Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.29 @ 15:27:19 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (259) 1295 Value Destroyed (10109) 10109 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3692) 3692 TOTAL SCORE: 21576 Bonus ------- High Alert Combat Kills 1691 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1488 Friendly Fire -487 Cogmind --------- Core Integrity 853/1300 Matter 14/300 Energy 170/170 System Corruption 17% Temperature Cool (0) Movement Treading (165) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Armored Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Heat Sink Experimental Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON (3) ------- Coil Gun KE Penetrator Hellfire Missile Launcher > --- INVENTORY (15) --- Advanced Heat Sink High-capacity Matter Pod (200) High-powered Tractor Beam Chainsword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Kinecellerator Improved Heavy Armor Plating Centrium Light Armor Plating Experimental Reclamation Unit > --- WEAPON ----------- Coil Gun Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Armored Heavy Treads Centrium Heavy Treads High-capacity Matter Pod Hardened Heavy Armor Plating High-powered Tractor Beam KE Penetrator Helical Railgun Heavy Autocannon Scatter Rocket Array Chainsword [Rating: 137] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Centrium Heavy Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Coil Gun Energy Gun Vortex Rifle Ballistic Gun Coil Gun Ballistic Cannon Heavy Autocannon Launcher Scatter Rocket Array Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . . . Utility 10 | . . . . 2 2 2 2 1 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 221 | 6 2 16 22 9 16 32 19 4 11 11 8 3 62 Power 22 | 1 . 5 2 . 2 3 . . . 1 1 . 7 Engine 14 | 1 . 5 2 . 2 3 . . . . . . 1 Core 2 | . . . . . . . . . . 1 1 . . Reactor 6 | . . . . . . . . . . . . . 6 Propulsion 36 | 2 . 5 9 3 4 5 2 . 1 1 . . 4 Treads 4 | . . . . . . . . . . . . . 4 Leg 30 | 2 . 5 9 3 4 5 2 . . . . . . Wheel 2 | . . . . . . . . . 1 1 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 81 | 1 2 1 1 5 8 11 8 3 6 2 2 . 31 Device 36 | . 1 . . 3 3 5 2 . 4 1 . . 17 Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 14 | . . . . 2 1 1 2 2 . . . . 6 Hackware 1 | . . . . . . . . 1 . . . . . Protection 27 | . . 1 1 . 3 5 4 . 2 1 2 . 8 Artifact . | . . . . . . . . . . . . . . Weapon 82 | 2 . 5 10 1 2 13 9 1 4 7 5 3 20 Energy Gun 3 | 1 . . . . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 48 | 1 . 1 7 1 2 10 4 1 2 4 1 3 11 Ballistic Cannon 6 | . . 3 1 . . . . . . . 1 . 1 Launcher 16 | . . 1 2 . . 1 2 . 2 2 1 . 5 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 3 . . 1 . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . . . . . 3 . 5 Parts Lost 63 | . . 3 7 3 2 14 2 . 2 5 . . 25 Power 10 | . . 1 . . . 2 . . . 1 . . 6 Propulsion 16 | . . 1 4 1 . 4 . . 2 2 . . 2 Utility 24 | . . 1 1 2 2 5 1 . . 1 . . 11 Weapon 13 | . . . 2 . . 3 1 . . 1 . . 6 Highest Loss Streak 9 | . . 1 2 1 2 6 2 . 1 2 . . 9 Average Slot Usage (%) 89 | . 89 91 99 98 97 89 91 88 90 87 88 83 79 Engine 4 | . 14 10 11 9 7 5 5 5 5 . . . . Core 1 | . . . . . . . . . . 4 5 5 2 Treads 1 | . . . . . . . . . . . . . 6 Leg 18 | . 28 37 43 36 30 25 23 21 15 7 . . . Wheel 2 | . . . . . . . . . 1 5 10 10 2 Device 8 | . 4 4 . 9 17 12 4 5 10 10 10 10 9 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 5 5 4 Processor 19 | . . . . 10 9 15 25 30 31 31 31 31 25 Protection 8 | . . 6 11 6 7 8 12 5 3 5 10 10 8 Energy Gun 1 | . 14 1 . . . . . . . . 4 4 . Ballistic Gun 12 | . 14 10 18 17 15 12 8 15 14 14 8 1 11 Ballistic Cannon 1 | . . 9 3 . . . . . . . . 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 129 | 12 28 35 39 40 47 71 68 71 67 56 102 97 129 Greatest Support 160 | 20 20 40 46 54 80 80 68 66 66 56 56 56 160 Greatest Overweight (x) 1 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 8 12 14 14 13 13 14 14 14 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 13 15 14 15 15 15 15 12 13 15 14 4 Class Distribution -------------------- 39% | Scavenger-Gunner 26% | Mutant 25% | Scavenger-Mutant 8% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Machinist-Mutant | -7/Factory Machinist-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 7966 | 197 95 353 1091 429 206 681 555 144 226 778 280 336 2595 Remotely 1453 | . . . . . . 282 50 . 90 182 . . 849 Salvage Created 11712 | . 140 615 1408 898 246 842 891 166 156 610 567 76 5097 Parts 539 | . 14 41 76 52 6 31 33 2 14 26 22 3 219 Haulers Intercepted 14 | . . 3 6 2 . 1 . . . . . . 2 Recyclers Shooed 10 | . . . 2 1 . 1 . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . . 11 17 76 3 . Prevented 7 | . . . . . . . . . . . 7 . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 186 | . 4 15 24 12 3 15 12 . 13 14 10 3 61 Guns 108 | . 4 2 11 12 3 13 8 . 3 7 3 1 41 Cannons 29 | . . 9 10 . . . . . . . 1 2 7 AOE 49 | . . 4 3 . . 2 4 . 10 7 6 . 13 Classes Destroyed 16 | . 3 4 3 1 . 1 . . . 1 1 . 2 Worker 19 | . . 1 1 . . . 1 . . . . . 16 Builder 12 | . . . 1 1 . 1 3 . . . . . 6 Hauler 14 | . . 3 6 2 . 1 . . . . . . 2 Recycler 22 | . 1 2 2 3 2 1 1 1 . . . . 9 Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . 1 Watcher 6 | . . . 1 1 . . 1 1 . . . . 2 Swarmer 43 | . 2 8 . 3 3 . . . 12 7 . . 8 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 69 | . 2 3 14 4 . 7 6 . . 3 4 . 26 Brawler 7 | . . 1 1 . . . . . . 1 3 . 1 Duelist 5 | . . . 1 . . 1 . . . . . . 3 Sentry 25 | . . 3 8 4 . 2 3 . 1 1 . 1 2 Hunter 15 | . . . . 1 . 3 . . . . . . 11 Programmer 20 | . . . . . . 2 3 . . 2 2 2 9 Executioner 1 | . . . . . . . . . . . 1 . . Packrat 3 | . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . . 1 . . Best Kill Streak 14 | . 3 5 12 5 3 3 5 1 4 5 5 1 14 Combat Bots Only 10 | . 2 4 10 3 3 3 4 . 4 5 5 1 10 Max Kills in Single Turn 6 | . 1 4 3 2 1 1 3 1 4 3 3 1 6 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 4 | . . 3 2 . . 1 3 . 4 3 2 . 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Damage Taken 17653 | . 134 341 1245 623 219 2496 1531 . 326 785 614 95 9244 Core 1278 | . 11 19 165 90 13 279 103 . 24 41 86 . 447 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 220 | . . . . . . . . . . . . . 220 Core Remaining (%) 84 | 100 95 . 54 83 98 67 89 . . . . 86 . Volleys Fired 577 | . 12 43 92 54 13 70 36 8 10 27 13 21 178 Largest 3 | . 2 2 2 2 2 2 2 3 3 3 3 2 3 Hottest 130 | . 60 60 62 46 50 58 58 86 86 88 130 130 125 Shots Fired 1197 | . 24 81 163 108 26 135 65 24 23 67 30 26 425 Gun 1019 | . 24 41 113 108 26 130 58 24 20 60 24 9 382 Cannon 138 | . . 38 48 . . . . . . . 4 17 31 Launcher 40 | . . 2 2 . . 5 7 . 3 7 2 . 12 Special . | . . . . . . . . . . . . . . Kinetic 1116 | . 12 76 161 108 26 130 58 24 20 60 11 17 413 Thermal 15 | . 12 3 . . . . . . . . . . . Explosive 40 | . . 2 2 . . 5 7 . 3 7 2 . 12 Electromagnetic . | . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . 17 9 . Robot Hit Streak 39 | . 8 7 14 17 6 18 25 10 7 9 7 10 39 Robot Miss Streak 14 | . 4 3 2 3 3 3 3 4 10 14 4 4 2 Penetration Max 2 | . . . . . . 1 1 . . . 1 . 2 Secondary Targets 14 | . 1 . 1 2 1 1 . . . . . . 8 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . 1 Shots Hit Robots 907 | . 13 51 112 81 17 118 57 18 17 45 21 14 343 Core Hits 574 | . 9 31 49 35 10 59 47 11 31 45 44 5 198 Critical Kills 23 | . . . . 1 . 1 1 . . 2 2 . 16 Critical Parts Destroyed 38 | . . . . 1 . 1 3 . . 1 2 1 29 Critical Strikes 79 | . . 1 1 2 . 3 5 . . 5 4 5 53 Destroy 63 | . . . . 2 . 2 5 . . 5 2 . 47 Blast 12 | . . 1 1 . . . . . . . . 4 6 Sever 1 | . . . . . . 1 . . . . . . . Detonate 3 | . . . . . . . . . . . 2 1 . Melee Attacks 39 | . . . . . . 11 15 . . 1 . . 12 Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . . 11 15 . . 1 . . 12 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 3 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 32949 | . 153 904 2272 1240 240 3078 2263 362 1180 1867 2733 1144 15513 Guns 18061 | . 153 190 1329 1240 240 2021 1396 362 317 791 816 312 8894 Cannons 3943 | . . 502 579 . . . . . . . 234 728 1900 Explosions 10197 | . . 212 364 . . 793 539 . 863 961 1683 104 4678 Melee 707 | . . . . . . 264 328 . . 115 . . . Ramming 41 | . . . . . . . . . . . . . 41 Kinetic 20951 | . 64 669 1908 1240 240 2021 1396 362 317 791 421 728 10794 Thermal 916 | . 89 23 . . . . . . . . 700 104 . Explosive 9393 | . . 212 364 . . 793 539 . 863 961 983 . 4678 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 707 | . . . . . . 264 328 . . 115 . . . Piercing . | . . . . . . . . . . . . . . Entropic 941 | . . . . . . . . . . . 629 312 . Highest Corruption 17 | . . 3 3 . 1 1 1 . . 1 1 1 17 Average Corruption 3 | . . 3 3 . 1 1 1 . . 1 1 1 9 Corruption Purged 1 | . . . . . . . . . . . . . 1 Effects 73 | . . 5 27 . . 3 5 . . . . 3 30 Message Errors 18 | . . 1 6 . . 2 3 . . . . 2 4 Matter Fused 14 | . . 1 6 . . . . . . . . . 7 Heat Flow Errors 10 | . . 2 5 . . . . . . . . . 3 Energy Discharges 10 | . . 1 4 . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . 5 . . 1 2 . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . 1 . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1225 | . . . . . . 68 228 . 17 . 17 170 725 Projectiles 679 | . . . . . . . . . . . . 170 509 Explosions 278 | . . . . . . 28 . . 17 . 17 . 216 Melee 268 | . . . . . . 40 228 . . . . . . Knockbacks 27 | . . 1 3 . . . . . . . 1 4 18 Impact . | . . . . . . . . . . . . . . Kinetic 24 | . . 1 3 . . . . . . . 1 4 15 Secondary 3 | . . . . . . . . . . . . . 3 Self-Inflicted Damage 86 | . . . 33 . . . . . 13 . . . 40 Shots 3 | . . . 1 . . . . . 1 . . . 1 Rammed 5 | . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 362 | . 76 290 303 21 . 25 117 18 33 74 331 362 358 Average Temperature 73 | . 37 81 70 6 . 5 28 8 13 24 107 143 95 Received Heat Transfer 3164 | . 42 90 453 270 . 483 324 . 18 93 30 . 1361 Effects 4 | . . 1 2 . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 3 | . . 1 2 . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 97 | . . . . . . . . . . . . . 97 Longest Duration 42 | . . . . . . . . . . . . . 42 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . 2 . . Heat Transferred 725 | . 200 50 . . . . . . . . 425 50 . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Peak Influence 1529 | . 133 420 659 541 356 572 362 229 . . . . 1529 Initial 280 | . . 55 177 230 239 95 280 175 . . . . 13 Average 345 | . 54 229 471 379 212 223 194 152 . . . . 563 Maximum Alert Level 4 | . . 2 2 2 1 2 1 1 . . . . 4 Low Security (%) 31 | 100 100 48 1 . 45 55 47 75 . . . . 13 Level 1 36 | . . 38 22 50 54 28 52 24 . . . . 37 Level 2 24 | . . 13 75 49 . 16 . . . . . . 16 Level 3 4 | . . . . . . . . . . . . . 20 Level 4 3 | . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . . 1 2 2 . 5 4 . . . . . 17 Investigation 3 | . . . 1 . . . 1 . . . . . 1 Extermination 7 | . . . . . . 1 2 . . . . . 4 Reinforcement 17 | . . 1 1 2 . 3 1 . . . . . 9 Assault 4 | . . . . . . 1 . . . . . . 3 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . 1 1 . . . . . 5 Haulers Reinforced 3 | . . . . . . 1 . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 13 | . . 4 2 1 1 . 1 . . . 1 . 3 Communications Jammed 7 | . . . . 7 . . . . . . . . . Distress Signals 7 | . . . . 7 . . . . . . . . . Times Spotted 282 | . 6 32 35 28 7 16 17 1 10 14 22 3 91 Peak Tracking Total 12 | . 4 6 6 5 3 4 6 1 4 5 12 2 11 Tactical Retreats 19 | . 1 3 4 1 2 . 1 . . . 1 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 11 | . . 3 3 . 1 . 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . Triggered 7 | . . . . . . 1 . . . . 6 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 14 | . . 1 1 . . 3 1 2 . . . . 6 Max in Single Turn 1 | . . 1 1 . . 1 1 1 . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 29 | . 2 1 6 2 2 1 3 . . . 6 . 6 Terminals 17 | . 2 1 6 1 1 . 3 . . . . . 3 Fabricators 2 | . . . . . 1 . . . . . . . 1 Repair Stations 3 | . . . . 1 . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 64 | . 6 1 8 5 5 3 12 . . . 14 . 10 Successful 37 | . 2 1 3 3 3 2 5 . . . 14 . 4 Failed 27 | . 4 . 5 2 2 1 7 . . . . . 6 Catastrophic 11 | . 3 . 4 . 1 . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . . 1 6 1 2 . 5 . . . . . 6 Terminals 34 | . 6 1 8 2 1 . 12 . . . . . 4 Fabricators 6 | . . . . . 4 . . . . . . . 2 Repair Stations 8 | . . . . 3 . 3 . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 21 | . 2 1 2 . . . 2 . . . 14 . . Record 9 | . . . . . . . . . . . 9 . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . 1 . . Level Access Points 2 | . 1 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . 1 Build 3 | . . . . . 2 . . . . . . . 1 Repair Station Hacks 6 | . . . . 2 . 2 . . . . . . 2 Scan Component 3 | . . . . 1 . 1 . . . . . . 1 Repair 3 | . . . . 1 . 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 1 1 . 3 . . . . . 1 Terminals 5 | . . . 1 1 . . 3 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 3 | . . . . 1 . . 2 . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 5 2 2 . 3 . . . . . 6 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 4 | . . . . . 4 . . . . . . . . Matter 764 | . . . . . 380 . . . . . . . 384 Time 346 | . . . . . 142 . . . . . . . 204 Total Part Build Rating 20 | . . . . . 20 . . . . . . . . Parts Repaired 3 | . . . . 1 . 1 . . . . . . 1 Time 110 | . . . . 51 . 19 . . . . . . 40 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Total Allies 2 | . . . 1 . . . 1 . . . . . . Largest Group 1 | . . . 1 1 . . 1 . . . . . . Highest-Rated Group 100 | . . . 100 100 . . 26 . . . . . . Highest-Rated Ally 100 | . . . 100 100 . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . . . . . . Total Damage 146 | . . . 146 . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 12063 | 58 300 627 1535 720 733 970 1120 517 762 1018 909 754 2040 Spaces Moved 7021 | 39 132 305 860 383 471 458 642 354 497 698 775 592 815 Core 6 | 6 . . . . . . . . . . . . . Treads 548 | . . . . . . . . . . . . . 548 Legs 3968 | 33 132 305 860 383 471 458 642 354 330 . . . . Wheels 2499 | . . . . . . . . . 167 698 775 592 267 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 130 127 115 100 100 115 115 Average Speed 126 | 111 193 142 121 120 120 130 133 130 130 114 107 115 145 Slowest Speed 210 | 200 200 200 200 120 120 210 210 207 207 115 115 115 165 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 31 31 86 36 13 16 22 10 71 81 84 71 32 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . Scrap Searched 10 | . . . . . . . . . 5 3 . 2 . Spaces Dug 26 | . . 1 1 . . 3 10 . . . . . 11 Terrain Destroyed 477 | . . 15 18 . . 33 36 . 101 111 38 12 113 Melee 24 | . . . . . . 3 10 . . . . . 11 Projectile 59 | . . 3 1 . . 4 . . 1 6 3 12 29 AOE 393 | . . 12 17 . . 26 26 . 100 105 35 . 72 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Total 9167 | 50 156 422 1218 536 621 699 815 392 588 867 838 650 1315 Wait 1068 | . . 45 191 81 103 100 85 22 62 122 24 27 206 Move 7008 | 38 131 304 859 382 470 457 641 353 496 697 774 591 815 Hop . | . . . . . . . . . . . . . . Pick Up 103 | 6 9 6 19 6 5 14 5 2 2 6 7 4 12 Fast Attach 78 | 6 2 8 6 2 4 8 8 3 2 1 4 . 24 Attach 62 | . . 4 5 5 1 12 2 1 5 4 . 3 20 Detach 26 | . 1 1 1 1 . 4 1 1 4 1 . . 11 Swap 81 | . . 4 11 2 11 12 9 . 4 6 4 . 18 Drop 109 | . 1 7 24 3 14 11 13 2 3 1 12 4 14 Fire 577 | . 12 43 92 54 13 70 36 8 10 27 13 21 178 Melee 39 | . . . . . . 11 15 . . 1 . . 12 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . 5 Escape Stasis 10 | . . . 10 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x2 940 | -9/Materials | Identified exit to Materials 974 | -9/Materials | Discovered new exit (range 5) 986 | -9/Materials | Entered Storage 1106 | -9/Storage | Destroyed 10 combat bots 1232 | -9/Storage | Build established: Scavenger-Mutant 1270 | -9/Storage | Learned location of Armory (-4) 2057 | -9/Storage | Met 01-MTF 2163 | -9/Storage | Build established: Mutant 2466 | -9/Storage | Found Prototype Launcher 2466 | -9/Storage | Identified Scatter Rocket Array 2488 | -9/Storage | Discovered exit to Materials (range 15) 2521 | -9/Storage | Entered Materials 2521 | -8/Materials | Accompanied by 1 ally (01-MTF) 2521 | -8/Materials | Evolved 2 slots: Utility x2 2526 | -8/Materials | 01-MTF left 2610 | -8/Materials | Repaired Imp. Assault Rifle 3204 | -8/Materials | Discovered new exit (range 10) 3241 | -8/Materials | Entered Factory 3241 | -7/Factory | Evolved 2 slots: Utility x2 3518 | -7/Factory | Fabricated Flexi-carbon Leg (x2) 3570 | -7/Factory | Fabricated Flexi-carbon Leg (x2) 3874 | -7/Factory | Build established: Machinist-Mutant 3924 | -7/Factory | Discovered new exit (range 15) 3974 | -7/Factory | Entered another Factory area 3974 | -6/Factory | Evolved 2 slots: Utility x2 4466 | -6/Factory | Lost 3 parts (1p1u1w) 4528 | -6/Factory | Lost 3 parts (2u1w) 4597 | -6/Factory | Lost 6 parts (1p2n2u1w) 4781 | -6/Factory | Cargo convoy interrupted 4841 | -6/Factory | Build established: Mutant 4894 | -6/Factory | Repaired Titanium Leg 4918 | -6/Factory | Discovered new exit (range 9) 4944 | -6/Factory | Entered another Factory area 4944 | -5/Factory | Evolved 2 slots: Utility x2 4989 | -5/Factory | Spotted B-75 Beast 5459 | -5/Factory | Build established: Scavenger-Mutant 6052 | -5/Factory | Discovered new exit (range 6) 6064 | -5/Factory | Entered another Factory area 6064 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6354 | -4/Factory | Build established: Scavenger-Gunner 6436 | -4/Factory | Discovered new exit (range 13) 6451 | -4/Factory | Identified exit to Upper Caves 6581 | -4/Factory | Entered Upper Caves 6583 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7167 | -4/Upper Caves | Encountered a Warlord checkpoint 7220 | -4/Upper Caves | Discovered new exit (range 15) 7235 | -4/Upper Caves | Identified exit to Upper Caves 7343 | -4/Upper Caves | Entered another Upper Caves area 7345 | -4/Upper Caves | Discovered new exit (range 8) 7414 | -4/Upper Caves | Identified exit to Research 7582 | -4/Upper Caves | Learned Research emergency access door positions 8092 | -4/Upper Caves | Learned Research garrison access intel 8330 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8356 | -4/Upper Caves | Discovered new exit (range 5) 8360 | -4/Upper Caves | Identified exit to Warlord 8361 | -4/Upper Caves | Entered Warlord 8394 | -4/Warlord | System corruption cleaned by Quarantine Array 8463 | -4/Warlord | Learned 4 Research zone layouts 8464 | -4/Warlord | Learned Armory recycling unit intel 8464 | -4/Warlord | Learned Research scanalyzer intel 8466 | -4/Warlord | Learned Armory trap positions 8466 | -4/Warlord | Learned Armory stockpile data 8769 | -4/Warlord | Visited the Vortex Lab 8772 | -4/Warlord | Found Prototype Energy Gun 8772 | -4/Warlord | Identified Vortex Rifle 8776 | -4/Warlord | Found Vortex Rifle 8786 | -4/Warlord | Warlord's base attacked by MAIN.C 8942 | -4/Warlord | Met Warlord 9062 | -4/Warlord | Spotted B-86 Titan 9136 | -4/Warlord | Warlord forces counterattacked 9161 | -4/Warlord | Spotted Executioner 9178 | -4/Warlord | Found Prototype Ballistic Cannon 9178 | -4/Warlord | Identified Hvy. Autocannon 9200 | -4/Warlord | Spotted Executioner 9209 | -4/Warlord | Destroyed Executioner 9256 | -4/Warlord | Discovered new exit (range 14) 9268 | -4/Warlord | Identified exit to Proximity Caves 9270 | -4/Warlord | Entered Proximity Caves 9604 | -3/Proximity Caves | Build established: Scavenger-Mutant 9870 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9979 | -3/Proximity Caves | Discovered exit to Research (range 9) 10024 | -3/Proximity Caves | Entered Research 10024 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10027 | -3/Research | Loaded intel: 6 scanalyzer locations 10028 | -3/Research | Loaded intel: 3 garrison access locations 10516 | -3/Research | Lost 3 parts (1p1u1w) 10573 | -3/Research | Build established: Scavenger-Gunner 10912 | -3/Research | Lost 4 parts (2u2w) 11158 | -3/Research | Found Prototype Launcher 11159 | -3/Research | Identified Hellfire Missile Launcher 11176 | -3/Research | Repaired Scatter Rocket Array 11274 | -3/Research | First assault squad dispatched 11425 | -3/Research | Destroyed 10 combat bots 11433 | -3/Research | Lost 4 parts (2p2u) 11686 | -3/Research | System corruption reached 10% 11728 | -3/Research | Destroyed 7 combat bots 11728 | -3/Research | Lost 9 parts (2p4u3w) 11787 | -3/Research | Spotted B-86 Titan 12051 | -3/Research | Lost 3 parts (1p1n1u) 12064 | -3/Research | Self-destructed Last Messages --------------- 12055_ Fabricator disabled. 12057_ K-01 Serf collects debris. 12057_ U-05 Engineer builds a Wall. 12058_ K-01 Serf destroyed. 12058_ U-05 Engineer destroyed. 12058_ K-01 Serf collects debris. 12059_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12059_ U-05 Engineer lays Concrete. 12060_ Hellfire Missile intercepted. 12061_ K-01 Serf collects debris. 12062_ U-05 Engineer lays Concrete. 12062_ Hellfire Missile intercepted. 12063_ KOVFIV5IZOHR0C7U F3EYK|FA#>US 9 6GDOL 12063_ The unstable cave ceiling collapses. 12063_ U-05 Engineer lays Concrete. 12063_ U-05 Engineer builds a Wall. 12064_ U-05 Engineer lays Concrete. 12064_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R001. 12064_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????#######% ######/######+## | | ?????????????????????????????#% %# ! | #?# % | | ???????????????? ????????????# #[ [=% #?#% | | ???????????????# ########## %# [ =!! ###!== | | ???????????????# ^=== %% # ! ### | | ???????????????# =^ % # #?# | | ???????????????+ ^ ^ %% # ### | | ???????????????# # " T"" ## | | ???????????????# "" # """"" ### | | ???????????????# """ ###########?# | | ???????????????# """ % ################ | | ???????????????# " " #% ! #??? | | ?????????????? "Y" # #??? | | ?????????????? ? ""% != # #??? | | ????????????????#### ######## # #??? | | ????????????????# % # % #* #??? | | ????????????????# % %# # +??? | | ????????????????# %+ + #??? | | ????????????????# ku# % #############??? | | ????????????????# !# ##?????????????? | | ????????????????## # ## ##?????????????? | | ?????????????????## ###### ### #??????????????? | | ??????????????????### R # #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# =""" # #??????????????? | | ????????????????????# %! @u # #??????????????? | | ????????????????????# l !# #??????????????? | | ???????????????????# i # #?????????+????? | | ???????????????????# g # #??????????????? | | ???????????????????# k # #??????????????? | | ???????????????????# g # #??????????????? | | ???????????????????# # #??????????????? | | ???????????????????### % ??????????????? | | ######################uu*% ??????????????? | | ??????????????? | | * ??????????????? | | =%!####+####??????????????? | | = #??????????????????????? | | ###+############### #??????????????????????? | | # ## + #??????????????????????? | | # ## # ???????????????????????? | | # ## # ???????????????????????? | | # ## # ????????????????????"??? | | # "" ## # ????????????????????""?? | | ??????????????????????? ????????????????????G??? | | ???????????????????????? ????????????????????""?? | | ??????????????????????????????????????????????"??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Heat Shielding 75 Armor Coverage 2400 Reclamation Efficiency 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 26 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -7/Factory | Preloaded Flexi-carbon Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatTachyonHammer Manual? 0 Play Time 01:56:33 Cumulative 128.0 hours Start 2021.08.29 @ 12:46:32 End 2021.08.29 @ 15:27:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f687f96a-e6a0-4efc-96cb-bdb5439cb1a6