Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 09:54:43 Player: laeb2 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (260) 1300 Value Destroyed (11427) 11427 Prototype IDs (47) 940 Alien Tech Used (3) 600 Bonus (7240) 7240 TOTAL SCORE: 29807 Bonus ------- High Alert Combat Kills 1077 Follower Combat Kills 1086 Entered Garrisons 400 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2588 Friendly Fire -111 Cogmind --------- Core Integrity 0/1300 Matter 186/300 Energy 80/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Zionite Composite Leg II Biometal Leg Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Improved Coolant Injector Large Storage Unit Advanced Signal Interpreter Tactical Coordination Suite Experimental Target Analyzer Experimental Core Analyzer Particle Accelerator Centrium Medium Armor Plating > --- WEAPON ----------- Zionite Phaser-M Advanced Plasma Cannon Heavy Phase Cannon Neutron Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Thunder Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Matter Compressor Zionite Heavy Carapace Dimensional Node Initializer Transdimensional Reconstructor Neutron Cannon Hypervelocity Railgun Bore Cannon Mini Smartbomb Launcher Fusion Bomb Launcher Phasing Sabre [Rating: 169] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Tactical Coordination Suite Device Tactical Coordination Suite Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Bore Cannon Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Smartbomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . 2 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Utility 8 | . . . 1 2 . . . 2 . . . . 1 . . . . 1 . . . . 1 . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 188 | 6 2 15 14 6 15 . 13 9 19 6 7 3 17 6 . 12 2 6 4 . 2 5 18 1 Power 18 | 1 . 2 2 . 2 . . . 1 1 1 . . 1 . 4 . 1 . . 1 . 1 . Engine 8 | 1 . 2 2 . 1 . . . 1 . . . . . . 1 . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Reactor 8 | . . . . . 1 . . . . . 1 . . 1 . 2 . 1 . . 1 . 1 . Propulsion 34 | 2 . 3 3 1 1 . 4 1 3 . 1 1 3 2 . 1 1 . . . . 2 4 1 Treads 10 | 2 . 1 2 . 1 . 3 . . . . . . . . . . . . . . . 1 . Leg 19 | . . . . . . . . 1 3 . 1 1 3 2 . 1 1 . . . . 2 3 1 Wheel 5 | . . 2 1 1 . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 68 | 1 1 4 4 4 6 . 3 3 6 2 2 1 5 3 . 5 1 2 4 . 1 1 9 . Device 32 | . 1 . . 2 3 . 2 . 4 1 1 . 3 2 . 2 . 2 3 . . 1 5 . Storage 5 | 1 . 2 . . . . . . . . . 1 1 . . . . . . . . . . . Processor 11 | . . . . 1 . . . 2 1 . . . 1 . . 3 1 . 1 . . . 1 . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Protection 19 | . . 2 4 1 3 . 1 1 . 1 1 . . 1 . . . . . . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 1 6 5 1 6 . 6 5 9 3 3 1 9 . . 2 . 3 . . . 2 4 . Energy Gun 12 | . 1 . 3 . 1 . . 1 . . . . 5 . . . . . . . . . 1 . Energy Cannon 5 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 2 . Ballistic Gun 28 | 2 . 5 1 . 3 . 3 3 5 2 . . 1 . . 1 . 1 . . . . 1 . Ballistic Cannon 12 | . . . . 1 1 . 2 . 2 1 2 . . . . . . 2 . . . 1 . . Launcher 7 | . . 1 1 . . . 1 1 . . 1 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 1 5 . . . 1 1 . . 1 . 7 2 . 6 . 2 . . 3 . 10 . Parts Lost 98 | . . 3 3 2 12 . 8 21 2 4 . 1 1 1 1 2 6 1 1 . . . 26 3 Power 7 | . . 1 . . 2 . . . . 1 . . . . . 1 1 . . . . . 1 . Propulsion 21 | . . . 1 . 1 . 2 5 . 2 . . 1 . . . 1 . . . . . 7 1 Utility 32 | . . 1 2 1 4 . 2 6 1 . . 1 . 1 . . 3 . 1 . . . 9 . Weapon 38 | . . 1 . 1 5 . 4 10 1 1 . . . . 1 1 1 1 . . . . 9 2 Highest Loss Streak 17 | . . 2 3 2 8 . 5 17 1 2 . 1 1 1 1 1 4 1 1 . . . 14 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 4 15 19 19 17 20 17 11 4 5 4 5 7 14 15 14 13 13 14 15 14 14 13 1 Power . | . 1 1 1 1 1 2 2 1 . . . . . 1 2 1 1 . 1 1 1 1 1 1 Propulsion 1 | . . 5 4 3 3 5 2 1 . . . . . 1 1 1 1 2 2 2 2 2 2 . Utility 3 | . 1 5 7 8 7 8 6 3 1 1 1 . . 2 3 3 4 4 4 4 4 4 2 . Weapon 4 | . 1 3 7 6 5 5 6 5 . 1 1 2 4 7 7 6 4 4 5 6 5 4 5 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . 1 7 2 2 . 5 6 5 . 2 . 2 . . 1 . 5 . . 2 2 1 . Power 6 | . . . 1 . 1 . . 2 . . . . . . . 1 . . . . 1 . . . Propulsion 5 | . . . 2 . . . . . 2 . . . . . . . . 1 . . . . . . Utility 16 | . . 1 1 1 1 . 4 3 1 . . . 1 . . . . 1 . . 1 1 . . Weapon 12 | . . . 3 1 . . 1 1 1 . 1 . . . . . . 3 . . . . 1 . Tool/Special 4 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 100 95 98 92 86 92 98 58 77 95 90 88 93 95 98 97 85 93 89 89 90 94 89 13 Engine 2 | . 14 10 9 7 2 . . . 4 3 . . . . . . . . . . . . . . Reactor 3 | . . . . . 3 7 7 3 . . 5 6 5 5 5 3 1 5 5 5 4 5 3 . Treads 4 | . 28 14 12 7 5 7 21 10 . . . . . . . . . . . . . . . . Leg 13 | . . . . . . . . . 15 16 11 16 18 23 23 23 22 21 21 21 21 21 21 . Wheel 2 | . . 18 13 8 7 7 . . . . . . . . . . . . . . . . . . Device 18 | . 14 1 . 6 9 15 15 8 15 20 25 17 16 25 35 26 15 25 24 26 24 21 18 . Storage 4 | . 14 11 9 7 7 7 7 3 . . . 1 6 5 5 5 5 5 5 5 5 5 3 . Processor 8 | . . . . 6 2 . . . 18 14 7 6 8 5 5 13 15 15 16 15 15 15 14 9 Hackware 1 | . . . . . . . . . 4 6 6 6 5 . . . . . . . . . . . Protection 5 | . . 6 17 14 16 15 13 9 . 4 4 6 5 4 . . . . . . 2 5 5 . Energy Gun 3 | . 11 1 . . 3 7 4 . . . . . 11 17 15 8 . . . . . . 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 5 10 8 5 5 5 6 13 . Ballistic Gun 9 | . 16 30 35 28 15 7 13 10 3 24 8 6 2 . . 1 5 6 . . . . . . Ballistic Cannon 6 | . . . . 1 7 7 10 5 6 . 17 20 5 3 . 1 1 . 10 10 10 8 1 . Peak Build Rating 169 | 6 7 18 27 41 46 45 50 53 69 69 67 63 92 104 105 121 125 143 137 131 138 144 169 31 Average Rating 76 | 5 7 14 25 37 41 45 45 32 54 61 61 60 78 100 102 109 111 141 129 131 133 140 154 23 On Entrance 68 | . 6 7 18 27 41 45 45 50 11 69 52 60 63 88 104 98 117 110 130 131 131 138 144 18 Avg Prop Armor Cover (%) 7 | . . 8 8 6 5 5 5 11 . . . 4 4 . . . 11 7 8 . . . 10 . Naked Turns 49 | . . . . . . . . 49 . . . . . . . . . . . . . . . . Heaviest Build 122 | 11 13 59 65 71 84 81 84 89 32 28 57 57 70 88 74 79 80 106 110 110 112 120 122 4 Greatest Support 134 | 40 40 60 26 28 28 28 63 63 56 56 31 46 79 92 92 97 106 56 106 106 106 106 134 28 Greatest Overweight (x) 8 | . . 3 4 2 2 2 8 7 3 1 1 1 1 1 . . . 1 1 1 1 1 2 . Average Overweight (x) . | . . 1 2 2 2 2 1 . . . . 1 . . . . . 1 1 1 . 1 . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 18 20 20 20 20 20 14 5 5 5 5 8 15 15 15 15 15 15 15 15 15 14 5 Most Carried 20 | 4 8 20 20 20 20 20 20 17 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 4 Average Carried 12 | 2 4 15 19 19 17 20 17 11 4 5 4 4 7 14 15 14 14 13 14 15 14 14 13 2 Final Capacity 20 | 8 8 20 20 20 20 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 4 8 20 20 18 20 20 17 2 5 5 5 5 15 15 15 15 15 15 15 15 15 15 4 3 Class Distribution -------------------- 33% | Derelict-Gunner 22% | Derelict-Tank 17% | Scavenger-Tank 9% | Gunner 5% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Zhirov Derelict-Gunner | -3/Proximity Caves Derelict-Gunner | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 7995 | 296 95 703 1233 86 1372 . 867 178 571 262 92 240 189 422 5 631 195 . 193 . 60 111 194 . Remotely 1343 | . . . . . 1036 . 307 . . . . . . . . . . . . . . . . . Salvage Created 10380 | 105 242 1064 1884 86 947 . 513 182 567 352 63 451 615 728 159 700 220 . 117 . 95 1 1234 55 Parts 462 | 8 16 77 82 4 51 . 27 10 20 23 2 19 15 15 4 19 10 . 11 . 2 . 43 4 Haulers Intercepted 11 | . 1 2 4 . . . . . . . . . 3 1 . . . . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . . 14 18 2 18 . 15 4 . 9 . 11 . 1 . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 217 | . 4 24 22 1 24 . 19 6 11 11 . 12 5 14 3 21 9 . 7 . . 2 21 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 109 | . 4 20 22 1 13 . 7 1 4 11 . . 5 9 3 1 2 . . . . . 6 . Cannons 50 | . . . . . 11 . 4 1 7 . . 8 . 1 . . 1 . 5 . . . 12 . AOE 54 | . . 4 . . . . 8 4 . . . 4 . 3 . 20 6 . 2 . . 2 1 . Classes Destroyed 20 | 2 2 5 2 . 1 . . . 1 . . . . . . 6 1 . . . . . . . Worker 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . Builder 5 | . . 1 2 1 . . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 11 | . 1 2 4 . . . . . . . . . 3 1 . . . . . . . . . . Recycler 11 | 1 . 2 8 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Watcher 6 | . . 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . Swarmer 73 | . . 13 7 . . . 6 4 7 11 . 5 . 1 . 1 4 . 7 . . . 7 . Grunt 85 | . 4 7 9 . 18 . 9 2 3 . . 3 4 9 . 11 . . . . . . 6 . Brawler 4 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 15 | . . 4 4 1 2 . . . . . . 1 . 2 . . . . . . . . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 16 | . . . 1 . . . . . . . . 3 1 1 3 2 2 . . . . . 3 . Programmer 11 | . . . . . 4 . 3 . . . . . . . . . . . . . . . 3 1 Behemoth 3 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 2 4 8 1 10 . 9 5 3 4 . 4 2 4 2 7 4 . 3 . . 1 11 1 Combat Bots Only 11 | . 2 4 8 1 10 . 9 5 3 4 . 4 2 4 2 7 4 . 3 . . 1 11 1 Max Kills in Single Turn 4 | 1 1 3 2 1 1 . 3 2 2 2 . 4 1 1 1 3 3 . 1 . . 1 2 1 Gunslinging 1 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . Exploded 4 | . . 3 . . . . 3 2 . . . 4 . 1 . 3 3 . 1 . . 1 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1537 | . 18 99 70 54 203 . 106 181 49 55 . 13 21 61 12 78 74 15 15 . . 16 345 52 Missed 488 | . 8 31 21 15 55 . 34 48 15 12 . 3 6 16 7 27 23 7 4 . . 5 133 18 Hits 1049 | . 10 68 49 39 148 . 72 133 34 43 . 10 15 45 5 51 51 8 11 . . 11 212 34 Projectile 1049 | . 10 68 49 39 148 . 72 133 34 43 . 10 15 45 5 51 51 8 11 . . 11 212 34 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 46 | . . 3 . . 9 . 7 4 3 . . 1 1 3 . 1 2 . . . . 1 6 5 Actively Blocked 5 | . . . . . 4 . . . . . . . . . . . . . . . . . 1 . Part Disruptions 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . Damage Taken 17640 | . 141 788 711 280 1995 . 1098 2322 532 530 . 335 258 1055 106 600 955 210 141 . . 109 4666 808 Core 2908 | . 27 71 99 33 192 . 52 682 39 51 . 56 . 25 . 188 106 . 9 . . 11 794 473 Absorbed by Shields 345 | . . . . . . . 72 . . . . . . . . . . . 27 . . 114 132 . Redirected to Shielding 361 | . . . 61 17 79 . . . . . . . . . . . . . . . . 34 170 . Ignored by Resistances 274 | . . . . . . . . . 77 158 . 11 . 28 . . . . . . . . . . Regen/Repaired (Parts) 156 | . . . . . . . . . . . . . . . . 156 . . . . . . . . Core Remaining (%) 72 | 100 89 82 82 . . . 60 . . . . 2 . . . . 68 . . . . 98 . . Volleys Fired 578 | 12 27 73 68 6 65 . 31 24 30 13 3 20 12 36 5 48 26 4 30 . . 3 41 1 Largest 4 | 2 2 3 4 4 4 . 4 4 4 4 1 2 4 4 4 3 4 4 1 . . 1 4 1 Hottest 368 | 40 60 80 130 114 171 . 171 158 96 100 28 88 361 328 351 270 266 224 90 . . 80 368 80 Shots Fired 1478 | 24 54 196 272 21 221 . 87 56 60 44 3 27 43 72 15 59 58 12 30 . . 3 120 1 Gun 1016 | 24 54 192 272 17 143 . 50 41 24 44 3 . 43 45 13 6 21 3 . . . . 21 . Cannon 396 | . . . . 4 78 . 30 12 36 . . 26 . 22 2 17 33 9 28 . . . 99 . Launcher 66 | . . 4 . . . . 7 3 . . . 1 . 5 . 36 4 . 2 . . 3 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1060 | 24 27 183 271 21 207 . 65 51 60 44 3 26 6 21 . 4 30 7 . . . . 10 . Thermal 297 | . . . 1 . 14 . 15 2 . . . . 37 46 15 19 24 5 28 . . . 91 . Explosive 66 | . . 4 . . . . 7 3 . . . 1 . 5 . 36 4 . 2 . . 3 . 1 Electromagnetic 41 | . 27 9 . . . . . . . . . . . . . . . . . . . . 5 . Phasic 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . Robot Hit Streak 33 | 4 9 9 12 8 20 . 7 8 7 6 1 3 21 33 8 7 9 4 10 . . 4 14 2 Robot Miss Streak 11 | 4 3 5 5 1 5 . 4 3 5 11 2 4 2 2 2 5 3 1 1 . . . 3 . Penetration Max 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Secondary Targets 22 | . . 4 6 . 2 . . 1 1 5 . . 1 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 1 1 . . 1 1 1 . . . . . . . . . Shots Hit Robots 876 | 13 36 117 157 13 142 . 55 43 38 22 1 14 32 42 12 9 36 9 8 . 3 2 66 6 Core Hits 542 | 3 12 53 62 4 59 . 47 25 23 24 1 22 24 45 11 66 17 3 7 . . 2 30 2 Critical Kills 18 | . . . . . . . 2 . . 1 . 7 3 2 . . . . . . . . 3 . Critical Parts Destroyed 19 | . . 2 1 1 3 . 1 . 1 . . 2 1 4 . . 2 . . . . . 1 . Critical Strikes 54 | . . 3 1 1 6 . 3 2 3 1 . 9 4 8 . . 2 2 . . . . 8 1 Destroy 40 | . . 2 1 1 3 . 3 . . 1 . 9 4 8 . . 2 2 . . . . 4 . Blast 6 | . . . . . 3 . . 1 2 . . . . . . . . . . . . . . . Corrupt 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Intensify 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 33 | . . . . . 6 . 2 8 3 . . . 1 2 . . . . . . 3 . . 8 Impact 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Slashing 30 | . . . . . 6 . 2 8 . . . . 1 2 . . . . . . 3 . . 8 Piercing 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27666 | 152 472 1654 2529 223 2943 . 2046 1607 1039 440 15 588 891 2060 326 4675 1497 280 600 . 238 212 2804 375 Guns 11912 | 152 472 1538 2513 196 1767 . 830 616 302 440 15 . 891 887 286 83 373 92 . . . . 459 . Cannons 6384 | . . . . 27 1176 . 380 157 548 . . 320 . 171 40 53 639 188 340 . . . 2345 . Explosions 8363 | . . 116 . . . . 706 736 . . . 268 . 891 . 4539 485 . 260 . . 212 . 150 Melee 991 | . . . . . . . 130 98 189 . . . . 111 . . . . . . 238 . . 225 Ramming 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . Kinetic 11296 | 152 245 1446 2513 223 2644 . 820 702 850 440 15 320 59 171 . 53 418 166 . . . . 59 . Thermal 6194 | . . . . . 299 . 390 104 . . . . 832 887 326 83 594 114 340 . . . 2225 . Explosive 8039 | . . 116 . . . . 706 412 . . . 268 . 891 . 4539 485 . 260 . . 212 . 150 Electromagnetic 711 | . 227 92 . . . . . 291 . . . . . . . . . . . . . . 101 . Impact 186 | . . . . . . . . . 186 . . . . . . . . . . . . . . . Slashing 802 | . . . . . . . 130 98 . . . . . 111 . . . . . . 238 . . 225 Piercing 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Phasic 419 | . . . . . . . . . . . . . . . . . . . . . . . 419 . Highest Corruption 18 | . . 4 . . 4 4 8 . . . . . . . . . . . . . . . 6 18 Average Corruption 3 | . . 4 . . 3 4 6 . . . . . . . . . . . . . . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . 11 . . 15 . 23 . . . . . . . . . . . . . . . 5 2 Message Errors 13 | . . 2 . . 3 . 7 . . . . . . . . . . . . . . . . 1 Matter Fused 17 | . . 6 . . 4 . 6 . . . . . . . . . . . . . . . . 1 Heat Flow Errors 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . Energy Discharges 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Rejected 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Alerts 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 488 | . . . . . 1 . 28 36 120 . . . . 45 . 22 . . 73 . 62 53 23 25 Projectiles 43 | . . . . . 1 . . . 4 . . . . . . . . . 15 . . . 23 . Explosions 242 | . . . . . . . 28 36 . . . . . 45 . 22 . . 58 . . 53 . . Melee 203 | . . . . . . . . . 116 . . . . . . . . . . . 62 . . 25 Knockbacks 31 | . . . . . 13 . 5 . 7 . . 4 . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . 11 . 5 . 7 . . 4 . 2 . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . 40 7 . . . 42 9 . . . 28 . 52 . 32 . . . . . 68 . . Shots 10 | . . 1 . . . . 1 1 . . . 2 . 2 . 1 . . . . . 2 . . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 36 117 191 148 318 . 125 462 111 . . . . 98 207 120 123 89 . . . . 303 . Average Temperature 66 | . 18 31 43 64 107 . 15 260 30 . . . . 43 96 62 39 48 . . . . 82 . Received Heat Transfer 3958 | . 81 222 243 72 840 . 339 1009 159 . . 104 78 315 . 57 18 18 . . . . 403 . Effects 7 | . . . . . 3 . . 1 . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Parts Melted 17 | . . . . . . . . . . . . . 5 2 3 2 . . . . . . 5 . Heat Transferred 7180 | . . . . . 675 . 850 200 . . . . 1532 1671 537 175 . . . . . . 1540 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 4 | . . 1 2 . 3 2 4 3 . . . . 1 . . . . 1 . . . . 2 1 Low Security (%) 31 | 100 100 68 2 100 14 . . . . . . . 15 . . . . 53 . . . . 9 . Level 1 33 | . . 31 43 . 15 . 1 . . . . . 84 . . . . 46 . . . . 75 100 Level 2 20 | . . . 54 . 12 100 31 68 . . . . . . . . . . . . . . 15 . Level 3 11 | . . . . . 57 . 37 31 . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . 29 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1221 | 5 101 364 574 176 998 523 1221 775 . . . . 328 . . . . 300 . . . . 501 245 Initial 640 | . . . 143 171 19 523 375 640 . . . . 280 . . . . 300 . . . . 300 223 Average 365 | . 34 144 409 81 640 523 886 666 . . . . 248 . . . . 189 . . . . 291 228 Influence Increases 8634 | 10 178 700 775 69 1139 14 966 328 325 285 5 513 429 392 80 455 180 317 195 . 5 10 1222 42 Destroy 0b10 Robot/C 4820 | . 80 480 440 20 580 . 540 120 220 220 . 320 160 320 60 400 140 . 140 . . . 560 20 Destroy 0b10 Robot/NC 295 | 10 5 50 95 5 . . 5 10 15 5 5 10 25 5 . 10 10 . . . 5 10 15 . Destroy Leader 666 | . 22 108 112 10 30 . 40 32 30 30 . 40 30 20 20 . 30 . 10 . . . 102 . Allied During Kill 359 | . . . . . 57 . 44 . . . . 143 41 17 . . . . . . . . 57 . Successful Hack 52 | . 9 6 . 16 7 14 . . . . . . . . . . . . . . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . 15 30 45 15 . . . 75 . . . . 15 . . . . 15 . . . . 15 . Anti-Garrison Action 400 | . . . . . 250 . 150 . . . . . . . . . . . . . . . . . Destroy Structure 212 | . 2 26 8 3 35 . 22 16 . . . . 8 . . . . 2 . . . . 68 22 Advance Influence 750 | . . . . . . . . . . . . . 150 . . . . 300 . . . . 300 . Lose Combat Pursuer 825 | . 45 . 45 . 180 . 165 75 60 30 . . . 30 . 45 . . 45 . . . 105 . Influence Decreases 8419 | 10 178 360 737 419 169 475 282 941 638 375 210 306 385 622 101 182 453 232 274 6 5 10 824 225 Entered New Map 2777 | . . . 197 207 9 475 162 581 226 57 205 . 77 94 5 . 273 . 32 2 . . . 175 Time Decay 4364 | 10 178 330 510 204 . . . 150 392 278 5 276 238 458 96 172 180 222 222 4 5 10 404 20 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 888 | . . 30 30 8 120 . 80 210 20 40 . 10 10 10 . 10 . 10 10 . . . 260 30 Lost Ally 290 | . . . . . 40 . 40 . . . . 20 60 60 . . . . 10 . . . 60 . Squads Dispatched 22 | . 2 1 3 2 . . . 6 . . . . 2 . . . . 2 . . . . 4 . Investigation 5 | . 1 . 2 1 . . . . . . . . . . . . . 1 . . . . . . Extermination 5 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 2 . Reinforcement 9 | . 1 1 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 8 | . . 4 1 . . . . 1 . . . 1 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 391 | . 9 40 30 1 35 . 27 18 16 13 . 16 12 18 3 71 9 5 8 . . 4 53 3 Peak Tracking Total 18 | . 2 7 4 1 8 . 11 5 4 4 . 5 4 7 2 10 5 4 4 . . 2 18 3 Tactical Retreats 31 | . 2 . 2 . 6 . 3 4 3 2 . . . 2 . 2 . . 1 . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 9 | . . . . . 1 . 3 1 . . . . . . . . . 1 . . . . 3 . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 28 | . 1 2 3 1 6 . 2 5 . . . . 1 4 . 1 . 1 . . . . 1 . Max in Single Turn 3 | . 1 1 2 1 1 . 1 3 . . . . . 1 . 1 . 1 . . . . 1 . Garrison Relay 8 | . . . . . 6 . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 26 | . 2 1 3 2 1 1 1 . 2 . 1 . . 1 . . . 1 2 . 4 . 4 . Terminals 7 | . 2 1 . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . 2 . Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Total Hacks 63 | . 6 1 7 9 1 3 3 . 2 . 4 . . 1 . . . 2 2 . 17 . 5 . Successful 44 | . 3 1 4 6 1 1 . . 2 . 4 . . 1 . . . 1 2 . 17 . 1 . Failed 17 | . 3 . 2 2 . 2 3 . . . . . . . . . . 1 . . . . 4 . Catastrophic 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Manual 23 | . 3 3 1 . . . . . . . . . 7 . . . . 5 . . . . 4 . Terminals 13 | . 6 1 . . 1 . 3 . . . . . . . . . . . 1 . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 6 8 . . . . . . . . . . . . . . . . . . 3 . Garrison Access 5 | . . . . 1 . 3 . . . . . . . . . . . . . . . . 1 . Terminal Hacks 32 | . 3 1 . . 1 . . . 2 . 4 . . 1 . . . . 2 . 17 . 1 . Record 7 | . . . . . . . . . . . . . . 1 . . . . 1 . 5 . . . Part Schematic 8 | . . . . . . . . . . . 4 . . . . . . . . . 4 . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 4 | . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 3 5 . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 3 5 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 1 1 2 . 1 1 . . . . . . . . . . 1 . . . . 4 . Full Trace Events 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . 18 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 3 5 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . 22 . 7 . . . . . . . . . . . . . . . . . Machine Destruction 29 | . . . . . 22 . 7 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 19 | . . . . . 4 . 2 . 1 . 4 . 4 . . . . 1 . . . . 3 . Largest Group 4 | . . . . . 2 2 4 . 1 . 4 4 4 3 . . . 1 1 . . . 3 . Highest-Rated Group 332 | . . . . . 175 70 194 . 80 . 161 161 210 210 . . . 31 27 . . . 332 . Highest-Rated Ally 135 | . . . . . 95 39 62 . 80 . 42 42 70 70 . . . 31 27 . . . 135 . Zionite Dispatches 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Initial Warlord ECA Mod 7 | . . . . . . 6 6 7 7 7 7 . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 140 | . . . . . 16 . 38 . . . . 35 18 19 . . . . . . . . 14 . Total Damage 4149 | . . . . . 882 . 660 . . . . 885 652 314 . . . . . . . . 756 . Kills 35 | . . . . . 5 . 9 . . . . 6 5 2 . . . . . . . . 8 . Allies Corrupted 4 | . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 2855 | . 579 123 . 420 6 . 649 216 . 59 515 . . . . . . . . . . . 288 . Sensors 714 | . . . . 420 6 . . . . . . . . . . . . . . . . . 288 . Seismic 1276 | . 579 123 . . . . . . . 59 515 . . . . . . . . . . . . . Spoofing 865 | . . . . . . . 649 216 . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . . . . . . . . 2 2 2 2 . 2 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 18187 | 124 579 799 1380 458 770 9 768 305 939 604 2524 1145 511 1152 635 1064 640 471 990 173 298 835 972 42 Spaces Moved 9787 | 50 300 401 498 318 333 7 279 174 805 384 1317 573 249 705 411 489 400 227 414 97 154 438 736 28 Core 446 | 11 . . . . . . . 98 303 . . . . . . . . . . . . . 7 27 Treads 680 | 39 300 38 . . . . 249 52 . . . . . . . . . . . . . . 2 . Legs 7099 | . . . . . . . . 11 502 384 1317 573 249 705 411 489 400 227 414 97 154 438 727 1 Wheels 1562 | . . 363 498 318 333 7 30 13 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 110 110 120 120 120 50 50 126 120 190 120 120 120 112 105 190 180 180 105 177 50 50 Average Speed 145 | 135 160 124 133 120 120 120 196 113 99 138 189 190 164 132 120 115 117 190 187 180 179 178 104 52 Slowest Speed 320 | 160 160 320 150 130 120 120 200 280 200 190 190 190 190 190 120 120 120 190 190 180 180 180 189 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Potential Cave-ins 8 | . . . . . . . . 4 . . . . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 4 45 35 42 8 44 1 47 7 89 43 86 74 8 80 57 45 64 7 59 27 60 73 26 7 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 12 | . . . 1 . . . . . 2 1 2 1 . . 2 . . . . . 3 . . . Known Exits Taken 13 | . . . . 1 . 1 . 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 29 | . . . . . . . . . 11 2 3 . . 4 . . 2 . 2 . . 5 . . Spaces Dug 21 | . . . . . 2 . . 7 . . . . 1 4 . . . 1 4 . . . 2 . Terrain Destroyed 466 | . . 30 1 2 2 . 27 19 13 . . 45 1 54 1 85 61 1 32 . . 37 36 19 Melee 8 | . . . . . 2 . . 5 . . . . 1 . . . . . . . . . . . Projectile 126 | . . . 1 2 . . 5 2 13 . . 13 . 10 1 3 21 1 18 . . . 36 . AOE 332 | . . 30 . . . . 22 12 . . . 32 . 44 . 82 40 . 14 . . 37 . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 12500 | 85 345 552 1052 379 539 7 430 227 881 428 1338 600 317 852 538 914 520 259 594 96 173 485 847 42 Wait 1561 | 8 12 30 425 43 92 . 76 1 4 20 . 3 11 85 122 345 86 5 141 . . 31 21 . Move 9763 | 49 299 400 497 318 332 7 278 173 804 383 1316 572 248 704 410 486 399 226 413 96 153 437 735 28 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Pick Up 158 | 10 5 22 17 1 18 . 12 4 10 1 2 1 14 4 . 5 4 10 1 . 4 4 7 2 Fast Attach 92 | . . 3 11 4 . . 2 2 17 6 8 1 10 3 . 6 . 1 3 . 5 . 10 . Attach 92 | 6 1 6 5 2 13 . 9 10 3 . . 1 3 4 . 2 4 4 2 . 1 . 13 3 Detach 9 | . . . 1 1 . . . . 1 . . . 3 1 . . . . 1 . . . 1 . Swap 73 | . 1 10 2 . 10 . 8 2 . . . 2 4 8 1 9 1 3 . . . 6 6 . Drop 134 | . . 8 24 4 3 . 8 3 9 5 9 . 11 5 . 12 . 6 3 . 7 4 13 . Fire 578 | 12 27 73 68 6 65 . 31 24 30 13 3 20 12 36 5 48 26 4 30 . . 3 41 1 Melee 33 | . . . . . 6 . 2 8 3 . . . 1 2 . . . . . . 3 . . 8 Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 5) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 881 | -9/Materials | Discovered new exit (range 16) 1195 | -9/Materials | Build established: Scavenger-Tank 1254 | -9/Materials | Discovered new exit (range 15) 1503 | -9/Materials | Entered another Materials area 1503 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1897 | -8/Materials | Discovered new exit (range 10) 1919 | -8/Materials | Destroyed 8 combat bots 1973 | -8/Materials | Lost 3 parts (1n2u) 2051 | -8/Materials | Central database locked down 2178 | -8/Materials | Discovered new exit (range 16) 2883 | -8/Materials | Entered Factory 2883 | -7/Factory | Evolved 2 slots: Utility x2 3107 | -7/Factory | Central database locked down 3225 | -7/Factory | Discovered new exit (range 14) 3271 | -7/Factory | Build established: Skirmisher 3341 | -7/Factory | Identified exit to Garrison 3341 | -7/Factory | Entered Garrison 3355 | -7/Garrison | Triggered checkpoint 3400 | -7/Garrison | Found embedded Infiltrators 3439 | -7/Garrison | Garrison Relay disabled 3441 | -7/Garrison | Garrison Relay disabled 3478 | -7/Garrison | Garrison Relay disabled 3508 | -7/Garrison | Garrison Relay disabled 3659 | -7/Garrison | Destroyed 10 combat bots 3700 | -7/Garrison | Lost 8 parts (2p2u4w) 3773 | -7/Garrison | Triggered checkpoint 3893 | -7/Garrison | Triggered checkpoint 3916 | -7/Garrison | Build established: Scavenger-Tank 4000 | -7/Garrison | Garrison Relay disabled 4061 | -7/Garrison | Heavy support dispatched to Factory 4084 | -7/Garrison | Rescued a captive Derelict 4085 | -7/Garrison | Rescued a captive Derelict 4097 | -7/Garrison | Discovered new exit (range 9) 4111 | -7/Garrison | Entered Factory 4111 | -7/Factory | Accompanied by 2 allies 4120 | -7/Factory | Identified exit to Garrison 4120 | -7/Factory | Entered Garrison 4120 | -7/Garrison | Accompanied by 2 allies 4195 | -7/Garrison | Found embedded Infiltrators 4206 | -7/Garrison | Triggered checkpoint 4283 | -7/Garrison | Garrison Relay disabled 4441 | -7/Garrison | Triggered checkpoint 4459 | -7/Garrison | P-60 Hacker assimilated allied YF-SU9(h) 4505 | -7/Garrison | Lost 5 parts (2u3w) 4511 | -7/Garrison | Destroyed 9 combat bots 4660 | -7/Garrison | Triggered checkpoint 4708 | -7/Garrison | Triggered checkpoint 4733 | -7/Garrison | Garrison Relay disabled 4872 | -7/Garrison | Discovered new exit (range 9) 4888 | -7/Garrison | Entered Factory 4888 | -6/Factory | Evolved 2 slots: Utility x2 4976 | -6/Factory | Garrison activated, responded to threat 5015 | -6/Factory | Spotted B-75 Beast 5035 | -6/Factory | Lost 4 parts (1n2u1w) 5133 | -6/Factory | Core integrity fell below 50% 5168 | -6/Factory | Lost 17 parts (4n4u9w) 5169 | -6/Factory | Core integrity fell below 20% 5188 | -6/Factory | Discovered new exit (range 4) 5190 | -6/Factory | Identified exit to Lower Caves 5193 | -6/Factory | Entered Lower Caves 5226 | -6/Lower Caves | Met a Warlord Commander 5228 | -6/Lower Caves | Learned location of Warlord (-5) 5229 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5250 | -6/Lower Caves | Found Encrypted Comm Array 5350 | -6/Lower Caves | Learned location of Zion (-6) 5375 | -6/Lower Caves | Build established: Mutant 5677 | -6/Lower Caves | Build established: Derelict-Mutant 5714 | -6/Lower Caves | Spotted B-75 Beast 5723 | -6/Lower Caves | Destroyed B-75 Beast 6101 | -6/Lower Caves | Learned Factory emergency access door positions 6119 | -6/Lower Caves | Discovered new exit (range 10) 6129 | -6/Lower Caves | Identified exit to Lower Caves 6132 | -6/Lower Caves | Entered another Lower Caves area 6213 | -6/Lower Caves | Discovered new exit (range 9) 6222 | -6/Lower Caves | Identified exit to Factory 6464 | -6/Lower Caves | Encountered a Warlord checkpoint 6539 | -6/Lower Caves | Build established: Derelict-Tank 6627 | -6/Lower Caves | Discovered new exit (range 7) 6736 | -6/Lower Caves | Entered Zion 6964 | -6/Zion | Build established: Derelict-Gunner 7444 | -6/Zion | Build established: Derelict-Tank 7623 | -6/Zion | Found Prototype Launcher 7623 | -6/Zion | Identified Rocket Array 7638 | -6/Zion | Found Rocket Array 7738 | -6/Zion | Met Imprinter 8902 | -6/Zion | Imprinted 8904 | -6/Zion | Declared Zion's savior 9235 | -6/Zion | Discovered new exit (range 10) 9260 | -6/Zion | Entered Proximity Caves 9260 | -5/Proximity Caves | Accompanied by 4 allies 9263 | -5/Proximity Caves | Spotter reported a threat 9682 | -5/Proximity Caves | Learned location of Armory (-4) 9911 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10198 | -5/Proximity Caves | Build established: Derelict-Gunner 10365 | -5/Proximity Caves | Discovered exit to Factory (range 10) 10405 | -5/Proximity Caves | Entered Factory 10405 | -5/Factory | Accompanied by 3 allies 10405 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10406 | -5/Factory | Identified exit to Upper Caves 10587 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10588 | -5/Factory | Zion Thermal Resupply teleported in 10721 | -5/Factory | Found Prototype Launcher 10721 | -5/Factory | Identified Mni. Smartbomb Launcher 10759 | -5/Factory | Lost 3 allies 10907 | -5/Factory | Zion Light squad teleported in 10916 | -5/Factory | Entered Upper Caves 10916 | -5/Upper Caves | Accompanied by 3 allies 10928 | -5/Upper Caves | Found Alien Artifact 11079 | -5/Upper Caves | Spotted B-75 Beast 11085 | -5/Upper Caves | Destroyed B-75 Beast 11146 | -5/Upper Caves | Learned 4 Factory zone layouts 11212 | -5/Upper Caves | Build established: Derelict-Tank 11240 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11318 | -5/Upper Caves | Attracted the attention of an 0b10 base 11483 | -5/Upper Caves | Learned Factory terminal intel 12054 | -5/Upper Caves | Discovered new exit (range 7) 12068 | -5/Upper Caves | Entered another Upper Caves area 12178 | -5/Upper Caves | Build established: Derelict-Gunner 12220 | -5/Upper Caves | Encountered a Warlord checkpoint 12240 | -5/Upper Caves | Learned Factory stockpile data 12380 | -5/Upper Caves | Entered a destroyed Warlord outpost 12437 | -5/Upper Caves | Discovered new exit (range 14) 12703 | -5/Upper Caves | Entered Warlord 12895 | -5/Warlord | Rebuked by Warlord 12920 | -5/Warlord | Warlord's base attacked by MAIN.C 12980 | -5/Warlord | Found Prototype Processor 12980 | -5/Warlord | Identified Exp. Targeting Computer 12986 | -5/Warlord | Found Prototype Processor 12987 | -5/Warlord | Identified Exp. Target Analyzer 12996 | -5/Warlord | Found Prototype Reactor 13173 | -5/Warlord | Spotted B-86 Titan 13270 | -5/Warlord | Warlord forces counterattacked 13310 | -5/Warlord | Spotted Executioner 13312 | -5/Warlord | Spotted B-75 Beast 13313 | -5/Warlord | Destroyed 7 combat bots 13337 | -5/Warlord | Lost 5 allies 13361 | -5/Warlord | Spotted Striker 13432 | -5/Warlord | Spotted Executioner 13455 | -5/Warlord | Spotted Striker 13508 | -5/Warlord | Found Prototype Processor 13508 | -5/Warlord | Identified Exp. Core Analyzer 13515 | -5/Warlord | Discovered new exit (range 14) 13520 | -5/Warlord | Spotted B-86 Titan 13520 | -5/Warlord | Spotted Executioner 13566 | -5/Warlord | Destroyed Executioner 13582 | -5/Warlord | Lost 19 allies 13595 | -5/Warlord | Warlord base infiltrated, sounded retreat 13727 | -5/Warlord | Spotted Executioner 13767 | -5/Warlord | Entered Proximity Caves 13793 | -4/Proximity Caves | Spotted B-86 Titan 13795 | -4/Proximity Caves | Build established: Scavenger-Gunner 13830 | -4/Proximity Caves | Destroyed B-86 Titan 13861 | -4/Proximity Caves | Spotter reported a threat 13992 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 14060 | -4/Proximity Caves | Spotter reported a threat 14267 | -4/Proximity Caves | Build established: Gunner 14385 | -4/Proximity Caves | Discovered new exit (range 12) 14406 | -4/Proximity Caves | Identified exit to Factory 14407 | -4/Proximity Caves | Entered Factory 14407 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14407 | -4/Factory | Identified Vortex Chain Reactor 14410 | -4/Factory | Loaded intel: 28 terminal locations 14707 | -4/Factory | Zion Kinetic Resupply teleported in 14815 | -4/Factory | Discovered new exit (range 7) 14837 | -4/Factory | Spotted B-86 Titan 14876 | -4/Factory | Identified exit to Upper Caves 14878 | -4/Factory | Entered Upper Caves 14878 | -4/Upper Caves | Accompanied by 1 ally 15145 | -4/Upper Caves | Build established: Derelict-Gunner 15737 | -4/Upper Caves | Discovered new exit (range 15) 15867 | -4/Upper Caves | Identified exit to Upper Caves 15868 | -4/Upper Caves | Entered another Upper Caves area 16027 | -4/Upper Caves | Discovered new exit (range 8) 16039 | -4/Upper Caves | Identified exit to Zhirov 16041 | -4/Upper Caves | Entered Zhirov 16041 | -4/Zhirov | Discovered new exit (range 3) 16074 | -4/Zhirov | Met Zhirov 16110 | -4/Zhirov | Learned location of Quarantine (-3) 16110 | -4/Zhirov | Learned location of Testing (-2) 16110 | -4/Zhirov | Learned location of Command (-1) 16126 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16166 | -4/Zhirov | Found Alien Artifact 16166 | -4/Zhirov | Identified Integrated Dissipator 16166 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16273 | -4/Zhirov | Found Alien Artifact 16337 | -4/Zhirov | Identified exit to Proximity Caves 16339 | -4/Zhirov | Entered Proximity Caves 16474 | -3/Proximity Caves | Spotter reported a threat 16524 | -3/Proximity Caves | Spotter reported a threat 16573 | -3/Proximity Caves | Spotted B-86 Titan 16829 | -3/Proximity Caves | Found DCF Scrap (15 items) 16871 | -3/Proximity Caves | Discovered new exit (range 5) 16885 | -3/Proximity Caves | Identified exit to Research 17174 | -3/Proximity Caves | Entered Research 17174 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17282 | -3/Research | Zion hero teleported in (AD-0RF) 17372 | -3/Research | Found Fusion Bomb Launcher 17415 | -3/Research | Zion Heavy squad teleported in 17424 | -3/Research | Search patrols dispatched 17458 | -3/Research | Found Prototype Protection 17458 | -3/Research | Identified Zio. Heavy Carapace 17720 | -3/Research | Found Prototype Protection 17720 | -3/Research | Identified Zio. Weapon Casing 18050 | -3/Research | Identified Transdimensional Reconstructor 18050 | -3/Research | Warped through subspace 18067 | -3/Research | Destroyed 11 combat bots 18080 | -3/Research | Lost 11 parts (4n4u3w) 18096 | -3/Research | Spotted B-86 Titan 18107 | -3/Research | Identified Dimensional Node Initializer 18107 | -3/Research | Initialized slip node 18136 | -3/Research | Discovered new exit (range 12) 18136 | -3/Research | Spotted B-90 Cyclops 18137 | -3/Research | Cargo convoy interrupted 18139 | -3/Research | Spotted Striker 18144 | -3/Research | Core integrity fell below 50% 18146 | -3/Research | Identified exit to Quarantine 18146 | -3/Research | Entered Quarantine 18167 | -3/Quarantine | System corruption reached 10% 18177 | -3/Quarantine | Core integrity fell below 20% 18188 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18146_ Critical hit (Blast). 18146_ Knocked back. 18146_ EXIT=IDENTIFIED: QUARANTINE 18146_ P-80 Master resets Striker, system corruption cleaned. LOCATION=QUARANTINE AMBIENT_HEAT=-20 GOAL=ESCAPE 18149_ Mni. Smartbomb Launcher destroyed. 18157_ 13/QN:VH,F>=ZWACIX4#ROUK%5OPOC=GS UY7J 18159_ Artifact Storage disabled. 18163_ Acquired Biometal Leg. 18167_ Destroyed Imp. Antigrav System. 18177_ System corrupted: Matter fused (-10). 18179_ Biometal Leg destroyed. 18179_ Artifact Storage disabled. 18182_ P-80 Master Gamma Rifle severed. 18184_ P-80 Master destroyed. 18185_ Phasing Sabre destroyed. 18187_ Acquired Adv. Remote Datajack. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ???????????????????##############???????????????? | | ???????????????????# ! #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# """"" #???????????????? | | ???????????????????# """"" #???????????????? | | ???????????????????# !"""" #???????????????? | | ???????????????????# =[pp #???????????????? | | ???????????????????# @!"" #???????????????? | | ???????????????????# """ #???????????????? | | ???????????????????# """" #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????####+#+#######???????????????? | | ???????????????????# # ## #???????????????? | | ???????????????????# #????????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????#### #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# # ###???????????????? | | ??????????????????????# ####?????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 80 Energy Generation 70 Energy Capacity 1100 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 150 EM Shielding 2 Corruption Containment 12 Armor Coverage 1425 Resistance: KI 20 Resistance: TH 25 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 10 Core Analysis 11 Recoil Reduction 3 Matter Filtering 65 Energy Filtering 30 Particle Charging 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Kinecellerator | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive M-28 Smith | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingImprovedRedirector Manual? 0 Play Time 02:21:18 Cumulative 141.6 hours Start 2026.02.15 @ 22:20:30 End 2026.02.19 @ 09:54:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc985c12-2d60-4228-915f-d614d9f94567