Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 17:38:02 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (121) 605 Value Destroyed (2557) 2557 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 5326 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 426/550 Matter 188/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Wheel Armored Wheel > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Shotgun > --- INVENTORY (15) --- Heavy Ion Engine Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Authchip [Processor] Authchip [Weapon] Assault Rifle Heavy Assault Rifle Shotgun Minigun Rocket Launcher Rocket Launcher Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Heavy Ion Engine Large Matter Pod Large Matter Pod Large Matter Pod Authchip [Processor] Authchip [Weapon] Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Rocket Launcher Rocket Launcher Mini Grenade Launcher Heavy Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 63 | 7 17 . 23 16 Power 7 | 2 1 . 3 1 Engine 6 | 2 1 . 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 2 . 6 5 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 14 | 2 2 . 6 4 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 4 . 7 3 Device 3 | . . . 1 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . 3 . 6 1 Artifact . | . . . . . Weapon 26 | 2 10 . 7 7 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 22 | 2 8 . 6 6 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . 1 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 26 | . 5 . 15 6 Power 4 | . . . 3 1 Propulsion 12 | . 2 . 7 3 Utility 8 | . 3 . 4 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . 2 . 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 95 85 70 87 Engine 9 | . 14 14 4 8 Wheel 23 | . 26 28 16 26 Device 3 | . . . 4 12 Storage 11 | . 14 14 11 9 Protection 11 | . 11 . 10 12 Ballistic Gun 22 | . 24 28 21 17 Impact Weapon 1 | . 3 . . . Naked Turns . | . . . . . Heaviest Build 40 | 13 32 27 40 40 Greatest Support 50 | 20 32 32 32 50 Greatest Overweight (x) 8 | 1 2 . 8 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 1 15 15 15 15 Average Carried 12 | . 11 15 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 15 15 14 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 2666 | 201 1126 15 881 443 Remotely . | . . . . . Salvage Created 4095 | . 1492 50 1663 890 Parts 247 | . 71 8 95 73 Haulers Intercepted 8 | . 2 . 4 2 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 76 | . 26 3 28 19 Guns 69 | . 23 3 28 15 AOE 7 | . 3 . . 4 Classes Destroyed 12 | . 9 . 2 1 Worker 12 | . 3 . 8 1 Builder 10 | . 5 . 3 2 Tunneler 2 | . 1 . . 1 Hauler 8 | . 2 . 4 2 Recycler 6 | . 3 . 2 1 Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 5 | . 2 . 2 1 Swarmer 24 | . 6 3 7 8 Grunt 41 | . 20 . 14 7 Duelist 1 | . . . . 1 Sentry 10 | . . . 7 3 Best Kill Streak 10 | . 5 3 10 6 Combat Bots Only 6 | . 4 3 4 6 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 3413 | . 967 92 1418 936 Core 648 | . 180 39 305 124 Absorbed by Shields 154 | . . . 154 . Redirected to Shielding 52 | . . . 52 . Regen/Repaired (Parts) 287 | . 226 . 61 . Core Remaining (%) 45 | 100 . 12 23 . Volleys Fired 302 | . 108 9 123 62 Largest 2 | . 2 2 2 2 Hottest 48 | . 40 40 46 48 Shots Fired 598 | . 214 18 245 121 Gun 594 | . 212 18 245 119 Cannon . | . . . . . Launcher 4 | . 2 . . 2 Special . | . . . . . Kinetic 594 | . 212 18 245 119 Thermal . | . . . . . Explosive 4 | . 2 . . 2 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 19 2 14 18 Robot Miss Streak 6 | . 6 4 4 4 Penetration Max . | . . . . . Secondary Targets 8 | . 1 1 4 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 441 | . 168 7 180 86 Core Hits 177 | . 61 4 62 50 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 5 | . 3 . . 2 Critical Strikes 7 | . 4 . 1 2 Destroy 3 | . . . 1 2 Smash 4 | . 4 . . . Melee Attacks 28 | . 20 . 8 . Impact 28 | . 20 . 8 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . 6 . 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7503 | . 2753 50 3176 1524 Guns 5766 | . 1716 50 2662 1338 Cannons . | . . . . . Explosions 549 | . 363 . . 186 Melee 1188 | . 674 . 514 . Ramming . | . . . . . Kinetic 5766 | . 1716 50 2662 1338 Thermal . | . . . . . Explosive 549 | . 363 . . 186 Electromagnetic . | . . . . . Impact 1188 | . 674 . 514 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 578 | . 273 . 305 . Projectiles . | . . . . . Explosions 36 | . 36 . . . Melee 542 | . 237 . 305 . Knockbacks 3 | . 2 . 1 . Impact 3 | . 2 . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 34 | . 34 . 20 14 Average Temperature 6 | . 6 . 6 8 Received Heat Transfer 1502 | . 474 . 623 405 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 16 | . 11 . 5 . Impact Corruptions 17 | . 9 . 8 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 643 | . 518 239 643 626 Initial 230 | . . 169 92 230 Average 348 | . 375 192 309 387 Maximum Alert Level 2 | . 2 1 2 2 Low Security (%) 13 | 100 8 60 21 . Level 1 44 | . 35 39 53 50 Level 2 42 | . 55 . 25 49 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 7 . 3 2 Investigation 9 | . 5 . 2 2 Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 7 | . 2 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 39 3 43 24 Peak Tracking Total 8 | . 5 3 5 8 Tactical Retreats 7 | . 3 . 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 6 | . 2 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 5 | . 3 . 1 1 Max in Single Turn 2 | . 2 . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 19 | . 8 . 6 5 Terminals 13 | . 5 . 5 3 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 52 | . 22 . 15 15 Successful 32 | . 14 . 9 9 Failed 20 | . 8 . 6 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 38 | . 17 . 10 11 Terminals 36 | . 13 . 13 10 Fabricators . | . . . . . Repair Stations 9 | . 7 . 2 . Recycling Units 4 | . 2 . . 2 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 4 2 Robot Analysis 4 | . 2 . 1 1 Prototype ID Bank 3 | . . . 2 1 Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 6 . 2 . Scan Component 4 | . 3 . 1 . Repair 4 | . 3 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 6 . 3 4 Terminals 10 | . 4 . 3 3 Botnet 9 | . 3 . 3 3 Sabotage 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Reject 1 | . . . . 1 Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 . 4 3 Full Trace Events 7 | . 4 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 3 . 1 . Time 104 | . 78 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 4 | . 2 . 1 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 3690 | 43 1606 56 1246 739 Spaces Moved 2017 | 41 920 33 607 416 Core 3 | 2 . . 1 . Treads . | . . . . . Legs . | . . . . . Wheels 2014 | 39 920 33 606 416 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 90 85 Average Speed 101 | 78 98 100 110 98 Slowest Speed 450 | 95 115 100 450 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 94 18 61 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . 1 . . 7 Terrain Destroyed 27 | . 18 . . 9 Melee 1 | . 1 . . . Projectile . | . . . . . AOE 26 | . 17 . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 3027 | 47 1384 41 926 629 Wait 555 | . 296 . 137 122 Move 2013 | 40 919 32 606 416 Hop . | . . . . . Pick Up 42 | . 19 . 17 6 Fast Attach 31 | 6 5 . 11 9 Attach 10 | . 1 . 7 2 Detach . | . . . . . Swap 22 | 1 11 . 5 5 Drop 24 | . 5 . 12 7 Fire 302 | . 108 9 123 62 Melee 28 | . 20 . 8 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 44 | -11/Junkyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 7) 287 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 754 | -10/Materials | Core integrity fell below 50% 826 | -10/Materials | Repaired Assault Rifle 853 | -10/Materials | Repaired Assault Rifle 881 | -10/Materials | Repaired Lgt. Assault Rifle 1387 | -10/Materials | Discovered new exit (range 15) 1632 | -10/Materials | Discovered new exit (range 11) 1650 | -10/Materials | Entered Mines 1673 | -10/Mines | Discovered new exit (range 10) 1684 | -10/Mines | Core integrity fell below 20% 1706 | -10/Mines | Entered Materials 1706 | -9/Materials | Evolved 2 slots: Utility x2 1788 | -9/Materials | Lost 3 parts (1p2n) 1942 | -9/Materials | Discovered new exit (range 8) 2069 | -9/Materials | Repaired Assault Rifle 2248 | -9/Materials | Discovered new exit (range 9) 2262 | -9/Materials | Lost 3 parts (2n1u) 2393 | -9/Materials | Lost 3 parts (1n2u) 2451 | -9/Materials | Core integrity fell below 50% 2492 | -9/Materials | Lost 3 parts (1p1n1u) 2910 | -9/Materials | Discovered new exit (range 15) 2952 | -9/Materials | Entered another Materials area 2952 | -8/Materials | Evolved 2 slots: Propulsion x2 3364 | -8/Materials | Discovered new exit (range 5) 3691 | -8/Materials | Self-destructed Last Messages --------------- 03669_ S-10 Pest destroyed. 03675_ K-01 Serf collects debris. 03676_ R-06 Scavenger collects Flight Unit. 03679_ Shotgun severed. 03681_ R-06 Scavenger collects Shotgun. 03681_ U-05 Engineer lays Concrete. 03682_ Acquired Lgt. Treads. 03682_ U-05 Engineer builds a Wall. 03683_ K-01 Serf collects debris. 03683_ Wheel destroyed. 03685_ U-05 Engineer lays Concrete. 03685_ R-06 Scavenger collects Med. Storage Unit. 03685_ Lgt. Deuterium Engine destroyed. 03686_ U-05 Engineer lays Concrete. 03688_ L-31 Rogue destroyed. 03688_ Switching to secondary target: G-47 Trooper. 03688_ R-06 Scavenger collects Katana. 03688_ U-05 Engineer lays Concrete. 03689_ K-01 Serf collects debris. 03689_ U-05 Engineer lays Concrete. 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""" """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 1 Authchip Count 2 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageMetafieldTorch Manual? 0 Play Time 00:29:30 Cumulative 167.6 hours Start 2023.05.02 @ 17:04:38 End 2023.05.02 @ 17:38:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54755255-9982-459d-81a7-824a97012d97