Cogmind - Beta 11 @@@ ROGUE MODE // 2022.05.05 @ 15:37:20 Player: Michael Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (190) 950 Value Destroyed (5520) 5520 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (6193) 6193 TOTAL SCORE: 24523 Bonus ------- High Alert Combat Kills 663 Follower Combat Kills 1491 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 572 Met Warlord at Research 2000 Friendly Fire -133 Cogmind --------- Core Integrity 98/1600 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Improved Weapon Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Makeshift Sensor Array Great Axe Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Experimental Matter Compressor Makeshift Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Propulsion Shielding Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Great Axe Greatsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Antigrav System Antigrav System Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Medium Storage Unit Advanced Reaction Control System Improved Weapon Shielding Layered Light Armor Plating [Rating: 156] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Experimental Sensor Array Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Coil Gun Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Utility 10 | . . . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 2 Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 447 | 6 4 7 16 . 1 10 23 19 1 67 4 20 . 10 40 3 4 1 16 58 9 14 11 4 43 5 11 8 3 7 9 13 Power 29 | 1 . . 1 . 1 2 . 1 1 2 . 1 . 1 5 . 1 . . 4 . . . . 4 . . 2 . 1 . 1 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 19 | . . . 1 . 1 2 . 1 . 2 . 1 . 1 4 . . . . 3 . . . . 3 . . . . . . . Reactor 9 | . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . 1 . . 2 . 1 . 1 Propulsion 73 | 2 . 3 7 . . 3 4 4 . 5 . 2 . 1 8 1 1 . . 9 . . . . 8 . 2 3 . 3 3 4 Treads 13 | . . . 2 . . 1 1 1 . 2 . . . . 2 . 1 . . 3 . . . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 41 | . . 2 5 . . 2 3 3 . 3 . 2 . 1 3 1 . . . 6 . . . . 8 . 2 . . . . . Hover 13 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . 3 3 1 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 228 | 1 2 1 1 . . . 11 9 . 39 4 13 . 6 17 2 1 1 11 33 5 10 9 2 22 4 6 3 2 3 3 7 Device 161 | . . . . . . . 8 9 . 33 3 11 . 5 13 2 1 . 7 23 2 6 4 2 15 4 4 . 2 1 2 4 Storage 13 | 1 1 1 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 1 . 1 1 1 Processor 10 | . 1 . . . . . 3 . . . . . . 1 2 . . . . 1 . . 1 . . . 1 . . . . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Protection 41 | . . . . . . . . . . 6 1 2 . . . . . 1 4 7 3 4 4 . 5 . . 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 2 3 7 . . 5 8 5 . 21 . 4 . 2 10 . 1 . 5 12 4 4 2 2 9 1 3 . 1 . 3 1 Energy Gun 7 | 1 1 1 1 . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 47 | 1 . 1 5 . . 4 5 2 . 9 . 1 . . 3 . 1 . . 7 1 . . . 7 . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . Launcher 15 | . 1 1 1 . . 1 . . . 3 . . . . . . . . 2 1 1 2 1 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 41 | . . . . . . . 3 2 . 8 . 3 . . 4 . . . 3 3 1 2 1 1 1 1 3 . 1 . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . . . 3 . . 1 2 Parts Lost 84 | . . . . . . 2 6 . . 4 . 9 . 4 2 . . . . 8 . . . . 15 2 13 . . . . 19 Power 8 | . . . . . . . 1 . . . . 1 . 1 1 . . . . . . . . . 1 . 2 . . . . 1 Propulsion 33 | . . . . . . . 2 . . 1 . 2 . 1 1 . . . . 5 . . . . 6 1 6 . . . . 8 Utility 21 | . . . . . . . . . . . . 2 . 2 . . . . . 2 . . . . 3 1 2 . . . . 9 Weapon 22 | . . . . . . 2 3 . . 3 . 4 . . . . . . . 1 . . . . 5 . 3 . . . . 1 Highest Loss Streak 18 | . . . . . . 1 2 . . 4 . 3 . 3 2 . . . . 3 . . . . 8 2 7 . . . . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 100 99 95 94 100 93 92 77 61 68 81 100 100 100 100 98 100 100 99 100 92 95 64 41 64 76 79 64 Core 5 | . . . 8 11 11 11 8 7 2 2 7 6 7 6 6 6 1 . . 4 5 5 5 5 8 10 7 . . . . . Reactor 3 | . . . . . . . . . 4 4 . . . . 2 6 10 12 12 5 5 5 5 5 1 . . 2 5 4 4 2 Treads 4 | . . . 7 11 11 7 6 2 7 6 7 7 7 . 4 6 6 6 6 4 5 5 5 5 5 1 . . . . . . Wheel 12 | . . 18 14 11 11 14 11 19 15 8 7 11 . 6 6 16 18 18 18 14 16 16 16 16 16 20 13 . . . . . Hover 1 | . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . . 7 15 26 29 19 Device 11 | . . . . . . . 6 15 15 14 14 13 15 6 15 18 18 17 17 14 8 10 6 9 9 14 8 . 7 9 8 7 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 4 2 5 4 7 6 Processor 13 | . 13 14 11 11 11 11 18 15 15 15 15 15 15 22 15 12 12 12 12 12 16 16 16 16 13 10 10 10 10 9 8 6 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 10 10 10 12 15 13 12 9 Energy Gun 1 | . 13 13 5 . . . . . . 1 7 2 . 6 2 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 6 7 7 7 1 . . 1 6 3 . . . . . . . . . . . . . . . Ballistic Gun 14 | . 14 14 38 44 44 43 28 10 15 13 7 2 . . 4 12 14 18 18 19 16 16 16 16 16 18 7 . . . . . Slashing Weapon 5 | . . . . . . . 6 6 7 6 7 6 7 7 8 6 6 6 5 6 4 4 4 5 2 1 2 5 4 4 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 18 28 51 51 51 56 55 62 71 86 86 74 49 51 65 52 56 55 61 82 92 89 95 82 112 85 78 27 33 67 74 77 Greatest Support 88 | 20 20 20 22 12 12 22 22 32 22 40 28 28 28 28 56 39 39 39 39 39 30 30 30 30 46 46 46 33 33 70 88 88 Greatest Overweight (x) 5 | . . 1 4 4 4 4 5 2 3 3 3 4 1 1 2 1 1 1 1 5 3 2 3 2 5 1 3 1 . 1 . 1 Average Overweight (x) 1 | . . . 2 4 4 3 3 1 2 2 2 2 1 1 . 1 1 1 1 1 2 2 2 2 1 1 . . . . . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 15 15 15 20 20 20 10 10 15 15 15 Average Capacity 16 | 7 8 13 17 20 20 20 20 20 20 20 20 20 20 20 13 10 10 10 10 13 15 15 15 15 19 20 18 7 10 10 15 13 Most Carried 20 | 2 8 9 19 20 20 20 20 20 20 20 20 20 16 16 18 10 10 10 10 15 15 15 15 15 18 16 17 4 5 11 15 15 Average Carried 14 | 1 5 8 15 19 19 19 18 18 20 19 19 18 16 13 10 10 9 9 9 13 15 15 14 15 14 13 14 3 4 9 14 12 Final Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 15 15 15 15 15 20 20 5 10 10 15 15 5 Final Carried 20 | 2 8 9 19 20 20 20 18 20 20 20 20 16 16 13 10 10 10 10 10 15 15 15 15 15 14 16 4 4 5 11 15 3 Class Distribution -------------------- 38% | Scavenger-Assassin 22% | Assassin 9% | Mutant 5% | Gunner 4% | Hacker-Scout 3% | Hacker-Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Waste Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8058 | 228 49 87 307 48 . 325 326 359 4 926 116 197 . 88 369 132 44 6 280 1208 132 175 421 48 1122 102 131 . 23 187 570 48 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8667 | . 135 58 398 100 . 744 507 439 . 1399 . 104 . 12 436 36 . . 233 2027 106 141 149 41 1013 . 110 . . 151 246 82 Parts 454 | . 12 7 22 2 . 44 23 26 . 79 . 1 . . 24 3 . . 16 98 3 . 8 7 54 . 9 . . 3 8 5 Haulers Intercepted 6 | . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 10 | . . . 1 . . . . . . 2 . . . . . . . . . 3 . . . . 3 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . . . . 4 . 14 . 4 . . 13 . 3 . 51 4 . . 12 . . . . . Prevented 15 | . . . . . . . . . . . . . . . . 3 . . . . . . 10 . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 100 | . 5 3 9 1 . 13 8 2 . 15 . 2 . . 5 . . . 4 8 3 . 7 5 7 . 2 . . . 1 . Melee 5 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . 1 . Guns 61 | . 2 1 5 1 . 10 8 2 . 9 . . . . 1 . . . 2 7 2 . 2 . 7 . 2 . . . . . Cannons 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . AOE 28 | . 3 2 4 . . 3 . . . 2 . . . . . . . . 2 1 1 . 5 5 . . . . . . . . Classes Destroyed 18 | . 3 1 4 . . 2 3 . . 2 . . . 1 . . . . . . . . 2 . . . . . . . . . Worker 19 | . 1 . . 1 . 1 . 2 . 1 . . . . 1 . . . . 9 . . . . 3 . . . . . . . Builder 12 | . . . . . . 1 . . . 2 . . . . . . . . . 5 . . . . 4 . . . . . . . Tunneler 8 | . . 1 1 . . . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . . . . Hauler 6 | . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Recycler 29 | . . . 1 . . 3 . 2 . 9 . . . . 1 . . . . 8 . . . . 3 . . . . 1 1 . Minesweeper 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . . . . . . . 2 2 . . . . . . . . . . . 4 . . . . 2 . . . . . 1 2 Swarmer 30 | . 3 3 4 . . 6 . . . . . . . . 3 . . . . . 1 . 5 5 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 24 | . 2 . 3 . . 5 4 2 . 7 . . . . . . . . . . 1 . . . . . . . . . . . Duelist 3 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . . . 3 . . 1 . 1 . . 1 . . . 1 2 1 . . . 3 . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . 1 1 . . . . . . . . . . . 3 . . . . . 2 . . . . . . . Programmer 16 | . . . . . . . . . . 3 . 1 . . 1 . . . . 6 . . . . 2 . 2 . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 3 6 5 1 . 10 4 6 . 10 . 1 . 1 2 1 . . 2 5 1 . 5 5 3 . 2 . . 1 2 1 Combat Bots Only 9 | . 3 6 4 1 . 9 4 2 . 5 . 1 . . 2 . . . 2 3 1 . 5 5 2 . 2 . . . 1 . Max Kills in Single Turn 4 | . 3 2 4 1 . 3 1 1 . 2 . 1 . 1 1 1 . . 2 2 1 . 3 3 1 . 1 . . 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 3 . . 3 . . . 1 . . . . . . . . 2 1 1 . 3 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 15880 | . 122 80 45 344 . 525 799 66 . 984 . 1090 . 414 617 . . . 697 1371 221 39 510 116 2102 139 1850 . 83 . 121 3545 Core 3573 | . 23 16 10 42 . 52 62 13 . 140 . 158 . 113 92 . . . 125 228 18 . . 16 160 37 712 . 30 . 24 1502 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 358 | . . . . . . . . . . . . . . . . . . . . 124 . . . . . . . . . . 45 189 Regen/Repaired (Parts) 513 | . . . 63 . . . . . . 115 . . . . . . . . . 121 . . 20 27 167 . . . . . . . Core Remaining (%) 74 | 100 . 84 . . . 74 88 . . . . . . 39 . . . . 74 . . . . 73 . . . . 18 100 98 . Volleys Fired 325 | . 10 5 22 6 . 26 33 11 . 46 . 12 . 5 3 2 . . 26 41 12 5 8 2 45 1 4 . . . . . Largest 5 | . 2 2 4 4 . 4 4 4 . 4 . 4 . 1 3 3 . . 4 4 5 1 4 1 5 1 3 . . . . . Hottest 194 | . 60 60 145 83 . 89 86 146 . 194 . 194 . 63 90 135 . . 136 141 173 48 143 43 173 48 91 . . . . . Shots Fired 1003 | . 19 9 79 24 . 99 111 34 . 152 . 27 . 6 7 6 . . 48 135 40 5 16 2 166 4 14 . . . . . Gun 870 | . 18 8 77 24 . 98 111 23 . 102 . 24 . 6 6 4 . . 44 134 28 . 8 . 140 1 14 . . . . . Cannon 108 | . . . . . . . . 11 . 45 . 3 . . . 2 . . . . 11 3 4 . 26 3 . . . . . . Launcher 24 | . 1 1 2 . . 1 . . . 5 . . . . . . . . 4 1 1 2 4 2 . . . . . . . . Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 874 | . 9 4 70 24 . 98 111 23 . 97 . 12 . . 6 4 . . 44 134 39 3 12 . 166 4 14 . . . . . Thermal 84 | . . . 2 . . . . 11 . 50 . 15 . 6 . . . . . . . . . . . . . . . . . . Explosive 24 | . 1 1 2 . . 1 . . . 5 . . . . . . . . 4 1 1 2 4 2 . . . . . . . . Electromagnetic 20 | . 9 4 5 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 4 2 7 6 . 15 21 17 . 12 . 19 . 25 26 3 . . 2 9 10 . 5 6 17 . 6 . . . . . Robot Miss Streak 8 | . 3 2 8 3 . 3 2 1 . 3 . 1 . . 3 2 . . 3 5 6 . 2 1 3 1 3 . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 6 | . . . . . . 4 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 706 | . 10 4 45 13 . 65 87 33 . 111 . 28 . 7 14 4 . . 16 99 18 9 10 1 112 . 9 . . 4 5 2 Core Hits 338 | . 9 5 30 6 . 34 30 16 . 49 . 5 . 2 8 2 . . 11 46 8 2 15 5 46 . 3 . . 1 3 2 Critical Kills 13 | . . . . . . . . . . 2 . . . . 1 . . . . 6 . . . . 3 . 1 . . . . . Critical Parts Destroyed 16 | . . . 1 . . . . . . . . . . . . . . . 1 5 1 . . . 7 . 1 . . . . . Critical Strikes 37 | . . . 1 . . . . . . 3 . 1 . 1 3 . . . 1 13 1 . . . 10 . 2 . . . 1 . Burn 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 28 | . . . 1 . . . . . . . . . . . 1 . . . 1 12 1 . . . 10 . 2 . . . . . Sever 5 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . Melee Attacks 386 | . . . . . . . 16 23 . 54 17 5 . 4 59 12 1 . 10 75 2 13 1 1 28 . 3 . 2 18 27 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 386 | . . . . . . . 16 23 . 54 17 5 . 4 59 12 1 . 10 75 2 13 1 1 28 . 3 . 2 18 27 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . . 5 . 11 . . . 1 3 1 . . . 23 . . . . 4 . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 Damage Inflicted 18545 | . 287 149 801 141 . 926 997 762 . 3248 . 638 . 174 631 132 . . 416 3564 479 528 1104 499 2270 . 168 . . 216 273 142 Guns 8592 | . 105 41 509 141 . 791 956 248 . 1193 . 440 . 99 47 19 . . 281 1659 279 . 117 . 1499 . 168 . . . . . Cannons 1456 | . . . . . . . . 200 . 684 . 92 . . . 57 . . . . 103 . 48 . 272 . . . . . . . Explosions 3034 | . 182 108 292 . . 135 . . . 526 . . . . . . . . 135 121 97 . 939 499 . . . . . . . . Melee 5428 | . . . . . . . 35 314 . 845 . 106 . 75 584 56 . . . 1784 . 528 . . 499 . . . . 216 273 113 Ramming 35 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 29 Kinetic 8477 | . 40 16 419 141 . 791 956 248 . 1155 . 219 . . 47 19 . . 281 1659 382 . 165 . 1771 . 168 . . . . . Thermal 1452 | . 23 . 95 . . . . 200 . 722 . 313 . 99 . . . . . . . . . . . . . . . . . . Explosive 2956 | . 159 108 237 . . 135 . . . 526 . . . . . . . . 135 121 97 . 939 499 . . . . . . . . Electromagnetic 197 | . 65 25 50 . . . . . . . . . . . . 57 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5428 | . . . . . . . 35 314 . 845 . 106 . 75 584 56 . . . 1784 . 528 . . 499 . . . . 216 273 113 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 2 . . . 3 . . . . . 10 . . . . 16 15 12 10 10 . . 11 Average Corruption 8 | . . . . . . . . . . 1 . . . 3 . . . . . 4 . . . . 15 14 10 10 10 . . 3 Corruption Purged 23 | . . . . . . . . . . 3 . . . . . . . . . 14 . . . . 1 3 2 . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Effects 90 | . . . . . . . . . . 1 . . . 11 . . . . . 15 . . . . 24 18 10 3 4 . . 4 Message Errors 23 | . . . . . . . . . . . . . . 3 . . . . . 4 . . . . 7 5 1 1 1 . . 1 Matter Fused 23 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 9 5 2 1 3 . . . Heat Flow Errors 9 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 2 1 3 . . . . . Energy Discharges 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 3 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Misfires 10 | . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . 3 2 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1455 | . . . . . . . . 63 . 395 . . . 35 14 20 . . . 459 22 131 . 2 183 . . . . 85 46 . Projectiles 40 | . . . . . . . . 14 . . . . . . . 4 . . . . 22 . . . . . . . . . . . Explosions 62 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 58 . . . . . . . Melee 1353 | . . . . . . . . 49 . 393 . . . 35 14 16 . . . 459 . 131 . . 125 . . . . 85 46 . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 614 | . 40 39 . . . 37 3 . . 19 . . . . . . . . 57 . . 39 . 70 296 . . . . . . 14 Shots 13 | . 1 1 . . . 1 . . . 1 . . . . . . . . 2 . . 1 . 2 4 . . . . . . . Rammed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 76 40 99 116 . 177 171 84 . 180 . 57 . 191 27 96 . . 46 318 360 . 156 12 300 155 167 . . . 12 45 Average Temperature 56 | . 34 18 37 55 . 58 59 30 . 39 . 18 . 45 15 50 . . 24 62 170 . 46 7 108 66 39 . . . 3 34 Received Heat Transfer 2341 | . 42 . 33 . . 108 396 27 . 405 . 210 . 138 54 . . . 12 69 72 . 120 . 63 67 381 . 9 . 9 126 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 2 . . . . 1 . 3 . 1 . . . . . . . . . . 1 . . . 1 . . . . . Heat Transferred 2764 | . 50 . 150 . . . . 400 . 1200 . 668 . 296 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1347 | . 241 213 872 317 . 271 229 176 9 1347 . . . . 127 . . . . 148 . . . . 395 . . . . 50 175 425 Initial 317 | . . 93 82 317 . . 72 47 9 6 . . . . . . . . . . . . . . 69 . . . . 9 27 104 Average 306 | . 74 210 606 286 . 198 121 61 9 1003 . . . . 43 . . . . 77 . . . . 162 . . . . 23 88 233 Maximum Alert Level 4 | . 1 1 3 1 . 1 1 . . 4 . . . . . . . . . . . . . . 1 . . . . . . 2 Low Security (%) 65 | 100 95 2 10 . . 49 68 100 100 7 . . . . 100 . . . . 100 . . . . 71 . . . . 100 100 49 Level 1 13 | . 4 97 14 100 . 50 31 . . 3 . . . . . . . . . . . . . . 28 . . . . . . 44 Level 2 3 | . . . 27 . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 5 Level 3 4 | . . . 47 . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Level 4 13 | . . . . . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 2 . . . 2 1 . 17 . . . . 2 . . . . 7 . . . . 5 . 1 . . 1 . 5 Investigation 8 | . . . 1 . . . 1 . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . Extermination 14 | . . . . . . . . . . 5 . . . . 2 . . . . 3 . . . . 2 . . . . 1 . 1 Reinforcement 14 | . 1 . . . . . 1 1 . 4 . . . . . . . . . 2 . . . . 1 . . . . . . 4 Assault 5 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 16 | . 2 . . . . . 4 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 5 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Times Spotted 296 | . 9 3 29 1 . 15 17 8 . 33 . 4 . 5 13 . . . 5 20 3 1 26 5 14 4 25 . 1 . 6 49 Peak Tracking Total 28 | . 4 3 5 1 . 10 5 2 . 6 . 2 . 4 4 . . . 3 3 3 1 13 5 4 4 15 . 1 1 5 28 Tactical Retreats 29 | . 1 . . . . 2 1 . . 1 . 1 . . 4 . . . 1 2 . . . . 1 1 3 . 1 . 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 13 | . . . . . . . 1 3 . 7 . . . . . . . . . 1 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 11 . . . 2 . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 25 | . . 1 1 . . . . 1 . 5 . . . 1 1 . . . . 3 . . . . 12 . . . . . . . Max in Single Turn 11 | . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 . . . . 11 . . . . . . . Garrison Access 7 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 116 | . 5 . 9 . 1 . 7 7 . 18 . . 2 . 13 . 1 . . 24 . . . . 15 . . 4 . 2 6 2 Terminals 55 | . 4 . 5 . . . 6 4 . 9 . . . . 7 . . . . 9 . . . . 5 . . . . 2 2 2 Fabricators 10 | . . . . . . . . 1 . 1 . . . . 1 . . . . 4 . . . . 2 . . . . . 1 . Repair Stations 7 | . . . 1 . . . . . . 2 . . . . . . . . . 3 . . . . 1 . . . . . . . Recycling Units 16 | . 1 . 2 . . . 1 2 . 3 . . . . 2 . . . . 2 . . . . 3 . . . . . . . Scanalyzers 10 | . . . 1 . . . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . . . . 1 . Garrison Access 10 | . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . . . 2 . Total Hacks 250 | . 10 . 17 . 1 . 17 15 . 40 . . 8 . 28 . 1 . . 50 . . . . 33 . . 8 . 3 15 4 Successful 142 | . 7 . 12 . 1 . 6 3 . 21 . . 8 . 14 . 1 . . 27 . . . . 24 . . 8 . 2 7 1 Failed 108 | . 3 . 5 . . . 11 12 . 19 . . . . 14 . . . . 23 . . . . 9 . . . . 1 8 3 Catastrophic 9 | . . . . . . . . 1 . 3 . . . . 2 . . . . 2 . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . . 2 . . . 3 7 . 5 . . . 1 2 . . . . 8 . . 1 . 3 . . . . 2 1 . Terminals 116 | . 8 . 10 . . . 15 9 . 20 . . . . 12 . . . . 20 . . . . 11 . . . . 3 4 4 Fabricators 20 | . . . . . . . . 1 . 2 . . . . 2 . . . . 9 . . . . 4 . . . . . 2 . Repair Stations 15 | . . . 2 . . . . . . 5 . . . . . . . . . 6 . . . . 2 . . . . . . . Recycling Units 32 | . 2 . 3 . . . 2 5 . 6 . . . . 5 . . . . 3 . . . . 6 . . . . . . . Scanalyzers 34 | . . . 2 . . . . . . 6 . . . . 5 . . . . 8 . . . . 7 . . . . . 6 . Garrison Access 15 | . . . . . . . . . . 1 . . . . 4 . . . . 4 . . . . 3 . . . . . 3 . Terminal Hacks 59 | . 6 . 6 . 1 . 4 1 . 8 . . 8 . 4 . 1 . . 5 . . . . 4 . . 8 . 1 1 1 Record 5 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Part Schematic 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . 1 . . . . . 3 . . . . . . 1 . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 7 | . 2 . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Zone Layout 7 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . 1 . . . . 2 . . . . 5 . . . . 4 . . . . . 2 . Network Status 6 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . Load Schematic 6 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 11 | . . . 2 . . . . . . 3 . . . . . . . . . 4 . . . . 2 . . . . . . . Scan Component 7 | . . . 1 . . . . . . 2 . . . . . . . . . 3 . . . . 1 . . . . . . . Repair 4 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 15 | . 1 . 2 . . . 1 1 . 1 . . . . 1 . . . . 3 . . . . 5 . . . . . . . Process 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . Report Inventory 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 6 | . 1 . 2 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 22 | . . . 1 . . . . . . 5 . . . . 5 . . . . 6 . . . . 4 . . . . . 1 . Insert Component 16 | . . . 1 . . . . . . 3 . . . . 3 . . . . 4 . . . . 4 . . . . . 1 . Analyze 6 | . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . 2 . Seal Access 7 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . 2 . Unauthorized Hacks 14 | . . . 1 . . . 1 1 . 2 . . . . 2 . . . . 2 . . . . 3 . . . . 1 1 . Terminals 14 | . . . 1 . . . 1 1 . 2 . . . . 2 . . . . 2 . . . . 3 . . . . 1 1 . Assimilate 6 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . Botnet 8 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 3 . 3 . . . 6 6 . 13 . . . . 12 . . . . 21 . . . . 12 . . . . 2 4 2 Full Trace Events 4 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 2 . . 3 . 2 . . . . 2 . . . . . . . 2 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . . . . . . . . 152 . . . . 49 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . Parts Repaired 4 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Time 203 | . . . 32 . . . . . . 51 . . . . . . . . . 70 . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 81 | . . . . . . . . . . . . . . . . . . . . 32 . . . . 49 . . . . . . . Retrieved Matter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Retrieved Components 11 | . 2 . 5 . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . Part Schematics Acquired 6 | . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 31 | . . 5 . . . . . . 20 1 . . . 1 . . . . . 1 . . . . 2 . 1 . . . . . Largest Group 20 | . . 5 5 3 . . . . 20 20 . . . 1 1 . . . . 1 1 1 . . 1 1 1 . . . . . Highest-Rated Group 464 | . . 81 81 62 . . . . 464 464 . . . 96 96 . . . . 26 26 26 . . 45 26 180 . . . . . Highest-Rated Ally 180 | . . 31 31 31 . . . . 35 35 . . . 96 96 . . . . 26 26 26 . . 45 26 180 . . . . . Total Orders 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . STAY 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 310 | . . . 100 1 . . . . . 188 . . . 17 4 . . . . . . . . . . . . . . . . . Total Damage 6392 | . . . 1065 . . . . . . 4610 . . . 623 94 . . . . . . . . . . . . . . . . . Kills 68 | . . . 23 . . . . . . 39 . . . 6 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . . 1 3 . . . . 1 2 1 . 3 2 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 23620 | 62 364 297 623 362 197 613 782 810 93 2882 1464 817 185 593 1806 568 480 441 1411 3194 786 466 683 253 1343 378 273 120 134 303 520 317 Spaces Moved 19164 | 47 269 247 374 229 128 378 379 581 62 1802 778 545 78 452 1547 509 490 461 1124 2262 634 372 470 219 903 358 255 181 278 732 1290 730 Core 226 | 6 . . . . . . . . . . . . . . 49 . . . . . . . . . . . 57 54 . . . 60 Treads 118 | . . . 1 . . . . . . . . 30 78 2 7 . . . . . . . . . . . . . . . . . Legs 369 | 41 269 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 14899 | . . 188 373 229 128 378 379 581 62 1802 778 515 . 450 1036 509 490 461 1124 2262 634 372 470 219 903 358 198 . . . . . Hover 3506 | . . . . . . . . . . . . . . . 455 . . . . . . . . . . . . 127 278 732 1290 624 Flight 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Fastest Speed 27 | 50 120 95 95 150 150 115 100 98 115 110 130 100 240 115 68 95 95 95 95 95 110 110 110 110 98 98 50 42 42 27 28 28 Average Speed 99 | 111 120 100 123 150 150 135 140 102 123 128 130 127 240 115 97 95 95 95 95 109 110 110 110 110 110 98 91 59 42 31 28 31 Slowest Speed 320 | 120 120 120 240 150 150 150 155 115 130 145 145 320 240 240 160 95 95 95 95 155 125 110 125 110 190 98 125 100 42 89 28 100 Overloaded Moves 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 . 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 55 | 3 62 87 42 70 49 89 37 19 66 66 77 63 68 61 43 79 76 65 88 58 68 54 47 57 28 53 46 61 55 21 44 23 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 7 | . . . . . . . . . . . . . 1 . . . . 3 1 . 1 . . . . . . 1 . . . . Known Exits Taken 24 | . 1 . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 1 . 3 . . . . 3 3 . 1 . 2 3 3 5 . 1 1 . 2 . 2 2 . 1 . . . Spaces Dug 341 | . . . . . . . 14 16 . 50 17 1 . 1 35 10 1 . 33 46 3 52 1 1 14 1 2 . 2 10 19 12 Terrain Destroyed 608 | . 14 5 12 . . 13 14 16 . 72 17 1 . 1 35 10 1 . 80 57 9 52 32 38 83 1 2 . 2 10 19 12 Melee 260 | . . . . . . . 14 16 . 43 17 1 . 1 35 10 1 . 10 46 2 4 1 1 13 . 2 . 2 10 19 12 Projectile 30 | . . . . . . . . . . 1 . . . . . . . . 4 5 3 3 . . 13 1 . . . . . . AOE 318 | . 14 5 12 . . 13 . . . 28 . . . . . . . . 66 6 4 45 31 37 57 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 22470 | 54 291 284 494 236 134 426 535 736 79 2146 1199 631 77 511 1741 570 502 463 1408 2801 686 404 618 225 1101 383 289 190 291 777 1400 788 Wait 1838 | . 2 22 65 1 . . 66 88 15 111 399 47 . 32 54 41 4 . 230 329 30 . 121 . 71 17 . . 6 2 61 24 Move 19125 | 46 268 246 373 228 127 377 379 581 61 1801 777 544 77 451 1546 508 489 460 1123 2261 633 371 469 218 902 357 254 180 277 731 1289 721 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 118 | 2 6 1 9 1 3 4 5 10 . 11 1 1 . 5 12 . 1 1 1 15 . . 2 . 5 . . 1 1 11 8 1 Fast Attach 87 | 6 1 1 5 . . 2 1 3 1 6 . . . . 13 1 2 . 1 15 . . 2 . 13 2 . 6 1 3 2 . Attach 101 | . . . 1 . . 2 12 7 . 3 . 7 . 6 13 . 1 . . 8 . . 1 . 10 1 9 2 2 2 3 11 Detach 68 | . . 1 4 . . 1 10 1 1 2 . 1 . 1 14 . . . 1 5 . . 2 . 5 3 7 1 2 1 1 4 Swap 261 | . 3 6 10 . 1 6 10 9 . 58 4 13 . 4 15 2 1 1 15 35 9 14 8 4 20 2 2 . . 2 4 3 Drop 120 | . 1 2 5 . 3 8 3 3 1 14 1 1 . 3 17 1 3 1 1 19 . 1 4 . 2 . 10 . . 7 5 4 Fire 325 | . 10 5 22 6 . 26 33 11 . 46 . 12 . 5 3 2 . . 26 41 12 5 8 2 45 1 4 . . . . . Melee 376 | . . . . . . . 16 23 . 54 17 5 . 4 52 12 1 . 10 73 2 13 1 1 28 . 3 . 2 18 27 14 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / [Qua]) -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered Mines 463 | -10/Mines | Learned Materials terminal intel 472 | -10/Mines | Discovered new exit (range 6) 484 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 574 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 576 | -10/Mines | Found Prototype Device 687 | -10/Mines | Discovered new exit (range 15) 724 | -10/Mines | Entered Materials 724 | -9/Materials | Accompanied by 5 allies 724 | -9/Materials | Evolved 2 slots: Weapon x2 725 | -9/Materials | Loaded intel: 12 terminal locations 725 | -9/Materials | Discovered new exit (range 7) 729 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 827 | -9/Materials | Identified Exp. Sensor Array 922 | -9/Materials | Discovered new exit (range 12) 1124 | -9/Materials | First assault squad dispatched 1186 | -9/Materials | Repaired Arm. Wheel 1195 | -9/Materials | Discovered new exit (range 4) 1264 | -9/Materials | Build established: Gunner 1347 | -9/Materials | Entered Mines 1347 | -9/Mines | Accompanied by 3 allies 1451 | -9/Mines | Learned Materials emergency access door positions 1493 | -9/Mines | Discovered new exit (range 13) 1525 | -9/Mines | Destroyed YI-UF0 1703 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1703 | -9/Mines | Discovered new exit (range 5) 1709 | -9/Mines | Entered Exiles 1709 | -9/Exiles | Found Exiles lab abandoned 1894 | -9/Exiles | Discovered new exit (range 10) 1906 | -9/Exiles | Entered Mines 2020 | -8/Mines | Destroyed 9 combat bots 2377 | -8/Mines | Build established: Scavenger-Gunner 2504 | -8/Mines | Discovered new exit (range 15) 2519 | -8/Mines | Entered Materials 2519 | -8/Materials | Evolved 2 slots: Utility x2 3281 | -8/Materials | Discovered new exit (range 16) 3299 | -8/Materials | Identified exit to Factory 3301 | -8/Materials | Entered Factory 3301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3482 | -7/Factory | Discovered new exit (range 9) 3490 | -7/Factory | Identified exit to Factory 3592 | -7/Factory | Build established: Scavenger-Assassin 4088 | -7/Factory | Build established: Assassin 4111 | -7/Factory | Sucked down chute 4111 | -7/Factory | Entered Waste 4112 | -7/Waste | Joined by Warlord forces that had cleared the area 4167 | -7/Waste | Discovered new exit (range 16) 4187 | -7/Waste | Identified exit to Factory 4204 | -7/Waste | Entered Factory 4204 | -7/Factory | Accompanied by 20 allies 4204 | -7/Factory | Discovered exit to Factory (range 15) 4261 | -7/Factory | Garrison activated, responded to threat 4366 | -7/Factory | Identified exit to Lower Caves 4680 | -7/Factory | Discovered exit to Factory (range 5) 4954 | -7/Factory | Repaired Imp. Assault Rifle 5404 | -7/Factory | First assault squad dispatched 6307 | -7/Factory | Lost 4 parts (1n3w) 6638 | -7/Factory | Discovered exit to Factory (range 3) 7086 | -7/Factory | Entered Lower Caves 7468 | -7/Lower Caves | Found Alien Artifact 7523 | -7/Lower Caves | Learned Factory trap positions 8533 | -7/Lower Caves | Discovered new exit (range 12) 8546 | -7/Lower Caves | Identified exit to Lower Caves 8550 | -7/Lower Caves | Entered another Lower Caves area 8767 | -7/Lower Caves | Spotted B-75 Beast 8832 | -7/Lower Caves | Lost 3 parts (3w) 8896 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8928 | -7/Lower Caves | Learned location of 1 exit from Factory 8955 | -7/Lower Caves | Lost 3 parts (1p1u1w) 8967 | -7/Lower Caves | Discovered exit to Factory (range 10) 8983 | -7/Lower Caves | Learned Factory interactive machine intel 8997 | -7/Lower Caves | Learned Factory security intel 9327 | -7/Lower Caves | Lost 3 parts (2n1u) 9339 | -7/Lower Caves | Discovered new exit (range 13) 9363 | -7/Lower Caves | Identified exit to Data Miner 9367 | -7/Lower Caves | Entered Data Miner 9367 | -7/Data Miner | Discovered new exit (range 6) 9377 | -7/Data Miner | Identified exit to Proximity Caves 9415 | -7/Data Miner | Met Data Miner 9459 | -7/Data Miner | Learned location of Section 7 (-2) 9459 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9497 | -7/Data Miner | Received God Mode back door access code from Data Miner 9552 | -7/Data Miner | Entered Proximity Caves 9555 | -6/Proximity Caves | Core integrity fell below 50% 9572 | -6/Proximity Caves | Escorted by Enhanced Grunt 9599 | -6/Proximity Caves | Lost 3 parts (1n2u) 9600 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9608 | -6/Proximity Caves | Found Prototype Special Weapon 9609 | -6/Proximity Caves | Identified Molecular Deconstructor 9829 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9875 | -6/Proximity Caves | Build established: Mutant 10135 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10145 | -6/Proximity Caves | Entered Factory 10145 | -6/Factory | Accompanied by 1 ally 10145 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10146 | -6/Factory | Identified exit to Lower Caves 10147 | -6/Factory | Loaded intel: 89 trap records 10149 | -6/Factory | Loaded intel: 52 interactive machine locations 10453 | -6/Factory | Build established: Assassin 10524 | -6/Factory | Identified Core Expander 10524 | -6/Factory | Installed Core Expander, added new Power slot 11217 | -6/Factory | Discovered new exit (range 15) 11227 | -6/Factory | Identified exit to Factory 11714 | -6/Factory | Build established: Scavenger-Assassin 11951 | -6/Factory | Entered Lower Caves 12508 | -6/Lower Caves | Discovered new exit (range 12) 12517 | -6/Lower Caves | Identified exit to Lower Caves 12519 | -6/Lower Caves | Entered another Lower Caves area 12534 | -6/Lower Caves | Learned Factory stockpile data 12908 | -6/Lower Caves | Encountered a Warlord checkpoint 12909 | -6/Lower Caves | Discovered new exit (range 16) 12920 | -6/Lower Caves | Identified exit to Zion 12999 | -6/Lower Caves | Entered Zion 13033 | -6/Zion | Discovered new exit (range 15) 13076 | -6/Zion | Identified exit to Proximity Caves 13132 | -6/Zion | Learned Factory emergency access door positions 13199 | -6/Zion | Learned Factory emergency access door positions 13213 | -6/Zion | Learned Factory stockpile data 13274 | -6/Zion | Learned location of Quarantine (-2) 13440 | -6/Zion | Entered Proximity Caves 13695 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13795 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14251 | -5/Proximity Caves | Learned location of Armory (-3) 14507 | -5/Proximity Caves | Spotted B-75 Beast 14848 | -5/Proximity Caves | Discovered exit to Factory (range 3) 14851 | -5/Proximity Caves | Entered Factory 14851 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15294 | -5/Factory | Discovered new exit (range 15) 15459 | -5/Factory | System corruption reached 10% 15494 | -5/Factory | Lost 3 parts (3n) 15790 | -5/Factory | Found Prototype Launcher 15817 | -5/Factory | Identified Tesla Bomb Launcher 15855 | -5/Factory | Spotted B-75 Beast 16218 | -5/Factory | Repaired Broken Lrn. Missile Launcher 16496 | -5/Factory | Fabricated Lgt. Regenerative Plating? 18043 | -5/Factory | Identified exit to Upper Caves 18045 | -5/Factory | Entered Upper Caves 18045 | -5/Upper Caves | Accompanied by 1 ally 18054 | -5/Upper Caves | Learned location of Warlord (-5) 18248 | -5/Upper Caves | Encountered a Warlord checkpoint 18287 | -5/Upper Caves | Learned 8 Factory zone layouts 18349 | -5/Upper Caves | Learned Factory security intel 18617 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18692 | -5/Upper Caves | Discovered new exit (range 17) 18829 | -5/Upper Caves | Identified exit to Upper Caves 18831 | -5/Upper Caves | Entered another Upper Caves area 18831 | -5/Upper Caves | Accompanied by 1 ally 18905 | -5/Upper Caves | Learned Factory interactive machine intel 18931 | -5/Upper Caves | Discovered new exit (range 19) 19014 | -5/Upper Caves | Identified exit to Warlord 19060 | -5/Upper Caves | Encountered a Warlord checkpoint 19296 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19297 | -5/Upper Caves | Entered Warlord 19329 | -5/Warlord | Discovered new exit (range 12) 19339 | -5/Warlord | Identified exit to Proximity Caves 19504 | -5/Warlord | Met Warlord 19517 | -5/Warlord | Opened Warlord's prototype stash 19521 | -5/Warlord | Found Prototype Reactor 19529 | -5/Warlord | Warlord's base attacked by MAIN.C 19530 | -5/Warlord | Found Prototype Device 19530 | -5/Warlord | Identified System Purifier 19535 | -5/Warlord | Found Prototype Processor 19535 | -5/Warlord | Identified Spectral Analyzer 19879 | -5/Warlord | Warlord forces counterattacked 19922 | -5/Warlord | Spotted Executioner 19929 | -5/Warlord | Spotted B-75 Beast 19932 | -5/Warlord | Destroyed Executioner 19956 | -5/Warlord | Spotted Executioner 19956 | -5/Warlord | Spotted Striker 19957 | -5/Warlord | Spotted Executioner 19980 | -5/Warlord | Entered Proximity Caves 20029 | -4/Proximity Caves | Identified exit to Factory 20044 | -4/Proximity Caves | Spotted B-86 Titan 20233 | -4/Proximity Caves | Entered Factory 20233 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20234 | -4/Factory | Identified exit to Extension 20238 | -4/Factory | Loaded intel: 52 interactive machine locations 20316 | -4/Factory | Discovered new exit (range 19) 20320 | -4/Factory | Identified Vortex Chain Reactor 20453 | -4/Factory | Incoming investigation squad redirected 20535 | -4/Factory | Build established: Hacker-Assassin 20607 | -4/Factory | Repaired Hvy. Machine Gun 20662 | -4/Factory | Lost 3 parts (1n1u1w) 20735 | -4/Factory | Identified exit to Upper Caves 20804 | -4/Factory | Discovered new exit (range 20) 20827 | -4/Factory | Incoming investigation squad redirected 20855 | -4/Factory | Fabricated Imp. Assault Rifle (x1) 20969 | -4/Factory | Identified exit to Research 21047 | -4/Factory | Crushed by falling debris 21047 | -4/Factory | System corruption reached 10% 21110 | -4/Factory | Lost 8 parts (1p3n1u3w) 21229 | -4/Factory | Lost 3 parts (1n1u1w) 21312 | -4/Factory | Build established: Hacker-Skirmisher 21576 | -4/Factory | Entered Upper Caves 21576 | -4/Upper Caves | Accompanied by 1 ally 21679 | -4/Upper Caves | Attracted the attention of an 0b10 base 21948 | -4/Upper Caves | Discovered new exit (range 5) 21951 | -4/Upper Caves | Identified exit to Upper Caves 21954 | -4/Upper Caves | Entered another Upper Caves area 21954 | -4/Upper Caves | Accompanied by 1 ally 22081 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22141 | -4/Upper Caves | Lost 7 parts (1p2n1u3w) 22192 | -4/Upper Caves | Core integrity fell below 50% 22209 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22218 | -4/Upper Caves | Discovered new exit (range 15) 22221 | -4/Upper Caves | Lost 6 parts (1p4n1u) 22226 | -4/Upper Caves | Identified exit to Zhirov 22227 | -4/Upper Caves | Entered Zhirov 22227 | -4/Zhirov | Discovered new exit (range 3) 22230 | -4/Zhirov | Identified exit to Proximity Caves 22246 | -4/Zhirov | Met Zhirov 22333 | -4/Zhirov | Learned location of Command (-1) 22336 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22347 | -4/Zhirov | Entered Proximity Caves 22349 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22351 | -3/Proximity Caves | Core integrity fell below 20% 22478 | -3/Proximity Caves | Discovered exit to Research (range 7) 22481 | -3/Proximity Caves | Entered Research 22481 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22691 | -3/Research | Build established: Hacker-Scout 22780 | -3/Research | Discovered new exit (range 16) 22784 | -3/Research | Identified exit to Research 22784 | -3/Research | Entered another Research area 22784 | -2/Research | Warlord forces began assault on 0b10 22784 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22824 | -2/Research | Discovered new exit (range 22) 22845 | -2/Research | Met up with Warlord 22894 | -2/Research | Research machine network offline 23067 | -2/Research | Found Prototype Slashing Weapon 23067 | -2/Research | Identified Nanosword 23274 | -2/Research | Discovered new exit (range 14) 23302 | -2/Research | Discovered new exit (range 10) 23304 | -2/Research | Identified exit to Access 23304 | -2/Research | Entered Access 23304 | -1/Access | Evolved 2 slots: Utility x2 23445 | -1/Access | Spotted B-99 Colossus 23597 | -1/Access | Core integrity fell below 50% 23597 | -1/Access | System corruption reached 10% 23613 | -1/Access | Core integrity fell below 20% 23621 | -1/Access | Self-destructed Last Messages --------------- 23595_ Knocked back. 23596_ U-05 Engineer lays Concrete. 23596_ Adv. Signal Interpreter destroyed. 23596_ System corrupted by crushing effect (+5). 23596_ Knocked back. 23597_ U-05 Engineer lays Concrete. 23604_ YSV9EP7RCPDSWL PJ>RFGGAT9CT 23604_ U-05 Engineer lays Concrete. 23609_ Slug penetrates Wall. 23609_ Slug penetrates C-57 Dissector. 23609_ C-57 Dissector destroyed. 23609_ Slug penetrates Wall. 23611_ K-01 Serf collects debris. 23612_ Penetrated by Slug. 23613_ K-01 Serf collects debris. 23617_ Penetrated by Slug. 23617_ Slug penetrates Longscan Aggregator. 23619_ K-01 Serf cleans the Longscan Aggregator. 23621_ C-57 Dissector destroyed. 23621_ Longscan Aggregator disabled. Map ----- +----------------------------------------------------+ | # ?? ?? # #????????????????#"## | | # # ? # ????? ? ??????????#!* | | # # ? # ????????#?????????????#= | | # #??? ? ?? ? # ? ????#??????????????# | | # #? ? ?? ?# ?????????#?????????# | | # # ?? ? ? ? ?# ?? ????#?#?????????????### | | # # ? ? ? ? # ? ????? ???????????????? | | # # ? ? ? # ??????????????????????????? | | # ################+### ? ? ? ?? ???????????????? | | # ? ???????????#########?? | | # ? ???????????? / / ?? | | # ?ggw #??????????? ? | | + ??? +??????????""G"" ? | | # ? #??? ?????? " " | | # ? #?? ???# " " | | # "" #? ????# | | ####+##+####### "" #? ?????# | | # ## s """""" # ?????# ! | | # ! ## """"""k w# ??????# ? | | # ##s "" k/???????# ? | | # ## s "" #???????# ?? | | # ## s #???????# ?? | | # " ## #?################??? | | # """ ## s #? ?????????? | | # """ ## "" # ?????????? | | # " ## % "" @ A# ! ????????? | | # !! ## """""" g/ "?????????? | | # !! ## % """"" c g# ""?????????? | | # !! ##% "" #? "??????????? | | ####"##########% "" #????? "?????????? | | ?###"########## * #???????? ??????????? | | ## #% ^ %! #?????????????????### | | ## # / #??+??????????????#"" | | ## + "" #?? ?????##########"" | | ## """"" # "" #?? #????# | | ## """"" # """""" ##? #????# | | ?# * """"" # """""" #?# #????# | | ## """"" # "" ###?# #????# " | | + """"" # "" #??## #????# """ | | ## """"" # #???# #????# """ | | ## # p##### #????# " | | ## # #?????# | | ## # #?????# * | | ####+######+### ####### | | # """ %! " | | # "" F"" * """ | | # """""" """ | | + """" " | | # | | # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 70 Energy Capacity 700 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 EM Shielding 2 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 90 Weapon Shielding 66 Evasion (%) 71 Targeting Accuracy 16 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Imp. Assault Rifle | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Pulse Rifle | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Scanalyzed Cold Fusion Reactor | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Imp. Assault Rifle | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! Deconstruction Reappropriation Challenges ------------ None Game ------ Seed ContainmentXenonCannon Manual? 1 Play Time 06:19:23 Cumulative 366.6 hours Start 2022.04.29 @ 16:17:12 End 2022.05.05 @ 15:37:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 126 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b3f80c74-3151-4994-a176-8ff52214e92e