Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 02:18:30 Player: Duduxx Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (159) 795 Value Destroyed (6143) 6143 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2022) 2022 TOTAL SCORE: 13420 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 72 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 310/310 System Corruption 10% Temperature Cool (12) Movement Core (500) Ox9 Location -5/Garrison Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Hacking Suite Relay Coupler [Swarmer] (23) Relay Coupler [Grunt] (35) Relay Coupler [Duelist] (4) Relay Coupler [Sentry] (25) Relay Coupler [Heavy] (13) > --- WEAPON (3) ------- Heavy Laser Remote Datajack > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] > --- WEAPON ----------- Field Laser Phase Cannon Remote Datajack > --- INVENTORY -------- Carbon-fiber Leg Remote Datajack [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Slots Evolved 10 | . . 2 2 . . 2 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 2 . . 1 . . . Utility 5 | . . 2 . . . 1 1 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 194 | 6 9 25 7 24 15 45 32 9 22 Power 22 | 1 1 3 . 2 . 7 6 1 1 Engine 13 | 1 1 3 . . . 2 6 . . Core 9 | . . . . 2 . 5 . 1 1 Reactor . | . . . . . . . . . . Propulsion 60 | 2 2 7 2 5 5 16 10 5 6 Treads 12 | 2 . 6 2 1 . . . . 1 Leg 10 | . 2 1 . . . . 3 . 4 Wheel . | . . . . . . . . . . Hover 15 | . . . . . 5 5 4 1 . Flight 23 | . . . . 4 . 11 3 4 1 Utility 42 | 1 3 3 5 7 1 7 5 2 8 Device 12 | . 1 2 4 3 . . . . 2 Storage 5 | 1 1 . . 1 . 2 . . . Processor 3 | . . . 1 . . 2 . . . Hackware 17 | . . . . 2 1 3 5 2 4 Protection 5 | . 1 1 . 1 . . . . 2 Artifact . | . . . . . . . . . . Weapon 70 | 2 3 12 . 10 9 15 11 1 7 Energy Gun 13 | . . 4 . 3 . 2 2 . 2 Energy Cannon 5 | . . 1 . . 1 . 2 1 . Ballistic Gun 15 | 2 1 3 . 3 3 3 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . 1 3 . 1 1 2 3 . . Special Weapon 13 | . . . . 1 2 4 2 . 4 Impact Weapon 5 | . 1 1 . 2 . . . . 1 Slashing Weapon 8 | . . . . . 2 4 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . 1 1 . . . Parts Lost 82 | . 2 10 3 10 4 19 12 5 17 Power 13 | . 1 1 . 2 . 5 2 . 2 Propulsion 29 | . 1 4 . 1 3 7 3 3 7 Utility 21 | . . 2 3 5 . 1 3 1 6 Weapon 19 | . . 3 . 2 1 6 4 1 2 Highest Loss Streak 11 | . 1 6 2 4 4 4 3 5 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 99 91 92 94 95 96 84 83 57 Engine 6 | . 14 10 9 . . . 7 5 1 Core 3 | . . . . 8 9 6 2 4 2 Treads 9 | . 3 16 36 18 . . . . 2 Leg 5 | . 24 4 . . . . 2 12 4 Hover 4 | . . . . . 26 14 13 7 . Flight 6 | . . . . 16 5 22 5 4 4 Device 9 | . 10 19 13 8 2 . . . 1 Storage 9 | . 14 11 9 9 9 7 6 3 . Processor 2 | . . . 4 9 9 6 . . . Hackware 9 | . . . . 2 15 22 32 30 27 Protection 3 | . 3 6 1 3 . . . . . Energy Gun 5 | . . 9 9 9 1 2 1 5 3 Energy Cannon 2 | . . 6 9 . 1 . 3 2 1 Ballistic Gun 6 | . 27 3 . 6 3 4 . . . Special Weapon 1 | . . . . . 6 2 3 . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 11 50 59 58 56 25 34 35 37 35 Greatest Support 80 | 40 40 40 80 80 32 41 49 45 31 Greatest Overweight (x) 19 | 3 2 19 . 2 5 1 3 4 9 Average Overweight (x) . | . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 15 10 10 5 Average Capacity 15 | 7 17 20 20 15 10 10 10 8 5 Most Carried 20 | 4 7 13 14 20 10 10 10 9 5 Average Carried 8 | 2 4 9 12 11 9 9 8 7 3 Final Capacity 20 | 8 20 20 20 10 10 10 10 5 5 Final Carried 13 | 4 7 13 13 10 10 10 8 3 2 Class Distribution -------------------- 51% | Mutant 20% | Scavenger-Mutant 18% | Bothacker-Mutant 5% | Hacker-Mutant 3% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Matter Collected 3307 | 230 265 438 55 539 388 724 443 . 225 Remotely . | . . . . . . . . . . Salvage Created 5449 | . 513 1440 255 737 361 1247 430 189 277 Parts 309 | . 28 89 16 48 21 67 29 5 6 Haulers Intercepted 3 | . 1 1 . . . 1 . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Combat Hostiles Destroyed 111 | . 7 28 5 26 5 22 9 4 5 Melee 7 | . . 1 . . 1 3 . . 2 Guns 54 | . 2 15 1 18 1 13 2 . 2 Cannons 16 | . . 8 4 . 1 1 2 . . AOE 32 | . 5 4 . 8 2 4 5 4 . Classes Destroyed 16 | . 7 3 1 3 . 1 . . 1 Worker 11 | . 1 3 . . 1 2 3 1 . Builder 10 | . 3 3 . . 1 2 1 . . Hauler 3 | . 1 1 . . . 1 . . . Recycler 8 | . 3 2 . . 2 1 . . . Mechanic 1 | . . . . . . 1 . . . Operator 7 | . 1 . . . 1 2 3 . . Watcher 8 | . 3 4 . . . . 1 . . Swarmer 24 | . . 4 . 12 2 3 3 . . Cutter 2 | . . . . 2 . . . . . Saboteur 1 | . . . . . . . . . 1 Grunt 52 | . 7 14 3 4 1 14 2 4 3 Brawler 5 | . . 2 . 2 . . . . 1 Duelist 2 | . . . . 1 . 1 . . . Sentry 13 | . . 8 1 3 1 . . . . Hunter 7 | . . . 1 . 1 1 4 . . Programmer 5 | . . . . 2 . 3 . . . Best Kill Streak 12 | . 12 7 2 11 4 6 3 5 1 Combat Bots Only 11 | . 5 7 2 11 2 5 3 4 1 Max Kills in Single Turn 5 | . 5 2 1 2 2 2 2 5 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 1 . 2 2 2 1 4 . Melee 1 | . . 1 . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Hostile Shots Fired 913 | . 52 137 37 115 57 145 193 11 166 Missed 281 | . 10 27 11 25 21 51 85 3 48 Damage Taken 10140 | . 527 1407 368 1366 599 1939 1333 415 2186 Core 2322 | . 79 174 37 146 179 493 199 122 893 Absorbed by Shields 77 | . . . . . . . . . 77 Redirected to Shielding 36 | . 36 . . . . . . . . Regen/Repaired (Parts) 34 | . . . . . . . 34 . . Core Remaining (%) 60 | 100 68 56 . . 34 29 76 . . Volleys Fired 441 | . 37 87 12 69 36 124 48 2 26 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 148 | . 50 112 112 112 98 83 102 148 148 Shots Fired 661 | . 74 156 24 132 41 147 51 4 32 Gun 491 | . 68 129 12 114 16 124 10 2 16 Cannon 87 | . . 20 12 6 10 5 24 2 8 Launcher 45 | . 6 7 . 12 4 4 12 . . Special 38 | . . . . . 11 14 5 . 8 Kinetic 275 | . 68 65 . 54 10 78 . . . Thermal 129 | . . 57 12 11 6 . 15 4 24 Explosive 45 | . 6 7 . 12 4 4 12 . . Electromagnetic 174 | . . 27 12 55 10 51 19 . . Robot Hit Streak 25 | . 8 13 16 12 19 25 16 3 8 Robot Miss Streak 5 | . 5 4 1 3 2 3 3 1 5 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 4 | . . 3 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 502 | . 47 112 20 73 41 128 50 3 28 Core Hits 263 | . 32 65 10 48 13 57 27 5 6 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 3 | . . 1 . 1 . . . . 1 Critical Strikes 14 | . . 6 1 1 . 2 1 1 2 Burn 7 | . . 4 1 . . . 1 1 . Meltdown 1 | . . . . . . . . . 1 Destroy 2 | . . . . 1 . 1 . . . Corrupt 2 | . . 1 . . . 1 . . . Smash 2 | . . 1 . . . . . . 1 Melee Attacks 78 | . 1 12 . 6 12 20 15 . 12 Impact 31 | . 1 12 . 6 . . . . 12 Slashing 47 | . . . . . 12 20 15 . . Piercing . | . . . . . . . . . . Sneak Attacks 26 | . . 2 . . 6 8 10 . . Combat Hostiles 12 | . . . . . 2 4 6 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13444 | . 1394 2325 391 1497 1214 2934 2463 568 658 Guns 4722 | . 429 1133 148 867 179 1618 133 17 198 Cannons 1449 | . . 300 243 76 146 131 406 59 88 Explosions 4395 | . 965 665 . 554 271 400 1048 492 . Melee 2759 | . . 186 . . 605 785 811 . 372 Ramming 119 | . . 41 . . 13 . 65 . . Kinetic 2750 | . 429 446 . 497 133 1245 . . . Thermal 2529 | . 487 658 148 182 46 80 566 76 286 Explosive 3273 | . 478 610 . 456 271 320 646 492 . Electromagnetic 2014 | . . 384 243 362 146 504 375 . . Impact 558 | . . 186 . . . . . . 372 Slashing 2201 | . . . . . 605 785 811 . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 8 10 6 5 . 10 Average Corruption 6 | . . . . 5 8 5 3 . 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 113 | . . . . 43 22 23 7 . 18 Message Errors 28 | . . . . 8 4 5 4 . 7 Matter Fused 33 | . . . . 15 6 6 1 . 5 Heat Flow Errors 9 | . . . . 2 1 3 . . 3 Energy Discharges 13 | . . . . 5 4 4 . . . Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 12 | . . . . 6 1 2 1 . 2 Data Loss (major) 7 | . . . . 3 2 2 . . . Misfires 4 | . . . . 1 2 . 1 . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 4 | . . . . 2 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 873 | . 57 53 . . 76 278 247 87 75 Projectiles 7 | . . . . . . . 7 . . Explosions 303 | . 57 . . . 7 43 109 87 . Melee 563 | . . 53 . . 69 235 131 . 75 Knockbacks 2 | . . . . . . . 1 . 1 Impact 2 | . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 641 | . . 65 . 60 87 85 82 262 . Shots 13 | . . 2 . 2 2 2 1 4 . Rammed 6 | . . 2 . . 1 . 3 . . Targets Rammed 9 | . . 5 . . 1 . 3 . . Kicked 1 | . . 1 . . . . . . . Crushed 2 | . . 2 . . . . . . . Highest Temperature 509 | . 54 90 198 250 177 276 246 162 509 Average Temperature 63 | . 23 28 82 30 56 52 66 79 188 Received Heat Transfer 3168 | . 297 564 135 369 135 519 138 90 921 Effects 8 | . . . . . . . . . 8 Shutdowns 5 | . . . . . . . . . 5 Interference 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 21 | . . 5 . 2 3 7 3 . 1 Impact Corruptions 5 | . . 3 . . . . . . 2 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 9 | . 1 1 1 . . 1 1 . 4 Heat Transferred 4442 | . 400 1779 407 285 111 50 707 185 518 Parts Sabotaged 7 | . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Peak Influence 1233 | . 327 446 316 1233 851 627 612 397 448 Initial 600 | . . . 176 205 600 366 306 218 277 Average 357 | . 110 183 232 774 706 454 382 284 313 Maximum Alert Level 4 | . 1 2 1 4 3 2 2 1 2 Low Security (%) 26 | 100 82 41 36 . . . 9 . . Level 1 34 | . 17 50 63 7 . 13 45 100 89 Level 2 28 | . . 7 . 41 55 86 45 . 10 Level 3 6 | . . . . 26 44 . . . . Level 4 3 | . . . . 23 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . 1 2 2 . 1 15 11 1 . Investigation 16 | . . 2 . . 1 6 6 1 . Extermination 4 | . . . . . . 3 1 . . Reinforcement 8 | . 1 . . . . 3 4 . . Assault . | . . . . . . . . . . Garrison 5 | . . . 2 . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Distress Signals 9 | . 1 2 . . 4 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 209 | . 13 38 6 27 21 46 35 4 19 Peak Tracking Total 9 | . 5 7 2 9 9 5 8 4 5 Tactical Retreats 27 | . . 1 1 2 5 3 8 . 7 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Traps Triggered 15 | . . 2 . 3 . 4 2 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Machines Disabled 31 | . 4 2 . 4 . 2 11 6 2 Max in Single Turn 6 | . 4 1 . 1 . 2 3 6 1 Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 6 | . . . . 4 . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Machines Accessed 44 | . 4 5 1 3 4 9 16 2 . Terminals 27 | . 4 5 . 3 3 4 8 . . Fabricators 6 | . . . . . . 3 2 1 . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 2 | . . . . . . 1 1 . . Scanalyzers 4 | . . . . . 1 1 2 . . Garrison Access 3 | . . . 1 . . . 1 1 . Total Hacks 114 | . 11 13 1 7 13 21 44 4 . Successful 62 | . 6 5 1 1 6 14 26 3 . Failed 52 | . 5 8 . 6 7 7 18 1 . Catastrophic 12 | . . 2 . 1 2 4 3 . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 5 2 . . 4 1 11 . . Terminals 74 | . 11 13 . 7 10 8 25 . . Fabricators 12 | . . . . . . 6 3 3 . Repair Stations 5 | . . . . . . . 5 . . Recycling Units 6 | . . . . . . 3 3 . . Scanalyzers 13 | . . . . . 3 4 6 . . Garrison Access 4 | . . . 1 . . . 2 1 . Terminal Hacks 30 | . 6 5 . 1 4 3 11 . . Part Schematic 2 | . . . . . . 1 1 . . Robot Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . Open DSF 3 | . . . . . . 1 2 . . Emergency Access Points 2 | . . . . 1 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 3 | . . 1 . . . . 2 . . Unreport Threat 2 | . . . . . . . 2 . . Locate Traps 1 | . . . . . . . 1 . . Disarm Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Transport Status 2 | . 1 1 . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . Hauler Manifests 6 | . 4 1 . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . Fabricator Hacks 11 | . . . . . . 6 3 2 . Network Status 1 | . . . . . . . 1 . . Load Schematic 6 | . . . . . . 3 2 1 . Build 4 | . . . . . . 3 . 1 . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks 5 | . . . . . . 2 3 . . Process 1 | . . . . . . . 1 . . Report Inventory 2 | . . . . . . 1 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 8 | . . . . . 2 3 3 . . Insert Component 4 | . . . . . 1 1 2 . . Analyze 4 | . . . . . 1 2 1 . . Garrison Access Hacks 4 | . . . 1 . . . 2 1 . Unlock Access 2 | . . . 1 . . . . 1 . Seal Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 3 4 . 3 2 7 15 2 . Full Trace Events 18 | . . 2 . 2 2 5 6 1 . Feedback Events 3 | . . . . . 2 . 1 . . Corruption 2 | . . . . . 2 . . . . Hackware Fried 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 2 2 . . Parts Built 4 | . . . . . . 2 . 2 . Authchips . | . . . . . . . . . . Time 390 | . . . . . . 348 . 42 . Total Part Build Rating 14 | . . . . . . 6 . 8 . Parts Repaired 2 | . . . . . . . 2 . . Time 66 | . . . . . . . 66 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 66 | . . . . . . . 66 . . Retrieved Matter 66 | . . . . . . . 66 . . Retrieved Components 9 | . . . . . . 9 . . . Parts Scanalyzed 3 | . . . . . 1 1 1 . . Part Schematics Acquired 3 | . . . . . 1 1 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Used RIF Installer 2 | . . . . 2 . . . . . Command Fork 1 | . . . . 1 . . . . . Robots Hacked 18 | . . . . . 5 7 3 . 3 Non-combat 4 | . . . . . 3 1 . . . Combat 14 | . . . . . 2 6 3 . 3 Robot Hacks Applied 21 | . . . . . 5 9 3 . 4 parse_system 1 | . . . . . . 1 . . . generate_echo 1 | . . . . . 1 . . . . drop_inventory 2 | . . . . . 2 . . . . map_route 1 | . . . . . . 1 . . . scatter_targeting 1 | . . . . . . 1 . . . broadcast_data 1 | . . . . . . 1 . . . disrupt_area 1 | . . . . . . . 1 . . spike_heat 1 | . . . . . . 1 . . . overload_power 1 | . . . . . . 1 . . . amplify_resonance 1 | . . . . . . 1 . . . wipe_record 2 | . . . . . . 2 . . . go_dormant 1 | . . . . . . . . . 1 overwrite_iff 3 | . . . . . 1 . 2 . . streamctrl_high 2 | . . . . . 1 . . . 1 formatsys_high 2 | . . . . . . . . . 2 Relay Couplers Released 22 | . . . . 15 . . . . 7 Machine Destruction 22 | . . . . 15 . . . . 7 Attached 10 | . . . . 2 1 1 2 . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Total Allies 7 | . . . . . 2 . 2 . 3 Largest Group 1 | . . . . . 1 . 1 . 1 Highest-Rated Group 30 | . . . . . 16 . 30 . 30 Highest-Rated Ally 30 | . . . . . 16 . 30 . 30 Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . . 7 . 3 . 5 Total Damage 376 | . . . . . 107 . 148 . 121 Kills 2 | . . . . . 1 . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Turns Passed 10808 | 80 1327 3666 240 1668 543 1533 1057 188 506 Spaces Moved 7214 | 43 513 1061 102 1103 784 1809 1332 148 319 Core 129 | 15 . 2 . . . . . . 112 Treads 1525 | 28 70 865 102 449 . . . . 11 Legs 964 | . 443 194 . . . . 120 79 128 Wheels . | . . . . . . . . . . Hover 2354 | . . . . . 721 750 882 1 . Flight 2242 | . . . . 654 63 1059 330 68 68 Fastest Speed 25 | 50 120 240 170 82 38 25 25 31 31 Average Speed 112 | 158 234 252 170 122 47 56 57 98 101 Slowest Speed 1000 | 200 260 1000 170 170 440 120 260 370 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 90 81 13 97 64 44 36 4 21 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . 1 3 . . 1 2 2 . . Terrain Destroyed 361 | . 23 54 . 8 39 47 165 25 . Melee 9 | . 1 3 . . 1 2 2 . . Projectile 2 | . . . . . . . 2 . . AOE 350 | . 22 51 . 8 38 45 161 25 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Gar Total 9142 | 52 568 1867 143 1280 897 2152 1552 184 447 Wait 967 | . . 656 17 11 35 120 88 23 17 Move 7205 | 42 512 1061 102 1102 783 1808 1329 147 319 Hop 1 | . . . . . . . 1 . . Pick Up 73 | 4 5 12 3 17 5 16 6 . 5 Fast Attach 94 | 6 2 12 4 10 6 18 16 5 15 Attach 58 | . 3 6 3 7 2 17 9 4 7 Detach 33 | . 2 5 1 3 2 10 6 2 2 Swap 42 | . 4 7 . 7 7 10 7 . . Drop 47 | . 2 5 1 12 8 9 8 1 1 Fire 441 | . 37 87 12 69 36 124 48 2 26 Melee 78 | . 1 12 . 6 12 20 15 . 12 Ram 4 | . . . . . 1 . 3 . . Kick 1 | . . 1 . . . . . . . Crush 3 | . . 3 . . . . . . . Escape Stasis 95 | . . . . 36 . . 16 . 43 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 7) 792 | -10/Materials | Discovered new exit (range 10) 1058 | -10/Materials | Discovered new exit (range 12) 1408 | -10/Materials | Entered another Materials area 1408 | -9/Materials | Evolved 2 slots: Utility x2 2005 | -9/Materials | Discovered new exit (range 14) 2253 | -9/Materials | Destroyed 7 combat bots 2282 | -9/Materials | Lost 6 parts (1p3n2w) 2450 | -9/Materials | Discovered new exit (range 13) 2697 | -9/Materials | Build established: Scavenger-Mutant 2819 | -9/Materials | Discovered new exit (range 8) 3026 | -9/Materials | Discovered new exit (range 13) 3289 | -9/Materials | Build established: Mutant 5074 | -9/Materials | Entered another Materials area 5074 | -8/Materials | Evolved 2 slots: Propulsion x2 5164 | -8/Materials | Garrison activated, responded to threat 5314 | -8/Materials | Identified exit to Garrison 5314 | -8/Materials | Entered Garrison 5386 | -8/Garrison | Triggered checkpoint 5421 | -8/Garrison | Triggered checkpoint 5447 | -8/Garrison | Lost 4 parts (1p2u1w) 5478 | -8/Garrison | Destroyed 11 combat bots 5522 | -8/Garrison | Triggered checkpoint 5597 | -8/Garrison | Discovered new exit (range 11) 5610 | -8/Garrison | Installed Relay Interface Framework 5708 | -8/Garrison | Garrison Relay disabled 5738 | -8/Garrison | Build established: Scavenger-Mutant 5897 | -8/Garrison | Garrison Relay disabled 6018 | -8/Garrison | Discovered new exit (range 10) 6275 | -8/Garrison | Expanded RIF knowledge: Command Fork 6304 | -8/Garrison | Discovered new exit (range 7) 6328 | -8/Garrison | Triggered checkpoint 6375 | -8/Garrison | Garrison Relay disabled 6566 | -8/Garrison | Triggered checkpoint 6896 | -8/Garrison | Garrison Relay disabled 6982 | -8/Garrison | Entered Materials 7088 | -8/Materials | Lost 4 parts (3n1w) 7196 | -8/Materials | Build established: Bothacker-Mutant 7338 | -8/Materials | Core integrity fell below 50% 7472 | -8/Materials | System corruption reached 10% 7519 | -8/Materials | Discovered new exit (range 13) 7525 | -8/Materials | Entered Factory 7525 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7602 | -7/Factory | Lost 4 parts (2p2w) 7765 | -7/Factory | Fabricated Imp. VTOL Module? 7825 | -7/Factory | Garrison activated, responded to threat 7867 | -7/Factory | Build established: Mutant 7888 | -7/Factory | Lost 3 parts (1p1n1w) 8265 | -7/Factory | Fabricated Imp. VTOL Module (x1) 8421 | -7/Factory | Core integrity fell below 50% 8457 | -7/Factory | Lost 4 parts (1p1n1u1w) 8477 | -7/Factory | Build established: Bothacker-Mutant 8872 | -7/Factory | Lost 4 parts (1p2n1w) 9027 | -7/Factory | Discovered new exit (range 20) 9058 | -7/Factory | Entered another Factory area 9058 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9329 | -6/Factory | Repaired Xenon Bombardment Thruster 9387 | -6/Factory | Discovered new exit (range 8) 9493 | -6/Factory | Build established: Hacker-Mutant 9524 | -6/Factory | Repaired Xenon Bombardment Thruster 9568 | -6/Factory | Hacking Suite fried by hacking feedback 9653 | -6/Factory | Lost 3 parts (1p1u1w) 9939 | -6/Factory | Build established: Bothacker-Mutant 10035 | -6/Factory | Noticed a derelict Sapper rigging charges 10043 | -6/Factory | Cargo convoy interrupted 10102 | -6/Factory | Discovered new exit (range 9) 10115 | -6/Factory | Entered another Factory area 10115 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10223 | -5/Factory | Fabricated Xenon Bombardment Thruster? 10263 | -5/Factory | Lost 5 parts (3n1u1w) 10278 | -5/Factory | Discovered new exit (range 11) 10300 | -5/Factory | Identified exit to Garrison 10303 | -5/Factory | Entered Garrison 10309 | -5/Garrison | Triggered checkpoint 10325 | -5/Garrison | System corruption reached 10% 10355 | -5/Garrison | Lost 3 parts (1n2u) 10377 | -5/Garrison | Triggered checkpoint 10461 | -5/Garrison | Core integrity fell below 50% 10513 | -5/Garrison | Spotted B-75 Beast 10515 | -5/Garrison | Lost 11 parts (2p4n3u2w) 10531 | -5/Garrison | Core integrity fell below 20% 10604 | -5/Garrison | Garrison Relay disabled 10749 | -5/Garrison | Triggered checkpoint 10785 | -5/Garrison | Garrison Relay disabled 10809 | -5/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- relay unit. 10785_ Relay Coupler [NC] tumbles out of relay unit. 10785_ Relay Coupler [Grunt] tumbles out of relay unit. 10786_ System corrupted: Matter fused (-5). 10791_ Acquired Relay Coupler [Grunt]. 10793_ Carbon-fiber Leg destroyed. 10795_ Jacked G-50 Soldier... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 10796_ Soldier 6b knocked back. 10801_ Soldier 6b reactivates. 10801_ B-75 Beast suffers critical hit (Burn). 10803_ Soldier 6b suffers critical hit (Meltdown). 10807_ Acquired 1 matter. 10809_ 3E|9U/:OFDW