Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:00:50 Player: TurnLeft25 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3254) 3254 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 8891 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 206 Entered DSFs 500 Friendly Fire -72 Cogmind --------- Core Integrity 0/1000 Matter 162/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (8) ------ Advanced Targeting Computer Improved Power Shielding Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Active Sensor Suite Advanced Targeting Computer Improved Power Shielding > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved Sensor Array Reflective Plating Reflective Plating Graphene Brace Hacking Suite Heavy Particle Gun Rocket Launcher [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 . 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 . Utility 6 | . . 1 . 1 . 2 . 1 1 Weapon 2 | . . 1 . 1 . . . . . Parts Attached 101 | 6 2 11 6 7 27 2 11 7 22 Power 14 | 1 1 3 1 2 1 . 2 . 3 Engine 10 | 1 1 3 1 . . . 2 . 2 Core 4 | . . . . 2 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 3 1 . 5 . 2 3 7 Treads 14 | 2 . 3 1 . 5 . 2 . 1 Leg 9 | . . . . . . . . 3 6 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 1 2 1 3 5 2 2 4 6 Device 7 | . 1 1 . . 3 . . 1 1 Storage 2 | 1 . . . 1 . . . . . Processor 3 | . . . . 1 . 1 . . 1 Hackware 1 | . . . . . . . . 1 . Protection 14 | . . 1 1 1 2 1 2 2 4 Artifact . | . . . . . . . . . . Weapon 37 | 2 . 3 3 2 16 . 5 . 6 Energy Gun 11 | . . . . . 6 . 3 . 2 Energy Cannon 4 | . . . . . 4 . . . . Ballistic Gun 17 | 2 . 3 3 2 5 . 1 . 1 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 3 | . . . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 4 . . 1 . Parts Lost 47 | . 1 . 2 1 9 . 7 . 27 Power 5 | . . . . 1 . . 1 . 3 Propulsion 15 | . 1 . 1 . 3 . 2 . 8 Utility 15 | . . . 1 . 2 . 2 . 10 Weapon 12 | . . . . . 4 . 2 . 6 Highest Loss Streak 15 | . 1 . 1 1 4 . 6 . 15 To Critical Strikes 1 | . 1 . . . . . . . . Average Slot Usage (%) 93 | . 86 99 99 100 96 92 95 98 77 Engine 5 | . 14 11 11 2 . . 3 6 3 Core 4 | . . . . 6 9 7 2 . 3 Treads 15 | . 17 21 22 18 16 15 14 . . Leg 2 | . . . . . . . . 19 14 Device 9 | . 11 20 11 9 7 7 7 6 3 Storage 9 | . 14 11 11 9 9 7 7 6 3 Processor 4 | . . . . . 6 7 7 6 10 Protection 10 | . . 1 10 17 12 15 21 19 11 Energy Gun 8 | . . . . . 14 23 25 20 9 Energy Cannon 2 | . . . . . 6 . . . . Ballistic Gun 19 | . 28 33 33 36 13 7 2 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 11 12 20 23 46 49 44 52 52 60 Greatest Support 56 | 40 40 46 46 43 43 40 40 54 56 Greatest Overweight (x) 2 | 1 . . . 1 1 1 2 1 1 Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 12 15 15 15 15 12 Most Carried 15 | 6 8 8 8 15 15 14 15 15 15 Average Carried 10 | 1 5 7 7 9 14 13 11 12 11 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 1 8 8 8 14 15 13 15 15 . Class Distribution -------------------- 51% | Scavenger-Tank 19% | Mutant 10% | Commander-Tank 9% | Skirmisher 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Matter Collected 2211 | 221 178 260 145 168 659 . 157 32 391 Remotely . | . . . . . . . . . . Salvage Created 3769 | . 301 472 271 324 1426 . 399 32 544 Parts 213 | . 20 41 19 18 71 . 22 3 19 Haulers Intercepted 2 | . . . . 1 1 . . . . Recyclers Shooed 8 | . 2 3 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Combat Hostiles Destroyed 82 | . 9 12 8 4 27 . 10 . 12 Melee 1 | . . . . . . . . . 1 Guns 66 | . 9 12 8 4 19 . 10 . 4 Cannons 8 | . . . . . 5 . . . 3 AOE 6 | . . . . . 2 . . . 4 Classes Destroyed 17 | . 5 2 . 1 5 . 2 . 2 Worker 2 | . . . . . 2 . . . . Builder 4 | . 1 . 1 . 1 . . . 1 Tunneler 1 | . . . . . . . . . 1 Hauler 2 | . . . . 1 1 . . . . Recycler 7 | . 2 1 1 1 1 . . . 1 Mechanic 1 | . . 1 . . . . . . . Watcher 6 | . 1 2 . 1 1 . . 1 . Swarmer 28 | . 8 8 6 . . . 5 . 1 Grunt 29 | . 1 2 2 4 11 . 2 . 7 Duelist 2 | . . . . . 2 . . . . Protector 1 | . . . . . 1 . . . . Sentry 13 | . . 2 . . 10 . . . 1 Demolisher 2 | . . . . . 2 . . . . Specialist 2 | . . . . . . . 2 . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 4 5 3 3 7 . 5 1 5 Combat Bots Only 6 | . 4 4 3 2 6 . 5 . 4 Max Kills in Single Turn 3 | . 1 2 1 1 3 . 2 1 2 Gunslinging 1 | . . 1 . . 1 . 1 . . Exploded 2 | . . . . . 1 . . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Hostile Shots Fired 608 | . 84 45 34 16 100 . 76 . 253 Missed 156 | . 33 13 6 2 18 . 29 . 55 Damage Taken 7735 | . 392 337 317 279 1549 . 1058 . 3803 Core 1634 | . 45 18 19 15 255 . 273 . 1009 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 245 | . . . . . 28 . 51 . 166 Ignored by Resistances 99 | . . . . . . . . . 99 Core Remaining (%) 80 | 100 82 . 90 . 50 . 61 100 . Volleys Fired 215 | . 31 30 19 13 56 . 15 3 48 Largest 4 | . 2 3 3 4 4 . 4 4 4 Hottest 234 | . 40 60 63 91 217 . 234 207 207 Shots Fired 616 | . 62 90 57 52 190 . 52 12 101 Gun 531 | . 62 90 57 52 136 . 48 12 74 Cannon 74 | . . . . . 51 . . . 23 Launcher 11 | . . . . . 3 . 4 . 4 Special . | . . . . . . . . . . Kinetic 426 | . 62 90 57 52 101 . 4 3 57 Thermal 132 | . . . . . 44 . 44 9 35 Explosive 11 | . . . . . 3 . 4 . 4 Electromagnetic 47 | . . . . . 42 . . . 5 Robot Hit Streak 18 | . 8 13 12 11 8 . 18 2 14 Robot Miss Streak 10 | . 2 3 6 6 6 . 2 1 10 Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . 3 3 2 . 1 . 3 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . 1 Shots Hit Robots 367 | . 36 57 30 30 108 . 35 5 66 Core Hits 211 | . 18 26 14 14 67 . 20 2 50 Critical Kills 2 | . 1 . . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 12 | . 1 1 . . 5 . . . 5 Burn 5 | . . . . . 2 . . . 3 Destroy 3 | . 1 1 . . 1 . . . . Blast 2 | . . . . . . . . . 2 Corrupt 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7492 | . 401 557 307 487 2855 . 718 95 2072 Guns 4989 | . 388 557 299 400 1674 . 639 95 937 Cannons 1440 | . . . . . 800 . . . 640 Explosions 913 | . . . . 65 331 . 79 . 438 Melee . | . . . . . . . . . . Ramming 150 | . 13 . 8 22 50 . . . 57 Kinetic 4053 | . 388 557 299 400 1177 . 42 20 1170 Thermal 1800 | . . . . 65 686 . 597 75 377 Explosive 761 | . . . . . 244 . 79 . 438 Electromagnetic 728 | . . . . . 698 . . . 30 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 2 . . . 14 Average Corruption 3 | . . . . . 2 . . . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . . . 25 . . . 13 Message Errors 6 | . . . . . 3 . . . 3 Matter Fused 11 | . . . . . 9 . . . 2 Heat Flow Errors 5 | . . . . . 3 . . . 2 Energy Discharges 6 | . . . . . 5 . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . Misfires 1 | . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 67 | . . . . 33 30 . . . 4 Projectiles 32 | . . . . . 30 . . . 2 Explosions 35 | . . . . 33 . . . . 2 Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . . . . 7 Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . . . 6 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 96 | . . . . 63 . . 33 . . Shots 4 | . . . . 1 . . 3 . . Rammed 18 | . 3 . . 2 13 . . . . Targets Rammed 39 | . 5 . 1 3 13 . . . 17 Kicked 17 | . . . . . . . . . 17 Crushed 4 | . 2 . 1 1 . . . . . Highest Temperature 542 | . . 40 73 288 524 . 114 93 542 Average Temperature 139 | . . 15 28 130 153 . 40 53 245 Received Heat Transfer 1782 | . . 105 39 144 576 . 99 . 819 Effects 32 | . . . . 1 7 . . . 24 Shutdowns 9 | . . . . . 1 . . . 8 Energy Bleed 2 | . . . . 1 . . . . 1 Interference 5 | . . . . . 1 . . . 4 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 3 | . . . . . 1 . . . 2 Damage (major) 8 | . . . . . 3 . . . 5 Damage (core) 3 | . . . . . 1 . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 4 | . . . . . 4 . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . . . . 4 . 3 . 2 Heat Transferred 3648 | . . . . 50 1341 . 1184 148 925 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Peak Influence 467 | . 234 351 207 203 467 96 312 195 240 Initial 158 | . . 15 87 27 . 96 70 158 95 Average 181 | . 118 121 173 107 274 96 190 173 132 Maximum Alert Level 2 | . 1 1 1 1 2 . 1 . 1 Low Security (%) 53 | 100 65 69 65 88 12 100 50 100 83 Level 1 40 | . 34 30 34 11 69 . 49 . 16 Level 2 5 | . . . . . 17 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 19 | . 1 1 . 2 7 . 2 . 6 Investigation 5 | . 1 . . 1 2 . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . . 1 . 1 2 . 2 . 1 Assault 2 | . . . . . 2 . . . . Garrison 4 | . . . . . 1 . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Distress Signals 7 | . 1 1 . . 5 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 14 18 8 5 37 . 15 2 27 Peak Tracking Total 9 | . 6 6 3 2 7 . 6 1 9 Tactical Retreats 5 | . . . . . . . 3 . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Traps Triggered 3 | . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Machines Disabled 4 | . . 1 . 2 . . 1 . . Max in Single Turn 2 | . . 1 . 2 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Machines Accessed 18 | . 4 2 1 2 6 1 . . 2 Terminals 14 | . 3 2 . 2 5 1 . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 54 | . 17 4 1 7 14 2 . . 9 Successful 23 | . 8 3 1 3 4 1 . . 3 Failed 31 | . 9 1 . 4 10 1 . . 6 Catastrophic 8 | . . . . 1 5 . . . 2 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 45 | . 15 4 . 7 11 2 . . 6 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 21 | . 7 3 1 3 4 1 . . 2 Record 8 | . 4 1 . 1 . . . . 2 Open Door 2 | . . . 1 . 1 . . . . Open DSF 1 | . . . . . . 1 . . . Recycling Unit Index 1 | . . . . 1 . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . Locate Traps 2 | . . 1 . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 2 . 2 5 1 . . 2 Full Trace Events 5 | . 1 . . 1 2 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 64 | . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . 16 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Total Allies 12 | . . . . . 12 . . . . Largest Group 10 | . . . . . 10 . . . . Highest-Rated Group 187 | . . . . . 187 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 59 | . . . . . 59 . . . . Total Damage 764 | . . . . . 764 . . . . Kills 9 | . . . . . 9 . . . . Allies Corrupted 2 | . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Turns Passed 4494 | 70 571 479 435 432 1511 7 239 208 542 Spaces Moved 1980 | 46 290 229 226 183 603 3 67 140 193 Core 26 | 16 . . . . . . . . 10 Treads 1649 | 30 290 229 226 183 603 3 67 . 18 Legs 305 | . . . . . . . . 140 165 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 120 50 Average Speed 175 | 127 160 160 160 191 201 240 250 123 160 Slowest Speed 320 | 160 160 160 160 240 240 240 320 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 44 25 50 21 77 . 42 3 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 109 | . . . . 25 28 . 20 . 36 Melee . | . . . . . . . . . . Projectile 11 | . . . . . 4 . . . 7 AOE 98 | . . . . 25 24 . 20 . 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Total 2570 | 57 339 290 265 232 764 4 105 170 344 Wait 96 | . . . . 14 23 . . 8 51 Move 1971 | 45 289 228 225 182 602 2 66 139 193 Hop . | . . . . . . . . . . Pick Up 90 | 6 10 10 8 9 20 . 10 9 8 Fast Attach 14 | 1 . 1 . 2 7 . 2 . 1 Attach 61 | 5 1 4 3 2 10 2 9 7 18 Detach . | . . . . . . . . . . Swap 26 | . 1 6 3 3 10 . . . 3 Drop 58 | . 2 11 6 4 23 . 3 4 5 Fire 215 | . 31 30 19 13 56 . 15 3 48 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 17 | . . . . . . . . . 17 Crush 22 | . 5 . 1 3 13 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 962 | -9/Materials | Build established: Skirmisher 1002 | -9/Materials | Discovered new exit (range 16) 1121 | -9/Materials | Entered Mines 1178 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1359 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1360 | -9/Mines | Build established: Scavenger-Tank 1528 | -9/Mines | Discovered new exit (range 10) 1556 | -9/Mines | Entered Materials 1556 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1848 | -8/Materials | Discovered new exit (range 15) 1936 | -8/Materials | Discovered new exit (range 16) 1942 | -8/Materials | Identified exit to Storage 1962 | -8/Materials | Identified exit to Factory 1988 | -8/Materials | Entered Storage 2274 | -8/Storage | Garrison activated, responded to threat 2379 | -8/Storage | Lost 4 parts (1n1u2w) 2523 | -8/Storage | Lost 3 parts (1n2w) 2584 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2679 | -8/Storage | Discovered exit to Factory (range 9) 2887 | -8/Storage | Build established: Commander-Tank 3046 | -8/Storage | Met a pair of Derelict thieves 3115 | -8/Storage | Lost 9 allies 3340 | -8/Storage | Build established: Scavenger-Tank 3499 | -8/Storage | Entered Factory 3499 | -7/Factory | Evolved 2 slots: Utility x2 3506 | -7/Factory | Identified exit to DSF 3506 | -7/Factory | Entered DSF 3534 | -7/DSF | Additional patrols routed to DSF 3556 | -7/DSF | Discovered new exit (range 16) 3645 | -7/DSF | Lost 6 parts (1p1n2u2w) 3663 | -7/DSF | Found Prototype Device 3708 | -7/DSF | Sterilization system engaged 3728 | -7/DSF | Ambient heat levels rising (+10) 3743 | -7/DSF | Ambient heat levels rising (+10) 3745 | -7/DSF | Entered Factory 3745 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3779 | -6/Factory | Identified Active Sensor Suite 3943 | -6/Factory | Discovered new exit (range 9) 3953 | -6/Factory | Entered another Factory area 3953 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4181 | -5/Factory | Fabricated Linear Accelerator (x2) 4231 | -5/Factory | Garrison activated, responded to threat 4320 | -5/Factory | System corruption reached 10% 4329 | -5/Factory | Core integrity fell below 50% 4404 | -5/Factory | Lost 15 parts (2p3n5u5w) 4460 | -5/Factory | Core integrity fell below 20% 4495 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04424_ K-01 Serf collects debris. 04425_ U-05 Engineer lays Concrete. 04426_ U-05 Engineer builds a Wall. 04428_ K-01 Serf collects debris. 04429_ Flexi-carbon Leg destroyed. 04431_ K-01 Serf collects debris. 04443_ System corrupted: Heat flow error (+150). 04445_ Imp. Carbon-fiber Leg destroyed. 04451_ Carbon-fiber Leg destroyed. 04452_ Reflective Plating destroyed. 04456_ Imp. Signal Interpreter destroyed. 04456_ K-01 Serf cleans the Fusion Modulator. 04457_ Hacking Suite destroyed. 04458_ ALERT: Security rotation in progress. 04458_ Reflective Plating destroyed. 04458_ Carbon-fiber Leg destroyed. 04459_ K-01 Serf cleans the Fusion Modulator. 04476_ Lgt. Angular Momentum Engine destroyed. 04481_ :2SJLS9SQY>MCYD5PQSCE%%G Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@########### #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# ]#??????????? | | ????????????????????????#ss![ """ #??????????? | | ????????????????????????# ss """ ?????????????? | | ????????????????????????# g """ #??????????? | | ??????################### #??????????? | | ??????# / s #??????????? | | ??????# """ """ #########+##### #??????????? | | ??????# """ """ #??????? ???? #??????????? | | ??????# """ """ #??????? ""????? #??????????? | | ??????# #?????? "Y"????? #??????????? | | ????# #?????? " "????? ???????????? | | ???# #?????# ????? ????????????? | | ??# #?????# ????????????????????? | | ?##+#+#######????#######????????????????????? | | # #???????????????????????????????? | | / #???????????????????????????????? | | # #???????????????????????????????? | | ### #### #???????????????????????????????? | | ???# #??# #???????????????????????????????? | | ????# #??# #???????????????????????????????? | | ?????# #??# #???????????????????????????????? | | ?????# #??# #???????????????????????????????? | | ##??????# #??# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed CoolantMassStripper Manual? 0 Play Time 00:46:59 Cumulative 8.2 hours Start 2024.04.05 @ 05:18:46 End 2024.04.05 @ 14:00:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faea522d-0555-41ec-97ec-7dd122c7cd2a