Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.15 @ 23:57:45 Player: Bulbasornado Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (190) 950 Value Destroyed (5258) 5258 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 11553 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 156 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 298/300 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Compact Battery Advanced Visual Processing Unit Hacking Suite Authchip [Armor] Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Terrain Scanner Surveybot 17 Chip Improved Medium Armor Plating Hacking Suite Scythe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Cloaking Device Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Rocket Launcher Scythe > --- INVENTORY -------- Medium Storage Unit Improved Sensor Array Experimental Terrain Scanner Surveybot 17 Chip ECM Suite Improved Utility Shielding Hacking Suite Hacking Suite System Shield Authchip [Device] Authchip [Processor] Authchip [Armor] A0-MCA's Component Scanner Corruption Screen [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . . 2 . 2 . . . 4 . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 7 | . . . 1 . 2 . . . 4 . Weapon . | . . . . . . . . . . . Parts Attached 172 | 7 23 20 30 . 46 4 14 2 21 5 Power 19 | 1 4 4 2 . 2 1 . . 5 . Engine 16 | 1 4 4 2 . 2 . . . 3 . Core 3 | . . . . . . 1 . . 2 . Reactor . | . . . . . . . . . . . Propulsion 52 | 2 6 7 12 . 15 . 5 1 4 . Treads 37 | . 5 3 12 . 15 . 2 . . . Leg . | . . . . . . . . . . . Wheel 13 | 2 1 4 . . . . 3 1 2 . Hover 2 | . . . . . . . . . 2 . Flight . | . . . . . . . . . . . Utility 61 | 2 7 3 10 . 14 1 6 1 12 5 Device 15 | 1 3 . 1 . 1 . . . 8 1 Storage 12 | 1 2 1 3 . 1 1 . 1 . 2 Processor 6 | . 1 . 3 . . . . . 1 1 Hackware 8 | . . . . . . . 4 . 3 1 Protection 20 | . 1 2 3 . 12 . 2 . . . Artifact . | . . . . . . . . . . . Weapon 40 | 2 6 6 6 . 15 2 3 . . . Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 28 | . 5 5 6 . 10 1 1 . . . Ballistic Cannon 2 | . 1 . . . 1 . . . . . Launcher 6 | . . 1 . . 3 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 23 | . 2 2 . . 4 1 . . 12 2 Power 5 | . 2 1 . . . 1 . . 1 . Propulsion 7 | . . 1 . . 1 . . . 4 1 Utility 8 | . . . . . 1 . . . 6 1 Weapon 3 | . . . . . 2 . . . 1 . Highest Loss Streak 5 | . 1 1 . . 2 1 . . 4 5 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 98 | . 99 98 99 100 99 99 100 100 90 36 Engine 7 | . 13 13 11 11 8 7 . . 1 . Core 2 | . . . . . . 1 9 9 4 . Treads 20 | . 24 12 33 33 27 27 22 . . . Wheel 6 | . 3 15 . . . . 4 27 15 . Device 2 | . 11 2 1 . 1 . . . 9 3 Storage 10 | . 14 13 10 11 9 17 9 9 6 5 Processor 7 | . . . 11 22 15 . . . 6 12 Hackware 10 | . . . . . . . 25 36 33 13 Protection 8 | . 2 12 8 . 18 27 9 . . . Ballistic Gun 15 | . 21 21 22 22 17 16 16 . . . Launcher 1 | . . . . . . 1 . 9 3 . Slashing Weapon 1 | . . . . . . . . 9 5 . Peak Build Rating 50 | 7 11 14 19 19 35 33 35 31 50 24 Average Rating 23 | 5 8 10 16 19 29 30 32 29 42 21 On Entrance 19 | . 7 10 14 19 19 33 30 29 31 19 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 12 23 29 34 34 49 55 53 31 35 10 Greatest Support 84 | 20 46 46 60 60 84 74 74 44 38 3 Greatest Overweight (x) 6 | 1 2 2 . . . . 1 . 6 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 9 11 15 15 15 15 15 15 5 Most Carried 15 | 8 10 10 15 15 15 15 15 15 15 14 Average Carried 12 | 4 9 9 11 15 14 14 14 14 13 5 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 8 10 10 15 15 15 15 15 15 15 5 Class Distribution -------------------- 37% | Mutant 29% | Scavenger-Mutant 26% | Hacker-Mutant 6% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Wizard-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Matter Collected 4572 | 270 461 417 960 84 1512 441 147 50 180 50 Remotely . | . . . . . . . . . . . Salvage Created 7973 | 58 728 282 2115 396 2911 953 339 . 191 . Parts 473 | 7 65 21 131 22 168 44 6 . 9 . Haulers Intercepted 11 | . 2 . 6 . 2 1 . . . . Recyclers Shooed 9 | . . . 3 2 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 145 | . 21 19 31 5 48 17 . . 4 . Melee 4 | . . . . . . . . . 4 . Guns 112 | . 20 8 31 5 37 11 . . . . Cannons 6 | . 1 5 . . . . . . . . AOE 23 | . . 6 . . 11 6 . . . . Classes Destroyed 16 | 1 5 3 5 . 1 1 . . . . Worker 5 | . 2 1 1 . 1 . . . . . Builder 4 | . . 1 1 1 1 . . . . . Tunneler 3 | 2 . . . . 1 . . . . . Hauler 11 | . 2 . 6 . 2 1 . . . . Recycler 12 | . . . 4 3 2 1 2 . . . Mechanic 1 | . . . . . . 1 . . . . Operator 12 | . . . 4 . 4 2 . . 2 . Watcher 15 | . 3 . 5 . 5 1 . . 1 . Swarmer 32 | . 12 3 7 3 4 . . . 3 . Grunt 67 | . 9 2 13 2 29 12 . . . . Brawler 3 | . . . 1 . 2 . . . . . Duelist 3 | . . . 1 . 2 . . . . . Sentry 23 | . . . 9 . 9 4 . . 1 . Demolisher 2 | . . 2 . . . . . . . . Hunter 3 | . . . . . 2 1 . . . . Assembled 12 | . . 12 . . . . . . . . Best Kill Streak 10 | 2 9 7 6 3 8 10 1 . 3 . Combat Bots Only 9 | . 9 7 4 3 7 8 . . 3 . Max Kills in Single Turn 4 | 1 2 2 2 1 4 4 1 . 1 . Gunslinging 1 | . 1 . 1 . . 1 . . . . Exploded 3 | . . 2 . . 3 3 . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Hostile Shots Fired 799 | . 138 64 94 16 231 90 . . 117 49 Missed 228 | . 35 23 17 4 81 24 . . 28 16 Damage Taken 6981 | . 713 825 964 92 1884 828 . . 1187 488 Core 1277 | . 111 117 72 6 71 47 . . 455 398 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2024 | . 234 228 276 29 541 237 . . 343 136 Regen/Repaired (Parts) 364 | . . . 166 . 152 . . . 46 . Core Remaining (%) 66 | 100 . 8 . 80 . . . 78 . . Volleys Fired 438 | 3 66 37 111 14 154 49 4 . . . Largest 2 | 2 2 2 2 2 2 2 2 . . . Hottest 90 | 90 70 55 46 46 74 58 50 . . . Shots Fired 862 | 6 132 65 222 28 306 95 8 . . . Gun 808 | 6 127 37 222 28 291 89 8 . . . Cannon 36 | . 5 24 . . 7 . . . . . Launcher 18 | . . 4 . . 8 6 . . . . Special . | . . . . . . . . . . . Kinetic 808 | . 102 61 222 28 298 89 8 . . . Thermal 36 | 6 30 . . . . . . . . . Explosive 18 | . . 4 . . 8 6 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | 4 18 9 27 19 22 15 3 . . . Robot Miss Streak 4 | . 2 4 2 1 3 3 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 20 | . 8 . 4 . 5 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . Shots Hit Robots 670 | 4 102 38 176 21 240 72 5 . 12 . Core Hits 345 | 2 40 36 73 12 129 43 3 . 7 . Critical Kills 3 | . . . 1 . 1 1 . . . . Critical Parts Destroyed 5 | . 2 . 1 . 2 . . . . . Critical Strikes 13 | . 6 1 2 . 3 1 . . . . Burn 4 | . 4 . . . . . . . . . Destroy 8 | . 2 . 2 . 3 1 . . . . Blast 1 | . . 1 . . . . . . . . Melee Attacks 17 | . . . . . 1 . . . 16 . Impact . | . . . . . . . . . . . Slashing 17 | . . . . . 1 . . . 16 . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13080 | 50 1208 953 2756 321 4900 2309 92 . 491 . Guns 9730 | 50 1162 349 2683 317 3816 1263 90 . . . Cannons 393 | . 38 249 . . 106 . . . . . Explosions 2321 | . . 343 . . 938 1040 . . . . Melee 491 | . . . . . . . . . 491 . Ramming 145 | . 8 12 73 4 40 6 2 . . . Kinetic 9738 | . 865 598 2683 317 3922 1263 90 . . . Thermal 385 | 50 335 . . . . . . . . . Explosive 2321 | . . 343 . . 938 1040 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 491 | . . . . . . . . . 491 . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 78 | . . . . . 22 11 . . 45 . Projectiles . | . . . . . . . . . . . Explosions 33 | . . . . . 22 11 . . . . Melee 45 | . . . . . . . . . 45 . Knockbacks 11 | . 1 5 1 . 4 . . . . . Impact 2 | . . 1 1 . . . . . . . Kinetic 7 | . 1 3 . . 3 . . . . . Secondary 2 | . . 1 . . 1 . . . . . Self-Inflicted Damage 160 | . . 2 . . 109 49 . . . . Shots 6 | . . . . . 4 2 . . . . Rammed 28 | . 2 3 12 1 8 2 . . . . Targets Rammed 34 | . 3 3 14 2 9 2 1 . . . Kicked . | . . . . . . . . . . . Crushed 6 | . 1 . 2 1 1 . 1 . . . Highest Temperature 320 | 60 244 72 108 2 320 295 6 . 310 . Average Temperature 50 | 28 84 26 29 2 44 75 4 . 155 . Received Heat Transfer 2583 | . 288 15 306 24 945 531 . . 219 255 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 1431 | 136 1295 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Peak Influence 643 | 10 360 187 323 165 643 570 202 . 82 . Initial 188 | . 5 44 3 36 . . 188 . . . Average 126 | 2 147 69 92 66 290 218 51 . 12 . Maximum Alert Level 2 | . 1 . 1 . 2 2 1 . . . Low Security (%) 80 | 100 69 100 87 100 45 56 99 . 100 . Level 1 9 | . 30 . 12 . 11 25 . . . . Level 2 9 | . . . . . 43 18 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 29 | . 5 . 4 1 11 3 . . 5 . Investigation 15 | . 5 . 3 1 4 1 . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 12 | . . . 1 . 6 2 . . 3 . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Distress Signals 13 | . 2 . 3 1 6 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 229 | . 33 22 48 5 72 22 . . 21 6 Peak Tracking Total 9 | . 7 6 4 3 9 7 . . 6 4 Tactical Retreats 15 | . 2 . 1 . 4 1 . . 6 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Traps Triggered 3 | . . . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Machines Disabled 5 | . . . 1 1 1 2 . . . . Max in Single Turn 1 | . . . 1 1 1 1 . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Machines Accessed 64 | . 10 . 12 1 12 3 12 6 8 . Terminals 38 | . 8 . 9 1 7 2 6 . 5 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 4 | . . . 1 . 2 . . . 1 . Recycling Units 11 | . 2 . 2 . 2 1 4 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 295 | . 42 . 54 5 42 9 37 54 52 . Successful 213 | . 20 . 28 5 22 7 32 54 45 . Failed 80 | . 22 . 25 . 20 2 4 . 7 . Catastrophic 6 | . 1 . 2 . 2 . 1 . . . Database Lockouts 2 | . . . 1 . . . 1 . . . Manual 142 | . 24 . 34 7 19 6 19 . 33 . Terminals 176 | . 36 . 43 5 28 6 21 . 37 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations 20 | . . . 5 . 7 . . . 8 . Recycling Units 29 | . 6 . 6 . 5 3 9 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . 4 . Terminal Hacks 142 | . 12 . 16 5 7 3 20 54 25 . Record 61 | . . . . . . . 7 54 . . Part Schematic 13 | . 1 . . . . . 5 . 7 . Robot Analysis 12 | . 2 . 3 4 . . 1 . 2 . Prototype ID Bank 19 | . 5 . 6 1 1 . 3 . 3 . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 2 | . . . 1 . . 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . Alert Level 3 | . . . . . 1 . 1 . 1 . Unreport Threat 9 | . 1 . 2 . 3 . . . 3 . Locate Traps 9 | . 2 . 3 . 1 . 1 . 2 . Security Status 1 | . . . . . . . 1 . . . Assault Status 1 | . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . 1 . Hauler Manifests 4 | . . . 1 . 1 1 . . 1 . Zone Layout 2 | . 1 . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 16 | . . . 5 . 5 . . . 6 . Scan Component 9 | . . . 3 . 3 . . . 3 . Repair 7 | . . . 2 . 2 . . . 3 . Recycling Unit Hacks 12 | . 3 . 2 . 2 1 4 . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 11 | . 3 . 2 . 1 1 4 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Seal Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks 38 | . 5 . 5 . 7 2 8 . 11 . Terminals 21 | . 3 . 3 . 5 1 3 . 6 . Assimilate 1 | . . . . . . . . . 1 . Botnet 12 | . . . 2 . 3 . 3 . 4 . Disrupt 1 | . 1 . . . . . . . . . Operators 7 | . 2 . 1 . 2 1 . . 1 . Fabricators 1 | . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . 1 . Recycling Units 12 | . 2 . 2 . 2 1 5 . . . Recyclers 1 | . . . . . . . 1 . . . Mask 7 | . . . . . 2 1 4 . . . Tunnel 4 | . 2 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . Broadcast 1 | . . . . . . . . . 1 . Intercept 1 | . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . 1 . Data Cores Recovered 2 | . . . 2 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 46 | . 8 . 11 1 11 2 7 . 6 . Full Trace Events 13 | . 4 . 3 1 3 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . 5 . 7 . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . Total Part Build Rating 5 | . . . . . . . . . 5 . Parts Repaired 7 | . . . 2 . 2 . . . 3 . Time 204 | . . . 70 . 89 . . . 45 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 38 | . 3 . 18 . 9 2 6 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Total Allies 7 | . . 3 . 3 . . . . 1 . Largest Group 3 | . . 3 3 3 3 . . . 1 . Highest-Rated Group 76 | . . 76 76 40 39 . . . 26 . Highest-Rated Ally 31 | . . 31 31 16 16 . . . 26 . Total Orders . | . . . . . . . . . . . Ally Attacks 64 | . . . 14 18 32 . . . . . Total Damage 790 | . . . 192 235 363 . . . . . Kills 8 | . . . 1 5 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Robot Analysis Total 12 | . 2 . 3 4 . . 1 . 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Turns Passed 14124 | 95 1409 1024 3166 809 2529 346 1638 1825 1115 168 Spaces Moved 8700 | 79 811 690 1223 443 1100 130 1108 1979 923 214 Core 229 | 7 . . . . . . . . 8 214 Treads 4554 | . 594 206 1223 443 1100 130 858 . . . Legs . | . . . . . . . . . . . Wheels 3911 | 72 217 484 . . . . 250 1979 909 . Hover 6 | . . . . . . . . . 6 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 160 160 160 160 96 90 90 50 Average Speed 127 | 78 141 115 160 160 160 160 142 91 99 56 Slowest Speed 350 | 100 160 240 160 160 160 160 160 96 350 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 4 99 98 95 89 99 27 99 96 22 29 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 9 | . 2 . 2 . . . . 5 . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Scrap Searched 9 | . . 1 . . . . . 6 . 2 Spaces Dug 16 | . . . . . 1 12 . . 3 . Terrain Destroyed 161 | . . 16 . . 86 56 . . 3 . Melee 4 | . . . . . 1 . . . 3 . Projectile 1 | . . . . . 1 . . . . . AOE 156 | . . 16 . . 84 56 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Total 10944 | 103 956 863 2219 514 1589 188 1160 1991 1098 263 Wait 1299 | 3 13 74 769 56 217 2 13 . 113 39 Move 8690 | 78 810 689 1222 442 1099 129 1107 1978 922 214 Hop . | . . . . . . . . . . . Pick Up 122 | 10 14 17 34 . 25 1 8 4 8 1 Fast Attach 45 | 7 8 7 7 . 5 1 3 . 6 1 Attach 30 | . 2 1 2 . 10 . 3 . 8 4 Detach 11 | . 2 . 2 . 2 . 1 . 4 . Swap 97 | . 13 12 21 . 31 3 8 2 7 . Drop 152 | 2 25 23 37 . 36 1 12 6 6 4 Fire 438 | 3 66 37 111 14 154 49 4 . . . Melee 17 | . . . . . 1 . . . 16 . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush 33 | . 3 2 14 2 9 2 1 . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 551 | -10/Materials | Destroyed 9 combat bots 580 | -10/Materials | Discovered new exit (range 15) 795 | -10/Materials | Discovered new exit (range 6) 1055 | -10/Materials | Discovered new exit (range 3) 1505 | -10/Materials | Entered Mines 1715 | -10/Mines | Assembled infested the area 1782 | -10/Mines | Core integrity fell below 50% 1784 | -10/Mines | Destroyed 7 combat bots 1788 | -10/Mines | Core integrity fell below 20% 1876 | -10/Mines | Learned Materials stockpile data 1899 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2063 | -10/Mines | Discovered new exit (range 7) 2104 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2104 | -10/Mines | Discovered new exit (range 5) 2292 | -10/Mines | Discovered new exit (range 7) 2305 | -10/Mines | Received a Mining Laser from a helpful Derelict 2384 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2529 | -10/Mines | Entered Materials 2529 | -9/Materials | Accompanied by 3 allies 2529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2534 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2708 | -9/Materials | Build established: Scavenger-Mutant 3216 | -9/Materials | Repaired Hrd. Light Armor Plating 3256 | -9/Materials | Repaired Imp. Light Armor Plating 3772 | -9/Materials | Discovered new exit (range 4) 3905 | -9/Materials | Discovered new exit (range 6) 4479 | -9/Materials | Discovered new exit (range 15) 4794 | -9/Materials | Build established: Mutant 4826 | -9/Materials | Discovered new exit (range 10) 5083 | -9/Materials | Central database locked down 5162 | -9/Materials | Discovered new exit (range 16) 5426 | -9/Materials | Build established: Scavenger-Mutant 5695 | -9/Materials | Entered Mines 5712 | -9/Mines | Met a Derelict bent on vengeance 6074 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6326 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6326 | -9/Mines | Discovered new exit (range 6) 6449 | -9/Mines | Discovered new exit (range 8) 6453 | -9/Mines | Learned Materials garrison access intel 6504 | -9/Mines | Entered Materials 6504 | -8/Materials | Accompanied by 3 allies 6504 | -8/Materials | Evolved 2 slots: Utility x2 6505 | -8/Materials | Identified exit to Storage 6506 | -8/Materials | Loaded intel: 1 garrison access location 6618 | -8/Materials | Lost 3 allies 6647 | -8/Materials | Destroyed 7 combat bots 7162 | -8/Materials | Discovered new exit (range 6) 7516 | -8/Materials | Build established: Mutant 7606 | -8/Materials | Discovered new exit (range 16) 7704 | -8/Materials | First assault squad dispatched 7791 | -8/Materials | Destroyed 7 combat bots 7853 | -8/Materials | Repaired Hvy. Ion Engine 7893 | -8/Materials | Repaired Minigun 8058 | -8/Materials | Discovered new exit (range 10) 8582 | -8/Materials | Sterilization system engaged 8582 | -8/Materials | Non-combat units ordered to evacuate 8682 | -8/Materials | Combat units ordered to evacuate 8882 | -8/Materials | Ambient heat levels rising (+10) 9032 | -8/Materials | Ambient heat levels rising (+10) 9033 | -8/Materials | Entered Storage 9353 | -8/Storage | Destroyed 8 combat bots 9372 | -8/Storage | Used back door to open Recycling access 9372 | -8/Storage | Discovered new exit (range 5) 9379 | -8/Storage | Entered Recycling 9771 | -8/Recycling | Build established: Hacker-Mutant 10066 | -8/Recycling | Discovered new exit (range 16) 10637 | -8/Recycling | Scanned before Scraplab entrance 10680 | -8/Recycling | Discovered new exit (range 3) 10692 | -8/Recycling | Entered Scraplab 11017 | -8/Recycling | Entered Scraptown 11331 | -8/Scraptown | Discovered new exit (range 5) 11342 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11423 | -8/Scraptown | Visited Red Mages 11468 | -8/Scraptown | Visited Cave Peace 11640 | -8/Scraptown | Visited Assassins FH 11671 | -8/Scraptown | Visited IN-MT5's Study 11720 | -8/Scraptown | Visited Comm Corps 11758 | -8/Scraptown | Visited CPS Storage 11768 | -8/Scraptown | Visited Bundlers 11821 | -8/Scraptown | Visited UFD Registry 11821 | -8/Scraptown | Registered with UFD as "Slugboard" 11982 | -8/Scraptown | Visited A0-MCA Data Center 11987 | -8/Scraptown | Given a B+ rating by A0-MCA 12010 | -8/Scraptown | Visited Chapter 10 12039 | -8/Scraptown | Visited Scrapoid Research Area 12067 | -8/Scraptown | Visited Cartography Club 12168 | -8/Scraptown | Learned location of Recycling (-8) 12168 | -8/Scraptown | Learned location of Lower Caves (-6) 12168 | -8/Scraptown | Learned location of Quarantine (-3) 12168 | -8/Scraptown | Learned 8 Materials zone layouts 12168 | -8/Scraptown | Learned 16 Factory zone layouts 12168 | -8/Scraptown | Learned 20 Factory zone layouts 12168 | -8/Scraptown | Learned 24 Factory zone layouts 12168 | -8/Scraptown | Learned 12 Research zone layouts 12168 | -8/Scraptown | Learned 4 Access zone layouts 12168 | -8/Scraptown | Learned 8 Upper Caves zone layouts 12168 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 12168 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 12168 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 12168 | -8/Scraptown | Learned Storage emergency access door positions 12168 | -8/Scraptown | Learned location of 1 exit from Factory 12168 | -8/Scraptown | Learned location of 3 exits from Upper Caves 12168 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 12168 | -8/Scraptown | Identified exit to Factory 12214 | -8/Scraptown | Visited Science Testing Area 12353 | -8/Scraptown | Visited Infowarlord's Domain 12373 | -8/Scraptown | Visited LU-1G1's Boring Crew 12422 | -8/Scraptown | Visited Abandonware Association 12430 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 12434 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 12454 | -8/Scraptown | Visited Curators Association 12713 | -8/Scraptown | Found A0-MCA's Component Scanner 12767 | -8/Scraptown | Found Exp. Terrain Scanner 12803 | -8/Scraptown | Found Surveybot 17 Chip 12842 | -8/Scraptown | Entered Factory 12842 | -6/Factory | Evolved 4 slots: Utility x4 12843 | -6/Factory | Identified exit to Factory 12845 | -6/Factory | Identified exit to Lower Caves 12874 | -6/Factory | Repaired System Shield 12887 | -6/Factory | Repaired Wheel 12900 | -6/Factory | Repaired Com. Wheel 13030 | -6/Factory | Identified exit to DSF 13149 | -6/Factory | Build established: Wizard-Mutant 13844 | -6/Factory | Fabricated Gravmag Array? 13879 | -6/Factory | Lost 4 parts (1p1n2u) 13952 | -6/Factory | Core integrity fell below 50% 13957 | -6/Factory | Entered Lower Caves 13988 | -6/Lower Caves | Core integrity fell below 20% 13989 | -6/Lower Caves | Lost 5 parts (3n2u) 14021 | -6/Lower Caves | Build established: Hacker-Mutant 14125 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13944_ R-10 Processor collects Lgt. Deuterium Engine. LOCATION=LOWER CAVES GOAL=ESCAPE 13957_ Dropped Corrupted Authchip [Device]. 13958_ Faulty Cld. Aerolev Unit destroyed. 13958_ Dropped Corrupted Authchip [Processor]. 13962_ Dropped Lrg. Storage Unit. 13980_ Dropped Med. Storage Unit. 13987_ Critical hit (Burn: +37). 13998_ Searching scrap... 13998_ Found Com. Battery. 13998_ Found 66 Matter. 13999_ Acquired 30 matter. 13999_ Acquired Com. Battery. 14011_ Searching scrap... 14011_ Found Imp. Medium Armor Plating. 14011_ Found 66 Matter. 14012_ Acquired 20 matter. 14013_ Acquired Imp. Medium Armor Plating. 14114_ Cloaking Device destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????##### ####? | | ????????????????????????????????????# ###### | | ????????????????????????????????????## | | ?????????????????????????????????????# | | ????????????????????????????????????## " " | | ????????????????????????????????????# "" """ | | ????????????????????????????# ??????# "" """" | | ??????????????????????????## ??????## " "" | | ??????????????????????????# #???????## | | ?????????????????????????## #???????##### | | ????????????????????????## #??????# #??# | | ???????????????????###### #?????# #??# | | ???????????????????# ###### ???## | | ???????????????????? ?????## ## | | ????????????????????? #??????##### | | ????????????????###??? m #??###???## | | ???????????????## #??# #?## ##?## # | | ???????????????# #?# ## ### ## | | ???????????????# ## #? | | ????????????????# g## # #? | | ?????????????????# !% ### #####? | | ????????# ## !#??# ## ## | | ????????# *% ###### | | ??????????????# ! #??# | | ???????????????# # ### #?## ## | | ???????????????## ??????#@ #?# #?# ###? | | ????????????????????????# #?# ###?# ##??? | | ????????????????????????# #?# #?### ###???? | | ????????????????????????# #?# ### # #??????? | | ???????????????????????? #?# ##?????? # | | ????????????????????????####?### #?????? # | | ???????????????????????????????## ### #??????### | | ????????????????????????????????####?####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Corruption Block 8 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 52 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked System Restoration Module | -8/Recycling | Hacked Arm. Wheel | -8/Recycling | Hacked Cld. Ion Engine | -8/Recycling | Hacked ECM Suite | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Cld. Deuterium Engine | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed GuidanceWeightField Manual? 0 Play Time 03:41:42 Cumulative 162.3 hours Start 2024.08.15 @ 19:02:00 End 2024.08.15 @ 23:57:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 51 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ce8c25f-12c4-4270-aafc-215c18683e0d