Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 12:46:08 Player: MintyFresh56 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (446) 446 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1431 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 13/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Sensor Array Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Shield Generator > --- WEAPON ----------- Small Laser Beam Rifle Beam Cannon > --- INVENTORY -------- Sensor Array Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Processor Signal Interpreter Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 38 | 5 15 18 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 12 | 2 6 4 Treads . | . . . Leg 3 | . . 3 Wheel 2 | 2 . . Hover 4 | . 4 . Flight 3 | . 2 1 Utility 8 | . 2 6 Device 5 | . 1 4 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 5 | 2 1 2 Energy Cannon 1 | . . 1 Ballistic Gun 5 | . 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 3 | . . 3 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 68 | . 80 62 Engine 10 | . 14 9 Leg 2 | . . 3 Wheel 3 | . 12 . Hover 2 | . 7 . Flight 11 | . 5 14 Device 13 | . 8 15 Processor 2 | . 7 . Protection 2 | . . 3 Energy Gun 7 | . 12 4 Energy Cannon 1 | . . 2 Ballistic Gun 7 | . 5 7 Special Weapon 1 | . 1 1 Special Melee Weapon 1 | . 5 . Peak Build Rating 12 | 5 7 12 Average Rating 6 | 3 5 7 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 15 | 7 7 15 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 4 5 Average Carried 1 | . 1 2 Final Capacity 5 | 5 5 5 Final Carried 3 | 1 . 3 Class Distribution -------------------- 45% | Mutant 45% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 668 | 250 119 299 Remotely . | . . . Salvage Created 522 | 50 113 359 Parts 38 | 2 13 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | 1 3 11 Guns 14 | 1 3 10 Cannons 1 | . . 1 Classes Destroyed 5 | 1 2 2 Watcher 2 | . 2 . Swarmer 6 | . 2 4 Grunt 6 | 1 1 4 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | 1 3 2 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 188 | 4 50 134 Missed 73 | 1 22 50 Damage Taken 1391 | 32 248 1111 Core 482 | 10 69 403 Absorbed by Shields 18 | . . 18 Core Remaining (%) 82 | 96 68 . Volleys Fired 114 | 4 31 79 Largest 3 | 2 2 3 Hottest 156 | 100 100 156 Shots Fired 136 | 8 32 96 Gun 130 | 8 32 90 Cannon 5 | . . 5 Launcher . | . . . Special 1 | . . 1 Kinetic 75 | . 12 63 Thermal 61 | 8 20 33 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 6 6 10 Robot Miss Streak 8 | 1 5 8 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 82 | 6 20 56 Core Hits 27 | 2 6 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 875 | 75 214 586 Guns 806 | 75 214 517 Cannons 69 | . . 69 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 417 | . 64 353 Thermal 458 | 75 150 233 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 232 | 135 198 232 Average Temperature 80 | 80 84 78 Received Heat Transfer 452 | 18 48 386 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 1371 | 222 592 557 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 362 | 20 112 362 Initial 46 | . 13 46 Average 123 | 3 76 164 Maximum Alert Level 1 | . . 1 Low Security (%) 78 | 100 100 65 Level 1 21 | . . 34 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | 1 7 18 Peak Tracking Total 4 | 1 3 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 834 | 92 222 520 Spaces Moved 701 | 94 192 415 Core 54 | 24 . 30 Treads . | . . . Legs 21 | . . 21 Wheels 133 | 70 63 . Hover 35 | . 35 . Flight 458 | . 94 364 Fastest Speed 37 | 50 37 37 Average Speed 52 | 72 62 44 Slowest Speed 125 | 80 125 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 8 | . . 8 Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 5 24 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1036 | 110 262 664 Wait 133 | . . 133 Move 683 | 93 191 399 Hop 8 | . . 8 Pick Up 40 | 7 14 19 Fast Attach . | . . . Attach 23 | 5 5 13 Detach . | . . . Swap 15 | . 10 5 Drop 20 | 1 11 8 Fire 114 | 4 31 79 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 465 | -9/Materials | Build established: Scavenger-Mutant 600 | -9/Materials | Core integrity fell below 50% 821 | -9/Materials | Core integrity fell below 20% 835 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Recycling unit begins recycling process. Dropped Shotgun. R-06 Scavenger inserts Beam Rifle into recycling unit. R-06 Scavenger collects Shotgun. R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. Recycling unit begins recycling process. Y-45 Defender destroyed. Acquired Lgt. Treads. R-06 Scavenger collects Heat Sink. Acquired Hvy. Assault Rifle. Acquired 38 matter. Dropped Flight Unit. R-06 Scavenger collects Flight Unit. W-16 Scout sends out distress signal. Aluminum Leg destroyed. Shotgun destroyed. Imp. Heat Sink destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# ######### | | ??????????????????????# # # | | ??????????????????????# # """ # | | ??????????????????????# # """ # | | ??????????????????????# # """ # | | ??????????????????????# # # | | ??????????????????????# + """ # | | ????????????????? ????# # """ # | | ?????????????# ?? ????# # """ # | | ?????????????# ? ????# # # | | ?????????????# ? ????# g # # | | ?????????????? ????# # # | | ??????????????? ????# ######### | | ????????#########a##### #???????? | | ????????#[[ # #???????? | | ????????# # #???????? | | ????????# % # " #???????? | | ????????# "Y" + """ T #???????? | | ????????# """ # """% " #???????? | | ????????# #k """ g #???????? | | ????????#### ### @#???????? | | ???????????###?# m #???????? | | ???????????????# """ #???????? | | ???????????????# """ ######### | | ???????????????# """ # # | | ???????????????# # # | | ???????????????# ^ # # | | ????????######## """ #= """""# | | ????????# % # """ # """""# | | ????????# % #a """ + """""# | | ????????# # # """""# | | ????????# """ /% ^ # ="""""# | | ????????# """ # """ #[%"""""# | | ?#??????# """ # """ # """""# | | ?# ############# """ # # | | #" #### ###+##### | | +%" #?# #???? | | ?#" #?# #???? | | ????##### #####+##?# #???? | | ????????# #????????# #???? | | ????????# ]]! #????????# #???? | | ????????# ]!! #????????# #???? | | ????????# [!! #????????# #???? | | ??####### #????????# #???? | | #????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Challenges ------------ None Game ------ Seed DeuteriumSmallTreads Manual? 0 Play Time 00:23:27 Cumulative 0.3 hours Start 2025.02.02 @ 12:25:30 End 2025.02.02 @ 12:46:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e519db84-435d-4dda-b279-74557016adc3