Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 23:58:31 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (147) 735 Value Destroyed (4624) 4624 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1765) 1765 TOTAL SCORE: 10964 Bonus ------- High Alert Combat Kills 1055 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -90 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 7/100 System Corruption 26% Temperature Warm (143) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Core Analyzer Core Analyzer Improved Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON (5) ------- Wave Gun Advanced Plasma Cannon (fused) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Improved Matter Compressor (300) Faulty Antimatter Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Gravmag System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Target Analyzer Tower Shield Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Antigrav System Antigrav System Antigrav System Improved Heat Sink Advanced Heat Sink Improved Matter Compressor Improved Matter Compressor Antimatter Cannon Heavy Rocket Launcher Improved Remote Datajack Heavy Mace DRS Beacon [Rating: 127] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Core Shielding Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Parts Attached 87 | 7 7 4 1 7 61 Power 11 | 1 1 1 . 1 7 Engine 6 | 1 1 1 . 1 2 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 25 | 2 1 . 1 2 19 Treads 9 | 2 1 . 1 2 3 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover 14 | . . . . . 14 Flight . | . . . . . . Utility 31 | 2 2 2 . 3 22 Device 10 | 1 . 2 . 1 6 Storage 5 | 1 1 . . 1 2 Processor 8 | . . . . . 8 Hackware 1 | . . . . . 1 Protection 7 | . 1 . . 1 5 Artifact . | . . . . . . Weapon 20 | 2 3 1 . 1 13 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | 2 1 . . . 9 Ballistic Cannon 4 | . 2 . . 1 1 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 51 | . 2 . . . 49 Power 6 | . 1 . . . 5 Propulsion 18 | . . . . . 18 Utility 10 | . . . . . 10 Weapon 17 | . 1 . . . 16 Highest Loss Streak 13 | . 1 . . . 13 To Critical Strikes . | . . . . . . Average Backups 9 | . 6 9 8 10 10 Power . | . . . . . 1 Propulsion 2 | . . 2 3 3 2 Utility 3 | . 2 3 2 4 4 Weapon 2 | . 2 4 2 1 2 Tool/Special . | . . . . . . Unused Backups 22 | . 1 . 6 5 10 Power 1 | . . . . . 1 Propulsion 5 | . . . . 3 2 Utility 9 | . 1 . 2 2 4 Weapon 6 | . . . 4 . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 99 100 100 99 81 Engine 10 | . 13 14 14 14 3 Treads 21 | . 28 28 28 28 9 Hover 5 | . . . . . 15 Device 10 | . 4 13 14 13 10 Storage 10 | . 14 14 14 13 4 Processor 1 | . . . . . 5 Protection 2 | . 9 . . . 2 Ballistic Gun 9 | . 22 . . . 14 Ballistic Cannon 15 | . 5 27 24 28 5 Peak Build Rating 127 | 9 9 11 12 27 127 Average Rating 32 | 7 8 9 10 21 71 On Entrance 11 | . 9 8 11 12 26 Naked Turns . | . . . . . . Heaviest Build 102 | 12 22 22 21 41 102 Greatest Support 100 | 40 40 40 40 44 100 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 12 | 7 9 10 10 13 14 Most Carried 15 | 2 10 10 10 15 15 Average Carried 10 | . 6 9 9 12 12 Final Capacity 15 | 8 10 10 10 15 5 Final Carried 15 | 2 10 10 10 15 4 Class Distribution -------------------- 42% | Mutant 17% | Derelict-Mutant 14% | Scavenger-Gunner 10% | Scavenger-Mutant 7% | Derelict-Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 5755 | 436 430 304 61 269 4255 Remotely . | . . . . . . Salvage Created 6703 | 200 881 283 167 . 5172 Parts 336 | 13 58 24 15 . 226 Haulers Intercepted 8 | . 2 . . . 6 Recyclers Shooed 10 | . 2 . . . 8 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 83 | . 15 4 6 . 58 Guns 55 | . 15 . . . 40 Cannons 13 | . . 4 1 . 8 AOE 15 | . . . 5 . 10 Classes Destroyed 17 | 3 6 . 1 . 7 Worker 19 | 2 3 3 . . 11 Builder 10 | . 2 . . . 8 Tunneler 7 | 4 1 2 . . . Hauler 8 | . 2 . . . 6 Recycler 15 | 1 2 3 . . 9 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 11 | . 6 . . . 5 Saboteur 1 | . . . . . 1 Grunt 37 | . 9 4 . . 24 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 6 | . . . . . 6 Hunter 8 | . . . . . 8 Programmer 11 | . . . . . 11 Subdweller 6 | . . . 6 . . Best Kill Streak 13 | 4 5 3 6 . 13 Combat Bots Only 7 | . 5 2 6 . 7 Max Kills in Single Turn 6 | 1 1 1 3 . 6 Gunslinging . | . . . . . . Exploded 4 | . . . 3 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 584 | . 70 13 1 . 500 Missed 174 | . 24 3 . . 147 Hits 410 | . 46 10 1 . 353 Melee 3 | . . . . . 3 Projectile 407 | . 46 10 1 . 350 Critical Strikes 12 | . 1 . . . 11 Actively Blocked 1 | . 1 . . . . Part Disruptions 2 | . . . . . 2 Damage Taken 7654 | . 511 138 21 . 6984 Core 1086 | . 74 . . . 1012 Absorbed by Shields . | . . . . . . Redirected to Shielding 60 | . 13 . . . 47 Regen/Repaired (Parts) 47 | . . . . . 47 Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 376 | 29 82 31 19 . 215 Largest 6 | 2 2 2 2 . 6 Hottest 194 | 40 60 60 60 . 194 Shots Fired 1001 | 58 164 61 29 . 689 Gun 771 | 58 154 . . . 559 Cannon 219 | . 10 60 27 . 122 Launcher 11 | . . 1 2 . 8 Special . | . . . . . . Kinetic 951 | 58 164 60 27 . 642 Thermal 39 | . . . . . 39 Explosive 11 | . . 1 2 . 8 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 8 9 8 11 . 13 Robot Miss Streak 9 | 5 5 3 . . 9 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 1 . . . 5 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 562 | 32 99 35 3 . 393 Core Hits 280 | 10 48 14 11 . 197 Critical Kills 9 | . . . . . 9 Critical Parts Destroyed 22 | . 1 . . . 21 Critical Strikes 37 | . 1 2 . . 34 Burn 1 | . . . . . 1 Destroy 31 | . 1 . . . 30 Blast 5 | . . 2 . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13394 | 360 1113 675 634 . 10612 Guns 9195 | 360 993 . . . 7842 Cannons 2287 | . 120 610 37 . 1520 Explosions 1854 | . . 65 597 . 1192 Melee . | . . . . . . Ramming 58 | . . . . . 58 Kinetic 10707 | 360 1113 610 37 . 8587 Thermal 1126 | . . 65 . . 1061 Explosive 1503 | . . . 597 . 906 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 26 | . . . . . 26 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 83 | . . . . . 83 Message Errors 19 | . . . . . 19 Matter Fused 11 | . . . . . 11 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 11 | . . . . . 11 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 11 | . . . . . 11 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Alerts 2 | . . . . . 2 Weapon Failures 14 | . . . . . 14 Overload Shots . | . . . . . . Overflow Damage 210 | . 14 15 . . 181 Projectiles 29 | . 14 9 . . 6 Explosions 181 | . . 6 . . 175 Melee . | . . . . . . Knockbacks 20 | . 1 7 . . 12 Impact 1 | . . . . . 1 Kinetic 17 | . 1 7 . . 9 Secondary 2 | . . . . . 2 Self-Inflicted Damage 171 | . . . . . 171 Shots 4 | . . . . . 4 Rammed 1 | . . . . . 1 Targets Rammed 9 | . . . . . 9 Kicked 8 | . . . . . 8 Crushed . | . . . . . . Highest Temperature 363 | . 12 30 . . 363 Average Temperature 75 | . 6 16 . . 80 Received Heat Transfer 2079 | . 222 78 . . 1779 Effects 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1490 | . . 100 . . 1390 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 5 | . . . . . 5 Low Security (%) 66 | 100 100 100 . . 30 Level 1 7 | . . . . . 14 Level 2 7 | . . . . . 16 Level 3 13 | . . . . . 27 Level 4 4 | . . . . . 9 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1601 | 10 133 132 . . 1601 Initial 36 | . . 36 . . . Average 279 | 1 77 38 . . 522 Influence Increases 3459 | 35 561 284 . . 2579 Destroy 0b10 Robot/C 1540 | . 300 80 . . 1160 Destroy 0b10 Robot/NC 320 | 35 60 40 . . 185 Destroy Leader 370 | . 76 20 . . 274 Successful Hack 103 | . 65 . . . 38 Disable Machine 270 | . . 75 . . 195 Destroy Structure 376 | . . 24 . . 352 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 465 | . 60 45 . . 360 Influence Decreases 1880 | 35 466 275 104 . 1000 Entered New Map 114 | . . 59 55 . . Time Decay 1256 | 35 446 216 49 . 510 Lost Part 510 | . 20 . . . 490 Squads Dispatched 26 | . 4 . . . 22 Investigation 9 | . 3 . . . 6 Extermination 6 | . . . . . 6 Reinforcement 6 | . 1 . . . 5 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 28 6 9 . 96 Peak Tracking Total 12 | . 6 2 7 . 12 Tactical Retreats 17 | . 3 3 . . 11 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 19 | . . 5 1 . 13 Max in Single Turn 3 | . . 2 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 19 | . 8 . 1 . 10 Terminals 12 | . 8 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 55 | . 32 . 1 . 22 Successful 27 | . 17 . 1 . 9 Failed 27 | . 14 . . . 13 Catastrophic 3 | . 1 . . . 2 Database Lockouts 1 | . 1 . . . . Manual 47 | . 30 . . . 17 Terminals 44 | . 32 . . . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . . . 6 Scanalyzers 2 | . . . . . 2 Garrison Access 2 | . . . . . 2 Terminal Hacks 11 | . 9 . 1 . 1 Robot Analysis 7 | . 7 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 8 . . . 6 Terminals 10 | . 8 . . . 2 Botnet 10 | . 8 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Fedlink 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 8 . . . 7 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 2502 | 113 402 992 464 531 . Terrain 2502 | 113 402 992 464 531 . Robot Analysis Total 7 | . 7 . . . . Derelict Logs Recovered 6 | . . 2 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 7293 | 206 1373 1033 464 1819 2398 Spaces Moved 4208 | 75 668 581 251 1174 1459 Core 6 | 6 . . . . . Treads 3109 | 69 668 581 251 1174 366 Legs 2 | . . . . . 2 Wheels . | . . . . . . Hover 1091 | . . . . . 1091 Flight . | . . . . . . Fastest Speed 44 | 50 160 160 160 145 44 Average Speed 129 | 151 160 160 160 149 80 Slowest Speed 180 | 160 160 160 160 160 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 95 96 14 74 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 1 1 1 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 6 | . . . . 6 . Spaces Dug 7 | . . . 6 . 1 Terrain Destroyed 221 | . . 26 14 . 181 Melee . | . . . . . . Projectile 28 | . . . . . 28 AOE 189 | . . 26 14 . 149 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 5293 | 112 819 623 289 1244 2206 Wait 457 | . 51 2 . 29 375 Move 4203 | 74 667 580 250 1173 1459 Hop . | . . . . . . Pick Up 71 | 2 8 1 8 21 31 Fast Attach 42 | 7 1 . . 1 33 Attach 34 | . 1 . . . 33 Detach 12 | . . . . 1 11 Swap 43 | . 7 6 2 9 19 Drop 46 | . 2 3 10 10 21 Fire 376 | 29 82 31 19 . 215 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 8 | . . . . . 8 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -7/Scraptown -5/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 207 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Discovered new exit (range 14) 1128 | -10/Materials | Discovered new exit (range 14) 1320 | -10/Materials | Discovered new exit (range 16) 1378 | -10/Materials | Central database locked down 1421 | -10/Materials | Identified exit to Mines 1580 | -10/Materials | Entered Mines 1611 | -10/Mines | Met a Derelict bent on vengeance 1788 | -10/Mines | Learned location of Zion (-7) 1814 | -10/Mines | Discovered new exit (range 10) 1821 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2119 | -10/Mines | Discovered new exit (range 13) 2225 | -10/Mines | Learned Materials non-interactive machine intel 2577 | -10/Mines | Discovered new exit (range 8) 2613 | -10/Mines | Entered Subcaves 2614 | -10/Subcaves | Approached by a straggling Scientist 2715 | -10/Subcaves | Ambushed by swarm of Subdwellers 2901 | -10/Subcaves | Visited 4L-MR0's lab 2923 | -10/Subcaves | Found Tower Shield 3065 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3077 | -10/Subcaves | Entered Scraptown 3188 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3228 | -7/Scraptown | Build established: Scavenger-Mutant 3233 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3237 | -7/Scraptown | Learned location of Extension (-5) 3241 | -7/Scraptown | Learned location of 2 exits from Factory 3324 | -7/Scraptown | Visited UFD Registry 3324 | -7/Scraptown | Registered with UFD as "Softsink" 3442 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3533 | -7/Scraptown | Visited A0-MCA Data Center 3566 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3581 | -7/Scraptown | Found DCF Scrap (31 items) 3660 | -7/Scraptown | Visited Junk Repository 3691 | -7/Scraptown | Visited Junk Repository 3732 | -7/Scraptown | Visited Scrapoid Research Area 3759 | -7/Scraptown | Visited Derelict Rescue Squad 3768 | -7/Scraptown | Found DRS Beacon 3821 | -7/Scraptown | Visited Scrap Suit Storage 3888 | -7/Scraptown | Build established: Derelict-Mutant 3894 | -7/Scraptown | Given an A rating by A0-MCA 3925 | -7/Scraptown | Found A0-MCA's Component Scanner 4054 | -7/Scraptown | Visited Symbiants 4448 | -7/Scraptown | Visited SPCMW 4659 | -7/Scraptown | Found Scrap Suit 4822 | -7/Scraptown | Met Optimus 4822 | -7/Scraptown | Accepted into 0bPrime 4893 | -7/Scraptown | Discovered new exit (range 3) 4896 | -7/Scraptown | Entered Factory 4896 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x4, Weapon x3 4897 | -5/Factory | Identified exit to Factory 5188 | -5/Factory | Build established: Derelict-Tank 5333 | -5/Factory | Loaded intel: 8 recycling unit locations 5379 | -5/Factory | Learned location of Protoforge (-3) 5709 | -5/Factory | Destroyed 7 combat bots 5712 | -5/Factory | Lost 4 parts (2n1u1w) 5767 | -5/Factory | Lost 3 parts (1n2w) 6063 | -5/Factory | Build established: Scavenger-Gunner 6117 | -5/Factory | System corruption reached 10% 6350 | -5/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 6459 | -5/Factory | Discovered exit to Factory (range 13) 6585 | -5/Factory | Lost 11 parts (1p3n2u5w) 6678 | -5/Factory | Lost 3 parts (1p1u1w) 6996 | -5/Factory | First assault squad dispatched 7152 | -5/Factory | Core integrity fell below 50% 7192 | -5/Factory | Lost 13 parts (1p6n2u4w) 7235 | -5/Factory | Core integrity fell below 20% 7294 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07279_ Propulsion Shielding destroyed. 07279_ Acquired Lgt. Ion Engine. 07281_ K-01 Serf collects debris. 07281_ G-50 Soldier destroyed. 07282_ M-28 Smith repairs G-50 Soldier Lgt. Angular Momentum Engine. 07282_ Carbon-fiber Leg destroyed. 07284_ K-01 Serf collects debris. 07285_ System corrupted: Component data lost. 07285_ Carbon-fiber Leg destroyed. 07287_ K-01 Serf collects debris. 07288_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 07290_ G-50 Soldier destroyed. 07290_ K-01 Serf collects debris. 07290_ P-70 Sage resets K-01 Serf, system corruption cleaned. 07292_ Lgt. Ion Engine destroyed. 07293_ K-01 Serf collects debris. 07293_ Destroyed Tesla Rifle. 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