Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 11:35:31 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (163) 815 Value Destroyed (4839) 4839 Prototype IDs (6) 120 Alien Tech Used (2) 400 Bonus (791) 791 TOTAL SCORE: 12065 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 498 Met Imprinter 300 Friendly Fire -92 Cogmind --------- Core Integrity 134/1000 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Gravity Neutralizer Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Makeshift System Shield Advanced System Restoration Module > --- WEAPON (5) ------- Chainsword > --- INVENTORY (15) --- Wheel High-capacity Matter Pod (0) Heavy Gatling Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Chainsword > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod Improved Sensor Array Hardened Medium Armor Plating Makeshift Hacking Suite Enhanced Autogun Enhanced Autogun Gauss Rifle Missile Launcher Heavy Rocket Launcher [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Gatling Laser Ballistic Gun Gauss Rifle Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . . . . . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . 1 Utility 5 | . . . 2 2 . . . . . . 1 . . Weapon 3 | . . 2 . . . . . . . . . . 1 Parts Attached 176 | 8 9 27 15 21 . 17 12 3 11 . 9 27 17 Power 9 | 1 . 2 . 2 . 1 . . . . 1 1 1 Engine 4 | 1 . 2 . . . 1 . . . . . . . Core 5 | . . . . 2 . . . . . . 1 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 5 9 1 3 . 1 . . . . . 2 4 Treads 6 | . 1 5 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 21 | 2 4 4 1 3 . 1 . . . . . 2 4 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 56 | 3 1 3 8 8 . 3 7 1 5 . 2 7 8 Device 10 | 2 . 1 . 2 . 1 1 . . . . 1 2 Storage 9 | 1 1 . 2 2 . . 1 . 1 . . . 1 Processor 14 | . . . 3 2 . 1 1 1 1 . . 2 3 Hackware 4 | . . . . . . . 1 . . . 1 1 1 Protection 19 | . . 2 3 2 . 1 3 . 3 . 1 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 84 | 2 3 13 6 8 . 12 5 2 6 . 6 17 4 Energy Gun 1 | . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 68 | 2 3 13 6 7 . 10 2 2 5 . 4 12 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . 1 . . . . 1 3 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 3 . 1 . 1 2 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 . . 1 2 . . . . . 2 Parts Lost 56 | . 1 5 . 3 4 . 1 . . . 3 29 10 Power 5 | . . 1 . . . . . . . . 1 2 1 Propulsion 9 | . 1 2 . . . . . . . . . 2 4 Utility 19 | . . 2 . . 2 . 1 . . . 1 10 3 Weapon 23 | . . . . 3 2 . . . . . 1 15 2 Highest Loss Streak 12 | . 1 3 . 1 4 . 1 . . . 2 12 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 99 90 91 70 91 91 92 91 92 86 76 33 Engine 7 | . 14 11 9 5 . 7 7 7 7 7 2 . . Treads 1 | . 3 11 . . . . . . . . . . . Wheel 8 | . 23 10 9 6 7 7 7 7 7 7 6 5 6 Device 7 | . 14 5 . 7 7 9 11 7 7 7 6 4 4 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 5 1 Processor 15 | . . . 17 23 21 22 20 21 21 21 16 16 7 Hackware 3 | . . . . . . . 3 7 7 7 12 11 5 Protection 5 | . . 4 9 6 2 5 7 7 7 7 7 5 1 Ballistic Gun 28 | . 28 43 35 29 18 29 27 28 22 28 21 20 1 Peak Build Rating 57 | 7 8 17 39 46 46 46 49 50 52 52 57 57 52 Average Rating 38 | 5 7 12 37 44 35 42 48 49 50 52 56 48 24 On Entrance 33 | . 7 8 17 39 46 21 46 49 50 52 52 57 23 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 14 19 33 49 110 47 49 55 52 52 48 56 57 35 Greatest Support 66 | 20 20 40 28 28 28 28 28 28 28 28 28 28 66 Greatest Overweight (x) 11 | 3 1 3 3 3 1 1 1 1 1 1 1 11 8 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 10 10 15 25 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 14 15 15 15 15 15 15 15 15 14 9 Most Carried 15 | 8 10 10 15 15 15 15 15 15 15 15 14 14 5 Average Carried 12 | 5 8 9 14 13 15 12 14 14 14 15 13 10 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 15 Final Carried 15 | 8 10 9 15 15 15 15 15 15 15 15 14 3 3 Class Distribution -------------------- 47% | Skirmisher 11% | Mutant 8% | Gunner 7% | Assassin 6% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Assassin | -7/Zion Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Matter Collected 6489 | 479 499 842 1155 699 . 151 875 118 90 84 286 822 389 Remotely . | . . . . . . . . . . . . . . Salvage Created 6644 | 232 434 1754 1535 624 . 197 485 45 . . 285 613 440 Parts 383 | 22 29 95 101 35 . 13 23 4 . . 13 29 19 Haulers Intercepted 5 | . . 1 4 . . . . . . . . . . Recyclers Shooed 11 | . 1 4 2 1 . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 26 4 1 9 . . . Prevented 5 | . . . . . . . . . . 5 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 117 | . 12 28 26 13 . 4 11 1 . . 4 11 7 Melee 8 | . . . . . . . 1 . . . . . 7 Guns 105 | . 12 28 26 12 . 3 10 1 . . 4 9 . AOE 4 | . . . . 1 . 1 . . . . . 2 . Classes Destroyed 15 | 3 3 3 4 1 . . . . . . . 1 . Worker 6 | 2 . 1 3 . . . . . . . . . . Builder 4 | . . . 1 1 . . . . . . 1 1 . Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 5 | . . 1 4 . . . . . . . . . . Recycler 16 | 1 1 8 2 2 . . . . . . . 1 1 Operator 5 | . . . 2 2 . . . . . . . 1 . Watcher 5 | . 1 1 3 . . . . . . . . . . Swarmer 40 | . 6 8 9 7 . . 3 . . . . 3 4 Grunt 42 | . 6 11 9 4 . 2 7 . . . 2 . 1 Brawler 2 | . . 1 . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 19 | . . 8 6 . . . . . . . . 4 1 Hunter 6 | . . . 1 . . . . . . . 2 3 . Programmer 6 | . . . . 2 . 2 . 1 . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . Best Kill Streak 8 | 4 3 7 5 8 . 2 2 1 . . 4 4 3 Combat Bots Only 6 | . 3 6 4 6 . 2 2 1 . . 2 3 2 Max Kills in Single Turn 2 | 1 1 2 2 2 . 1 1 1 . . 1 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . Exploded 1 | . . . . 1 . 1 . . . . . 1 . Melee 1 | . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Hostile Shots Fired 828 | . 52 92 75 59 4 11 31 6 . . 37 336 125 Missed 209 | . 14 20 21 14 . 1 8 3 . . 7 92 29 Damage Taken 9618 | . 372 885 711 836 196 153 350 43 . 22 651 3554 1845 Core 2008 | . 67 148 89 55 88 61 . . . 22 121 491 866 Absorbed by Shields 152 | . . . . . . . . . . . . 152 . Regen/Repaired (Parts) 124 | . . . . . . . . . . . . . 124 Core Remaining (%) 69 | 100 73 63 83 . . . . . . 67 . 28 . Volleys Fired 363 | 21 61 71 60 33 . 10 18 3 . 4 15 61 6 Largest 4 | 2 2 4 4 4 . 4 4 4 . 4 4 4 1 Hottest 120 | 40 40 92 112 109 . 109 112 112 . 112 112 120 23 Shots Fired 1233 | 42 122 283 240 132 . 40 70 13 . 16 57 212 6 Gun 1217 | 42 122 283 240 129 . 40 70 13 . 16 56 200 6 Cannon . | . . . . . . . . . . . . . . Launcher 16 | . . . . 3 . . . . . . 1 12 . Special . | . . . . . . . . . . . . . . Kinetic 1217 | 42 122 283 240 129 . 40 70 13 . 16 56 200 6 Thermal . | . . . . . . . . . . . . . . Explosive 16 | . . . . 3 . . . . . . 1 12 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 24 | 7 7 16 9 11 . 5 22 4 . 3 10 24 1 Robot Miss Streak 12 | 3 5 12 4 5 . 2 2 3 . 6 4 7 4 Penetration Max 1 | . . . 1 1 . . . . . . 1 1 . Secondary Targets 19 | . . 7 5 2 . . . . . . 2 3 . Max Gunslinging Chain 2 | . . 2 1 1 . . . . . . 1 1 . Shots Hit Robots 690 | 26 65 166 117 66 . 19 46 5 . 5 31 122 22 Core Hits 301 | 12 24 69 57 33 . 7 21 2 . . 15 51 10 Critical Kills 6 | . . 1 3 1 . . 1 . . . . . . Critical Parts Destroyed 9 | . 1 1 3 1 . . 1 . . . 1 1 . Critical Strikes 19 | . 1 2 6 2 . . 2 . . . 1 1 4 Destroy 15 | . 1 2 6 2 . . 2 . . . 1 1 . Sever 4 | . . . . . . . . . . . . . 4 Melee Attacks 44 | . . . . . . . 3 . 1 . 2 2 36 Impact . | . . . . . . . . . . . . . . Slashing 44 | . . . . . . . 3 . 1 . 2 2 36 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13071 | 275 714 1959 2560 1587 . 450 829 115 . 94 715 2928 845 Guns 10953 | 275 714 1959 2560 1241 . 350 798 115 . 94 715 2114 18 Cannons . | . . . . . . . . . . . . . . Explosions 1257 | . . . . 343 . 100 . . . . . 814 . Melee 834 | . . . . . . . 31 . . . . . 803 Ramming 27 | . . . . 3 . . . . . . . . 24 Kinetic 10953 | 275 714 1959 2560 1241 . 350 798 115 . 94 715 2114 18 Thermal 100 | . . . . . . 100 . . . . . . . Explosive 1157 | . . . . 343 . . . . . . . 814 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 834 | . . . . . . . 31 . . . . . 803 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . 7 . 5 . 1 4 4 4 . 1 1 1 Average Corruption 3 | . . 4 . 4 . 1 4 4 4 . 1 1 1 Corruption Purged 7 | . . . . 5 . 1 . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . Effects 81 | . . 20 . 21 . . 15 15 2 . 3 5 . Message Errors 22 | . . 1 . 7 . . 4 5 2 . . 3 . Matter Fused 21 | . . 6 . 6 . . 4 4 . . 1 . . Heat Flow Errors 7 | . . 3 . 2 . . . 1 . . . 1 . Energy Discharges 9 | . . 4 . 2 . . 2 . . . 1 . . Parts Rejected 1 | . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . 1 . . 1 . . . . . . Data Loss (minor) 4 | . . 2 . 1 . . . 1 . . . . . Data Loss (major) 6 | . . 2 . 1 . . 1 2 . . . . . Misfires 2 | . . . . . . . . 1 . . . 1 . Alerts 4 | . . 1 . . . . 1 1 . . 1 . . Weapon Failures 3 | . . 1 . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 103 | . . . . 2 . . . . . . . 50 51 Projectiles . | . . . . . . . . . . . . . . Explosions 52 | . . . . 2 . . . . . . . 50 . Melee 51 | . . . . . . . . . . . . . 51 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . 1 . . . . . . . . 11 Shots . | . . . . . . . . . . . . . . Rammed 7 | . . . . 1 . . . . . . . . 6 Targets Rammed 7 | . . . . 1 . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 534 | . 12 198 294 245 . 170 199 139 . 42 215 534 . Average Temperature 74 | . 6 43 58 67 . 68 55 61 . 25 96 155 . Received Heat Transfer 2439 | . 114 345 288 234 . 45 129 . . 9 108 813 354 Effects 5 | . . . . . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Peak Influence 547 | 40 318 403 547 302 88 176 . . . . 367 303 157 Initial 222 | . 26 104 79 222 83 40 . . . . 150 179 2 Average 152 | 16 133 251 271 123 74 26 . . . . 206 140 71 Maximum Alert Level 2 | . 1 2 2 1 . . . . . . 1 1 . Low Security (%) 60 | 100 65 28 24 57 100 100 . . . . 71 68 100 Level 1 36 | . 34 70 58 42 . . . . . . 28 31 . Level 2 2 | . . . 17 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 2 1 2 . 4 . . . . 2 1 4 Investigation 4 | . 1 1 1 . . 1 . . . . . . . Extermination 3 | . . . . 1 . 1 . . . . . . 1 Reinforcement 11 | . 2 1 . 1 . 2 . . . . 1 1 3 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Distress Signals 15 | . 2 1 4 . . 1 . . . 1 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 222 | . 26 43 38 21 5 12 19 1 . 10 6 18 23 Peak Tracking Total 6 | . 5 5 6 6 5 5 4 1 . 4 3 4 6 Tactical Retreats 18 | . 3 1 2 2 . . 6 . . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Traps Triggered 12 | . 1 3 . 3 . . . . . . 3 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Machines Disabled 14 | . 1 1 4 1 . 4 1 . . . . 2 . Max in Single Turn 4 | . 1 1 1 1 . 4 1 . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Machines Accessed 47 | . 7 8 9 7 . 5 2 . . . 1 3 5 Terminals 35 | . 6 7 8 4 . 3 . . . . 1 3 3 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 1 1 1 . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 Total Hacks 120 | . 19 26 22 13 . 14 2 . . . 3 6 15 Successful 52 | . 10 7 9 8 . 7 2 . . . 1 3 5 Failed 68 | . 9 19 13 5 . 7 . . . . 2 3 10 Catastrophic 16 | . 1 2 4 2 . . . . . . 2 1 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 92 | . 16 23 21 9 . 7 . . . . 3 5 8 Terminals 94 | . 15 24 20 8 . 9 . . . . 3 6 9 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 Recycling Units 10 | . 4 2 2 2 . . . . . . . . . Scanalyzers 4 | . . . . 2 . 2 . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . 3 Terminal Hacks 17 | . 3 3 3 2 . 1 2 . . . . 2 1 Record 1 | . . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . Branch Access Points 2 | . . . 1 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Alert Level 3 | . . 1 1 . . . . . . . . . 1 Unreport Threat 3 | . . 2 1 . . . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . 1 . . . . . . . Insert Component 2 | . . . . 1 . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 27 | . 7 4 6 3 . 3 . . . . 1 1 2 Terminals 23 | . 5 4 5 2 . 3 . . . . 1 1 2 Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 22 | . 5 4 5 2 . 2 . . . . 1 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 1 . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 42 | . 7 8 9 5 . 5 . . . . 1 3 4 Full Trace Events 3 | . . 1 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . . . 16 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 44 | . . . . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Total Allies 11 | . . . . . . 1 . . 9 1 . . . Largest Group 9 | . . . . . . 1 1 . 9 9 5 1 . Highest-Rated Group 285 | . . . . . . 10 10 . 270 285 149 28 . Highest-Rated Ally 51 | . . . . . . 10 10 . 51 51 31 28 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . . . . . 71 26 3 . Total Damage 1908 | . . . . . . . . . . 1476 386 46 . Kills 18 | . . . . . . . . . . 13 3 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Turns Passed 14678 | 191 1041 1718 1257 1729 120 1323 1760 720 1398 1334 395 1008 684 Spaces Moved 11051 | 133 890 1222 839 1138 110 951 1374 608 1129 1134 251 599 673 Core 549 | 15 . . . . . . . . . . . 24 510 Treads 32 | . 1 31 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 10470 | 118 889 1191 839 1138 110 951 1374 608 1129 1134 251 575 163 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 115 115 100 115 115 115 115 115 115 50 50 Average Speed 109 | 84 84 115 115 115 109 115 115 115 115 115 115 119 65 Slowest Speed 600 | 200 160 240 125 145 115 115 115 115 115 115 115 600 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 98 84 60 37 94 23 96 75 86 98 9 53 19 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 2 1 . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . . . . . . 4 2 4 3 . . . Spaces Dug 9 | . . . . 3 . . 1 . . . 2 1 2 Terrain Destroyed 155 | . . . 4 10 . 48 1 1 . . 9 80 2 Melee 6 | . . . . . . . 1 . . . 2 1 2 Projectile 10 | . . . 2 3 . 1 . 1 . . . 3 . AOE 136 | . . . . 7 . 47 . . . . 6 76 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Total 12836 | 178 1074 1385 1001 1485 109 1168 1503 620 1227 1154 317 766 849 Wait 989 | . 98 36 25 272 . 166 83 3 76 17 39 68 106 Move 11039 | 132 889 1221 838 1138 109 950 1373 607 1128 1133 250 598 673 Hop . | . . . . . . . . . . . . . . Pick Up 96 | 12 7 10 28 8 . 12 5 2 2 . 2 6 2 Fast Attach 56 | 7 . 5 3 4 . 6 4 . 5 . . 8 14 Attach 51 | . 1 7 3 8 . 6 4 . . . 4 15 3 Detach 12 | . . 1 2 2 . . 2 . . . . 2 3 Swap 71 | 1 8 15 9 9 . 5 6 3 6 . 5 4 . Drop 107 | 5 10 19 33 10 . 13 5 2 9 . . 1 . Fire 363 | 21 61 71 60 33 . 10 18 3 . 4 15 61 6 Melee 44 | . . . . . . . 3 . 1 . 2 2 36 Ram 7 | . . . . 1 . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 8) 711 | -10/Materials | Discovered new exit (range 5) 1087 | -10/Materials | Discovered new exit (range 14) 1135 | -10/Materials | Discovered new exit (range 11) 1233 | -10/Materials | Entered another Materials area 1233 | -9/Materials | Evolved 2 slots: Weapon x2 1513 | -9/Materials | Build established: Scavenger-Gunner 1682 | -9/Materials | Discovered new exit (range 9) 2218 | -9/Materials | Lost 3 parts (1p1n1u) 2484 | -9/Materials | Build established: Scavenger-Tank 2800 | -9/Materials | Discovered new exit (range 7) 2951 | -9/Materials | Entered another Materials area 2951 | -8/Materials | Evolved 2 slots: Utility x2 3239 | -8/Materials | Build established: Gunner 3988 | -8/Materials | Discovered new exit (range 17) 4208 | -8/Materials | Entered Factory 4208 | -7/Factory | Evolved 2 slots: Utility x2 4220 | -7/Factory | Identified exit to Storage 4220 | -7/Factory | Identified exit to Lower Caves 4515 | -7/Factory | Build established: Skirmisher 5712 | -7/Factory | Discovered new exit (range 18) 5937 | -7/Factory | Sucked down chute 5937 | -7/Factory | Entered Waste 5947 | -7/Waste | Spotted C-40 Crusher 5960 | -7/Waste | Spotted C-40 Crusher 5985 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5996 | -7/Waste | Spotted C-40 Crusher 6002 | -7/Waste | Spotted C-40 Crusher 6003 | -7/Waste | Spotted C-40 Crusher 6014 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6016 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6021 | -7/Waste | Crushed by Compactor (1 part destroyed) 6031 | -7/Waste | Spotted C-40 Crusher 6048 | -7/Waste | Discovered new exit (range 10) 6052 | -7/Waste | Lost 4 parts (2u2w) 6056 | -7/Waste | Identified exit to Factory 6057 | -7/Waste | Entered Factory 6334 | -7/Factory | Discovered exit to Lower Caves (range 7) 6994 | -7/Factory | Found Prototype Launcher 6994 | -7/Factory | Identified Rocket Array 7313 | -7/Factory | Discovered exit to Lower Caves (range 8) 7317 | -7/Factory | Fabricated Gauss Rifle? 7380 | -7/Factory | Entered Lower Caves 7380 | -7/Lower Caves | Accompanied by 1 ally 7551 | -7/Lower Caves | Found Alien Artifact 7552 | -7/Lower Caves | Identified Core Expander 7552 | -7/Lower Caves | Installed Core Expander, added new Utility slot 8210 | -7/Lower Caves | Spotted B-75 Beast 8430 | -7/Lower Caves | Discovered new exit (range 12) 8441 | -7/Lower Caves | Identified exit to Lower Caves 8480 | -7/Lower Caves | Found Alien Artifact 8480 | -7/Lower Caves | Identified Dimensional Node Initializer 8480 | -7/Lower Caves | Initialized slip node 8790 | -7/Lower Caves | Learned Factory terminal intel 9140 | -7/Lower Caves | Entered another Lower Caves area 9154 | -7/Lower Caves | Discovered new exit (range 17) 9177 | -7/Lower Caves | Identified exit to Factory 9650 | -7/Lower Caves | Learned Factory garrison access intel 9804 | -7/Lower Caves | Found DCF Scrap (14 items) 9845 | -7/Lower Caves | Discovered new exit (range 5) 9850 | -7/Lower Caves | Identified exit to Zion 9860 | -7/Lower Caves | Entered Zion 9869 | -7/Zion | Identified exit to Proximity Caves 9907 | -7/Zion | System corruption cleaned by Quarantine Array 9951 | -7/Zion | Gained Derelict followers 10048 | -7/Zion | Given A8's code to call for help 10257 | -7/Zion | Learned location of Quarantine (-2) 10259 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10474 | -7/Zion | Met Imprinter 10512 | -7/Zion | Gained Derelict followers 10551 | -7/Zion | Learned location of Storage (-7) 10626 | -7/Zion | Build established: Assassin 10738 | -7/Zion | Gained Derelict followers 10811 | -7/Zion | Given the Hacking Drone Bay 11258 | -7/Zion | Entered Proximity Caves 11258 | -6/Proximity Caves | Accompanied by 9 allies 11455 | -6/Proximity Caves | Spotter reported a threat 11543 | -6/Proximity Caves | Build established: Skirmisher 12268 | -6/Proximity Caves | Spotted B-75 Beast 12592 | -6/Proximity Caves | Entered Factory 12592 | -6/Factory | Accompanied by 5 allies 12592 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12593 | -6/Factory | Identified exit to Extension 12594 | -6/Factory | Loaded intel: 27 terminal locations 12595 | -6/Factory | Loaded intel: 4 garrison access locations 12866 | -6/Factory | Garrison activated, responded to threat 12987 | -6/Factory | Entered Extension 12987 | -6/Extension | Accompanied by 1 ally 12999 | -6/Extension | Disrupted transfer network 13320 | -6/Extension | Build established: Hacker-Skirmisher 13320 | -6/Extension | Spotted B-75 Beast 13332 | -6/Extension | Lost 8 parts (1p2u5w) 13692 | -6/Extension | Lost 3 parts (1n2u) 13879 | -6/Extension | Spotted B-75 Beast 13887 | -6/Extension | Core integrity fell below 50% 13920 | -6/Extension | Destroyed B-75 Beast 13949 | -6/Extension | Lost 12 parts (1p1n5u5w) 13994 | -6/Extension | Discovered new exit (range 3) 13994 | -6/Extension | Identified exit to Factory 13995 | -6/Extension | Entered Factory 13995 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14015 | -5/Factory | Lost 4 parts (1u3w) 14045 | -5/Factory | Discovered new exit (range 8) 14049 | -5/Factory | Identified exit to Factory 14260 | -5/Factory | Build established: Mutant 14356 | -5/Factory | Repaired Arm. Huge Wheel? 14475 | -5/Factory | Lost 3 parts (1n1u1w) 14597 | -5/Factory | Core integrity fell below 50% 14667 | -5/Factory | Core integrity fell below 20% 14671 | -5/Factory | Lost 5 parts (1p3n1u) 14679 | -5/Factory | Self-destructed Last Messages --------------- 14590_ Adv. System Restoration Module purges 1% system corruption (0%). 14591_ Wheel destroyed. 14596_ Penetrated by Slug. 14599_ ALERT: Cargo convoy en route, clear transfer corridor. 14599_ Penetrated by Slug. 14599_ Mic. Fission Core destroyed. 14602_ Penetrated by Slug. 14608_ K-01 Serf cleans the Assembly Bed. 14613_ Com. Wheel destroyed. 14620_ Lyr. Light Armor Plating destroyed. 14624_ K-01 Serf collects debris. 14640_ Critical hit (Destroy). 14640_ Arm. Huge Wheel destroyed. 14641_ K-01 Serf collects debris. 14641_ Critical hit (Burn: +37). 14643_ K-01 Serf collects debris. 14644_ Y-64 Sentinel destroyed. 14651_ Acquired 75 matter. 14660_ G-50 Soldier Unknown Leg severed. 14668_ G-50 Soldier destroyed. 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"%| | | ???????????????????????# ## #??#""" "= | | ???????????????????????#######"### #??#""" ! "" | | ?????????????????????????????##### #??# "" | | ????????????????????????????????# ############ | | ????????????????????????????????#T | | ????????????????????????????????## | | ?????????????????????????????????# """ "" | | ?????????????????????????????????## """ " | | ??????????????????????????????????# """ | | ??????????????????????????????????# """ ] | | ????????????????????????????????? | | ??????????????????????????????? | | ?????????????????????????????? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Corruption Containment 16 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 11 Item Schematics ----------------- Gauss Rifle | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Remote Shield | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Gauss Rifle | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- Alien Tech Gun Specialist Challenges ------------ None Game ------ Seed PhysicsPowerScrap Manual? 0 Play Time 02:26:29 Cumulative 72.4 hours Start 2025.03.02 @ 07:02:42 End 2025.03.02 @ 11:35:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 86 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 818467b4-8897-4e70-a8bb-7f34f2b39c0e