Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.30 @ 22:28:09 Player: Judas Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1546) 1546 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3821 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Targeting Computer Utility Shielding > --- WEAPON (3) ------- Hammer > --- INVENTORY (12) --- Cooled Ion Engine Light Nuclear Core Light Treads Compact Wheel Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Datajack Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 38 | . 3 5 1 19 10 Power 8 | . . 1 . 5 2 Engine 7 | . . 1 . 4 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | . . . 1 6 3 Treads 1 | . . . . 1 . Leg 9 | . . . 1 5 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 2 1 . 4 . Device . | . . . . . . Storage 2 | . 1 . . 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . 1 1 . 1 . Artifact . | . . . . . . Weapon 13 | . 1 3 . 4 5 Energy Gun 2 | . 1 . . . 1 Energy Cannon 2 | . . . . 2 . Ballistic Gun 7 | . . 3 . 2 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 21 | . . 1 . 9 11 Power 3 | . . . . 2 1 Propulsion 6 | . . . . 3 3 Utility 1 | . . . . 1 . Weapon 11 | . . 1 . 3 7 Highest Loss Streak 8 | . . 1 . 8 6 Average Slot Usage (%) 89 | . 90 88 100 87 88 Engine 9 | . 14 11 11 5 8 Leg 23 | . 28 22 22 22 22 Storage 10 | . 14 11 11 9 9 Processor 5 | . . . . 4 18 Protection 13 | . 5 16 22 17 9 Energy Gun 5 | . 14 3 . . 8 Energy Cannon 1 | . . . . 3 . Ballistic Gun 18 | . 14 23 33 23 7 Impact Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 54 | 12 26 33 33 54 51 Greatest Support 38 | 20 20 20 23 38 33 Greatest Overweight (x) 15 | . 1 1 1 15 11 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 18 | 6 10 10 10 18 12 Average Capacity 10 | 6 7 10 10 11 12 Most Carried 11 | 6 7 10 10 11 11 Average Carried 8 | 6 6 8 10 9 7 Final Capacity 12 | 6 10 10 10 12 12 Final Carried 10 | 6 7 10 10 9 6 Class Distribution -------------------- 32% | Mutant 30% | Tank 16% | Scavenger-Mutant 12% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1035 | 209 35 156 70 402 163 Remotely . | . . . . . . Salvage Created 1905 | 110 47 390 125 621 612 Parts 113 | 5 3 24 9 42 30 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 36 | . 1 8 3 12 12 Guns 27 | . 1 8 3 7 8 Cannons 5 | . . . . 5 . AOE 4 | . . . . . 4 Classes Destroyed 9 | 2 1 1 1 3 1 Worker 7 | . . . . 5 2 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . . . 1 Swarmer 3 | . . . . 3 . Grunt 22 | . 1 5 2 5 9 Duelist 2 | . . . 1 . 1 Sentry 7 | . . 3 . 3 1 Hunter 2 | . . . . 1 1 Best Kill Streak 9 | 2 1 5 3 9 7 Combat Bots Only 7 | . 1 5 3 7 5 Max Kills in Single Turn 4 | 1 1 2 2 1 4 Gunslinging 1 | . . 1 1 . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 3082 | . 11 312 76 1235 1448 Core 637 | . . 64 22 152 399 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 100 . 78 . . Volleys Fired 120 | 3 5 15 5 38 54 Largest 3 | 2 2 3 3 3 3 Hottest 115 | 60 60 66 66 106 115 Shots Fired 255 | 6 10 37 15 96 91 Gun 228 | 6 10 37 15 74 86 Cannon 24 | . . . . 22 2 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 168 | 3 5 32 15 74 39 Thermal 76 | 3 2 . . 22 49 Explosive 3 | . . . . . 3 Electromagnetic 8 | . 3 5 . . . Robot Hit Streak 9 | 1 7 9 6 9 7 Robot Miss Streak 4 | 3 1 3 4 2 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 147 | 1 8 20 9 54 55 Core Hits 88 | 3 4 13 5 25 38 Critical Hits 3 | . . 1 1 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 1 1 . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3287 | 44 99 389 136 1023 1596 Guns 2097 | 44 99 389 136 560 869 Cannons 508 | . . . . 463 45 Explosions 665 | . . . . . 665 Melee 17 | . . . . . 17 Ramming . | . . . . . . Kinetic 1399 | 21 30 339 136 560 313 Thermal 1108 | 23 21 . . 463 601 Explosive 665 | . . . . . 665 Electromagnetic 98 | . 48 50 . . . Impact 17 | . . . . . 17 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . . . . 38 Projectiles . | . . . . . . Explosions 38 | . . . . . 38 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 146 | . . . . . 146 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 415 | . 6 27 72 272 415 Average Temperature 116 | . 6 10 34 119 142 Received Heat Transfer 1227 | . 6 108 42 522 549 Effects 8 | . . . . 2 6 Energy Bleed 2 | . . . . 1 1 Interference 6 | . . . . 1 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1987 | 50 50 . . 740 1147 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 371 | 10 62 289 202 360 371 Average Influence 154 | 7 25 135 193 195 222 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 67 | 100 100 81 32 70 32 Level 1 32 | . . 18 68 29 67 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 4 . 1 4 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 8 | . 1 3 . 1 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 6 | . . 1 . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 5 11 3 16 20 Peak Tracking Total 7 | . 1 4 3 7 7 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 5 | . 1 1 1 2 . Terminals 5 | . 1 1 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 3 3 2 6 . Successful 11 | . 2 3 2 4 . Failed 3 | . 1 . . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 3 4 2 6 . Terminals 14 | . 3 3 2 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 2 5 4 9 . Terminals 8 | . 1 2 2 3 . Track 3 | . . 1 1 1 . Botnet 5 | . 1 1 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1532 | 44 292 247 100 488 361 Spaces Moved 719 | 30 182 130 56 213 108 Core 3 | . . . . 2 1 Treads . | . . . . . . Legs 716 | 30 182 130 56 211 107 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 150 150 120 150 Average Speed 147 | 120 128 150 150 153 170 Slowest Speed 800 | 120 150 150 150 800 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 36 16 16 25 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . . 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . . . 12 Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 978 | 32 231 150 62 299 204 Wait 79 | . 38 . . 20 21 Move 714 | 29 181 129 55 212 108 Hop . | . . . . . . Pick Up 8 | . 2 1 . 3 2 Fast Attach 18 | . 1 3 . 10 4 Attach 8 | . . . . 5 3 Detach . | . . . . . . Swap 12 | . 2 2 1 4 3 Drop 17 | . 2 . 1 7 7 Fire 120 | 3 5 15 5 38 54 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 45 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 556 | -9/Materials | Discovered new exit (range 15) 584 | -9/Materials | Entered Mines 673 | -9/Mines | Discovered new exit (range 6) 684 | -9/Mines | Entered Materials 684 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 916 | -8/Materials | Discovered new exit (range 16) 1088 | -8/Materials | Destroyed 7 combat bots 1091 | -8/Materials | Lost 8 parts (1p3n1u3w) 1171 | -8/Materials | Identified exit to Storage 1172 | -8/Materials | Entered Storage 1356 | -8/Storage | Core integrity fell below 50% 1485 | -8/Storage | Garrison activated, responded to threat 1527 | -8/Storage | Core integrity fell below 20% 1533 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01524_ K-01 Serf destroyed. 01525_ Slug penetrates Wall. 01525_ Terminal disabled. 01526_ U-05 Engineer lays Concrete. 01527_ R-06 Scavenger collects Terrain Scanner. 01527_ G-47 Trooper destroyed. 01527_ R-06 Scavenger destroyed. 01528_ Penetrated by Slug. 01528_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01528_ Aluminum Leg destroyed. 01529_ L-31 Rogue destroyed. 01529_ Rocket Launcher destroyed. 01529_ Destroyed Rocket Launcher. 01529_ U-05 Engineer destroyed. 01529_ H-55 Commando destroyed. 01529_ G-47 Trooper destroyed. 01532_ R-06 Scavenger collects Wheel. 01533_ The unstable cave ceiling collapses. 01533_ W-25 Informer sends out distress signal. 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Y #???????????????????? | | ??????????????????? # ##???????????????????? | | ????????????????? ###+##"T????????????????????? | | ????????????????## w#?? ?? ????????????????????? | | ?????????????????# ??? ??"""???????????????????? | | ?????????????????# ??? ???"""???????????????????? | | ?????????????????#???? ???"?????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningEnhancedShotgun Manual? 0 Play Time 00:19:09 Cumulative 37.3 hours Start 2020.01.30 @ 22:04:43 End 2020.01.30 @ 22:28:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccdbe8b7-3121-4b48-93a1-0ac242ca63e9