Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 17:05:24 Player: Kaz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2240) 2240 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 4631 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 350/550 Matter 484/500 Energy 485/500 System Corruption 7% Temperature Cool (122) Movement Treading (220) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Hardened Light Armor Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (20) --- Compact Wheel Compact Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Hardened Light Armor Plating Reclamation Unit Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Large Matter Pod Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Improved Treads Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Reclamation Unit Grenade Launcher Scythe [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 68 | 6 13 24 12 13 Power 10 | 1 3 2 2 2 Engine 5 | 1 1 2 1 . Core 5 | . 2 . 1 2 Reactor . | . . . . . Propulsion 13 | 2 3 3 3 2 Treads 5 | 2 . . 1 2 Leg . | . . . . . Wheel 8 | . 3 3 2 . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 3 11 3 4 Device . | . . . . . Storage 10 | 1 3 3 2 1 Processor . | . . . . . Hackware . | . . . . . Protection 12 | . . 8 1 3 Artifact . | . . . . . Weapon 23 | 2 4 8 4 5 Energy Gun 2 | . 2 . . . Energy Cannon 6 | . . 2 2 2 Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon 7 | . 2 5 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 27 | . 4 8 6 9 Power 2 | . . . . 2 Propulsion 7 | . 2 2 2 1 Utility 7 | . . 3 2 2 Weapon 11 | . 2 3 2 4 Highest Loss Streak 4 | . 3 3 3 4 Average Slot Usage (%) 94 | . 91 96 97 95 Engine 5 | . 3 9 7 . Core 5 | . 10 1 1 8 Treads 4 | . 5 . 2 15 Wheel 17 | . 21 21 15 2 Storage 26 | . 23 22 36 36 Protection 11 | . . 19 16 14 Energy Gun 2 | . 8 . . . Ballistic Gun 5 | . 9 . 9 4 Ballistic Cannon 11 | . 8 20 6 . Naked Turns . | . . . . . Heaviest Build 98 | 11 75 90 98 91 Greatest Support 43 | 40 40 26 26 43 Greatest Overweight (x) 8 | . 4 8 6 5 Average Overweight (x) 2 | . 1 3 3 2 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 17 | 5 14 20 20 20 Most Carried 20 | 4 15 20 17 13 Average Carried 12 | 2 7 16 14 10 Final Capacity 20 | 6 20 20 20 20 Final Carried 17 | 3 15 17 14 8 Class Distribution -------------------- 85% | Hauler-Mutant 14% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 2416 | 177 568 824 460 387 Remotely . | . . . . . Salvage Created 2708 | . 693 817 617 581 Parts 160 | . 46 45 42 27 Haulers Intercepted 6 | . 2 2 1 1 Recyclers Shooed 4 | . 1 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 57 | . 9 23 16 9 Guns 19 | . 9 . 7 3 Cannons 35 | . . 23 9 3 AOE 3 | . . . . 3 Classes Destroyed 11 | . 7 3 . 1 Worker 3 | . 2 . . 1 Builder 4 | . 2 1 . 1 Tunneler 2 | . 2 . . . Hauler 6 | . 2 2 1 1 Recycler 2 | . 1 . 1 . Operator 1 | . . 1 . . Watcher 8 | . 3 2 1 2 Swarmer 12 | . . 3 8 1 Grunt 29 | . 9 13 3 4 Brawler 2 | . . . . 2 Sentry 14 | . . 7 5 2 Best Kill Streak 9 | . 5 6 9 6 Combat Bots Only 8 | . 5 4 8 4 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4210 | . 787 1380 951 1092 Core 543 | . 177 166 111 89 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 29 58 . . Volleys Fired 259 | . 54 81 53 71 Largest 2 | . 2 2 2 2 Hottest 115 | . 115 103 91 91 Shots Fired 434 | . 100 160 95 79 Gun 186 | . 100 1 53 32 Cannon 234 | . . 159 42 33 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 363 | . 85 158 88 32 Thermal 57 | . 15 2 7 33 Explosive 14 | . . . . 14 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 8 11 9 6 Robot Miss Streak 3 | . 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 260 | . 55 92 58 55 Core Hits 138 | . 35 35 32 36 Critical Hits 4 | . . 2 . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . 2 . 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5513 | . 1002 1662 1009 1840 Guns 1799 | . 823 . 616 360 Cannons 2483 | . . 1662 393 428 Explosions 1162 | . 179 . . 983 Melee 69 | . . . . 69 Ramming . | . . . . . Kinetic 3573 | . 666 1620 927 360 Thermal 709 | . 157 42 82 428 Explosive 1162 | . 179 . . 983 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 69 | . . . . 69 Piercing . | . . . . . Highest Corruption 7 | . 2 1 . 7 Average Corruption 2 | . 2 1 . 6 Corruption Purged . | . . . . . Effects 20 | . 9 1 . 10 Message Errors 9 | . 4 . . 5 Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Targeting Errors 5 | . 3 . . 2 Weapon Failures 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 146 | . 70 12 17 47 Projectiles 36 | . . 12 17 7 Explosions 110 | . 70 . . 40 Melee . | . . . . . Knockbacks 11 | . . 9 2 . Impact . | . . . . . Kinetic 11 | . . 9 2 . Secondary . | . . . . . Self-Inflicted Damage 93 | . . . . 93 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 547 | . 351 547 270 399 Average Temperature 92 | . 59 112 51 100 Received Heat Transfer 1515 | . 408 531 243 333 Effects 14 | . 1 10 . 3 Shutdowns 2 | . 1 1 . . Energy Bleed 5 | . . 2 . 3 Damage (minor) 1 | . . 1 . . Damage (major) 6 | . . 6 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1406 | . 407 74 148 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 613 | . 275 338 613 541 Initial 184 | . . 1 142 184 Average 182 | . 92 172 326 321 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 58 | 100 81 61 29 13 Level 1 35 | . 18 38 36 72 Level 2 6 | . . . 33 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 5 2 1 Investigation 4 | . 1 3 . . Extermination . | . . . . . Reinforcement 5 | . 1 2 1 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 15 31 24 20 Peak Tracking Total 6 | . 4 6 6 6 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 6 | . 3 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 7 | . 1 2 3 1 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 9 | . 3 6 . . Terminals 7 | . 3 4 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 7 18 . . Successful 18 | . 4 14 . . Failed 7 | . 3 4 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 7 8 . . Fabricators . | . . . . . Repair Stations 10 | . . 10 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 6 . . Record 2 | . . 2 . . Locate Traps 1 | . 1 . . . Dispatch Records 2 | . 1 1 . . Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 8 . . Scan Component 4 | . . 4 . . Repair 4 | . . 4 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 4 . . Time 104 | . . 104 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3176 | 88 1036 1185 448 419 Spaces Moved 1745 | 50 739 635 192 129 Core 12 | 5 7 . . . Treads 204 | 45 69 . . 90 Legs . | . . . . . Wheels 1529 | . 663 635 192 39 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 110 120 150 Average Speed 123 | 149 112 119 127 182 Slowest Speed 250 | 160 250 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 94 54 18 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 63 | . 4 . . 59 Melee . | . . . . . Projectile . | . . . . . AOE 63 | . 4 . . 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2337 | 64 842 897 301 233 Wait 174 | . . 130 34 10 Move 1741 | 49 738 634 191 129 Hop . | . . . . . Pick Up 68 | 9 27 21 7 4 Fast Attach . | . . . . . Attach 37 | 6 5 13 6 7 Detach 1 | . . 1 . . Swap 32 | . 8 12 6 6 Drop 22 | . 10 5 4 3 Fire 259 | . 54 81 53 71 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Core integrity fell below 50% 339 | -10/Materials | Lost 3 parts (2n1w) 468 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Discovered new exit (range 15) 770 | -10/Materials | Build established: Hauler-Mutant 814 | -10/Materials | Discovered new exit (range 15) 937 | -10/Materials | Discovered new exit (range 14) 1125 | -10/Materials | Entered another Materials area 1125 | -9/Materials | Evolved 2 slots: Utility x2 1586 | -9/Materials | Discovered new exit (range 7) 1646 | -9/Materials | Repaired Lgt. Cannon 1768 | -9/Materials | Discovered new exit (range 8) 1796 | -9/Materials | Discovered new exit (range 12) 1938 | -9/Materials | Repaired Hcp. Storage Unit 1965 | -9/Materials | Repaired Hcp. Storage Unit 1992 | -9/Materials | Repaired Lgt. Cannon 2077 | -9/Materials | Lost 3 parts (1n2u) 2310 | -9/Materials | Entered another Materials area 2310 | -8/Materials | Evolved 2 slots: Utility x2 2634 | -8/Materials | Garrison activated, responded to threat 2681 | -8/Materials | Lost 3 parts (1n2w) 2687 | -8/Materials | Destroyed 8 combat bots 2712 | -8/Materials | Discovered new exit (range 8) 2758 | -8/Materials | Entered Storage 3177 | -8/Storage | Self-destructed Last Messages --------------- 03112_ G-47 Trooper destroyed. 03116_ Destroyed Imp. Hover Unit. 03118_ W-25 Informer destroyed. 03118_ Compression Vault explodes. 03126_ Acquired 120 matter. 03127_ The unstable cave ceiling collapses. 03127_ Lgt. Treads crushed. 03133_ The unstable cave ceiling collapses. 03146_ D7MYF0SBNQOSH E8RC 03164_ U-05 Engineer destroyed. 03164_ A-02 Transporter destroyed. 03165_ Acquired 4 matter. 03166_ System corrupted: Grenade Launcher targeting data glitched. 03169_ Grenade Launcher destroyed. 03171_ The unstable cave ceiling collapses. 03171_ Lgt. Nuclear Core destroyed. 03172_ Lgt. Treads destroyed. 03173_ U-05 Engineer lays Concrete. 03176_ Adv. Beam Cannon destroyed. 03176_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########????########?????????? | | ??????????????????# ????# #?????????? | | ??????????????????# """ #????# """" #########?? | | ??????????????????# """ #????# """" + #?? | | ??????????????????# """ ###### """" # #?? | | ??????????????????# # + """" # #?? | | ??????????????????# % *### + #?? | | ??????????????????# %############# #?? | | ??????????????????# ! #?????????# #?? | | ??????????????????# #?????????# #?? | | ??????????????????## # # #####??????# ####?? | | ???????????????????# % ]]! #?# ## #????? | | ???????????????##### # #?# + #????? | | ???????????????+ #?# # #????? | | ???????????????##### #?# ??# #????? | | ???????????????????## @ ! #?#????# #????? | | ????????????????????# % * #??????# #????? | | ????????????????????# #???#### ####?? | | ????????????????????# * #???# #?? | | ????????????????????# % # ######???# #?? | | ??????????????????? !g!############## #?? | | ?????????????????? *[% +%=! #?? | | ????????????????? ! ![ ######### #?? | | ???????????????? g ?????????#####?# #?? | | ??????????????? ] b?????????#"""#?# #?? | | ?????????????? g ???????###"T"### #?? | | ?????????????? ???????# # #?? | | ???????????????? # ???????# # #?? | | ?????????????????? #u # ???????# !! # ##?? | | ?????????????????????# ? ???????# ! # #??? | | ??????????????????????? ?#???????# ! # ###? | | ??????????????????????????????????# + ""#? | | ??????????????????????????????????# """ # Y"#? | | ??????????????????????????????????# """ # ""#? | | ??????????????????????????????????# """ # ###? | | ??????????????????????????????????# = # #??? | | ??????????????????????????????????# # #??? | | ??????????????????????????????????# ####### #??? | | ??????????????????????????????????##??????# #??? | | ??????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 680 Matter Stores 500 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyWarpMicrothruster Manual? 0 Play Time 00:34:38 Cumulative 32.5 hours Start 2022.02.06 @ 16:26:05 End 2022.02.06 @ 17:05:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 40 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f26b9e7c-4af7-4932-bed8-ed571e812dd4