Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 15:56:18 Player: Phosphophyllite Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (117) 585 Value Destroyed (4386) 4386 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 11151 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 144 Cogmind --------- Core Integrity 0/1150 Matter 138/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Experimental Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Medium Armor Plating KE Penetrator KE Penetrator Power Sword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Shield Leg Shield Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Gauss Rifle KE Penetrator Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Fission Core Neutrino Core Improved Weapon Cycler Advanced Transmission Jammer Cloaking Device Improved Medium Armor Plating Improved Medium Armor Plating Improved Field Recycling Unit KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Improved Proton Missile Launcher Power Sword [Rating: 103] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 1 . . . . . . 1 . Utility 6 | . . . . . 2 1 1 . . . . 1 1 . Weapon 2 | . . . . . 1 . 1 . . . . . . . Parts Attached 113 | 7 1 7 1 2 16 9 13 4 3 2 1 23 17 7 Power 14 | 2 . . . 1 1 1 2 . . . . 5 2 . Engine 5 | 2 . . . 1 . . 1 . . . . 1 . . Core 7 | . . . . . 1 1 1 . . . . 4 . . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 28 | 2 . 5 . . 3 3 1 2 1 1 . 4 5 1 Treads 17 | . . 2 . . 3 3 1 2 1 1 . 3 1 . Leg 9 | 2 . 3 . . . . . . . . . . 4 . Wheel 1 | . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 34 | 1 1 1 1 . 5 3 4 . 2 . . 8 4 4 Device 10 | . . . . . 2 . 2 . 1 . . 3 2 . Storage 4 | 1 . . 1 . 1 . 1 . . . . . . . Processor 11 | . . 1 . . 1 2 . . . . . 2 2 3 Hackware . | . . . . . . . . . . . . . . . Protection 9 | . 1 . . . 1 1 1 . 1 . . 3 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 . 1 . 1 7 2 6 2 . 1 1 6 6 2 Energy Gun 1 | . . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 21 | 2 . . . . 4 1 3 1 . . . 5 3 2 Ballistic Cannon 9 | . . 1 . . 1 . 3 . . . 1 1 2 . Launcher 4 | . . . . 1 1 . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 . 3 . . . . . 1 . Parts Lost 31 | . . . . 2 . 1 1 . . . . 12 13 2 Power 4 | . . . . 1 . . 1 . . . . 1 1 . Propulsion 10 | . . . . . . . . . . . . 4 5 1 Utility 9 | . . . . . . 1 . . . . . 5 2 1 Weapon 8 | . . . . 1 . . . . . . . 2 5 . Highest Loss Streak 8 | . . . . 1 . 1 1 . . . . 5 8 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 4 7 8 8 8 13 14 13 14 14 14 14 13 13 4 Power 1 | . 1 1 1 . 1 2 2 2 2 2 2 2 2 1 Propulsion 2 | 2 2 2 2 2 3 4 3 3 3 3 3 2 . . Utility 4 | . 2 2 3 3 4 3 4 5 5 5 5 4 5 . Weapon 3 | . 2 2 2 1 3 4 3 4 4 4 4 4 6 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 29 | . 3 . . 1 6 6 4 1 1 . . . 6 1 Power 6 | . . . . . . 1 2 . 1 . . . 1 1 Propulsion 7 | . 1 . . 1 1 4 . . . . . . . . Utility 10 | . 1 . . . 1 . 2 1 . . . . 5 . Weapon 6 | . 1 . . . 4 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 86 100 100 99 96 99 98 100 100 100 100 96 78 21 Engine 2 | . 14 14 14 14 . . . . . . . . . . Core 5 | . . . . . 8 7 5 6 6 6 6 9 5 . Treads 23 | . . 21 28 28 25 30 26 26 26 26 26 19 5 . Leg 1 | . 28 7 . . . . . . . . . . 6 . Device 10 | . . . . . 7 7 11 13 13 13 13 14 12 . Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 4 . Processor 12 | . . 4 14 14 9 13 13 13 13 13 13 12 14 19 Protection 5 | . 1 9 . . 8 8 6 6 6 6 6 4 3 . Ballistic Gun 17 | . 28 22 14 6 19 21 14 19 20 20 20 11 9 . Ballistic Cannon 6 | . . 5 14 14 3 . 11 6 6 2 5 8 6 . Peak Build Rating 103 | 6 8 8 8 9 33 40 62 67 67 67 67 85 103 37 Average Rating 54 | 4 6 7 8 8 28 38 55 63 66 66 66 79 82 22 On Entrance 35 | . 6 7 8 8 9 33 39 62 66 67 66 67 80 10 Naked Turns 37 | . . . . . . . . . . . . . 37 . Heaviest Build 87 | 11 14 16 18 21 40 41 54 57 53 53 53 79 87 7 Greatest Support 98 | 20 20 40 40 40 60 80 80 96 96 96 96 98 50 4 Greatest Overweight (x) 3 | 2 . . . . . . . . . . . 2 3 2 Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 8 9 10 13 15 15 15 15 15 15 15 14 5 Most Carried 15 | 7 8 8 8 10 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 4 7 7 8 8 13 14 14 14 14 15 15 14 13 4 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 8 8 8 10 15 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 66% | Scavenger-Skirmisher 12% | Mutant 9% | Scavenger-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Skirmisher | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Matter Collected 4704 | 246 28 128 . 143 440 353 405 394 90 37 132 1538 598 172 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5151 | 24 106 94 . 46 627 228 433 309 177 . 147 1716 1196 48 Parts 235 | 4 10 5 . 6 24 9 18 12 1 . 9 67 67 3 Haulers Intercepted 5 | . . . . . 1 1 1 . . . . 2 . . Recyclers Shooed 4 | . 1 . . . . . 1 . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 7 . 3 19 . . 4 Prevented 4 | . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 82 | . 4 3 . 4 7 4 5 7 1 . 4 29 12 2 Melee 3 | . . . . . . . . . . . . . 2 1 Guns 37 | . 4 2 . . 5 4 2 4 . . 2 10 3 1 Cannons 33 | . . 1 . . 2 . 3 . 1 . 2 18 6 . AOE 9 | . . . . 4 . . . 3 . . . 1 1 . Classes Destroyed 14 | 1 3 . . 1 4 1 . 1 . . 1 2 . . Worker 5 | . . . . 1 . . . . . . . 3 1 . Builder 8 | . . . . . . . . . . . . 2 6 . Tunneler 2 | 1 . . . . . . 1 . . . . . . . Hauler 5 | . . . . . 1 1 1 . . . . 2 . . Recycler 13 | . . . . . 5 . 1 . . . . 3 4 . Mechanic 1 | . . . . . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 23 | . 3 1 . 4 4 . . 3 . . 1 5 . 2 Grunt 25 | . 1 2 . . 1 3 2 3 . . 1 8 4 . Duelist 1 | . . . . . . . . 1 . . . . . . Sentry 8 | . . . . . 1 . . . 1 . 1 5 . . Hunter 10 | . . . . . 1 . 2 . . . . 3 4 . Programmer 14 | . . . . . . 1 1 . . . . 8 4 . Behemoth 1 | . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 8 | 1 4 1 . 5 4 2 3 4 1 . 2 8 6 2 Combat Bots Only 8 | . 3 1 . 4 4 2 2 4 1 . 2 8 4 2 Max Kills in Single Turn 3 | 1 1 1 . 3 1 1 1 2 1 . 1 3 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . 2 . . . 1 1 . Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Hostile Shots Fired 734 | . 22 34 . 18 56 24 48 22 . . 36 183 213 78 Missed 212 | . 5 11 . 3 14 4 14 8 . . 10 50 56 37 Hits 522 | . 17 23 . 15 42 20 34 14 . . 26 133 157 41 Melee 2 | . . . . 2 . . . . . . . . . . Projectile 520 | . 17 23 . 13 42 20 34 14 . . 26 133 157 41 AOE 1 | . . . . . . . . . . . . 1 . . Critical Strikes 24 | . . . . . 1 2 1 . . . . 7 13 . Actively Blocked 13 | . . . . . . . . . . . . . 13 . Part Disruptions 1 | . . . . . . 1 . . . . . . . . Damage Taken 9681 | . 160 291 . 248 422 310 721 258 . . 550 2690 3323 708 Core 1701 | . 72 40 . 19 8 16 139 . . . 80 177 727 423 Absorbed by Shields 74 | . . . . . . . . . . . . . 74 . Regen/Repaired (Parts) 77 | . . . . . 77 . . . . . . . . . Core Remaining (%) 83 | 100 . . . 47 98 97 . . . . 74 82 . . Volleys Fired 242 | 1 16 22 . 6 28 19 19 14 3 . 10 69 33 2 Largest 4 | 2 2 2 . 2 3 3 4 4 4 . 4 4 4 2 Hottest 163 | 40 40 50 . 50 116 74 111 104 104 . 104 132 163 66 Shots Fired 733 | 2 32 44 1 7 81 53 76 35 12 . 37 259 90 4 Gun 484 | 2 32 39 . 1 71 53 41 21 9 . 27 133 51 4 Cannon 235 | . . 5 1 2 10 . 35 9 3 . 10 126 34 . Launcher 14 | . . . . 4 . . . 5 . . . . 5 . Special . | . . . . . . . . . . . . . . . Kinetic 712 | 2 32 44 1 3 74 53 76 30 12 . 37 259 85 4 Thermal 7 | . . . . . 7 . . . . . . . . . Explosive 9 | . . . . 4 . . . . . . . . 5 . Electromagnetic 5 | . . . . . . . . 5 . . . . . . Robot Hit Streak 19 | 2 4 7 . 1 14 17 9 6 8 . 8 19 6 2 Robot Miss Streak 6 | . 3 4 1 5 6 2 4 3 1 . 2 3 4 3 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 Secondary Targets 4 | . . . . . 2 1 . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . 1 . Shots Hit Robots 428 | 2 14 25 . 1 47 42 36 17 9 . 25 153 56 1 Core Hits 202 | 1 7 7 . 6 19 17 18 12 5 . 8 60 40 2 Critical Kills 6 | . . . . . . . . 2 . . . 4 . . Critical Parts Destroyed 8 | . 1 1 . . . 1 . . . . 1 1 3 . Critical Strikes 32 | . 1 1 . . 1 1 1 2 . . 1 14 10 . Destroy 14 | . 1 1 . . . 1 . 2 . . 1 5 3 . Blast 16 | . . . . . 1 . 1 . . . . 9 5 . Sever 2 | . . . . . . . . . . . . . 2 . Melee Attacks 25 | . . . . . . 4 . . . 1 . 8 12 . Impact 4 | . . . . . . 4 . . . . . . . . Slashing 21 | . . . . . . . . . . 1 . 8 12 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12184 | 23 169 277 . 248 754 637 826 892 249 . 674 4772 2573 90 Guns 5814 | 23 169 241 . . 586 633 421 221 172 . 471 2105 688 84 Cannons 4428 | . . 36 . . 168 . 402 104 77 . 203 2600 838 . Explosions 1604 | . . . . 248 . . . 567 . . . 67 722 . Melee 275 | . . . . . . . . . . . . . 275 . Ramming 63 | . . . . . . 4 3 . . . . . 50 6 Kinetic 10156 | 23 169 277 . . 668 633 823 325 249 . 674 4705 1526 84 Thermal 269 | . . . . . 86 . . 183 . . . . . . Explosive 1037 | . . . . 248 . . . . . . . 67 722 . Electromagnetic 384 | . . . . . . . . 384 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 275 | . . . . . . . . . . . . . 275 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . 2 1 1 1 1 . 12 10 11 Average Corruption 2 | . 1 1 1 1 . 1 1 1 1 1 . 5 7 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . 1 3 3 5 . 1 . 17 6 2 . 42 8 5 Message Errors 27 | . 1 1 1 3 . . . 5 2 1 . 10 2 1 Matter Fused 30 | . . 1 . 2 . 1 . 6 2 1 . 11 3 3 Heat Flow Errors 9 | . . . 1 . . . . 2 1 . . 5 . . Energy Discharges 8 | . . . . . . . . 4 1 . . 2 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . 1 . . . . . . . . . 6 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misfires 3 | . . . 1 . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 285 | . . . . . . . 17 14 . . . 133 121 . Projectiles 146 | . . . . . . . 17 14 . . . 111 4 . Explosions 139 | . . . . . . . . . . . . 22 117 . Melee . | . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . . . 1 1 . . . 10 8 1 Impact 2 | . . . . . . . . . . . . . 1 1 Kinetic 19 | . . . . . . . 1 1 . . . 10 7 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . 32 . . . . . . . 128 24 2 Shots 3 | . . . . 1 . . . . . . . 2 . . Rammed 9 | . . . . . . 1 1 . . . . . 4 3 Targets Rammed 9 | . . . . . . 1 1 . . . . . 4 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 437 | . 12 24 137 15 141 96 437 244 169 . 6 165 66 3 Average Temperature 43 | . 7 9 71 12 25 34 182 115 106 . 6 28 26 3 Received Heat Transfer 1301 | . 18 129 . 20 45 135 174 63 . . 84 309 315 9 Effects 5 | . . . . . . . 5 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 322 | . . . . . 222 . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Maximum Alert Level 2 | . . . . . . . . . . . . 2 1 . Low Security (%) 85 | 100 100 100 . 100 100 100 100 . . . . 75 17 . Level 1 12 | . . . . . . . . . . . . 16 82 . Level 2 2 | . . . . . . . . . . . . 8 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 519 | 5 60 45 . 129 102 50 61 . . . . 519 345 . Initial 251 | . . 10 . . 50 44 2 . . . . . 251 . Average 72 | . 19 5 . 3 9 9 13 . . . . 146 250 . Influence Increases 3128 | 5 97 85 . 137 277 141 172 160 20 . 228 1241 510 55 Destroy 0b10 Robot/C 1720 | . 80 60 . 80 140 80 100 140 20 . 160 580 240 40 Destroy 0b10 Robot/NC 185 | 5 5 . . 5 30 5 15 . . . 10 55 55 . Destroy Leader 342 | . 12 10 . 10 32 22 32 20 . . 20 134 50 . Allied During Kill 40 | . . . . . . . . . . . 38 2 . . Successful Hack 50 | . . . . . 27 18 . . . . . 5 . . Disable Machine 285 | . . . . 15 45 15 15 . . . . 165 30 . Destroy Structure 371 | . . . . 27 3 1 10 . . . . 270 60 . Lose Combat Pursuer 135 | . . 15 . . . . . . . . . 30 75 15 Influence Decreases 2963 | 5 70 112 . 8 308 233 133 126 99 . 228 728 688 225 Entered New Map 575 | . . 17 . . 79 54 4 18 16 . . . 262 125 Time Decay 1933 | 5 70 95 . 8 229 179 129 108 83 . 188 473 286 80 Lost Part 270 | . . . . . . . . . . . . 120 130 20 Lost Ally 50 | . . . . . . . . . . . 40 . 10 . Purge Threat 135 | . . . . . . . . . . . . 135 . . Squads Dispatched 24 | . 1 . . . 4 3 3 . . . . 10 3 . Investigation 5 | . . . . . 1 1 1 . . . . 2 . . Extermination 8 | . . . . . . 1 1 . . . . 5 1 . Reinforcement 11 | . 1 . . . 3 1 1 . . . . 3 2 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 2 . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Distress Signals 5 | . 2 . . . 2 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 7 4 . 15 11 8 12 8 1 . 8 36 23 12 Peak Tracking Total 13 | . 4 2 . 13 4 2 3 4 1 . 4 6 8 9 Tactical Retreats 7 | . . 1 . 1 . . . . . . . 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Traps Triggered 1 | . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Machines Disabled 19 | . . . . 1 3 1 1 . . . . 11 2 . Max in Single Turn 1 | . . . . 1 1 1 1 . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Machines Accessed 29 | . 1 . 2 1 8 2 1 1 1 1 . 9 2 . Terminals 14 | . . . . 1 4 2 . . . . . 5 2 . Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations 2 | . . . . . 1 . . . . . . 1 . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . Total Hacks 88 | . 5 . 13 3 28 6 2 1 1 4 . 19 6 . Successful 51 | . 3 . 13 . 18 3 1 1 1 4 . 5 2 . Failed 37 | . 2 . . 3 10 3 1 . . . . 14 4 . Catastrophic 8 | . 1 . . 1 1 . 1 . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 2 . . 1 11 4 . . . . . 8 4 . Terminals 39 | . . . . 3 12 6 . . . . . 12 6 . Fabricators 3 | . . . . . . . . . . . . 3 . . Repair Stations 5 | . . . . . 4 . . . . . . 1 . . Recycling Units 7 | . 5 . . . 2 . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . 3 . . Terminal Hacks 26 | . . . 13 . 3 1 . 1 1 4 . 1 2 . Record 16 | . . . 13 . . 1 . . . . . . 2 . Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 8 | . 1 . . . 3 2 . . . . . 2 . . Terminals 6 | . . . . . 2 2 . . . . . 2 . . Botnet 4 | . . . . . 1 1 . . . . . 2 . . Operators 2 | . . . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Recyclers 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . 1 8 2 1 . . . . 9 2 . Full Trace Events 5 | . . . . 1 1 1 . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 2 . . . . 19 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 4 . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Total Allies 12 | . . . 4 3 . . . . . 4 . . 1 . Largest Group 7 | . . . 4 7 . . . . . 4 4 1 1 . Highest-Rated Group 98 | . . . 45 85 . . . . . 98 98 39 64 . Highest-Rated Ally 64 | . . . 21 21 . . . . . 39 39 39 64 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . 37 . . . . . . 60 8 . . Total Damage 1251 | . . . . 338 . . . . . . 836 77 . . Kills 11 | . . . . 5 . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Active Infowar (turns) 11953 | . . . . . 1350 723 824 2646 1058 1834 684 2261 573 . Sensors 11848 | . . . . . 1245 723 824 2646 1058 1834 684 2261 573 . Seismic 105 | . . . . . 105 . . . . . . . . . Decoding 1061 | . . . . . . . . . . . . 488 573 . Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . 2 2 1 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . 1 3 . Exits 4 | . . . . . . . . . . . . 1 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Turns Passed 14462 | 91 242 635 522 534 1513 723 824 2646 1058 1834 684 2366 629 161 Spaces Moved 8002 | 63 156 364 284 294 736 355 392 1472 642 1087 384 1159 329 285 Core 336 | 10 . . . . . . . . . . . . 91 235 Treads 6791 | . . 291 284 294 736 355 392 1472 642 1087 384 843 11 . Legs 314 | 53 156 73 . . . . . . . . . . 32 . Wheels 511 | . . . . . . . . . . . . 316 195 . Hover . | . . . . . . . . . . . . . . . Flight 50 | . . . . . . . . . . . . . . 50 Fastest Speed 35 | 50 120 120 160 160 160 160 160 162 162 162 162 115 50 35 Average Speed 153 | 110 120 151 160 160 161 161 160 162 162 162 162 157 126 48 Slowest Speed 410 | 150 120 160 160 160 163 163 162 162 162 162 162 246 410 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 38 60 69 45 48 10 10 96 73 84 59 33 7 41 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . 1 1 . . . 1 . 2 . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . . 4 3 4 1 . . 2 Spaces Dug 11 | . . . . . . 1 . . . . . 9 1 . Terrain Destroyed 253 | . . . . 28 . 1 9 10 1 . 5 172 26 1 Melee 9 | . . . . . . 1 . . . . . 7 1 . Projectile 101 | . . . . . . . 9 5 1 . 5 68 12 1 AOE 143 | . . . . 28 . . . 5 . . . 97 13 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Total 9620 | 79 183 407 353 351 997 463 554 1709 657 1159 424 1528 456 300 Wait 952 | 2 4 8 . 42 181 46 104 212 1 69 28 238 15 2 Move 7984 | 62 155 363 283 293 735 354 391 1471 641 1086 383 1158 328 281 Hop 2 | . . . . . . . . . . . . . . 2 Pick Up 78 | 7 4 2 . 5 16 12 10 1 3 . . 13 5 . Fast Attach 33 | 6 1 . . . 5 1 4 1 . . . 3 8 4 Attach 30 | . . 1 . 2 2 3 3 . . . . 12 4 3 Detach 4 | . . . . . . . 1 . . . . . . 3 Swap 77 | 1 . 6 1 1 14 8 7 5 3 2 1 17 11 . Drop 89 | . 3 5 1 2 16 15 14 5 6 1 . 10 11 . Fire 242 | 1 16 22 . 6 28 19 19 14 3 . 10 69 33 2 Melee 25 | . . . . . . 4 . . . 1 . 8 12 . Ram 7 | . . . . . . . . . . . . . 4 3 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 95 | . . . 68 . . . . . . . 2 . 25 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 340 | -10/Mines | Met a Derelict bent on vengeance 345 | -10/Mines | Learned Materials machine intel 715 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 738 | -10/Mines | Discovered new exit (range 6) 762 | -10/Mines | Discovered new exit (range 6) 773 | -10/Mines | Identified exit to Subcaves 789 | -10/Mines | Identified exit to Materials 956 | -10/Mines | Learned Materials security intel 961 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 963 | -10/Mines | Discovered new exit (range 5) 968 | -10/Mines | Identified exit to Exiles 969 | -10/Mines | Entered Exiles 969 | -10/Exiles | Found Exiles lab destroyed 1224 | -10/Exiles | Learned location of Zion (-6) 1478 | -10/Exiles | Discovered new exit (range 10) 1490 | -10/Exiles | Identified exit to Mines 1491 | -10/Exiles | Entered Mines 1491 | -9/Mines | Accompanied by 4 allies 1497 | -9/Mines | Build established: Commander-Mutant 1547 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1665 | -9/Mines | Assembled infested the area 1748 | -9/Mines | Core integrity fell below 50% 1843 | -9/Mines | Lost 5 allies 1983 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1987 | -9/Mines | Found Prototype Device 2006 | -9/Mines | Discovered new exit (range 8) 2023 | -9/Mines | Identified exit to Materials 2025 | -9/Mines | Entered Materials 2025 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2027 | -8/Materials | Loaded intel: 57 machine locations 2072 | -8/Materials | Identified Exp. Sensor Array 2094 | -8/Materials | Build established: Mutant 2182 | -8/Materials | Met 7R-MNS 2534 | -8/Materials | Build established: Scavenger-Skirmisher 3322 | -8/Materials | Repaired Exp. Sensor Array 3356 | -8/Materials | Repaired Lgt. Armor Plating 3522 | -8/Materials | Discovered new exit (range 9) 3536 | -8/Materials | Identified exit to Factory 3538 | -8/Materials | Entered Factory 3538 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3539 | -7/Factory | Caught up to 7R-MNS 3810 | -7/Factory | Discovered new exit (range 10) 3825 | -7/Factory | Identified exit to Storage 4183 | -7/Factory | Discovered new exit (range 15) 4259 | -7/Factory | Identified exit to Factory 4261 | -7/Factory | Entered another Factory area 4261 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4262 | -6/Factory | Caught up to 7R-MNS 5004 | -6/Factory | Discovered new exit (range 11) 5019 | -6/Factory | Identified exit to Lower Caves 5085 | -6/Factory | Entered Lower Caves 6073 | -6/Lower Caves | Encountered a Warlord checkpoint 7061 | -6/Lower Caves | Learned Factory machine intel 7624 | -6/Lower Caves | Discovered new exit (range 4) 7629 | -6/Lower Caves | Identified exit to Lower Caves 7731 | -6/Lower Caves | Entered another Lower Caves area 7744 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7833 | -6/Lower Caves | Discovered new exit (range 14) 7839 | -6/Lower Caves | Encountered a Warlord checkpoint 7859 | -6/Lower Caves | Identified exit to Factory 8022 | -6/Lower Caves | Found DCF Scrap (13 items) 8557 | -6/Lower Caves | Learned Factory trap positions 8599 | -6/Lower Caves | Learned Factory emergency access door positions 8635 | -6/Lower Caves | Discovered new exit (range 15) 8724 | -6/Lower Caves | Identified exit to Zion 8789 | -6/Lower Caves | Entered Zion 8950 | -6/Zion | Discovered new exit (range 14) 9044 | -6/Zion | System corruption cleaned by Quarantine Array 9091 | -6/Zion | Learned location of 1 exit from Proximity Caves 9094 | -6/Zion | Learned location of Armory (-4) 9418 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10175 | -6/Zion | Gained Derelict followers 10622 | -6/Zion | Identified exit to Proximity Caves 10623 | -6/Zion | Entered Proximity Caves 10623 | -5/Proximity Caves | Accompanied by 4 allies 11026 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11053 | -5/Proximity Caves | Learned Factory trap positions 11092 | -5/Proximity Caves | Learned Factory emergency access door positions 11105 | -5/Proximity Caves | Spotted B-75 Beast 11135 | -5/Proximity Caves | Destroyed B-75 Beast 11307 | -5/Proximity Caves | Entered Factory 11307 | -5/Factory | Accompanied by 1 ally 11307 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11308 | -5/Factory | Loaded intel: 64 trap records 11310 | -5/Factory | Loaded intel: 272 machine locations 11603 | -5/Factory | Build established: Scavenger-Gunner 13046 | -5/Factory | Build established: Scavenger-Skirmisher 13109 | -5/Factory | Lost 4 parts (1n3u) 13128 | -5/Factory | Destroyed 8 combat bots 13145 | -5/Factory | System corruption reached 10% 13185 | -5/Factory | Lost 5 parts (1p1n1u2w) 13506 | -5/Factory | Identified exit to Factory 13673 | -5/Factory | Entered another Factory area 13673 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13674 | -4/Factory | Loaded intel: 70 trap records 13693 | -4/Factory | Identified exit to Research 13817 | -4/Factory | Identified exit to Upper Caves 13871 | -4/Factory | Identified exit to Armory 14109 | -4/Factory | System corruption reached 10% 14114 | -4/Factory | Build established: Skirmisher 14154 | -4/Factory | Lost 8 parts (3n2u3w) 14246 | -4/Factory | Released all parts (10) 14256 | -4/Factory | Core integrity fell below 50% 14276 | -4/Factory | Lost 3 parts (1p2n) 14285 | -4/Factory | Found Prototype Processor 14285 | -4/Factory | Identified Exp. Melee Analysis Suite 14302 | -4/Factory | Entered Upper Caves 14320 | -4/Upper Caves | Learned Research stockpile data 14448 | -4/Upper Caves | Core integrity fell below 20% 14463 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14463 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14435_ Lgt. Nuclear Core fries itself beyond repair. 14437_ Slammed into S-27 Virus. 14437_ S-27 Virus destroyed. [Achievement: Fist Fight] 14438_ Acquired 24 matter. 14438_ Lgt. Nuclear Core fries itself beyond repair. 14440_ Slammed into S-27 Virus. 14443_ Acquired VTOL Module. 14444_ VTOL Module fries itself beyond repair. 14446_ Autogun fries itself beyond repair. 14447_ Acquired 24 matter. 14448_ Acquired 80 matter. 14459_ System corrupted: Matter fused (-7). 14460_ Adv. Melee Analysis Suite destroyed. 14461_ S-27 Virus destroyed. 14463_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14463_ VTOL Module destroyed. 14463_ Penetrated by Slug. 14463_ Slammed into G-73 Enforcer. 14463_ G-73 Enforcer knocked back. Map ----- +----------------------------------------------------+ | ??????????????????# | | ??????????????????# ## # ### | | ??????????????????### ### ### ##?######?## | | ????????????????????# ##?######?# ##??????????? | | ???????????????????## ##????????# #???????????? | | ???????????????????# ##??????# #??????? | | ??????????????####?# #??????### #?????????# | | ??????????????#" ## #????????# ##?????????# | | ??????????????# "" ##????????# #??????????# | | ??????????????#""" #?????????# ??????????#? | | ??????????????#"" #######???####???????????? | | ??????????????# "## = ### ??????????????? | | ??????????????####?## %## ????????????? | | ????????????????????## #? # ?????????????? | | ?????????????????????# #? Y #???????????????? | | ?????????????????????# #? #???????????????? | | ?????????????????????# #? ### ????????????? | | ?????????????????????# ##g ???????????? | | ?????????????????????# #???????????????? | | ????????????????????## #????????????????? | | ???????????????????## #####????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????#####g ??????????????? | | ???????????????????????# ###### #?????????????? | | ???????????????????????#g@#??????????????????????? | | ???????????????????????# g#??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????# !#?????????????????????? | | ????????????????????? % ?????????????????????? | | ???????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????# ?????????????????????? | | ?????????????????? ????????????????????? | | ????????????????? ## ????????????????????? | | ?????????????????? #?## ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Variable Charge Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 10% | -8/Materials Lgt. Armor Plating | 43% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed MolecularFieldthrustInjector Manual? 0 Play Time 02:06:36 Cumulative 49.0 hours Start 2025.08.02 @ 14:58:05 End 2025.08.03 @ 15:56:18 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 45 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c47bda5-88d5-4b46-9d3e-b3ecb6521632