Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.06 @ 16:16:09 // AFD2020/Player2 Player: PhenomPhear Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (4483) 4483 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (5265) 5265 TOTAL SCORE: 14773 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 2608 Follower Combat Kills 3528 Friendly Fire -1871 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 300/500 System Corruption 0% Temperature Cool (0) Movement Walking (202) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System Huge Storage Unit Machine Analyzer Target Analyzer Core Analyzer > --- WEAPON (3) ------- Cooled Particle Cannon Cooled Particle Cannon Improved Proton Missile Launcher > --- INVENTORY (25) --- Medium Treads Large Storage Unit Large Matter Pod (150) Improved Terrain Scan Processor Launcher Loader System Backup Module Advanced EMP Blaster Heavy Rocket Launcher Rocket Array Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Machine Analyzer Target Analyzer Core Analyzer > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Armored Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Large Storage Unit Large Matter Pod Improved Terrain Scan Processor Launcher Loader System Backup Module Cooled Particle Cannon Advanced EMP Blaster Improved Proton Missile Launcher Heavy Rocket Launcher Rocket Array [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 1 . . 2 Weapon 1 | . . . . . . . . 1 . . Parts Attached 98 | 6 3 1 6 . 1 . 32 18 20 11 Power 13 | 1 . . 2 . . . 2 4 4 . Engine 13 | 1 . . 2 . . . 2 4 4 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 2 . 3 . . . 13 . 6 4 Treads 17 | 2 2 . 3 . . . 5 . 5 . Leg 11 | . . . . . . . 7 . . 4 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight 1 | . . . . . . . 1 . . . Utility 19 | 1 1 1 . . 1 . 6 4 1 4 Device 8 | . . . . . . . 4 2 . 2 Storage 5 | 1 1 1 . . 1 . . . . 1 Processor 4 | . . . . . . . 1 1 1 1 Hackware 1 | . . . . . . . 1 . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 36 | 2 . . 1 . . . 11 10 9 3 Energy Gun 13 | 1 . . . . . . 7 5 . . Energy Cannon 11 | . . . . . . . 3 2 6 . Ballistic Gun 2 | 1 . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . 1 . . . 1 2 3 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . 3 1 4 . Parts Lost 14 | . . . 1 . . 1 4 4 . 4 Power 4 | . . . . . . 1 . 2 . 1 Propulsion 3 | . . . . . . . 1 . . 2 Utility 4 | . . . . . . . 3 1 . . Weapon 3 | . . . 1 . . . . 1 . 1 Highest Loss Streak 3 | . . . 1 . . 1 2 2 . 3 Average Slot Usage (%) 92 | . 85 93 81 88 88 79 91 98 95 98 Engine 11 | . 14 14 11 11 11 2 8 14 13 11 Treads 25 | . 28 28 26 33 33 33 7 30 30 21 Leg 5 | . . . . . . . 28 . . 4 Device 6 | . . . . . . . 10 7 7 13 Storage 12 | . 14 21 22 22 22 22 12 7 7 6 Processor 7 | . . . . . . . 7 7 12 20 Protection 1 | . . . . . . . . 5 . . Energy Gun 9 | . 14 14 10 . . . 8 21 2 . Energy Cannon 5 | . . . . . . . 5 . 19 13 Ballistic Gun 4 | . 14 14 11 11 11 11 1 . . . Launcher 2 | . . . . 11 11 11 1 . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 129 | 10 15 18 26 26 36 36 38 71 67 129 Greatest Support 104 | 40 40 40 60 60 60 60 86 86 104 104 Greatest Overweight (x) 1 | . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 15 15 15 25 Average Capacity 14 | 7 8 10 10 10 12 15 15 15 15 24 Most Carried 18 | 6 9 10 10 9 9 9 15 15 15 18 Average Carried 10 | 3 4 9 9 9 9 9 10 11 14 14 Final Capacity 25 | 8 10 10 10 10 15 15 15 15 15 25 Final Carried 15 | 6 9 10 9 9 9 9 12 13 15 10 Class Distribution -------------------- 66% | Mutant 28% | Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Matter Collected 1821 | 240 69 10 56 47 . 81 437 203 298 380 Remotely . | . . . . . . . . . . . Salvage Created 4784 | . 58 . 96 13 . 249 680 628 1099 1961 Parts 198 | . 5 . 7 1 . 9 41 29 45 61 Haulers Intercepted 8 | . . . . . . . 3 1 4 . Recyclers Shooed 2 | . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 92 | . 4 . 6 1 . 6 11 15 16 33 Guns 18 | . 4 . 3 . . . 2 9 . . Cannons 18 | . . . . . . . 7 1 4 6 AOE 52 | . . . 3 1 . 6 2 4 12 24 Classes Destroyed 18 | . 1 . 1 . . 3 5 4 1 3 Worker 6 | . . . . . . . 2 . 1 3 Builder 6 | . . . . . . . 1 2 . 3 Tunneler 4 | . . . . . . 2 1 . . 1 Hauler 8 | . . . . . . . 3 1 4 . Recycler 7 | . . . . . . 2 1 1 1 2 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . 1 Swarmer 17 | . 4 . 5 . . 2 2 4 . . Saboteur 1 | . . . . . . . . . . 1 Grunt 48 | . . . 1 1 . 3 6 5 10 22 Brawler 2 | . . . . . . . . . 2 . Duelist 3 | . . . . . . . . 1 1 1 Protector 5 | . . . . . . . 1 . 3 1 Sentry 10 | . . . . . . . 2 1 2 5 Specialist 3 | . . . . . . . . 2 1 . Hunter 4 | . . . . . . 1 . . . 3 Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 13 | . 3 . 3 1 . 4 5 6 13 11 Combat Bots Only 12 | . 3 . 3 1 . 3 3 4 12 7 Max Kills in Single Turn 15 | . 1 . 2 1 . 2 3 5 15 5 Gunslinging . | . . . . . . . . . . . Exploded 11 | . . . 2 1 . 1 2 4 11 5 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Damage Taken 4989 | . 145 . 320 25 . 477 1049 1312 632 1029 Core 553 | . 43 . 52 . . 41 193 129 21 74 Absorbed by Shields 193 | . . . . . . . . . 56 137 Core Remaining (%) 68 | 100 . 82 . . . 61 54 . 44 . Volleys Fired 227 | . 19 . 19 2 . 15 41 50 20 61 Largest 3 | . 2 . 2 1 . 1 2 3 3 2 Hottest 223 | . 60 . 60 33 . 33 120 173 223 180 Shots Fired 411 | . 38 . 35 2 . 14 75 126 41 80 Gun 211 | . 38 . 33 . . . 30 109 1 . Cannon 132 | . . . . . . . 42 14 38 38 Launcher 68 | . . . 2 2 . 14 3 3 2 42 Special . | . . . . . . . . . . . Kinetic 38 | . 19 . 17 . . . 2 . . . Thermal 277 | . 19 . 16 . . . 70 109 25 38 Explosive 32 | . . . 2 2 . 14 3 3 1 7 Electromagnetic 64 | . . . . . . . . 14 15 35 Robot Hit Streak 12 | . 4 . 12 1 . 2 9 11 11 6 Robot Miss Streak 4 | . 3 . 3 . . 2 3 4 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 2 . . . . . 2 2 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . Shots Hit Robots 233 | . 18 . 23 1 . 3 51 80 22 35 Core Hits 321 | . 6 . 13 3 . 18 35 41 63 142 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 2 3 . . Burn 5 | . . . . . . . 2 3 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13318 | . 193 . 401 116 . 1010 1278 2481 1919 5920 Guns 2143 | . 193 . 233 . . . 373 1344 . . Cannons 2267 | . . . . . . . 547 236 625 859 Explosions 8844 | . . . 164 116 . 1010 347 880 1266 5061 Melee . | . . . . . . . . . . . Ramming 64 | . . . 4 . . . 11 21 28 . Kinetic 176 | . 70 . 91 . . . 15 . . . Thermal 4526 | . 123 . 142 . . . 905 1621 417 1318 Explosive 5322 | . . . 164 116 . 1010 347 603 1203 1879 Electromagnetic 3230 | . . . . . . . . 236 271 2723 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 1 2 2 2 2 1 3 3 . Average Corruption 1 | . 1 1 2 2 2 2 1 1 3 . Corruption Purged . | . . . . . . . . . . . Effects 51 | . 2 1 1 1 3 7 7 6 23 . Message Errors 16 | . 1 . . 1 . 2 4 . 8 . Matter Fused 10 | . . . . . . . . . 10 . Heat Flow Errors 6 | . . . 1 . 1 3 . . 1 . Energy Discharges 7 | . 1 1 . . 2 . . 2 1 . Data Loss (minor) 9 | . . . . . . 1 2 3 3 . Weapon Failures 3 | . . . . . . 1 1 1 . . Overload Shots 8 | . . . . . . . . . . 8 Overflow Damage 238 | . . . . . . 3 18 60 18 139 Projectiles 63 | . . . . . . . 4 . 11 48 Explosions 175 | . . . . . . 3 14 60 7 91 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 221 | . . . . . . 122 . . 99 . Shots 8 | . . . . . . 4 . . 4 . Rammed 4 | . . . 1 . . . . 2 1 . Targets Rammed 8 | . . . 1 . . . 2 2 3 . Kicked 2 | . . . . . . . 2 . . . Crushed 2 | . . . . . . . . . 2 . Highest Temperature 359 | . 40 . 143 . 150 195 144 359 104 . Average Temperature 73 | . 17 . 24 . 81 69 56 108 53 . Received Heat Transfer 1470 | . 15 . 74 11 . 82 513 417 61 297 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . 4 Combat Hostiles 4 | . . . . . . . . 1 . 3 Parts Fried 13 | . . . . . . . . 1 1 11 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 14 | . . . . . . . 5 2 5 2 Heat Transferred 8002 | . 256 . 306 . . . 2078 3000 598 1764 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . 2 7 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Peak Influence 2468 | . 323 58 393 204 . 430 837 1360 2014 2468 Initial 1100 | . . 58 22 142 . . 89 380 614 1100 Average 658 | . 168 58 221 194 . 272 410 552 1218 1635 Maximum Alert Level 5 | . 1 . 1 1 . 2 3 4 5 5 Low Security (%) 23 | 100 72 100 49 15 . 12 45 . . . Level 1 23 | . 27 . 50 84 . 60 12 39 . . Level 2 16 | . . . . . . 26 11 35 20 . Level 3 13 | . . . . . . . 30 16 20 . Level 4 14 | . . . . . . . . 7 39 54 Level 5 4 | . . . . . . . . . 14 16 High Security 4 | . . . . . . . . . 5 29 Max Security . | . . . . . . . . . . . Squads Dispatched 40 | . . . 1 . . . 3 9 10 17 Investigation 4 | . . . . . . . 1 . 2 1 Extermination 4 | . . . . . . . . 2 2 . Reinforcement 12 | . . . 1 . . . 1 5 2 3 Assault 17 | . . . . . . . 1 1 4 11 Garrison 3 | . . . . . . . . 1 . 2 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 1 Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Distress Signals 11 | . . . 2 . . . 2 3 2 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 233 | . 14 . 17 1 . 11 39 47 41 63 Peak Tracking Total 17 | . 6 . 6 2 . 4 6 5 17 13 Tactical Retreats 5 | . . . . . . . 1 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 8 | . . . 4 . . . 1 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 32 | . . . 3 . . . 3 12 6 8 Max in Single Turn 5 | . . . 2 . . . 1 5 1 4 Garrison Access 2 | . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 27 | . 5 . 3 . . . 6 4 8 1 Terminals 22 | . 4 . 3 . . . 4 3 7 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 1 . Total Hacks 65 | . 18 . 6 . . . 9 11 19 2 Successful 28 | . 5 . 4 . . . 6 6 7 . Failed 37 | . 13 . 2 . . . 3 5 12 2 Catastrophic 4 | . . . . . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 1 . . . . . 2 . 5 2 Terminals 54 | . 14 . 6 . . . 5 9 18 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 4 . . . . . 3 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 2 1 . Terminal Hacks 21 | . 3 . 4 . . . 3 5 6 . Robot Analysis 2 | . 1 . . . . . 1 . . . Prototype ID Bank 5 | . 2 . . . . . . 1 2 . Open Door 2 | . . . . . . . . . 2 . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 2 | . . . 1 . . . . . 1 . Unreport Threat 4 | . . . . . . . . 3 1 . Zone Layout 4 | . . . 2 . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . 1 1 . Unauthorized Hacks 3 | . 1 . . . . . 2 . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . Reject 2 | . 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Extract 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 17 | . 5 . . . . . 2 4 5 1 Full Trace Events 4 | . 2 . . . . . . . 2 . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Total Allies 32 | . 1 . . . . . . 18 13 . Largest Group 18 | . 1 1 1 1 1 1 1 18 13 1 Highest-Rated Group 763 | . 57 57 64 64 64 64 79 763 392 111 Highest-Rated Ally 111 | . 57 57 64 64 64 64 79 88 102 111 Total Orders . | . . . . . . . . . . . Ally Attacks 459 | . 19 . 21 2 . 14 50 98 188 67 Total Damage 17076 | . 378 . 658 36 . 283 2590 4215 4703 4213 Kills 150 | . 10 . 12 1 . 5 25 35 39 23 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total 2 | . 1 . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Turns Passed 9243 | 108 595 364 562 77 662 750 1596 2148 1329 1052 Spaces Moved 4809 | 59 305 223 284 46 403 438 849 1151 727 324 Core 3 | 3 . . . . . . . . . . Treads 4046 | 56 305 223 284 46 403 438 163 1151 727 250 Legs 760 | . . . . . . . 686 . . 74 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 127 165 162 162 Average Speed 162 | 154 160 160 160 160 160 160 138 165 162 238 Slowest Speed 263 | 160 160 160 160 160 160 160 260 165 166 263 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 54 52 34 14 72 89 56 27 90 10 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 53 | . . . . 5 . 26 . 11 11 . Terrain Destroyed 375 | . . . 14 14 . 140 31 62 38 76 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . . . . 8 3 AOE 364 | . . . 14 14 . 140 31 62 30 73 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Total 5825 | 74 380 230 360 48 420 472 1194 1292 839 516 Wait 587 | 3 40 6 48 1 16 20 236 58 47 112 Move 4799 | 58 304 222 283 45 402 437 848 1150 726 324 Hop . | . . . . . . . . . . . Pick Up 40 | 7 7 1 . . . . 13 5 4 3 Fast Attach 37 | 5 1 1 2 . 1 . 16 3 8 . Attach 22 | 1 . . 2 . . . 7 5 1 6 Detach 7 | . . . . . . . 2 3 2 . Swap 39 | . 2 . 2 . . . 9 10 11 5 Drop 59 | . 7 . 3 . 1 . 20 6 17 5 Fire 227 | . 19 . 19 2 . 15 41 50 20 61 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . Crush 6 | . . . 1 . . . . 2 3 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 635 | -10/Materials | Discovered new exit (range 10) 704 | -10/Materials | Entered Mines 704 | -10/Mines | Accompanied by 1 ally 707 | -10/Mines | Met a Derelict bent on vengeance 825 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1049 | -10/Mines | Discovered new exit (range 9) 1068 | -10/Mines | Entered Materials 1068 | -9/Materials | Accompanied by 1 ally 1068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -9/Materials | Identified exit to Mines 1411 | -9/Materials | Discovered new exit (range 12) 1630 | -9/Materials | Entered Mines 1630 | -9/Mines | Accompanied by 1 ally 1698 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1700 | -9/Mines | Discovered new exit (range 5) 1707 | -9/Mines | Entered Exiles 1707 | -9/Exiles | Accompanied by 1 ally 1747 | -9/Exiles | Met 8R-AWN 1773 | -9/Exiles | Met EX-HEX 1869 | -9/Exiles | Met EX-DEC 1903 | -9/Exiles | Visited The Gauntlet 2104 | -9/Exiles | Discovered new exit (range 14) 2234 | -9/Exiles | Met EX-BIN 2369 | -9/Exiles | Entered Mines 2369 | -8/Mines | Accompanied by 1 ally 3105 | -8/Mines | Discovered new exit (range 8) 3119 | -8/Mines | Entered Materials 3119 | -8/Materials | Accompanied by 1 ally 3119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4319 | -8/Materials | First assault squad dispatched 4678 | -8/Materials | Discovered new exit (range 13) 4711 | -8/Materials | Identified exit to Factory 4715 | -8/Materials | Entered Factory 4715 | -7/Factory | Accompanied by 1 ally 4715 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5011 | -7/Factory | Build established: Gunner 5555 | -7/Factory | Cargo convoy interrupted 6715 | -7/Factory | First assault squad dispatched 6811 | -7/Factory | Discovered new exit (range 13) 6863 | -7/Factory | Entered Storage 6863 | -7/Storage | Accompanied by 1 ally 6875 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6931 | -7/Storage | Learned location of Armory (-3) 6939 | -7/Storage | Met 01-MTF 7175 | -7/Storage | Build established: Commander-Mutant 7663 | -7/Storage | First assault squad dispatched 7674 | -7/Storage | Build established: Gunner 7753 | -7/Storage | Found Rocket Array 8110 | -7/Storage | Core integrity fell below 50% 8114 | -7/Storage | High security lockdown imminent 8137 | -7/Storage | Destroyed 12 combat bots 8168 | -7/Storage | Discovered new exit (range 16) 8192 | -7/Storage | Entered Factory 8192 | -6/Factory | Accompanied by 1 ally 8192 | -6/Factory | Evolved 2 slots: Utility x2 8387 | -6/Factory | Build established: Mutant 8399 | -6/Factory | Found Launcher Loader 8542 | -6/Factory | First assault squad dispatched 8656 | -6/Factory | Garrison activated, responded to threat 8935 | -6/Factory | High security lockdown imminent 8957 | -6/Factory | Destroyed 7 combat bots 8982 | -6/Factory | Core integrity fell below 50% 9015 | -6/Factory | High security lockdown engaged 9023 | -6/Factory | Destroyed 7 combat bots 9036 | -6/Factory | Garrison activated, responded to threat 9050 | -6/Factory | Core integrity fell below 20% 9102 | -6/Factory | Lost 3 parts (1p2n) 9103 | -6/Factory | Destroyed 7 combat bots 9244 | -6/Factory | Core destroyed Last Messages --------------- 09099_ Acquired 53 matter. 09103_ The unstable cave ceiling collapses. 09115_ Player 2 attaches Imp. Proton Missile Launcher. 09118_ The unstable cave ceiling collapses. 09135_ ALERT: Assault forces dispatched. 09136_ >> Machine Analyzer network decryption results: 09136_ Garrison Access x3 09152_ Garrison Access under remote control. 09184_ The unstable cave ceiling collapses. 09187_ Player 2 attaches Plasma Rifle. 09204_ The unstable cave ceiling collapses. 09217_ Player 2 attaches Unknown Power Core. 09227_ Player 2 attaches Focal Shield. 09232_ Pressure Siphon disabled. 09234_ G-67 Veteran unfolds itself. 09234_ G-50 Soldier unfolds itself. 09241_ Slug penetrates G-67 Veteran. 09241_ Slug penetrates Player 2. 09241_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. 09243_ G-50 Soldier destroyed. 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F""??????????????? | | ?????##???????????# #??""""""??????????????? | | ??????????????????# #???""""???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 33 Energy Capacity 900 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 58 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -8/Materials | Extracted Transmission Jammer | -8/Materials | Extracted Hvy. Ion Engine | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . . . . . 1 2 . 1 . Weapon 2 | . . 1 . . . . . . 1 . Parts Attached 114 | . 12 . 9 . . 2 20 17 23 31 Parts Lost 34 | . . . . . . . 3 5 3 23 Damage Taken 5801 | . 84 . 191 . . 113 414 1120 938 2941 Core 1140 | . . . 18 . . 43 56 116 123 784 Player 2/Cogmind (%) 67 | . . . 25 . . 51 22 47 85 91 Absorbed by Shields 478 | . . . . . . . . 200 123 155 Damage Inflicted 13305 | . 378 . 658 36 . 283 2590 3739 1408 4213 Player 2/Cogmind (%) 49 | . 66 . 62 23 . 21 66 60 42 41 Combat Hostiles Destroyed 95 | . 6 . 9 1 . 5 17 25 12 20 Player 2/Cogmind (%) 50 | . 60 . 60 50 . 45 60 62 42 37 Game ------ Seed InsulatedNeutronCutter Manual? 0 Play Time 01:05:04 Cumulative 1086.4 hours Start 2021.07.06 @ 15:10:57 End 2021.07.06 @ 16:16:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 678 Rogue 678 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 90 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e0bdec1-d092-4294-a027-693b62d29a2e