Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 12:34:21 Player: Darsidian Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (134) 670 Value Destroyed (3265) 3265 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 6302 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 58 Friendly Fire -34 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 96/290 System Corruption 0% Temperature Cool (9) Movement Core (1800) Ox35 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit Graphene Brace > --- WEAPON (2) ------- Plasma Cannon Axe > --- INVENTORY (25) --- Large Storage Unit Compact Battery (200) Active Sensor Suite Improved Terrain Scanner Seismic Detector Improved Trap Extractor (5/6 Explosive) Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Graphene Brace > --- WEAPON ----------- Beamcaster Plasma Cannon > --- INVENTORY -------- Deuterium Engine Reinforced Deuterium Engine Large Storage Unit Compact Battery Active Sensor Suite Improved Terrain Scanner Seismic Detector Improved Trap Extractor EM Pulse Cannon Ion Cannon Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Plasma Cutter Axe [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 175 | 7 25 3 68 28 44 Power 13 | 1 1 . 5 . 6 Engine 11 | 1 1 . 3 . 6 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 35 | 2 13 . 8 4 8 Treads 11 | 2 5 . 3 . 1 Leg . | . . . . . . Wheel 24 | . 8 . 5 4 7 Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 2 2 1 10 7 12 Device 13 | 1 . . 3 4 5 Storage 4 | 1 1 . . . 2 Processor 8 | . . 1 3 1 3 Hackware 1 | . . . . . 1 Protection 8 | . 1 . 4 2 1 Artifact . | . . . . . . Weapon 93 | 2 9 2 45 17 18 Energy Gun 38 | 2 . . 22 9 5 Energy Cannon 8 | . . . . 1 7 Ballistic Gun 12 | . 7 1 4 . . Ballistic Cannon . | . . . . . . Launcher 17 | . 2 1 5 6 3 Special Weapon 1 | . . . . . 1 Impact Weapon 12 | . . . 12 . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes 2 | . . . 2 . . Parts Lost 21 | . . 2 6 . 13 Power 4 | . . 1 1 . 2 Propulsion 7 | . . . 1 . 6 Utility 5 | . . . 2 . 3 Weapon 5 | . . 1 2 . 2 Highest Loss Streak 8 | . . 2 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 98 97 99 95 Engine 9 | . 14 12 5 11 8 Core 1 | . . . 4 . . Treads 1 | . 4 . 1 . 2 Wheel 22 | . 23 28 19 22 22 Device 9 | . 2 . 11 11 11 Storage 11 | . 14 14 11 11 9 Processor 10 | . . 2 11 14 14 Protection 8 | . 11 11 9 7 6 Energy Gun 10 | . 4 . 17 13 5 Energy Cannon 2 | . . . . 1 10 Ballistic Gun 4 | . 19 17 2 . . Launcher 2 | . 3 10 . 5 . Peak Build Rating 39 | 7 12 11 22 27 39 Average Rating 20 | 5 9 10 19 22 31 On Entrance 12 | . 7 11 9 20 26 Naked Turns . | . . . . . . Heaviest Build 120 | 15 38 38 42 62 120 Greatest Support 40 | 40 40 26 40 26 36 Greatest Overweight (x) 35 | 1 1 1 3 3 35 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 16 | 7 14 15 15 15 21 Most Carried 21 | 3 15 15 15 15 21 Average Carried 13 | 1 8 14 13 14 16 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 15 | 3 14 14 14 15 15 Class Distribution -------------------- 77% | Mutant 15% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2650 | 199 501 202 833 445 470 Remotely . | . . . . . . Salvage Created 4695 | 174 501 85 1812 501 1622 Parts 254 | 13 30 1 104 37 69 Haulers Intercepted 6 | . 2 . 3 . 1 Recyclers Shooed 5 | . 1 . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 85 | . 11 1 34 13 26 Melee 1 | . . . . . 1 Guns 42 | . 5 1 23 2 11 Cannons 10 | . . . . . 10 AOE 31 | . 6 . 10 11 4 Classes Destroyed 13 | 2 5 . 3 1 2 Worker 7 | . 1 . 1 2 3 Builder 2 | . . . . 1 1 Tunneler 11 | 5 2 . . 3 1 Hauler 6 | . 2 . 3 . 1 Recycler 13 | 1 2 . 4 2 4 Operator 2 | . . . 2 . . Watcher 8 | . 3 . 3 . 2 Swarmer 24 | . 6 . 6 7 5 Grunt 38 | . 5 . 19 4 10 Brawler 2 | . . . . . 2 Duelist 5 | . . . 2 2 1 Sentry 14 | . . . 7 . 7 Heavy 1 | . . . . . 1 Best Kill Streak 8 | 4 4 1 4 4 8 Combat Bots Only 5 | . 4 1 4 4 5 Max Kills in Single Turn 4 | 3 3 1 4 3 2 Gunslinging . | . . . . . . Exploded 4 | . 3 . 4 3 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 304 | . 34 10 86 19 155 Missed 97 | . 13 4 29 8 43 Damage Taken 3699 | 12 225 255 773 164 2270 Core 791 | 6 6 28 126 58 567 Absorbed by Shields . | . . . . . . Redirected to Shielding 34 | . . . 34 . . Ignored by Resistances 133 | . . . . 6 127 Regen/Repaired (Parts) 331 | . 33 . 69 . 229 Core Remaining (%) 78 | 97 . 84 . 54 . Volleys Fired 300 | 10 48 4 105 29 104 Largest 2 | 2 2 2 2 2 2 Hottest 155 | 90 90 46 110 155 155 Shots Fired 529 | 19 78 7 186 46 193 Gun 373 | 19 72 7 179 27 69 Cannon 125 | . . . . 8 117 Launcher 31 | . 6 . 7 11 7 Special . | . . . . . . Kinetic 96 | . 64 7 25 . . Thermal 223 | 9 4 . 15 19 176 Explosive 31 | . 6 . 7 11 7 Electromagnetic 179 | 10 4 . 139 16 10 Robot Hit Streak 22 | 4 6 15 22 9 12 Robot Miss Streak 8 | 3 7 1 8 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 349 | 8 50 6 143 27 115 Core Hits 220 | 6 36 4 95 27 52 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | 1 . . 1 . 1 Burn 2 | 1 . . . . 1 Destroy 1 | . . . 1 . . Melee Attacks 15 | . . . 11 . 4 Impact 10 | . . . 10 . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9261 | 212 1201 107 3258 1231 3252 Guns 4708 | 119 748 107 2360 379 995 Cannons 1800 | . . . . 128 1672 Explosions 2657 | 93 453 . 898 724 489 Melee 96 | . . . . . 96 Ramming . | . . . . . . Kinetic 1171 | . 697 107 367 . . Thermal 3888 | 143 26 . 803 467 2449 Explosive 1812 | . 453 . 277 593 489 Electromagnetic 2294 | 69 25 . 1811 171 218 Impact . | . . . . . . Slashing 96 | . . . . . 96 Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . 16 14 . Message Errors 5 | . . . 4 1 . Matter Fused 6 | . . . 4 2 . Heat Flow Errors 3 | . . . 2 1 . Energy Discharges 8 | . . . 3 5 . Data Loss (minor) 4 | . . . 1 3 . Data Loss (major) 3 | . . . 1 2 . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 98 | . 18 . 23 24 33 Projectiles 32 | . . . . 5 27 Explosions 60 | . 18 . 23 19 . Melee 6 | . . . . . 6 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | 13 . . 83 47 . Shots 6 | 1 . . 3 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 485 | 120 60 . 274 138 485 Average Temperature 73 | 57 14 . 50 39 109 Received Heat Transfer 1194 | . 132 . 303 12 747 Effects 5 | . . . . . 5 Shutdowns 4 | . . . . . 4 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 13 | . . . 13 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | 1 . . 1 . 11 Heat Transferred 6463 | 322 74 . 970 720 4377 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 14 | 1 . . 11 2 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 739 | 30 191 35 724 421 739 Initial 223 | . 19 30 . 223 44 Average 266 | 8 75 26 414 222 330 Maximum Alert Level 3 | . . . 3 2 3 Low Security (%) 45 | 100 100 100 11 54 26 Level 1 26 | . . . 33 33 36 Level 2 25 | . . . 49 11 33 Level 3 2 | . . . 5 . 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 . 5 . 6 Investigation 7 | . 3 . 2 . 2 Extermination . | . . . . . . Reinforcement 4 | . . . 2 . 2 Assault 2 | . . . 1 . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . 1 . 1 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 18 1 59 13 48 Peak Tracking Total 7 | . 6 1 4 4 7 Tactical Retreats 11 | . . . 5 . 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 5 | . . . . 5 5 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 10 | . 1 . 3 2 4 Max in Single Turn 2 | . 1 . 2 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 35 | . 7 . 17 1 10 Terminals 21 | . 4 . 11 . 6 Fabricators . | . . . . . . Repair Stations 5 | . 1 . 2 . 2 Recycling Units 5 | . 2 . 2 . 1 Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . . 1 Total Hacks 103 | . 23 . 44 1 35 Successful 62 | . 14 . 29 1 18 Failed 40 | . 8 . 15 . 17 Catastrophic 6 | . 1 . 2 . 3 Database Lockouts 1 | . 1 . . . . Manual 73 | . 21 . 32 . 20 Terminals 59 | . 10 . 28 . 21 Fabricators . | . . . . . . Repair Stations 21 | . 3 . 8 . 10 Recycling Units 15 | . 10 . 3 . 2 Scanalyzers 5 | . . . 5 . . Garrison Access 2 | . . . . . 2 Terminal Hacks 14 | . 2 . 7 1 4 Robot Schematic 1 | . . . 1 . . Robot Analysis 4 | . 2 . 1 . 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . 2 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 2 | . . . 1 . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 16 | . 2 . 6 . 8 Scan Component 8 | . 1 . 3 . 4 Repair 8 | . 1 . 3 . 4 Recycling Unit Hacks 6 | . 5 . . . 1 Process 1 | . 1 . . . . Report Inventory 3 | . 2 . . . 1 Retrieve Matter 2 | . 2 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 4 . 12 . 5 Terminals 14 | . 1 . 9 . 4 Track 1 | . . . 1 . . Assimilate 2 | . . . 2 . . Botnet 9 | . 1 . 5 . 3 Operators 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 3 . 3 . 1 Reject 3 | . 1 . 1 . 1 Recyclers 1 | . . . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 29 | . 5 . 14 . 10 Full Trace Events 7 | . 3 . 2 . 2 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . 1 . 3 . 4 Time 404 | . 32 . 131 . 241 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . find_recycling 1 | . . . 1 . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 1 1 1 . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 31 | . . 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders 4 | . . . 4 . . STAY 2 | . . . 2 . . FOLLOW 2 | . . . 2 . . Ally Attacks 23 | . . 2 21 . . Total Damage 372 | . . 20 352 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 4 | . 2 . 1 . 1 Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 7787 | 125 1204 525 2399 1773 1761 Spaces Moved 4405 | 60 854 266 1491 879 855 Core 14 | 13 . . . . 1 Treads 234 | 47 74 . 113 . . Legs . | . . . . . . Wheels 4157 | . 780 266 1378 879 854 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 105 90 95 95 101 Average Speed 109 | 138 109 102 103 107 122 Slowest Speed 1800 | 160 160 105 160 125 1800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 6 84 50 87 96 61 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . . . 3 . Spaces Dug 60 | . . . 30 10 20 Terrain Destroyed 328 | 4 12 . 131 113 68 Melee 10 | . . . 10 . . Projectile 37 | . . . . 2 35 AOE 281 | 4 12 . 121 111 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 6742 | 79 1035 508 2116 1655 1349 Wait 1721 | . 85 235 397 698 306 Move 4400 | 59 853 265 1490 878 855 Hop . | . . . . . . Pick Up 68 | 3 16 1 22 8 18 Fast Attach 35 | 7 5 . 14 3 6 Attach 21 | . 1 1 8 1 10 Detach . | . . . . . . Swap 119 | . 19 2 46 24 28 Drop 58 | . 8 . 23 14 13 Fire 300 | 10 48 4 105 29 104 Melee 15 | . . . 11 . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 5 | . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 126 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 483 | -10/Materials | Repaired Shotgun 814 | -10/Materials | Discovered new exit (range 13) 876 | -10/Materials | Central database locked down 1330 | -10/Materials | Entered Mines 1397 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1748 | -10/Mines | Escorted by a lone wolf Derelict 1756 | -10/Mines | Discovered new exit (range 10) 1770 | -10/Mines | Identified exit to Materials 1817 | -10/Mines | Destroyed YI-UF0 1832 | -10/Mines | Assembled infested the area 1855 | -10/Mines | Entered Materials 1855 | -9/Materials | Accompanied by 1 ally 1855 | -9/Materials | Evolved 2 slots: Utility x2 1960 | -9/Materials | Discovered new exit (range 11) 2441 | -9/Materials | Identified exit to Materials 3042 | -9/Materials | Discovered exit to Materials (range 8) 3055 | -9/Materials | First assault squad dispatched 3427 | -9/Materials | Repaired Imp. EM Shotgun 3464 | -9/Materials | Repaired Corrupted Signal Interpreter 3499 | -9/Materials | Identified exit to Mines 3524 | -9/Materials | Build established: Scavenger-Mutant 3914 | -9/Materials | Build established: Mutant 4091 | -9/Materials | Discovered exit to Materials (range 17) 4162 | -9/Materials | Repaired Broken Arm. Wheel 4254 | -9/Materials | Entered Mines 4254 | -9/Mines | Accompanied by 1 ally 4430 | -9/Mines | Discovered exit to Materials (range 14) 4603 | -9/Mines | Build established: Skirmisher 4758 | -9/Mines | Discovered exit to Materials (range 15) 4960 | -9/Mines | Learned Materials terminal intel 5009 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5042 | -9/Mines | Received a Mining Laser from a helpful Derelict 5161 | -9/Mines | Build established: Mutant 5219 | -9/Mines | Found a hidden stash of uninstalled traps 5240 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5659 | -9/Mines | Build established: Scavenger-Mutant 6011 | -9/Mines | Build established: Mutant 6027 | -9/Mines | Entered Materials 6027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6028 | -8/Materials | Loaded intel: 12 terminal locations 6314 | -8/Materials | Build established: Scavenger-Mutant 6469 | -8/Materials | Discovered new exit (range 3) 6483 | -8/Materials | Identified exit to Factory 6736 | -8/Materials | Build established: Mutant 6782 | -8/Materials | Discovered new exit (range 10) 6932 | -8/Materials | Found Prototype Device 7149 | -8/Materials | Repaired Corrupted Graphene Brace 7213 | -8/Materials | Repaired Beamcaster 7540 | -8/Materials | Repaired Plasma Cannon 7602 | -8/Materials | Repaired Corrupted Rnf. Deuterium Engine 7608 | -8/Materials | Garrison activated, responded to threat 7746 | -8/Materials | Core integrity fell below 50% 7762 | -8/Materials | Core integrity fell below 20% 7788 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07747_ Discarded Adv. Targeting Computer. 07751_ R-06 Scavenger collects Lgt. Treads. 07752_ B-36 Bruiser destroyed. 07755_ Power failure, Rnf. Deuterium Engine shutdown. 07755_ EM Pulse Cannon destroyed. 07755_ R-06 Scavenger collects Beam Rifle. 07756_ Power failure, Deuterium Engine shutdown. 07759_ Lgt. Treads broken. 07759_ Overheating: Short circuit. 07761_ Destroyed Imp. Aluminum Leg. 07763_ Broken Lgt. Treads destroyed. 07763_ L-31 Rogue destroyed. 07764_ Acquired 52 matter. 07764_ R-06 Scavenger collects Imp. Heat Sink. 07766_ Acquired 18 matter. 07767_ Heat Sink destroyed. 07770_ Hrd. Light Armor Plating destroyed. 07776_ Deuterium Engine destroyed. 07781_ Com. Wheel destroyed. 07788_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ??????## ######+##### #???# ########### | | ???????# #??# % #??# #???# #?# # | | ???????? #??# #??# #?### ###""" # | | ???????? ???#! #??# #?# #""" # | | ???????? ???# #### ### #""" # | | ????????+??## # % % # | | ???????????##!! # ###### #""" [ # | | ???????????##!! # #???## #""" # | | ????????????#!! # #????#######""" # | | ????????????# # #??????????# # | | ????????????###### #??????????# # | | ???????#########?# #??????????# # | | ???????# ?# #??????############# | | ???????# # ######## /#????? | | ?????????""" """ # # """ #????? | | ?????????""" """ + # "R" #????? | | ?????????""" """ # a + "*" #????? | | ???????# ###+## # #????? | | ???????# ??# # # #????? | | ???????# = ??# # ########????? | | ???????########???# # #???????????? | | ??????????????????# # ########????? | | ??????????????????# #% # #????? | | ??????????????????# # # "" #????? | | ??????????????????# # # " #????? | | ??????????????????##### @#[ "" #????? | | ??????????????????????# = g== #????? | | ??????????????????????# %#=% #????? | | ??????????????????????# g###+####????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# " ! #????? | | ??????????????????????# ! #????? | | ??????????????????????# " ! #????? | | ??????????????????????# #????? | | ????????????????????? + #????? | | ???????????????????"" # """ #????? | | ????????????????? """?# """ #????? | | ????????????????? ??# """ ##????? | | ???????????????? ????# #?????? | | ????????????????#?????# #?????? | | ??????????????????????# ]]#?????? | | ??????????????????????# ]!#?????? | | ?????????????????????? #?????? | | ?????????????????????? #?????? | | ????????????????????? ?? +?????? | | ????????????????????? ??? #?????? | | ????????????????????? ???? #?????? | | ????????????????????? ????? #?????? | | ?????????????????????? ????? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 14 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedDecoderPrototype Manual? 0 Play Time 02:10:32 Cumulative 208.5 hours Start 2025.02.22 @ 23:51:08 End 2025.02.23 @ 12:34:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 061c8b22-4ec1-4b57-9a70-cd30660810b8