototype Launcher 12170 | -2/Research | Identified Point Singularity Launcher 12207 | -2/Research | Spotted B-90 Cyclops 12226 | -2/Research | Found Unknown Launcher 12226 | -2/Research | Identified Gamma Bomb Array 12295 | -2/Research | Identified exit to Quarantine 12320 | -2/Research | Entered Quarantine 12407 | -2/Quarantine | Found Alien Impact Weapon 12407 | -2/Quarantine | Identified Core Stripper 12461 | -2/Quarantine | Build established: Hacker-Mutant 12562 | -2/Quarantine | Found Alien Energy Cannon 12570 | -2/Quarantine | Search patrols dispatched 12575 | -2/Quarantine | Discovered new exit (range 13) 12613 | -2/Quarantine | Found Alien Artifact 12643 | -2/Quarantine | Found Alien Artifact 12684 | -2/Quarantine | Found Alien Slashing Weapon 12684 | -2/Quarantine | Identified Sigix Broadsword 12696 | -2/Quarantine | Found Alien Artifact 12721 | -2/Quarantine | Spotted Fortress 12735 | -2/Quarantine | Discovered new exit (range 5) 12753 | -2/Quarantine | Entered Section 7 12769 | -2/Section 7 | Spotted S7 Guard 12777 | -2/Section 7 | Garrison activated, responded to threat 12825 | -2/Section 7 | Build established: Hacker-Sprinter 12874 | -2/Section 7 | Identified Core Reset Matrix 12874 | -2/Section 7 | Identified Phase Armor 12874 | -2/Section 7 | Identified Subatomic Replicator 12874 | -2/Section 7 | Identified Core Cannon 12874 | -2/Section 7 | Used Core Reset Matrix 12878 | -2/Section 7 | Sensed 20 artifacts in vicinity 12888 | -2/Section 7 | Found Core Regenerator 12925 | -2/Section 7 | Found Prototype Slashing Weapon 12925 | -2/Section 7 | Identified Molecular Scythe 12927 | -2/Section 7 | Found Molecular Scythe 12940 | -2/Section 7 | Found Microwarp Drive 12948 | -2/Section 7 | Spotted B-90 Cyclops 12958 | -2/Section 7 | Found Microwarp Drive 12973 | -2/Section 7 | Scanned by Researcher 12986 | -2/Section 7 | Found Spacefold Activator 12989 | -2/Section 7 | Discovered new exit (range 10) 13001 | -2/Section 7 | Core integrity fell below 50% 13001 | -2/Section 7 | Entered Access 13001 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13028 | -1/Access | Lost 3 parts (1p1n1w) 13127 | -1/Access | Found Exp. Shield Generator 13129 | -1/Access | Found Exp. Shield Generator 13131 | -1/Access | Found Exp. Shield Generator 13211 | -1/Access | Core integrity fell below 50% 13217 | -1/Access | Lost 8 parts (1p5n2u) 13223 | -1/Access | Used Core Regenerator, restored core integrity (+400) 13236 | -1/Access | Emitted hypermatrix ping 13241 | -1/Access | Assembled emerged from beneath the floor 13246 | -1/Access | Spotted B-99 Colossus 13247 | -1/Access | Core integrity fell below 20% 13266 | -1/Access | Lost 4 parts (2n1u1w) 13274 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13230_ Dropped Broken Microwarp Drive. 13230_ Dropped Phase Armor. 13231_ Cld. Gravmag System destroyed. 13231_ Slammed into S-43 Plague. 13232_ Acquired Hyp. Multirail. 13235_ 2N-1CE's Frost Array destroyed. 13236_ Emitted hypermatrix ping. 13236_ Slammed into R-10 Processor. 13241_ Assembled emerge from beneath the floor. 13241_ as-05784 sneak attacks. 13241_ Slug penetrates as-05784. 13243_ S-43 Plague suffers critical hit (Burn). 13243_ S-43 Plague destroyed. 13246_ Slug penetrates Door. 13246_ Penetrated by Slug. 13246_ Slug penetrates Wall. 13250_ K-01 Serf collects debris. 13251_ ALERT: Rogue bot located, Programmers report to Access Zone 5N. 13253_ K-01 Serf collects debris. 13274_ Quantum Router destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##+#######+####+####### | | ??????????????????????????+ ? | | ???????????????????????????# #?? | | ???????????????????????????# ! #?? | | ???????????????????????????# ### | | ??????????????????????????## # | | ??????????????????????????# ! # | | ??????????????????????????+ # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# s#######"" ""## # | | ??????????????????????????# #?????#""T""## # | | ???????????################ ##????# """ ## # | | ??????????? m ukR p #????######## # | | ?????????? p #???????????# | | ?????????? k #???????????##### | | ?????????? @ #???????????????# | | ?????????? #???????????????# | | ????????????#######+###### #???????????????# | | ?????????????????????????# #???????????????# | | ?????????????????????????# #???????????????# | | ?????????????????????????# #???????????????# | | ?????????????????????????# +???????????????# | | ?????????????????????????# w #???????????????# | | ?????????????????????????# #???????????????# | | ?????????????????????????# #???????????????# | | ?????????????????????????# #???????????????# | | ?????????????????????????? ############### | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? T | | ????????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ??????????????????????????????????######## ####### | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ???????????????????????????????????????? +?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 59 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 12 Armor Coverage 900 Resistance: TH 30 Resistance: EM 50 Core Shielding 30 Phase Shifting 20 Evasion (%) 82 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Force Boost 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 37 Authchip Count 6 Item Schematics ----------------- Centrium Heavy Armor Plating | -2/Section 7 | Archive Exp. EM Disruption Field | -2/Section 7 | Archive Exp. Melee Analysis Suite | -2/Section 7 | Archive Hvy. Wave Gun | -2/Section 7 | Archive Adv. Gravity Neutralizer | -2/Section 7 | Archive Exp. Shield Generator | -2/Section 7 | Archive Molecular Scythe | -2/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -2/Section 7 | Archive W-44 Eye | -2/Section 7 | Archive Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Molecular Scythe | x1 | -6/Factory | Preloaded Combat Drone Bay | x1 | -4/Factory | Authchip Powered Armor | x2 | -4/Factory Gui. Micro-nuke Launcher | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- Core Stripper Sigix Broadsword Core Reset Matrix Microwarp Drive Spacefold Activator Phase Armor Core Cannon Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravPrecisionChainsword Manual? 0 Play Time 02:54:35 Cumulative 566.8 hours Start 2022.03.19 @ 10:50:10 End 2022.03.19 @ 14:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 389 Adventurer 0 Explorer 7 Win Type - Total 32 Types 9/4/12/2/0/1/2/1/1 Lore% 82 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03da0c3e-f99f-4015-8b38-b2f6c5b5b740