Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 16:00:44 Player: Mas5akr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1370) 1370 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6035 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Target Analyzer Transmission Jammer System Shield Authchip [Processor] Trap Reconfigurator Improved Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Seismic Detector Improved Propulsion Shielding Hacking Suite Hacking Suite Experimental System Shield > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Cooled VTOL Module Transmission Jammer System Shield Authchip [Processor] Trap Reconfigurator Improved Datajack Great Axe [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 60 | 6 4 2 1 . 19 12 2 8 2 4 Power 10 | 1 . . . . 4 . . 3 1 1 Engine 7 | 1 . . . . 3 . . 2 1 . Core 3 | . . . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 18 | 2 1 2 . . 5 6 . 1 . 1 Treads 3 | . . 2 . . 1 . . . . . Leg 3 | 2 1 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . . 4 6 . 1 . 1 Utility 20 | 1 1 . 1 . 6 5 2 3 . 1 Device 3 | . . . . . 1 1 . 1 . . Storage 3 | 1 . . 1 . 1 . . . . . Processor 6 | . 1 . . . 2 3 . . . . Hackware 3 | . . . . . . . 1 2 . . Protection 5 | . . . . . 2 1 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 12 | 2 2 . . . 4 1 . 1 1 1 Energy Gun 3 | 2 . . . . . 1 . . . . Energy Cannon 3 | . 1 . . . 2 . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . 1 2 1 1 . . Parts Lost 24 | . 4 . . . 8 . . . 1 11 Power 5 | . 1 . . . 1 . . . 1 2 Propulsion 9 | . 2 . . . 3 . . . . 4 Utility 6 | . . . . . 2 . . . . 4 Weapon 4 | . 1 . . . 2 . . . . 1 Highest Loss Streak 4 | . 3 . . . 4 . . . 1 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 1 6 7 9 9 9 9 9 9 7 Power . | . . . . . 1 . 1 1 1 . Propulsion . | . . . . . . 2 3 2 2 1 Utility 3 | . . 3 3 5 4 4 4 4 4 4 Weapon 1 | . . 3 3 3 2 . . 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . . . . 3 1 . 1 . 6 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 7 | . . . . . 1 . . 1 . 5 Weapon 2 | . . . . . 1 1 . . . . Tool/Special 2 | . . . . . 1 . . . . 1 Average Slot Usage (%) 79 | . 62 65 71 71 87 69 86 86 85 67 Engine 4 | . 5 . . . 4 6 7 6 7 1 Core 1 | . . . . . 2 . . . . 3 Treads 9 | . . 16 28 28 19 . . . . . Leg 1 | . 18 6 . . . . . . . . Flight 10 | . . . . . 2 22 23 23 23 17 Device 4 | . . . . . 7 . . 6 7 1 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 12 | . 1 14 14 14 10 25 33 14 7 7 Hackware 6 | . . . . . . . 5 15 23 21 Protection 6 | . . . . . 14 . 5 6 7 2 Energy Gun 1 | . 15 . . . . . . . . . Energy Cannon 6 | . 1 14 14 14 11 . . . . . Impact Weapon 1 | . . . . . 4 5 2 . . . Peak Build Rating 46 | 6 8 9 10 11 30 37 44 45 46 46 Average Rating 27 | 3 4 8 9 10 26 29 40 41 41 35 On Entrance 21 | . 6 8 9 10 11 23 37 41 45 42 Naked Turns . | . . . . . . . . . . . Heaviest Build 29 | 11 11 9 14 14 29 18 20 22 25 22 Greatest Support 63 | 20 20 40 40 40 63 18 18 18 18 18 Greatest Overweight (x) 8 | . 2 . . . 8 2 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 10 10 10 10 Most Carried 10 | 5 6 8 9 10 10 10 10 10 10 10 Average Carried 8 | 1 1 6 7 9 9 9 9 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 1 6 7 9 10 10 10 10 9 10 6 Class Distribution -------------------- 40% | Mutant 28% | Hacker-Mutant 15% | Skirmisher 9% | Scavenger-Assassin 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 1376 | 146 192 50 . 10 170 141 119 250 28 270 Remotely . | . . . . . . . . . . . Salvage Created 1787 | . 202 . . . 693 141 193 243 151 164 Parts 88 | . 12 . . . 28 2 1 24 6 15 Haulers Intercepted 8 | . . . . . 3 2 . 3 . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 6 17 Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 40 | . 8 . . . 15 . . 2 9 6 Melee 12 | . . . . . 4 . . 2 . 6 Guns 8 | . 8 . . . . . . . . . Cannons 3 | . . . . . 3 . . . . . AOE 9 | . . . . . . . . . 9 . Classes Destroyed 8 | . 3 . . . 3 1 . 1 . . Worker 2 | . 1 . . . 1 . . . . . Hauler 8 | . . . . . 3 2 . 3 . . Operator 6 | . . . . . 2 1 . 3 . . Watcher 1 | . . . . . . 1 . . . . Swarmer 24 | . 6 . . . 7 . . 1 5 5 Grunt 11 | . 2 . . . 5 . . . 4 . Sentry 3 | . . . . . 3 . . . . . Programmer 2 | . . . . . . . . 1 . 1 Best Kill Streak 5 | . 5 . . . 5 1 . 1 4 5 Combat Bots Only 5 | . 4 . . . 5 . . 1 4 5 Max Kills in Single Turn 2 | . 1 . . . 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee 1 | . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 430 | . 61 . . . 185 . . 16 23 145 Missed 126 | . 8 . . . 46 . . 7 13 52 Hits 304 | . 53 . . . 139 . . 9 10 93 Projectile 304 | . 53 . . . 139 . . 9 10 93 Critical Strikes 3 | . . . . . 1 . . . 1 1 Damage Taken 3612 | . 586 . . . 1452 . . 103 200 1271 Core 1190 | . 181 . . . 295 . . 27 69 618 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 193 | . . . . . 40 . . 19 19 115 Core Remaining (%) 57 | 100 . . . 27 46 . . . . . Volleys Fired 74 | . 35 1 . . 21 . . . 10 7 Largest 2 | . 2 1 . . 2 . . . 1 1 Hottest 136 | . 90 68 . . 136 . . . 39 39 Shots Fired 108 | . 55 1 . . 35 . . . 10 7 Gun 55 | . 55 . . . . . . . . . Cannon 36 | . . 1 . . 35 . . . . . Launcher 17 | . . . . . . . . . 10 7 Special . | . . . . . . . . . . . Kinetic 15 | . 15 . . . . . . . . . Thermal 76 | . 40 1 . . 35 . . . . . Explosive 17 | . . . . . . . . . 10 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | . 7 2 . . 4 . . . 1 7 Robot Miss Streak 4 | . 4 . . . 3 . . . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 133 | . 36 1 . . 49 9 5 15 2 16 Core Hits 55 | . 13 . . . 11 2 . 7 12 10 Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 8 | . . . . . 5 1 2 . . . Critical Strikes 13 | . 2 . . . 6 2 2 1 . . Burn 2 | . 2 . . . . . . . . . Smash 10 | . . . . . 6 2 2 . . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 117 | . . . . . 50 19 5 25 . 18 Impact 79 | . . . . . 50 19 5 5 . . Slashing 38 | . . . . . . . . 20 . 18 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . . 6 1 . 6 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . Damage Inflicted 5713 | . 406 20 . . 2015 451 443 931 952 495 Guns 406 | . 406 . . . . . . . . . Cannons 439 | . . 20 . . 419 . . . . . Explosions 1095 | . . . . . . . . . 952 143 Melee 3773 | . . . . . 1596 451 443 931 . 352 Ramming . | . . . . . . . . . . . Kinetic 101 | . 101 . . . . . . . . . Thermal 744 | . 305 20 . . 419 . . . . . Explosive 1095 | . . . . . . . . . 952 143 Electromagnetic . | . . . . . . . . . . . Impact 2732 | . . . . . 1596 451 443 242 . . Slashing 1041 | . . . . . . . . 689 . 352 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1067 | . . . . . 610 131 221 44 55 6 Projectiles . | . . . . . . . . . . . Explosions 55 | . . . . . . . . . 55 . Melee 1012 | . . . . . 610 131 221 44 . 6 Knockbacks 6 | . . . . . 6 . . . . . Impact 6 | . . . . . 6 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . . . 36 59 Shots 3 | . . . . . . . . . 2 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 447 | . 447 18 . . 358 371 . . 22 74 Average Temperature 178 | . 282 13 . . 127 170 . . 12 40 Received Heat Transfer 711 | . 216 . . . 396 . . . 27 72 Effects 10 | . 9 . . . 1 . . . . . Energy Bleed 2 | . 1 . . . 1 . . . . . Interference 1 | . 1 . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 15 | . . . . . 12 1 1 1 . . Combat Hostiles 9 | . . . . . 8 . 1 . . . Parts Fried 18 | . . . . . 10 5 2 1 . . Impact Corruptions 36 | . . . . . 27 6 2 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1695 | . 918 37 . . 740 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 93 100 100 100 . . Level 1 2 | . . . . . 6 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 312 | . 110 19 . . 312 146 21 35 . . Initial 141 | . . 19 . . . 141 21 . . . Average 31 | . 45 2 . . 42 83 5 5 . . Influence Increases 1550 | . 203 . . . 611 119 . 217 215 185 Destroy 0b10 Robot/C 800 | . 160 . . . 300 . . 40 180 120 Destroy 0b10 Robot/NC 75 | . 5 . . . 30 20 . 20 . . Destroy Leader 156 | . 30 . . . 66 6 . 14 20 20 Successful Hack 101 | . 8 . . . 12 31 . 50 . . Disable Machine 75 | . . . . . 15 30 . 30 . . Destroy Structure 13 | . . . . . 8 2 . 3 . . Partial Spotted 75 | . . . . . 45 . . 30 . . Lose Combat Pursuer 255 | . . . . . 135 30 . 30 15 45 Influence Decreases 1496 | . 153 50 . . 299 369 62 188 121 254 Entered New Map 278 | . . 31 . . . 171 41 . 11 24 Time Decay 988 | . 123 19 . . 219 198 21 188 100 120 Lost Part 230 | . 30 . . . 80 . . . 10 110 Squads Dispatched 13 | . . . . . 6 2 . 5 . . Investigation 2 | . . . . . 1 . . 1 . . Extermination 4 | . . . . . . 1 . 3 . . Reinforcement 4 | . . . . . 2 1 . 1 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 8 | . 1 . . . 5 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 92 | . 11 1 . . 34 7 . 15 12 12 Peak Tracking Total 7 | . 7 1 . . 7 3 . 3 6 6 Tactical Retreats 12 | . . . . . 5 2 . 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 5 | . . . . . 2 2 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 5 | . . . . . 1 2 . 2 . . Max in Single Turn 1 | . . . . . 1 1 . 1 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 25 | . 1 . 2 . 5 4 . 12 1 . Terminals 16 | . 1 . . . 3 3 . 9 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . 2 . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 86 | . 2 . 16 . 15 10 . 42 1 . Successful 46 | . 1 . 16 . 9 4 . 15 1 . Failed 40 | . 1 . . . 6 6 . 27 . . Catastrophic 11 | . . . . . 2 1 . 8 . . Database Lockouts . | . . . . . . . . . . . Manual 49 | . 2 . 1 . 8 4 . 34 . . Terminals 52 | . 2 . . . 7 8 . 35 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 15 | . . . . . 7 2 . 6 . . Garrison Access 2 | . . . . . 1 . . 1 . . Terminal Hacks 24 | . 1 . 16 . 2 1 . 3 1 . Record 15 | . . . 15 . . . . . . . Open Door 1 | . . . . . . . . . 1 . Open DSF 2 | . . . . . . 1 . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . Terminal Index 2 | . . . . . 1 . . 1 . . Alert Level 1 | . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . . . . 6 1 . 4 . . Insert Component 6 | . . . . . 3 1 . 2 . . Analyze 5 | . . . . . 3 . . 2 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 10 | . . . . . 1 2 . 7 . . Terminals 10 | . . . . . 1 2 . 7 . . Assimilate 3 | . . . . . . . . 3 . . Botnet 5 | . . . . . 1 1 . 3 . . Operators 2 | . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 3 3 . 10 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . 2 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . 2 . . Part Schematics Acquired 5 | . . . . . 3 . . 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 3 | . . . . . . . . 2 . 1 Largest Group 2 | . . . . . . . . 2 . 1 Highest-Rated Group 127 | . . . . . . . . 20 . 127 Highest-Rated Ally 127 | . . . . . . . . 10 . 127 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Active Infowar (turns) 4222 | . 34 264 394 61 1536 410 113 1157 214 39 Optics 3664 | . 34 264 394 61 1536 410 113 852 . . Sensors 1307 | . . . . . 1304 3 . . . . Seismic 1394 | . . . . . . . . 1141 214 39 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 4769 | 45 321 264 394 61 1536 410 113 1157 214 254 Spaces Moved 5433 | 38 182 176 245 38 713 857 267 2090 538 289 Core 55 | 17 6 . . . 27 . . . . 5 Treads 812 | . . 97 245 38 432 . . . . . Legs 276 | 21 176 79 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4290 | . . . . . 254 857 267 2090 538 284 Fastest Speed 29 | 50 120 120 160 160 29 29 34 34 34 34 Average Speed 64 | 88 120 142 160 160 120 36 34 44 34 59 Slowest Speed 450 | 120 150 160 160 160 450 200 114 114 114 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 20 | . . . . . 7 4 . 9 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 36 49 62 17 44 28 96 44 66 40 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 7 | . . 1 . 2 . . . . 2 2 Spaces Dug 19 | . . . . . 3 2 . 3 . 11 Terrain Destroyed 162 | . . . . . 6 2 . 3 99 52 Melee 8 | . . . . . 3 2 . 3 . . Projectile 3 | . . . . . 3 . . . . . AOE 151 | . . . . . . . . . 99 52 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total 6392 | 48 232 189 248 38 1278 919 279 2268 555 338 Wait 573 | . 1 6 . . 452 5 . 100 . 9 Move 5384 | 37 181 175 244 37 698 849 266 2071 537 289 Hop 20 | . . . . . 7 4 . 9 . . Pick Up 60 | 5 9 3 2 1 15 12 . 9 . 4 Fast Attach 21 | 2 . . . . 5 5 2 6 1 . Attach 60 | 4 4 1 . . 16 7 1 16 3 8 Detach 27 | . . . . . 5 3 2 13 4 . Swap 15 | . . 2 1 . 3 6 . 3 . . Drop 43 | . 2 1 1 . 8 9 3 16 . 3 Fire 74 | . 35 1 . . 21 . . . 10 7 Melee 115 | . . . . . 48 19 5 25 . 18 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 171 | -10/Materials | Core integrity fell below 50% 218 | -10/Materials | Lost 3 parts (1p2n) 306 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered Mines 443 | -10/Mines | Discovered new exit (range 11) 455 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 625 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 625 | -10/Mines | Discovered new exit (range 5) 631 | -10/Mines | Entered Exiles 670 | -10/Exiles | Met 8R-AWN 694 | -10/Exiles | Met EX-HEX 743 | -10/Exiles | Met EX-BIN 763 | -10/Exiles | Aligned with FarCom system 764 | -10/Exiles | Given EX-Vault access code 806 | -10/Exiles | Opened EX-Vault 820 | -10/Exiles | Found Trap Reconfigurator 853 | -10/Exiles | Warned to stay clear of 0b10 Research branches 896 | -10/Exiles | Met EX-DEC 908 | -10/Exiles | Learned location of Zion (-6) 1012 | -10/Exiles | Discovered new exit (range 10) 1025 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1025 | -10/Exiles | Entered Mines 1054 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1057 | -9/Mines | Found Prototype Device 1070 | -9/Mines | Discovered new exit (range 8) 1086 | -9/Mines | Entered Materials 1086 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1086 | -8/Materials | Identified Exp. Sensor Array 1417 | -8/Materials | Build established: Skirmisher 2177 | -8/Materials | Build established: Scavenger-Assassin 2305 | -8/Materials | Garrison activated, responded to threat 2356 | -8/Materials | Lost 3 parts (2n1u) 2421 | -8/Materials | Lost 4 parts (1p1n1u1w) 2437 | -8/Materials | Core integrity fell below 50% 2601 | -8/Materials | Discovered new exit (range 10) 2622 | -8/Materials | Entered Factory 2622 | -7/Factory | Evolved 2 slots: Utility x2 2637 | -7/Factory | Identified exit to DSF 3032 | -7/Factory | Sucked down chute 3032 | -7/Factory | Entered Waste 3032 | -7/Waste | The area was eerily silent 3056 | -7/Waste | Found Prototype Hackware 3056 | -7/Waste | Identified Exp. System Shield 3074 | -7/Waste | Discovered new exit (range 12) 3096 | -7/Waste | Build established: Mutant 3144 | -7/Waste | Identified exit to Factory 3145 | -7/Waste | Entered Factory 3428 | -7/Factory | Discovered new exit (range 13) 3705 | -7/Factory | Build established: Hacker-Mutant 3921 | -7/Factory | Discovered new exit (range 15) 3929 | -7/Factory | Identified exit to Factory 4105 | -7/Factory | Discovered exit to Factory (range 7) 4290 | -7/Factory | Discovered new exit (range 11) 4301 | -7/Factory | Identified exit to Lower Caves 4302 | -7/Factory | Entered Lower Caves 4328 | -7/Lower Caves | Learned 12 Factory zone layouts 4435 | -7/Lower Caves | Found DCF Scrap (13 items) 4456 | -7/Lower Caves | Ambushed by wild Derelicts 4487 | -7/Lower Caves | Discovered new exit (range 7) 4488 | -7/Lower Caves | Identified exit to Lower Caves 4516 | -7/Lower Caves | Entered another Lower Caves area 4519 | -7/Lower Caves | Encountered a Warlord checkpoint 4542 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4561 | -7/Lower Caves | Discovered exit to Factory (range 11) 4587 | -7/Lower Caves | Lost 4 parts (1p2u1w) 4626 | -7/Lower Caves | Core integrity fell below 50% 4659 | -7/Lower Caves | Lost 4 parts (3n1u) 4751 | -7/Lower Caves | Core integrity fell below 20% 4770 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- KN-0LK(k) breaks down the debris. Acquired 3 matter. Xenon Bombardment Thruster destroyed. KN-0LK(k) destroyed. Dropped Cld. VTOL Module. Dropped VTOL Module. Hacking Suite destroyed. S-27 Virus destroyed. Destroyed VTOL Module. Mic. Nuclear Core destroyed. S-27 Virus destroyed. A strange signal echoes through the caves. Acquired 3 matter. VTOL Module fries itself beyond repair. Autogun fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# |#???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ????????????????????????????########### #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# / #???????? | | ????????????????????????###?## ##########???????? | | ????????????????????????# #### #??????????##????? | | ???????????????????????## ## #?????????# #????? | | ???????????????????????# #????????# #????? | | ???????????????????????# #???????# ?????? | | ???????????????????????## #??????# #?????? | | ????????????????????????## #?????? #?????? | | ????????????????????????## ##????? #?????? | | ????????????????????????# ##?????# #??? ? | | ????????????????????????# ##?????# ## | | ????????????????????????## #??#### | | ?????????????????????????## #?## | | ?????????????????????????## #?# % | | ????????????????????????## #?# % | | ???????????????????????## =#?# % ## | | ???????????????????????#s =### ##????? | | ???????????????????????# @ % % ##????????? | | ???????????????????????# #????????????? | | ???????????????????????# *% #????????????? | | ???????????????????????# ##????????????? | | ???????????????????????# ##?????????????? | | ??????????????????????## % #??????????????? | | ??????????????????????# ## ####???????????? | | ??????????????????????# ### #???????????? | | ??????????????????????# ### ## #???????????? | | ??????????????????????## ###### ##???????????? | | ???????????????????????#####????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Hvy. Mace | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedRecyclingGun Manual? 0 Play Time 00:58:51 Cumulative 36.0 hours Start 2025.06.04 @ 15:01:49 End 2025.06.04 @ 16:00:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f18916ba-aa65-49ba-9038-408336f316bb