Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 19:53:13 Player: Gitida Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (334) 1670 Value Destroyed (13807) 13807 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (6364) 6364 TOTAL SCORE: 31281 Bonus ------- High Alert Combat Kills 1056 Follower Combat Kills 762 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -454 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 99/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Compact Matter Pod (150) Heavy Machine Gun KE Penetrator Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Mini Fusion Reactor Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Spectral Analyzer Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Improved Core Shielding Component Analysis Suite > --- WEAPON ----------- Phase Gun Phase Gun Railgun Bore Cannon > --- INVENTORY -------- Armored Heavy Treads Compact Matter Pod Micro-nuke Launcher Enhanced Force Lance [Rating: 175] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Improved Gyrokinetic Inverter Utility Improved Signal Interpreter Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Dual-blade Saw Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . 2 . . 2 . . . 2 . 2 2 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 Propulsion 4 | . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . Utility 9 | . . 2 . . 1 . . . . 1 . 2 . . 1 . . . . . 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 364 | 6 5 19 21 32 48 3 1 . 3 12 20 15 7 16 4 . . 6 22 31 50 43 Power 54 | 1 1 2 1 1 10 1 . . 1 3 2 1 1 2 . . . 1 3 4 10 9 Engine 14 | 1 1 2 1 . 1 1 . . 1 3 2 . . . . . . . . . 1 . Core 16 | . . . . 1 9 . . . . . . 1 . 1 . . . 1 . . 3 . Reactor 24 | . . . . . . . . . . . . . 1 1 . . . . 3 4 6 9 Propulsion 71 | 2 . 2 9 11 9 . 1 . . 4 . 1 3 2 2 . . . 4 3 14 4 Treads 65 | 2 . 2 9 11 9 . 1 . . 4 . 1 3 2 2 . . . 4 3 8 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 94 | 1 2 7 5 6 3 1 . . . 1 8 6 1 8 2 . . 1 6 11 13 12 Device 56 | . 1 4 4 2 3 1 . . . 1 5 . 1 5 1 . . 1 5 10 5 7 Storage 8 | 1 1 1 1 1 . . . . . . 1 . . . 1 . . . . . . 1 Processor 19 | . . 1 . 3 . . . . . . 2 2 . 1 . . . . . 1 7 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . 1 . . . . . . . . . 4 . 2 . . . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 145 | 2 2 8 6 14 26 1 . . 2 4 10 7 2 4 . . . 4 9 13 13 18 Energy Gun 47 | . . 3 2 3 11 . . . 1 2 3 4 . 2 . . . . 3 1 4 8 Energy Cannon 8 | . . . 1 . . . . . . . 1 . . . . . . . 2 . 1 3 Ballistic Gun 27 | 2 1 2 2 5 3 . . . . 1 . . . . . . . . 1 3 1 6 Ballistic Cannon 22 | . . . . 2 6 . . . . . 3 1 . 1 . . . 2 2 3 2 . Launcher 33 | . 1 3 1 4 6 1 . . 1 1 3 2 2 . . . . 2 1 2 2 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . 4 . . . . . . 1 . . . . . . . 4 3 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . 9 1 Parts Lost 136 | . . 2 3 7 3 . . . 1 5 3 1 4 4 . . . 3 19 26 20 35 Power 31 | . . . . 1 2 . . . 1 2 1 . 1 1 . . . 1 2 6 5 8 Propulsion 27 | . . . . 1 . . . . . 3 . . 2 1 . . . . 3 6 5 6 Utility 44 | . . 2 3 2 1 . . . . . 2 1 1 2 . . . 1 6 8 3 12 Weapon 34 | . . . . 3 . . . . . . . . . . . . . 1 8 6 7 9 Highest Loss Streak 16 | . . 1 2 5 3 . . . 1 5 3 1 2 2 . . . 2 14 9 9 16 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . 2 2 1 Average Slot Usage (%) 91 | . 97 98 96 97 96 100 100 100 100 98 99 99 96 98 89 89 89 88 82 68 60 77 Engine 4 | . 14 10 11 3 . 2 7 7 7 11 12 10 . . . . . . . . . . Core 4 | . . . . 5 14 12 7 7 7 . . . 5 4 . . . 2 . . 3 1 Reactor 3 | . . . . . . . . . . . . . 3 5 10 10 10 7 7 7 4 10 Treads 20 | . 28 22 22 26 22 23 23 23 23 25 26 22 21 22 21 21 21 21 17 11 8 11 Device 16 | . 11 16 19 14 7 15 15 15 15 19 19 14 11 21 26 26 26 25 22 22 5 13 Storage 5 | . 14 11 11 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 4 3 . 2 Processor 14 | . . 10 11 12 21 15 15 15 15 13 12 17 17 12 10 10 10 10 8 5 21 21 Protection 1 | . . 4 . . . . . . . . . 6 9 3 . . . . 2 . 1 3 Energy Gun 6 | . . 6 4 9 5 7 7 7 15 12 7 7 5 10 10 10 10 9 7 1 1 4 Energy Cannon 1 | . . . 4 . . . . . . . 4 2 . . . . . . 3 . 1 1 Ballistic Gun 4 | . 27 15 12 14 4 3 . . . 5 1 . . . . . . . . 4 . 4 Ballistic Cannon 3 | . . . . . 8 7 7 7 2 . 4 5 . 4 5 5 5 3 3 3 1 . Launcher 1 | . . . . 1 . 3 7 7 4 1 . . 11 . . . . 1 . 1 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 11 19 28 37 65 73 73 73 73 73 82 90 94 96 102 142 142 142 142 144 167 88 100 Greatest Support 235 | 40 40 40 40 60 62 62 62 62 62 96 96 96 109 114 156 156 156 156 198 210 235 235 Greatest Overweight (x) 2 | . . . . 1 1 1 1 1 1 . . . 1 1 . . . . . 1 2 . Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 10 Average Capacity 17 | 6 8 10 11 15 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 24 5 7 Most Carried 25 | 3 9 10 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 10 Average Carried 17 | 1 5 9 11 14 19 19 19 20 19 18 19 19 18 19 23 25 24 24 22 20 4 6 Final Capacity 25 | 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 5 5 Final Carried 25 | 2 9 10 15 20 20 20 20 20 19 18 20 20 16 20 25 25 25 22 18 5 4 5 Class Distribution -------------------- 36% | Scavenger-Skirmisher 20% | Scavenger-Mutant 18% | Scavenger-Gunner 10% | Skirmisher 6% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Matter Collected 9685 | 220 220 303 416 651 1514 157 274 13 35 431 549 183 703 507 . . 46 202 349 584 1457 871 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14877 | . 380 658 786 1191 2095 187 337 5 211 584 887 357 1253 793 . . . 322 1240 357 1037 2197 Parts 626 | . 21 37 41 51 101 8 3 1 7 26 35 17 2 29 . . . 23 58 11 46 109 Haulers Intercepted 14 | . 2 1 3 1 2 . . . . . 1 . . 2 . . . . 1 . 1 . Recyclers Shooed 20 | . 1 1 2 1 3 . . . . 2 1 1 . 2 . . . . 6 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 8 5 . 6 . . . . . . . . 14 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 257 | . 7 13 11 22 41 5 10 . 9 15 11 12 6 11 . . . 15 15 10 16 28 Melee 6 | . . . . . . . . . . . . . . . . . . . . 4 2 . Guns 91 | . 3 8 7 12 9 1 2 . 7 10 4 2 . 5 . . . 2 4 1 4 10 Cannons 49 | . . . 4 . 17 . 2 . . . 3 2 . 6 . . . . 5 5 . 5 AOE 102 | . 4 5 . 10 15 4 6 . 2 5 4 8 6 . . . . 13 5 . 9 6 Classes Destroyed 24 | . 5 3 1 4 2 . . 1 . . 2 1 1 . . . . . . 1 3 . Worker 26 | . . . . . 9 . . . . 2 4 1 . 1 . . . . 7 1 1 . Builder 13 | . 1 2 . 3 2 . . . . . 2 1 . . . . . . 2 . . . Tunneler 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Hauler 14 | . 2 1 3 1 2 . . . . . 1 . . 2 . . . . 1 . 1 . Recycler 19 | . 1 1 1 3 6 . . . . 1 3 . . . . . . . 2 . . 1 Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 7 | . . 2 1 1 1 . . . . . . 1 . 1 . . . . . . . . Swarmer 61 | . 2 3 . 3 3 1 . . 5 11 2 5 . . . . . 14 4 . 4 4 Grunt 96 | . 5 6 4 10 29 3 9 . 3 2 5 1 . 6 . . . . 4 . . 9 Brawler 6 | . . . 1 2 . . . . . . . 3 . . . . . . . . . . Duelist 4 | . . . . 1 1 1 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 23 | . . 4 6 2 2 . . . 1 1 2 1 . 1 . . . 1 1 . 1 . Specialist 5 | . . . . 2 . . . . . . . 1 . . . . . . . 2 . . Hunter 20 | . . . . 1 2 . . . . . . . . . . . . . 6 4 2 5 Programmer 26 | . . . . . 4 . . . . 1 . . . 4 . . . . . 3 4 10 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 16 | . 6 6 2 6 8 4 4 1 5 12 8 6 2 2 . . . 8 16 2 8 6 Combat Bots Only 9 | . 4 5 2 4 6 4 4 . 5 9 5 5 2 2 . . . 8 5 2 8 5 Max Kills in Single Turn 6 | . 2 4 1 6 5 2 3 1 1 4 6 4 1 1 . . . 2 6 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 4 3 2 3 . 1 2 4 4 1 . . . . 2 4 . 4 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Damage Taken 31501 | . 375 478 511 1349 2264 21 168 . 564 988 926 240 654 862 . . 187 580 4105 5005 4327 7897 Core 4814 | . 64 104 72 145 200 . . . 110 93 140 61 47 107 . . . 23 219 742 1083 1604 Absorbed by Shields 48 | . . . . . . . . . . . . . . . . . . . . 48 . . Redirected to Shielding 204 | . . . . . . . . . . . . . . . . . . . . . 39 165 Regen/Repaired (Parts) 916 | . . . . 208 347 . . . . . . 195 . 166 . . . . . . . . Core Remaining (%) 65 | 100 74 . 56 73 . . . . 55 . 72 . . 78 . . . 98 . 26 25 . Volleys Fired 672 | . 28 44 56 53 87 4 18 5 14 30 33 15 13 47 . . 1 18 42 49 54 61 Largest 4 | . 2 2 2 3 3 2 3 1 2 3 3 3 3 3 . . 3 3 4 3 3 4 Hottest 290 | . 40 73 91 129 152 124 163 44 155 188 208 215 165 215 . . 215 215 290 143 234 282 Shots Fired 1513 | . 53 80 108 148 201 7 38 6 23 79 82 36 40 126 . . 3 26 119 100 82 156 Gun 1020 | . 50 77 81 140 118 3 16 1 18 77 43 18 14 81 . . 2 12 74 33 41 121 Cannon 383 | . . . 26 1 72 1 16 5 . . 34 15 . 42 . . 1 5 38 66 30 31 Launcher 107 | . 3 3 1 7 11 3 6 . 5 2 5 3 26 . . . . 9 7 1 11 4 Special 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Kinetic 732 | . 50 43 58 78 129 1 16 5 . 28 24 13 . 42 . . 1 5 27 96 44 72 Thermal 499 | . . 34 49 42 38 3 16 1 18 26 45 20 14 84 . . 2 12 66 3 10 16 Explosive 107 | . 3 3 1 7 11 3 6 . 5 2 5 3 26 . . . . 9 7 1 11 4 Electromagnetic 175 | . . . . 21 23 . . . . 23 8 . . . . . . . 19 . 17 64 Robot Hit Streak 22 | . 14 18 19 8 14 15 4 5 10 18 22 9 10 22 . . 1 14 12 13 7 9 Robot Miss Streak 9 | . 2 2 1 3 6 2 6 1 5 7 4 3 2 4 . . 1 3 4 7 9 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Secondary Targets 9 | . . . . 4 . . . . . 2 1 . . . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 1 . . . . . . . 1 . . 1 Shots Hit Robots 1068 | . 41 60 79 107 132 4 21 4 20 58 61 20 32 86 . . 1 17 76 94 58 97 Core Hits 678 | . 18 29 27 53 109 6 21 1 23 38 66 46 26 27 . . . 25 60 27 32 44 Critical Kills 9 | . . . . . . . . . . . . . . . . . . . 1 . 2 6 Critical Parts Destroyed 8 | . . . . . 1 . . . . . . . . . . . . . 1 . 4 2 Critical Strikes 58 | . . 3 3 2 4 . . 1 . 1 2 1 1 4 . . . . 5 8 9 14 Burn 19 | . . 3 3 2 . . . . . . 2 1 1 2 . . . . 2 1 . 2 Destroy 17 | . . . . . 1 . . . . . . . . . . . . . 2 . 6 8 Blast 10 | . . . . . 3 . . 1 . . . . . 2 . . . . 1 3 . . Corrupt 6 | . . . . . . . . . . 1 . . . . . . . . . . 1 4 Sever 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 53 | . . . . . . . . . . . . . . . . . . . . 31 22 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . . . . . . . 23 . . Piercing 30 | . . . . . . . . . . . . . . . . . . . . 8 22 . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Damage Inflicted 43784 | . 655 1051 1383 2832 5378 355 1074 98 902 1789 3229 1877 4541 2574 . . 16 1693 3750 3319 3382 3886 Guns 14834 | . 419 676 950 1675 1485 11 290 22 335 1202 772 331 267 1620 . . 16 190 1396 307 746 2124 Cannons 8300 | . . . 370 27 1667 . 127 76 . . 780 235 . 896 . . . 95 802 1801 524 900 Explosions 18274 | . 236 354 . 1096 2167 344 657 . 567 548 1603 1284 4274 . . . . 1408 1509 76 1316 835 Melee 1922 | . . . . . . . . . . . . . . . . . . . . 1135 787 . Ramming 454 | . . 21 63 34 59 . . . . 39 74 27 . 58 . . . . 43 . 9 27 Kinetic 11588 | . 419 414 728 886 2296 . 127 76 . 422 508 210 . 896 . . . 95 531 2062 791 1127 Thermal 9404 | . . 262 592 600 1127 11 290 22 335 664 1021 356 267 1620 . . 16 190 1249 46 267 469 Explosive 17208 | . 236 354 . 1096 1640 344 657 . 567 348 1505 1284 4274 . . . . 1408 1509 76 1316 594 Electromagnetic 3208 | . . . . 216 256 . . . . 316 121 . . . . . . . 418 . 212 1669 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 784 | . . . . . . . . . . . . . . . . . . . . 784 . . Piercing 1138 | . . . . . . . . . . . . . . . . . . . . 351 787 . Highest Corruption 35 | . . . 5 . 5 5 5 5 5 . . 1 26 32 . . . . 3 26 25 35 Average Corruption 11 | . . . 5 . 3 5 5 5 5 . . 1 15 29 . . . . 1 9 21 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . 5 . . . 5 . Effects 327 | . . . 3 . 27 20 31 5 9 . . . 13 78 . . . . . 37 59 45 Message Errors 70 | . . . . . 3 5 8 2 1 . . . 1 20 . . . . . 10 12 8 Matter Fused 74 | . . . . . 8 5 11 . 2 . . . 2 15 . . . . . 5 17 9 Heat Flow Errors 31 | . . . . . 6 3 3 . . . . . 2 5 . . . . . 4 3 5 Energy Discharges 41 | . . . 2 . 3 2 3 1 2 . . . 1 11 . . . . . 6 6 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 46 | . . . . . 3 1 5 1 3 . . . 1 11 . . . . . 5 9 7 Data Loss (major) 19 | . . . . . 1 1 . . . . . . 4 4 . . . . . 1 3 5 Misfires 14 | . . . . . 1 2 . 1 1 . . . 1 1 . . . . . 3 3 1 Alerts 6 | . . . . . 2 1 1 . . . . . . 1 . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . 1 2 . . . . . . 1 2 Weapon Failures 18 | . . . 1 . . . . . . . . . . 8 . . . . . 2 4 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 776 | . . . 11 58 76 6 . 3 52 13 38 11 20 124 . . . 91 28 60 172 13 Projectiles 228 | . . . 11 . 44 . . 3 . . 16 . . 124 . . . . . 17 13 . Explosions 444 | . . . . 57 32 6 . . 52 13 16 11 20 . . . . 91 28 . 105 13 Melee 104 | . . . . 1 . . . . . . 6 . . . . . . . . 43 54 . Knockbacks 63 | . . . . 1 14 . . 2 . 1 4 1 . 11 . . . . . 28 1 . Impact 5 | . . . . . . . . . . 1 4 . . . . . . . . . . . Kinetic 53 | . . . . 1 12 . . 2 . . . 1 . 11 . . . . . 25 1 . Secondary 5 | . . . . . 2 . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 1342 | . 20 . . . 123 21 20 . 6 33 . . 604 . . . . 41 131 . 258 85 Shots 36 | . 1 . . . 3 1 1 . 1 1 . . 21 . . . . 1 2 . 3 1 Rammed 57 | . . 3 11 7 5 . . . . 4 9 2 . 4 . . . . 4 . 3 5 Targets Rammed 64 | . . 4 11 8 8 . . . . 4 10 2 . 4 . . . . 5 . 3 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 . 1 3 . . . . . 1 . . . . . . . 1 . . . Highest Temperature 521 | . 24 22 58 161 384 218 216 34 272 20 77 157 192 336 . . 10 5 132 125 521 402 Average Temperature 81 | . 9 6 12 44 59 69 81 18 99 3 29 59 85 50 . . 7 1 36 53 135 121 Received Heat Transfer 3075 | . 171 237 174 378 912 . 81 . 102 192 204 54 . 147 . . . 9 189 . 18 207 Effects 18 | . . . . . . . . . . . . . . . . . . . . . 15 3 Shutdowns 9 | . . . . . . . . . . . . . . . . . . . . . 7 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Parts Fried 32 | . . . . 1 . . . . . . . . . . . . . . 1 . 3 27 Impact Corruptions 3 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 21 | . . 3 2 . 2 . 1 . 1 1 . 1 . 2 . . . . 6 1 . 1 Heat Transferred 17122 | . . 999 1480 1443 1294 25 650 50 610 1210 1775 642 481 2405 . . 37 296 2759 200 222 544 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Peak Influence 950 | . 299 341 427 468 950 . . . . 268 229 941 549 430 142 . . . 397 212 493 608 Initial 378 | . . 68 75 152 212 . . . . . 65 31 329 378 142 . . . 81 158 47 252 Average 254 | . 104 115 240 287 399 . . . . 73 73 339 452 318 142 . . . 150 129 263 414 Maximum Alert Level 3 | . 1 1 2 2 3 . . . . 1 1 3 2 2 . . . . 1 1 2 2 Low Security (%) 43 | 100 75 96 42 13 8 . . . . 82 96 44 . . 100 . . . 63 96 37 . Level 1 37 | . 24 3 47 83 56 . . . . 17 3 16 38 88 . . . . 36 3 28 43 Level 2 16 | . . . 10 3 20 . . . . . . 27 61 11 . . . . . . 33 56 Level 3 3 | . . . . . 13 . . . . . . 11 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 1 3 9 18 . . . . 6 . 4 . 4 . . . . 3 3 1 9 Investigation 13 | . 1 . 1 . 4 . . . . 1 . 2 . . . . . . 1 . 1 2 Extermination 14 | . . . . . 4 . . . . 1 . . . 2 . . . . 1 2 . 4 Reinforcement 21 | . 1 1 1 5 5 . . . . 1 . . . 2 . . . . 1 1 . 3 Assault 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . Garrison 12 | . . . 1 4 3 . . . . 3 . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 2 . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Distress Signals 30 | . 4 1 2 5 2 . . . . 1 2 1 . 2 . . 1 . 3 . 4 2 Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . 17 15 . Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . 17 15 . Times Spotted 449 | . 15 18 25 31 58 4 7 1 9 20 15 25 5 18 . . 34 14 27 20 38 65 Peak Tracking Total 15 | . 7 6 6 9 8 4 4 1 5 5 5 7 2 3 . . 12 5 8 4 8 15 Tactical Retreats 31 | . . 2 1 3 6 . . 1 . 2 . . . 1 . . 1 . . 6 4 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Traps Triggered 8 | . 1 . . 1 1 . . . . . 1 2 . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 1 . . . . . 12 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Machines Disabled 33 | . 1 . 2 1 9 . . . . 3 5 5 . 2 . . . . . 1 1 3 Max in Single Turn 5 | . 1 . 1 1 2 . . . . 2 5 1 . 1 . . . . . 1 1 1 Garrison Access 5 | . . . . 1 . . . . . 1 . 1 . . . . . . . . 2 . Energy Cycler 5 | . . . . . . . . . . . 4 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Machines Accessed 57 | . 3 2 7 4 10 1 . . . 5 6 4 . 6 . . . . 2 1 2 4 Terminals 35 | . 3 2 6 2 4 . . . . 3 5 1 . 4 . . . . 1 . 1 3 Fabricators 4 | . . . . . 2 . . . . 1 . 1 . . . . . . . . . . Repair Stations 9 | . . . . 1 3 . . . . . 1 1 . 1 . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . 1 1 . . . . . 1 . 1 . . . . . . 1 . 1 . Total Hacks 143 | . 10 8 18 14 23 1 . . . 10 15 12 . 14 . . . . 3 2 5 8 Successful 74 | . 5 6 10 8 17 1 . . . 5 8 6 . 4 . . . . 1 1 1 1 Failed 69 | . 5 2 8 6 6 . . . . 5 7 6 . 10 . . . . 2 1 4 7 Catastrophic 17 | . 1 1 2 . 2 . . . . 1 1 2 . 2 . . . . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 10 4 11 1 2 . . . . 1 2 1 . 2 . . . . . . 1 3 Terminals 83 | . 10 8 17 5 8 . . . . 6 13 2 . 5 . . . . 1 . 1 7 Fabricators 9 | . . . . . 4 . . . . 3 . 2 . . . . . . . . . . Repair Stations 31 | . . . . 6 10 . . . . . 2 5 . 5 . . . . . 2 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . 4 . . . . . . . . Garrison Access 14 | . . . 1 3 . . . . . 1 . 3 . . . . . . 2 . 4 . Terminal Hacks 41 | . 5 6 7 1 7 1 . . . 3 7 1 . 1 . . . . 1 . . 1 Record 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 6 | . . 2 2 . 1 . . . . . 1 . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . 1 1 . . . . . . . . . . . Open DSF 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . Locate Traps 4 | . 1 1 1 . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . 1 2 . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . . . . 6 7 . . . . . 1 4 . 2 . . . . . 1 . . Scan Component 12 | . . . . 3 4 . . . . . 1 2 . 1 . . . . . 1 . . Repair 9 | . . . . 3 3 . . . . . . 2 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 3 . . . . . . . . 1 . . . . . . . . 1 . Terminals 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Jam 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 2 2 6 3 8 . . . . 3 5 4 . 6 . . . . 1 1 2 4 Full Trace Events 10 | . 1 . 1 . 3 . . . . 1 . 1 . . . . . . 1 . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 1 . . 3 . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 16 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . 3 3 . . . . . . 2 . 1 . . . . . . . . Time 249 | . . . . 78 83 . . . . . . 44 . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . 13 . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Total Allies 30 | . . . 10 . 3 . . . . . 14 . . . . . 3 . . . . . Largest Group 10 | . . . 10 1 3 . . . . . 10 10 1 . . . 3 . . . . . Highest-Rated Group 299 | . . . 88 6 48 . . . . . 299 299 17 . . . 173 . . . . . Highest-Rated Ally 68 | . . . 16 6 16 . . . . . 39 39 17 . . . 68 . . . . . Total Orders 22 | . . . . . . . . . . . 6 . . 5 4 1 . 4 2 . . . STAY 4 | . . . . . . . . . . . 3 . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . 3 2 . . 4 2 . . . RETURN 4 | . . . . . . . . . . . . . . 1 2 1 . . . . . . Ally Attacks 198 | . . . 57 . 17 . . . . . 28 85 . . . . 11 . . . . . Total Damage 3229 | . . . 537 . 269 . . . . . 440 1411 . . . . 572 . . . . . Kills 31 | . . . 10 . 1 . . . . . 2 15 . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . 4 4 1 . 4 2 . . . Drone Recoveries 10 | . . . . . . . . . . . . . . 1 4 1 . 4 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Turns Passed 21636 | 82 399 679 933 1066 3234 995 1201 331 458 945 1990 699 262 1382 310 5 1210 719 600 1149 1466 1521 Spaces Moved 9685 | 49 178 282 409 447 1142 403 473 134 173 484 959 346 114 603 181 3 321 397 246 490 1024 827 Core 204 | 8 . . . . . . . . . . . . . . . . . . . 32 70 94 Treads 8995 | 41 178 282 409 447 1142 403 473 134 173 484 959 346 114 603 181 3 321 397 246 458 468 733 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 486 | . . . . . . . . . . . . . . . . . . . . . 486 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 161 241 241 241 241 161 165 165 160 160 160 160 160 160 160 100 48 50 Average Speed 174 | 142 160 160 160 163 242 241 241 241 241 162 165 165 167 160 160 160 160 160 160 168 109 148 Slowest Speed 250 | 160 160 160 160 240 250 241 241 241 241 165 165 165 243 240 160 160 160 160 163 250 158 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 42 25 70 29 35 60 61 9 37 18 83 12 97 20 5 2 51 73 11 51 33 29 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 16 | . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 12 | . . . . . . 9 1 . . . . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 1246 | . 16 11 10 66 86 33 60 . 40 26 114 28 325 11 . . 1 91 98 55 120 55 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 66 | . . . . . 12 . . . . . 1 2 2 11 . . 1 1 4 18 8 6 AOE 1179 | . 16 11 10 66 74 33 60 . 40 26 113 26 323 . . . . 90 94 36 112 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Upp War Pro Res Tes Res Acc Total 13011 | 62 243 427 583 676 1439 423 497 138 189 576 1289 448 142 927 206 3 1016 457 363 675 1233 999 Wait 1538 | . 23 63 60 92 95 4 1 . . 32 78 47 7 231 3 1 607 34 27 52 48 33 Move 9664 | 48 177 281 408 446 1141 402 472 133 172 483 958 346 113 602 180 2 320 396 245 489 1023 827 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 204 | 8 8 5 9 27 22 4 2 . . 10 11 12 1 15 9 . 1 1 12 18 14 15 Fast Attach 134 | . . 8 4 7 18 2 . . . 1 4 5 1 7 1 . . . 4 12 38 22 Attach 103 | 6 1 2 . 11 7 . . . 1 8 5 3 4 3 2 . . 3 12 15 11 9 Detach 7 | . . . . . . . . . . . . . . . 2 . . . . 2 2 1 Swap 127 | . 4 9 17 14 23 1 1 . 2 3 11 7 2 6 1 . . 3 6 4 1 12 Drop 194 | . 2 11 18 18 38 6 3 . . 5 11 11 1 12 8 . 1 2 10 6 17 14 Fire 672 | . 28 44 56 53 87 4 18 5 14 30 33 15 13 47 . . 1 18 42 49 54 61 Melee 50 | . . . . . . . . . . . . . . . . . . . . 28 22 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 61 | . . 4 11 8 8 . . . . 4 10 2 . 4 . . . . 5 . . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 254 | . . . . . . . . . . . 168 . . . . . 86 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Extension -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Utility x2 838 | -9/Materials | Discovered new exit (range 13) 884 | -9/Materials | Discovered new exit (range 14) 904 | -9/Materials | Identified exit to Storage 1053 | -9/Materials | Build established: Scavenger-Mutant 1161 | -9/Materials | Entered Storage 1393 | -9/Storage | Garrison activated, responded to threat 1768 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1943 | -9/Storage | Discovered new exit (range 15) 2092 | -9/Storage | Identified exit to Materials 2094 | -9/Storage | Entered Materials 2094 | -8/Materials | Accompanied by 1 ally 2094 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2357 | -8/Materials | Garrison activated, responded to threat 2795 | -8/Materials | Build established: Scavenger-Gunner 2812 | -8/Materials | Repaired Lgt. Treads 2840 | -8/Materials | Repaired Lgt. Treads 2867 | -8/Materials | Repaired Lgt. Treads 2994 | -8/Materials | Garrison activated, responded to threat 3089 | -8/Materials | Lost 5 parts (1n2u2w) 3106 | -8/Materials | Found Prototype Device 3140 | -8/Materials | Discovered new exit (range 8) 3158 | -8/Materials | Identified exit to Factory 3160 | -8/Materials | Entered Factory 3160 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3364 | -7/Factory | Identified exit to DSF 3777 | -7/Factory | Found Prototype Launcher 3777 | -7/Factory | Identified Rocket Array 4240 | -7/Factory | Identified exit to Lower Caves 4401 | -7/Factory | Repaired Lgt. Treads 4456 | -7/Factory | Repaired Hvy. Assault Cannon 4507 | -7/Factory | Identified Active Sensor Suite 4689 | -7/Factory | Garrison activated, responded to threat 4858 | -7/Factory | Repaired Nuclear Core 5983 | -7/Factory | Lost 3 parts (2p1u) 6015 | -7/Factory | Fabricated G-47 Trooper? 6026 | -7/Factory | Discovered new exit (range 18) 6078 | -7/Factory | Identified exit to Factory 6300 | -7/Factory | Build established: Scavenger-Skirmisher 6360 | -7/Factory | First assault squad dispatched 6394 | -7/Factory | Entered Lower Caves 6814 | -7/Lower Caves | Build established: Skirmisher 7324 | -7/Lower Caves | Discovered new exit (range 9) 7341 | -7/Lower Caves | Identified exit to Lower Caves 7389 | -7/Lower Caves | Entered another Lower Caves area 7997 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8440 | -7/Lower Caves | Discovered new exit (range 8) 8455 | -7/Lower Caves | Identified exit to Zion 8590 | -7/Lower Caves | Entered Zion 8737 | -7/Zion | Attacked by Zionites 8849 | -7/Zion | Discovered new exit (range 14) 8919 | -7/Zion | Identified exit to Proximity Caves 8921 | -7/Zion | Entered Proximity Caves 9099 | -6/Proximity Caves | Learned Factory trap positions 9110 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9358 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9379 | -6/Proximity Caves | Entered Factory 9379 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9380 | -6/Factory | Loaded intel: 92 trap records 9799 | -6/Factory | Build established: Skirmisher 10016 | -6/Factory | Garrison activated, responded to threat 10096 | -6/Factory | Lost 5 parts (2p3n) 10103 | -6/Factory | Destroyed 9 combat bots 10294 | -6/Factory | Discovered new exit (range 6) 10299 | -6/Factory | Identified exit to Extension 10324 | -6/Factory | Entered Extension 10366 | -6/Extension | Energy Cycler disabled 10366 | -6/Extension | Rescued a captive Derelict 10367 | -6/Extension | Rescued a captive Derelict 10367 | -6/Extension | Rescued a captive Derelict 10374 | -6/Extension | Rescued a captive Derelict 10376 | -6/Extension | Rescued a captive Derelict 10745 | -6/Extension | Spotted B-75 Beast 10880 | -6/Extension | Build established: Scavenger-Skirmisher 11251 | -6/Extension | Destroyed B-75 Beast 11259 | -6/Extension | Spotted B-75 Beast 11374 | -6/Extension | Disrupted transfer network 11402 | -6/Extension | Destroyed B-75 Beast 11429 | -6/Extension | Discovered new exit (range 12) 11446 | -6/Extension | Lost 3 parts (1p2u) 11488 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11545 | -6/Extension | Identified exit to Factory 12314 | -6/Extension | Entered Factory 12314 | -5/Factory | Accompanied by 10 allies 12314 | -5/Factory | Evolved 2 slots: Utility x2 12529 | -5/Factory | Identified exit to Factory 12855 | -5/Factory | Repaired Med. Treads 12878 | -5/Factory | Repaired Hvy. Missile Launcher 12914 | -5/Factory | First assault squad dispatched 13013 | -5/Factory | Sucked down chute 13013 | -5/Factory | Entered Waste 13015 | -5/Waste | 1 allies followed down the chute 13028 | -5/Waste | EMP discharged 13028 | -5/Waste | System corruption reached 10% 13030 | -5/Waste | Spotted C-40 Crusher 13039 | -5/Waste | Build established: Scavenger-Tank 13045 | -5/Waste | Destroyed C-40 Crusher 13051 | -5/Waste | Spotted C-40 Crusher 13055 | -5/Waste | Destroyed C-40 Crusher 13108 | -5/Waste | Spotted C-40 Crusher 13122 | -5/Waste | Destroyed C-40 Crusher 13128 | -5/Waste | EMP discharged 13132 | -5/Waste | Spotted C-40 Crusher 13142 | -5/Waste | Spotted C-40 Crusher 13146 | -5/Waste | Destroyed C-40 Crusher 13150 | -5/Waste | Destroyed C-40 Crusher 13203 | -5/Waste | Spotted C-40 Crusher 13217 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13218 | -5/Waste | Destroyed C-40 Crusher 13228 | -5/Waste | EMP discharged 13255 | -5/Waste | Discovered new exit (range 13) 13272 | -5/Waste | Identified exit to Factory 13275 | -5/Waste | Entered Factory 13356 | -5/Factory | Repaired Med. Treads 13868 | -5/Factory | System corruption reached 30% 13923 | -5/Factory | Build established: Scavenger-Skirmisher 13924 | -5/Factory | Spotted B-75 Beast 14627 | -5/Factory | Discovered exit to Factory (range 17) 14657 | -5/Factory | Entered another Factory area 14657 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14671 | -4/Factory | Discovered new exit (range 19) 14695 | -4/Factory | Discovered new exit (range 30) 14798 | -4/Factory | Identified exit to Research 14865 | -4/Factory | Identified exit to Upper Caves 14967 | -4/Factory | Entered Upper Caves 14970 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14970 | -4/Upper Caves | Identified exit to Warlord 14972 | -4/Upper Caves | Entered Warlord 15271 | -4/Warlord | Met Warlord 15296 | -4/Warlord | Warlord's base attacked by MAIN.C 15646 | -4/Warlord | Warlord forces counterattacked 15971 | -4/Warlord | Warlord base infiltrated, sounded retreat 15972 | -4/Warlord | Enhanced Grunt warped into view 15972 | -4/Warlord | Enhanced Grunt warped into view 15972 | -4/Warlord | Enhanced Grunt warped into view 15972 | -4/Warlord | Enhanced Demolisher warped into view 15972 | -4/Warlord | Enhanced Demolisher warped into view 15972 | -4/Warlord | Enhanced Demolisher warped into view 15980 | -4/Warlord | Spotted Striker 16062 | -4/Warlord | Spotted Striker 16074 | -4/Warlord | Spotted Striker 16075 | -4/Warlord | Spotted Executioner 16139 | -4/Warlord | Discovered new exit (range 17) 16149 | -4/Warlord | Spotted Striker 16149 | -4/Warlord | Spotted Executioner 16162 | -4/Warlord | Identified exit to Proximity Caves 16182 | -4/Warlord | Entered Proximity Caves 16270 | -3/Proximity Caves | Destroyed 8 combat bots 16423 | -3/Proximity Caves | Spotted B-86 Titan 16473 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16872 | -3/Proximity Caves | Discovered exit to Research (range 13) 16901 | -3/Proximity Caves | Entered Research 16901 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17261 | -3/Research | Found Fusion Bomb Launcher 17265 | -3/Research | Found Fusion Bomb Launcher 17384 | -3/Research | Lost 5 parts (1n1u3w) 17414 | -3/Research | Discovered new exit (range 17) 17501 | -3/Research | Entered Testing 17509 | -3/Testing | Spotted PX-B5XNL78SB4 17527 | -3/Testing | Lost 14 parts (2p2n5u5w) 17721 | -3/Testing | Found Fusion Bomb Launcher 17777 | -3/Testing | Found Prototype Slashing Weapon 17784 | -3/Testing | Found Enh. Force Lance 17972 | -3/Testing | Found Prototype Energy Cannon 18152 | -3/Testing | Lost 6 parts (2p1n2u1w) 18162 | -3/Testing | System corruption reached 10% 18327 | -3/Testing | Found Prototype Processor 18327 | -3/Testing | Identified Spectral Analyzer 18591 | -3/Testing | Lost 9 parts (1p2n3u3w) 18622 | -3/Testing | Core integrity fell below 50% 18647 | -3/Testing | Discovered new exit (range 4) 18650 | -3/Testing | Lost 4 parts (2p1n1u) 18650 | -3/Testing | Entered Research 18650 | -2/Research | Warlord forces began assault on 0b10 18650 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18760 | -2/Research | Research machine network offline 18789 | -2/Research | Build established: Mutant 18881 | -2/Research | Borebot progress halted 18956 | -2/Research | Identified Centrium Greatsword 19007 | -2/Research | Lost 9 parts (2p4n3u) 19029 | -2/Research | System corruption reached 10% 19098 | -2/Research | Borebot progress halted 19244 | -2/Research | P-80 Master assimilated allied 9F-RPH(M) 19257 | -2/Research | Core integrity fell below 50% 19274 | -2/Research | Spotted Executioner 19279 | -2/Research | Spotted Striker 19297 | -2/Research | Spotted Striker 19459 | -2/Research | Spotted Striker 19460 | -2/Research | Spotted Executioner 19460 | -2/Research | Spotted Executioner 19464 | -2/Research | Spotted Striker 19505 | -2/Research | Spotted Executioner 19515 | -2/Research | Destroyed Executioner 19519 | -2/Research | Destroyed Executioner 19528 | -2/Research | Destroyed Striker 19528 | -2/Research | Destroyed Striker 19554 | -2/Research | Destroyed 8 combat bots 19558 | -2/Research | Lost 5 parts (1p1n3w) 19713 | -2/Research | Build established: Scavenger-Mutant 19752 | -2/Research | Met up with Warlord 19760 | -2/Research | Warlord invited to help at Command 19960 | -2/Research | Spotted Striker 19981 | -2/Research | Spotted Executioner 19983 | -2/Research | Borebot progress halted 20092 | -2/Research | Discovered new exit (range 3) 20095 | -2/Research | Identified exit to Access 20116 | -2/Research | Entered Access 20116 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20503 | -1/Access | Spotted B-99 Colossus 20601 | -1/Access | Lost 6 parts (2p1n3w) 20727 | -1/Access | System corruption reached 10% 20757 | -1/Access | Lost 3 parts (2p1u) 21170 | -1/Access | Energy Cycler disabled 21588 | -1/Access | System corruption reached 30% 21589 | -1/Access | Core integrity fell below 50% 21622 | -1/Access | Lost 16 parts (4p3n5u4w) 21624 | -1/Access | Core integrity fell below 20% 21637 | -1/Access | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 21593_ Slug penetrates Wall. 21593_ Penetrated by Slug. 21595_ Slug penetrates Wall. 21595_ Penetrated by Slug. 21595_ H-88 Terminator knocked back. 21596_ Penetrated by Slug. 21597_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21599_ I U/ O ULGGI 2YYY 7OWCD 21599_ O-24 Administrator uses terminal to summon reinforcements. 21599_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 21599_ O-24 Administrator locks terminal. 21608_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 21616_ M2ISU3 21637_ Penetrated by Slug. 21637_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????????????????????????????? #???????????????? | | #?????????????????????????????? #???????????????? | | ############################### #???????????????? | | ![ #???????????????? | | %][ #???????????????? | | !] #???????????????? | | +???????????????? | | ###### ################# #???????????????? | | #????# #???????????????# #???????????????? | | #????# #???????????????# #???????????????? | | #????# #???????????????# #???????????????? | | #????# #???????????????# #???????????????? | | #????#+#???????????????# #???????????????? | | #??????????????????????+ #???????????????? | | #??????????????????????# x #???????????????? | | ###????????????????????# x #???????????????? | | #????????????????????#" #???????????????? | | #????????????????????#" #???????????????? | | #????????????????????#" #???????????????? | | #????????????????????#T #???????????????? | | +????????????????????#" +???????????????? | | #????????????????????#"o #???????????????? | | #????????????????????#" h #???????????????? | | #????????????????????# %h#############+#?? | | ###????????????????????+ +?? | | ???????????????????????# @ #?? | | ???????????????????????# h### ############# # | | ???????????????????????# ###/######??????# + | | ???????????????????????# + #??????# # | | ???????????????????????###### #??????# #?? | | ????????????????????????????# ######## #?? | | ????????????????????????????# + #?? | | ????????????????????????????# !! # #?? | | ????????????????????????????# ! # #####%##?? | | ????????????????????????????# / H#???# #??? | | ????????????????????????????# # #####+#### | | ????????????????????????????# " ## | | ????????????????????????????########## ## | | ?????????????????????????############ # | | ????????????????????? " | | ????????????????????? + | | ???????????????????????????????###### # | | ????????????????????????????????????### ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????? ########## | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ???????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 77 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 375 Core Shielding 30 Phase Shifting 10 Evasion (%) 55 Melee Accuracy 6 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 3 Item Schematics ----------------- Lgt. Fission Core | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Force Field | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ G-47 Trooper | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- All-out Warlord More Power To You Challenges ------------ None Game ------ Seed StasisElectronHumpback Manual? 0 Play Time 03:23:36 Cumulative 145.4 hours Start 2022.11.21 @ 21:14:30 End 2022.12.17 @ 19:53:13 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc07eaaf-fc54-4175-8b30-cf08468cd5a5