Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 22:07:35 Player: Zargoosa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1092) 1092 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4732 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Weight Redist. System Improved Signal Interpreter Terrain Scan Processor Transport Network Coupler Targeting Computer Particle Charger EM Pulse Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit 0b10 Alert Chip Improved Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Deuterium Engine Medium Storage Unit Weight Redist. System Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Targeting Computer Targeting Computer Hardlight Generator EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Datajack [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor 0b10 Alert Chip Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 44 | 6 1 . 2 . 23 12 Power 4 | 1 . . . . 2 1 Engine 3 | 1 . . . . 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . . . . 8 1 Treads 2 | 2 . . . . . . Leg 9 | . . . . . 8 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 . 2 . 5 8 Device 10 | . . . 1 . 2 7 Storage 4 | 1 1 . 1 . . 1 Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 12 | 2 . . . . 8 2 Energy Gun 3 | 1 . . . . 2 . Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 3 | . . . . . 3 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 3 | . . . . . 1 2 System Corruption 16 | . . . . . 5 11 Parts Lost 28 | . . . . . 10 18 Power 3 | . . . . . 2 1 Propulsion 10 | . . . . . 6 4 Utility 10 | . . . . . 1 9 Weapon 5 | . . . . . 1 4 Highest Loss Streak 14 | . . . . . 5 14 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 88 | . 86 100 100 100 81 60 Engine 10 | . 14 14 14 14 6 6 Treads 18 | . 28 28 28 28 6 . Leg 6 | . . . . . 16 11 Device 5 | . . . 3 14 9 11 Storage 15 | . 15 28 24 14 9 8 Processor 4 | . . . . . 11 7 Protection 1 | . . . . . 5 . Energy Gun 9 | . 14 14 14 14 3 . Energy Cannon 1 | . . . . . 2 5 Ballistic Gun 9 | . 14 14 14 14 3 . Special Weapon 1 | . . . . . 3 . Impact Weapon 1 | . . . . . 2 6 Peak Build Rating 44 | 6 7 7 18 18 44 31 Average Rating 17 | 4 6 7 9 18 33 22 On Entrance 11 | . 6 7 7 18 18 26 Naked Turns . | . . . . . . . Heaviest Build 45 | 13 23 23 38 29 37 45 Greatest Support 45 | 40 40 40 40 40 45 30 Greatest Overweight (x) 13 | . . . . . 2 13 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 12 | 7 8 10 12 15 15 14 Most Carried 15 | 1 8 8 13 14 15 14 Average Carried 9 | . 2 8 9 13 14 11 Final Capacity 15 | 8 10 10 15 15 15 10 Final Carried 14 | 1 8 8 13 14 14 8 Class Distribution -------------------- 79% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 598 | 226 62 . . . 240 70 Remotely . | . . . . . . . Salvage Created 1376 | . 106 . . . 1054 216 Parts 72 | . 8 . . . 60 4 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 26 | . 1 . . . 21 4 Melee 2 | . . . . . . 2 Guns 19 | . 1 . . . 18 . Cannons 2 | . . . . . 1 1 Classes Destroyed 10 | . 3 . . . 7 . Builder 2 | . . . . . 2 . Hauler 2 | . 1 . . . 1 . Recycler 1 | . . . . . 1 . Operator 2 | . 1 . . . 1 . Watcher 3 | . . . . . 3 . Swarmer 7 | . . . . . 7 . Grunt 14 | . 1 . . . 9 4 Duelist 1 | . . . . . 1 . Sentry 3 | . . . . . 3 . Hunter 1 | . . . . . 1 . Best Kill Streak 11 | . 1 . . . 11 2 Combat Bots Only 9 | . 1 . . . 9 2 Max Kills in Single Turn 1 | . 1 . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 331 | . 4 . . 12 168 147 Missed 85 | . 2 . . 2 50 31 Damage Taken 3818 | . 58 . . 79 1658 2023 Core 920 | . 12 . . 18 189 701 Absorbed by Shields 72 | . . . . . . 72 Regen/Repaired (Parts) 48 | . . . . . . 48 Core Remaining (%) 84 | 100 . . . 88 65 . Volleys Fired 51 | . 28 . . . 14 9 Largest 1 | . 1 . . . 1 1 Hottest 80 | . 20 . . . 80 75 Shots Fired 148 | . 28 . . . 112 8 Gun 129 | . 28 . . . 101 . Cannon 14 | . . . . . 6 8 Launcher . | . . . . . . . Special 5 | . . . . . 5 . Kinetic 31 | . 28 . . . 3 . Thermal 112 | . . . . . 104 8 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . 5 . Robot Hit Streak 14 | . 5 . . . 14 3 Robot Miss Streak 6 | . 4 . . . 6 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 99 | . . . . . 99 . Shots Hit Robots 116 | . 17 . . . 87 12 Core Hits 46 | . 7 . . . 36 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 2 | . . . . . 1 1 Smash 2 | . . . . . 1 1 Melee Attacks 19 | . . . . . 8 11 Impact 16 | . . . . . 8 8 Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3178 | . 142 . . . 2585 451 Guns 2336 | . 134 . . . 2202 . Cannons 232 | . . . . . 107 125 Explosions 43 | . . . . . 43 . Melee 500 | . . . . . 174 326 Ramming 13 | . 8 . . . 5 . Kinetic 159 | . 134 . . . 25 . Thermal 2399 | . . . . . 2274 125 Explosive . | . . . . . . . Electromagnetic 107 | . . . . . 107 . Impact 454 | . . . . . 174 280 Slashing 46 | . . . . . . 46 Piercing . | . . . . . . . Highest Corruption 15 | . . . . . 5 15 Average Corruption 6 | . . . . . 5 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . . 14 9 Message Errors 5 | . . . . . 4 1 Matter Fused 4 | . . . . . 1 3 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 2 | . . . . . 1 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . Alerts 3 | . . . . . 2 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 147 | . . . . . 63 84 Projectiles 7 | . . . . . . 7 Explosions . | . . . . . . . Melee 140 | . . . . . 63 77 Knockbacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . 3 . . . . . Targets Rammed 4 | . 3 . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 278 | . 6 . . . 278 151 Average Temperature 87 | . 6 . . . 94 72 Received Heat Transfer 1632 | . 12 . . . 711 909 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 3 | . . . . . 1 2 Impact Corruptions 7 | . . . . . 4 3 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . . . 7 . Heat Transferred 3373 | . . . . . 3188 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 243 | . 20 4 . 45 243 70 Initial 42 | . . 4 . . 17 42 Average 51 | . 3 4 . 2 93 43 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 88 100 Level 1 5 | . . . . . 11 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 3 1 Investigation 2 | . . . . . 1 1 Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 9 . . 4 25 8 Peak Tracking Total 7 | . 2 . . 4 7 4 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 9 | . 1 . 5 . 2 1 Terminals 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 64 | . 2 . 50 . 9 3 Successful 56 | . . . 50 . 4 2 Failed 8 | . 2 . . . 5 1 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 7 | . 1 . 5 . 1 . Terminals 11 | . 2 . . . 9 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 54 | . . . 50 . 4 . Record 52 | . . . 49 . 3 . Recall Investigation 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 3 | . . . . . 2 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 19 | . . . . . . 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4784 | 89 1037 24 1531 190 1620 293 Spaces Moved 2550 | 55 609 16 954 119 709 88 Core 20 | 11 . . . . . 9 Treads 1919 | 44 609 16 954 119 177 . Legs 611 | . . . . . 532 79 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 190 Average Speed 166 | 138 160 160 160 160 172 256 Slowest Speed 700 | 160 160 160 160 160 260 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 40 9 92 29 44 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . . . . 24 . Melee . | . . . . . . . Projectile 22 | . . . . . 22 . AOE 2 | . . . . . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2999 | 65 647 15 958 119 1073 122 Wait 291 | 4 . . . . 287 . Move 2544 | 54 608 15 953 118 708 88 Hop . | . . . . . . . Pick Up 32 | 1 7 . 3 1 18 2 Fast Attach 16 | 6 1 . . . 6 3 Attach 22 | . . . . . 14 8 Detach 4 | . . . . . 4 . Swap 6 | . . . 2 . 3 1 Drop 10 | . . . . . 10 . Fire 51 | . 28 . . . 14 9 Melee 19 | . . . . . 8 11 Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 3 | . 3 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Met 8R-AWN 268 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 1127 | -10/Materials | Entered Mines 1129 | -10/Mines | Followed 8R-AWN into the Mines 1142 | -10/Mines | Discovered new exit (range 5) 1151 | -10/Mines | Entered Exiles 1207 | -10/Exiles | Welcomed by 8R-AWN 1257 | -10/Exiles | Learned about 8R-AWN's background 1260 | -10/Exiles | Met EX-HEX 1407 | -10/Exiles | Met EX-DEC 1471 | -10/Exiles | Visited The Gauntlet 1825 | -10/Exiles | Learned location of Zion (-7) 1969 | -10/Exiles | Discovered new exit (range 10) 2091 | -10/Exiles | Met EX-BIN 2129 | -10/Exiles | Aligned with FarCom system 2131 | -10/Exiles | Given EX-Vault access code 2294 | -10/Exiles | Opened EX-Vault 2319 | -10/Exiles | Found Prototype Device 2320 | -10/Exiles | Identified Trap Reconfigurator 2333 | -10/Exiles | Found Prototype Processor 2366 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2452 | -10/Exiles | Identified 0b10 Alert Chip 2457 | -10/Exiles | Found AWS/Thermal 2682 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, 0b10 Alert Chip, AWS/Thermal 2682 | -10/Exiles | Entered Mines 2785 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2807 | -9/Mines | Discovered new exit (range 7) 2872 | -9/Mines | Entered Materials 2872 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3482 | -8/Materials | Lost 3 parts (1p1n1w) 3818 | -8/Materials | Build established: Scavenger-Mutant 3946 | -8/Materials | AWS/Thermal suddenly broke down 3966 | -8/Materials | Destroyed 9 combat bots 3985 | -8/Materials | Lost 5 parts (1p3n1u) 4440 | -8/Materials | Discovered new exit (range 4) 4492 | -8/Materials | Entered Factory 4492 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4494 | -7/Factory | FarCom data flow suspended 4565 | -7/Factory | Repaired Lgt. Deuterium Engine? 4628 | -7/Factory | System corruption reached 10% 4632 | -7/Factory | Lost 4 parts (2n2u) 4711 | -7/Factory | Discovered new exit (range 14) 4756 | -7/Factory | Core integrity fell below 50% 4768 | -7/Factory | Core integrity fell below 20% 4785 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 0b10 Alert Chip destroyed. Imp. Ion Engine destroyed. System corrupted by crushing effect (+1). EM Pulse Cannon destroyed. Sensor Array destroyed. Knocked back. G-47 Trooper knocked back. Imp. Terrain Scanner destroyed. System corrupted: Component data lost. Critical hit (Burn: +37). G-47 Trooper knocked back. Power Maul destroyed. G-47 Trooper destroyed. Acquired 30 matter. Greatsword destroyed. Critical hit (Burn: +37). Lrg. Storage Unit destroyed. System corrupted by crushing effect (+3). System corrupted: Matter fused (-9). Acquired 2 matter. 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