Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.19 @ 04:48:48 Player: youngster Result: Destroyed by SG-WYT(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (401) 401 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 2395 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -411 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Rocket Launcher > --- INVENTORY (4) ---- Makeshift Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Rocket Launcher Mining Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 25 | 6 . 12 . 4 3 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 5 . 1 2 Treads 9 | 2 . 4 . 1 2 Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 1 . 1 . . . Device . | . . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 10 | 2 . 5 . 2 1 Energy Gun 3 | 1 . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 3 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . 8 . 4 . Power 3 | . . 1 . 2 . Propulsion 4 | . . 3 . 1 . Utility 1 | . . . . 1 . Weapon 4 | . . 4 . . . Highest Loss Streak 4 | . . 3 . 4 . Average Slot Usage (%) 64 | . 85 70 88 62 33 Engine 9 | . 14 11 11 9 . Treads 15 | . 28 16 11 9 22 Wheel 5 | . . 3 11 9 . Storage 9 | . 14 11 11 9 . Protection 5 | . . 3 11 9 . Energy Gun 7 | . 14 4 11 9 . Ballistic Gun 8 | . 14 16 11 3 . Ballistic Cannon 2 | . . 3 11 3 . Launcher 1 | . . . . . 11 Naked Turns 67 | . . . . 67 . Heaviest Build 30 | 12 12 15 15 30 4 Greatest Support 40 | 40 40 40 16 16 40 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 5 4 Most Carried 6 | 3 4 6 6 6 2 Average Carried 4 | 2 3 4 5 5 . Final Capacity 6 | 6 6 6 6 4 4 Final Carried 6 | 3 4 5 6 3 2 Class Distribution -------------------- 52% | Mutant 26% | Tank 21% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Mines Tank | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 450 | 220 . 203 . 20 7 Remotely . | . . . . . . Salvage Created 551 | . . 511 . 40 . Parts 38 | . . 32 . 6 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 17 | . . 16 . 1 . Guns 15 | . . 14 . 1 . Cannons 1 | . . 1 . . . AOE 1 | . . 1 . . . Classes Destroyed 4 | . . 4 . . . Swarmer 7 | . . 7 . . . Grunt 6 | . . 6 . . . Brawler 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 9 | . . 9 . 1 . Combat Bots Only 9 | . . 9 . 1 . Max Kills in Single Turn 1 | . . 1 . 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1855 | . . 977 6 790 82 Core 421 | . . 133 . 233 55 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 52 | . . 46 . 5 1 Largest 3 | . . 3 . 1 1 Hottest 250 | . . 95 . 250 33 Shots Fired 99 | . . 93 . 5 1 Gun 97 | . . 92 . 5 . Cannon 1 | . . 1 . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 78 | . . 78 . . . Thermal 6 | . . 1 . 5 . Explosive 1 | . . . . . 1 Electromagnetic 14 | . . 14 . . . Robot Hit Streak 16 | . . 16 . 3 . Robot Miss Streak 6 | . . 4 . 5 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 69 | . . 67 . 2 . Core Hits 36 | . . 31 . 4 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 822 | . . 564 . 171 87 Guns 639 | . . 468 . 171 . Cannons 20 | . . 20 . . . Explosions 158 | . . 71 . . 87 Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 409 | . . 409 . . . Thermal 242 | . . 71 . 171 . Explosive 87 | . . . . . 87 Electromagnetic 79 | . . 79 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Effects 3 | . . . . 1 2 Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles . | . . . . . . Explosions 6 | . . . . . 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . 32 . . . Shots 1 | . . 1 . . . Rammed 3 | . 1 2 . . . Targets Rammed 3 | . 1 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 230 | . . 49 . 230 . Average Temperature 64 | . . 13 . 106 . Received Heat Transfer 536 | . . 291 . 218 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 110 | . . 50 . 60 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 345 | . 15 345 62 . . Initial 62 | . . 5 62 . . Average 121 | . 6 183 62 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 71 | 100 100 53 100 . . Level 1 28 | . . 46 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 1 24 . 15 3 Peak Tracking Total 13 | . 1 8 . 13 3 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 18 | . . . . 18 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 6 | . . . . 6 . Largest Group 4 | . . . . 4 2 Highest-Rated Group 188 | . . . . 188 188 Highest-Rated Ally 94 | . . . . 94 94 Total Orders . | . . . . . . Ally Attacks 11 | . . . . 5 6 Total Damage 330 | . . . . 188 142 Kills 4 | . . . . 2 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 1319 | 76 104 414 73 488 164 Spaces Moved 996 | 43 64 209 73 492 115 Core 192 | 3 . . . 124 65 Treads 239 | 40 64 85 . . 50 Legs . | . . . . . . Wheels 565 | . . 124 73 368 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 100 50 100 Average Speed 110 | 152 160 124 100 91 126 Slowest Speed 160 | 160 160 160 100 110 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 18 26 33 67 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . 2 . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . 2 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1117 | 51 65 282 73 513 133 Wait 28 | . . 7 . 9 12 Move 991 | 42 63 208 72 491 115 Hop . | . . . . . . Pick Up 13 | 3 1 6 1 . 2 Fast Attach 11 | 6 . 4 . 1 . Attach 13 | . . 7 . 3 3 Detach 1 | . . 1 . . . Swap 1 | . . 1 . . . Drop 4 | . . . . 4 . Fire 52 | . . 46 . 5 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 5) 178 | -10/Materials | Discovered new exit (range 16) 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Weapon x2 306 | -9/Materials | Build established: Mutant 407 | -9/Materials | Lost 3 parts (1p1n1w) 471 | -9/Materials | Destroyed 9 combat bots 473 | -9/Materials | Lost 3 parts (2n1w) 506 | -9/Materials | Discovered new exit (range 11) 585 | -9/Materials | Discovered new exit (range 11) 595 | -9/Materials | Entered Mines 603 | -9/Mines | Learned location of Zion (-7) 605 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 641 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 663 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 668 | -9/Mines | Entered Zion 735 | -7/Zion | Learned location of Armory (-3) 813 | -7/Zion | Found Prototype Energy Gun 813 | -7/Zion | Identified Storm Laser 908 | -7/Zion | Given A8's code to call for help 952 | -7/Zion | Given the Hacking Drone Bay 1048 | -7/Zion | Imprinted 1051 | -7/Zion | Declared Zion's savior 1066 | -7/Zion | Attacked by Zionites 1080 | -7/Zion | Destroyed Imprinter 1084 | -7/Zion | Extracted access codes from Imprinter's data core 1089 | -7/Zion | Released all parts (4) 1092 | -7/Zion | Core integrity fell below 50% 1113 | -7/Zion | Lost 4 parts (2p1n1u) 1125 | -7/Zion | Core integrity fell below 20% 1129 | -7/Zion | Learned 8 Factory zone layouts 1138 | -7/Zion | Opened final containment barrier to the Deep Caves 1139 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1146 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1146 | -7/Zion | Discovered new exit (range 3) 1146 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1156 | -7/Zion | Entered Deep Caves 1156 | -7/Deep Caves | Accompanied by 2 allies 1287 | -7/Deep Caves | Z-Facility disabled 1320 | -7/Deep Caves | Destroyed by SG-WYT(z) with Zionite Laser-S Last Messages --------------- Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 01139_ Enhanced Grunt warps into view. 01142_ OJ-I9U(z) suffers critical hit. 01144_ OJ-I9U(z) destroyed. 01146_ EXIT=FOUND 01146_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] LOCATION=UNKNOWN GOAL=ESCAPE 01166_ System corrupted: Energy discharge (-29). 01227_ System corrupted: Matter fused (-7). 01280_ GU-U14(o) destroyed. 01287_ Z-Facility disabled. 01287_ CA-O9A(o) destroyed. 01297_ Acquired Datajack. 01300_ Acquired Mak. Hacking Suite. 01301_ Acquired 7 matter. 01318_ Enhanced Grunt destroyed. 01318_ Destroyed Prototype Hover Unit. 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""""""""" | | ?????????? | | ?????????? !@ | | ?????????? =%!g | | ?????????? * | | ??????????? | | ??????????? | | ???????????? ##### | | ???????????? zzz ;# ####???### | | ????????????# #?## ##????????##### | | ?????????????##????### #####?????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed chargecontrolwand Manual? 1 Play Time 00:17:51 Cumulative 66.3 hours Start 2021.08.17 @ 19:37:17 End 2021.08.19 @ 04:48:48 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c6fc3cab-9a5a-4000-8e2c-d85763d60f0d