Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 04:29:38 Player: GregoriusTechneticies Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (24) 120 Value Destroyed (349) 349 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5669 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 299/300 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Compact Battery Visual Processing Unit Terrain Scan Processor Core Analyzer Core Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Weight Redist. System Visual Processing Unit Improved Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Compact Battery Compact Battery Compact Battery Visual Processing Unit Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Core Analyzer Core Analyzer Core Analyzer Core Analyzer > --- WEAPON ----------- Lightning Gun > --- INVENTORY -------- Matter Compressor Advanced Weight Redist. System Visual Processing Unit Improved Plasma Cutter Heavy Flail [Rating: 43] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility Core Analyzer Device Seismic Detector Storage Compact Battery Processor Core Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Flail Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 10 | . . 2 . 2 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 51 | 5 2 3 2 12 . 2 11 4 . 3 7 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . . 1 3 . 1 1 . . . 2 Treads 9 | 2 . . 1 3 . . 1 . . . 2 Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | 2 2 3 . 6 . . 9 4 . 1 4 Device 13 | 2 1 2 . 5 . . 3 . . . . Storage 7 | . . . . . . . . 3 . . 4 Processor 11 | . 1 1 . 1 . . 6 1 . 1 . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 10 | 1 . . 1 3 . 1 1 . . 2 1 Energy Gun 3 | 1 . . 1 . . . . . . 1 . Energy Cannon 2 | . . . . 2 . . . . . . . Ballistic Gun 2 | . . . . 1 . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 34 | . . . 2 12 . 2 . 3 . 6 9 Power 1 | . . . . 1 . . . . . . . Propulsion 9 | . . . 1 4 . 1 . . . 1 2 Utility 17 | . . . . 4 . 1 . 3 . 3 6 Weapon 7 | . . . 1 3 . . . . . 2 1 Highest Loss Streak 6 | . . . 2 5 . 2 . 2 . 4 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 64 | . 69 64 67 73 30 36 58 63 73 62 56 Treads 10 | . 28 22 17 12 . . 4 6 6 2 2 Device 13 | . 14 22 22 25 15 11 14 8 . . . Storage 2 | . . . . . . . . 2 20 12 7 Processor 28 | . 12 19 22 18 15 15 36 45 46 44 45 Energy Gun 4 | . 14 1 6 7 . . . . . 1 . Ballistic Gun 1 | . . . . 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 18 | 4 3 2 5 18 2 5 5 3 3 7 6 Greatest Support 40 | 40 3 3 3 40 3 28 12 3 3 3 3 Greatest Overweight (x) 5 | 1 . . 1 5 . . 1 . . 2 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 5 5 5 4 5 5 Average Carried 4 | 2 4 4 4 4 4 3 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 4 5 4 4 4 5 5 Class Distribution -------------------- 67% | Mutant 22% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Matter Collected 973 | 250 20 . 18 233 . . 280 115 . . 57 Remotely . | . . . . . . . . . . . . Salvage Created 792 | 307 34 . 14 346 . . 91 . . . . Parts 64 | 29 7 . 1 24 . . 3 . . . . Haulers Intercepted 2 | . . . . 1 . . 1 . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Combat Hostiles Destroyed 6 | . . . 1 5 . . . . . . . Guns 3 | . . . 1 2 . . . . . . . Cannons 1 | . . . . 1 . . . . . . . AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 8 | 3 1 . 1 3 . . . . . . . Worker 2 | 2 . . . . . . . . . . . Builder 3 | . 1 . . 2 . . . . . . . Tunneler 10 | 9 1 . . . . . . . . . . Hauler 2 | . . . . 1 . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . Swarmer 1 | . . . 1 . . . . . . . . Grunt 2 | . . . . 2 . . . . . . . Sentry 3 | . . . . 3 . . . . . . . Best Kill Streak 7 | 7 1 . 1 4 . . 1 . . . . Combat Bots Only 3 | . . . 1 3 . . . . . . . Max Kills in Single Turn 2 | 1 1 . 1 2 . . 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Hostile Shots Fired 356 | . . 10 44 110 . 17 . 25 . 83 67 Missed 119 | . . 4 12 32 . 7 . 11 . 30 23 Damage Taken 3957 | 54 . 90 345 1151 . 445 . 266 . 881 725 Core 1814 | . . 30 78 430 . 189 . 73 . 569 445 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 100 . 73 21 . 73 . . 91 . . Volleys Fired 71 | 27 7 . 10 24 . . . . . 3 . Largest 2 | 1 1 . 1 2 . . . . . 1 . Hottest 69 | 40 40 . 45 69 . . . . . 55 . Shots Fired 86 | 27 7 . 10 39 . . . . . 3 . Gun 84 | 27 7 . 10 37 . . . . . 3 . Cannon 2 | . . . . 2 . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 5 | . . . . 3 . . . . . 2 . Thermal 34 | . . . . 34 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 47 | 27 7 . 10 2 . . . . . 1 . Robot Hit Streak 11 | 5 11 . 4 11 . . . . . . . Robot Miss Streak 4 | 1 1 . 2 4 . . . . . 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 66 | 22 6 . 8 26 . . 4 . . . . Core Hits 36 | 12 3 . 4 15 . . 2 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 9 | . . . . . . 3 6 . . . . Impact 9 | . . . . . . 3 6 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1274 | 367 76 . 106 461 . . 251 . . 13 . Guns 714 | 309 76 . 106 223 . . . . . . . Cannons 61 | . . . . 61 . . . . . . . Explosions 217 | 58 . . . 159 . . . . . . . Melee 251 | . . . . . . . 251 . . . . Ramming 31 | . . . . 18 . . . . . 13 . Kinetic 15 | . . . . 15 . . . . . . . Thermal 425 | 58 . . . 367 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 552 | 309 76 . 106 61 . . . . . . . Impact 251 | . . . . . . . 251 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . 1 1 Average Corruption 1 | . . . . 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 15 | 6 . . . 9 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 14 | 6 . . . 8 . . . . . . . Melee 1 | . . . . 1 . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 107 | 55 . . . 46 . . . . . 6 . Shots 3 | 2 . . . 1 . . . . . . . Rammed 11 | . . . . 7 . . . . . 4 . Targets Rammed 11 | . . . . 7 . . . . . 4 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 190 | 7 15 . 12 27 . . . . . . 190 Average Temperature 25 | 4 10 . 8 7 . . . . . . 110 Received Heat Transfer 912 | . . 27 120 513 . . . 135 . 99 18 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | 3 . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . Heat Transferred 1001 | 50 . . . 951 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 2 . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Peak Influence 177 | 60 58 114 164 169 . 3 27 . . 177 . Initial 61 | . 39 24 44 61 . . . . . 32 . Average 65 | 30 52 57 111 101 . . 7 . . 112 . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . 1 . 1 . 1 1 . . 4 . Investigation 5 | . . . . . . . 1 . . 4 . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . 1 . 1 . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Distress Signals 5 | . . 2 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 83 | . . 9 11 24 . 3 . 8 . 17 11 Peak Tracking Total 17 | . . 7 3 17 . 3 . 8 . 9 11 Tactical Retreats 11 | . . 2 3 . . . . 2 . 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Machines Accessed 15 | . 3 . 1 3 1 . 2 . . 5 . Terminals 11 | . 3 . . 2 1 . 2 . . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 34 | . 7 . 1 8 1 . 5 . . 12 . Successful 11 | . 2 . 1 1 1 . 1 . . 5 . Failed 23 | . 5 . . 7 . . 4 . . 7 . Catastrophic 10 | . 1 . . 2 . . 3 . . 4 . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 7 . . 7 . . 3 . . 1 . Terminals 27 | . 7 . . 7 1 . 5 . . 7 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . Terminal Hacks 8 | . . . 1 . 1 . 1 . . 5 . Record 3 | . . . . . . . . . . 3 . Open Door 1 | . . . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . 1 . . 1 . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . Refit 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 3 . . 2 . . 2 . . 4 . Full Trace Events 7 | . . . . 2 . . 1 . . 4 . Feedback Events 2 | . . . . 1 . . . . . 1 . Corruption 2 | . . . . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Turns Passed 2007 | 249 249 83 126 415 28 61 190 200 15 199 192 Spaces Moved 2224 | 145 114 129 151 265 53 63 263 388 30 290 333 Core 2169 | 138 114 129 151 248 53 32 263 388 30 290 333 Treads 24 | 7 . . . 17 . . . . . . . Legs . | . . . . . . . . . . . . Wheels 31 | . . . . . . 31 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 63 | 55 50 50 66 115 50 74 59 50 50 60 54 Slowest Speed 300 | 160 50 50 100 300 50 100 100 50 50 150 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 26 20 47 25 2 89 6 66 7 8 37 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 3 | . . . 1 . . . . . . . 2 Spaces Dug 3 | . . . . . . 3 . . . . . Terrain Destroyed 18 | 10 . . . 5 . 3 . . . . . Melee 3 | . . . . . . 3 . . . . . Projectile . | . . . . . . . . . . . . AOE 15 | 10 . . . 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Fac Upp Total 2706 | 288 299 149 165 325 54 72 284 392 29 309 340 Wait 303 | 98 172 10 1 11 1 1 . . . 9 . Move 2214 | 144 113 128 150 264 53 62 262 387 29 289 333 Hop . | . . . . . . . . . . . . Pick Up 21 | 10 2 3 1 1 . . 3 . . 1 . Fast Attach 36 | 3 1 1 . 10 . 1 7 3 . 3 7 Attach 11 | 2 . 2 1 1 . 1 3 1 . . . Detach 6 | . . 2 . . . 2 1 1 . . . Swap 4 | . 1 . 1 1 . . 1 . . . . Drop 18 | 4 3 3 1 6 . . 1 . . . . Fire 71 | 27 7 . 10 24 . . . . . 3 . Melee 9 | . . . . . . 3 6 . . . . Ram 11 | . . . . 7 . . . . . 4 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 13) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Utility x2 575 | -9/Materials | Discovered new exit (range 13) 582 | -9/Materials | Entered Mines 657 | -9/Mines | Found the Drone Emporium 702 | -9/Mines | Discovered new exit (range 13) 708 | -9/Mines | Entered Materials 708 | -8/Materials | Evolved 2 slots: Utility x2 842 | -8/Materials | Lost 5 parts (1p2n1u1w) 1088 | -8/Materials | Core integrity fell below 50% 1114 | -8/Materials | Discovered new exit (range 17) 1123 | -8/Materials | Entered Factory 1123 | -7/Factory | Evolved 2 slots: Utility x2 1139 | -7/Factory | Lost 5 parts (2n2u1w) 1151 | -7/Factory | Identified exit to DSF 1151 | -7/Factory | Entered DSF 1182 | -7/DSF | Additional patrols routed to DSF 1206 | -7/DSF | Discovered new exit (range 14) 1212 | -7/DSF | Entered Factory 1212 | -6/Factory | Evolved 2 slots: Utility x2 1390 | -6/Factory | Discovered new exit (range 17) 1402 | -6/Factory | Entered Lower Caves 1594 | -6/Lower Caves | Lost 3 allies 1598 | -6/Lower Caves | Discovered new exit (range 7) 1602 | -6/Lower Caves | Identified exit to Lower Caves 1602 | -6/Lower Caves | Entered another Lower Caves area 1615 | -6/Lower Caves | Discovered new exit (range 6) 1617 | -6/Lower Caves | Identified exit to Factory 1617 | -6/Lower Caves | Entered Factory 1617 | -5/Factory | Evolved 2 slots: Utility x2 1810 | -5/Factory | Core integrity fell below 50% 1812 | -5/Factory | Discovered new exit (range 10) 1816 | -5/Factory | Entered Upper Caves 1833 | -5/Upper Caves | Lost 4 parts (2u2w) 1971 | -5/Upper Caves | Lost 3 parts (2n1u) 1977 | -5/Upper Caves | Core integrity fell below 20% 1979 | -5/Upper Caves | Learned location of 1 exit from Factory 1991 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2008 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01940_ Com. Battery destroyed. 01958_ Searching scrap... 01958_ Found Lance. 01958_ Found 25 Matter. 01959_ Acquired Lance. 01972_ Com. Battery destroyed. 01979_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 01979_ Core Analyzer destroyed. 01979_ Lance destroyed. 01987_ Imp. Melee Analysis Suite destroyed. 01990_ EM-TF7(S) suffers critical hit (Burn). 01990_ Slug penetrates EM-TF7(S). 01991_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01993_ Slug penetrates Wall. 02002_ Signal Interpreter destroyed. 02008_ Searching scrap... 02008_ Found Adv. Plasma Cannon. 02008_ Found 24 Matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ???????????????????????????????? ???# ???????????? | | ???????????????????????????????? ???# ??????????? | | ???????????????????????????????? ??# #?????????? | | ???????????????????????????????? ##?# #????????? | | ???????????????????????????##### ##?# #???????? | | ??????????????????????????## #?# ###????? | | ??????????????????????????? #?# ##### | | ??????????????????###??????# #???? | | ?????????????????## ??????# #??????# | | ????????????????## ????### #??????## | | ????????????????# ##?## b #???????# | | ?????????????????# ## #???????????# | | ??????????????????# ## ggg ##??????????# | | ????????????????### ### ##?????##### | | ????????????????# ] ##????# ### | | ????????????#"""##" @ s ##???# ######?? | | ????????????#"" "" ##### ##### #??????? | | ????????????#" #???## #??????? | | ????????????#" " " ###### ######??????? | | ????????????# ""##" #???????????? | | ?????????????#??# ## #???????????? | | ????????????????# ##### #####???????????? | | ????????????????# ????# ### ##???????????????? | | ????????????????# #????###?###????????????????? | | ????????????????# #????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????### ??????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 9 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 160 Jamming Range 12 Evasion (%) 50 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingRainbowBattery Manual? 0 Play Time 00:39:36 Cumulative 58.6 hours Start 2024.04.29 @ 03:50:21 End 2024.04.29 @ 04:29:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 72 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42fa3379-a7b7-48de-af36-05bcb4eaa91a