Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.24 @ 02:26:59 Player: deadnoob Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (13) 13 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1583 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scanner Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Medium Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 9 | 3 5 . . 1 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . 2 . . . Treads 2 | . 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 . . 1 Device 4 | 2 2 . . . Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | 1 . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 56 | . 59 57 57 52 Treads 25 | . 16 28 28 25 Leg 1 | . 11 . . . Device 25 | . 16 28 28 23 Processor 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 13 | 13 13 2 2 2 Greatest Support 20 | 20 20 3 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 8 5 5 5 5 Most Carried 8 | 7 8 5 5 5 Average Carried 4 | 6 5 4 4 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 7 | 7 4 5 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 276 | 248 . . . 28 Remotely . | . . . . . Salvage Created 87 | 87 . . . . Parts 5 | 5 . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed . | . . . . . Classes Destroyed 2 | 2 . . . . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Best Kill Streak 2 | 2 . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | 1 . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 570 | . . 90 . 480 Core 254 | . . 39 . 215 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 3 | 3 . . . . Largest 2 | 2 . . . . Hottest 40 | 40 . . . . Shots Fired 6 | 6 . . . . Gun 6 | 6 . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 6 | 6 . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 4 | 4 . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 4 | 4 . . . . Core Hits 4 | 3 . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 90 | 54 . 10 . 26 Guns 54 | 54 . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 36 | . . 10 . 26 Kinetic 54 | 54 . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . 4 . 12 Shots . | . . . . . Rammed 8 | . . 2 . 6 Targets Rammed 8 | . . 2 . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 78 | . . 48 . 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 135 | 10 12 79 . 135 Initial 6 | . 6 4 . . Average 43 | 6 8 34 . 69 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 1 6 . 20 Peak Tracking Total 13 | . 1 2 9 13 Tactical Retreats 6 | . . 2 . 4 Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 2 | . . . 2 . Triggered . | . . . . . Most Traps Carried 4 | . . 4 4 2 Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 . 2 . Successful 3 | . 1 . 2 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 477 | 28 43 113 154 139 Spaces Moved 828 | 12 50 210 298 258 Core 810 | . 44 210 298 258 Treads . | . . . . . Legs 18 | 12 6 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 50 50 50 50 Average Speed 51 | 120 58 50 50 50 Slowest Speed 120 | 120 120 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 18 61 70 64 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 872 | 18 65 218 303 268 Wait 4 | . 3 . . 1 Move 824 | 11 49 209 297 258 Hop . | . . . . . Pick Up 6 | . . 4 1 1 Fast Attach 5 | 2 2 . . 1 Attach 1 | . 1 . . . Detach 3 | 1 1 . . 1 Swap 3 | 1 2 . . . Drop 13 | . 7 3 3 . Fire 3 | 3 . . . . Melee . | . . . . . Ram 8 | . . 2 . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . 2 . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 3) 29 | -11/Junkyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 8) 72 | -10/Materials | Entered Mines 80 | -10/Mines | Found a hidden stash of uninstalled traps 115 | -10/Mines | Identified exit to Subcaves 122 | -10/Mines | Learned Materials trap positions 159 | -10/Mines | Discovered new exit (range 11) 183 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 183 | -10/Mines | Discovered new exit (range 5) 185 | -10/Mines | Entered Exiles 193 | -10/Exiles | Discovered new exit (range 15) 199 | -10/Exiles | Met 8R-AWN 206 | -10/Exiles | Met EX-HEX 220 | -10/Exiles | Met EX-BIN 226 | -10/Exiles | Aligned with FarCom system 226 | -10/Exiles | Given EX-Vault access code 238 | -10/Exiles | Opened EX-Vault 250 | -10/Exiles | Warned to stay clear of 0b10 Research branches 263 | -10/Exiles | Met EX-DEC 267 | -10/Exiles | Learned location of Zion (-7) 303 | -10/Exiles | Warned about trapping Exiles lab 323 | -10/Exiles | Build established: Mutant 328 | -10/Exiles | Attacked by the Exiles 335 | -10/Exiles | Discovered new exit (range 10) 339 | -10/Exiles | Entered Mines 351 | -9/Mines | Learned location of Storage (-9) 445 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 446 | -9/Mines | Found Prototype Device 473 | -9/Mines | Core integrity fell below 50% 478 | -9/Mines | Core integrity fell below 20% 478 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00434_ Found Visual Processing Unit. 00434_ Found Imp. Ion Engine. 00434_ Found 26 Matter. 00435_ Acquired Visual Processing Unit. 00445_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00446_ Acquired Prototype Device. 00456_ Slammed into S-10 Pest. 00458_ Lgt. Treads destroyed. 00461_ S-10 Pest destroyed. 00467_ Seismic Detector destroyed. 00472_ S-10 Pest destroyed. 00476_ Slammed into S-10 Pest. 00478_ Destabilizing: System interference. 00478_ Visual Processing Unit temporarily disabled. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ##????????????????????????????????????????? | | ###????????????????????????????????????????? | | ################???????????????????????????? | | [% #???????????????????????????? | | = #???????????????????????????? | | ############### #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????#####???????????????? | | ??????????????# #??????## ##??????????????? | | #######??#????# #?????## ##?????????????? | | # #????#??# #???### #?????????????? | | # #???????# #??## #?????????????? | | # #???#???# #### ##?????????????? | | # # #???????# s ##??????????????? | | # # ##?#????######ss #???????????????? | | #| # #??# ?? ##??## ##???????????????? | | ! *# #??# #### s s #????????????????? | | ## #??# ##????????????????? | | ## ### ss #?????????????????? | | ## t ks%#?????????????????? | | ### #### =s@####??????????????? | | ##?# ## #???## s ???????????????? | | #??# #?# ######????## ##?#?????????????? | | #??# #??#####?????######s ##????????????????? | | #??# ######??###### ## #?????????????????? | | #### #??# ###???????????????? | | ### ## #??# ### ## ???????????????? | | "" #?# ## #### #?# ## #???????????????? | | "" ## #?# # ## #???????????????? | | "" ###### ####### ## ## ##??????????????? | | #????# ?????# ## ## ##?????????????? | | "" #???? ?????# ### #?????????????? | | "" #??? ???# ##?# # #?????????????? | | "" #??# ???# #??# ##????????????? | | ? #??# ##??# #???#### ##??#????????? | | #?#???## ##??? #????#??# ##??????????? | | ???????####??? ???????## #??????????? | | ??????#?????? ?????### #??????????? | | ????????????# ????## ##?????????? | | ?????????????# ?????# #?????????? | | ??????????????? ?????# #?????????? | | ????????#????????????# ##????????? | | ?????????????????????# ###??????? | | ?????????????????????## #??????? | | ??????????????????????#### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicDamperNukerbomber Manual? 0 Play Time 00:06:33 Cumulative 260.0 hours Start 2023.10.24 @ 02:21:53 End 2023.10.24 @ 02:26:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 84 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e44ee9b-231f-474f-ae1c-d76c633275c1