Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 14:40:52 Player: ae Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (607) 607 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3527 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 160/160 System Corruption 2% Temperature Cool (68) Movement Walking (108) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (6) --- Armored Leg Armored Leg Armored Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (5) ------ Improved Signal Interpreter IFF Parser Improved Terrain Scan Processor Improved Utility Shielding System Shield > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved VSS Leg Arc Projector Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Signal Interpreter IFF Parser Improved Terrain Scan Processor Improved Utility Shielding System Shield > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Arc Projector Proton Cannon Heavy Plasma Cannon [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Armored Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Utility Shielding Device IFF Parser Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 67 | . 10 1 3 53 Power 10 | . 1 . . 9 Engine 5 | . 1 . . 4 Core 4 | . . . . 4 Reactor 1 | . . . . 1 Propulsion 30 | . 4 1 1 24 Treads . | . . . . . Leg 21 | . 1 . . 20 Wheel 1 | . . . . 1 Hover . | . . . . . Flight 8 | . 3 1 1 3 Utility 15 | . 2 . 2 11 Device 7 | . 1 . 2 4 Storage 2 | . 1 . . 1 Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 12 | . 3 . . 9 Energy Gun 3 | . 1 . . 2 Energy Cannon 3 | . . . . 3 Ballistic Gun 5 | . 1 . . 4 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 33 | . 1 3 3 26 Power 7 | . . 1 . 6 Propulsion 19 | . . 1 2 16 Utility 2 | . . . 1 1 Weapon 5 | . 1 1 . 3 Highest Loss Streak 8 | . 1 3 2 8 To Critical Strikes . | . . . . . Average Backups 4 | . 2 7 7 4 Power . | . . 1 1 . Propulsion 1 | . . 3 3 1 Utility . | . . 1 1 . Weapon 2 | . 1 1 1 2 Tool/Special . | . . . . . Unused Backups 8 | . 1 . . 7 Power . | . . . . . Propulsion . | . . . . . Utility 7 | . 1 . . 6 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 65 | . 49 58 52 73 Engine 5 | . 6 8 . 5 Core 1 | . . . . 1 Leg 14 | . 5 . . 22 Flight 11 | . 13 27 28 5 Device 6 | . 6 5 9 6 Storage 4 | . 5 14 14 1 Processor 6 | . . . . 11 Hackware 1 | . . . . 2 Protection 4 | . . . . 7 Energy Gun 1 | . 3 1 . 1 Ballistic Gun 2 | . . . . 4 Launcher 1 | . 6 . . . Peak Build Rating 72 | . 6 7 7 72 Average Rating 26 | . 3 4 5 42 On Entrance 3 | . . 4 4 7 Avg Prop Armor Cover (%) 12 | . 15 . . 12 Naked Turns 10 | . 10 . . . Heaviest Build 32 | . 8 9 6 32 Greatest Support 128 | 3 10 8 8 128 Greatest Overweight (x) 2 | . 1 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 6 | 5 6 8 8 5 Most Carried 8 | . 8 8 8 8 Average Carried 5 | . 3 7 7 4 Final Capacity 8 | 5 8 8 8 5 Final Carried 8 | . 8 7 7 4 Class Distribution -------------------- 74% | Mutant 19% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1024 | 200 122 75 10 617 Remotely . | . . . . . Salvage Created 568 | . 226 66 . 276 Parts 56 | . 22 10 . 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 18 | . 9 4 . 5 Guns 12 | . 5 4 . 3 AOE 6 | . 4 . . 2 Classes Destroyed 7 | . 5 . . 2 Worker 4 | . 1 . . 3 Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Swarmer 10 | . 6 4 . . Grunt 5 | . 3 . . 2 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 5 | . 5 4 . 2 Combat Bots Only 4 | . 3 4 . 1 Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 524 | . 17 44 12 451 Missed 216 | . 7 21 3 185 Hits 308 | . 10 23 9 266 Melee 3 | . . . . 3 Projectile 305 | . 10 23 9 263 AOE 3 | . . . . 3 Critical Strikes 7 | . . . 1 6 Damage Taken 5132 | . 145 243 135 4609 Core 1082 | . 30 128 57 867 Absorbed by Shields . | . . . . . Redirected to Shielding 88 | . . . . 88 Core Remaining (%) 57 | 100 . . 14 . Volleys Fired 66 | . 17 8 . 41 Largest 2 | . 2 2 . 2 Hottest 110 | . 70 60 . 110 Shots Fired 110 | . 22 12 . 76 Gun 100 | . 16 12 . 72 Cannon 4 | . . . . 4 Launcher 6 | . 6 . . . Special . | . . . . . Kinetic 82 | . 10 4 . 68 Thermal 16 | . 6 8 . 2 Explosive 6 | . 6 . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 9 | . 6 2 . 9 Robot Miss Streak 7 | . 2 4 . 7 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 57 | . 8 4 . 45 Core Hits 39 | . 15 5 . 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1704 | . 531 57 . 1116 Guns 830 | . 64 57 . 709 Cannons 33 | . . . . 33 Explosions 804 | . 467 . . 337 Melee . | . . . . . Ramming 37 | . . . . 37 Kinetic 704 | . 21 6 . 677 Thermal 431 | . 43 51 . 337 Explosive 467 | . 467 . . . Electromagnetic 65 | . . . . 65 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 167 | . 8 . . 159 Projectiles . | . . . . . Explosions 167 | . 8 . . 159 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 340 | . 61 . . 279 Shots 5 | . 2 . . 3 Rammed . | . . . . . Targets Rammed 17 | . . . . 17 Kicked 17 | . . . . 17 Crushed . | . . . . . Highest Temperature 65 | . 4 . . 65 Average Temperature 14 | . 1 . . 20 Received Heat Transfer 819 | . 12 18 36 753 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 425 | . 100 125 . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 88 . 100 100 Level 1 2 | . 11 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 215 | . 215 . 31 164 Initial 31 | . . . 31 6 Average 80 | . 130 . 7 73 Influence Increases 1307 | . 350 155 61 741 Destroy 0b10 Robot/C 360 | . 180 80 . 100 Destroy 0b10 Robot/NC 30 | . 15 . . 15 Destroy Leader 60 | . 30 . . 30 Successful Hack 63 | . 28 . 16 19 Disable Machine 105 | . 45 . . 60 Destroy Structure 104 | . 52 . . 52 Lose Combat Pursuer 585 | . . 75 45 465 Influence Decreases 1240 | . 218 222 110 690 Entered New Map 108 | . . 64 34 10 Time Decay 842 | . 208 128 61 445 Lost Part 290 | . 10 30 15 235 Squads Dispatched 12 | . 1 . . 11 Investigation 2 | . 1 . . 1 Extermination 4 | . . . . 4 Reinforcement 6 | . . . . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 16 13 4 62 Peak Tracking Total 13 | . 5 8 3 13 Tactical Retreats 19 | . . 2 3 14 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 7 | . 3 . . 4 Max in Single Turn 2 | . 2 . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 25 | . 8 . 7 10 Terminals 19 | . 7 . 5 7 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 4 | . 1 . 2 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 61 | . 25 . 15 21 Successful 31 | . 16 . 8 7 Failed 30 | . 9 . 7 14 Catastrophic 9 | . 1 . 3 5 Database Lockouts . | . . . . . Manual 41 | . 18 . 6 17 Terminals 51 | . 22 . 12 17 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 8 | . 3 . 3 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 12 | . 8 . 2 2 Record 2 | . 1 . . 1 Robot Analysis 2 | . . . 2 . Level Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 8 | . 3 . 3 2 Process 1 | . 1 . . . Report Inventory 4 | . 1 . 2 1 Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . . . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 9 | . 5 . 3 1 Terminals 9 | . 5 . 3 1 Botnet 9 | . 5 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 7 . 6 8 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 17 | . 17 . . . Retrieved Matter 17 | . 17 . . . Retrieved Components 6 | . . . 3 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 1109 | . . . 60 1049 Sensors 364 | . . . 60 304 IFF 745 | . . . . 745 Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 2470 | 14 516 294 208 1438 Spaces Moved 2613 | 28 449 350 463 1323 Core 144 | 28 56 . . 60 Treads . | . . . . . Legs 818 | . 124 . . 694 Wheels 79 | . . . . 79 Hover . | . . . . . Flight 1572 | . 269 350 463 490 Fastest Speed 28 | 50 37 37 37 28 Average Speed 64 | 50 63 37 37 82 Slowest Speed 190 | 50 120 117 37 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . 4 . 4 3 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 68 28 89 38 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 110 | . 49 . . 61 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 109 | . 49 . . 60 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 3267 | 27 654 502 494 1590 Wait 435 | . 167 138 21 109 Move 2587 | 27 440 349 454 1317 Hop 11 | . 4 . 4 3 Pick Up 24 | . 6 2 2 14 Fast Attach 45 | . 8 . 2 35 Attach 23 | . 3 4 2 14 Detach 13 | . 6 1 . 6 Swap 10 | . 1 . . 9 Drop 28 | . 2 . 1 25 Fire 66 | . 17 8 . 41 Melee . | . . . . . Ram . | . . . . . Kick 17 | . . . . 17 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 8 | . . . 8 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 336 | -10/Materials | Discovered new exit (range 16) 339 | -10/Materials | Identified exit to Materials 463 | -10/Materials | Discovered new exit (range 6) 531 | -10/Materials | Entered Subcaves 532 | -10/Subcaves | Approached by a straggling Scientist 610 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 627 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 655 | -10/Subcaves | Build established: Mutant 686 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 688 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 694 | -10/Subcaves | Discovered new exit (range 14) 700 | -10/Subcaves | Core integrity fell below 50% 749 | -10/Subcaves | Lost 3 parts (1p1n1w) 825 | -10/Subcaves | Entered Recycling 874 | -8/Recycling | Discovered new exit (range 16) 972 | -8/Recycling | Core integrity fell below 20% 1033 | -8/Recycling | Entered Factory 1033 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 1270 | -6/Factory | Lost 4 parts (1p3n) 1593 | -6/Factory | Lost 3 parts (1p1n1u) 1925 | -6/Factory | Cargo convoy interrupted 2023 | -6/Factory | Core integrity fell below 50% 2140 | -6/Factory | Spotted B-75 Beast 2154 | -6/Factory | Core integrity fell below 20% 2181 | -6/Factory | Lost 8 parts (2p4n2w) 2471 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02324_ M-13 Machinist repairs L-41 Fighter. 02328_ DVB| 2VOUNR=DSX8ML%PTRUFV 02357_ 9 6GPIQ>ORQQT5VKDBEB>E SQ,