Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 01:01:09 Player: Azimuth Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (496) 496 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2646 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 20/400 Energy 10/350 System Corruption 0% Temperature Critical (856) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads Aluminum Leg > --- UTILITY (2) ------ High-capacity Battery Medium Matter Pod > --- WEAPON (4) ------- Heavy Laser Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY (5) ---- Shock Absorption System Spread Laser Heavy Assault Rifle Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Battery Medium Matter Pod > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Shock Absorption System Spread Laser Heavy Assault Rifle Mining Laser Heavy Hammer [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Medium Matter Pod Device Improved Terrain Scanner Storage Medium Matter Pod Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 22 | 8 3 2 2 . 7 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 1 . . 2 Treads 2 | . . . . . 2 Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 2 1 . . . . Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 2 . 2 . 5 Energy Gun 7 | 2 . . . . 5 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . 1 2 . 1 Power 1 | . . . 1 . . Propulsion 2 | . . 1 . . 1 Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . . 1 2 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 83 98 88 77 84 Engine 6 | . 4 12 9 . . Treads 1 | . . . . . 13 Leg 24 | . 28 28 22 22 17 Device 1 | . 4 . . . . Storage 21 | . 17 28 22 22 18 Energy Gun 8 | . 18 . . . 20 Energy Cannon 3 | . . . 7 11 5 Launcher 15 | . 9 28 19 11 4 Special Weapon 3 | . . . 7 11 5 Naked Turns . | . . . . . . Heaviest Build 22 | 8 14 17 22 15 22 Greatest Support 56 | 20 20 20 20 20 56 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 4 4 4 5 Average Carried 3 | 2 2 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 4 4 4 4 5 Class Distribution -------------------- 77% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 531 | 395 17 44 . 19 56 Remotely . | . . . . . . Salvage Created 340 | 80 190 7 51 12 . Parts 39 | 8 14 7 9 1 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 18 | 1 2 7 6 2 . Guns 2 | 1 1 . . . . AOE 16 | . 1 7 6 2 . Classes Destroyed 10 | 3 4 2 1 . . Worker 4 | 1 1 1 1 . . Builder 2 | . 2 . . . . Tunneler 2 | 1 . 1 . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 11 | . . 5 4 2 . Grunt 3 | 1 2 . . . . Sentry 2 | . . . 2 . . Demolisher 2 | . . 2 . . . Best Kill Streak 5 | 2 4 5 5 2 . Combat Bots Only 5 | 1 1 4 5 2 . Max Kills in Single Turn 4 | 1 3 3 4 2 . Gunslinging . | . . . . . . Exploded 4 | . 1 3 4 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1293 | 31 94 133 121 6 908 Core 634 | 10 11 10 8 . 595 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 96 . 87 . 98 . Volleys Fired 48 | 6 19 6 8 1 8 Largest 4 | 2 2 2 3 2 4 Hottest 276 | 60 80 66 134 101 276 Shots Fired 100 | 11 26 12 21 2 28 Gun 55 | 11 18 . . . 26 Cannon 9 | . . . 7 1 1 Launcher 36 | . 8 12 14 1 1 Special . | . . . . . . Kinetic 5 | 5 . . . . . Thermal 59 | 6 18 . 7 1 27 Explosive 36 | . 8 12 14 1 1 Electromagnetic . | . . . . . . Robot Hit Streak 7 | 5 7 1 5 2 3 Robot Miss Streak 6 | 1 1 5 6 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 43 | 9 12 1 11 2 8 Core Hits 42 | 4 13 10 11 1 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2179 | 102 540 474 625 181 257 Guns 412 | 102 114 . . . 196 Cannons 121 | . . . 81 20 20 Explosions 1645 | . 426 474 543 161 41 Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 47 | 47 . . . . . Thermal 486 | 55 114 . 81 20 216 Explosive 1645 | . 426 474 543 161 41 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 96 | . . 17 62 14 3 Projectiles 3 | . . . . . 3 Explosions 93 | . . 17 62 14 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . 90 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 856 | 12 18 12 260 15 856 Average Temperature 227 | 10 4 6 130 10 498 Received Heat Transfer 378 | 18 54 . 63 . 243 Effects 18 | . . . 1 . 17 Energy Bleed 2 | . . . 1 . 1 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 977 | 125 250 . 148 37 417 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 232 | 30 136 232 230 178 126 Initial 89 | . . 10 12 89 68 Average 74 | 10 56 134 131 177 103 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 92 | 100 100 70 78 100 100 Level 1 7 | . . 29 21 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | 1 6 7 6 3 6 Peak Tracking Total 6 | 1 2 3 5 3 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 5 | . 3 . 1 . 1 Terminals 4 | . 2 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 10 . 2 . 1 Successful 8 | . 7 . . . 1 Failed 5 | . 3 . 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 8 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 6 . . . 1 Record 3 | . 3 . . . . Alert Level 2 | . 2 . . . . Patrol Status 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Recycle Component 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 42 | . . 42 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2425 | 867 480 454 238 163 223 Spaces Moved 1544 | 429 355 358 143 134 125 Core 23 | 23 . . . . . Treads 78 | . . . . . 78 Legs 1443 | 406 355 358 143 134 47 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 123 | 116 120 120 144 120 144 Slowest Speed 190 | 120 120 120 190 120 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 16 48 65 25 41 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 231 | . 48 78 83 10 12 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 230 | . 48 78 82 10 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1980 | 788 382 370 155 134 151 Wait 334 | 331 . 3 . . . Move 1539 | 428 354 357 142 133 125 Hop . | . . . . . . Pick Up 28 | 11 6 2 2 . 7 Fast Attach 1 | 1 . . . . . Attach 16 | 7 2 2 2 . 3 Detach . | . . . . . . Swap 5 | . 1 . . . 4 Drop 8 | 4 . . . . 4 Fire 48 | 6 19 6 8 1 8 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 80 | -11/Junkyard | Discovered new exit (range 8) 868 | -11/Junkyard | Entered Materials 869 | -10/Materials | Build established: Mutant 932 | -10/Materials | Discovered new exit (range 15) 1253 | -10/Materials | Discovered new exit (range 12) 1348 | -10/Materials | Entered Mines 1357 | -10/Mines | Met a Derelict bent on vengeance 1495 | -10/Mines | Discovered new exit (range 13) 1556 | -10/Mines | Assembled infested the area 1561 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1570 | -10/Mines | Received a Mining Laser from a helpful Derelict 1633 | -10/Mines | Found a hidden stash of uninstalled traps 1774 | -10/Mines | Discovered new exit (range 9) 1802 | -10/Mines | Entered Materials 1802 | -9/Materials | Accompanied by 1 ally 1802 | -9/Materials | Evolved 2 slots: Weapon x2 1973 | -9/Materials | Discovered new exit (range 14) 1991 | -9/Materials | Met 8R-AWN 2040 | -9/Materials | Entered Mines 2042 | -9/Mines | Followed 8R-AWN into the Mines 2102 | -9/Mines | Learned Materials trap positions 2186 | -9/Mines | Build established: Gunner 2187 | -9/Mines | Learned location of Zion (-7) 2191 | -9/Mines | Discovered new exit (range 11) 2203 | -9/Mines | Entered Materials 2203 | -8/Materials | Evolved 2 slots: Propulsion x2 2204 | -8/Materials | Loaded intel: 17 trap records 2417 | -8/Materials | Core integrity fell below 50% 2423 | -8/Materials | Core integrity fell below 20% 2427 | -8/Materials | Core destroyed Last Messages --------------- Overheating: System interference. Hvy. Laser temporarily disabled. Overheating: Matter decay (-3). Terminal disabled. Overheating: Core damaged (-110). Overheating: Matter decay (-1). Aluminum Leg destroyed. Overheating: Core damaged (-99). Med. Treads broken. Overheating: Short circuit. Overheating: Core damaged (-110). Overheating: Hvy. Laser damaged (-21). Overheating: Aluminum Leg damaged (-7). Overheating: Hvy. Laser damaged (-47). Overheating: Med. Matter Pod damaged (-9). Overheating: Med. Treads damaged (-117). Overheating: Core damaged (-110). Critical hit (Burn: +37). Overheating: Core damaged (-88). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?#########?????????????????????????????????? | | ? =#?????????????????????????????????? | | # """ #?????????????????????????????????? | | # """ #???########??????????????????????? | | # """ #####! =[ #??????????????????????? | | # # ##!! = ]#??????????????????????? | | #"" # ## ] #??????????????????????? | | #"T + ## ####??????????????????????? | | #"" ] # #########?????????????????? | | # # # #?????????????????? | | ###########+### # """ #?????????????????? | | ????# ## #g """ #?????????????????? | | ????# ## ggg@ """ #?????????????????? | | ????# ## g#g! #?????????????????? | | ????# ! ## #########?????????????????? | | ????# [ # #????????????????????????? | | ????# + #????????????????????????? | | ????# # #????????????????????????? | | ????# ]# #????????????????????????? | | ????# ## ##????????????????????????? | | ????#####+##### #?????????????????????????? | | ????????# #???# #?????????????????????????? | | ????????# #???# #?????????????????????????? | | ????????# #??## ##????????????????????????? | | ????????# #### #????????????????????????? | | ????????+ ##############???????????? | | ????????# + #???????????? | | ????????# ### ##### #???????????? | | ????????# ???######???# #???????????? | | ????????#?????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????####+########+######+##??????? | | ??????????????# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 375 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I Survived The Infestation Loot Pinata Remodeling Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed HardcellBottomlessStreamer Manual? 0 Play Time 00:43:16 Cumulative 1.4 hours Start 2023.03.25 @ 00:10:09 End 2023.03.25 @ 01:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0605d451-6808-4d04-9dfa-098e9b655d5d