Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.05 @ 19:21:06 Player: 7604 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (229) 1145 Value Destroyed (6668) 6668 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (1476) 1476 TOTAL SCORE: 18229 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 154 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Friendly Fire -1118 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 150/150 System Corruption 21% Temperature Cool (0) Movement Hovering (55) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Gravmag System Antigrav System Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Core Shielding Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Quantum Companion > --- INVENTORY (15) --- Angular Momentum Engine Advanced Heat Sink YI-UF0's Bottomless Matter Pit (1500) ECM Suite Improved Medium Armor Plating Improved Force Field Advanced Hacking Suite Transdimensional Reconstructor Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Improved Fusion Compressor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Powered Armor Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Compact HERF Cannon Dirty Datajack Quantum Companion > --- INVENTORY -------- Fusion Compressor Antigrav System Antigrav System Improved Gyrokinetic Inverter YI-UF0's Bottomless Matter Pit Experimental Optical Array Advanced Sensor Array ECM Suite Advanced Reaction Control System Powered Armor Improved Force Field Advanced Hacking Suite Transdimensional Reconstructor Cooled Phase Cannon [Rating: 122] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Junk Cannon Slashing Weapon Companion Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Utility 7 | . . . 2 . . . 3 . . . . 1 . . . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 245 | 6 5 9 23 17 4 4 37 5 1 4 5 15 1 27 5 . 2 . 18 2 40 10 5 Power 30 | 1 . 1 1 1 1 . 4 . . . 1 2 . 4 . . 1 . 4 1 6 1 1 Engine 13 | 1 . . 1 1 1 . 3 . . . . . . . . . . . 1 . 4 . 1 Core 12 | . . 1 . . . . 1 . . . 1 1 . 4 . . . . 1 . 2 1 . Reactor 5 | . . . . . . . . . . . . 1 . . . . 1 . 2 1 . . . Propulsion 70 | 2 1 . 7 5 2 . 9 4 . 3 1 3 . 11 . . . . 6 . 11 5 . Treads 19 | 2 1 . 6 5 2 . 3 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 47 | . . . 1 . . . 6 . . 3 1 3 . 11 . . . . 6 . 11 5 . Flight 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Utility 106 | 2 2 2 10 5 1 1 18 1 1 1 . 10 1 12 2 . 1 . 8 1 20 3 4 Device 43 | 1 . 2 4 2 1 . 9 1 . . . 7 . 6 . . . . 4 1 4 . 1 Storage 12 | 1 2 . 2 . . . 1 . . . . 1 . . 1 . . . 1 . 3 . . Processor 10 | . . . . . . . 2 . . . . . . 2 . . . . 1 . 4 . 1 Hackware 17 | . . . . . . . 3 . . . . 1 . 2 . . . . 2 . 6 3 . Protection 24 | . . . 4 3 . 1 3 . 1 1 . 1 1 2 1 . 1 . . . 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 1 2 6 5 6 . 3 6 . . . 3 . . . 3 . . . . . 3 1 . Energy Gun 7 | . 1 1 4 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . 3 . 1 2 . . . . . . . . . . . . . 2 1 . Ballistic Gun 4 | 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 1 1 . . 2 . . . 3 . . . . . . . . . 1 . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . 1 . . . . 1 . . . . . . . 3 . . . . . . . . Unidentified Prototypes 20 | . . 1 1 2 . 2 3 . . . 1 2 . 2 . . 3 . . 1 2 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Lost 83 | . . 1 7 3 . . 15 . . . 1 3 1 6 1 1 . . 14 . 16 13 1 Power 14 | . . . . 1 . . 2 . . . . . . 2 . . . . 3 . 4 2 . Propulsion 28 | . . . 2 . . . 4 . . . 1 2 . 3 . 1 . . 3 . 4 7 1 Utility 28 | . . . 3 1 . . 6 . . . . 1 1 1 . . . . 6 . 6 3 . Weapon 13 | . . 1 2 1 . . 3 . . . . . . . 1 . . . 2 . 2 1 . Highest Loss Streak 9 | . . 1 2 1 . . 4 . . . 1 1 1 5 1 1 . . 9 . 7 7 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 17 | 4 13 23 24 24 25 23 13 4 4 4 4 4 6 9 9 10 9 9 10 12 14 9 6 Power . | . 1 2 1 . . . . 1 . . . . 1 1 1 1 1 1 1 . 1 . . Propulsion 3 | . 1 3 4 6 5 4 1 . 1 . 1 . . 1 . . . . 2 5 4 3 . Utility 8 | 2 6 9 10 10 12 12 8 2 2 3 2 4 5 6 6 7 6 6 5 5 6 5 5 Weapon 3 | 1 4 7 6 5 6 5 2 1 . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 4 2 . 5 10 . . . 1 . . 2 . . . . . . 6 . 4 Power 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Propulsion 9 | . . . 2 . . 1 1 . . . 1 . . 1 . . . . . . 3 . . Utility 16 | . . . 1 2 . 2 6 . . . . . . . . . . . . . 2 . 3 Weapon 5 | . . . 1 . . 2 2 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 99 99 100 96 89 61 86 85 94 94 92 92 94 89 89 94 89 69 89 71 75 Engine 6 | . 14 1 6 10 11 10 5 . . . . . . . . . . . . . 2 2 . Core 2 | . . 12 3 . . . . . 6 6 5 3 . 1 5 5 1 . 3 5 3 . 5 Treads 15 | . 28 28 21 22 22 22 8 . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . 16 5 . 22 26 28 28 28 29 24 23 23 24 26 25 18 17 Device 18 | . 14 14 22 22 22 22 21 26 21 14 13 19 11 12 11 15 17 17 16 10 9 4 . Storage 8 | . 14 14 11 11 11 10 5 . . . . . 5 5 5 5 5 5 5 5 5 5 5 Processor 3 | . . . . . . . 5 13 13 13 13 11 11 14 5 5 5 5 8 5 14 15 16 Hackware 2 | . . . . . . . 3 6 6 6 6 5 5 5 5 5 5 5 7 10 11 13 19 Protection 7 | . . . 10 11 11 10 6 . 4 11 13 7 10 5 16 12 11 11 6 . 2 . 1 Energy Gun 6 | . 13 14 21 11 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . 9 22 13 1 . . . . . . . . . . . . . 3 4 3 Ballistic Gun 2 | . 12 13 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 Peak Build Rating 122 | 6 9 19 24 22 23 31 70 54 62 64 77 90 85 95 88 81 84 84 101 87 122 100 89 Average Rating 40 | 5 8 12 20 20 22 26 57 42 56 61 70 79 81 86 81 74 77 83 87 79 107 89 83 On Entrance 54 | . 6 9 15 20 20 23 31 39 54 57 62 76 79 85 72 81 73 84 83 70 87 99 85 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 11 88 91 103 104 104 110 126 17 19 25 37 53 58 58 57 53 48 48 61 58 59 45 35 Greatest Support 93 | 40 40 40 40 40 43 43 93 20 20 45 50 64 63 63 55 55 44 44 61 61 67 57 44 Greatest Overweight (x) 12 | 1 2 2 2 2 2 2 12 1 . 8 . . . 1 1 . 1 1 12 . 1 . 1 Average Overweight (x) . | . 1 2 2 2 2 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 10 10 10 10 10 10 10 15 15 25 15 15 Average Capacity 19 | 7 23 25 25 25 25 24 14 5 5 5 5 5 10 10 10 10 10 10 12 15 15 15 15 Most Carried 25 | 7 19 25 25 25 25 25 25 5 5 5 5 6 10 10 10 10 10 9 15 13 15 13 9 Average Carried 17 | 4 13 23 24 24 24 23 13 4 4 4 4 4 7 9 9 10 9 9 10 12 14 9 7 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 25 | 7 19 25 25 25 25 25 5 4 5 4 5 6 10 8 10 10 9 9 12 13 13 6 9 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Mutant 6% | Hacker-Scout 4% | Infiltrator-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Scout | -5/Factory Mutant | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Matter Collected 8248 | 321 296 431 1474 705 30 128 932 113 34 34 325 271 . 1344 269 153 63 4 267 . 904 54 96 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8995 | 109 471 242 1555 829 200 . 1243 41 62 . 204 856 . 899 105 62 151 . 809 . 1019 54 84 Parts 529 | 14 39 13 91 42 11 . 70 2 2 . 10 52 . 64 9 3 2 . 38 . 57 5 5 Haulers Intercepted 14 | . 2 . 2 2 . . . . . . . 1 . . . . . . 5 . 2 . . Recyclers Shooed 6 | . 1 1 2 . . . 1 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 3 2 . 7 . . . 8 5 2 . . . . 4 9 Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 146 | . 13 4 31 18 4 . 19 1 1 . . 16 . 14 6 1 . . 5 . 11 1 1 Melee 37 | . . . . . . . 7 1 1 . . 3 . 10 . 1 . . 5 . 7 1 1 Guns 46 | . 13 2 25 6 . . . . . . . . . . . . . . . . . . . Cannons 13 | . . . . 4 4 . 2 . . . . . . . . . . . . . 3 . . AOE 48 | . . 2 5 8 . . 9 . . . . 13 . 4 6 . . . . . 1 . . Classes Destroyed 16 | 1 7 1 3 1 . . 1 1 . . . 1 . . . . . . . . . . . Worker 12 | . 1 . 1 1 . . 2 . . . . . . 3 . . . . 2 . 2 . . Builder 6 | . 1 . . . . . 1 . . . . 2 . . . . . . . . 2 . . Tunneler 12 | 6 . . 1 . . . 1 . . . . 1 . 2 . . . . . . 1 . . Hauler 14 | . 2 . 2 2 . . . . . . . 1 . . . . . . 5 . 2 . . Recycler 12 | . . 1 2 . . . 3 . . . . 3 . 1 . . . . . . 2 . . Mechanic 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Operator 9 | . 1 . 1 1 . . 4 . . . . . . 1 . . . . 1 . . . . Watcher 15 | . 2 . 5 1 . . 2 . . . . . . 2 . . . . . . 3 . . Swarmer 58 | . 9 3 7 3 . . 8 . . . . 13 . 4 5 . . . . . 6 . . Grunt 31 | . 4 1 13 5 1 . 6 . . . . . . . 1 . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Sentry 29 | . . . 9 8 3 . 2 . 1 . . 1 . 3 . . . . . . 1 . 1 Hunter 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Programmer 21 | . . . . . . . 3 . . . . 1 . 7 . . . . 5 . 4 1 . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 6 2 5 8 3 . 5 1 1 . . 5 . 4 5 1 . . 2 . 5 1 1 Combat Bots Only 6 | . 6 2 3 4 3 . 4 1 1 . . 5 . 4 5 1 . . 2 . 5 1 1 Max Kills in Single Turn 5 | 1 1 2 3 4 1 . 3 1 1 . . 5 . 3 4 1 . . 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 3 . . 3 . . . . 5 . 3 4 . . . . . 1 . . Melee 1 | . . . . . . . 1 1 1 . . 1 . 1 . 1 . . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Hostile Shots Fired 1376 | . 49 27 171 70 12 . 268 2 2 . 3 90 1 181 17 12 . 12 148 1 222 78 10 Missed 473 | . 9 10 53 23 2 . 89 1 1 . . 37 . 66 6 2 . 3 56 1 83 29 2 Deflected 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . Damage Taken 15376 | . 359 221 1617 736 147 . 2293 15 77 . 266 1100 37 2470 219 144 10 233 1657 . 2579 1014 182 Core 2741 | . 80 47 134 44 12 . 352 . . . . 168 . 593 12 23 10 116 417 . 507 169 57 Absorbed by Shields 376 | . . . . . . . 189 . . . . . . . . . . . 187 . . . . Redirected to Shielding 388 | . . . . . . . 162 . . . . . . . . 11 . . 204 . . . 11 Regen/Repaired (Parts) 900 | . 125 . 143 . . . 90 . . . . 276 . 266 . . . . . . . . . Core Remaining (%) 53 | 100 . 49 . . . 52 . . . . 58 . . . . . . 7 . . . . . Volleys Fired 366 | 34 62 24 115 45 5 . 42 . 1 . . 5 5 5 2 . . . . . 16 5 . Largest 2 | 1 2 2 2 2 2 . 2 . 1 . . 1 1 1 1 . . . . . 1 1 . Hottest 136 | 20 100 70 126 136 136 . 90 . 43 . . 80 80 80 80 . . . . . 94 40 . Shots Fired 597 | 34 116 47 224 82 10 . 44 . 1 . . 5 4 5 2 . . . . . 18 5 . Gun 467 | 34 109 44 219 51 . . 10 . . . . . . . . . . . . . . . . Cannon 74 | . . 2 . 17 10 . 22 . . . . . . . . . . . . . 18 5 . Launcher 41 | . . 1 3 11 . . 9 . 1 . . 5 4 5 2 . . . . . . . . Special 15 | . 7 . 2 3 . . 3 . . . . . . . . . . . . . . . . Kinetic 151 | 34 55 25 15 . . . 22 . . . . . . . . . . . . . . . . Thermal 397 | . 61 21 206 71 10 . 10 . . . . . . . . . . . . . 13 5 . Explosive 41 | . . 1 3 11 . . 9 . 1 . . 5 4 5 2 . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 7 12 14 25 16 4 . 9 . . . . 4 5 8 . . . . . . 1 . . Robot Miss Streak 6 | 4 4 4 6 3 1 . 2 . . . . . . . . . . . . . 3 3 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Autonomous 8 | . . . . . . . . . . . . . . . . . . . . 3 4 1 . Shots Hit Robots 568 | 23 70 32 135 55 7 1 67 2 1 . 10 31 1 53 1 6 6 . 25 . 36 2 4 Core Hits 306 | 6 27 15 60 38 5 . 42 2 1 . 6 21 5 28 5 3 1 . 15 1 21 2 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Critical Strikes 18 | . 3 . 5 . . . 4 . . . . 2 . . . . . . 2 . 2 . . Burn 8 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 429 | . . 1 . 1 . 1 86 3 7 1 12 66 . 93 3 9 6 1 49 . 81 5 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 415 | . . . . . . . 82 3 7 1 12 66 . 93 2 6 6 1 49 . 78 5 4 Piercing 7 | . . . . . . . . . . . . . . . 1 3 . . . . 3 . . Sneak Attacks 55 | . . 1 . 1 . 1 15 . . . . 9 . 7 . 4 . . 8 . 9 . . Combat Hostiles 5 | . . . . . . . . . . . . . . 1 . 4 . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 24423 | 292 975 497 2811 1877 161 . 3935 127 48 . 645 2800 1218 2854 412 243 509 . 1324 247 3031 199 218 Guns 4764 | 292 940 348 2416 723 . . 45 . . . . . . . . . . . . . . . . Cannons 1382 | . . 36 . 222 157 . 186 . . . . . . . . . . . . 247 447 87 . Explosions 5319 | . . 102 352 932 . . 801 . . . . 1034 1218 470 410 . . . . . . . . Melee 12640 | . . . . . . . 2678 127 48 . 645 1766 . 2384 2 243 509 . 1324 . 2584 112 218 Ramming 93 | . 35 11 43 . 4 . . . . . . . . . . . . . . . . . . Kinetic 1204 | 292 421 206 158 . . . 127 . . . . . . . . . . . . . . . . Thermal 4284 | . 519 178 2258 945 157 . 104 . . . . 85 . . . . . . . . 38 . . Explosive 5234 | . . 102 352 932 . . 801 . . . . 949 1218 470 410 . . . . . . . . Electromagnetic 45 | . . . . . . . . . . . . . . . . . . . . . 45 . . Impact 225 | . . . . . . . 225 . . . . . . . . . . . . . . . . Slashing 12627 | . . . . . . . 2678 127 48 . 645 1766 . 2384 . 236 509 . 1324 . 2580 112 218 Piercing 13 | . . . . . . . . . . . . . . . 2 7 . . . . 4 . . Phasic 698 | . . . . . . . . . . . . . . . . . . . . 247 364 87 . Highest Corruption 21 | . . . . . . . 2 2 2 2 . 3 3 12 12 12 12 12 5 5 19 21 21 Average Corruption 5 | . . . . . . . 1 2 2 2 . 2 3 4 12 12 12 12 4 5 6 19 21 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 163 | . . . . . . . 9 6 2 . . 2 1 46 10 8 5 8 9 3 45 6 3 Message Errors 37 | . . . . . . . 2 1 1 . . 1 . 11 2 1 1 2 3 . 10 2 . Matter Fused 45 | . . . . . . . 2 1 . . . 1 . 11 3 1 3 3 1 1 15 1 2 Heat Flow Errors 16 | . . . . . . . 2 2 . . . . . 4 1 3 . . . . 2 2 . Energy Discharges 21 | . . . . . . . 1 1 1 . . . . 7 2 1 . . 1 2 4 1 . Parts Rejected 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . Parts Fused 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . Data Loss (minor) 16 | . . . . . . . . 1 . . . . . 3 1 2 1 1 1 . 6 . . Data Loss (major) 10 | . . . . . . . . . . . . . . 6 . . . . 1 . 2 . 1 Misfires 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . Alerts 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2588 | . . . 10 . . . 692 . . . 9 464 88 312 53 . 260 . 47 . 653 . . Projectiles 120 | . . . . . . . 90 . . . . . . . . . . . . . 30 . . Explosions 328 | . . . 10 . . . 65 . . . . 84 88 3 53 . . . . . 25 . . Melee 2140 | . . . . . . . 537 . . . 9 380 . 309 . . 260 . 47 . 598 . . Knockbacks 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Impact 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 376 | . . 23 . 84 . . 128 . 56 . . . . . . . . . . . 85 . . Shots 14 | . . 1 . 4 . . 7 . 1 . . . . . . . . . . . 1 . . Rammed 16 | . 5 3 7 . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 6 3 7 . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 108 114 332 301 162 . 232 153 7 . . 256 355 314 154 197 . 262 4 204 322 176 3 Average Temperature 70 | . 25 41 70 91 77 . 86 86 7 . . 62 104 89 49 71 . 117 1 45 35 70 2 Received Heat Transfer 2668 | . 72 81 474 315 36 . 705 . 37 . 29 18 . 240 27 . . 88 244 . 81 158 63 Effects 10 | . . . 2 . . . . . . . . 1 2 5 . . . . . . . . . Energy Bleed 5 | . . . 2 . . . . . . . . 1 . 2 . . . . . . . . . Interference 5 | . . . . . . . . . . . . . 2 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . 3 . 13 8 1 . 1 . . . . . . . . . . . . . . . . Heat Transferred 9707 | . 1702 518 5143 1887 259 . 111 . . . . 50 . . . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Maximum Alert Level 2 | . . . 1 1 . . 1 . . . . 2 . 1 . . . . 2 . 1 . . Low Security (%) 85 | 100 100 100 61 96 100 . 93 . . . . 73 100 83 . . . . 34 100 84 . . Level 1 13 | . . . 38 3 . . 6 . . . . 13 . 16 . . . . 52 . 15 . . Level 2 1 | . . . . . . . . . . . . 12 . . . . . . 12 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 483 | 5 130 65 393 218 70 . 300 . . . . 483 160 335 . . . . 419 113 319 . . Initial 160 | . . 40 . 160 30 . . . . . . . 160 95 . . . . 150 113 51 . . Average 82 | 1 18 11 153 87 15 . 77 . . . . 105 145 81 . . . . 247 94 85 . . Influence Increases 7539 | 30 469 130 1057 678 268 . 832 5 95 . 67 847 36 965 175 30 10 . 825 . 935 65 20 Destroy 0b10 Robot/C 2960 | . 260 80 620 360 80 . 380 . 20 . 20 320 . 300 120 20 . . 100 . 240 20 20 Destroy 0b10 Robot/NC 450 | 30 35 5 60 35 . . 70 5 . . 20 35 . 45 . . 10 . 40 . 60 . . Destroy Leader 748 | . 68 20 174 136 . . 84 . . . . 62 . 84 10 10 . . 40 . 60 . . Allied During Kill 33 | . . . . . . . . . . . 27 . . 2 . . . . . . 4 . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . Successful Hack 450 | . 38 . 46 17 38 . 59 . . . . 82 . 95 . . . . 13 . 62 . . Select Force Hacks 240 | . 60 . 30 . 150 . . . . . . . . . . . . . . . . . . Disable Machine 240 | . . . 30 30 . . 30 . . . . 75 . . . . . . . . 75 . . Destroy Structure 788 | . 8 10 37 75 . . 104 . . . . 168 36 154 . . . . 32 . 164 . . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 255 | . . . . . . . 60 . . . . 45 . 90 . . . . 15 . 45 . . Lose Combat Pursuer 1215 | . . 15 60 15 . . 45 . 75 . . 60 . 195 45 . . . 435 . 225 45 . Influence Decreases 6124 | 30 365 170 677 760 273 . 580 163 95 . 67 389 60 752 160 110 10 . 502 40 671 220 30 Time Decay 4830 | 30 365 170 588 587 273 . 400 163 95 . 41 346 50 572 150 100 10 . 362 40 378 90 20 Lost Part 779 | . . . 46 23 . . 150 . . . . 30 10 60 10 10 . . 140 . 160 130 10 Lost Ally 189 | . . . . . . . 30 . . . 26 13 . 120 . . . . . . . . . Purge Threat 326 | . . . 43 150 . . . . . . . . . . . . . . . . 133 . . Squads Dispatched 69 | . 4 . 2 8 . . 14 . . . . 7 . 13 . . . . 10 . 11 . . Investigation 37 | . 3 . 1 . . . 6 . . . . 5 . 8 . . . . 6 . 8 . . Extermination 11 | . . . . . . . 4 . . . . 1 . 3 . . . . 1 . 2 . . Reinforcement 15 | . 1 . 1 2 . . 4 . . . . 1 . 2 . . . . 3 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Distress Signals 36 | . 1 . 6 3 . . 8 . . . 9 1 . 4 . . . . 2 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 428 | . 25 6 55 22 4 . 79 4 6 . 4 48 6 68 7 2 . 10 33 6 35 6 2 Peak Tracking Total 9 | . 6 3 4 4 3 . 8 4 6 . 2 7 6 8 9 1 . 8 8 6 9 3 1 Tactical Retreats 83 | . . 1 2 1 . . 20 . 1 . . 16 . 17 2 . . . 12 . 10 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Traps Triggered 15 | . 1 . . . . . 4 . . . . 1 . 4 . . . 1 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Machines Disabled 18 | . . . 2 2 . . 2 . . . 2 5 . . . . . . . . 5 . . Max in Single Turn 4 | . . . 1 1 . . 2 . . . 1 4 . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Machines Accessed 152 | . 9 1 13 14 10 5 24 2 1 . . 18 . 20 1 . 4 . 9 . 20 1 . Terminals 72 | . 6 . 8 12 5 . 11 . . . . 9 . 8 . . . . 4 . 9 . . Fabricators 13 | . . . . . . . 3 . . . . 1 . 2 . . . . 3 . 4 . . Repair Stations 11 | . 1 . 2 1 . . 2 . . . . 3 . 1 . . . . . . 1 . . Recycling Units 26 | . 2 . 1 . 5 . 4 . . . . 3 . 6 . . . . 1 . 4 . . Scanalyzers 7 | . . . 2 . . . 2 . . . . . . 1 . . . . . . 2 . . Garrison Access 8 | . . . . 1 . . 2 . . . . 2 . 2 . . . . 1 . . . . Total Hacks 480 | . 40 1 49 35 28 28 58 2 1 . . 52 . 48 1 . 17 . 29 . 90 1 . Successful 286 | . 25 1 29 12 16 28 39 2 1 . . 28 . 25 1 . 17 . 10 . 51 1 . Failed 192 | . 15 . 20 23 11 . 18 . . . . 24 . 23 . . . . 19 . 39 . . Catastrophic 31 | . 1 . 4 3 1 . 4 . . . . 2 . 5 . . . . 3 . 8 . . Database Lockouts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Manual 207 | . 26 . 34 15 14 . 16 . . . . 30 . 23 . . . . 13 . 36 . . Terminals 238 | . 26 . 36 30 15 . 21 . . . . 30 . 17 . . . . 16 . 47 . . Fabricators 52 | . . . . . . . 11 . . . . 3 . 7 . . . . 8 . 23 . . Repair Stations 31 | . 5 . 7 2 . . 4 . . . . 10 . 2 . . . . . . 1 . . Recycling Units 74 | . 9 . 2 . 13 . 10 . . . . 7 . 16 . . . . 3 . 14 . . Scanalyzers 22 | . . . 4 . . . 9 . . . . . . 4 . . . . . . 5 . . Garrison Access 12 | . . . . 3 . . 3 . . . . 2 . 2 . . . . 2 . . . . Terminal Hacks 117 | . 6 1 10 8 4 28 10 2 1 . . 5 . 3 1 . 17 . 3 . 17 1 . Record 32 | . . . . . . 26 . 1 . . . . . . . . 5 . . . . . . Part Schematic 11 | . . . 1 . . . 3 . . . . 1 . . . . 4 . . . 2 . . Robot Schematic 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 11 | . 4 . 3 . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . 2 . 1 . 2 . 2 . . . . . . . . . 4 . . . . . . Open Door 10 | . . 1 . 4 . 1 . 1 1 . . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Locate Traps 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 1 . . 1 . . . . 1 . . . . . . . . 1 . . Registered Components 6 | . . . 1 1 . . . . . . . 1 . 1 . . . . 1 . 1 . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 1 1 . . 1 . . . . . . . . . . . 1 . 3 . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . . 7 . . . . 2 . 4 . . . . 2 . 14 . . Network Status 5 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . Load Schematic 16 | . . . . . . . 4 . . . . 1 . 2 . . . . 1 . 8 . . Build 8 | . . . . . . . 2 . . . . 1 . 1 . . . . . . 4 . . Repair Station Hacks 25 | . 5 . 5 1 . . 4 . . . . 8 . 2 . . . . . . . . . Scan Component 14 | . 3 . 3 1 . . 2 . . . . 4 . 1 . . . . . . . . . Repair 11 | . 2 . 2 . . . 2 . . . . 4 . 1 . . . . . . . . . Recycling Unit Hacks 20 | . 3 . 1 . 5 . 4 . . . . 1 . 1 . . . . . . 5 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 19 | . 3 . 1 . 5 . 4 . . . . 1 . 1 . . . . . . 4 . . Scanalyzer 17 | . . . 4 . . . 6 . . . . . . 3 . . . . . . 4 . . Insert Component 9 | . . . 2 . . . 3 . . . . . . 2 . . . . . . 2 . . Analyze 8 | . . . 2 . . . 3 . . . . . . 1 . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Seal Access 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 75 | . 11 . 9 3 7 . 7 . . . . 11 . 11 . . . . 5 . 11 . . Terminals 46 | . 9 . 8 3 2 . 3 . . . . 8 . 5 . . . . 4 . 4 . . Track 7 | . . . . . . . . . . . . 4 . 1 . . . . 1 . 1 . . Assimilate 6 | . 1 . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . Botnet 20 | . 2 . 2 3 2 . 2 . . . . 3 . 2 . . . . 2 . 2 . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 1 . . . . . . 2 . . . . 1 . 3 . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 6 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 3 . . Repair Stations 14 | . . . . . . . 3 . . . . 3 . 4 . . . . . . 4 . . Recycling Units 8 | . 2 . 1 . 5 . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . 1 . 5 . . . . . . . . . . . . . . . . . . Fedlink 13 | . . . . . . . 3 . . . . 3 . 3 . . . . . . 4 . . Scrapoids 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 112 | . 8 . 12 13 6 . 18 . . . . 15 . 15 . . . . 8 . 17 . . Full Trace Events 13 | . . . . . . . 2 . . . . 2 . 3 . . . . 5 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 4 | . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 3 . . . 6 . . 15 . 1 . 1 . . 4 . . . 4 . . Parts Built 11 | . . . . . . . 3 . . . . 1 . 2 . . . . . . 5 . . Authchips 7 | . . . . . . . 2 . . . . . . 1 . . . . . . 4 . . Time 507 | . . . . . . . 118 . . . . 106 . 42 . . . . . . 241 . . Total Part Build Rating 52 | . . . . . . . 13 . . . . 6 . 8 . . . . . . 25 . . Parts Repaired 11 | . 2 . 2 . . . 2 . . . . 4 . 1 . . . . . . . . . Time 429 | . 62 . 70 . . . 85 . . . . 178 . 34 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 66 | . 21 . 9 . 15 . 2 . . . . 3 . 2 . . . . . . 14 . . Parts Scanalyzed 9 | . . . 2 . . . 3 . . . . . . 2 . . . . . . 2 . . Part Schematics Acquired 8 | . . . 2 . . . 3 . . . . . . 1 . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . parse_system 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Total Allies 25 | . . . . . 3 . 1 . . 10 2 1 . 7 . . . . . . 1 . . Largest Group 12 | . . . . . 3 3 3 . . 10 12 1 . 5 . . . . . . 1 . . Highest-Rated Group 376 | . . . . . 62 62 62 . . 278 376 26 . 238 . . . . . . 12 . . Highest-Rated Ally 50 | . . . . . 27 27 27 . . 31 49 26 . 50 . . . . . . 12 . . Total Orders 14 | . . . . . . 2 6 1 2 . . 2 . 1 . . . . . . . . . STAY 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . RETURN 7 | . . . . . . . 4 1 1 . . 1 . . . . . . . . . . . Ally Attacks 70 | . . . . . . . 13 2 20 . 11 11 . 10 . . . . . . 3 . . Total Damage 554 | . . . . . . . 23 24 99 . 131 29 . 206 . . . . . . 42 . . Kills 4 | . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Active Infowar (turns) 29133 | 325 3200 1688 4145 2439 1836 4835 2564 386 222 392 151 1409 114 2041 300 219 146 176 835 92 1476 119 23 Optics 6335 | . . . . . . . 1692 386 222 392 151 1409 114 1946 . . . . . . . . 23 Sensors 4560 | . . . . . . . . . . . . . . 1346 300 219 146 176 835 92 1409 37 . Structural 7192 | . . . . . . . 1850 . . . . 931 103 1287 . 177 146 176 835 92 1476 119 . Seismic 23643 | 325 3200 1688 4145 2439 1836 4835 2564 386 222 392 151 1285 . 175 . . . . . . . . . Cloaking 10 | . . . . . . . 1 . . . . 9 . . . . . . . . . . . ECM 2559 | . . . . . . . 886 . . . . 902 114 657 . . . . . . . . . Robot Analysis Total 11 | . 4 . 3 . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . Drone Launches 29 | . . . . . . . 11 3 7 . . 8 . . . . . . . . . . . Drone Recoveries 24 | . . . . . . . 9 3 7 . . 5 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Turns Passed 29324 | 416 3200 1689 4145 2439 1836 4835 2564 386 222 392 151 1409 114 2041 300 219 146 176 835 92 1476 182 59 Spaces Moved 19083 | 206 865 488 1107 674 552 1635 3012 366 474 687 140 1810 146 2463 339 292 158 161 1092 130 2004 231 51 Core 180 | 8 . . . . . 171 . . . 1 . . . . . . . . . . . . . Treads 5637 | 198 865 488 1107 674 552 1464 289 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 12626 | . . . . . . . 2723 338 . 548 140 1810 146 2463 339 292 158 161 1092 130 2004 231 51 Flight 640 | . . . . . . . . 28 474 138 . . . . . . . . . . . . . Fastest Speed 27 | 50 160 320 320 320 320 50 40 27 27 27 53 52 57 48 50 50 55 55 50 57 36 48 50 Average Speed 127 | 156 300 320 320 320 320 291 61 95 27 48 55 58 58 53 51 54 76 94 53 57 51 52 55 Slowest Speed 450 | 160 320 320 320 320 320 320 305 120 27 450 60 65 64 108 98 55 100 100 119 57 111 61 105 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 9 94 99 89 90 96 90 74 67 71 85 37 53 82 71 60 50 60 35 29 76 42 44 4 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 25 | . 3 2 5 . 5 4 1 . . 1 . . . . . 1 3 . . . . . . Known Exits Taken 14 | . 1 . 1 1 . . 1 1 1 . 1 . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 5 . 2 6 1 . . . . 3 2 . . . . . . 2 Spaces Dug 377 | . 7 10 12 44 . . 78 1 28 . . 29 . 56 2 3 . 1 16 . 84 6 . Terrain Destroyed 603 | . 7 10 30 78 . . 112 1 28 . . 101 28 75 22 3 . 1 16 . 84 7 . Melee 156 | . . . . . . . 29 1 6 . . 29 . 31 2 3 . 1 16 . 36 2 . Projectile 30 | . 7 . 2 1 . . 7 . . . . . . . . . . . . . 8 5 . AOE 417 | . . 10 28 77 . . 76 . 22 . . 72 28 44 20 . . . . . 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Total 22819 | 262 1323 562 1471 870 613 1710 3581 395 556 747 194 2045 166 3056 457 344 175 182 1276 147 2337 275 75 Wait 2032 | 9 366 23 173 82 3 10 296 17 69 51 17 121 9 395 103 43 . 20 61 15 116 23 10 Move 19062 | 205 864 487 1106 673 551 1634 3011 365 473 686 139 1810 145 2462 338 291 157 160 1092 129 2003 230 51 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 8 12 9 19 9 2 30 20 1 . . 6 8 4 14 1 . 2 . 11 . 28 . 1 Fast Attach 141 | 5 1 . 4 3 1 6 14 3 1 3 4 10 2 27 4 . 4 . 13 2 26 5 3 Attach 105 | 1 . 1 11 3 . 2 29 3 2 1 2 6 1 8 1 . 1 . 11 . 16 6 . Detach 53 | . . . . 2 . 2 11 1 3 . . 1 . 8 2 . . . 8 1 11 . 3 Swap 147 | . 10 10 18 27 3 6 19 . . 1 2 8 . 21 3 1 . 1 3 . 11 . 3 Drop 188 | . 2 4 18 16 5 19 38 . . 4 6 10 . 23 . . 5 . 7 . 31 . . Fire 366 | 34 62 24 115 45 5 . 42 . 1 . . 5 5 5 2 . . . . . 16 5 . Melee 427 | . . 1 . 1 . 1 86 3 7 1 12 66 . 93 3 9 6 1 49 . 79 5 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 6 3 7 . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 15 . . . . . . . . . . . 21 . . . . Rewire 50 | . . . . . 42 . . 2 . . 6 . . . . . . . . . . . . Trap 10 | . . . . 9 . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 417 | -11/Scrapyard | Entered Materials 418 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 10) 932 | -10/Materials | Discovered new exit (range 15) 1404 | -10/Materials | Discovered new exit (range 3) 1815 | -10/Materials | Discovered new exit (range 12) 1959 | -10/Materials | Discovered new exit (range 5) 2043 | -10/Materials | Identified exit to Mines 2106 | -10/Materials | Learned location of 1 exit from Storage 2122 | -10/Materials | Learned 4 Subcaves zone layouts 2128 | -10/Materials | Learned 2 Storage zone layouts 2129 | -10/Materials | Loaded intel: 1 repair station location 2130 | -10/Materials | Loaded intel: 16 trap records 2131 | -10/Materials | Learned location of 3 exits from Materials 2139 | -10/Materials | Learned location of Storage (-9) 2191 | -10/Materials | Learned location of 2 exits from Materials 2815 | -10/Materials | Repaired Broken Lgt. Treads 2843 | -10/Materials | Repaired Lgt. Treads 3617 | -10/Materials | Entered Mines 3732 | -10/Mines | Core integrity fell below 50% 3960 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4018 | -10/Mines | Murdered YI-UF0 4021 | -10/Mines | Found YI-UF0's Doublenader 4025 | -10/Mines | Found YI-UF0's Bottomless Matter Pit 4490 | -10/Mines | Discovered new exit (range 3) 4929 | -10/Mines | Found the Drone Emporium 4957 | -10/Mines | Found Prototype Device 4958 | -10/Mines | Identified Thief Drone Bay 5056 | -10/Mines | Discovered new exit (range 9) 5200 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5306 | -10/Mines | Entered Materials 5306 | -9/Materials | Evolved 2 slots: Utility x2 5307 | -9/Materials | Identified exit to Mines 5308 | -9/Materials | Identified exit to Materials 5308 | -9/Materials | Identified exit to Storage 5521 | -9/Materials | Build established: Scavenger-Mutant 6338 | -9/Materials | Build established: Mutant 7048 | -9/Materials | Build established: Scavenger-Mutant 7616 | -9/Materials | Build established: Mutant 8037 | -9/Materials | Build established: Scavenger-Mutant 8069 | -9/Materials | Learned Storage trap positions 8166 | -9/Materials | Learned Storage garrison access intel 8201 | -9/Materials | Learned location of Zion (-6) 8225 | -9/Materials | Learned 4 Recycling zone layouts 8292 | -9/Materials | Learned location of 1 exit from Recycling 9045 | -9/Materials | Repaired Field Laser 9126 | -9/Materials | Repaired Imp. Ion Engine 9451 | -9/Materials | Entered Storage 9452 | -9/Storage | Identified exit to Recycling 9454 | -9/Storage | Loaded intel: 18 trap records 9455 | -9/Storage | Loaded intel: 1 garrison access location 10250 | -9/Storage | Build established: Mutant 10352 | -9/Storage | Garrison activated, responded to threat 11161 | -9/Storage | Discovered exit to Materials (range 15) 11880 | -9/Storage | Used back door to open Recycling access 11890 | -9/Storage | Entered Recycling 11891 | -9/Recycling | Identified exit to Factory 13648 | -9/Recycling | Scanned before Scraplab entrance 13692 | -9/Recycling | Entered Scraplab 13718 | -9/Recycling | Discovered new exit (range 2) 13726 | -9/Recycling | Entered Scraptown 13726 | -9/Scraptown | Accompanied by 3 allies 14334 | -9/Scraptown | Discovered new exit (range 11) 14548 | -9/Scraptown | Visited Junk Repository 14587 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14606 | -9/Scraptown | Visited Cyclists 14654 | -9/Scraptown | Visited Symbiants 15270 | -9/Scraptown | Visited Assassins FH 15306 | -9/Scraptown | Visited SPCMW 15433 | -9/Scraptown | Visited UFD Registry 15485 | -9/Scraptown | Visited Awakened 15584 | -9/Scraptown | Visited Comm Corps 15667 | -9/Scraptown | Registered with UFD as "Toolmind" 15698 | -9/Scraptown | Build established: Scavenger-Mutant 15744 | -9/Scraptown | Visited LU-1G1's Boring Crew 15878 | -9/Scraptown | Visited Junk Cannon Lab 15942 | -9/Scraptown | Found Prototype Special Weapon 15953 | -9/Scraptown | Identified Junk Cannon 16221 | -9/Scraptown | Build established: Mutant 17031 | -9/Scraptown | Visited Science Guys 17440 | -9/Scraptown | Visited Research Penetration Think Tank 17510 | -9/Scraptown | Visited Derelict Rescue Squad 17552 | -9/Scraptown | Visited Sword Containment 17651 | -9/Scraptown | Visited Botcube Research 17702 | -9/Scraptown | Visited Infowarlord's Domain 17725 | -9/Scraptown | Found Spectral Analyzer 17797 | -9/Scraptown | Visited Chapter 10 17883 | -9/Scraptown | Visited Cartography Club 17976 | -9/Scraptown | Learned location of Warlord (-4) 17976 | -9/Scraptown | Learned location of Extension (-6) 17976 | -9/Scraptown | Learned 12 Materials zone layouts 17976 | -9/Scraptown | Learned 24 Factory zone layouts 17976 | -9/Scraptown | Learned 16 Research zone layouts 17976 | -9/Scraptown | Learned 4 Storage zone layouts 17976 | -9/Scraptown | Learned 8 Lower Caves zone layouts 17976 | -9/Scraptown | Learned 20 Lower Caves zone layouts 17976 | -9/Scraptown | Learned 8 Upper Caves zone layouts 17976 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 17976 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 17976 | -9/Scraptown | Learned 4 Armory zone layouts 17976 | -9/Scraptown | Learned location of 2 exits from Lower Caves 17976 | -9/Scraptown | Learned location of 1 exit from Upper Caves 17976 | -9/Scraptown | Learned location of 3 exits from Upper Caves 17980 | -9/Scraptown | Found Deep Structural Scanner 18338 | -9/Scraptown | Met Optimus 18338 | -9/Scraptown | Accepted into 0bPrime 18546 | -9/Scraptown | Discovered new exit (range 5) 18561 | -9/Scraptown | Entered Factory 18561 | -6/Factory | Accompanied by 3 allies 18561 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 18562 | -6/Factory | Identified exit to Lower Caves 18563 | -6/Factory | Identified exit to Extension 18563 | -6/Factory | Identified exit to Factory 18849 | -6/Factory | Build established: Scavenger-Mutant 19065 | -6/Factory | Loaded intel: 8 recycling unit locations 19529 | -6/Factory | Allied Derelicts emerged from ambush trap array 19632 | -6/Factory | Spotted B-75 Beast 19653 | -6/Factory | Build established: Mutant 19673 | -6/Factory | Repaired Lgt. Angular Momentum Engine 19838 | -6/Factory | Learned location of Protoforge (-3) 20113 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 20159 | -6/Factory | Fabricated Powered Armor (x2) 20369 | -6/Factory | Central database locked down 20494 | -6/Factory | Repaired Aerolev Unit? 20675 | -6/Factory | Build established: Scavenger-Mutant 20690 | -6/Factory | Discovered exit to Factory (range 17) 20940 | -6/Factory | Lost 3 parts (1n1u1w) 21125 | -6/Factory | Entered Lower Caves 21126 | -6/Lower Caves | Identified exit to Lower Caves 21132 | -6/Lower Caves | Lost 4 parts (1p2n1u) 21174 | -6/Lower Caves | Entered a destroyed Warlord outpost 21306 | -6/Lower Caves | Encountered a Warlord checkpoint 21374 | -6/Lower Caves | Build established: Mutant 21511 | -6/Lower Caves | Entered another Lower Caves area 21511 | -6/Lower Caves | Discovered exit to Factory (range 15) 21512 | -6/Lower Caves | Identified exit to Zion 21517 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21669 | -6/Lower Caves | Entered a destroyed Warlord outpost 21676 | -6/Lower Caves | Learned Factory trap positions 21700 | -6/Lower Caves | Learned 4 Factory zone layouts 21733 | -6/Lower Caves | Entered Zion 21742 | -6/Zion | Gained Derelict followers 21748 | -6/Zion | System corruption cleaned by Quarantine Array 21826 | -6/Zion | Turned away by Imprinter 21928 | -6/Zion | Gained Derelict followers 22041 | -6/Zion | Discovered new exit (range 21) 22070 | -6/Zion | Build established: Derelict-Mutant 22125 | -6/Zion | Entered Proximity Caves 22125 | -5/Proximity Caves | Accompanied by 10 allies 22182 | -5/Proximity Caves | Found Prototype Launcher 22182 | -5/Proximity Caves | Identified Mni. Smartbomb Launcher 22184 | -5/Proximity Caves | Found Mni. Smartbomb Launcher 22276 | -5/Proximity Caves | Entered Factory 22276 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22277 | -5/Factory | Identified exit to Upper Caves 22279 | -5/Factory | Loaded intel: 124 trap records 22305 | -5/Factory | Lost 10 allies 22373 | -5/Factory | Repaired Imp. Remote Force Field 22419 | -5/Factory | Repaired Powered Armor? 22483 | -5/Factory | Spotted B-75 Beast 22522 | -5/Factory | Loaded intel: 8 recycling unit locations 22540 | -5/Factory | Build established: Scavenger-Mutant 22601 | -5/Factory | Repaired Lrn. Missile Launcher? 22763 | -5/Factory | Repaired Powered Armor 22795 | -5/Factory | Fabricated Adv. Hacking Suite? 22805 | -5/Factory | Discovered new exit (range 5) 23210 | -5/Factory | Build established: Infiltrator-Mutant 23333 | -5/Factory | Discovered new exit (range 5) 23685 | -5/Factory | Manually triggered Chute Trap 23685 | -5/Factory | Sucked down chute 23685 | -5/Factory | Entered Waste 23700 | -5/Waste | Spotted C-40 Crusher 23706 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23717 | -5/Waste | Found Prototype Device 23722 | -5/Waste | Found Adv. Powered Armor 23728 | -5/Waste | Spotted C-40 Crusher 23729 | -5/Waste | Spotted C-40 Crusher 23730 | -5/Waste | Spotted C-40 Crusher 23744 | -5/Waste | Spotted C-40 Crusher 23746 | -5/Waste | Spotted C-40 Crusher 23788 | -5/Waste | Discovered new exit (range 13) 23799 | -5/Waste | Entered Factory 23858 | -5/Factory | Build established: Scavenger-Mutant 23872 | -5/Factory | Loaded intel: 8 recycling unit locations 24097 | -5/Factory | Discovered new exit (range 18) 24218 | -5/Factory | Identified Exp. Thermal Shield 24534 | -5/Factory | Discovered new exit (range 12) 24566 | -5/Factory | Identified exit to Factory 24671 | -5/Factory | Repaired Adv. Powered Armor? 24718 | -5/Factory | Discovered exit to Upper Caves (range 9) 24760 | -5/Factory | Spotted B-75 Beast 25476 | -5/Factory | Core integrity fell below 50% 25529 | -5/Factory | System corruption reached 10% 25546 | -5/Factory | Fabricated Powered Armor? 25615 | -5/Factory | Scrapoid reinforcements arrived 25646 | -5/Factory | Lost 5 parts (1p3n1u) 25646 | -5/Factory | Lost 4 allies 25840 | -5/Factory | Entered Upper Caves 25841 | -5/Upper Caves | Identified exit to Upper Caves 26061 | -5/Upper Caves | Build established: Mutant 26140 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26140 | -5/Upper Caves | Entered another Upper Caves area 26141 | -5/Upper Caves | Identified exit to Zhirov 26217 | -5/Upper Caves | Spotted B-75 Beast 26359 | -5/Upper Caves | Entered Zhirov 26359 | -5/Zhirov | Discovered new exit (range 4) 26369 | -5/Zhirov | Met Zhirov 26385 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26394 | -5/Zhirov | Found Alien Artifact 26394 | -5/Zhirov | Identified Integrated Reactor 26394 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26443 | -5/Zhirov | Core integrity fell below 20% 26467 | -5/Zhirov | Found Alien Artifact 26504 | -5/Zhirov | Identified exit to Proximity Caves 26505 | -5/Zhirov | Entered Proximity Caves 26640 | -4/Proximity Caves | Spotter reported a threat 26681 | -4/Proximity Caves | Entered Factory 26681 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26682 | -4/Factory | Identified exit to Research 26913 | -4/Factory | Discovered new exit (range 3) 26914 | -4/Factory | Identified exit to Upper Caves 27387 | -4/Factory | Build established: Hacker-Scout 27495 | -4/Factory | Lost 9 parts (3p1n4u1w) 27516 | -4/Factory | Manually triggered Chute Trap 27516 | -4/Factory | Sucked down chute 27516 | -4/Factory | Entered Waste 27517 | -4/Waste | Forged Quantum Companion 27521 | -4/Waste | Spotted C-40 Crusher 27522 | -4/Waste | Spotted C-40 Crusher 27536 | -4/Waste | Spotted C-40 Crusher 27552 | -4/Waste | Spotted C-40 Crusher 27553 | -4/Waste | Spotted C-40 Crusher 27587 | -4/Waste | Spotted C-40 Crusher 27602 | -4/Waste | Discovered new exit (range 12) 27608 | -4/Waste | Identified exit to Factory 27608 | -4/Waste | Entered Factory 27718 | -4/Factory | Fabricated Cld. Aerolev Unit? 27792 | -4/Factory | Found Prototype Hackware 27792 | -4/Factory | Identified Exp. System Shield 27809 | -4/Factory | Loaded intel: 8 recycling unit locations 27908 | -4/Factory | Fabricated Adv. Hacking Suite? 28437 | -4/Factory | Discovered exit to Research (range 15) 28508 | -4/Factory | Fabricated Powered Armor? 28640 | -4/Factory | Fabricated Cld. Gravmag System? 28721 | -4/Factory | Discovered exit to Research (range 10) 28779 | -4/Factory | Core integrity fell below 50% 28830 | -4/Factory | System corruption reached 10% 28915 | -4/Factory | Lost 4 parts (2p1u1w) 29002 | -4/Factory | Lost 7 parts (2p2n3u) 29029 | -4/Factory | Core integrity fell below 20% 29084 | -4/Factory | Entered Upper Caves 29085 | -4/Upper Caves | Identified exit to Upper Caves 29158 | -4/Upper Caves | Lost 7 parts (2p4n1u) 29189 | -4/Upper Caves | Ambushed by research squad 29266 | -4/Upper Caves | Entered another Upper Caves area 29271 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29281 | -4/Upper Caves | Lost 6 parts (3n2u1w) 29319 | -4/Upper Caves | Lost 3 allies 29325 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 29305_ Searching scrap... 29305_ Found Adv. Thermal Shield. 29305_ Found Adv. ECM Suite. 29305_ Found Adv. Terrain Scan Processor. 29305_ Found Imp. Core Shielding. 29305_ Found 33 Matter. 29306_ Acquired 30 matter. 29307_ Discarded Mak. Hacking Suite. 29307_ Acquired Imp. Core Shielding. 29311_ System corrupted: Matter fused (-7). 29311_ Searching scrap... 29311_ Found 64 Matter. 29311_ Found Hacking Suite. 29311_ Found Mak. Cloaking Device. 29311_ Found Angular Momentum Engine. 29311_ Found 42 Matter. 29311_ Acquired 17 matter. 29313_ Acquired Angular Momentum Engine. 29316_ Acquired 20 matter. 29317_ 6B-QAN(k) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? #####??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????????????## ??????????????????##????? | | ????????????????????# ?????????###### ?????? | | ????????????????????# ???????#### ?????????? | | ????????????????????# #????#### #????????????? | | ???????????????????## ######% ########?????? | | ??????????????????## % %! % #?????? | | ?????????????????## @ %p= % #?????? | | ?????????????????# !!####### # ####### #?????? | | ?????????????????# %#???### ###?????????????? | | ?????????????????# ! #???# #???????????????? | | ?????????????????#!% # ###???????????????? | | ?????????????????#%! # ### ??????????????????? | | ?????????????????# #???#???????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????#########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????s???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 61 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 800 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 67 Melee Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 47 Defensive Hacking 30 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Hacked Aerolev Unit | -9/Materials | Scanalyzed Mapping Drone Bay | -6/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Powered Armor | -6/Factory | Hacked Imp. Force Field | -6/Factory | Hacked Imp. Antigrav System | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive EM Shield | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Microactuators | -5/Factory | Hacked Adv. Powered Armor | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Sensor Array | -4/Factory | Scanalyzed Cld. Gravmag System | -4/Factory | Hacked Cmb. Gravmag System | -4/Factory | Scanalyzed Hyb. Deuterium Engine | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked R-10 Processor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive M-36 Artificer | -4/Factory | Hacked Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory | Authchip Powered Armor | x2 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Powered Armor | x2 | -5/Factory | Authchip Cld. Aerolev Unit | x1 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Powered Armor | x2 | -4/Factory | Authchip Cld. Gravmag System | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 64% | -10/Materials | Broken Lgt. Treads | 46% | -10/Materials Field Laser | 7% | -9/Materials Imp. Ion Engine | 1% | -9/Materials Lgt. Angular Momentum Engine | 33% | -6/Factory Aerolev Unit | 37% | -6/Factory Imp. Remote Force Field | 71% | -5/Factory Powered Armor | 59% | -5/Factory Lrn. Missile Launcher | 12% | -5/Factory Powered Armor | 45% | -5/Factory Adv. Powered Armor | 11% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorRefineryTrident Manual? 0 Play Time 05:07:13 Cumulative 324.7 hours Start 2025.03.03 @ 17:40:55 End 2025.03.05 @ 19:21:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 99 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 83 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d0543ab-a4e4-49dd-92e8-56177cebde4c