Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 03:20:44 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (199) 995 Value Destroyed (7307) 7307 Prototype IDs (74) 1480 Alien Tech Used (0) 0 Bonus (1258) 1258 TOTAL SCORE: 16740 Bonus ------- Follower Combat Kills 279 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -121 Cogmind --------- Core Integrity 279/1000 Matter 32/300 Energy 85/100 System Corruption 12% Temperature Cool (0) Movement Hovering (71) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Airjet Gyrokinetic Inverter > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Gravmag System Neutron Cannon YOLO Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Deep Structural Scanner Experimental Sensor Array Experimental Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Force Rifle Neutron Cannon > --- INVENTORY -------- Gyrokinetic Inverter Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Particle Charger Layered Medium Armor Plating Layered Medium Armor Plating A0-MCA's Component Scanner Mapping Drone Bay Splice Drone Bay Force Rifle YOLO Cannon Heavy Rocket Launcher Rocket Array Plasma Cutter CPS Tube CPS Tube Shock Maul [Rating: 115] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Authchip [Propulsion] Protection Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . . 4 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . 2 . . . . . . 1 Utility 4 | . . . . . 2 . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 150 | 8 6 5 3 3 23 23 . 3 25 1 10 . 1 18 2 19 Power 21 | 1 . . 1 1 2 4 . 1 4 . 2 . . 1 . 4 Engine 12 | 1 . . 1 1 2 3 . 1 1 . 2 . . . . . Core 7 | . . . . . . 1 . . 3 . . . . . . 3 Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 39 | 2 1 . 1 2 11 3 . 1 5 . 2 . . 5 . 6 Treads 6 | 2 1 . 1 2 . . . . . . . . . . . . Leg 29 | . . . . . 10 2 . 1 5 . 2 . . 5 . 4 Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . 1 . . . . . . . . . . 2 Flight 1 | . . . . . . 1 . . . . . . . . . . Utility 56 | 3 3 2 1 . 6 8 . 1 11 . 3 . 1 9 1 7 Device 23 | 1 2 2 . . 2 2 . 1 4 . 1 . . 5 . 3 Storage 5 | 2 1 . 1 . . . . . . . . . . 1 . . Processor 6 | . . . . . . . . . 2 . 1 . . 1 . 2 Hackware 2 | . . . . . . . . . 1 . . . . . . 1 Protection 20 | . . . . . 4 6 . . 4 . 1 . 1 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 2 3 . . 4 8 . . 5 1 3 . . 3 1 2 Energy Gun 16 | 1 1 2 . . 3 3 . . 3 . 1 . . 2 . . Energy Cannon 6 | . . . . . . 1 . . 1 1 . . . 1 1 1 Ballistic Gun 4 | 1 . . . . . 2 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . 1 1 . . 1 . . . 1 . 2 . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 . . 3 6 . . 4 . 2 . . 4 . 2 Parts Lost 62 | . 3 2 . . 9 8 . . 5 . 1 . . 10 . 24 Power 8 | . . . . . 1 1 . . 1 . . . . 1 . 4 Propulsion 18 | . 1 1 . . 4 . . . . . . . . 3 . 9 Utility 26 | . 1 . . . 3 6 . . 4 . 1 . . 3 . 8 Weapon 10 | . 1 1 . . 1 1 . . . . . . . 3 . 3 Highest Loss Streak 20 | . 2 1 . . 5 3 . . 2 . 1 . . 5 . 20 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . Average Backups 16 | . 6 13 17 18 18 15 15 16 17 17 17 19 19 18 19 18 Power 1 | . 1 2 2 1 . . 1 1 . 1 1 1 1 1 1 . Propulsion 1 | . . . 1 2 2 3 3 2 2 1 . . . . 1 2 Utility 6 | . 3 6 8 9 8 6 5 5 4 5 5 7 7 7 9 8 Weapon 5 | . 1 4 5 4 5 4 5 5 7 7 7 8 8 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 35 | 1 . . 1 6 7 3 . 2 6 . 1 . . 2 . 6 Power 4 | . . . . 2 1 . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . . . . . . . . . 1 Utility 14 | . . . . 3 3 . . 2 2 . . . . 1 . 3 Weapon 13 | 1 . . 1 1 3 2 . . 4 . 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 97 91 95 100 98 84 80 80 83 86 85 86 86 87 100 95 Engine 5 | . 14 14 14 14 9 6 . . 2 . . . . . . . Core 3 | . . . . . . 2 9 8 3 6 5 6 6 3 . 3 Treads 6 | . 27 20 23 28 2 . . . . . . . . . . . Leg 21 | . . . . . 32 26 27 27 26 26 26 26 26 29 40 39 Device 12 | . 12 14 14 14 15 9 8 9 12 13 12 13 13 16 19 15 Storage 9 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 6 6 4 Processor 3 | . . . . . . . . . 7 13 13 13 13 11 6 10 Protection 5 | . . . . . 11 12 9 8 8 6 6 6 6 4 6 . Energy Gun 16 | . 21 28 28 28 18 9 18 18 10 8 11 8 12 10 7 5 Peak Build Rating 115 | 7 8 17 17 19 40 46 44 45 84 78 81 80 81 106 102 115 Average Rating 47 | 5 7 12 14 18 35 39 43 41 68 77 77 77 79 84 101 107 On Entrance 48 | . 7 8 13 17 19 37 44 41 43 78 77 75 74 80 102 102 Avg Prop Armor Cover (%) 4 | . . . . . 8 . . . 3 . . . . . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 97 | 19 30 32 52 57 68 74 71 67 75 70 70 75 75 77 81 97 Greatest Support 188 | 40 40 40 40 40 75 62 60 60 100 100 100 96 96 160 160 188 Greatest Overweight (x) 8 | . 8 1 1 1 2 1 1 1 . . . . . . . 5 Average Overweight (x) . | . . . . 1 . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 18 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 12 14 20 20 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 18 | . 6 13 17 19 19 19 19 19 19 19 19 20 20 19 20 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 11 14 20 20 20 20 19 20 19 19 20 20 20 20 20 5 Class Distribution -------------------- 39% | Mutant 28% | Scavenger-Mutant 19% | Commander-Mutant 4% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scientist-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Matter Collected 3833 | 267 302 75 30 40 363 628 . 60 594 . 578 138 200 321 . 237 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9973 | 107 680 53 292 182 1729 1462 171 . 2344 . 1511 81 360 440 4 557 Parts 481 | 10 30 3 15 20 88 57 8 . 86 . 71 7 17 33 1 35 Haulers Intercepted 22 | . 2 . . . 6 5 . . 6 . 2 . . . . 1 Recyclers Shooed 8 | . 2 . . . . . . . 3 . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 5 17 . 1 . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 137 | . 16 4 . 3 24 22 3 . 26 . 14 1 5 4 2 13 Melee 3 | . . . . . . . . . 2 . . . . . . 1 Guns 107 | . 16 1 . 3 23 18 3 . 18 . 12 1 5 3 . 4 Cannons 2 | . . . . . . 2 . . . . . . . . . . AOE 20 | . . 3 . . . . . . 5 . 2 . . . 2 8 Classes Destroyed 19 | 3 3 . . 2 5 . 1 . 2 . 1 . . . 1 1 Worker 8 | 2 1 . . 1 1 . . . 1 . . . . . . 2 Builder 7 | . . . . 2 2 . . . 2 . 1 . . . . . Tunneler 3 | 1 1 . . 1 . . . . . . . . . . . . Hauler 23 | . 2 . . . 6 5 . . 7 . 2 . . . . 1 Recycler 7 | 1 1 . . . . 2 . . . . 3 . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . 1 Operator 5 | . . . . . 2 1 . . 1 . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 5 | . . . . . 1 . . . 2 . 2 . . . . . Swarmer 15 | . 6 3 . . . 3 . . . . 3 . . . . . Grunt 55 | . 10 1 1 2 16 8 . . 12 . 2 . 3 . . . Brawler 2 | . . . . 1 . . . . . . . . 1 . . . Duelist 2 | . . . . . 1 . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 24 | . . . . . 6 10 2 . 4 . 1 . 1 . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . Specialist 4 | . . . . . . . . . . . 2 . . . . 2 Hunter 14 | . . . . . 1 1 . . 4 . 1 1 . . . 6 Programmer 14 | . . . . . . . . . 5 . 5 . . . . 4 Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 3 4 3 . 3 6 5 1 . 10 . 4 1 3 1 2 11 Combat Bots Only 9 | . 4 3 . 2 4 3 1 . 9 . 3 1 3 1 2 8 Max Kills in Single Turn 8 | 1 1 3 1 1 1 1 1 . 5 . 2 1 1 1 1 8 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 7 | . . 3 . . . . . . 4 . 2 . . . 1 7 Melee 1 | . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 1172 | . 84 12 . 9 141 140 4 . 300 1 86 12 30 59 . 294 Missed 355 | . 15 3 . 1 37 31 . . 116 . 36 4 13 16 . 83 Hits 817 | . 69 9 . 8 104 109 4 . 184 1 50 8 17 43 . 211 Melee 8 | . . . . . 7 . . . . 1 . . . . . . Projectile 809 | . 69 9 . 8 97 109 4 . 184 . 50 8 17 43 . 211 AOE 2 | . . . . . . . . . . . 2 . . . . . Critical Strikes 32 | . 1 1 . . 10 3 1 . 5 . 2 . 1 . . 8 Actively Blocked 2 | . . . . . 1 . . . 1 . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . 4 . . Damage Taken 14050 | . 739 106 . 103 1844 1612 61 . 2214 278 762 108 203 2001 8 4011 Core 1647 | . 139 . . 31 207 187 10 . 89 34 74 . 5 146 4 721 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . 7 27 . . 67 . . . . . . . Ignored by Resistances 68 | . . . . . . . . . 68 . . . . . . . Regen/Repaired (Parts) 268 | . . . . . 76 . . . . . . . . . . 192 Core Remaining (%) 54 | 100 . . . 32 . . . 26 . . . . . . 58 . Volleys Fired 661 | 11 65 8 20 12 92 104 9 . 99 27 59 22 12 43 17 61 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 170 | 70 90 115 115 115 136 122 122 . 160 160 160 160 160 170 170 170 Shots Fired 1219 | 22 125 15 40 24 180 205 18 . 194 38 119 30 24 81 20 84 Gun 1086 | 22 121 14 40 24 180 182 18 . 181 22 118 9 24 80 3 48 Cannon 108 | . . . . . . 23 . . . 16 . 21 . 1 15 32 Launcher 25 | . 4 1 . . . . . . 13 . 1 . . . 2 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 134 | 11 30 . . . . 93 . . . . . . . . . . Thermal 1060 | 11 91 14 40 24 180 112 18 . 181 38 118 30 24 81 18 80 Explosive 20 | . 4 1 . . . . . . 8 . 1 . . . 2 4 Electromagnetic 5 | . . . . . . . . . 5 . . . . . . . Robot Hit Streak 23 | 3 11 5 9 12 7 10 7 . 23 9 22 4 8 21 . 9 Robot Miss Streak 4 | 4 3 2 1 3 4 4 1 . 3 1 2 1 1 3 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 4 . . . 2 1 . . 2 . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 . . . 1 . . 1 Shots Hit Robots 778 | 10 79 8 31 14 109 136 13 . 152 17 87 6 19 59 . 38 Core Hits 372 | 5 33 7 9 6 54 44 5 . 75 1 32 2 10 24 4 61 Critical Kills 11 | . . . . . . . . . 3 . 5 . 1 1 . 1 Critical Parts Destroyed 24 | . . . . . . 3 . . 7 1 7 . 2 1 . 3 Critical Strikes 66 | . 4 . . 1 11 4 . . 23 2 12 . 3 2 . 4 Burn 29 | . 4 . . 1 11 1 . . 12 . . . . . . . Destroy 29 | . . . . . . 1 . . 7 2 12 . 3 1 . 3 Smash 8 | . . . . . . 2 . . 4 . . . . 1 . 1 Melee Attacks 75 | . . . . . . 9 . . 29 . 9 . . 20 . 8 Impact 75 | . . . . . . 9 . . 29 . 9 . . 20 . 8 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 2 . . 3 . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20269 | 123 1057 243 545 248 2320 2850 256 . 4420 428 2523 152 480 1090 44 3490 Guns 14633 | 123 982 117 545 246 2268 2078 244 . 2998 428 2235 120 480 950 . 819 Cannons 431 | . . . . . . 328 . . . . . 32 . . . 71 Explosions 3545 | . 36 123 . . . . . . 841 . 141 . . . 44 2360 Melee 1459 | . . . . . . 427 . . 547 . 137 . . 140 . 208 Ramming 201 | . 39 3 . 2 52 17 12 . 34 . 10 . . . . 32 Kinetic 1415 | 74 237 . . . . 1104 . . . . . . . . . . Thermal 14029 | 49 745 117 545 246 2268 1302 244 . 3124 428 2235 152 480 950 . 1144 Explosive 2781 | . 36 123 . . . . . . 331 . 141 . . . 44 2106 Electromagnetic 384 | . . . . . . . . . 384 . . . . . . . Impact 1459 | . . . . . . 427 . . 547 . 137 . . 140 . 208 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 2 . . . . 12 12 12 12 12 12 Average Corruption 6 | . . . . . 2 1 . . . . 6 12 12 12 12 5 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 186 | . . . . . 26 17 . . . . 28 36 31 26 20 2 Message Errors 41 | . . . . . 3 6 . . . . 9 8 10 2 2 1 Matter Fused 46 | . . . . . 8 5 . . . . 3 12 6 5 6 1 Heat Flow Errors 28 | . . . . . 6 4 . . . . 2 4 7 4 1 . Energy Discharges 21 | . . . . . 1 . . . . . 7 5 3 2 3 . Parts Rejected 3 | . . . . . . 1 . . . . 1 . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 21 | . . . . . 3 1 . . . . 2 3 3 5 4 . Data Loss (major) 7 | . . . . . 2 . . . . . 1 . 1 2 1 . Misfires 11 | . . . . . 1 . . . . . 2 4 . 2 2 . Alerts 2 | . . . . . . . . . . . 1 . . 1 . . Weapon Failures 4 | . . . . . 2 . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 909 | . . . . . . 215 . . 403 . 74 29 . 70 . 118 Projectiles 29 | . . . . . . . . . . . . 29 . . . . Explosions 54 | . . . . . . . . . 15 . 7 . . . . 32 Melee 826 | . . . . . . 215 . . 388 . 67 . . 70 . 86 Knockbacks 9 | . . . . . . 2 . . 2 . 1 . . 1 . 3 Impact 9 | . . . . . . 2 . . 2 . 1 . . 1 . 3 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . 11 . . . . . 9 . Shots 2 | . . . . . . . . . 1 . . . . . 1 . Rammed 7 | . 6 1 . . . . . . . . . . . . . . Targets Rammed 33 | . 9 1 . 1 6 4 3 . 3 . 3 . . . . 3 Kicked 22 | . . . . . 6 4 3 . 3 . 3 . . . . 3 Crushed 4 | . 3 . . 1 . . . . . . . . . . . . Highest Temperature 382 | 72 382 72 144 150 339 247 141 . 99 . 243 206 275 169 292 313 Average Temperature 74 | 31 71 28 63 50 90 70 55 . 38 . 97 69 101 56 134 87 Received Heat Transfer 2775 | . 309 36 . 48 909 576 36 . 600 . 147 . 102 . . 12 Effects 7 | . 1 . . . 1 . . . . . . . . . . 5 Energy Bleed 3 | . 1 . . . . . . . . . . . . . . 2 Interference 4 | . . . . . 1 . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 4 . . 3 . 1 . . . . . Combat Hostiles 3 | . . . . . . 2 . . 1 . . . . . . . Parts Fried 19 | . . . . . . 6 . . 9 . 4 . . . . . Impact Corruptions 31 | . . . . . . 6 . . 13 . 3 . . 3 . 6 Robots Melted 3 | . . . . . 1 . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 . . Parts Melted 81 | . 7 . 1 . 13 2 . . 28 . 12 . 1 9 . 8 Heat Transferred 26958 | 148 2338 273 1041 532 4960 2479 481 . 6303 666 3219 235 740 2146 . 1397 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . 1 1 . 1 . . . . . . 1 Low Security (%) 80 | 100 100 100 . 100 100 33 71 . 44 100 100 . . . . 93 Level 1 19 | . . . . . . 66 28 . 55 . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 361 | 10 99 87 . 39 181 286 265 . 361 126 134 . . . . 351 Initial 150 | . . 18 . . . 68 55 . . 126 . . . . . 150 Average 92 | 1 42 9 . 1 102 206 102 . 192 51 49 . . . . 54 Influence Increases 5489 | 20 543 125 16 104 863 753 561 . 1031 4 548 45 140 . 10 726 Destroy 0b10 Robot/C 2800 | . 320 80 . 60 500 440 200 . 560 . 280 20 100 . . 240 Destroy 0b10 Robot/NC 335 | 20 25 . 15 20 65 40 . . 70 . 45 . . . 10 25 Destroy Leader 742 | . 74 20 . 10 154 150 . . 176 . 96 10 10 . . 42 Allied During Kill 51 | . . . 1 14 1 . 27 . 8 . . . . . . . Successful Hack 199 | . 15 . . . 32 28 17 . 65 . 35 . . . . 7 Select Force Hacks 390 | . 60 . . . 60 . 270 . . . . . . . . . Disable Machine 345 | . . 15 . . 30 75 . . 75 . 60 . . . . 90 Destroy Structure 372 | . 34 10 . . 6 5 47 . 77 4 17 . . . . 172 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 Lose Combat Pursuer 105 | . 15 . . . 15 15 . . . . 15 15 30 . . . Influence Decreases 5335 | 20 496 172 16 104 700 773 503 201 670 365 425 168 140 . 10 572 Entered New Map 694 | . . 29 . . . 95 88 201 . 235 . 46 . . . . Time Decay 3960 | 20 466 143 16 64 590 598 395 . 559 110 415 122 140 . 10 312 Lost Part 500 | . 30 . . . 90 80 . . 50 . 10 . . . . 240 Lost Ally 181 | . . . . 40 20 . 20 . 61 20 . . . . . 20 Squads Dispatched 52 | . 3 . . . 9 2 . . 20 . 11 . . . . 7 Investigation 23 | . 2 . . . 5 1 . . 9 . 2 . . . . 4 Extermination 12 | . . . . . . . . . 6 . 4 . . . . 2 Reinforcement 16 | . 1 . . . 4 . . . 5 . 5 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 3 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Distress Signals 15 | . 3 . . . 5 3 . . 2 . 2 . . . . . Communications Jammed 19 | . . . . . . . . . . . . . . . . 19 Distress Signals 19 | . . . . . . . . . . . . . . . . 19 Times Spotted 214 | . 27 4 . 3 31 35 7 . 37 7 23 2 6 4 3 25 Peak Tracking Total 12 | . 5 3 . 3 4 4 2 . 7 6 4 1 4 2 1 12 Tactical Retreats 8 | . 1 . . . 1 1 . . . 1 1 1 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Traps Triggered 7 | . 2 . . . 3 . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Disabled 24 | . . 1 . . 2 5 . . 5 . 4 . . 1 . 6 Max in Single Turn 4 | . . 1 . . 1 1 . . 1 . 1 . . 1 . 4 Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Machines Accessed 107 | . 8 2 2 1 13 13 15 4 26 . 10 . 1 3 . 9 Terminals 50 | . 6 1 . . 7 11 6 . 11 . 6 . . . . 2 Fabricators 7 | . . . . . . . . . 4 . 1 . . . . 2 Repair Stations 2 | . . . . . 1 . . . . . . . . . . 1 Recycling Units 26 | . 2 . . . 2 1 9 . 8 . 2 . . . . 2 Scanalyzers 6 | . . . . . 2 . . . 2 . 1 . . . . 1 Garrison Access 4 | . . . . . 1 1 . . 1 . . . . . . 1 Total Hacks 311 | . 22 2 2 1 33 43 40 29 66 . 24 . 1 25 . 23 Successful 195 | . 14 1 2 1 18 23 24 29 36 . 10 . 1 25 . 11 Failed 115 | . 8 1 . . 15 20 16 . 30 . 13 . . . . 12 Catastrophic 16 | . 1 . . . 2 1 . . 4 . 5 . . . . 3 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . Manual 158 | . 17 1 1 . 23 27 31 . 40 . 6 . . . . 12 Terminals 152 | . 19 1 . . 20 41 19 . 37 . 11 . . . . 4 Fabricators 18 | . . . . . . . . . 10 . 2 . . . . 6 Repair Stations 4 | . . . . . 1 . . . . . . . . . . 3 Recycling Units 49 | . 3 . . . 4 1 21 . 12 . 4 . . . . 4 Scanalyzers 22 | . . . . . 6 . . . 5 . 7 . . . . 4 Garrison Access 7 | . . . . . 2 1 . . 2 . . . . . . 2 Terminal Hacks 88 | . 2 1 2 1 3 11 2 29 8 . 3 . 1 25 . . Record 35 | . . . 1 . . . . 28 . . . . . 6 . . Part Schematic 10 | . . . . . . . . . 1 . . . . 9 . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . Robot Analysis 5 | . . . . . . 3 2 . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 3 . . 1 . . . . 3 . . Open Door 7 | . . 1 . 1 . 3 . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 6 | . 1 . . . 2 1 . . 1 . 1 . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . 3 . 1 . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . Proto ID Catalog 2 | . . . 1 . . . . 1 . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 6 . . . . . . 3 Network Status 3 | . . . . . . . . . 3 . . . . . . . Load Schematic 4 | . . . . . . . . . 2 . . . . . . 2 Build 2 | . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . 1 1 5 . 2 . . . . . . . Retrieve Components 10 | . 1 . . . 1 1 5 . 2 . . . . . . . Scanalyzer 16 | . . . . . 3 . . . 4 . 5 . . . . 4 Insert Component 3 | . . . . . . . . . . . 2 . . . . 1 Analyze 3 | . . . . . . . . . . . 2 . . . . 1 Retrieve Study 10 | . . . . . 3 . . . 4 . 1 . . . . 2 Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 70 | . 11 . . . 11 10 17 . 16 . 2 . . . . 3 Terminals 45 | . 9 . . . 8 10 8 . 8 . 2 . . . . . Track 3 | . . . . . . . . . 2 . 1 . . . . . Botnet 11 | . 3 . . . 1 3 3 . . . 1 . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Skim 29 | . 5 . . . 7 7 5 . 5 . . . . . . . Fabricators 4 | . . . . . . . . . 3 . . . . . . 1 Prioritize 1 | . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . Recompile 2 | . . . . . . . . . 1 . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . . . . . . 1 Patch 2 | . . . . . 1 . . . . . . . . . . 1 Recycling Units 19 | . 2 . . . 2 . 9 . 5 . . . . . . 1 Tunnel 13 | . 2 . . . 2 . 9 . . . . . . . . . Fedlink 6 | . . . . . . . . . 5 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . 1 . 1 . . . . . Used 2 | . . . . . 1 . . . . . 1 . . . . . Hacking Detections 70 | . 7 . . . 10 10 9 . 16 . 10 . . . . 8 Full Trace Events 9 | . . . . . 1 1 1 . 3 . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 1 . 2 . . 9 . 1 Parts Built 1 | . . . . . . . . . . . . . . . . 1 Authchips 2 | . . . . . . . . . 1 . . . . . . 1 Time 190 | . . . . . . . . . 106 . . . . . . 84 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 Part Studies Acquired 10 | . . . . . 3 . . . 4 . 1 . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 9 . . . 2 10 12 . 2 . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 2 . . . . 1 Part Schematics Acquired 3 | . . . . . . . . . . . 2 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . 5 . . . 11 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Total Allies 18 | . . 1 5 . . . 11 . . 1 . . . . . . Largest Group 9 | . . 1 4 4 2 . 9 9 9 1 . . . . . . Highest-Rated Group 144 | . . 31 58 58 29 . 139 144 144 31 . . . . . . Highest-Rated Ally 34 | . . 31 21 21 21 . 34 34 34 31 . . . . . . Total Orders 12 | . . . . 2 . . . 10 . . . . . . . . STAY 2 | . . . . 1 . . . 1 . . . . . . . . FOLLOW 4 | . . . . 1 . . . 3 . . . . . . . . PICKUP 5 | . . . . . . . . 5 . . . . . . . . COLLECT 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 61 | . . . . 11 8 . 15 . 10 12 . . . . . 5 Total Damage 1816 | . . . . 116 136 . 629 . 705 215 . . . . . 15 Kills 14 | . . . . 1 2 . 7 . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 6612 | 1 483 2 . 1231 29 28 . . 283 . 659 827 732 633 567 1137 Optics 22 | . . . . . . . . . . . . . . . . 22 Sensors 4398 | . . 2 . . . 28 . . 51 . 551 765 732 633 567 1069 Structural 3554 | . . . . . 26 . . . 277 . 133 823 727 124 534 910 Seismic 1744 | 1 483 . . 1231 29 . . . . . . . . . . . Jamming 132 | . . . . . . . . . . . . . . . . 132 Robot Analysis Total 5 | . . . . . . 3 2 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . 2 1 . 1 . Drone Launches 6 | . . . . . . . . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Turns Passed 21823 | 150 1520 1241 1268 1740 2246 1913 1203 2913 2073 256 1212 902 810 652 567 1157 Spaces Moved 11138 | 64 785 611 473 567 1162 686 521 1356 1271 164 754 700 607 288 437 692 Core 3 | 2 1 . . . . . . . . . . . . . . . Treads 2580 | 62 784 611 473 567 83 . . . . . . . . . . . Legs 8548 | . . . . . 1079 686 521 1356 1271 164 754 700 607 288 437 685 Wheels . | . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 115 115 199 116 115 115 115 118 118 115 116 71 Average Speed 156 | 156 160 195 238 240 159 161 199 190 119 115 116 118 118 117 116 116 Slowest Speed 450 | 160 450 240 240 240 252 205 199 199 128 115 118 118 118 118 117 430 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . 10 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 72 | 4 99 99 90 90 98 93 94 86 46 79 20 84 93 80 64 21 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 29 | . 4 . 1 . 4 3 9 5 2 . . . . 1 . . Known Exits Taken 9 | . 1 . . . 1 1 1 1 . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . 1 . . Scrap Searched 16 | . . 1 . 4 . . . 5 . . . 3 3 . . . Spaces Dug 96 | . 8 . . . . 2 . . 29 16 8 7 . . 8 18 Terrain Destroyed 283 | . 38 10 . . . 2 . . 56 16 15 19 . . 41 86 Melee 30 | . . . . . . 2 . . 20 . 8 . . . . . Projectile 80 | . . . . . . . . . . 16 . 19 . . 16 29 AOE 173 | . 38 10 . . . . . . 36 . 7 . . . 25 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Total 14113 | 90 911 638 575 930 1369 1269 667 1688 1562 192 930 744 673 476 471 928 Wait 1520 | . 25 8 2 330 31 413 25 316 78 . 47 12 44 71 11 107 Move 11123 | 63 784 610 472 566 1161 685 520 1355 1271 163 753 699 606 287 436 692 Hop . | . . . . . . . . . . . . . . . . . Pick Up 102 | 2 12 3 7 7 23 6 . 6 12 . 4 . 1 11 . 8 Fast Attach 56 | 9 6 . 1 . 6 6 . 1 8 . 4 . . 8 . 7 Attach 50 | . 4 1 . . 12 3 1 1 7 . 1 . . 8 . 12 Detach 10 | 2 2 . . . . . 1 . 2 . . . . 1 . 2 Swap 203 | . 3 7 2 4 16 20 . 4 37 2 44 11 9 17 7 20 Drop 96 | 3 1 . 3 10 22 11 . 5 16 . 6 . 1 10 . 8 Fire 661 | 11 65 8 20 12 92 104 9 . 99 27 59 22 12 43 17 61 Melee 75 | . . . . . . 9 . . 29 . 9 . . 20 . 8 Ram . | . . . . . . . . . . . . . . . . . Kick 22 | . . . . . 6 4 3 . 3 . 3 . . . . 3 Crush 11 | . 9 1 . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 176 | . . . 68 . . . 108 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 15) 1017 | -10/Materials | Discovered new exit (range 14) 1185 | -10/Materials | Learned location of Subcaves (-10) 1234 | -10/Materials | Learned location of 1 exit from Storage 1274 | -10/Materials | Learned Storage emergency access door positions 1304 | -10/Materials | Learned location of Storage (-8) 1324 | -10/Materials | Identified exit to Mines 1324 | -10/Materials | Identified exit to Materials 1336 | -10/Materials | Learned location of 1 exit from Storage 1349 | -10/Materials | Learned Storage security intel 1372 | -10/Materials | Learned 4 Recycling zone layouts 1403 | -10/Materials | Learned location of 1 exit from Storage 1407 | -10/Materials | Core integrity fell below 50% 1600 | -10/Materials | Discovered new exit (range 10) 1671 | -10/Materials | Entered Mines 1679 | -10/Mines | Found the Drone Emporium 1697 | -10/Mines | Found Prototype Device 1697 | -10/Mines | Identified Splice Drone Bay 1733 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1736 | -10/Mines | Found Prototype Device 1736 | -10/Mines | Identified Exp. Sensor Array 1763 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1935 | -10/Mines | Discovered new exit (range 14) 2204 | -10/Mines | Discovered exit to Materials (range 10) 2334 | -10/Mines | Discovered exit to Materials (range 5) 2447 | -10/Mines | Received a Mining Laser from a helpful Derelict 2859 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2862 | -10/Mines | Discovered new exit (range 5) 2912 | -10/Mines | Entered Exiles 2912 | -10/Exiles | Found Exiles lab destroyed 3499 | -10/Exiles | Build established: Scavenger-Mutant 3912 | -10/Exiles | Opened EX-Vault 3926 | -10/Exiles | Found YOLO Cannon 4066 | -10/Exiles | Learned location of Zion (-7) 4150 | -10/Exiles | Discovered new exit (range 10) 4180 | -10/Exiles | Entered Mines 4180 | -9/Mines | Accompanied by 4 allies 4206 | -9/Mines | Met a Derelict bent on vengeance 4497 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4687 | -9/Mines | Assembled infested the area 4789 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5324 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5518 | -9/Mines | Discovered new exit (range 6) 5758 | -9/Mines | Learned location of 1 exit from Materials 5920 | -9/Mines | Entered Materials 5920 | -8/Materials | Accompanied by 2 allies 5920 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5921 | -8/Materials | Identified exit to Storage 5922 | -8/Materials | Identified exit to Factory 5981 | -8/Materials | Lost 3 allies 6424 | -8/Materials | Met 7R-MNS 7297 | -8/Materials | Lost 5 parts (1p2n2u) 7365 | -8/Materials | Discovered exit to Factory (range 16) 7369 | -8/Materials | Learned Storage trap positions 7465 | -8/Materials | Learned Factory garrison access intel 7499 | -8/Materials | Learned Factory stockpile data 7531 | -8/Materials | Learned 2 Storage zone layouts 7532 | -8/Materials | Learned 4 Recycling zone layouts 7540 | -8/Materials | Learned Storage emergency access door positions 7751 | -8/Materials | Lost 3 parts (1n1u1w) 7991 | -8/Materials | Discovered exit to Factory (range 3) 8166 | -8/Materials | Entered Storage 8167 | -8/Storage | Identified exit to Recycling 8170 | -8/Storage | Loaded intel: 16 trap records 8422 | -8/Storage | Build established: Mutant 8450 | -8/Storage | Garrison activated, responded to threat 8677 | -8/Storage | Core integrity fell below 50% 9275 | -8/Storage | Lost 3 parts (1p1u1w) 9516 | -8/Storage | Learned Factory emergency access door positions 9767 | -8/Storage | Used back door to open Recycling access 9841 | -8/Storage | Learned Factory trap positions 9881 | -8/Storage | Learned Factory recycling unit intel 9931 | -8/Storage | Learned Factory stockpile data 9991 | -8/Storage | Learned Factory trap positions 10059 | -8/Storage | Learned 2 Storage zone layouts 10079 | -8/Storage | Entered Recycling 10080 | -8/Recycling | Identified exit to Scraptown 10443 | -8/Recycling | Discovered new exit (range 15) 10565 | -8/Recycling | P-60 Hacker assimilated allied Grenadier 3b 10901 | -8/Recycling | Build established: Commander-Mutant 11110 | -8/Recycling | Learned location of 1 exit from Extension 11145 | -8/Recycling | Learned location of 1 exit from Extension 11171 | -8/Recycling | Learned location of 2 exits from Lower Caves 11188 | -8/Recycling | Learned location of 1 exit from Lower Caves 11202 | -8/Recycling | Learned 4 Recycling zone layouts 11214 | -8/Recycling | Scanned before Scraplab entrance 11227 | -8/Recycling | Learned location of 1 exit from Lower Caves 11245 | -8/Recycling | Entered Scraplab 11282 | -8/Recycling | Entered Scraptown 11282 | -8/Scraptown | Accompanied by 9 allies 11283 | -8/Scraptown | Identified exit to Factory 11566 | -8/Scraptown | Visited UFD Registry 11582 | -8/Scraptown | Visited Awakened 11621 | -8/Scraptown | Visited TADAMA 11651 | -8/Scraptown | Visited Comm Corps 11731 | -8/Scraptown | Visited The Evicted 11784 | -8/Scraptown | Visited SPCMW 11814 | -8/Scraptown | Visited CPS Storage 11842 | -8/Scraptown | Visited Assassins FH 12366 | -8/Scraptown | Registered with UFD as "Megaparser" 12405 | -8/Scraptown | Visited Science Guys 12469 | -8/Scraptown | Visited Abandonware Association 12493 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 12493 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 12537 | -8/Scraptown | Visited Junk Repository 12712 | -8/Scraptown | Visited A0-MCA Data Center 12724 | -8/Scraptown | Given a B rating by A0-MCA 12728 | -8/Scraptown | Found A0-MCA's Component Scanner 12763 | -8/Scraptown | Visited Scrapoid Pod Storage 12791 | -8/Scraptown | Visited Derelict Rescue Squad 12829 | -8/Scraptown | Visited Cartography Club 12865 | -8/Scraptown | Visited Observation Area 12948 | -8/Scraptown | Visited Curators Association 13018 | -8/Scraptown | Visited Chapter 10 13217 | -8/Scraptown | Found Deep Structural Scanner 13228 | -8/Scraptown | Learned location of Upper Caves (-5) 13228 | -8/Scraptown | Learned 12 Materials zone layouts 13228 | -8/Scraptown | Learned 16 Materials zone layouts 13228 | -8/Scraptown | Learned 24 Factory zone layouts 13228 | -8/Scraptown | Learned 16 Research zone layouts 13228 | -8/Scraptown | Learned 8 Upper Caves zone layouts 13228 | -8/Scraptown | Learned 20 Upper Caves zone layouts 13228 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 13228 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 13228 | -8/Scraptown | Learned 4 Armory zone layouts 13228 | -8/Scraptown | Learned location of 1 exit from Lower Caves 13228 | -8/Scraptown | Learned location of 3 exits from Upper Caves 14081 | -8/Scraptown | Met Optimus 14081 | -8/Scraptown | Accepted into 0bPrime 14195 | -8/Scraptown | Entered Factory 14195 | -6/Factory | Accompanied by 9 allies 14195 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14196 | -6/Factory | Identified exit to Lower Caves 14196 | -6/Factory | Identified exit to Extension 14197 | -6/Factory | Identified exit to Factory 14198 | -6/Factory | Loaded intel: 90 trap records 14201 | -6/Factory | Loaded intel: 8 recycling unit locations 14202 | -6/Factory | Loaded intel: 4 garrison access locations 14330 | -6/Factory | Loaded intel: 8 recycling unit locations 14592 | -6/Factory | Learned location of Protoforge (-2) 14704 | -6/Factory | Lost 6 allies 14708 | -6/Factory | Destroyed 9 combat bots 14754 | -6/Factory | Discovered exit to Factory (range 18) 14951 | -6/Factory | Build established: Mutant 15227 | -6/Factory | Discovered exit to Extension (range 6) 15292 | -6/Factory | Cargo convoy interrupted 15444 | -6/Factory | Found Prototype Processor 15444 | -6/Factory | Identified Exp. Targeting Computer 15541 | -6/Factory | Learned location of 1 exit from Hub_04(d) 15595 | -6/Factory | Learned location of Proximity Caves (-3) 15641 | -6/Factory | Learned location of 2 exits from Upper Caves 15678 | -6/Factory | Learned location of 1 exit from Cetus 15681 | -6/Factory | Spotted B-75 Beast 15717 | -6/Factory | Learned 4 Lower Caves zone layouts 15722 | -6/Factory | Learned 2 Extension zone layouts 15796 | -6/Factory | Learned 4 Factory zone layouts 16268 | -6/Factory | Sucked down chute 16268 | -6/Factory | Entered Waste 16269 | -6/Waste | Met a frightened Derelict 16282 | -6/Waste | Spotted C-40 Crusher 16334 | -6/Waste | Spotted C-40 Crusher 16338 | -6/Waste | Spotted C-40 Crusher 16386 | -6/Waste | Spotted C-40 Crusher 16416 | -6/Waste | Spotted C-40 Crusher 16452 | -6/Waste | Spotted C-40 Crusher 16466 | -6/Waste | Crushed by falling debris 16514 | -6/Waste | Discovered new exit (range 10) 16524 | -6/Waste | Entered Factory 16527 | -6/Factory | Loaded intel: 91 trap records 16658 | -6/Factory | Central database locked down 16996 | -6/Factory | Found Prototype Launcher 16996 | -6/Factory | Identified Rocket Array 17416 | -6/Factory | System corruption reached 10% 17736 | -6/Factory | Entered Lower Caves 17737 | -6/Lower Caves | Identified exit to Lower Caves 18048 | -6/Lower Caves | Spotted B-75 Beast 18381 | -6/Lower Caves | Build established: Scientist-Skirmisher 18474 | -6/Lower Caves | Learned Factory interactive machine intel 18638 | -6/Lower Caves | Entered another Lower Caves area 18639 | -6/Lower Caves | Identified exit to Data Miner 18643 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18911 | -6/Lower Caves | Learned Factory stockpile data 19042 | -6/Lower Caves | Build established: Skirmisher 19448 | -6/Lower Caves | Entered Data Miner 19448 | -6/Data Miner | Discovered new exit (range 6) 19472 | -6/Data Miner | Met Data Miner 19494 | -6/Data Miner | Learned location of Section 7 (-2) 19494 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19508 | -6/Data Miner | Received God Mode back door access code from Data Miner 19573 | -6/Data Miner | Data Conduit disabled 19859 | -6/Data Miner | Lost 5 parts (1p1n2u1w) 19946 | -6/Data Miner | Lost 3 parts (2n1w) 20045 | -6/Data Miner | Found Prototype Device 20045 | -6/Data Miner | Identified Exp. Thermal Shield 20100 | -6/Data Miner | Entered Proximity Caves 20123 | -5/Proximity Caves | Build established: Scavenger-Mutant 20314 | -5/Proximity Caves | Spotter reported a threat 20382 | -5/Proximity Caves | Learned Factory terminal intel 20543 | -5/Proximity Caves | Discovered exit to Factory (range 12) 20667 | -5/Proximity Caves | Entered Factory 20667 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20668 | -5/Factory | Identified exit to Upper Caves 20670 | -5/Factory | Loaded intel: 54 interactive machine locations 20671 | -5/Factory | Loaded intel: 26 terminal locations 20798 | -5/Factory | Loaded intel: 8 recycling unit locations 20898 | -5/Factory | Lost 3 parts (1p1n1u) 20979 | -5/Factory | Fabricated Cld. Gravmag System? 21036 | -5/Factory | Build established: Scavenger-Skirmisher 21728 | -5/Factory | Cargo convoy interrupted 21753 | -5/Factory | Destroyed 8 combat bots 21801 | -5/Factory | Core integrity fell below 50% 21819 | -5/Factory | System corruption reached 10% 21824 | -5/Factory | Self-destructed Last Messages --------------- 21816_ U-05 Engineer lays Concrete. 21817_ K-01 Serf collects debris. 21817_ Lyr. Medium Armor Plating destroyed. 21817_ U-05 Engineer lays Concrete. 21817_ Acquired 22 matter. 21818_ Penetrated by Slug. 21818_ U-05 Engineer lays Concrete. 21819_ Slug penetrates Wall. 21819_ Enh. Fission Core destroyed. 21819_ U-05 Engineer lays Concrete. 21820_ Acquired Gyrokinetic Inverter+. 21820_ K-01 Serf collects debris. 21821_ Penetrated by Slug. 21822_ U-05 Engineer lays Concrete. 21823_ R-10 Processor collects Prototype Energy Gun. 21823_ Acquired 5 matter. 21823_ Slug penetrates Wall. 21823_ Penetrated by Slug. 21824_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # "########## | | ^ # """ #"######### | | # """ ## | | ??? ^^ # """ ## """ "" | | ? # ## """ ""R | | ? # """ ## """ "" | | ? """ ## | | ?####################"# # """ ## """ """ | | ? #############"## ! # ## """ """ | | ? ### # !!![ # """ ## """ """ | | ? ## == #R ![]! # """ ## | | ???????????????? == + =[%!!=# ##! """ """ | | ??????????????? =????# h!]=* # # """ """ | | ?????????????? ????# !!!% !# # """ """ | | ????????????"" ?????# =h # ## | | ????????????"" ??????# + ########## | | ???????????? ???????# # # | | ????????????"" ?""?""?# # +#+##### # | | ?????????????"??""S""?# #= # | | ????????????????""""??# # ????????# | | ??????????????????????# #####?????# | | ??????????????????????# % ?????? | | ??????????????????????# ###???????? | | ??????????????????????# k u ##??????? | | ??????????????????????# % #??????? | | ????????????????????####;@p#" # ###?????????? | | ????????????????????# |!! p # ???????? | | ????????????????????# ]!! " " #???? ???????? | | ????????????????????# ]! """ #????*??????????? | | ????????????????????# """" #???????????????? | | ????????"???????????# """ ""#???????????????? | | ????????T???????????# p ""#???????????????? | | ????????"???????????# """""" ""#???????????????? | | ????????????????????# """""" T#???????????????? | | ????????????????????# """""" ""#?"""???????????? | | ????????????????????# """""" ""#?"T????????????? | | ????????????????????# ""#?"""???????????? | | ????????????????????# #???????????????? | | ????????????????????#########+####???????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 600 Resistance: TH 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Adv. Shield Generator | -6/Factory | Hacked Lgt. Armored Exoskeleton | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Rocket Array | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Cld. Gravmag System | x1 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Lgt. Armored Exoskeleton | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingActiveMaul Manual? 0 Play Time 02:05:17 Cumulative 499.3 hours Start 2025.11.04 @ 00:01:49 End 2025.11.04 @ 03:20:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/1/5/1/0/0/0/1/1/0 Lore% 94 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f78990b4-0807-4480-b5f2-1f754bfea509