Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.13 @ 15:45:26 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1004) 1004 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 4083 Bonus ------- Follower Combat Kills 130 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 81/140 System Corruption 34% Temperature Cool (264) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Xenon Bombardment Thruster High-capacity Matter Pod (200) Shock Bomb Launcher Grenade Launcher Improved Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Compact Wheel Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Terrain Scanner Seismic Analyzer Medium Armor Plating > --- WEAPON ----------- Minigun Longsword +1 > --- INVENTORY -------- Improved Ion Engine Wheel Improved VTOL Module High-capacity Matter Pod Pulse Rifle Pulse Rifle Pulse Rifle Assault Rifle Assault Rifle Grenade Launcher [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 67 | 5 . 4 . 1 57 Power 5 | 1 . . . . 4 Engine 5 | 1 . . . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 . . . . 15 Treads . | . . . . . . Leg 8 | . . . . . 8 Wheel 6 | 2 . . . . 4 Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 29 | 2 . 2 . 1 24 Device 16 | 1 . 1 . . 14 Storage 4 | . . . . 1 3 Processor 4 | 1 . . . . 3 Hackware 1 | . . . . . 1 Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 16 | . . 2 . . 14 Energy Gun 4 | . . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 8 | . . 1 . . 7 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 19 | . . . . . 19 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 7 | . . . . . 7 Weapon 6 | . . . . . 6 Highest Loss Streak 8 | . . . . . 8 Average Slot Usage (%) 95 | . 100 100 100 100 94 Engine 9 | . 14 14 14 14 8 Leg 5 | . . . . . 7 Wheel 14 | . 28 28 28 28 10 Device 17 | . 14 12 14 1 19 Storage 8 | . . . . 12 10 Processor 13 | . 14 14 14 14 13 Protection 5 | . . 1 . . 6 Energy Gun 2 | . . . . . 3 Ballistic Gun 11 | . 28 25 28 28 7 Slashing Weapon 4 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 45 | 14 10 10 10 17 45 Greatest Support 32 | 26 26 26 26 26 32 Greatest Overweight (x) 11 | . . . . . 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 6 4 4 4 8 10 Average Capacity 8 | 5 4 4 4 7 9 Most Carried 10 | 6 4 4 4 5 10 Average Carried 7 | 4 3 4 4 4 8 Final Capacity 10 | 4 4 4 4 8 10 Final Carried 7 | 4 4 4 4 5 7 Class Distribution -------------------- 38% | Scavenger-Assassin 30% | Mutant 15% | Scavenger-Mutant 11% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1345 | 429 . 117 . 16 783 Remotely . | . . . . . . Salvage Created 1419 | 221 . 80 . 15 1103 Parts 91 | 19 . 3 . . 69 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . . 2 . . 18 Melee 6 | . . . . . 6 Guns 13 | . . 2 . . 11 Classes Destroyed 9 | 3 . 1 . . 5 Worker 3 | 2 . . . 1 . Builder 1 | . . . . . 1 Tunneler 5 | 5 . . . . . Hauler 2 | . . . . . 2 Recycler 3 | 1 . . . . 2 Operator 1 | . . . . . 1 Grunt 12 | . . 2 . . 10 Duelist 1 | . . . . . 1 Sentry 7 | . . . . . 7 Best Kill Streak 5 | 4 . 2 . 1 5 Combat Bots Only 3 | . . 2 . . 3 Max Kills in Single Turn 1 | 1 . 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2936 | . . 213 . . 2723 Core 586 | . . 22 . . 564 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . . . 91 . Volleys Fired 89 | 19 . 10 . 1 59 Largest 2 | 2 . 2 . 2 2 Hottest 100 | 40 . 100 . 40 86 Shots Fired 151 | 38 . 19 . 2 92 Gun 150 | 38 . 18 . 2 92 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . 1 . . . Kinetic 127 | 38 . 18 . 2 69 Thermal 24 | . . 1 . . 23 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 6 . 10 . 5 11 Robot Miss Streak 7 | 3 . 1 . . 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 128 | 19 . 14 . 2 93 Core Hits 56 | 9 . 5 . 1 41 Critical Hits 2 | . . . . . 2 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Melee Attacks 79 | . . . . . 79 Impact . | . . . . . . Slashing 79 | . . . . . 79 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3178 | 219 . 169 . 28 2762 Guns 1593 | 219 . 169 . 28 1177 Cannons . | . . . . . . Explosions . | . . . . . . Melee 1577 | . . . . . 1577 Ramming 8 | . . . . . 8 Kinetic 1259 | 219 . 169 . 28 843 Thermal 334 | . . . . . 334 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1577 | . . . . . 1577 Piercing . | . . . . . . Highest Corruption 34 | . . . . . 34 Average Corruption 14 | . . . . . 14 Corruption Purged . | . . . . . . Effects 51 | . . . . . 51 Message Errors 10 | . . . . . 10 Matter Fused 11 | . . . . . 11 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . . . 6 Alerts 1 | . . . . . 1 Misdirections 5 | . . . . . 5 Targeting Errors 7 | . . . . . 7 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 237 | . . . . . 237 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 237 | . . . . . 237 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . . 3 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 416 | . . 36 . . 416 Average Temperature 137 | . . 20 . . 199 Received Heat Transfer 633 | . . 120 . . 513 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 777 | . . . . . 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 156 | 40 38 79 . 5 156 Average Influence 51 | 22 31 73 . 1 53 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . . 7 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 8 | . . . . . 8 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . . 2 . . 38 Peak Tracking Total 6 | . . 2 . . 6 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 15 | . 2 . 1 . 12 Terminals 10 | . 2 . . . 8 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 47 | . 7 . 1 . 39 Successful 24 | . 3 . 1 . 20 Failed 23 | . 4 . . . 19 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 31 | . 7 . 1 . 23 Terminals 32 | . 7 . . . 25 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 9 | . . . . . 9 Garrison Access 3 | . . . . . 3 Terminal Hacks 4 | . 1 . 1 . 2 Part Schematic 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . . . 9 Insert Component 4 | . . . . . 4 Analyze 5 | . . . . . 5 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 4 . . . 20 Terminals 9 | . 2 . . . 7 Botnet 9 | . 2 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 . . . 11 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . . 5 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . . 4 Part Schematics Acquired 4 | . . . . . 4 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 13 | . . . . . 13 STAY 3 | . . . . . 3 GOTO 5 | . . . . . 5 FOLLOW 5 | . . . . . 5 Ally Attacks 32 | . . . . . 32 Total Damage 314 | . . . . . 314 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3747 | 151 90 320 244 130 2812 Spaces Moved 1949 | 57 98 311 269 105 1109 Core 12 | . . . . . 12 Treads . | . . . . . . Legs 393 | . . . . . 393 Wheels 1544 | 57 98 311 269 105 704 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 90 90 90 90 90 90 Average Speed 111 | 90 90 90 90 90 126 Slowest Speed 600 | 90 90 90 90 90 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 5 | . . . . . 5 Exploration Rate (%) 43 | 3 23 70 68 24 73 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 57 | . . 1 . . 56 Terrain Destroyed 57 | . . 1 . . 56 Melee 56 | . . . . . 56 Projectile 1 | . . 1 . . . AOE . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3312 | 120 101 330 272 137 2352 Wait 1036 | 25 . 2 . 30 979 Move 1944 | 56 97 310 268 104 1109 Hop . | . . . . . . Pick Up 40 | 7 2 1 2 1 27 Fast Attach 24 | . . 2 . . 22 Attach 10 | 1 . . . . 9 Detach 3 | . . . . . 3 Swap 33 | 4 . 2 . 1 26 Drop 51 | 8 2 3 2 . 36 Fire 89 | 19 . 10 . 1 59 Melee 79 | . . . . . 79 Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 152 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Entered Mines 248 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Learned location of Zion (-7) 318 | -10/Mines | Build established: Mutant 493 | -10/Mines | Discovered new exit (range 5) 550 | -10/Mines | Discovered new exit (range 14) 558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 562 | -10/Mines | Entered Exiles 584 | -10/Exiles | Met 8R-AWN 599 | -10/Exiles | Met EX-HEX 642 | -10/Exiles | Met EX-DEC 657 | -10/Exiles | Met EX-BIN 670 | -10/Exiles | Aligned with FarCom system 671 | -10/Exiles | Given EX-Vault access code 691 | -10/Exiles | Opened EX-Vault 698 | -10/Exiles | Found Longsword +1 719 | -10/Exiles | Warned to stay clear of 0b10 Research branches 799 | -10/Exiles | Discovered new exit (range 10) 806 | -10/Exiles | Left Exiles lab with Longsword +1 806 | -10/Exiles | Entered Mines 812 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 907 | -9/Mines | Discovered new exit (range 13) 936 | -9/Mines | Entered Materials 936 | -8/Materials | Accompanied by 3 allies 936 | -8/Materials | Evolved 4 slots: Utility x4 1633 | -8/Materials | Discovered new exit (range 3) 1701 | -8/Materials | Build established: Scavenger-Assassin 2257 | -8/Materials | Discovered new exit (range 6) 2386 | -8/Materials | Identified exit to Factory 2494 | -8/Materials | Lost 3 parts (1u2w) 2598 | -8/Materials | Repaired Com. Wheel 2862 | -8/Materials | Crushed by falling debris 2862 | -8/Materials | System corruption reached 10% 2911 | -8/Materials | Lost 4 parts (2n1u1w) 3599 | -8/Materials | Crushed by falling debris 3600 | -8/Materials | Crushed by falling debris 3601 | -8/Materials | Crushed by falling debris 3601 | -8/Materials | Core integrity fell below 50% 3606 | -8/Materials | Crushed by falling debris 3606 | -8/Materials | Core integrity fell below 20% 3606 | -8/Materials | System corruption reached 30% 3637 | -8/Materials | Lost 8 parts (1p5u2w) 3739 | -8/Materials | Garrison activated, responded to threat 3748 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03729_ System corrupted: Particle Gun failed to cycle. 03731_ System corrupted: Particle Gun targeting data glitched. 03733_ Aluminum Leg melted. 03733_ Lgt. Nuclear Core melted. 03733_ Aluminum Leg melted. 03733_ Particle Gun melted. 03733_ G-47 Trooper destroyed. 03735_ Overheating: Matter decay (-67). 03738_ Power failure, Lgt. Deuterium Engine shutdown. 03738_ Overheating: Short circuit. 03738_ Aluminum Leg permanently disabled. 03739_ System corrupted: Particle Gun targeting data glitched. 03739_ G-47 Trooper calls for garrison reinforcements. 03739_ ALERT: Activating Garrison Access M001. 03740_ S-10 Pest emerges from the garrison. 03740_ System corrupted: Adv. Terrain Scanner rejected. 03740_ Particle Gun destroyed. 03743_ Overheating: Aluminum Leg damaged (-15). 03744_ Slammed into G-47 Trooper. 03745_ Aluminum Leg destroyed. 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VTOL Module | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellKineticModule Manual? 0 Play Time 00:48:41 Cumulative 117.4 hours Start 2019.11.13 @ 14:58:57 End 2019.11.13 @ 15:45:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 145 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46f3c89a-4b6a-4206-b7d3-d3a74a21b6b2