Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 21:29:49 Player: ModulinMyGlobulin Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2369) 2369 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 7300 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 96 Met Data Miner 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Micro Nuclear Core Light Angular Momentum Engine Medium Treads Medium Treads Improved Heat Sink Small Storage Unit Improved Energy Well Enhanced Optical Array Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Mini Assault Cannon Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Gravmag System Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Compact Battery Enhanced Optical Array Gauss Rifle Gauss Cannon Heavy Missile Launcher [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Advanced Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 5 | . . . 2 2 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 67 | . 1 10 12 19 4 9 1 . 11 Power 7 | . . 1 4 . . 1 . . 1 Engine 6 | . . 1 4 . . 1 . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 20 | . . 3 4 6 1 3 . . 3 Treads 5 | . . 2 3 . . . . . . Leg 12 | . . 1 1 4 1 3 . . 2 Wheel 2 | . . . . 2 . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 18 | . 1 1 2 8 2 . 1 . 3 Device 9 | . 1 1 1 1 2 . 1 . 2 Storage 5 | . . . . 4 . . . . 1 Processor 2 | . . . . 2 . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 22 | . . 5 2 5 1 5 . . 4 Energy Gun 4 | . . 1 . 2 1 . . . . Energy Cannon 8 | . . 4 2 1 . 1 . . . Ballistic Gun 3 | . . . . . . 2 . . 1 Ballistic Cannon 4 | . . . . 1 . . . . 3 Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 . . . . 1 Parts Lost 39 | . 1 . 3 5 1 7 . . 22 Power 2 | . . . . . . 1 . . 1 Propulsion 12 | . . . . 2 . 3 . . 7 Utility 10 | . . . 1 1 . 1 . . 7 Weapon 15 | . 1 . 2 2 1 2 . . 7 Highest Loss Streak 10 | . 1 . 1 2 1 3 . . 10 Average Slot Usage (%) 94 | . 92 99 96 90 99 95 99 100 87 Engine 6 | . 14 11 8 7 6 5 6 6 1 Treads 10 | . . 22 23 20 . . . . . Leg 18 | . 28 22 12 6 26 25 26 26 20 Device 10 | . 7 11 15 6 13 10 12 13 10 Storage 13 | . 14 11 9 16 13 13 13 13 18 Processor 9 | . . . . 11 13 13 13 13 13 Protection 4 | . . . 8 2 6 6 6 6 . Energy Gun 1 | . 13 . . . 5 . . . . Energy Cannon 5 | . . 19 17 3 . 4 . . . Ballistic Gun 4 | . 14 1 . . . 1 13 13 11 Ballistic Cannon 3 | . . . . 6 6 3 . . 4 Impact Weapon 2 | . . . . 2 6 5 6 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 12 13 24 35 69 73 83 70 70 76 Greatest Support 74 | 20 20 40 60 72 74 74 72 72 72 Greatest Overweight (x) 17 | . . 2 1 2 1 1 . . 17 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 18 | . 6 6 6 18 18 18 18 18 18 Average Capacity 13 | . 6 6 6 11 18 18 18 18 18 Most Carried 18 | . 6 6 6 18 18 18 14 14 14 Average Carried 10 | . 6 5 5 8 17 16 13 14 11 Final Capacity 18 | 6 6 6 6 18 18 18 18 18 18 Final Carried 18 | 6 6 6 4 18 18 13 14 14 9 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1249 | 200 31 100 75 235 . 284 81 . 243 Remotely . | . . . . . . . . . . Salvage Created 2272 | . 108 404 893 457 . 201 . . 209 Parts 113 | . 6 25 41 22 . 8 . . 11 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 10 . . 16 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 57 | . 2 11 17 10 . 9 . . 8 Melee 1 | . . . . . . . . . 1 Guns 7 | . 2 . . . . . . . 5 Cannons 40 | . . 11 16 10 . 1 . . 2 AOE 6 | . . . . . . 6 . . . Classes Destroyed 12 | . 1 3 3 3 . 1 . . 1 Worker 1 | . . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . Watcher 3 | . . . 1 2 . . . . . Swarmer 19 | . . 4 3 2 . 4 . . 6 Grunt 18 | . 2 3 10 3 . . . . . Brawler 3 | . . 2 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 8 | . . 2 2 4 . . . . . Demolisher 1 | . . . . . . . . . 1 Hunter 4 | . . . . . . 4 . . . Programmer 3 | . . . . 1 . 1 . . 1 Best Kill Streak 4 | . 2 4 4 4 . 4 . . 4 Combat Bots Only 4 | . 2 4 4 3 . 4 . . 4 Max Kills in Single Turn 2 | . 1 1 1 2 . 2 . . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . . . 2 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Damage Taken 6550 | . 290 164 1351 865 341 1029 . . 2510 Core 1264 | . 54 42 188 123 45 100 . . 712 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 78 89 65 82 . . . . . Volleys Fired 180 | . 7 17 63 47 5 12 . . 29 Largest 3 | . 2 2 2 2 2 1 . . 3 Hottest 150 | . 60 150 150 123 98 90 . . 104 Shots Fired 297 | . 14 33 109 64 6 12 . . 59 Gun 61 | . 14 . . 2 5 . . . 40 Cannon 227 | . . 33 109 62 1 3 . . 19 Launcher 9 | . . . . . . 9 . . . Special . | . . . . . . . . . . Kinetic 114 | . 7 . . 47 1 . . . 59 Thermal 167 | . 7 33 109 15 . 3 . . . Explosive 9 | . . . . . . 9 . . . Electromagnetic 7 | . . . . 2 5 . . . . Robot Hit Streak 19 | . 4 12 14 19 17 3 . . 7 Robot Miss Streak 4 | . 3 2 4 2 . 2 . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 210 | . 8 19 70 52 6 13 . . 42 Core Hits 110 | . 5 11 33 21 1 17 . . 22 Critical Hits 11 | . . 1 7 1 . . . . 2 Critical Kills 3 | . . 1 1 1 . . . . . Critical Parts Destroyed 7 | . . . 6 . . . . . 1 Melee Attacks 36 | . . . . 5 6 21 . . 4 Impact 36 | . . . . 5 6 21 . . 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5644 | . 96 446 1551 1351 109 1087 . . 1004 Guns 784 | . 77 . . 17 74 . . . 616 Cannons 3763 | . . 443 1540 1333 27 64 . . 356 Explosions 811 | . . . . . . 811 . . . Melee 244 | . . . . . . 212 . . 32 Ramming 42 | . 19 3 11 1 8 . . . . Kinetic 2016 | . 34 . . 983 27 . . . 972 Thermal 2440 | . 43 443 1540 350 . 64 . . . Explosive 811 | . . . . . . 811 . . . Electromagnetic 91 | . . . . 17 74 . . . . Impact 244 | . . . . . . 212 . . 32 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . 2 2 1 1 1 1 1 Average Corruption 1 | . . . 2 2 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 11 | . . . 3 1 . 4 2 . 1 Message Errors 7 | . . . 2 1 . 2 1 . 1 Energy Discharges 3 | . . . . . . 2 1 . . Targeting Errors 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . . 2 33 16 . 79 . . . Projectiles 51 | . . 2 33 16 . . . . . Explosions 28 | . . . . . . 28 . . . Melee 51 | . . . . . . 51 . . . Knockbacks 15 | . . . . 11 . 1 . . 3 Impact 1 | . . . . . . 1 . . . Kinetic 13 | . . . . 10 . . . . 3 Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 104 | . . . . . . 104 . . . Shots 2 | . . . . . . 2 . . . Rammed 3 | . . 1 1 1 . . . . . Targets Rammed 7 | . 3 1 1 1 1 . . . . Kicked 4 | . 3 . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 320 | . 24 238 320 114 10 48 . . 30 Average Temperature 76 | . 15 71 96 32 6 19 . . 16 Received Heat Transfer 1254 | . 141 45 657 291 96 . . . 24 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions 3 | . . . . . . 3 . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 5 | . . 1 4 . . . . . . Heat Transferred 4122 | . 100 740 2664 518 . 100 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 430 | . 65 237 430 273 117 . . . . Average Influence 159 | . 40 134 268 156 95 . . . . Maximum Alert Level 2 | . . 1 2 1 . . . . . Low Security (%) 68 | . 100 70 27 72 100 . . . . Level 1 30 | . . 29 67 27 . . . . . Level 2 1 | . . . 5 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 4 1 5 3 1 . . . . Investigation 3 | . 1 1 1 . . . . . . Extermination 2 | . . . . 1 1 . . . . Reinforcement 6 | . 3 . 1 2 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 16 | . 1 3 3 1 . . . . 8 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 22 19 28 16 2 8 . . 19 Peak Tracking Total 15 | . 15 8 6 3 3 4 . . 7 Tactical Retreats 6 | . 1 3 1 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 6 | . 1 1 2 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 2 | . . . 1 1 . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 13 | . . 2 3 3 1 . . 4 . Terminals 8 | . . 2 3 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . . 5 7 5 1 . . 32 . Successful 40 | . . 3 2 2 1 . . 32 . Failed 10 | . . 2 5 3 . . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . . 4 6 2 1 . . . . Terminals 16 | . . 5 7 3 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . . 1 . . . . . 32 . Record 12 | . . 1 . . . . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 8 | . . . . . . . . 8 . Prototype ID Bank 3 | . . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . Insert Component 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . 2 2 1 1 . . . . Terminals 6 | . . 2 2 1 1 . . . . Botnet 6 | . . 2 2 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . 1 3 2 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . 21 Total Damage 669 | . . . . . . . . . 669 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 4592 | . 192 500 551 1115 329 774 581 112 438 Spaces Moved 2689 | 1 132 244 212 591 243 469 483 94 220 Core 1 | . . . . . . . . . 1 Treads 864 | . . 240 174 450 . . . . . Legs 1710 | 1 132 4 38 27 243 469 483 94 219 Wheels 114 | . . . . 114 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 105 | 120 120 160 120 105 120 120 120 120 120 Average Speed 141 | 120 120 160 159 156 122 140 120 120 151 Slowest Speed 900 | 120 120 180 190 190 150 150 120 120 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 2 28 29 30 17 8 67 62 75 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 5 | . . . . . . 1 2 . 2 Spaces Dug 9 | . . . 2 1 2 4 . . . Terrain Destroyed 135 | . . 4 7 4 2 118 . . . Melee 7 | . . . . 1 2 4 . . . Projectile 15 | . . 4 7 3 . 1 . . . AOE 113 | . . . . . . 113 . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total 3140 | . 150 322 315 705 261 543 484 93 267 Wait 107 | . 8 36 18 18 . 27 . . . Move 2683 | . 132 243 212 590 243 468 482 93 220 Hop . | . . . . . . . . . . Pick Up 29 | . . 5 1 15 1 4 1 . 2 Fast Attach 34 | . 1 5 8 14 1 . 1 . 4 Attach 23 | . . 2 2 3 2 7 . . 7 Detach 3 | . . . . 2 1 . . . . Swap 10 | . . 3 2 2 1 2 . . . Drop 31 | . . 10 9 8 1 2 . . 1 Fire 180 | . 7 17 63 47 5 12 . . 29 Melee 36 | . . . . 5 6 21 . . 4 Ram . | . . . . . . . . . . Kick 2 | . 2 . . . . . . . . Crush 2 | . . 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 6) 193 | -10/Materials | Entered another Materials area 193 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 672 | -9/Materials | Discovered new exit (range 13) 693 | -9/Materials | Entered another Materials area 693 | -8/Materials | Evolved 2 slots: Utility x2 917 | -8/Materials | Garrison activated, responded to threat 1218 | -8/Materials | Discovered new exit (range 16) 1244 | -8/Materials | Entered Factory 1244 | -7/Factory | Evolved 2 slots: Utility x2 2330 | -7/Factory | Discovered new exit (range 8) 2358 | -7/Factory | Identified exit to Factory 2359 | -7/Factory | Entered another Factory area 2359 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2665 | -6/Factory | Discovered new exit (range 11) 2686 | -6/Factory | Identified exit to Lower Caves 2688 | -6/Factory | Entered Lower Caves 3251 | -6/Lower Caves | Lost 3 parts (1n1u1w) 3366 | -6/Lower Caves | Lost 3 parts (1p1n1w) 3382 | -6/Lower Caves | Discovered new exit (range 8) 3390 | -6/Lower Caves | Identified exit to Lower Caves 3462 | -6/Lower Caves | Entered another Lower Caves area 3505 | -6/Lower Caves | Spotted B-75 Beast 3592 | -6/Lower Caves | Encountered a Warlord checkpoint 3647 | -6/Lower Caves | Discovered new exit (range 14) 3659 | -6/Lower Caves | Identified exit to Data Miner 3677 | -6/Lower Caves | Identified exit to Factory 3704 | -6/Lower Caves | Learned Factory non-interactive machine intel 4043 | -6/Lower Caves | Entered Data Miner 4043 | -6/Data Miner | Discovered new exit (range 6) 4051 | -6/Data Miner | Identified exit to Proximity Caves 4067 | -6/Data Miner | Met Data Miner 4115 | -6/Data Miner | Learned location of Section 7 (-2) 4115 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4127 | -6/Data Miner | Received God Mode back door access code from Data Miner 4155 | -6/Data Miner | Entered Proximity Caves 4206 | -5/Proximity Caves | Spotted B-75 Beast 4215 | -5/Proximity Caves | Allies destroyed B-75 Beast 4219 | -5/Proximity Caves | Escorted by Enhanced Grunt 4468 | -5/Proximity Caves | Learned Factory terminal intel 4471 | -5/Proximity Caves | Lost 4 parts (2n2w) 4550 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 4578 | -5/Proximity Caves | Core integrity fell below 50% 4590 | -5/Proximity Caves | Core integrity fell below 20% 4593 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 04519_ Adv. Assault Cannon destroyed. 04522_ D-63 Destroyer destroyed. 04525_ I-47 Archangel knocked back. 04528_ Shock Absorption System fries itself beyond repair. 04528_ I-47 Archangel knocked back. 04546_ Acquired Lyr. Medium Armor Plating. 04549_ Acquired Prototype Storage. 04552_ Acquired Prototype Leg. 04552_ Identified Enh. Flexi-carbon Leg. 04572_ Imp. Carbon-fiber Leg destroyed. 04574_ Gravmag System destroyed. 04575_ Autogun destroyed. 04575_ Imp. Heat Sink destroyed. 04576_ Thermal Converter destroyed. 04583_ Imp. Carbon-fiber Leg destroyed. 04585_ Enh. Flexi-carbon Leg destroyed. 04589_ Com. Battery destroyed. 04590_ Dispatcher launches Target Drone into the air. 04591_ Adv. Targeting Computer destroyed. 04593_ Mni. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#########????????## ##?????????????????????? | | ????# ?? ???????????????????? | | ????# i ????????????????? | | ????# ??????????????? | | ????# d ????????????? | | ????# ????????????? | | ????# ???????????? | | ??### ???????????? | | ??# ??????????? | | ??# ??????????? | | ??# n ??????????? | | ??# ???????????? | | ??# % #?????????????? | | ??# #?????????????? | | ??# #?????????????? | | ??# @ #?????????????? | | ### #?????????????? | | < #?????????????? | | % i #?????????????? | | d #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ????????????? | | ????????????? | | ????????????? | | d ?????????????? | | ???????????????? | | ?????????????????? | | ???????????????????? | | ????????????????????? | | ??????????????????????? | | ????????????????????????? | | ############### ???????????????????????????? | | ??????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Thermal Conversion 30 Evasion (%) 43 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightColdPlating Manual? 0 Play Time 00:43:58 Cumulative 6.4 hours Start 2020.08.29 @ 19:52:02 End 2020.08.29 @ 21:29:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 840c3bdd-a361-41cd-8b79-8eac09711253