Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.27 @ 03:43:43 Player: Scott Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (199) 995 Value Destroyed (8113) 8113 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2411) 2411 TOTAL SCORE: 19579 Bonus ------- High Alert Combat Kills 521 Follower Combat Kills 390 Entered DSFs 1000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 186/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Centrium Wheel Advanced Heat Sink Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Reinforced Fission Core Cooled Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Charger Improved Recalibrator > --- WEAPON ----------- Tesla Rifle Tesla Rifle Phase Gun Matter Neutralizer > --- INVENTORY -------- Reinforced Fission Core Micro Fission Core Micro Antimatter Reactor Compact Wheel Advanced Heat Sink Energy Well Advanced Targeting Computer Energy Filter Advanced Particle Charger Quantum Rifle [Rating: 105] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Compact Wheel Treads Biometal Heavy Treads Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . 2 . 2 . 2 . 2 Power 2 | . . . . 1 . . . . . . . . . 1 . . Propulsion 7 | . . 1 1 . . . 1 . . 1 . 1 . . . 2 Utility 7 | . . 1 1 . . . 1 2 . . . 1 . 1 . . Weapon 2 | . . . . 1 . . . . . 1 . . . . . . Parts Attached 178 | 6 1 11 25 7 1 4 5 4 4 21 9 32 24 . 4 20 Power 16 | 1 . 1 2 1 . 1 . 1 1 2 . 3 2 . . 1 Engine 6 | 1 . 1 2 1 . 1 . . . . . . . . . . Core 4 | . . . . . . . . 1 1 . . 2 . . . . Reactor 6 | . . . . . . . . . . 2 . 1 2 . . 1 Propulsion 58 | 2 . 4 6 2 . 1 4 . . 7 3 12 12 . . 5 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 57 | 2 . 4 6 2 . 1 4 . . 7 3 12 12 . . 4 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 60 | 1 1 4 10 2 . 1 1 2 1 8 3 13 6 . 4 3 Device 27 | . . 1 2 . . 1 . 1 1 4 . 10 4 . 3 . Storage 6 | 1 . . 2 . . . . . . . . 1 1 . . 1 Processor 7 | . . 1 1 . . . . . . 2 1 1 1 . . . Hackware 1 | . . . 1 . . . . . . . . . . . . . Protection 19 | . 1 2 4 2 . . 1 1 . 2 2 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 2 7 2 1 1 . 1 2 4 3 4 4 . . 11 Energy Gun 25 | 1 . 1 4 2 1 . . . . 2 2 4 2 . . 6 Energy Cannon 13 | . . 1 3 . . 1 . 1 2 2 1 . 2 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . . . . . . 2 2 . . 1 Parts Lost 102 | . . 2 7 . 1 7 1 . 3 8 8 12 21 . 17 15 Power 8 | . . . . . . 2 . . . 1 1 . 1 . 2 1 Propulsion 39 | . . 1 3 . . 4 . . . 3 2 4 11 . 6 5 Utility 27 | . . 1 1 . 1 . . . 1 3 3 4 5 . 6 2 Weapon 28 | . . . 3 . . 1 1 . 2 1 2 4 4 . 3 7 Highest Loss Streak 18 | . . 1 2 . 1 5 1 . 3 5 5 7 18 . 15 8 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 83 | . 95 94 92 98 94 78 68 94 89 92 87 94 82 91 67 5 Engine 5 | . 14 11 9 13 15 10 6 5 5 1 . . . . . . Core 2 | . . . . . . . . . 5 5 5 6 4 4 3 . Reactor 1 | . . . . . . . . . . 3 5 1 3 4 3 . Wheel 24 | . 28 29 31 30 30 13 14 29 29 26 23 29 20 30 18 1 Device 9 | . . 5 9 7 2 6 6 11 11 15 10 13 10 13 11 . Storage 6 | . 14 11 9 7 7 7 6 5 5 5 5 4 6 8 7 2 Processor 8 | . . 9 7 7 7 7 6 5 5 6 11 14 16 13 11 . Protection 5 | . 9 4 6 7 7 7 12 17 11 7 6 4 1 . 1 . Energy Gun 9 | . 14 11 14 14 15 15 7 5 . 3 7 13 10 8 3 . Energy Cannon 6 | . . 10 3 7 7 6 6 11 11 15 10 3 4 8 5 . Naked Turns 55 | . . . . . . . . . . . . . . . . 55 Heaviest Build 93 | 13 16 20 28 41 41 40 40 55 75 92 93 85 81 81 81 21 Greatest Support 100 | 26 26 48 52 46 46 46 74 74 74 92 92 100 100 70 70 75 Greatest Overweight (x) 24 | 1 . . . . . 2 2 . 1 1 1 1 24 1 9 3 Average Overweight (x) . | . . . . . . 1 1 . . . . . 1 1 1 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 5 8 8 10 10 10 10 10 8 10 10 10 10 10 9 10 10 Average Carried 8 | 3 6 7 8 9 10 8 7 6 8 9 8 8 7 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 7 8 8 10 10 7 9 6 10 10 6 10 9 9 10 4 Class Distribution -------------------- 32% | Mutant 32% | Scavenger-Mutant 15% | Gunner 12% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Matter Collected 1713 | 260 15 94 240 80 5 20 15 . 65 215 100 353 217 . 4 30 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10774 | . 119 573 1746 449 272 497 239 . 73 1460 1009 2119 2188 . . 30 Parts 518 | . 10 28 111 16 10 23 10 . 8 58 33 96 113 . . 2 Haulers Intercepted 7 | . . . 4 . . . . . . 1 . 1 1 . . . Recyclers Shooed 6 | . . 1 . . . . . . . . 2 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . 5 17 . . . . . . . . . . Prevented 15 | . . . . . 5 10 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Combat Hostiles Destroyed 131 | . 2 8 27 5 5 11 1 . 1 20 9 21 21 . . . Guns 58 | . 2 1 16 2 5 6 . . . . 2 14 10 . . . Cannons 47 | . . 6 7 1 . 1 . . 1 14 5 5 7 . . . AOE 9 | . . . 4 1 . 3 . . . . . 1 . . . . Classes Destroyed 16 | . 2 4 5 1 . . . . 1 . 1 . 2 . . . Worker 20 | . . 1 4 1 . . 1 . . . . 5 7 . . 1 Builder 12 | . . . 3 1 . . . . . . 1 3 4 . . . Tunneler 4 | . . . 3 . . . . . . . 1 . . . . . Hauler 7 | . . . 4 . . . . . . 1 . 1 1 . . . Recycler 10 | . . 3 . 1 . . 1 . . . 2 3 . . . . Watcher 13 | . 2 1 3 1 . . 1 . . 2 . 2 1 . . . Swarmer 19 | . . 3 7 . . 3 . . . 2 . 4 . . . . Grunt 55 | . 2 2 12 4 3 7 1 . . 8 7 6 3 . . . Brawler 4 | . . . 1 . . . . . . 1 . . 2 . . . Duelist 2 | . . . . . . . . . . . . . 2 . . . Researcher 2 | . . . . . . . . . . . . . 2 . . . Sentry 16 | . . 3 6 . . 1 . . . . 1 2 3 . . . Hunter 15 | . . . 1 . 2 . . . . . . 4 8 . . . Programmer 17 | . . . . 1 . . . . . 8 . 5 3 . . . Heavy 2 | . . . . . . . . . 1 1 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 3 8 4 3 6 2 . 1 3 5 6 7 . . 1 Combat Bots Only 6 | . 1 3 6 4 3 6 1 . 1 3 5 6 4 . . . Max Kills in Single Turn 3 | . 1 2 2 1 1 3 1 . 1 2 1 2 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 1 . 3 . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Damage Taken 13960 | . 78 272 905 262 115 809 114 . 289 1140 1184 1319 1934 . 1886 3653 Core 3569 | . 15 45 127 36 . 114 8 . 13 80 52 148 402 . 919 1610 Absorbed by Shields 599 | . . . . . . . . . . 407 183 . . . 9 . Redirected to Shielding 503 | . . . . . . . 10 . 115 79 97 56 52 . 94 . Core Remaining (%) 81 | 100 94 88 76 . . 78 99 . 98 . 88 . 57 . 36 . Volleys Fired 405 | . 8 27 87 18 10 19 7 . 4 66 30 63 59 . 1 6 Largest 4 | . 2 2 2 3 3 3 2 . 2 4 4 4 4 . 1 1 Hottest 383 | . 70 112 112 126 139 152 89 . 195 341 341 323 383 . 94 75 Shots Fired 886 | . 16 54 135 54 28 48 11 . 8 148 65 168 144 . 1 6 Gun 495 | . 16 28 102 36 18 33 4 . . 22 21 129 80 . . 6 Cannon 391 | . . 26 33 18 10 15 7 . 8 126 44 39 64 . 1 . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 9 | . 8 1 . . . . . . . . . . . . . . Thermal 459 | . 8 27 40 18 11 33 4 . 8 89 36 94 91 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 418 | . . 26 95 36 17 15 7 . . 59 29 74 53 . 1 6 Robot Hit Streak 44 | . 4 12 19 44 25 12 19 . 21 32 28 39 37 . 12 1 Robot Miss Streak 4 | . 1 2 1 2 1 2 . . 1 4 1 1 2 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 1 . . . . . 1 3 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . 1 1 . . . Shots Hit Robots 693 | . 11 39 116 42 22 40 10 . 7 105 52 127 115 . 1 6 Core Hits 331 | . 6 16 72 15 12 22 5 . 3 32 24 63 58 . . 3 Critical Kills 6 | . . . . . . . . . . 3 1 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 1 1 2 2 . 3 . . . 4 2 2 3 . . . Burn 8 | . 1 1 1 2 . 2 . . . . . . 1 . . . Meltdown 6 | . . . . . . . . . . 3 1 1 1 . . . Corrupt 6 | . . . 1 . . 1 . . . 1 1 1 1 . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20202 | . 115 850 2497 861 454 952 306 . 237 3465 1617 4452 4129 . 37 230 Guns 8297 | . 115 220 1433 417 238 498 39 . . 329 309 2472 2135 . . 92 Cannons 10469 | . . 509 689 352 216 304 236 . 237 3136 1308 1505 1940 . 37 . Explosions 1298 | . . 121 375 92 . 150 31 . . . . 475 54 . . . Melee 114 | . . . . . . . . . . . . . . . . 114 Ramming 24 | . . . . . . . . . . . . . . . . 24 Kinetic 52 | . 52 . . . . . . . . . . . . . . . Thermal 12003 | . 63 341 839 296 148 648 70 . 237 2459 1115 3254 2533 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 8009 | . . 509 1658 565 306 304 236 . . 1006 502 1198 1596 . 37 92 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 114 | . . . . . . . . . . . . . . . . 114 Highest Corruption 28 | . . . . . . . . . . 1 1 4 9 . 3 28 Average Corruption 5 | . . . . . . . . . . 1 1 3 6 . 2 21 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . 30 . . . Effects 58 | . . . . . . . . . . . 4 14 22 . 1 17 Message Errors 10 | . . . . . . . . . . . 2 2 2 . . 4 Matter Fused 13 | . . . . . . . . . . . . 3 6 . . 4 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 . . . Energy Discharges 7 | . . . . . . . . . . . . 2 2 . 1 2 Parts Rejected 3 | . . . . . . . . . . . 1 1 1 . . . Data Loss (minor) 6 | . . . . . . . . . . . . 1 3 . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . Misfires 4 | . . . . . . . . . . . 1 2 1 . . . Alerts 3 | . . . . . . . . . . . . 3 . . . . Misdirections 5 | . . . . . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 346 | . . 8 28 . . . . . . 94 16 144 36 . 20 . Projectiles 263 | . . . . . . . . . . 94 16 97 36 . 20 . Explosions 83 | . . 8 28 . . . . . . . . 47 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 241 | . . . 117 58 . . . . . . . 30 24 . . 12 Shots 8 | . . . 4 2 . . . . . . . 1 1 . . . Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 103 297 42 36 87 286 3 . 176 440 540 428 500 . . . Average Temperature 126 | . 43 107 11 11 32 106 3 . 95 161 173 129 147 . . . Received Heat Transfer 1874 | . 36 99 504 99 54 405 81 . . 69 135 127 103 . 9 153 Effects 20 | . . . . . . 1 . . . 2 7 5 5 . . . Shutdowns 5 | . . . . . . . . . . . 4 1 . . . . Energy Bleed 2 | . . . . . . . . . . 1 . 1 . . . . Interference 5 | . . . . . . 1 . . . . 1 1 2 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 4 | . . . . . . . . . . . 2 1 1 . . . Damage (minor) 2 | . . . . . . . . . . 1 . . 1 . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . 1 . 1 . . 1 . . 3 1 1 2 . . . Combat Hostiles 10 | . . 1 . 1 . . 1 . . 3 1 1 2 . . . Parts Fried 33 | . . 1 4 5 2 . . . . 8 1 4 8 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 . . . 3 1 1 2 . . . Combat Hostiles 7 | . . . . . . 1 . . . 3 1 . 2 . . . Parts Melted 36 | . . . 3 3 . 2 . . . 14 2 8 4 . . . Heat Transferred 15348 | . 259 829 1608 518 296 1284 74 . 311 2919 1275 3064 2911 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . 2 8 3 . 1 1 . . . . 3 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Peak Influence 720 | . 84 302 720 391 . . 305 128 85 645 513 468 526 257 172 20 Initial 257 | . . 30 58 244 . . 239 128 78 38 182 127 228 257 172 15 Average 274 | . 29 160 401 259 . . 270 128 75 433 308 273 353 257 108 9 Maximum Alert Level 3 | . . 1 3 1 . . 1 . . 2 2 2 2 1 . . Low Security (%) 30 | 100 100 68 22 3 . . . 100 100 5 7 26 . . 100 100 Level 1 44 | . . 31 17 96 . . 100 . . 23 73 56 68 100 . . Level 2 24 | . . . 57 . . . . . . 71 18 17 31 . . . Level 3 . | . . . 3 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 4 2 . . 2 . 1 4 2 4 7 . 1 2 Investigation 1 | . . . . . . . . . . . . 1 . . . . Extermination 9 | . . . . 1 . . 1 . . 2 . 2 1 . . 2 Reinforcement 15 | . . . 4 1 . . 1 . 1 1 2 1 3 . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 1 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . Construction Impeded 3 | . . . 1 1 . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Distress Signals 14 | . 1 . 4 . . . . . . 1 2 2 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 231 | . 7 11 40 8 8 13 4 . 2 32 19 33 29 . 11 14 Peak Tracking Total 13 | . 4 4 5 5 4 7 2 . 1 7 6 7 7 . 6 13 Tactical Retreats 26 | . . 1 5 2 2 2 . . 1 4 1 4 . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Traps Triggered 11 | . 1 2 3 . . . . . . 1 . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Machines Disabled 6 | . . . . 1 . . 1 . . 1 . 2 1 . . . Max in Single Turn 1 | . . . . 1 . . 1 . . 1 . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Machines Accessed 27 | . 2 2 5 4 . 1 . 1 . 1 8 1 . 1 . 1 Terminals 24 | . 2 2 5 2 . 1 . 1 . 1 8 1 . 1 . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Total Hacks 46 | . 3 5 7 5 . 6 . 1 . 1 14 2 . 1 . 1 Successful 31 | . . 3 5 3 . 6 . 1 . 1 10 1 . 1 . . Failed 15 | . 3 2 2 2 . . . . . . 4 1 . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 43 | . 3 5 7 3 . 6 . 1 . 1 14 2 . 1 . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Terminal Hacks 30 | . . 3 5 2 . 6 . 1 . 1 10 1 . 1 . . Record 10 | . . . 1 . . 6 . . . . 3 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . . 1 7 . . . . . Open DSF 3 | . . . . . . . . 1 . . . 1 . 1 . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 1 . 1 . . . 1 3 . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . 9 . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . 106 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 4 . . 3 . . . Programmers 7 | . . . . . . . . . . 4 . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Total Allies 9 | . . . . . . . . . . . 9 . . . . . Largest Group 9 | . . . . . . . . . . . 9 . . . . . Highest-Rated Group 397 | . . . . . . . . . . . 397 . . . . . Highest-Rated Ally 51 | . . . . . . . . . . . 51 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . . . . 48 . . . . . Total Damage 1465 | . . . . . . . . . . . 1465 . . . . . Kills 10 | . . . . . . . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 6 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Turns Passed 7739 | 36 172 533 885 723 366 396 271 78 160 967 730 952 727 19 122 602 Spaces Moved 5804 | 30 152 443 588 677 379 292 211 76 124 717 573 655 390 20 72 405 Core 306 | 14 . . . . . . . . . . . . 5 . 13 274 Treads 68 | . . . . . . . . . . . . . . . . 68 Legs . | . . . . . . . . . . . . . . . . . Wheels 5430 | 16 152 443 588 677 379 292 211 76 124 717 573 655 385 20 59 63 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 86 85 85 85 85 96 96 96 95 92 90 85 95 95 50 Average Speed 99 | 79 90 92 88 85 85 110 114 96 100 99 103 93 113 95 125 132 Slowest Speed 1250 | 100 90 100 93 85 85 130 130 96 111 112 111 106 1250 95 500 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 32 36 63 19 71 37 10 3 88 16 52 12 42 1 73 12 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 2 . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . 1 . . . . . 1 . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched 3 | . . . . . 1 2 . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . 4 . 1 . . . . Terrain Destroyed 122 | . . 7 33 10 . 4 . . 1 16 2 35 14 . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 44 | . . . . . . . . . 1 16 2 13 12 . . . AOE 78 | . . 7 33 10 . 4 . . . . . 22 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Ext Res Tes Res DSF Acc Total 7055 | 40 172 511 823 786 401 323 228 80 153 879 664 865 552 19 102 457 Wait 459 | . 6 19 89 69 11 8 . . 10 53 47 82 53 . 2 10 Move 5788 | 29 151 442 587 676 378 291 210 75 123 716 572 654 389 19 71 405 Hop . | . . . . . . . . . . . . . . . . . Pick Up 124 | 5 6 5 18 8 . 1 6 1 8 13 4 22 22 . 2 3 Fast Attach 38 | 3 . 3 4 1 . . 1 . 2 4 1 4 1 . 2 12 Attach 96 | 3 1 2 10 2 . 4 4 4 1 10 7 16 23 . 1 8 Detach 6 | . . . . . . . . . . . . 1 . . . 5 Swap 44 | . . 6 11 4 1 . . . 1 7 1 12 . . 1 . Drop 65 | . . 7 17 8 1 . . . 4 10 2 11 2 . 1 2 Fire 405 | . 8 27 87 18 10 19 7 . 4 66 30 63 59 . 1 6 Melee 3 | . . . . . . . . . . . . . . . . 3 Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 3 . 15 . Rewire 6 | . . . . . . . . . . . . . . . 6 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Extension -3/Research -3/Testing -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 7) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 661 | -9/Materials | Discovered new exit (range 10) 675 | -9/Materials | Identified exit to Materials 742 | -9/Materials | Entered another Materials area 742 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1615 | -8/Materials | Discovered new exit (range 6) 1627 | -8/Materials | Entered Factory 1627 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1928 | -7/Factory | Build established: Gunner 1973 | -7/Factory | Fabricated Mic. Fission Core? 2284 | -7/Factory | Discovered new exit (range 16) 2350 | -7/Factory | Entered Lower Caves 2640 | -7/Lower Caves | Discovered new exit (range 10) 2716 | -7/Lower Caves | Entered another Lower Caves area 2718 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2728 | -7/Lower Caves | Discovered new exit (range 10) 2792 | -7/Lower Caves | Attracted the attention of an 0b10 base 2862 | -7/Lower Caves | Learned location of Armory (-4) 2862 | -7/Lower Caves | Learned Extension trap positions 2862 | -7/Lower Caves | Learned Factory stockpile data 2862 | -7/Lower Caves | Learned Research security intel 2862 | -7/Lower Caves | Learned Armory terminal intel 2922 | -7/Lower Caves | Lost 5 parts (2p2n1w) 2984 | -7/Lower Caves | Spotted B-75 Beast 3100 | -7/Lower Caves | Learned location of Zion (-6) 3112 | -7/Lower Caves | Entered Factory 3112 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3172 | -6/Factory | Build established: Mutant 3373 | -6/Factory | Discovered new exit (range 5) 3383 | -6/Factory | Entered another Factory area 3383 | -5/Factory | Evolved 2 slots: Utility x2 3384 | -5/Factory | Identified exit to Upper Caves 3460 | -5/Factory | Identified exit to DSF 3461 | -5/Factory | Entered DSF 3498 | -5/DSF | Additional patrols routed to DSF 3520 | -5/DSF | Lost 3 parts (1u2w) 3607 | -5/DSF | Discovered new exit (range 12) 3621 | -5/DSF | Entered Factory 3621 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3662 | -4/Factory | Garrison activated, responded to threat 3871 | -4/Factory | Search patrols dispatched 4121 | -4/Factory | Search patrols dispatched 4228 | -4/Factory | Lost 5 parts (2n2u1w) 4543 | -4/Factory | Discovered new exit (range 10) 4588 | -4/Factory | Entered Extension 4589 | -4/Extension | Loaded intel: 20 trap records 4697 | -4/Extension | Rescued a captive Derelict 4698 | -4/Extension | Rescued a captive Derelict 4720 | -4/Extension | Rescued a captive Derelict 4721 | -4/Extension | Rescued a captive Derelict 4730 | -4/Extension | Rescued a captive Derelict 4731 | -4/Extension | Rescued a captive Derelict 4753 | -4/Extension | Rescued a captive Derelict 4764 | -4/Extension | Rescued a captive Derelict 4905 | -4/Extension | Rescued a captive Derelict 4966 | -4/Extension | Build established: Scavenger-Mutant 4970 | -4/Extension | Spotted B-86 Titan 4987 | -4/Extension | Spotted B-86 Titan 5018 | -4/Extension | Destroyed B-86 Titan 5041 | -4/Extension | Lost 5 parts (3u2w) 5288 | -4/Extension | Disrupted transfer network 5315 | -4/Extension | Discovered new exit (range 3) 5318 | -4/Extension | Entered Research 5318 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6189 | -3/Research | Discovered new exit (range 13) 6212 | -3/Research | Lost 7 parts (2n2u3w) 6270 | -3/Research | Entered Testing 6280 | -3/Testing | Spotted PG-IM3W7I1LZF 6494 | -3/Testing | Scanned by Researcher 6523 | -3/Testing | Garrison activated, responded to threat 6667 | -3/Testing | Lost 18 parts (1p10n4u3w) 6906 | -3/Testing | Discovered new exit (range 8) 6997 | -3/Testing | Entered Research 6997 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7016 | -2/Research | Identified exit to DSF 7016 | -2/Research | Entered DSF 7052 | -2/DSF | Additional patrols routed to DSF 7102 | -2/DSF | Discovered new exit (range 16) 7132 | -2/DSF | Core integrity fell below 50% 7138 | -2/DSF | Entered Access 7138 | -1/Access | Evolved 2 slots: Propulsion x2 7151 | -1/Access | Lost 15 parts (2p5n6u2w) 7395 | -1/Access | Build established: Mutant 7516 | -1/Access | System corruption reached 10% 7551 | -1/Access | Lost 8 parts (1p1n1u5w) 7703 | -1/Access | Core integrity fell below 50% 7709 | -1/Access | Lost 3 parts (2n1w) 7736 | -1/Access | Core integrity fell below 20% 7736 | -1/Access | Spotted B-99 Colossus 7740 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 07730_ Penetrated by Slug. 07731_ Slug penetrates Wall. 07731_ Penetrated by Slug. 07732_ Slug penetrates P-80 Master. 07733_ Centrium Wheel destroyed. 07733_ Slug penetrates Wall. 07733_ Penetrated by Slug. 07734_ Centrium Wheel destroyed. 07735_ Penetrated by Slug. 07735_ Slug penetrates Wall. 07735_ Penetrated by Slug. 07735_ Slug penetrates Wall. 07737_ Penetrated by Slug. 07737_ U-05 Engineer builds a Door. 07737_ Penetrated by Slug. 07738_ Slammed into K-01 Serf. 07738_ K-01 Serf knocked back. 07738_ K-01 Serf distress signal alerts nearby ally. 07740_ Penetrated by Slug. 07740_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????# # #???! #??????????????? | | ?????????????# # #???! #??????????????? | | ?????????????# # #???? #??????????????? | | ????? ""?????# # #????####??????????????? | | ?? ""???# # #??????????????????????? | | "" ??###+### #??????????????????????? | | ### ###????????????????????? | | + ???????????????? | | ??????##+##### ######?????????????????? | | ???????# ????# #??????????????????????? | | ???????# ##### #??????????????????????? | | ##?????# ##?????????????????????? | | ????# ##########????????????? | | ???# ^ ????????????? | | ???# h ???????????? | | ??# h ???????????? | | ! ?# ???????????? | | # !!! ???????????? | | # !! ???????????? | | + !! ????????????? | | ???????# # #?????????????????? | | ???????###+############ #????????????????????? | | ????????? ??????????###k###????????????????????? | | ????????? ????????????# #??????????????????????? | | ???????? ???????????# #??????????????????????? | | ???????? ???????????#@#??????????????????????? | | ???????# ==??????????#R#??????????????????????? | | ???????# ! =!??????????# #??????????????????????? | | ???????# =!!?????????# #??????????????????????? | | ???????########?????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 120 Energy Generation 39 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Cld. Phase Cannon | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Shock Maul | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Exp. Heat Sink | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WavePotentialGun Manual? 0 Play Time 03:20:02 Cumulative 48.0 hours Start 2022.03.25 @ 02:52:47 End 2022.03.27 @ 03:43:43 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 13 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db456480-a55e-40c5-a6b7-985ed446e056