Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 21:17:39 Player: Annull999 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (25) 125 Value Destroyed (687) 687 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7172 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 229/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Phase Gun Phase Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Armored Huge Wheel Antigrav Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Targeting Computer Transmission Jammer Force Field Hacking Suite > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun Hypervelocity Coil Gun > --- INVENTORY -------- Focal Shield Advanced Thermal Shield Phase Gun Phase Gun [Rating: 119] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Phase Gun Energy Gun Phase Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . 1 1 . . . 1 Utility 5 | . . . 2 . . 1 . . . 1 1 . . . Weapon 2 | . . . . . . . . . 1 . 1 . . . Parts Attached 90 | . 4 3 3 6 4 5 . 4 16 14 11 3 . 17 Power 14 | . . 1 . 1 1 2 . . 5 2 . . . 2 Engine 7 | . . 1 . 1 1 1 . . 3 . . . . . Core 5 | . . . . . . 1 . . 2 2 . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 33 | . 2 1 . 2 2 1 . . 8 2 6 3 . 6 Treads 2 | . . . . . . . . . . . . 1 . 1 Leg 9 | . . . . 2 2 . . . 1 2 . 2 . . Wheel 9 | . 2 1 . . . 1 . . 2 . 1 . . 2 Hover 4 | . . . . . . . . . 1 . 2 . . 1 Flight 9 | . . . . . . . . . 4 . 3 . . 2 Utility 25 | . 2 . 3 1 . 1 . 2 1 7 3 . . 5 Device 16 | . 1 . 1 1 . 1 . 2 1 3 2 . . 4 Storage 4 | . 1 . 1 . . . . . . 1 . . . 1 Processor 3 | . . . 1 . . . . . . 2 . . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 1 | . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | . . 1 . 2 1 1 . 2 2 3 2 . . 4 Energy Gun 9 | . . . . 1 . 1 . . 1 1 1 . . 4 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | . . 1 . 1 . . . . . 1 1 . . . Ballistic Cannon 3 | . . . . . . . . 2 1 . . . . . Launcher 2 | . . . . . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 2 1 . . . . Parts Lost 57 | . . 4 5 . . . . . 15 4 5 10 . 14 Power 9 | . . 1 1 . . . . . 4 1 1 . . 1 Propulsion 23 | . . 1 2 . . . . . 5 . 2 8 . 5 Utility 16 | . . . 1 . . . . . 5 1 1 2 . 6 Weapon 9 | . . 2 1 . . . . . 1 2 1 . . 2 Highest Loss Streak 14 | . . 2 5 . . . . . 8 1 5 3 . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 4 | . 4 6 6 2 3 4 4 4 4 6 5 3 4 5 Power . | . 1 2 2 1 1 . . . . . . 1 1 . Propulsion 1 | . 2 2 3 . . . 1 1 . 1 1 . 1 1 Utility 1 | . . 1 1 . . 1 1 1 . 3 2 1 1 1 Weapon 1 | . 1 . . . 1 1 2 2 2 1 . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 20 | . 2 . 4 . . 1 . 2 2 . 6 . . 3 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 2 . . 1 . . . . . . . . Utility 9 | . 2 . 2 . . . . . . . 4 . . 1 Weapon 7 | . . . . . . . . 2 2 . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 95 83 55 57 81 86 84 90 46 58 55 41 15 56 Engine 3 | . 14 12 8 5 9 7 7 7 2 3 . . . . Core 2 | . . . . . . 5 7 7 2 4 7 3 . . Leg 6 | . 14 . . 16 27 28 15 15 5 1 6 2 . . Wheel 5 | . 14 16 16 . . . 7 7 2 10 2 4 . 5 Hover 1 | . . . . . . . . . . . 3 5 . . Flight 1 | . . . . . . . . . 3 . 6 3 . . Device 10 | . 9 14 12 13 18 20 23 29 11 6 5 5 . 9 Storage 2 | . 14 14 8 . . . . . . 4 1 . . 2 Processor 7 | . . . 2 11 9 7 7 7 6 9 10 10 10 8 Hackware 1 | . . . . . . . . . . . 5 5 5 4 Energy Gun 4 | . . . . 2 9 10 15 12 . 4 1 . . 14 Ballistic Gun 3 | . 28 25 6 8 3 . . . . 2 . . . . Ballistic Cannon 1 | . . . . . . . . 1 8 . . . . . Peak Build Rating 119 | . 7 7 7 19 28 42 42 45 51 80 83 75 13 119 Average Rating 41 | . 6 5 6 11 23 33 42 44 28 58 66 49 13 71 On Entrance 26 | 6 6 7 6 6 19 28 42 42 45 24 68 75 13 13 Avg Prop Armor Cover (%) 12 | . 8 . . . . 11 11 10 12 5 9 14 . 19 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 103 | 12 48 48 46 12 15 23 23 30 42 103 86 17 . 84 Greatest Support 56 | 20 20 20 20 20 52 52 28 37 56 56 38 28 3 44 Greatest Overweight (x) 7 | . 4 4 4 . . . . . 1 3 3 1 . 7 Average Overweight (x) . | . 1 3 1 . . . . . . 1 . . . 1 Largest Inventory Capacity 20 | . 20 20 20 5 5 5 5 5 5 20 20 5 5 15 Average Capacity 9 | . 14 20 16 5 5 5 5 5 5 17 9 5 5 12 Most Carried 18 | . 5 9 11 5 5 5 4 5 5 18 15 5 5 10 Average Carried 5 | . 4 6 7 2 3 4 4 4 4 8 6 3 5 6 Final Capacity 20 | 8 20 20 5 5 5 5 5 5 5 20 5 5 5 5 Final Carried 16 | 6 5 7 4 2 5 4 4 5 2 16 3 5 5 3 Class Distribution -------------------- 75% | Mutant 16% | Gunner 4% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Matter Collected 1352 | 200 . 177 21 84 . . . . 135 544 . 121 . 70 Remotely . | . . . . . . . . . . . . . . . Salvage Created 861 | . . 298 . 50 18 . . . 198 297 . . . . Parts 59 | . . 22 . 1 5 . . . 7 24 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 22 | . . 10 . 1 3 . . . 4 4 . . . . Guns 16 | . . 10 . 1 . . . . 1 4 . . . . Cannons 1 | . . . . . . . . . 1 . . . . . AOE 5 | . . . . . 3 . . . 2 . . . . . Classes Destroyed 6 | . . 3 . . . . . . . 3 . . . . Worker 1 | . . . . . . . . . . 1 . . . . Recycler 2 | . . 1 . . . . . . 1 . . . . . Swarmer 14 | . . 8 . . 3 . . . 3 . . . . . Grunt 5 | . . 2 . 1 . . . . 1 1 . . . . Sentry 1 | . . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 4 | . . 3 . 1 3 . . . 4 2 . . . . Combat Bots Only 3 | . . 3 . 1 3 . . . 3 1 . . . . Max Kills in Single Turn 3 | . . 2 . 1 2 . . . 3 1 . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1064 | . 18 63 70 14 22 . . . 239 105 71 182 4 276 Missed 424 | . 8 19 20 9 6 . . . 97 26 24 90 2 123 Hits 640 | . 10 44 50 5 16 . . . 142 79 47 92 2 153 Projectile 640 | . 10 44 50 5 16 . . . 142 79 47 92 2 153 Critical Strikes 24 | . . . . . . . . . 2 9 2 4 . 7 Part Disruptions 2 | . . . . . . . . . . . . 1 . 1 Damage Taken 10566 | . 82 391 456 55 198 . . . 2095 1469 822 1829 39 3130 Core 3476 | . 12 77 266 11 28 . . . 751 230 57 696 39 1309 Absorbed by Shields 512 | . . . . . . . . . 287 96 . . . 129 Ignored by Resistances 168 | . . . . . . . . . . 18 150 . . . Core Remaining (%) 63 | 100 . 64 . 30 94 . . 100 11 77 . . 31 . Volleys Fired 87 | . . 31 . 6 2 . . . 12 31 . . . 5 Largest 4 | . . 2 . 2 2 . . . 3 2 . . . 4 Hottest 352 | . . 40 . 78 88 . . . 120 95 . . . 352 Shots Fired 177 | . . 52 . 12 4 . . 1 29 61 . . . 18 Gun 149 | . . 52 . 12 2 . . 1 3 61 . . . 18 Cannon 26 | . . . . . . . . . 26 . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 116 | . . 52 . 6 . . . . 26 30 . . . 2 Thermal 16 | . . . . . . . . . . . . . . 16 Explosive 2 | . . . . . 2 . . . . . . . . . Electromagnetic 43 | . . . . 6 2 . . 1 3 31 . . . . Robot Hit Streak 15 | . . 13 . 7 2 . . . 5 15 . . . 7 Robot Miss Streak 5 | . . 5 . 1 2 . . . 3 2 . . . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 126 | . . 30 . 9 2 . . . 21 51 . . . 13 Core Hits 54 | . . 15 . 4 3 . . . 10 20 . . . 2 Critical Kills 5 | . . . . . . . . . . 5 . . . . Critical Parts Destroyed 7 | . . . . . . . . . . 6 . . . 1 Critical Strikes 16 | . . . . . . . . . 2 12 . . . 2 Burn 1 | . . . . . . . . . . . . . . 1 Destroy 12 | . . . . . . . . . . 11 . . . 1 Blast 2 | . . . . . . . . . 2 . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2596 | . . 365 . 125 165 . . . 832 633 43 2 . 431 Guns 1461 | . . 365 . 117 10 . . . 42 529 . . . 398 Cannons 532 | . . . . . . . . . 532 . . . . . Explosions 459 | . . . . . 155 . . . 244 60 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 144 | . . . . 8 . . . . 14 44 43 2 . 33 Kinetic 1209 | . . 365 . 67 . . . . 532 229 . . . 16 Thermal 686 | . . . . . . . . . 244 60 . . . 382 Explosive 155 | . . . . . 155 . . . . . . . . . Electromagnetic 402 | . . . . 50 10 . . . 42 300 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 7 7 2 9 . 8 8 17 Average Corruption 5 | . . . . . . . 7 7 2 7 . 5 8 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . . 2 3 5 7 . 5 1 7 Message Errors 9 | . . . . . . . 1 . 2 2 . 2 1 1 Matter Fused 7 | . . . . . . . 1 1 1 2 . 1 . 1 Heat Flow Errors 5 | . . . . . . . . . 1 2 . 2 . . Data Loss (minor) 3 | . . . . . . . . 1 1 . . . . 1 Data Loss (major) 4 | . . . . . . . . . . 1 . . . 3 Misfires 1 | . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 219 | . . . . . . . . . 193 23 3 . . . Projectiles 6 | . . . . . . . . . 6 . . . . . Explosions 210 | . . . . . . . . . 187 23 . . . . Melee 3 | . . . . . . . . . . . 3 . . . Knockbacks 6 | . . . . . . . . . 5 . . . . 1 Impact 2 | . . . . . . . . . 1 . . . . 1 Kinetic 3 | . . . . . . . . . 3 . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 391 | . . . . . . . . . 268 88 21 1 . 13 Shots 5 | . . . . . . . . . 4 1 . . . . Rammed 24 | . . . . . . . . . 3 6 1 1 . 13 Targets Rammed 30 | . . . . 6 . . . . 3 6 1 1 . 13 Kicked 6 | . . . . 6 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 746 | . . 2 . 63 18 . . 12 261 321 28 83 . 746 Average Temperature 135 | . . 2 . 26 10 . . 9 112 125 11 55 . 299 Received Heat Transfer 1574 | . 18 54 45 30 . . . . 703 178 287 57 9 193 Effects 16 | . . . . . . . . . . 3 . . . 13 Shutdowns 4 | . . . . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . . . . 3 Interference 6 | . . . . . . . . . . 3 . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 768 | . . . . . . . . . 200 50 . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . Low Security (%) 95 | . 100 100 100 100 100 100 100 100 73 100 100 . . 100 Level 1 4 | . . . . . . . . . 26 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 295 | . . 110 31 30 100 43 . 14 295 132 101 . . 86 Initial 132 | . . . 31 11 . 38 . . . 132 9 . . . Average 37 | . . 77 13 2 54 16 . 1 95 45 30 . . 6 Influence Increases 1794 | . . 250 30 30 145 5 . 14 507 178 146 240 . 249 Destroy 0b10 Robot/C 440 | . . 200 . 20 60 . . . 80 80 . . . . Destroy 0b10 Robot/NC 15 | . . 5 . . . . . . 5 5 . . . . Destroy Leader 90 | . . 30 . 10 10 . . . 20 20 . . . . Successful Hack 73 | . . . . . . 5 . 14 5 14 11 . . 24 Disable Machine 90 | . . . . . 15 . . . 45 30 . . . . Destroy Structure 51 | . . . . . 15 . . . 22 14 . . . . Partial Spotted 90 | . . . . . . . . . 60 . 15 . . 15 Lose Combat Pursuer 945 | . . 15 30 . 45 . . . 270 15 120 240 . 210 Influence Decreases 1718 | . . 170 80 60 60 90 . 14 236 429 95 311 . 173 Entered New Map 292 | . . . 49 19 . 47 . . . 139 11 27 . . Time Decay 1042 | . . 130 20 41 60 43 . 14 155 250 69 184 . 76 Lost Part 384 | . . 40 11 . . . . . 81 40 15 100 . 97 Squads Dispatched 21 | . 3 . 3 1 . . . . 5 1 3 . . 5 Investigation 4 | . 2 . . 1 . . . . 1 . . . . . Extermination 3 | . . . . . . . . . 1 1 . . . 1 Reinforcement 12 | . 1 . 3 . . . . . 3 . 1 . . 4 Assault 2 | . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Distress Signals 13 | . 2 . 2 . 2 . . . . 3 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 163 | . 11 11 12 4 8 . 5 2 30 10 17 22 3 28 Peak Tracking Total 18 | . 12 3 9 3 7 . 5 3 10 3 7 6 3 18 Tactical Retreats 28 | . . 1 1 . 2 . . . 5 1 5 8 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Traps Triggered 6 | . 1 . . . . 1 . . 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Machines Disabled 6 | . . . . . 1 . . . 3 2 . . . . Max in Single Turn 3 | . . . . . 1 . . . 3 2 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Machines Accessed 14 | . 1 . 1 1 . 1 . 1 3 3 1 . . 2 Terminals 13 | . 1 . 1 . . 1 . 1 3 3 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 31 | . 2 . 3 1 . 4 . 3 6 6 3 . . 3 Successful 12 | . . . 1 1 . 1 . 1 1 3 2 . . 2 Failed 19 | . 2 . 2 . . 3 . 2 5 3 1 . . 1 Catastrophic 5 | . 1 . . . . 1 . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 1 . 2 . . 4 . 3 3 4 3 . . 2 Terminals 30 | . 2 . 3 . . 4 . 3 6 6 3 . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . 1 1 . . . . 1 2 1 . . 1 Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 1 . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . 1 . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 1 . 1 . 1 1 . . 1 Terminals 5 | . . . . . . 1 . 1 . 1 1 . . 1 Botnet 5 | . . . . . . 1 . 1 . 1 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 . . 1 . 1 2 2 . . . 1 Full Trace Events 3 | . 1 . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 3636 | . 37 279 92 525 192 133 64 140 305 397 274 494 22 682 Optics 1869 | . . . . . . . . . . 397 274 494 22 682 Sensors 165 | . . . . . . . . . 24 . . . . 141 Terrain 1358 | . . . 23 525 192 133 64 140 281 . . . . . Structural 395 | . 37 279 79 . . . . . . . . . . . Jamming 512 | . . . . 1 . . . . . . . . . 511 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . 1 . . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Turns Passed 4313 | . 53 279 92 525 192 133 64 140 643 685 274 494 22 717 Spaces Moved 4742 | 1 39 141 98 536 147 98 65 125 964 460 393 996 44 635 Core 749 | . . . 42 230 . . . . 67 . . 301 44 65 Treads 2 | . . . . . . . . . . . . 2 . . Legs 555 | 1 11 . . 306 147 87 . . . . 3 . . . Wheels 1556 | . 28 141 56 . . 11 65 125 210 460 58 . . 402 Hover 826 | . . . . . . . . . 51 . 82 693 . . Flight 1054 | . . . . . . . . . 636 . 250 . . 168 Fastest Speed 32 | 120 95 110 50 50 120 100 100 100 32 100 41 41 50 42 Average Speed 78 | 120 112 133 86 89 120 119 100 100 56 116 62 48 50 98 Slowest Speed 400 | 120 140 140 140 120 122 122 100 100 115 145 145 160 50 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . 9 . 1 . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 21 41 21 91 23 4 68 5 32 15 19 94 5 19 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 49 | . . . . . 18 . . . 22 9 . . . . Melee . | . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . . . . . AOE 46 | . . . . . 18 . . . 20 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Upp Upp Res Total 5153 | . 48 179 106 565 157 117 64 142 1034 546 425 1009 43 718 Wait 61 | . . . . 8 . . . . 19 8 2 4 . 20 Move 4705 | . 38 140 97 535 146 98 64 124 945 459 390 995 43 631 Hop 12 | . . . . . . . . . 9 . 1 . . 2 Pick Up 110 | . 3 5 4 4 5 7 . 8 17 23 11 4 . 19 Fast Attach . | . . . . . . . . . . . . . . . Attach 86 | . 1 3 3 6 2 3 . 3 16 15 12 3 . 19 Detach 7 | . . . . . . . . . 1 2 2 1 . 1 Swap 9 | . 3 . . . 2 2 . 1 1 . . . . . Drop 45 | . 3 . 2 . . 7 . 6 11 2 6 1 . 7 Fire 87 | . . 31 . 6 2 . . . 12 31 . . . 5 Melee . | . . . . . . . . . . . . . . . Ram 25 | . . . . . . . . . 3 6 1 1 . 14 Kick 6 | . . . . 6 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 9) 54 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 317 | -10/Mines | Discovered new exit (range 12) 333 | -10/Mines | Entered Materials 333 | -9/Materials | Evolved 2 slots: Utility x2 412 | -9/Materials | Core integrity fell below 50% 422 | -9/Materials | Discovered new exit (range 7) 425 | -9/Materials | Entered Mines 441 | -9/Mines | Learned location of Zion (-7) 443 | -9/Mines | Lost 5 parts (1p2n1u1w) 514 | -9/Mines | Learned Materials trap positions 526 | -9/Mines | Discovered new exit (range 16) 661 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 805 | -9/Mines | Met a Derelict shopkeep closing up shop 950 | -9/Mines | Entered Materials 950 | -8/Materials | Evolved 2 slots: Propulsion x2 951 | -8/Materials | Loaded intel: 15 trap records 1104 | -8/Materials | Discovered new exit (range 15) 1142 | -8/Materials | Entered Factory 1142 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1275 | -7/Factory | Sucked down chute 1275 | -7/Factory | Entered Waste 1290 | -7/Waste | EMP discharged 1305 | -7/Waste | Spotted C-40 Crusher 1307 | -7/Waste | Spotted C-40 Crusher 1311 | -7/Waste | Spotted C-40 Crusher 1327 | -7/Waste | Discovered new exit (range 13) 1327 | -7/Waste | Spotted C-40 Crusher 1327 | -7/Waste | Spotted C-40 Crusher 1328 | -7/Waste | Spotted C-40 Crusher 1339 | -7/Waste | Entered Factory 1475 | -7/Factory | Discovered new exit (range 4) 1479 | -7/Factory | Entered another Factory area 1479 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1754 | -6/Factory | Build established: Gunner 1808 | -6/Factory | Lost 8 parts (2p2n4u) 1818 | -6/Factory | Core integrity fell below 50% 2059 | -6/Factory | Build established: Mutant 2074 | -6/Factory | Lost 5 parts (1p2n1u1w) 2100 | -6/Factory | Discovered new exit (range 8) 2107 | -6/Factory | Core integrity fell below 20% 2122 | -6/Factory | Entered another Factory area 2122 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2567 | -5/Factory | Found Prototype Launcher 2568 | -5/Factory | Identified Scatter Rocket Array 2776 | -5/Factory | Discovered new exit (range 18) 2807 | -5/Factory | Entered another Factory area 2807 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2957 | -4/Factory | Lost 5 parts (1p2n1u1w) 2989 | -4/Factory | Identified exit to Upper Caves 2989 | -4/Factory | Identified exit to Armory 3081 | -4/Factory | Entered Upper Caves 3106 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3220 | -4/Upper Caves | Spotted B-86 Titan 3449 | -4/Upper Caves | Lost 3 parts (2n1u) 3515 | -4/Upper Caves | Found DCF Scrap (11 items) 3523 | -4/Upper Caves | Core integrity fell below 50% 3564 | -4/Upper Caves | Learned location of 1 exit from Research 3571 | -4/Upper Caves | Discovered new exit (range 7) 3575 | -4/Upper Caves | Entered another Upper Caves area 3575 | -4/Upper Caves | Discovered new exit (range 16) 3597 | -4/Upper Caves | Entered Research 3597 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3598 | -3/Research | Identified exit to Research 3913 | -3/Research | Build established: Gunner 4204 | -3/Research | System corruption reached 10% 4260 | -3/Research | Core integrity fell below 50% 4278 | -3/Research | Cargo convoy interrupted 4284 | -3/Research | Core integrity fell below 20% 4306 | -3/Research | Spotted B-86 Titan 4314 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04274_ Penetrated by Slug. 04274_ Impulse Thruster Array destroyed. 04274_ Penetrated by Slug. 04274_ Slug penetrates Wall. 04277_ Penetrated by Slug. 04278_ ALERT: Cargo convoy interrupted, initiating access lockdown. [Achievement: Jackpot] 04278_ Penetrated by Slug. 04280_ Broken Transmission Jammer destroyed. 04282_ Slug penetrates K-01 Serf. 04291_ System corrupted: Matter fused (-9). 04294_ Door malfunctions. 04306_ Slug penetrates Wall. 04307_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04310_ Slug penetrates Wall. 04310_ Penetrated by Slug. 04310_ Impulse Thruster Array destroyed. 04312_ Penetrated by Slug. 04312_ Slug penetrates Wall. 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