Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 21:15:50 Player: gabagool Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1195) 1195 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 3972 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 231 Met Imprinter 300 Was Imprinted 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (29) Movement Flying (39) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Makeshift Flight Unit > --- UTILITY (3) ------ Structural Scanner Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- Beamcaster Flak Gun > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Makeshift ECM Suite Hacking Drone Bay (1/1) Gatling Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Improved Targeting Computer Makeshift ECM Suite Hacking Drone Bay > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Flight Unit Structural Scanner Sensor Array Flak Gun [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 60 | 13 7 26 3 2 9 Power 11 | 1 1 4 2 . 3 Engine 11 | 1 1 4 2 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 4 2 10 . 1 . Treads 2 | 2 . . . . . Leg 1 | 1 . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 13 | . 2 10 . 1 . Utility 15 | 3 1 6 1 1 3 Device 13 | 2 1 5 1 1 3 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 5 3 6 . . 3 Energy Gun 6 | 2 . 2 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 3 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 16 | . 2 10 1 . 3 Power 7 | . 1 3 1 . 2 Propulsion 3 | . 1 2 . . . Utility 2 | . . 2 . . . Weapon 4 | . . 3 . . 1 Highest Loss Streak 2 | . 2 2 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 81 99 99 100 Engine 10 | . 12 6 10 11 11 Treads 3 | . 12 . . . . Flight 24 | . 14 25 33 33 33 Device 22 | . 21 26 22 21 22 Storage 1 | . 6 . . . . Processor 5 | . . 3 11 11 11 Energy Gun 10 | . 2 5 22 22 16 Ballistic Gun 11 | . 22 11 . . 5 Naked Turns . | . . . . . . Heaviest Build 21 | 13 13 14 11 11 21 Greatest Support 40 | 40 40 14 14 18 18 Greatest Overweight (x) 2 | . . 2 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 Average Carried 5 | 7 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 8 | 8 3 4 5 5 5 Class Distribution -------------------- 77% | Mutant 10% | Scavenger-Mutant 7% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1248 | 330 232 561 25 10 90 Remotely 422 | . . 422 . . . Salvage Created 2018 | 166 676 857 109 98 112 Parts 132 | 9 47 56 14 3 3 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 6 | . 4 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 1 4 Prevented 3 | . . . . 1 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 46 | . 14 20 8 . 4 Guns 40 | . 14 14 8 . 4 AOE 6 | . . 6 . . . Classes Destroyed 10 | 2 4 3 . . 1 Worker 2 | . . 2 . . . Tunneler 4 | 4 . . . . . Hauler 2 | . . 2 . . . Recycler 7 | 1 3 3 . . . Operator 1 | . 1 . . . . Drone 1 | . . . . . 1 Watcher 6 | . 3 3 . . . Swarmer 28 | . 6 12 8 . 2 Grunt 12 | . 8 3 . . 1 Sentry 5 | . . 5 . . . Best Kill Streak 10 | 2 6 10 8 . 2 Combat Bots Only 8 | . 6 5 8 . 2 Max Kills in Single Turn 2 | 1 2 2 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 258 | . 70 116 35 . 37 Missed 92 | . 22 33 17 . 20 Damage Taken 1866 | . 581 896 148 . 241 Core 525 | . 111 267 29 . 118 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 55 . . . . Volleys Fired 219 | 34 86 68 10 7 14 Largest 2 | 2 2 2 2 1 2 Hottest 140 | 140 40 110 110 45 125 Shots Fired 364 | 35 172 105 18 7 27 Gun 347 | 34 172 89 18 7 27 Cannon . | . . . . . . Launcher 16 | . . 16 . . . Special 1 | 1 . . . . . Kinetic 248 | . 172 69 . . 7 Thermal 75 | 35 . 16 10 . 14 Explosive 16 | . . 16 . . . Electromagnetic 25 | . . 4 8 7 6 Robot Hit Streak 17 | 6 17 12 4 6 11 Robot Miss Streak 13 | 2 6 8 6 2 13 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 234 | 24 96 70 15 7 22 Core Hits 143 | 6 40 58 14 3 22 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed 3 | . 2 1 . . . Critical Strikes 5 | . 4 1 . . . Destroy 5 | . 4 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3517 | 303 1013 1368 181 83 569 Guns 2427 | 279 786 666 181 83 432 Cannons . | . . . . . . Explosions 1066 | . 227 702 . . 137 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1407 | . 786 509 . . 112 Thermal 865 | 303 . 117 77 . 368 Explosive 929 | . 227 702 . . . Electromagnetic 316 | . . 40 104 83 89 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 105 | . 59 37 . . 9 Projectiles . | . . . . . . Explosions 105 | . 59 37 . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | . 80 38 . . 25 Shots 4 | . 1 2 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 215 | 40 20 82 215 29 145 Average Temperature 34 | 29 6 21 72 16 57 Received Heat Transfer 420 | . 198 153 . . 69 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1599 | 675 . 145 90 . 689 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 891 | 25 232 891 518 . . Initial 288 | . 16 92 288 . . Average 247 | 11 132 447 460 . . Maximum Alert Level 3 | . 1 3 2 . . Low Security (%) 49 | 100 68 13 . . . Level 1 29 | . 31 41 24 . . Level 2 13 | . . 22 75 . . Level 3 7 | . . 22 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 28 37 10 . 17 Peak Tracking Total 8 | . 6 8 7 . 7 Tactical Retreats 16 | . 4 7 2 . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 7 | . 2 1 . . 4 Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 16 | . 9 7 . . . Terminals 13 | . 7 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 44 | . 22 22 . . . Successful 21 | . 9 12 . . . Failed 22 | . 13 9 . . . Catastrophic 4 | . 3 1 . . . Database Lockouts 1 | . . 1 . . . Manual 39 | . 18 19 . 2 . Terminals 39 | . 19 20 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 6 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . . 2 . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 4 . . . Terminals 8 | . 4 4 . . . Botnet 6 | . 3 3 . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 7 4 . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter 13 | . 13 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 6 | . . . 3 6 6 Highest-Rated Group 176 | . . . 40 176 176 Highest-Rated Ally 40 | . . . 16 40 40 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 1119 | . . . . . 1119 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3640 | 362 1054 814 198 653 559 Spaces Moved 4428 | 179 597 1294 286 1319 753 Core 20 | 17 . 3 . . . Treads 344 | 152 192 . . . . Legs 8 | 8 . . . . . Wheels 2 | 2 . . . . . Hover . | . . . . . . Flight 4054 | . 405 1291 286 1319 753 Fastest Speed 30 | 50 37 30 34 34 39 Average Speed 49 | 147 77 40 34 38 42 Slowest Speed 200 | 160 160 200 34 39 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . 5 4 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 8 86 60 52 89 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 5 | . . . . 2 3 Spaces Dug . | . . . . . . Terrain Destroyed 116 | . 13 97 . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 116 | . 13 97 . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 5554 | 237 1045 1490 366 1456 960 Wait 793 | . 349 83 65 121 175 Move 4403 | 178 586 1285 283 1318 753 Hop 10 | . 5 4 1 . . Pick Up 36 | 10 5 10 3 3 5 Fast Attach 21 | 6 . 13 . 1 1 Attach 13 | 3 1 6 1 . 2 Detach 3 | 1 . 2 . . . Swap 26 | 4 6 7 2 1 6 Drop 30 | 1 7 12 1 5 4 Fire 219 | 34 86 68 10 7 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 363 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Discovered new exit (range 7) 901 | -10/Materials | Discovered new exit (range 13) 1413 | -10/Materials | Discovered new exit (range 11) 1417 | -10/Materials | Entered another Materials area 1417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1531 | -9/Materials | Discovered new exit (range 16) 1894 | -9/Materials | Core integrity fell below 50% 2035 | -9/Materials | Discovered new exit (range 10) 2052 | -9/Materials | Central database locked down 2063 | -9/Materials | Discovered new exit (range 13) 2120 | -9/Materials | Identified exit to Mines 2217 | -9/Materials | First assault squad dispatched 2231 | -9/Materials | Entered Mines 2329 | -9/Mines | Destroyed 8 combat bots 2334 | -9/Mines | Discovered new exit (range 10) 2346 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2425 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2429 | -9/Mines | Entered Zion 2429 | -7/Zion | Accompanied by 2 allies 2608 | -7/Zion | Imprinted 2610 | -7/Zion | Declared Zion's savior 2708 | -7/Zion | Learned location of Data Miner (-6) 2969 | -7/Zion | Given A8's code to call for help 2969 | -7/Zion | Discovered new exit (range 15) 3018 | -7/Zion | Given the Hacking Drone Bay 3020 | -7/Zion | Found Prototype Device 3020 | -7/Zion | Identified Hacking Drone Bay 3082 | -7/Zion | Entered Proximity Caves 3082 | -6/Proximity Caves | Accompanied by 6 allies 3099 | -6/Proximity Caves | Learned location of 1 exit from Factory 3191 | -6/Proximity Caves | Spotter reported a threat 3218 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3372 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3383 | -6/Proximity Caves | Core integrity fell below 20% 3430 | -6/Proximity Caves | Lost 3 allies 3575 | -6/Proximity Caves | Spotted B-75 Beast 3641 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Acquired 20 matter. S-27 Virus destroyed. Acquired 10 matter. Autogun fries itself beyond repair. Acquired Imp. Deuterium Engine. S-27 Virus destroyed. Dropped Flak Gun. Acquired Flak Gun. Broken Autogun self-destruct mechanism malfunctions. Acquired 20 matter. Searching scrap... Found Mak. ECM Suite. Found Drone Bay. Found Beamcaster. Found Mak. Hammer. Found 43 Matter. Dropped Flak Gun. Acquired Beamcaster. Imp. Deuterium Engine destroyed. 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Laser | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Robot Respite The More The Merrier The One root@ Challenges ------------ None Game ------ Seed ExperimentalSingularitySink Manual? 0 Play Time 01:05:29 Cumulative 6.3 hours Start 2024.04.22 @ 19:20:45 End 2024.04.22 @ 21:15:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d59f7a5-9eb9-4752-ab1c-1cd2ea85514b