Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.16 @ 01:09:10 // Halloween2020/ForbiddenLore Player: Ms Vella Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2028) 2028 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 4900 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 276 Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 118/160 System Corruption 1% Temperature Cool (21) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Lightning Gun Lightning Gun > --- INVENTORY (16) --- Airjet Cryofiber Web High-capacity Matter Pod (200) Weight Redist. System Improved Signal Interpreter Transport Network Coupler Hardened Medium Armor Plating Hacking Suite Lightning Gun Lightning Gun Improved Medium Laser Pulse Rifle Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Cryofiber Web Large Storage Unit Improved Sensor Array > --- WEAPON ----------- EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Cryofiber Web Cryofiber Web Cryofiber Web Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 68 | 1 9 2 19 37 Power 11 | 1 1 . 4 5 Engine 8 | 1 1 . 4 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 20 | . 1 . 10 9 Treads . | . . . . . Leg 14 | . 1 . 10 3 Wheel . | . . . . . Hover 6 | . . . . 6 Flight . | . . . . . Utility 11 | . 3 . 3 5 Device 3 | . 1 . 1 1 Storage 5 | . 2 . 1 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 26 | . 4 2 2 18 Energy Gun 18 | . 4 . 2 12 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . 2 . 1 Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 20 | . 1 2 1 16 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 1 | . . . . 1 Weapon 12 | . 1 2 1 8 Highest Loss Streak 9 | . 1 1 1 9 Average Slot Usage (%) 92 | . 99 99 90 84 Engine 10 | . 14 14 10 6 Core 1 | . . . . 6 Leg 23 | . 28 28 33 7 Hover 6 | . . . . 23 Device 7 | . 13 14 1 6 Storage 15 | . 14 14 20 10 Processor 2 | . . . . 8 Protection 3 | . . . 9 . Energy Gun 14 | . 27 19 3 12 Ballistic Gun 4 | . . 8 10 1 Naked Turns . | . . . . . Heaviest Build 83 | 13 44 44 83 76 Greatest Support 36 | 20 20 20 36 36 Greatest Overweight (x) 5 | . 2 2 4 5 Average Overweight (x) 1 | . 1 2 1 . Largest Inventory Capacity 20 | 6 12 12 20 20 Average Capacity 13 | 6 10 12 19 11 Most Carried 20 | 6 12 12 20 20 Average Carried 12 | 4 8 12 18 10 Final Capacity 20 | 6 12 12 20 16 Final Carried 20 | 2 12 12 20 16 Class Distribution -------------------- 62% | Mutant 22% | Hauler-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1310 | 210 65 162 456 417 Remotely . | . . . . . Salvage Created 2342 | . 285 191 509 1357 Parts 135 | . 16 16 28 75 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 62 | . 8 12 11 31 Guns 43 | . 8 11 10 14 Cannons 1 | . . . . 1 AOE 17 | . . 1 1 15 Classes Destroyed 10 | . 3 . 2 5 Worker 7 | . . . . 7 Builder 3 | . . . . 3 Hauler 2 | . . . 1 1 Recycler 6 | . 1 . . 5 Operator 2 | . . . . 2 Watcher 2 | . . . . 2 Swarmer 28 | . 5 12 1 10 Grunt 27 | . 3 . 9 15 Sentry 5 | . . . 1 4 Hunter 2 | . . . . 2 Best Kill Streak 20 | . 3 3 7 20 Combat Bots Only 14 | . 3 3 7 14 Max Kills in Single Turn 7 | . 1 2 1 7 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2596 | . 193 209 418 1776 Core 678 | . 28 25 64 561 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 78 84 . Volleys Fired 182 | . 18 25 41 98 Largest 2 | . 2 2 2 2 Hottest 126 | . 90 90 95 126 Shots Fired 269 | . 35 42 59 133 Gun 242 | . 35 42 59 106 Cannon 5 | . . . . 5 Launcher 22 | . . . . 22 Special . | . . . . . Kinetic 52 | . . 10 31 11 Thermal 121 | . 7 15 17 82 Explosive 20 | . . . . 20 Electromagnetic 76 | . 28 17 11 20 Robot Hit Streak 49 | . 7 9 21 49 Robot Miss Streak 4 | . 4 4 2 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 190 | . 21 26 45 98 Core Hits 140 | . 12 13 25 90 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6202 | . 307 301 738 4856 Guns 2516 | . 307 278 623 1308 Cannons 101 | . . . . 101 Explosions 3559 | . . 23 89 3447 Melee . | . . . . . Ramming 26 | . . . 26 . Kinetic 463 | . . 85 165 213 Thermal 1814 | . 37 96 384 1297 Explosive 2974 | . . . . 2974 Electromagnetic 925 | . 270 120 163 372 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 197 | . . 3 11 183 Projectiles . | . . . . . Explosions 190 | . . 3 4 183 Melee 7 | . . . 7 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 294 | . . 8 34 252 Shots 11 | . . 1 1 9 Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 2 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 372 | . 126 261 331 372 Average Temperature 115 | . 54 91 128 129 Received Heat Transfer 981 | . 63 . 234 684 Effects 9 | . . . 1 8 Energy Bleed 3 | . . . . 3 Interference 5 | . . . 1 4 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 3297 | . 111 222 618 2346 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 2 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 917 | . 170 144 296 917 Initial 66 | . . 4 39 66 Average 173 | . 43 73 161 363 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 80 | 100 100 100 73 58 Level 1 10 | . . . 26 8 Level 2 1 | . . . . 3 Level 3 8 | . . . . 29 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 . 6 7 Investigation 6 | . 1 . 2 3 Extermination . | . . . . . Reinforcement 8 | . . . 4 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 116 | . 21 12 34 49 Peak Tracking Total 15 | . 4 3 4 15 Tactical Retreats 7 | . . . . 7 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 5 | . 2 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 13 | . 1 . . 12 Max in Single Turn 5 | . 1 . . 5 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 21 | . 8 . 5 8 Terminals 17 | . 6 . 4 7 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 73 | . 31 . 13 29 Successful 52 | . 26 . 8 18 Failed 21 | . 5 . 5 11 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 39 | . 15 . 6 18 Terminals 62 | . 24 . 11 27 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 4 | . 4 . . . Scanalyzers 4 | . . . 2 2 Garrison Access . | . . . . . Terminal Hacks 26 | . 15 . 2 9 Robot Schematic 2 | . . . . 2 Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . . . . 2 Level Access Points 1 | . . . 1 . Branch Access Points 2 | . 1 . . 1 Emergency Access Points 1 | . 1 . . . Terminal Index 4 | . 1 . 1 2 Repair Station Index 2 | . 1 . . 1 Garrison Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 3 | . 3 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . 2 2 Insert Component 2 | . . . 1 1 Analyze 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 8 . 4 7 Terminals 15 | . 4 . 4 7 Assimilate 2 | . . . . 2 Botnet 12 | . 4 . 4 4 Detonate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 3 | . 3 . . . Monitor 1 | . 1 . . . Reject 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 19 | . 6 . 5 8 Full Trace Events 4 | . . . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 5 . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 5 | . . 4 . 1 Largest Group 4 | . . 4 4 1 Highest-Rated Group 71 | . . 71 71 10 Highest-Rated Ally 31 | . . 31 31 10 Total Orders . | . . . . . Ally Attacks 61 | . . . 61 . Total Damage 780 | . . . 780 . Kills 14 | . . . 14 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4707 | 5 1264 704 1410 1324 Spaces Moved 2501 | 2 681 339 701 778 Core 4 | . . . . 4 Treads . | . . . . . Legs 1937 | 2 681 339 701 214 Wheels . | . . . . . Hover 560 | . . . . 560 Flight . | . . . . . Fastest Speed 48 | 120 120 180 150 48 Average Speed 144 | 120 166 180 178 79 Slowest Speed 300 | 120 180 180 240 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 2 96 67 56 55 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . 6 3 92 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 100 | . . 6 3 91 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3340 | 6 776 392 811 1355 Wait 488 | . 50 27 18 393 Move 2497 | 1 680 338 700 778 Hop . | . . . . . Pick Up 49 | . 13 . 12 24 Fast Attach 33 | . 4 2 9 18 Attach 16 | . 1 . 1 14 Detach 1 | . . . . 1 Swap 19 | 1 4 . 9 5 Drop 53 | 4 6 . 19 24 Fire 182 | . 18 25 41 98 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 7) 191 | -10/Materials | Repaired Med. Laser 258 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Discovered new exit (range 10) 502 | -10/Materials | Identified exit to Mines 899 | -10/Materials | Discovered new exit (range 9) 1270 | -10/Materials | Entered Mines 1850 | -10/Mines | Escorted by a lone wolf Derelict 1914 | -10/Mines | Discovered new exit (range 15) 1957 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1974 | -10/Mines | Entered Materials 1974 | -9/Materials | Accompanied by 4 allies 1974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2071 | -9/Materials | Discovered new exit (range 10) 2559 | -9/Materials | Build established: Hauler-Mutant 3020 | -9/Materials | Destroyed 7 combat bots 3212 | -9/Materials | Identified exit to Materials 3384 | -9/Materials | Entered another Materials area 3384 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3740 | -8/Materials | Lost 3 parts (1n2w) 3763 | -8/Materials | Build established: Mutant 3772 | -8/Materials | Discovered new exit (range 3) 4300 | -8/Materials | Core integrity fell below 50% 4315 | -8/Materials | Core integrity fell below 20% 4337 | -8/Materials | Lost 9 parts (1p4n1u3w) 4337 | -8/Materials | Discovered new exit (range 15) 4354 | -8/Materials | Destroyed 14 combat bots 4503 | -8/Materials | Identified exit to Factory 4628 | -8/Materials | Build established: Scavenger-Mutant 4708 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04586_ Triggered Shock Trap. 04586_ The floor emits a surge of raw power. 04586_ System corrupted (+1). 04596_ Acquired Lightning Gun. 04600_ Dropped Gauss Rifle. 04600_ Dropped Pulse Rifle. 04602_ Acquired Lightning Gun. 04609_ Acquired Pulse Rifle. 04612_ Acquired Gauss Rifle. 04650_ Dropped Hover Unit. 04651_ Acquired Airjet. 04656_ Dropped Imp. Hover Unit. 04657_ Acquired Prototype Energy Gun. 04664_ Connecting with Terminal... >>Index(Terminals) Found 10 terminals. Downloaded coordinate data. >>Index(Repair Stations) Found 1 repair station. Downloaded coordinate data. Map ----- +----------------------------------------------------+ | ##???# #?????????? | | % / #???# +?????????? | | !%# ###### #?######### | | #?# # | | < #?# # | | #?# [[ # | | = ### [[ # | | ! # # | | + """"" # | | [ # """"" ? | | ################# """"" ? | | +##### ########### ?? | | # # ## ? | | # ! # """ ## # | | # # """ ########## | | # # """ = # #? | | # # # T #? | | ###+## [ # # #? | | ## # = # """ #? | | ## # "T" # """ #? | | ! ######+#### """ #! """ #? | | ! #### ! #######+######+#####? | | / #????? | | / #????? | | #### ### ############/#+###??? | | ???# #?## ##?????????# Y@ #? | | ???# #??# #??????????# """ #? | | ???# #??# #??????????# """ #? | | ???#+#??# #?????????# """ #? | | ????????# #?????????## #? | | ????????# #??????????# " " #? | | ????????# #??????????# "G" !! #? | | ????????+ #??????????# " !! #? | | ????????# #??????????# ??? !! #? | | ????????# #???????????????#####? | | ???????? ????????????????????? | | ???????? ????????????????????? | | ????????? ?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ W-25 Informer | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionSmartbombSpear Manual? 0 Play Time 00:49:28 Cumulative 403.0 hours Start 2020.11.16 @ 00:03:03 End 2020.11.16 @ 01:09:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 126 Rogue 1 Adventurer 125 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a56c2af-fbdc-4921-9be2-5a4ab188c09f