Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 19:04:03 Player: Bardic Entropy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (960) 960 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3980 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 528/550 Matter 157/300 Energy 66/160 System Corruption 0% Temperature Cool (0) Movement Rolling (101) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Cloak of Protection Improved Light Armor Plating Shield Generator > --- WEAPON (2) ------- High-powered Shotgun Heavy Mace > --- INVENTORY (15) --- Improved Ion Engine Wheel Wheel High-capacity Matter Pod (200) Experimental Sensor Array Recoil Stabilizer Hardlight Generator EM Shotgun Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit Superbattery Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Shotgun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Wheel High-capacity Matter Pod Sensor Array Shield Generator Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 45 | 5 5 10 12 1 3 3 6 Power 9 | 1 2 3 2 . . . 1 Engine 8 | 1 2 3 2 . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 11 | 2 . 3 2 . . 2 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 11 | 2 . 3 2 . . 2 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 1 5 . 3 . 1 Device 6 | . 1 1 3 . 1 . . Storage 4 | 1 . . 1 . 2 . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 13 | 1 2 3 3 1 . 1 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 1 1 3 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 2 . 1 . . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 . . Parts Lost 6 | . . 2 2 2 . . . Power 1 | . . 1 . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 1 | . . . . 1 . . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 2 | . . 2 1 2 . . . To Critical Strikes . | . . . . . . . . Average Backups 8 | . 2 5 6 9 10 11 12 Power . | . . . 1 1 1 1 1 Propulsion 1 | . 1 . . 1 1 1 1 Utility 2 | . . . 1 2 3 3 3 Weapon 4 | . . 3 3 5 5 5 6 Tool/Special . | . . . . . . . . Unused Backups 14 | . . . 3 . . . 11 Power 2 | . . . 1 . . . 1 Propulsion 1 | . . . . . . . 1 Utility 4 | . . . 1 . . . 3 Weapon 6 | . . . 1 . . . 5 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 78 99 88 93 87 99 99 Engine 10 | . 14 13 11 11 11 11 1 Core 1 | . . . . . . . 7 Wheel 21 | . 28 27 21 15 11 21 27 Device 17 | . 1 14 12 21 21 22 18 Storage 11 | . 14 14 11 11 11 11 9 Processor 8 | . . . 10 11 11 11 9 Protection 1 | . . . . . . . 8 Ballistic Gun 20 | . 18 24 19 21 22 20 13 Peak Build Rating 31 | 5 7 16 23 22 31 30 31 Average Rating 19 | 3 5 13 14 16 27 24 29 On Entrance 14 | . 5 7 16 16 22 29 24 Naked Turns . | . . . . . . . . Heaviest Build 46 | 12 13 16 27 26 42 43 46 Greatest Support 36 | 20 20 26 26 20 10 20 36 Greatest Overweight (x) 4 | . . 1 1 2 4 4 1 Average Overweight (x) 1 | . . . . 1 3 2 1 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 Average Capacity 11 | 7 8 8 8 10 13 15 15 Most Carried 15 | 1 4 8 10 10 11 14 15 Average Carried 8 | . 2 6 6 9 10 11 12 Final Capacity 15 | 8 8 8 10 10 15 15 15 Final Carried 15 | 1 4 4 10 9 11 13 15 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1704 | 204 111 220 703 332 . 106 28 Remotely . | . . . . . . . . Salvage Created 1327 | 13 226 131 603 254 . 58 42 Parts 99 | 2 10 9 44 20 . 5 9 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 3 8 12 9 . . 4 Guns 21 | . 3 1 12 5 . . . AOE 15 | . . 7 . 4 . . 4 Classes Destroyed 10 | 1 2 2 3 2 . . . Worker 3 | . . . 1 . . 2 . Builder 2 | . . . . 1 . . 1 Tunneler 2 | 1 . . . 1 . . . Hauler 2 | . . . 2 . . . . Recycler 2 | . 2 . . . . . . Mechanic 1 | . . . 1 . . . . Swarmer 19 | . 3 4 4 4 . . 4 Grunt 9 | . . 2 3 4 . . . Duelist 1 | . . . . 1 . . . Sentry 7 | . . 2 5 . . . . Best Kill Streak 5 | 1 5 3 4 4 . 1 4 Combat Bots Only 4 | . 3 3 4 4 . . 4 Max Kills in Single Turn 4 | 1 1 2 1 4 . 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 . 4 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 138 | . 15 26 44 26 . . 27 Missed 41 | . 2 9 13 8 . . 9 Hits 97 | . 13 17 31 18 . . 18 Melee 2 | . . . . 2 . . . Projectile 95 | . 13 17 31 16 . . 18 Damage Taken 1265 | . 125 294 361 175 . . 310 Core 266 | . 55 68 95 26 . . 22 Absorbed by Shields 159 | . . . 31 50 . . 78 Core Remaining (%) 73 | 100 . 50 . . . 69 . Volleys Fired 105 | 1 15 16 40 21 . 4 8 Largest 2 | 1 2 2 2 2 . 2 2 Hottest 120 | 20 120 40 100 46 . 46 48 Shots Fired 175 | 1 16 21 77 41 . 8 11 Gun 154 | 1 15 10 74 40 . 8 6 Cannon . | . . . . . . . . Launcher 18 | . . 11 1 1 . . 5 Special 3 | . 1 . 2 . . . . Kinetic 154 | 1 15 10 74 40 . 8 6 Thermal 3 | . 1 . 2 . . . . Explosive 18 | . . 11 1 1 . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 1 5 6 8 10 . 6 5 Robot Miss Streak 5 | . 3 3 5 4 . 3 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 117 | 1 11 12 45 32 . 7 9 Core Hits 71 | 1 7 13 24 16 . 5 5 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . 1 . Smash 1 | . . . . . . 1 . Melee Attacks 32 | . . . . . . 1 31 Impact 32 | . . . . . . 1 31 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2520 | 14 153 464 688 716 . 131 354 Guns 1587 | 14 153 47 688 508 . 87 90 Cannons . | . . . . . . . . Explosions 884 | . . 412 . 208 . . 264 Melee 44 | . . . . . . 44 . Ramming 5 | . . 5 . . . . . Kinetic 1587 | 14 153 47 688 508 . 87 90 Thermal . | . . . . . . . . Explosive 884 | . . 412 . 208 . . 264 Electromagnetic . | . . . . . . . . Impact 44 | . . . . . . 44 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 47 | . . 18 . . . . 29 Projectiles . | . . . . . . . . Explosions 47 | . . 18 . . . . 29 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 106 | . . 67 . . . . 39 Shots 3 | . . 2 . . . . 1 Rammed 2 | . . 2 . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 44 | . 44 11 16 . . . . Average Temperature 10 | . 25 6 6 . . . . Received Heat Transfer 222 | . 30 63 79 50 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 169 | 5 70 105 169 98 . 5 167 Initial 63 | . . 17 26 63 . . . Average 31 | 1 28 28 45 36 . . 47 Influence Increases 1326 | 5 105 273 425 303 . 15 200 Destroy 0b10 Robot/C 720 | . 60 160 240 180 . . 80 Destroy 0b10 Robot/NC 65 | 5 10 . 20 10 . 15 5 Destroy Leader 154 | . 10 20 84 30 . . 10 Trap Triggered on 0b10 10 | . . 10 . . . . . Successful Hack 20 | . 10 . 5 . . . 5 Disable Machine 30 | . . . 15 . . . 15 Destroy Structure 102 | . . 53 16 8 . . 25 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 210 | . . 30 45 75 . . 60 Influence Decreases 1326 | 5 60 251 329 400 66 15 200 Entered New Map 235 | . . 28 41 100 66 . . Time Decay 1031 | 5 60 203 268 280 . 15 200 Lost Part 60 | . . 20 20 20 . . . Squads Dispatched 4 | . 1 . 2 . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 7 11 14 14 . . 10 Peak Tracking Total 6 | . 6 3 4 4 . . 5 Tactical Retreats 7 | . . 1 2 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . 2 . . . . . Triggered 1 | . . 1 . . . . . Most Traps Carried 2 | . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . 2 . 1 . . . 2 Terminals 5 | . 2 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 8 . 3 . . . 3 Successful 6 | . 4 . 1 . . . 1 Failed 8 | . 4 . 2 . . . 2 Catastrophic 3 | . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 15 | . 8 . 3 . 1 . 3 Terminals 14 | . 8 . 3 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . Robot Analysis 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 Terminals 4 | . 2 . 1 . . . 1 Botnet 4 | . 2 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . 1 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2823 | . 32 642 713 780 567 89 . Sensors 2654 | . . 505 713 780 567 89 . Terrain 169 | . 32 137 . . . . . Cloaking 43 | . . . . . 43 . . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4445 | 43 209 642 844 780 567 693 667 Spaces Moved 3530 | 42 182 648 600 622 434 589 413 Core 1 | 1 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3529 | 41 182 648 600 622 434 589 413 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 110 110 95 Average Speed 99 | 79 80 85 88 103 129 110 96 Slowest Speed 140 | 80 80 95 95 110 140 140 101 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 26 | . . . . . . . 26 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 54 | 3 25 96 36 82 74 95 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . Spaces Dug 37 | . . 6 . . . . 31 Terrain Destroyed 126 | . . 55 10 8 . . 53 Melee 31 | . . . . . . . 31 Projectile . | . . . . . . . . AOE 95 | . . 55 10 8 . . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4202 | 48 225 716 826 713 440 620 614 Wait 390 | . 18 20 127 67 . 16 142 Move 3523 | 41 181 647 599 621 433 588 413 Hop . | . . . . . . . . Pick Up 35 | 1 4 7 13 . 1 4 5 Fast Attach 15 | 5 2 . 5 . 2 1 . Attach 7 | . . 2 2 1 . . 2 Detach 3 | . . . 2 . 1 . . Swap 55 | . 3 12 25 3 1 3 8 Drop 33 | . 2 8 13 . 2 3 5 Fire 105 | 1 15 16 40 21 . 4 8 Melee 32 | . . . . . . 1 31 Ram 2 | . . 2 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . 2 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 11) 253 | -10/Materials | Entered Mines 302 | -10/Mines | Learned location of Zion (-7) 306 | -10/Mines | Build established: Mutant 388 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 389 | -10/Mines | Found Prototype Device 390 | -10/Mines | Identified Exp. Sensor Array 476 | -10/Mines | Discovered new exit (range 8) 515 | -10/Mines | Found a hidden stash of uninstalled traps 614 | -10/Mines | Build established: Scavenger-Mutant 689 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 880 | -10/Mines | Discovered new exit (range 14) 895 | -10/Mines | Entered Materials 895 | -9/Materials | Evolved 2 slots: Utility x2 1081 | -9/Materials | Build established: Mutant 1715 | -9/Materials | Discovered new exit (range 4) 1735 | -9/Materials | Identified exit to Mines 1736 | -9/Materials | Discovered new exit (range 16) 1739 | -9/Materials | Entered Mines 1807 | -9/Mines | Met a Derelict bent on vengeance 1929 | -9/Mines | Learned location of Storage (-8) 1932 | -9/Mines | Discovered new exit (range 8) 1939 | -9/Mines | Identified exit to Materials 2389 | -9/Mines | Learned Materials terminal intel 2419 | -9/Mines | Discovered exit to Materials (range 15) 2515 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2515 | -9/Mines | Discovered new exit (range 5) 2518 | -9/Mines | Identified exit to Exiles 2519 | -9/Mines | Entered Exiles 2536 | -9/Exiles | Discovered new exit (range 15) 2554 | -9/Exiles | Met 8R-AWN 2569 | -9/Exiles | Met EX-HEX 2599 | -9/Exiles | Met EX-BIN 2614 | -9/Exiles | Aligned with FarCom system 2615 | -9/Exiles | Given EX-Vault access code 2642 | -9/Exiles | Opened EX-Vault 2647 | -9/Exiles | Found Prototype Storage 2647 | -9/Exiles | Identified Superbattery 2653 | -9/Exiles | Found Prototype Device 2653 | -9/Exiles | Identified Cloak of Protection 2678 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2772 | -9/Exiles | Met EX-DEC 2905 | -9/Exiles | Discovered new exit (range 12) 2920 | -9/Exiles | Identified exit to Mines 3086 | -9/Exiles | Left Exiles lab with Cloak of Protection 3086 | -9/Exiles | Entered Mines 3754 | -8/Mines | Discovered exit to Materials (range 5) 3769 | -8/Mines | Discovered exit to Materials (range 5) 3779 | -8/Mines | Entered Materials 3779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3780 | -8/Materials | Loaded intel: 12 terminal locations 4442 | -8/Materials | Crushed by falling debris 4446 | -8/Materials | Self-destructed Last Messages --------------- 04247_ The unstable cave ceiling collapses. 04299_ Acquired Hvy. Mace. 04300_ Dropped Sensor Array. 04303_ Acquired Hardlight Generator. 04310_ Dropped Wheel. 04321_ Acquired Recoil Stabilizer. 04335_ Dropped Imp. Assault Rifle. 04339_ Acquired Imp. Datajack. 04361_ Dropped Imp. Assault Rifle. 04362_ Acquired EM Shotgun. 04376_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 04381_ Connecting with Terminal... 04420_ U-05 Engineer builds a Wall. 04432_ The unstable cave ceiling collapses. 04442_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????????### # """ ######### """ "T" ?????? | | ?????????## # """ ## ?? """??"""??????? | | ?????????## + """ ## ???? ???????????? | | ??????????# # ## ?????? ??????????? | | ?????????## # ## ############?????????? | | ?????????## # ## # #??????????? | | ?????????## # ## # #??????????? | | ??????##### ###/####### # """ """ #??????????? | | ??????# # """ """ #??????????? | | ??????# + """ """ #??????????? | | ??????# # #??????????? | | ?????#####+############## # ! #????""????? | | ?????# #???????#!! # #????"T????? | | ?????# #???????#!! ###########????""????? | | ?????# """ #???????#!! #########????????????? | | ?????# """ ]#???????#!! ?????? | | ?????# """ #???????#!! ?????? | | ?????# #???????#!! ?????? | | ?????########???????################ ####??????? | | ??????????###??????????????????????????#?????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #???????????###??????????????????????? | | ??????????# #???????????#@#??????????????????????? | | ??????????# #???????????# #??????????????????????? | | ??????????# #???????????###??????????????????????? | | ??????????# #???????????# #??????Y???????????????? | | ??????????###???????????# #??????? #?????????????? | | ??????????# #???????????# #?????" #?????????????? | | ??????????###???????????# #????"" #?????????????? | | ??????????# #???????????###????"" #?????????????? | | ??????????# #???????????# #???""" #?????????????? | | ??????????# #??????????######? #?????????????? | | ??????????# #??????????# # == #?????????????? | | ??????????# ##?????????# # [ = #?????????????? | | ??????????# "#######???# + #?????????????? | | ??????????### #???# # #?????????????? | | ????????????# ! ! !#???## ## +?????????????? | | ????????????# !!!#????# #?? #?????????????? | | ????????????# !! #????# #?? #?????????????? | | ????????????#! #????# #???#####?????????????? | | ????????????# ^ =#???## ##????????????????????? | | ???????????#####+####### #????????????????????? | | ???????????# #????????????????????? | | ???????????# T #????????????????????? | | ???????????# ##+####### #????????????????????? | | ???????????# # """ ####+#####??????????????????? | | ""????###### # """ # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltSiegeParser Manual? 0 Play Time 01:28:30 Cumulative 50.5 hours Start 2025.05.15 @ 16:12:27 End 2025.05.15 @ 19:04:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff1c2229-b85b-4784-bf7a-60f477a8e18b