Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 21:03:45 Player: GGOBC-006 Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (155) 775 Value Destroyed (3574) 3574 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 9169 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Nuclear Core Makeshift Transmission Jammer Cloak of Protection Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Targeting Computer Makeshift Transmission Jammer Improved Light Armor Plating Force Field > --- WEAPON ----------- Gatling Laser Flak Cannon > --- INVENTORY -------- Enhanced Nuclear Core Cloak of Protection Missile Launcher Self-destruct Interrupter [Rating: 61] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Treads Heavy Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 3 | . . . 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 140 | 10 22 2 15 10 3 4 33 25 3 1 12 Power 27 | 1 5 1 3 1 . 1 9 6 . . . Engine 13 | 1 5 1 1 . . . 4 1 . . . Core 14 | . . . 2 1 . 1 5 5 . . . Reactor . | . . . . . . . . . . . . Propulsion 39 | 3 9 . 6 6 . . 11 2 . . 2 Treads 14 | . . . 1 . . . 9 2 . . 2 Leg . | . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . Hover 3 | . 3 . . . . . . . . . . Flight 19 | . 6 . 5 6 . . 2 . . . . Utility 38 | 4 3 . 1 1 3 1 6 10 1 1 7 Device 25 | 2 . . 1 1 2 1 5 6 1 1 5 Storage 2 | 1 . . . . 1 . . . . . . Processor 5 | 1 3 . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . . . 1 3 . . 2 Artifact . | . . . . . . . . . . . . Weapon 36 | 2 5 1 5 2 . 2 7 7 2 . 3 Energy Gun 11 | . . . . . . 2 3 3 1 . 2 Energy Cannon 2 | . . . 2 . . . . . . . . Ballistic Gun 18 | 2 5 . 3 2 . . 3 2 1 . . Ballistic Cannon 3 | . . . . . . . 1 1 . . 1 Launcher 2 | . . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 . . 1 Parts Lost 35 | . 7 . 5 4 . 7 . . . . 12 Power 7 | . 1 . 1 1 . 2 . . . . 2 Propulsion 13 | . 4 . 3 2 . 1 . . . . 3 Utility 6 | . 1 . . . . . . . . . 5 Weapon 9 | . 1 . 1 1 . 4 . . . . 2 Highest Loss Streak 11 | . 4 . 3 4 . 5 . . . . 11 Average Slot Usage (%) 90 | . 92 85 74 85 97 98 94 95 84 84 88 Engine 4 | . 13 14 4 . . . 5 9 . . . Core 9 | . . . 5 10 11 10 10 5 15 15 14 Treads 15 | . . . 2 . . . 19 26 15 15 21 Wheel 1 | . 12 . . . . . . . . . . Flight 8 | . 10 28 18 25 33 32 14 . . . . Device 16 | . 9 . 7 11 18 21 11 17 15 15 26 Processor 12 | . 18 28 22 22 12 11 9 12 15 15 7 Protection 3 | . . . . . . . 5 6 7 7 2 Energy Gun 3 | . . . . . . 1 3 4 7 7 5 Ballistic Gun 8 | . 22 14 12 15 22 20 12 2 5 7 . Ballistic Cannon 3 | . . . . . . . 1 6 1 . 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 13 11 6 14 12 20 20 34 46 37 36 43 Greatest Support 140 | 26 20 8 20 12 12 12 60 140 140 140 140 Greatest Overweight (x) 3 | 1 3 . 2 2 1 1 2 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 4 4 4 4 24 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 3 3 4 3 3 3 3 3 3 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 48% | Mutant 34% | Scavenger-Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 4542 | 359 613 109 238 415 50 73 838 841 153 202 651 Remotely . | . . . . . . . . . . . . Salvage Created 4645 | 159 689 33 296 523 . 256 707 981 166 587 248 Parts 288 | 11 61 2 23 27 . 8 46 55 9 22 24 Haulers Intercepted 6 | . 2 . 1 . . . 2 1 . . . Recyclers Shooed 8 | 2 4 . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 7 25 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 85 | . 13 2 5 10 . 5 14 12 4 15 5 Guns 68 | . 13 2 4 10 . 5 14 4 2 14 . Cannons 15 | . . . . . . . . 8 2 . 5 Classes Destroyed 15 | 2 6 . 1 . . 1 . 1 . 1 3 Worker 18 | . 3 . . 1 . . 2 12 . . . Builder 2 | . 1 . . . . . . 1 . . . Tunneler 5 | 3 1 . . 1 . . . . . . . Hauler 6 | . 2 . 1 . . . 2 1 . . . Recycler 12 | 1 1 . 1 3 . . . 6 . . . Watcher 7 | . 3 . 1 . . . 3 . . . . Swarmer 34 | . 6 2 3 7 . . 7 . . 9 . Grunt 30 | . 7 . . 3 . 4 4 6 2 4 . Brawler 2 | . . . . . . 1 . . 1 . . Sentry 8 | . . . 2 . . . 3 1 1 1 . Hunter 1 | . . . . . . . . . . 1 . Programmer 5 | . . . . . . . . 5 . . . Zionite 15 | . . . . . . . . . . . 15 Packrat 1 | . . . . . . . . . 1 . . Tinkerer 4 | . . . . . . . . . . . 4 Mutant 5 | . . . . . . . . . . . 5 Best Kill Streak 9 | 3 7 2 3 6 . 3 9 7 3 7 5 Combat Bots Only 7 | . 5 2 2 4 . 3 7 3 3 7 3 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 2 4 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 6010 | . 628 77 399 475 . 415 690 663 93 446 2124 Core 1307 | . 130 21 121 159 . 97 79 60 . 50 590 Absorbed by Shields 1356 | . . . . . . . . 257 58 394 647 Core Remaining (%) 57 | 100 . 39 . . . 5 85 . . . . Volleys Fired 693 | 23 124 23 52 45 5 23 161 92 10 29 106 Largest 2 | 1 2 1 2 2 2 2 2 2 2 2 2 Hottest 124 | 20 43 23 112 46 46 88 90 109 109 108 124 Shots Fired 896 | 23 146 23 60 63 10 27 209 149 21 59 106 Gun 731 | 23 146 23 53 63 10 27 208 88 11 59 20 Cannon 164 | . . . 7 . . . 1 60 10 . 86 Launcher 1 | . . . . . . . . 1 . . . Special . | . . . . . . . . . . . . Kinetic 686 | 23 146 23 53 63 10 17 136 89 11 29 86 Thermal 201 | . . . . . . 10 73 58 10 30 20 Explosive 1 | . . . . . . . . 1 . . . Electromagnetic 8 | . . . 7 . . . . 1 . . . Robot Hit Streak 31 | 4 12 4 21 7 . 23 11 31 22 21 30 Robot Miss Streak 8 | 2 5 3 3 3 . 2 6 7 5 8 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . Shots Hit Robots 512 | 16 78 4 40 43 . 24 68 93 19 54 73 Core Hits 421 | 5 32 2 11 19 . 12 36 119 38 56 91 Critical Hits 3 | . 1 . . 1 . . . 1 . . . Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9462 | 206 1288 73 646 760 . 391 1089 1782 390 953 1884 Guns 6193 | 206 1081 73 473 760 . 391 1061 981 182 953 32 Cannons 3023 | . . . 134 . . . 28 801 208 . 1852 Explosions 246 | . 207 . 39 . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 7215 | 206 1081 73 473 760 . 234 832 1121 208 375 1852 Thermal 2113 | . 207 . 39 . . 157 257 661 182 578 32 Explosive . | . . . . . . . . . . . . Electromagnetic 134 | . . . 134 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 6 6 6 Average Corruption 4 | . . . . . . . . 1 6 6 5 Corruption Purged . | . . . . . . . . . . . . Effects 114 | . . . . . . . . 21 30 35 28 Message Errors 29 | . . . . . . . . 5 9 8 7 Matter Fused 20 | . . . . . . . . 2 7 6 5 Heat Flow Errors 17 | . . . . . . . . 3 5 4 5 Energy Discharges 14 | . . . . . . . . 1 5 5 3 Data Loss (minor) 15 | . . . . . . . . 5 2 6 2 Data Loss (major) 3 | . . . . . . . . . . 1 2 Misfires 2 | . . . . . . . . . 1 1 . Targeting Errors 10 | . . . . . . . . 2 1 4 3 Weapon Failures 4 | . . . . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 104 | . 90 . 12 . . . . 2 . . . Projectiles 2 | . . . . . . . . 2 . . . Explosions 102 | . 90 . 12 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 58 | . . . . . . . . 22 5 . 31 Impact . | . . . . . . . . . . . . Kinetic 51 | . . . . . . . . 17 5 . 29 Secondary 7 | . . . . . . . . 5 . . 2 Self-Inflicted Damage 89 | . 61 . 28 . . . . . . . . Shots 2 | . 1 . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 260 | . 1 . 72 2 . 20 60 246 260 225 251 Average Temperature 50 | . 1 . 36 2 . 11 18 60 79 99 101 Received Heat Transfer 1326 | . 120 . 81 204 . 234 225 162 34 53 213 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 5 | . . . . . . . . 1 . 4 . Heat Transferred 3564 | . 100 . 50 . . 370 629 790 225 1325 75 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 309 | 20 309 195 213 297 . 50 270 256 . . . Average Influence 104 | 11 96 141 99 178 . 2 120 115 . . . Maximum Alert Level 1 | . 1 . 1 1 . . 1 1 . . . Low Security (%) 78 | 100 69 100 94 90 . 100 81 67 . . . Level 1 21 | . 30 . 5 9 . . 18 32 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . . . . 6 . . . Investigation 1 | . 1 . . . . . . . . . . Extermination 4 | . . . . . . . . 4 . . . Reinforcement 2 | . . . . . . . . 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 5 | . 1 . 1 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 22 2 8 10 . 6 28 14 4 15 28 Peak Tracking Total 9 | . 5 2 3 4 . 3 5 4 3 7 9 Tactical Retreats 11 | . 1 . 1 . . . 4 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 4 | . . . . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 22 | . 4 5 2 . 1 . 7 3 . . . Max in Single Turn 4 | . 2 4 2 . 1 . 1 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 32 | . 10 . . . 5 . 6 8 1 1 1 Terminals 15 | . 7 . . . . . 4 3 . 1 . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 2 | . 1 . . . . . . 1 . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 125 | . 22 . . . 49 . 22 23 1 3 5 Successful 103 | . 17 . . . 49 . 13 15 1 3 5 Failed 21 | . 4 . . . . . 9 8 . . . Catastrophic 3 | . . . . . . . . 3 . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 7 | . . . . . 3 . . 1 . . 3 Terminals 46 | . 17 . . . . . 18 8 . 3 . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 8 | . 2 . . . . . . 6 . . . Recycling Units 7 | . 3 . . . . . 2 2 . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 84 | . 13 . . . 49 . 9 4 1 3 5 Record 62 | . 3 . . . 48 . 5 3 . 3 . Part Schematic 5 | . . . . . . . . . . . 5 Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 3 | . 3 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 8 | . 2 . . . . . . 6 . . . Scan Component 4 | . 1 . . . . . . 3 . . . Repair 4 | . 1 . . . . . . 3 . . . Recycling Unit Hacks 6 | . 2 . . . . . 2 2 . . . Process 1 | . . . . . . . . 1 . . . Report Inventory 2 | . . . . . . . 1 1 . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 7 . . . . . 5 7 . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 5 Parts Built 2 | . . . . . . . . 2 . . . Matter 212 | . . . . . . . . 212 . . . Time 53 | . . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . Parts Repaired 4 | . 1 . . . . . . 3 . . . Time 178 | . 32 . . . . . . 146 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 99 | . . . . . . . . 99 . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 23 | . 13 . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . 2 3 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 15972 | 162 1599 498 329 411 626 886 2201 2999 1381 1031 3849 Spaces Moved 8066 | 72 1052 275 221 309 899 236 945 1264 803 564 1426 Core 74 | 7 7 . 34 . . . . . . . 26 Treads 4686 | . . . 19 . . . 636 1264 803 564 1400 Legs . | . . . . . . . . . . . . Wheels 167 | 65 102 . . . . . . . . . . Hover 220 | . 220 . . . . . . . . . . Flight 2919 | . 723 275 168 309 899 236 309 . . . . Fastest Speed 34 | 50 37 37 34 34 34 34 34 157 160 160 50 Average Speed 117 | 85 47 37 67 69 65 109 121 158 160 160 159 Slowest Speed 200 | 100 200 37 160 200 114 114 194 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . 3 . 2 . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 4 95 49 22 59 95 36 38 24 91 72 88 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . . 1 . . . . . 3 Known Exits Taken 5 | . 1 . 1 . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . 1 . . Scrap Searched 13 | . . 1 . 1 . 1 . . 2 6 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 135 | . 44 20 44 . . . . 27 . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 135 | . 44 20 44 . . . . 27 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 13642 | 146 1999 648 337 443 923 833 1797 2115 880 629 2892 Wait 4614 | 33 782 347 40 73 9 570 619 713 60 32 1336 Move 8043 | 71 1045 274 216 308 898 233 944 1263 802 563 1426 Hop 6 | . 3 . 2 . . 1 . . . . . Pick Up 35 | 5 6 . 5 2 3 1 8 2 1 . 2 Fast Attach 77 | 9 12 1 7 3 2 2 18 12 2 . 9 Attach 21 | . 2 . 6 2 1 2 7 1 . . . Detach 10 | . 1 . 1 . . 1 6 1 . . . Swap 42 | 1 8 1 2 5 . . 8 12 1 1 3 Drop 98 | 4 16 2 6 5 5 . 26 19 4 1 10 Fire 693 | 23 124 23 52 45 5 23 161 92 10 29 106 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 996 | -10/Materials | Central database locked down 1130 | -10/Materials | Identified exit to Mines 1246 | -10/Materials | Lost 4 parts (2n1u1w) 1270 | -10/Materials | Discovered new exit (range 16) 1369 | -10/Materials | Core integrity fell below 50% 1405 | -10/Materials | Discovered new exit (range 15) 1556 | -10/Materials | Repaired Hvy. Assault Rifle 1559 | -10/Materials | Discovered new exit (range 16) 1762 | -10/Materials | Entered Mines 1772 | -10/Mines | Learned Materials emergency access door positions 1792 | -10/Mines | Met a Derelict bent on vengeance 1823 | -10/Mines | Learned location of 1 exit from Materials 2258 | -10/Mines | Discovered new exit (range 5) 2260 | -10/Mines | Entered Materials 2260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2261 | -9/Materials | Identified exit to Mines 2315 | -9/Materials | Discovered new exit (range 9) 2380 | -9/Materials | Lost 3 parts (1p2n) 2587 | -9/Materials | Discovered new exit (range 13) 2589 | -9/Materials | Entered Mines 2744 | -9/Mines | Core integrity fell below 50% 2787 | -9/Mines | Lost 4 parts (1p2n1w) 2936 | -9/Mines | Discovered new exit (range 8) 2939 | -9/Mines | Learned location of 1 exit from Materials 2991 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2991 | -9/Mines | Discovered new exit (range 5) 3000 | -9/Mines | Entered Exiles 3035 | -9/Exiles | Discovered new exit (range 14) 3044 | -9/Exiles | Met 8R-AWN 3052 | -9/Exiles | Met EX-HEX 3087 | -9/Exiles | Met EX-DEC 3102 | -9/Exiles | Visited The Gauntlet 3186 | -9/Exiles | Met EX-BIN 3199 | -9/Exiles | Aligned with FarCom system 3199 | -9/Exiles | Given EX-Vault access code 3213 | -9/Exiles | Opened EX-Vault 3215 | -9/Exiles | Found Prototype Device 3215 | -9/Exiles | Identified Cloak of Protection 3249 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3255 | -9/Exiles | Build established: Scavenger-Mutant 3288 | -9/Exiles | Learned location of Zion (-7) 3348 | -9/Exiles | Discovered new exit (range 14) 3626 | -9/Exiles | Left Exiles lab with Cloak of Protection 3626 | -9/Exiles | Entered Mines 4380 | -8/Mines | Core integrity fell below 20% 4474 | -8/Mines | Discovered new exit (range 9) 4512 | -8/Mines | Entered Materials 4512 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4513 | -8/Materials | Identified exit to Factory 4537 | -8/Materials | Lost 5 parts (1p1n3w) 5450 | -8/Materials | Destroyed 7 combat bots 5618 | -8/Materials | Discovered exit to Factory (range 16) 6642 | -8/Materials | Discovered exit to Factory (range 10) 6713 | -8/Materials | Entered Factory 6713 | -7/Factory | Evolved 2 slots: Utility x2 7001 | -7/Factory | Build established: Mutant 8695 | -7/Factory | Discovered new exit (range 15) 8985 | -7/Factory | Fabricated Hvy. Treads (x2) 9137 | -7/Factory | Repaired Enh. Nuclear Core 9176 | -7/Factory | Repaired Imp. Light Armor Plating 9216 | -7/Factory | Repaired Flak Cannon 9271 | -7/Factory | Identified exit to Lower Caves 9712 | -7/Factory | Entered Lower Caves 10088 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10403 | -7/Lower Caves | Build established: Scavenger-Mutant 10411 | -7/Lower Caves | Encountered a Warlord checkpoint 10652 | -7/Lower Caves | Discovered new exit (range 11) 10684 | -7/Lower Caves | Learned Factory emergency access door positions 11093 | -7/Lower Caves | Entered another Lower Caves area 11122 | -7/Lower Caves | Learned Factory machine intel 11135 | -7/Lower Caves | Identified exit to Zion 11294 | -7/Lower Caves | Discovered new exit (range 7) 11422 | -7/Lower Caves | Build established: Mutant 11689 | -7/Lower Caves | Attracted the attention of an 0b10 base 11751 | -7/Lower Caves | Learned Factory emergency access door positions 11751 | -7/Lower Caves | Learned Factory terminal intel 11751 | -7/Lower Caves | Learned Factory garrison access intel 11760 | -7/Lower Caves | Destroyed 7 combat bots 12124 | -7/Lower Caves | Entered Zion 12259 | -7/Zion | Discovered new exit (range 16) 12273 | -7/Zion | Received a visual enhancement algorithm 12342 | -7/Zion | System corruption cleaned by Quarantine Array 12623 | -7/Zion | Learned Factory stockpile data 13142 | -7/Zion | Learned location of Armory (-4) 13256 | -7/Zion | Build established: Derelict-Mutant 13586 | -7/Zion | Learned location of Extension (-4) 14223 | -7/Zion | Found Prototype Device 14223 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15126 | -7/Zion | Rebuked by Imprinter 15154 | -7/Zion | Attempted to imprint without authorization 15154 | -7/Zion | Attacked by Zionites 15906 | -7/Zion | P1-3CE came to Zion's defense 15924 | -7/Zion | Core integrity fell below 50% 15964 | -7/Zion | Core integrity fell below 20% 15973 | -7/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- Acquired 22 matter. 16-OA4(z) pulls a Mak. Laser out of the Twisted Machinery. 16-OA4(z) knocked back. 16-OA4(z) destroyed. Acquired 3 matter. System corrupted: Heat flow error (+172). P1-3CE: "How about picking on someone your own size!" Imp. Light Armor Plating destroyed. Flak Cannon destroyed. Force Field destroyed. Hvy. Treads destroyed. Imp. Targeting Computer destroyed. Enh. Nuclear Core destroyed. Imp. Cooling System destroyed. Spk. Medium Treads destroyed. Connecting with Deep Containment System... Enh. Nuclear Core destroyed. Mak. Terrain Scanner destroyed. Knocked back. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????#????#???????????????? | | ?????????????????????????????#?#????????????????#? | | ???????????????????????#?????????????????????????? | | ???????????????????????????????????#??#?????????#? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????#???#??????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????#??????????##???#???? | | ????????????????????#??????####??#??#????#????#??? | | ????????????????##????????##" "##??????#?????????? | | ??????????????#??????#???##" " #?????#???????#??? | | ??????????????????#??????#"" [#?##??#??#?#?????# | | ??????????????#?????#????#"" " ##"#?#?????#??#??? | | ?????????????????#???????##" "#"""#####????????## | | ??????????????????#??#???# """##""""???"""#" | | ???????????????#???##????# """"""""""""""" | | ?????????????????#????#?## " """ | | ??????????????#??#???#?###""""" "#" | | ??????????#???#?#??#####"#"" "" """""""""" | | ????????????????""""?"""""""" "#?"###""# | | ???????????##?#?#????##""""#"" """#???##?# | | ???????????##???? ? ? " X"#""""" " # ########?#?# | | ?????????#??""#X ? ?# "#""""" " ###?#????#### | | ?????##???##??######?## " """" " #??#??###"" | | ????????#?"# " ?"??" c @ " ########"#" | | ????????##"# ??" " " z M #"#""""""" | | ??????##???# ????##### """" """""""""""" | | ??????##???? ??#??#""""""""""""" ""#"""" | | ???????#????? #?####""""""##"""" """ = | | ????????????##???#?######"#"###""""" " | | ??????#?###""?########??#####"#""""" = *## | | ????????????##??####?#########""" #" | | ???????#??#?#?###??#??#"="# "" " "" | | ?????#?#??#?#?#??#?###"" " " " "" | | ????#??#???####??###?# %/ " "" " "" | | ??????###????#?????#?# !="# """"" "" | | ?????#?###?????##?#####"""## """" "" | | ?????????#???##??#???###""# !! "" "" | | ?????#???#????####??##?####### " " | | ?????##?###?######?####???##### # " | | ???#???????###??#####??##??##?## " | | ??????#?##???####?##?###???#######" "" " | | ???#?????###??????###?###????##?#"" """ * """ | | ????????##?#?##?#?#?###?#??###?###""""" """ | | ????#?#?#???##??########??#??"""#"""""" """" | | #?????#?#?#??#??##???#?#?##?##""""""""" """" | | #???????######?#?######?#?###"" """ """ | | ???#??#??###?#?#############?#" | | ????????##?#######"""#"#######"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 60 Jamming Range 14 Cloak Strength 5 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Monster Robot Respite This Is Interesting... Challenges ------------ None Game ------ Seed LobotomyIonMediator Manual? 0 Play Time 03:13:33 Cumulative 21.4 hours Start 2020.07.09 @ 16:57:02 End 2020.07.09 @ 21:03:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a04b9b22-4c34-42f0-9114-7e6f0d21fedd