Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.10 @ 17:22:38 Player: Lonely Shikari Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (533) 533 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1523 Bonus ------- None Cogmind --------- Core Integrity 181/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 6 5 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 1 | . . 1 Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 3 | 1 2 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 3 | . 1 2 Weapon 3 | . . 3 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 2 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 72 | . 90 65 Engine 12 | . 14 12 Treads 2 | . . 2 Leg 25 | . 28 24 Device 15 | . 18 14 Energy Gun 7 | . 14 5 Ballistic Gun 8 | . 14 5 Peak Build Rating 12 | 6 9 12 Average Rating 7 | 3 7 7 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 24 | . . 24 Naked Turns . | . . . Heaviest Build 17 | 7 10 17 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 4 | . 4 3 Average Carried 2 | . 1 2 Final Capacity 5 | 5 5 5 Final Carried 3 | . 3 3 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 395 | 245 84 66 Remotely . | . . . Salvage Created 594 | 35 265 294 Parts 36 | 1 17 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | 1 6 10 Melee 1 | . . 1 Guns 12 | . 4 8 AOE 4 | 1 2 1 Classes Destroyed 4 | 1 . 3 Watcher 1 | . . 1 Swarmer 4 | . . 4 Grunt 11 | 1 6 4 Sentry 2 | . . 2 Best Kill Streak 7 | 1 4 7 Combat Bots Only 6 | 1 4 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | 1 2 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 109 | 1 14 94 Missed 31 | . 4 27 Hits 78 | 1 10 67 Projectile 78 | 1 10 67 Critical Strikes 5 | . . 5 Damage Taken 894 | 8 137 749 Core 228 | . 9 219 Absorbed by Shields . | . . . Ignored by Resistances 254 | 2 39 213 Core Remaining (%) 98 | 100 96 . Volleys Fired 43 | 1 13 29 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 80 | 2 26 52 Gun 80 | 2 26 52 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 43 | 1 13 29 Thermal 9 | . . 9 Explosive . | . . . Electromagnetic 28 | 1 13 14 Robot Hit Streak 27 | 2 27 26 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | 2 25 42 Core Hits 35 | 2 11 22 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 979 | 61 352 566 Guns 667 | 20 262 385 Cannons . | . . . Explosions 240 | 41 90 109 Melee . | . . . Ramming 72 | . . 72 Kinetic 301 | 7 96 198 Thermal 309 | 41 90 178 Explosive . | . . . Electromagnetic 297 | 13 166 118 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 70 | . 42 28 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 51 | . . 51 Kicked 51 | . . 51 Crushed . | . . . Highest Temperature 51 | 20 51 6 Average Temperature 21 | 15 25 3 Received Heat Transfer 474 | 6 72 396 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 250 | 50 . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | 1 1 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 187 | 20 93 187 Initial 33 | . 11 33 Average 64 | 2 41 85 Influence Increases 453 | 20 166 267 Destroy 0b10 Robot/C 340 | 20 120 200 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 62 | . 20 42 Successful Hack 14 | . 3 11 Destroy Structure 17 | . 8 9 Lose Combat Pursuer 15 | . 15 . Influence Decreases 453 | . 93 360 Entered New Map 69 | . 9 60 Time Decay 284 | . 74 210 Lost Part 100 | . 10 90 Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | 1 7 17 Peak Tracking Total 9 | 1 3 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 10 8 Successful 8 | . 4 4 Failed 10 | . 6 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 9 8 Terminals 18 | . 10 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Level Access Points 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 5 | . 3 2 Botnet 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 784 | 93 198 493 Spaces Moved 463 | 72 118 273 Core 15 | 15 . . Treads . | . . . Legs 448 | 57 118 273 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 105 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 6 22 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . 8 8 Melee . | . . . Projectile . | . . . AOE 16 | . 8 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 613 | 84 149 380 Wait 35 | 6 8 21 Move 461 | 71 117 273 Hop . | . . . Pick Up 3 | . 2 1 Fast Attach 10 | 6 2 2 Attach 2 | . . 2 Detach . | . . . Swap 5 | . 4 1 Drop 3 | . 3 . Fire 43 | 1 13 29 Melee . | . . . Ram . | . . . Kick 51 | . . 51 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 8) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 300 | -9/Materials | Identified exit to Materials 469 | -9/Materials | Build established: Scavenger-Mutant 478 | -9/Materials | Discovered new exit (range 17) 611 | -9/Materials | Core integrity fell below 50% 641 | -9/Materials | Lost 8 parts (2p2n2u2w) 785 | -9/Materials | Self-destructed Last Messages --------------- 00593_ Kicked Y-45 Defender. 00595_ Kicked Y-45 Defender out of the way. 00595_ Imp. Heat Sink destroyed. 00595_ Aluminum Leg destroyed. 00596_ Kicked Y-45 Defender. 00597_ Kicked Y-45 Defender out of the way. 00598_ Critical hit (Burn: +37). 00599_ Kicked Y-45 Defender out of the way. 00602_ Kicked Y-45 Defender. 00603_ Kicked Y-45 Defender out of the way. 00605_ Kicked Y-45 Defender. 00610_ Heat Sink destroyed. 00611_ Kicked Y-45 Defender. 00612_ Kicked Y-45 Defender out of the way. 00613_ Kicked Y-45 Defender. 00618_ Kicked Y-45 Defender out of the way. 00618_ Y-45 Defender destroyed. 00651_ Acquired Lgt. Treads. 00654_ Acquired 10 matter. 00784_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ???????????????????????????????????## ##???????? | | ????????????????????????????+####### ##+##### | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ??????????????????####??????######## ###+##### | | ?????????????????## ???????????## ## #? | | ?????????????????# ?########### ## """ #? | | ?????????????????# # ## """ #? | | ?????????????????# % + """ #? | | ?????????????????# ## # ## #? | | ??????????????????????????# ######+####### """ #? | | ??????????????????????????# ##!%= #?# """ #? | | ??????????????????????????# ##!= """ #?# """ ## | | ??????????????????????????# ##!= """ #?# ## | | ??????????????????????????# ## """ #?#"" ## | | ??????????????????????????# ## #?#"T # | | ??????????????????????????# ## = #?#"" ## | | ???????????????????######## ## #?# ## | | ?????????????"" / ## #?###/##### | | ???????????????????########g##########+#???# #???? | | ???????????????????# @g #%%%%%%%#%##### ##### | | ???????????????????# gg #% % %%%+%%%% =%% | | ???????????????????# #%% % %#%%%%######## | | ???????????????????# #########%%% #??????# | | ???????????????????###########???????# #??????# | | ????????????????????????????#????????# #??????# | | ????????????????????????????########## #??????# | | ???????????????????????????? #??????# | | ????????????????????????????###############??????# | | ????????????????????????????#????????????????????# | | ????????????????????????????#????????????????????# | | ?????????????????????????????????????????????????# | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticWeightShooter Manual? 0 Play Time 00:13:41 Cumulative 126.0 hours Start 2026.02.10 @ 17:13:01 End 2026.02.10 @ 17:22:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 0 Adventurer 49 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fff85561-fb6b-4fa8-b7bf-4ea3d48e88d9