Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 02:42:28 Player: Venar246 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2657) 2657 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 7524 Bonus ------- High Alert Combat Kills 307 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Core Analyzer Long-range Tractor Beam > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (25) --- Flexi-carbon Leg Improved Heat Sink Large Storage Unit Enhanced Optical Array 0b10 Alert Chip Improved Targeting Computer Target Analyzer Core Analyzer Core Analyzer Kinecellerator Weapon Cycler Improved Medium Armor Plating Flak Gun Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- VSS Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Target Analyzer Core Analyzer Core Analyzer Improved Utility Shielding > --- WEAPON ----------- Gatling Laser Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg Flexi-carbon Leg Improved Heat Sink Large Storage Unit Enhanced Optical Array 0b10 Alert Chip Improved Targeting Computer Improved Targeting Computer Target Analyzer Core Analyzer Core Analyzer Kinecellerator Weapon Cycler Improved Medium Armor Plating Long-range Tractor Beam Shock Rifle Lightning Gun Flak Gun Heavy Flak Cannon Missile Launcher [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 2 2 2 Weapon . | . . . . . . . . Parts Attached 95 | 6 17 1 . . 41 12 18 Power 8 | 1 2 . . . 2 1 2 Engine 3 | 1 2 . . . . . . Core 5 | . . . . . 2 1 2 Reactor . | . . . . . . . . Propulsion 33 | 2 4 1 . . 14 7 5 Treads 6 | . 3 1 . . . 2 . Leg 22 | 2 1 . . . 12 2 5 Wheel 5 | . . . . . 2 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 3 . . . 11 3 4 Device 2 | . . . . . 1 . 1 Storage 6 | 1 1 . . . 3 1 . Processor 9 | . 1 . . . 4 2 2 Hackware . | . . . . . . . . Protection 5 | . 1 . . . 3 . 1 Artifact . | . . . . . . . . Weapon 32 | 2 8 . . . 14 1 7 Energy Gun 20 | 2 6 . . . 8 . 4 Energy Cannon 3 | . . . . . 3 . . Ballistic Gun 4 | . 2 . . . 1 1 . Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . . . . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 1 | . . . . . 1 . . Parts Lost 46 | . 5 1 . . 17 3 20 Power 4 | . 2 . . . . . 2 Propulsion 18 | . 1 1 . . 6 2 8 Utility 9 | . . . . . 5 . 4 Weapon 15 | . 2 . . . 6 1 6 Highest Loss Streak 13 | . 2 1 . . 9 2 13 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 93 | . 88 100 100 100 89 94 90 Engine 6 | . 11 14 14 14 3 . . Core 3 | . . . . . 5 6 5 Treads 10 | . 15 28 28 28 . 2 . Leg 9 | . 11 . . . 25 4 7 Wheel 5 | . . . . . . 17 11 Storage 10 | . 14 14 14 14 9 7 6 Processor 22 | . 5 14 14 14 16 38 40 Protection 2 | . 2 . . . 7 . 5 Energy Gun 11 | . 19 14 14 14 8 8 5 Energy Cannon 1 | . . . . . 7 . . Ballistic Gun 7 | . 7 14 14 14 1 5 4 Naked Turns . | . . . . . . . . Heaviest Build 104 | 13 36 27 27 27 42 94 104 Greatest Support 60 | 20 46 46 46 46 60 44 48 Greatest Overweight (x) 11 | . 9 . . . 11 2 6 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 16 | 7 14 15 15 15 15 18 25 Most Carried 25 | 1 14 15 15 15 15 25 25 Average Carried 14 | . 8 13 14 14 12 16 24 Final Capacity 25 | 8 15 15 15 15 15 25 25 Final Carried 25 | 1 12 15 15 14 10 25 13 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1571 | 260 168 81 . . 539 185 338 Remotely 254 | . . . . . . . 254 Salvage Created 2788 | . 380 159 . . 1513 285 451 Parts 162 | . 23 13 . . 81 23 22 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 68 | . 12 8 . . 34 5 9 Guns 37 | . 11 8 . . 9 5 4 Cannons 24 | . . . . . 21 . 3 AOE 6 | . 1 . . . 3 . 2 Classes Destroyed 13 | . 4 . . . 7 1 1 Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Recycler 5 | . 1 . . . 3 1 . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . 1 . . Watcher 3 | . 2 . . . . . 1 Swarmer 24 | . 8 6 . . 10 . . Grunt 23 | . 4 2 . . 16 . 1 Sentry 4 | . . . . . 3 . 1 Specialist 3 | . . . . . 2 . 1 Hunter 9 | . . . . . 2 1 6 Programmer 4 | . . . . . . 4 . Heavy 1 | . . . . . 1 . . Best Kill Streak 11 | . 7 3 . . 11 2 5 Combat Bots Only 9 | . 5 3 . . 9 1 5 Max Kills in Single Turn 2 | . 1 1 . . 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 625 | . 100 31 . . 210 41 243 Missed 163 | . 29 7 . . 58 15 54 Damage Taken 6893 | . 664 233 . . 2557 422 3017 Core 1520 | . 157 43 . . 394 62 864 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . . . . . . . 102 Core Remaining (%) 59 | 100 . . . 20 28 91 . Volleys Fired 227 | . 57 17 . . 96 24 33 Largest 2 | . 2 2 . . 2 2 2 Hottest 133 | . 130 85 . . 120 110 133 Shots Fired 413 | . 98 34 . . 177 46 58 Gun 279 | . 98 34 . . 73 46 28 Cannon 119 | . . . . . 92 . 27 Launcher 15 | . . . . . 12 . 3 Special . | . . . . . . . . Kinetic 109 | . 23 17 . . 20 16 33 Thermal 190 | . 59 17 . . 105 . 9 Explosive 15 | . . . . . 12 . 3 Electromagnetic 99 | . 16 . . . 40 30 13 Robot Hit Streak 11 | . 6 4 . . 8 11 9 Robot Miss Streak 9 | . 4 2 . . 3 3 9 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 266 | . 55 18 . . 112 35 46 Core Hits 212 | . 21 9 . . 72 36 74 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 3 . . . 2 . . Burn 4 | . 3 . . . 1 . . Meltdown 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6440 | . 795 232 . . 3370 444 1599 Guns 2466 | . 718 232 . . 632 378 506 Cannons 1952 | . . . . . 1426 . 526 Explosions 1808 | . 56 . . . 1188 . 564 Melee . | . . . . . . . . Ramming 214 | . 21 . . . 124 66 3 Kinetic 1266 | . 124 50 . . 165 301 626 Thermal 2571 | . 538 182 . . 1591 . 260 Explosive 1752 | . . . . . 1188 . 564 Electromagnetic 637 | . 112 . . . 302 77 146 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 1 3 . Average Corruption 2 | . . . . . 1 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . . 20 . Message Errors 9 | . . . . . . 9 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 3 | . . . . . . 3 . Data Loss (minor) 3 | . . . . . . 3 . Data Loss (major) 2 | . . . . . . 2 . Alerts 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . . . 43 . . Projectiles 16 | . . . . . 16 . . Explosions 25 | . . . . . 25 . . Melee 2 | . . . . . 2 . . Knockbacks 19 | . . . . . 1 . 18 Impact 1 | . . . . . 1 . . Kinetic 16 | . . . . . . . 16 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 70 | . . . . . 17 33 20 Shots 3 | . . . . . 1 . 2 Rammed 5 | . 1 . . . . 3 1 Targets Rammed 21 | . 3 . . . 14 3 1 Kicked 16 | . 2 . . . 14 . . Crushed . | . . . . . . . . Highest Temperature 688 | . 688 196 . . 538 271 243 Average Temperature 132 | . 158 76 . . 144 72 101 Received Heat Transfer 1092 | . 162 51 . . 774 . 105 Effects 37 | . 19 . . . 17 . 1 Shutdowns 8 | . 4 . . . 4 . . Energy Bleed 7 | . 2 . . . 5 . . Interference 4 | . . . . . 3 . 1 Matter Decay 2 | . 1 . . . 1 . . Short Circuit 2 | . 1 . . . 1 . . Damage (minor) 2 | . . . . . 2 . . Damage (major) 11 | . 10 . . . 1 . . Damage (core) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 2 | . . . . . 1 1 . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 11 | . 5 . . . 5 . 1 Heat Transferred 5250 | . 1493 444 . . 2738 . 575 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 1150 | . 194 70 . . 1150 408 122 Initial 408 | . . . . . . 408 24 Average 197 | . 101 36 . . 510 188 41 Maximum Alert Level 4 | . . . . . 4 2 . Low Security (%) 71 | 100 100 100 . 100 32 52 100 Level 1 9 | . . . . . 15 23 . Level 2 9 | . . . . . 14 23 . Level 3 7 | . . . . . 32 . . Level 4 1 | . . . . . 4 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 . . . 10 3 3 Investigation 3 | . . . . . 2 . 1 Extermination 3 | . . . . . . 3 . Reinforcement 7 | . 2 . . . 5 . . Assault . | . . . . . . . . Garrison 5 | . . . . . 3 . 2 Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . 1 . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 3 . . . 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 20 8 . . 49 9 27 Peak Tracking Total 11 | . 4 3 . . 6 2 11 Tactical Retreats 4 | . 2 . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 8 | . . . 1 1 1 4 1 Terminals 1 | . . . . . . 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 Total Hacks 16 | . . . 1 1 5 7 2 Successful 7 | . . . 1 1 3 2 . Failed 9 | . . . . . 2 5 2 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 1 | . . . . . . 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . . . 5 3 . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 3 | . . . 1 1 . 1 . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 3 1 . Insert Component 3 | . . . . . 2 1 . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . . 1 4 1 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6743 | 75 840 1427 378 100 1511 1686 726 Spaces Moved 3654 | 59 357 718 236 63 597 1209 415 Core 58 | 7 1 . . . 50 . . Treads 1326 | . 211 718 236 63 . 98 . Legs 726 | 52 145 . . . 506 10 13 Wheels 1544 | . . . . . 41 1101 402 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 115 93 130 Average Speed 149 | 111 173 160 160 160 173 127 133 Slowest Speed 630 | 120 500 160 160 160 600 240 630 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 39 99 43 19 38 25 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 115 | . 7 . . . 71 . 37 Melee . | . . . . . . . . Projectile 8 | . . . . . 8 . . AOE 107 | . 7 . . . 63 . 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4543 | 65 480 967 237 63 895 1309 527 Wait 387 | . 21 224 . . 97 11 34 Move 3647 | 58 356 717 235 62 596 1208 415 Hop . | . . . . . . . . Pick Up 88 | 1 18 6 1 . 24 33 5 Fast Attach 28 | 6 5 . . . 10 5 2 Attach 45 | . 6 1 . . 17 6 15 Detach 4 | . 1 . . . 2 1 . Swap 22 | . 6 . . . 14 1 1 Drop 58 | . 7 2 1 1 25 17 5 Fire 227 | . 57 17 . . 96 24 33 Melee . | . . . . . . . . Ram 4 | . . . . . . 3 1 Kick 16 | . 2 . . . 14 . . Crush 1 | . 1 . . . . . . Escape Stasis 16 | . . . . . . . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 679 | -10/Materials | Core integrity fell below 50% 795 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Discovered new exit (range 10) 914 | -10/Materials | Identified exit to Mines 916 | -10/Materials | Entered Mines 1009 | -10/Mines | Received a Mining Laser from a helpful Derelict 1545 | -10/Mines | Discovered new exit (range 4) 1551 | -10/Mines | Identified exit to Subcaves 1737 | -10/Mines | Discovered new exit (range 10) 1761 | -10/Mines | Identified exit to Materials 1825 | -10/Mines | Learned location of Mines (-9) 2158 | -10/Mines | Discovered exit to Materials (range 9) 2332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2334 | -10/Mines | Discovered new exit (range 5) 2340 | -10/Mines | Identified exit to Exiles 2343 | -10/Mines | Entered Exiles 2380 | -10/Exiles | Met 8R-AWN 2412 | -10/Exiles | Met EX-HEX 2466 | -10/Exiles | Met EX-BIN 2486 | -10/Exiles | Aligned with FarCom system 2488 | -10/Exiles | Given EX-Vault access code 2533 | -10/Exiles | Opened EX-Vault 2552 | -10/Exiles | Found 0b10 Alert Chip 2587 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2700 | -10/Exiles | Discovered new exit (range 15) 2719 | -10/Exiles | Identified exit to Mines 2721 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2721 | -10/Exiles | Entered Mines 2774 | -9/Mines | Found the Drone Emporium 2810 | -9/Mines | Discovered new exit (range 7) 2818 | -9/Mines | Identified exit to Materials 2821 | -9/Mines | Entered Materials 2821 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3244 | -8/Materials | Build established: Scavenger-Mutant 3294 | -8/Materials | Garrison activated, responded to threat 3333 | -8/Materials | Destroyed 9 combat bots 3466 | -8/Materials | Lost 3 parts (2u1w) 3687 | -8/Materials | Build established: Mutant 3941 | -8/Materials | Core integrity fell below 50% 3978 | -8/Materials | Discovered new exit (range 15) 3991 | -8/Materials | Lost 9 parts (4n2u3w) 4021 | -8/Materials | Search patrols dispatched 4331 | -8/Materials | Identified exit to Factory 4332 | -8/Materials | Entered Factory 4332 | -7/Factory | Evolved 2 slots: Utility x2 5621 | -7/Factory | Discovered new exit (range 5) 5627 | -7/Factory | Identified exit to Lower Caves 5966 | -7/Factory | Discovered new exit (range 16) 6015 | -7/Factory | Identified exit to Factory 6018 | -7/Factory | Entered another Factory area 6018 | -6/Factory | Evolved 2 slots: Utility x2 6642 | -6/Factory | Garrison activated, responded to threat 6695 | -6/Factory | Lost 6 parts (1p3n2w) 6717 | -6/Factory | Cargo convoy interrupted 6720 | -6/Factory | Core integrity fell below 50% 6736 | -6/Factory | Core integrity fell below 20% 6744 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates H-66 Slayer. VSS Leg destroyed. Penetrated by Slug. Target Analyzer destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Core Analyzer destroyed. Penetrated by Slug. G-50 Soldier emerges from the garrison. Imp. Targeting Computer destroyed. Acquired 7 matter. Acquired 23 matter. Acquired 78 matter. Acquired 1 matter. Acquired 14 matter. Acquired 121 matter. Acquired 10 matter. Slug penetrates H-66 Slayer. 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" =%!!!%!^ #?????? | | ????????# ####### %[ ?????? | | ????????# """ #?????# %[ ^ #?????? | | ????????# """ #?????# =k ??????? | | ????????# """ #?????# % ??????? | | ????????# ####??# #############???????? | | ????????#####+####T #### ################????? | | ?????????# [ # """ """ """ ###### | | ?????????# # """ """ """ # | | ?????????# # """ """ """ # | | ?????????# # # | | ?????????# # + | | ??????####+#+################# # | | ??????# #?????????# # | | ??????# """ #?????????####+####+###### | | ??????# "T" [ #??????????# | | ??????# """ ############ | | ??????# """ # # | | ??????# """ + """ """ # """ """" | | ??????# # """ """ # """ """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroComponentDerivative Manual? 0 Play Time 00:43:33 Cumulative 12.4 hours Start 2024.07.12 @ 00:29:53 End 2024.07.12 @ 02:42:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f12ec83e-570d-43ef-ad29-3fa0e3bff47c