Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 03:17:46 Player: Artackni Result: Destroyed self with Supercharged Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (141) 705 Value Destroyed (5165) 5165 Prototype IDs (103) 2060 Alien Tech Used (8) 1600 Bonus (5104) 5104 TOTAL SCORE: 25334 Bonus ------- High Alert Combat Kills 434 Follower Combat Kills 2385 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -215 Cogmind --------- Core Integrity 0/1600 Matter 229/300 Energy 35/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Launcher Guidance Computer Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Gravity Flail Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Diametric Drive Improved Diametric Drive Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Gravity Neutralizer Enhanced Optical Array Long-range Sensor Array Makeshift Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Advanced Launcher Guidance Computer Makeshift Transmission Jammer Experimental Cloaking Device Graphene Brace Experimental Hacking Suite Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Subatomic Replicator Advanced Micro-nuke Launcher Sigix Terminator Gravity Flail [Rating: 187] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Biomechanical Wings Wheel Wheel Hover Unit Linear Gravjet Flight Unit Biomechanical Wings Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Power Sword Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 13 | . . . . . 3 . 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | 8 5 3 6 . 8 8 24 . 1 . 2 27 . 2 4 4 23 1 3 2 2 25 1 . 8 . 16 7 27 13 13 Power 29 | 1 1 . 1 . . 1 3 . . . 1 2 . . . . 4 . . . . 4 . . . . 2 1 3 3 2 Engine 6 | 1 1 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . 1 2 . . . 1 . . . . . 4 . . . . 3 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 3 3 2 Propulsion 60 | 2 2 1 2 . 3 4 6 . . . . 2 . . 1 . 10 . . . 1 2 . . 1 . 3 1 10 7 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hover 13 | . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . 6 . . Flight 40 | . . . 2 . 2 4 6 . . . . 2 . . 1 . 4 . . . 1 2 . . 1 . 3 1 4 5 2 Utility 113 | 2 1 . 2 . 3 2 11 . 1 . 1 18 . 1 . 3 8 . 2 2 1 14 1 . 6 . 10 3 10 3 8 Device 44 | 1 . . 1 . . 1 3 . . . . 7 . 1 . 2 3 . 1 . . 6 1 . 2 . 4 1 3 1 6 Storage 5 | 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Processor 25 | . . . 1 . 2 1 2 . . . . 5 . . . . 2 . . . . 1 . . 3 . 4 . 2 1 1 Hackware 24 | . . . . . 1 . 4 . 1 . . 4 . . . 1 . . 1 . . 6 . . 1 . . 1 2 1 1 Protection 14 | . . . . . . . 2 . . . 1 2 . . . . 3 . . 1 1 1 . . . . 2 . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 41 | 3 1 2 1 . 2 1 4 . . . . 5 . 1 3 1 1 1 1 . . 5 . . 1 . 1 2 4 . 1 Energy Gun 7 | 2 1 1 . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Energy Cannon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . . 1 . 2 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . Slashing Weapon 12 | . . . 1 . . . 3 . . . . 3 . 1 2 . . . . . . 1 . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . . 1 2 2 . . . . 2 . . . 2 3 . . 3 . 6 . . 4 . 3 7 11 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Lost 93 | . 1 . . . 5 5 5 . . . 3 5 . . . . 12 . 1 . 3 7 1 . . . 7 . 10 7 21 Power 13 | . . . . . 1 1 . . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . 1 1 2 Propulsion 37 | . 1 . . . 3 2 3 . . . . . . . . . 7 . . . 1 2 . . . . . . 6 4 8 Utility 35 | . . . . . . . 1 . . . 1 4 . . . . 2 . 1 . 1 4 1 . . . 5 . 2 2 11 Weapon 8 | . . . . . 1 2 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . . Highest Loss Streak 9 | . 1 . . . 5 4 2 . . . 3 2 . . . . 9 . 1 . 3 4 1 . . . 2 . 4 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 1 10 14 6 4 4 4 4 2 3 4 3 4 4 4 3 4 4 5 5 4 4 4 5 5 5 5 4 4 3 3 3 Power . | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . 3 5 2 . . 1 . . . . . . 1 1 . . . 1 1 1 . 1 2 2 1 . . . . . . Utility 1 | . 1 3 2 2 2 1 1 . 1 2 2 . . . 1 2 3 2 2 1 1 . 1 1 1 2 . . . . . Weapon 1 | . 3 4 1 1 1 1 1 1 1 1 . 1 2 2 1 1 . 1 2 2 1 1 1 1 1 2 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 2 5 . . . . . . 1 . 5 . . . . 1 . . 1 . 2 . 1 2 . . . 1 . 1 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 2 . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . 2 . . . . . . . . 2 . . . . 1 . . 1 . 2 . 1 1 . . . . . . Weapon 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 90 85 53 88 88 87 89 88 79 97 93 93 99 99 91 100 98 99 99 90 86 89 89 94 87 91 94 84 82 Engine 2 | . 14 14 13 14 4 2 . . . . . 1 6 6 6 6 1 . . . . . . . . . . . . . . Core 3 | . . . . . . 3 5 7 7 7 3 4 . . . . 5 11 10 11 11 10 10 10 10 10 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 8 6 6 Wheel 2 | . 27 28 15 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 4 2 . Flight 20 | . . . 12 28 11 23 28 30 30 30 30 26 26 26 26 26 15 29 29 29 29 20 15 15 15 21 21 23 20 17 18 Device 11 | . 14 14 16 14 5 6 5 2 . . 5 6 13 13 20 20 12 5 9 10 11 9 6 10 9 10 10 14 14 14 20 Storage 1 | . 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 19 | . . . 2 14 16 27 23 15 15 15 15 21 26 26 26 23 18 23 15 11 11 12 15 15 17 21 23 33 33 23 23 Hackware 11 | . . . . . . 9 13 23 27 26 16 15 6 6 6 8 11 11 12 17 17 22 26 26 23 21 9 1 4 11 9 Protection 1 | . . . . . . . 1 . . . 5 6 . . . . 1 5 5 5 4 5 1 . . . 1 . . . . Energy Gun 1 | . 14 14 7 . . . . . . . . . . . . . . 2 2 5 5 . . . . . . . . . . Ballistic Gun 1 | . 14 12 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 2 . . 2 5 5 5 5 4 4 1 . . Slashing Weapon 5 | . . . 5 14 9 7 5 7 6 7 . 10 13 13 6 6 6 5 5 5 5 5 5 5 5 5 4 3 4 4 3 Peak Build Rating 187 | 7 9 13 16 16 26 45 55 58 60 55 60 75 72 77 78 81 93 92 92 96 93 111 114 114 119 119 150 161 167 171 187 Average Rating 85 | 5 8 12 12 16 17 35 47 53 54 53 50 66 72 72 76 76 81 92 88 91 92 101 109 114 114 119 126 140 153 146 156 On Entrance 74 | . 7 9 13 16 16 26 25 54 51 55 52 60 72 72 76 77 76 92 92 91 92 93 111 114 114 119 119 139 138 159 168 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . 9 . . . . . 7 . . . . . . . . . . . 10 11 . Naked Turns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 13 30 32 32 7 8 10 19 12 17 11 20 23 17 22 23 21 28 28 31 28 29 35 36 36 36 25 38 40 33 45 47 Greatest Support 50 | 20 20 26 26 8 8 15 28 23 23 23 23 23 23 23 24 24 41 31 31 31 31 36 36 36 36 34 41 41 41 50 50 Greatest Overweight (x) 3 | . 2 1 1 . 1 . . . . . 3 . . . . . 3 . . . . 1 . . 1 . 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 14 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 15 15 15 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 10 14 10 5 5 4 4 2 3 4 3 4 5 5 4 4 4 4 5 4 4 4 5 4 4 5 4 4 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 15 15 5 5 5 5 3 3 5 4 3 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 22% | Hacker-Ninja 17% | Hacker-Scout 10% | Sprinter 9% | Ninja 9% | Hacker-Sprinter 8% | Mutant 6% | Infiltrator-Ninja 6% | Scavenger-Mutant 4% | Wizard-Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Infiltrator-Ninja | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Hacker-Ninja | -3/Proximity Caves Sprinter | -3/Research Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 4381 | 259 302 65 88 10 43 . 378 25 50 . 26 312 . 16 80 70 350 93 . 105 . 578 . 69 . . 600 88 536 238 . Remotely 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . . Salvage Created 4965 | 114 347 32 . . 141 74 652 . . . 27 699 . . . . 290 . . 105 . 162 40 40 . . 641 88 828 685 . Parts 289 | 4 24 2 . . 9 8 47 . . . 2 34 . . . . 15 . 1 . . 14 5 6 . . 29 4 47 38 . Haulers Intercepted 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 11 . . . . . . 11 . 6 . . . . 2 2 . . . . . . . Prevented 5 | . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 84 | . 8 1 . . 5 4 8 . . . 1 7 . . . . 5 . 2 . . 8 5 4 . . 9 . 8 3 6 Melee 31 | . . . . . 5 . 8 . . . . 3 . . . . 5 . . . . 1 . . . . 2 . 6 1 . Guns 9 | . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 43 | . . . . . . 4 . . . . 1 3 . . . . . . 2 . . 7 5 4 . . 7 . 2 2 6 Classes Destroyed 19 | 2 4 . . . 2 . 2 . . . . 1 . . . . 1 . 1 . . 3 . . . . . . 1 2 . Worker 11 | . 2 . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . 2 . . 2 . Builder 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Recycler 13 | 1 1 . . . . . 4 . . . . 1 . . . . . . . . . . . . . . 2 . 2 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 10 | . . . . . 1 . 3 . . . . 2 . . . . . . . . . . . . . . 1 1 1 1 . Watcher 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 5 1 . Swarmer 43 | . 6 . . . 4 4 6 . . . 1 . . . . . . . . . . 6 5 4 . . 4 . . . 3 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 1 Grunt 8 | . 2 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 21 | . . . . . . . 2 . . . . 3 . . . . 4 . . . . . . . . . 5 . 4 1 2 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 2 3 1 . . 3 4 4 . . . 1 5 . . . . 3 . 2 . . 6 4 4 . . 4 1 4 5 6 Combat Bots Only 6 | . 3 1 . . 3 4 4 . . . 1 4 . . . . 3 . 2 . . 6 4 4 . . 4 . 3 1 6 Max Kills in Single Turn 6 | 1 1 1 . . 1 4 1 . . . 1 3 . . . . 1 . 1 . . 2 2 3 . . 4 1 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 4 . . . . 1 2 . . . . . . 1 . . 2 2 3 . . 4 . 1 1 6 Melee 1 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 1094 | . 40 1 . 1 68 65 101 . 34 10 43 89 4 . . . 125 . 6 . 11 97 45 3 . . 85 2 69 31 164 Missed 499 | . 9 . . . 25 30 49 . 24 5 23 40 3 . . . 46 . 2 . 5 50 25 1 . . 46 1 31 10 74 Hits 595 | . 31 1 . 1 43 35 52 . 10 5 20 49 1 . . . 79 . 4 . 6 47 20 2 . . 39 1 38 21 90 Melee 25 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 6 . 15 Projectile 570 | . 31 1 . 1 43 35 52 . 10 5 20 49 1 . . . 79 . . . 6 47 20 2 . . 39 1 32 21 75 AOE 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 4 . . Critical Strikes 32 | . 1 . . . . 1 . . . . . . . . . . 4 . . . 1 3 1 . . . 1 . 5 1 14 Actively Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 14 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 11891 | . 377 14 . 11 468 379 955 . 116 232 228 635 18 . . . 1407 . 116 . 193 1102 278 14 . . 706 55 1085 569 2933 Core 4069 | . 91 . . . 302 144 334 . 29 186 44 104 . . . . 458 . 55 . 60 112 106 . . . 151 38 168 85 1602 Absorbed by Shields 66 | . . . . . . . . . . . . . . . . . . . . . . . 26 15 . . 25 . . . . Redirected to Shielding 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 . . . . Ignored by Resistances 33 | . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . Regen/Repaired (Parts) 187 | . . . . . . . . . . . . 22 . . . . 47 . . . . 85 . . 12 . 21 . . . . Core Remaining (%) 62 | 100 . . . 63 . 18 . . . . 15 . . . . 87 . . . . 42 . . . . 81 . 80 . 76 . Volleys Fired 91 | 6 35 4 . . . 1 . . . . 1 . . . . . 2 . 5 . . 10 7 3 . . 9 . 3 4 1 Largest 2 | 2 2 2 . . . 1 . . . . 1 . . . . . 1 . 1 . . 1 1 1 . . 1 . 1 1 1 Hottest 85 | 60 85 85 . . . 60 . . . . 60 . . . . . 35 . 43 . . 49 43 43 . . 49 . 49 30 . Shots Fired 138 | 12 70 8 . . . 1 . . . . 1 . . . . . 1 . 5 . 1 11 7 3 . . 10 . 3 4 1 Gun 93 | 12 70 8 . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . Cannon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 43 | . . . . . . . . . . . . . . . . . . . 5 . . 10 7 3 . . 10 . 3 4 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | 6 35 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal 48 | 6 35 4 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Explosive 42 | . . . . . . . . . . . . . . . . . . . 5 . . 10 7 3 . . 10 . 3 4 . Electromagnetic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 4 31 6 . . . . . . . . 4 . . . . . . . 2 . 2 2 4 . . . 3 . 2 5 . Robot Miss Streak 6 | 1 6 2 . . . . . . . . . . . . . . 1 . 2 . . 1 1 . . . 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 252 | 8 45 5 . . 9 2 27 . . 1 1 21 . . . . 24 . 3 2 1 8 4 . . 1 22 11 35 21 1 Core Hits 189 | 4 21 2 . . 6 4 14 . . . 3 28 . . . . 8 . 4 1 . 24 7 4 . . 21 2 18 13 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 1 . . . . 1 3 . . . . 3 . . . . 2 . . . . 2 . . . . 1 1 3 2 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 19 | . . . . . . 1 3 . . . . 3 . . . . 2 . . . . 2 . . . . 1 1 3 2 1 Melee Attacks 482 | . . . . 1 25 10 63 3 6 1 . 77 . . . . 69 . . 2 . 30 . 1 2 1 50 35 59 30 17 Impact 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Slashing 477 | . . . . 1 24 10 63 3 6 1 . 75 . . . . 69 . . 2 . 30 . 1 1 1 50 35 58 30 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sneak Attacks 40 | . . . . . 1 . 9 . . 1 . 4 . . . . 4 . . . . 1 . . . 1 5 1 5 8 . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Damage Inflicted 28534 | 68 516 80 . . 351 590 1972 . . 100 75 2020 . . . . 1234 . 388 191 . 1777 744 449 . 71 2304 584 2685 2730 9605 Guns 649 | 68 509 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Explosions 16635 | . . . . . . 520 . . . . 68 834 . . . . . . 388 . . 1460 744 449 . . 1261 . 351 996 9564 Melee 11228 | . . . . . 351 70 1972 . . 100 . 1186 . . . . 1234 . . 191 . 317 . . . 71 1043 584 2334 1734 41 Ramming 15 | . 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 233 | 25 188 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 9980 | 43 321 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9564 Explosive 5847 | . . . . . . . . . . . . 198 . . . . . . 388 . . 1460 744 449 . . 1261 . 351 996 . Electromagnetic 1231 | . . . . . . 520 . . . . 75 636 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11228 | . . . . . 351 70 1972 . . 100 . 1186 . . . . 1234 . . 191 . 317 . . . 71 1043 584 2334 1734 41 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 4 4 4 4 1 4 4 3 3 3 4 3 3 3 3 . 14 14 14 14 14 3 3 3 3 . 1 1 . 4 1 Average Corruption 3 | . 3 4 4 4 1 2 3 3 3 3 3 1 3 3 3 . 9 14 14 14 14 1 3 3 3 . 1 1 . 3 1 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 10 1 4 Effects 122 | . 2 6 3 1 1 5 9 3 4 . 3 9 3 2 1 . 17 7 11 1 3 6 4 2 . . 4 2 . 13 . Message Errors 30 | . . 2 1 . 1 . 2 1 1 . . 2 . 1 . . 3 3 1 1 . 1 2 . . . 1 1 . 6 . Matter Fused 31 | . . 3 1 . . 2 1 1 1 . . 3 2 . . . 6 2 2 . 1 1 1 . . . 1 1 . 2 . Heat Flow Errors 16 | . 1 . 1 . . 2 . . 1 . . 1 1 1 1 . 3 1 . . 1 . . 1 . . . . . 1 . Energy Discharges 11 | . . . . . . 1 2 . 1 . 1 1 . . . . . 1 . . . 1 1 . . . 1 . . 1 . Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 13 | . . 1 . . . . 3 . . . . 2 . . . . 1 . 1 . . 2 . 1 . . . . . 2 . Data Loss (major) 5 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . 2 . 6 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2676 | . . . . . . 14 403 . . . . 215 . . . . 278 . 17 . . 42 19 88 . . 180 189 373 301 557 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 858 | . . . . . . 14 . . . . . 45 . . . . . . 17 . . 23 19 88 . . 64 . 17 14 557 Melee 1818 | . . . . . . . 403 . . . . 170 . . . . 278 . . . . 19 . . . . 116 189 356 287 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1600 | . 3 4 . . . . . . . . . . . . . . . . 96 . . 30 17 . . . . . . . 1450 Shots 5 | . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . . 1 Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | 40 215 102 262 . . 237 12 . 267 . 34 120 97 131 240 . 244 123 11 . 174 333 . 174 . . . . . 242 299 Average Temperature 77 | 24 85 50 132 . . 97 5 . 96 . 13 55 52 97 122 . 61 65 6 . 71 202 . 104 . . . . . 88 158 Received Heat Transfer 1105 | . 135 6 . 6 54 90 18 . 57 . 12 69 9 . . . 129 . . . . 436 . . . . 27 . . 12 45 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1017 | 100 806 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 266 | . . . . . . 200 . . . . 66 . . . . . . . . . . . . . . . . . . . . LE Corruption 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 4 | . . . . . . 1 1 . . . . 2 . . . . 2 . . . . 4 . . . . 2 2 2 3 3 Low Security (%) 49 | 100 100 100 . 100 100 62 65 . . . . 61 . . . . 49 . . . . 38 . . . . 54 . 17 . . Level 1 28 | . . . . . . 37 34 . . . . 28 . . . . 39 . . . . 7 . . . . 20 98 64 34 . Level 2 14 | . . . . . . . . . . . . 9 . . . . 10 . . . . 14 . . . . 24 1 18 18 90 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . 46 9 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1176 | 5 125 55 . . 146 253 368 . . . . 526 . . . . 440 . . . . 1176 . . . . 677 405 686 1073 775 Initial 643 | . 3 . . . . 61 109 . . . . 21 . . . . 398 . . . . 150 . . . . . 380 165 376 643 Average 279 | 1 50 10 . . 30 142 179 . . . . 168 . . . . 246 . . . . 565 . . . . 226 357 344 649 614 Influence Increases 10367 | 10 272 85 . . 284 302 799 . 120 . 105 965 75 . . 316 853 30 . 5 . 1659 275 90 . . 1210 152 893 1081 786 Destroy 0b10 Robot/C 2640 | . 160 40 . . 100 80 160 . . . 20 140 . . . 140 180 20 . . . 380 100 80 . . 260 . 260 380 140 Destroy 0b10 Robot/NC 315 | 10 20 . . . 5 . 55 . . . . 30 . . . 10 15 . . 5 . 15 . . . . 40 15 40 55 . Destroy Leader 504 | . 32 10 . . 20 10 30 . . . 10 42 . . . 10 22 10 . . . 82 10 10 . . 56 4 60 56 30 Allied During Kill 507 | . . 5 . . . . . . . . . . . . . 156 47 . . . . 65 . . . . 21 . 75 134 4 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Successful Hack 180 | . . . . . . . 68 . . . . 23 . . . . . . . . . 24 . . . . 37 28 . . . Select Force Hacks 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . Disable Machine 915 | . 30 30 . . 15 45 30 . . . . 195 . . . . . . . . . 285 . . . . 30 90 . 120 45 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . Destroy Structure 1356 | . . . . . 9 17 21 . . . . 55 . . . . 64 . . . . 328 . . . . 286 . 183 291 102 Advance Influence 450 | . . . . . . . . . . . . . . . . . 300 . . . . 150 . . . . . . . . . Partial Spotted 615 | . . . . . 30 30 75 . . . . 180 . . . . 15 . . . . 60 . . . . 90 15 30 45 45 Lose Combat Pursuer 2625 | . 30 . . . 105 120 360 . 120 . 75 300 75 . . . 210 . . . . 270 165 . . . 360 . 45 . 390 Influence Decreases 9424 | 5 277 85 . . 138 205 674 177 178 133 70 580 216 74 205 160 770 169 79 26 . 614 478 221 711 . 533 535 517 678 916 Entered New Map 3555 | . 2 . . . . 85 134 137 38 133 . 14 156 54 205 . 58 89 19 21 . . 388 161 711 . . 297 129 294 430 Time Decay 3939 | 5 265 65 . . 88 70 380 40 140 . 40 393 40 20 . 140 342 80 50 5 . 334 80 60 . . 326 238 278 254 206 Search Patrol Dispatched 300 | . . . . . . . 100 . . . . 100 . . . . 100 . . . . . . . . . . . . . . Lost Part 857 | . 10 . . . 50 50 50 . . . . 40 . . . . 120 . 10 . . 70 10 . . . 67 . 100 70 210 Lost Ally 773 | . . 20 . . . . 10 . . . 30 33 20 . . 20 150 . . . . 210 . . . . 140 . 10 60 70 Squads Dispatched 60 | . 1 . . . 1 2 8 . . . . 11 . . . . 3 . . . . 13 . . . . 7 2 5 4 3 Investigation 19 | . 1 . . . 1 1 3 . . . . 6 . . . . . . . . . 3 . . . . 3 . 1 . . Extermination 22 | . . . . . . . 3 . . . . 4 . . . . 2 . . . . 4 . . . . 2 2 2 1 2 Reinforcement 14 | . . . . . . 1 2 . . . . 1 . . . . 1 . . . . 4 . . . . 1 . 2 1 1 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 30 | . 1 . . . 2 3 1 . . . . 4 . . . 1 . . . . . 2 . . . . 7 . 2 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 476 | . 17 2 . 2 21 23 52 . 16 4 13 33 6 . . 7 34 . 2 . 3 56 22 3 . 1 53 4 31 24 47 Peak Tracking Total 22 | . 5 2 . 2 10 15 8 . 9 4 9 8 5 . . 4 7 . 2 . 3 15 14 4 . 1 12 1 7 5 22 Tactical Retreats 87 | . 1 . . . 4 4 15 . 5 . 3 11 3 . . . 8 . . . . 9 3 . . . 12 . 1 . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 19 | . 5 . . . . 3 1 . . . . 1 . . . . 3 . . . . 1 . . . . 1 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Most Traps Carried 5 | . . 5 5 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Objects Rigged 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 63 | . 2 2 . . 1 3 2 . . . . 13 . . . . . . . . . 19 . . 2 . 2 6 . 8 3 Max in Single Turn 10 | . 1 1 . . 1 1 1 . . . . 6 . . . . . . . . . 10 . . 1 . 1 1 . 1 1 Garrison Access 5 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 67 | . 1 . 1 . 3 1 14 . . 3 . 15 . 1 . . 2 1 1 1 . 6 1 . 2 . 6 6 1 1 . Terminals 24 | . . . . . 3 1 6 . . . . 9 . . . . . . . . . . . . . . 1 4 . . . Fabricators 15 | . . . . . . . 6 . . . . 4 . . . . . . . . . 3 . . . . 1 . . 1 . Repair Stations 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 . . . Garrison Access 7 | . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . Total Hacks 138 | . 1 . 1 . 9 3 23 . . 19 . 31 . 1 . . 4 1 1 1 . 13 1 . 2 . 17 8 1 1 . Successful 87 | . 1 . 1 . 4 . 13 . . 19 . 14 . 1 . . 3 1 1 1 . 9 1 . 2 . 10 5 1 . . Failed 50 | . . . . . 5 3 10 . . . . 17 . . . . . . . . . 4 . . . . 7 3 . 1 . Catastrophic 6 | . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 197 | . . . 2 . 4 3 15 . . . . 26 . . . . 2 . . . . 45 . . . . 30 26 16 9 19 Terminals 52 | . . . . . 9 3 12 . . . . 19 . . . . . . . . . . . . . . 4 5 . . . Fabricators 29 | . . . . . . . 9 . . . . 9 . . . . . . . . . 5 . . . . 5 . . 1 . Repair Stations 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 3 . . . Garrison Access 16 | . . . . . . . 2 . . . . 2 . . . . . . . . . 7 . . . . 4 . 1 . . Terminal Hacks 43 | . . . 1 . 3 . 3 . . 19 . 5 . 1 . . . 1 1 1 . . 1 . 2 . 1 4 . . . Record 6 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 3 . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . 2 . 1 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . . . . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . Garrison Access Hacks 5 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Seal Access 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 29 | . . . . . 1 . 7 . . . . 8 . . . . . . . . . 8 . . . . 4 . 1 . . Terminals 7 | . . . . . 1 . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . 5 . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . Fabnet 11 | . . . . . . . 5 . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Patch 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . 1 . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watchers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . . . . . 2 1 9 . . . . 9 . . . . 2 . . . . 5 . . . . 4 3 . 1 . Full Trace Events 8 | . . . . . 1 . 2 . . . . 4 . . . . . . . . . . . . . . 1 . . . . Feedback Events 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . 5 . . . . . . . . . . . 4 . . . . 3 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 67 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . 21 23 . 3 10 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . 3 3 1 . . . 2 2 . . . 1 . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . 3 3 1 . . . 2 2 . . . 1 . . . . 2 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % 15 | . . . . . . . . . . . 15 15 15 15 15 14 14 14 14 14 3 3 3 3 3 6 6 6 5 5 1 Autooverrided 14 | . . . . . . . . . . . 3 3 1 . . . 2 2 . . . 1 . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 62 | . . 2 . . . . 1 . . . 3 4 1 . 12 . 3 2 . . . 15 . . . . 8 . 6 . 5 Largest Group 12 | . . 2 1 . . . 1 . . . 1 2 . . 12 12 9 1 . . . 5 . . . . 2 . 4 3 3 Highest-Rated Group 374 | . . 38 7 . . . 10 . . . 49 51 . . 374 374 283 41 . . . 347 . . . . 206 . 263 224 345 Highest-Rated Ally 146 | . . 31 7 . . . 10 . . . 49 41 . . 41 41 41 41 . . . 103 . . . . 103 . 146 146 115 Zionite Dispatches 17 | . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . . 3 . 4 . 3 Heavy 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 14 | . . . . . . . 3 1 2 . 1 1 . . . . 1 . . . . 1 . . . . . . 2 . 2 DROP 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . 2 EXPLORE 7 | . . . . . . . 2 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 295 | . . 7 . . . . . . . . 3 6 1 . . 71 40 3 . . . 38 . . . . 25 . 30 60 11 Total Damage 10989 | . . 125 . . . . . . . . 76 95 . . . 1123 704 85 . . . 2378 . . . . 1351 . 840 3593 619 Kills 58 | . . 1 . . . . . . . . . . . . . 10 4 1 . . . 13 . . . . 4 . 5 19 1 Allies Corrupted 11 | . . . . . . . . . . . 1 . 1 . . 1 2 1 . . . 2 . . . . 3 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 10804 | 13 672 333 202 20 270 144 890 98 293 30 145 1061 83 49 495 341 778 177 106 53 93 751 175 123 277 71 970 506 600 550 435 Optics 9315 | . . . . . 21 144 890 98 293 30 145 1061 83 49 495 341 778 177 106 53 93 751 175 123 277 71 970 506 600 550 435 Sensors 7200 | . . . . . . . . . . . . 926 83 49 495 341 630 177 106 51 93 736 175 123 277 71 970 501 517 550 329 Terrain 234 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 229 Seismic 1903 | 13 672 333 202 20 148 110 405 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 3254 | . . . . . . . . . . . . . . . . . . . . . . . . . 122 71 970 506 600 550 435 T.N.C. 4916 | . . . 41 20 270 144 890 98 293 30 145 1061 83 49 495 341 778 177 1 . . . . . . . . . . . . Cloaking 3820 | . . . . . . . . . . . . 98 83 49 94 16 95 . 78 49 93 267 . . 33 71 886 506 600 550 252 Jamming 298 | . . . . . . . . . . . . . . 6 . . . . . . . 184 . . . . . . . . 108 ECM 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . 3 . 1 . . . 1 1 . 1 1 . 1 . 1 1 . . . . . . . Drone Launches 7 | . . . . . . . 2 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . 2 1 2 . 1 . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 194 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 37 44 22 17 Traps 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 7 9 4 1 Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Items 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 23 24 12 11 Machines 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 7 2 2 Patrols 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 1 2 Guards 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 3 . 1 Zionite Intel Received 23 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 7 1 2 4 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 10879 | 78 672 333 212 20 270 144 890 98 293 30 145 1061 83 49 495 341 778 177 106 53 93 751 175 123 277 71 970 506 600 550 435 Spaces Moved 23785 | 61 562 307 329 42 507 312 2223 270 885 99 294 2830 262 167 964 430 1298 615 315 133 282 1893 409 332 722 221 2600 1219 1192 731 1279 Core 110 | 4 . . 1 . 88 . . . . . 11 . . . . . 2 . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1097 | 57 562 307 104 . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . Hover 486 | . . . . . . . . . . . . . . . . . 408 . . . . . . . . . . . 2 76 . Flight 22092 | . . . 224 42 419 312 2223 270 885 99 283 2830 262 167 964 430 888 615 315 133 282 1893 409 332 722 221 2600 1219 1190 588 1275 Fastest Speed 17 | 50 80 95 37 37 35 29 26 26 26 26 26 26 27 27 27 27 24 27 27 27 27 27 34 34 28 28 26 25 17 21 21 Average Speed 31 | 78 94 96 58 37 39 29 26 26 26 26 29 26 27 27 27 27 33 27 27 27 27 30 34 34 33 28 26 26 23 48 26 Slowest Speed 200 | 80 110 105 105 37 120 35 32 26 26 26 200 27 27 27 27 27 200 27 27 27 29 103 34 34 109 28 94 92 130 160 100 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 125 | . . . . . 2 3 14 . . . . 13 1 . . . 9 . 1 . . 18 . . . . 22 1 4 5 32 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 57 | 4 82 63 60 15 45 63 64 81 93 81 72 64 43 39 90 59 33 74 49 61 60 45 66 57 92 40 48 80 25 57 38 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 14 | . . . . . . . . . 2 1 . . . . 2 . . . . . . 9 . . . . . . . . . Known Exits Taken 21 | . . . . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 1 . . . 2 3 . 2 . . 2 3 2 . 3 2 . 2 . . 1 . . . . . . . Spaces Dug 228 | . . . . . 9 15 21 3 5 . . 34 . . . . 31 . . . . 35 22 . . . 22 . 15 4 12 Terrain Destroyed 897 | . . . . . 9 15 21 3 5 . . 57 . . . . 31 . 77 . . 172 106 15 . . 166 . 83 104 33 Melee 179 | . . . . . 9 1 21 3 5 . . 34 . . . . 31 . . . . 22 . . . . 22 . 15 4 12 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 718 | . . . . . . 14 . . . . . 23 . . . . . . 77 . . 150 106 15 . . 144 . 68 100 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 26085 | 76 635 341 346 44 548 347 2382 292 936 101 349 3025 272 169 1199 654 1522 625 325 146 297 1995 436 337 755 227 2756 1347 1416 868 1317 Wait 1261 | . 19 8 . 2 9 6 66 17 37 . 50 85 12 . 219 205 104 8 . . 12 16 20 . 5 6 87 63 109 71 25 Move 23518 | 60 561 306 328 41 502 305 2198 269 884 98 293 2804 259 166 963 429 1280 614 312 132 281 1857 408 331 721 220 2558 1216 1185 721 1216 Hop 111 | . . . . . 2 3 10 . . . . 12 1 . . . 8 . 1 . . 17 . . . . 19 1 2 4 31 Pick Up 87 | 2 11 9 3 . . 4 5 . 2 . 1 10 . . 3 5 6 1 . 2 1 9 . 1 4 . 1 2 1 2 2 Fast Attach 198 | 7 2 . 6 . 8 5 12 . 1 . 2 16 . 2 1 4 16 . 4 4 1 14 1 . 6 . 16 15 28 16 11 Attach 52 | . . . 2 . . 2 7 1 3 . 2 4 . . 1 . 7 . . . 2 7 . . 2 . 3 . 3 3 3 Detach 55 | . . . 1 . . 1 7 2 3 1 . 4 . . 2 1 5 . 1 . . 8 . . 4 . 2 2 4 6 1 Swap 89 | 1 4 3 1 . . 4 7 . . . . 9 . . 4 3 17 1 2 1 . 11 . . 5 . 4 2 6 3 1 Drop 153 | . 2 10 4 . 2 5 7 . . 1 . 19 . 1 6 7 11 1 . 5 . 16 . 1 6 . 7 11 17 8 6 Fire 91 | 6 35 4 . . . 1 . . . . 1 . . . . . 2 . 5 . . 10 7 3 . . 9 . 3 4 1 Melee 463 | . . . . 1 25 10 63 3 6 1 . 62 . . . . 66 . . 2 . 30 . 1 2 1 50 35 58 30 17 Ram 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 6) 432 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Entered Mines 778 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 831 | -10/Mines | Build established: Scavenger-Mutant 855 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 941 | -10/Mines | Discovered new exit (range 6) 1018 | -10/Mines | Found a hidden stash of uninstalled traps 1070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1071 | -10/Mines | Discovered new exit (range 5) 1084 | -10/Mines | Entered Exiles 1084 | -10/Exiles | Accompanied by 1 ally 1109 | -10/Exiles | Met 8R-AWN 1128 | -10/Exiles | Met EX-HEX 1158 | -10/Exiles | Met EX-BIN 1195 | -10/Exiles | Released all parts (7) 1222 | -10/Exiles | Aligned with FarCom system 1222 | -10/Exiles | Given EX-Vault access code 1230 | -10/Exiles | Opened EX-Vault 1240 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1245 | -10/Exiles | Warned about trapping Exiles lab 1248 | -10/Exiles | Exiles lab attacked by MAIN.C 1255 | -10/Exiles | Found Modified TNC 1257 | -10/Exiles | Found Supersonic Drone Bay 1260 | -10/Exiles | Found Latent Energy Streamer 1292 | -10/Exiles | Discovered new exit (range 14) 1296 | -10/Exiles | Stole three prototypes: Modified TNC, Supersonic Drone Bay, Latent Energy Streamer 1296 | -10/Exiles | Entered Mines 1305 | -9/Mines | Learned Materials emergency access door positions 1312 | -9/Mines | Discovered new exit (range 7) 1316 | -9/Mines | Entered Materials 1316 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1486 | -8/Materials | Build established: Mutant 1507 | -8/Materials | Lost 5 parts (1p3n1w) 1516 | -8/Materials | Core integrity fell below 50% 1539 | -8/Materials | Discovered new exit (range 12) 1586 | -8/Materials | Entered Storage 1588 | -8/Storage | FarCom data flow suspended 1724 | -8/Storage | Discovered new exit (range 20) 1729 | -8/Storage | Core integrity fell below 20% 1730 | -8/Storage | Identified exit to Factory 1730 | -8/Storage | Entered Factory 1730 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1738 | -7/Factory | Discovered new exit (range 57) 1749 | -7/Factory | Lost 4 parts (1p1n2w) 1808 | -7/Factory | Discovered new exit (range 90) 1912 | -7/Factory | Build established: Sprinter 2135 | -7/Factory | Crushed by falling debris 2492 | -7/Factory | Identified exit to Lower Caves 2530 | -7/Factory | Search patrols dispatched 2575 | -7/Factory | Discovered new exit (range 16) 2596 | -7/Factory | Build established: Hacker-Sprinter 2620 | -7/Factory | Entered Lower Caves 2714 | -7/Lower Caves | Discovered new exit (range 19) 2714 | -7/Lower Caves | Spotted B-75 Beast 2718 | -7/Lower Caves | Entered another Lower Caves area 2718 | -7/Lower Caves | Spotted B-75 Beast 2728 | -7/Lower Caves | Discovered new exit (range 11) 2826 | -7/Lower Caves | Encountered a Warlord checkpoint 2846 | -7/Lower Caves | Core integrity fell below 50% 2870 | -7/Lower Caves | Learned location of Extension (-6) 2918 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3009 | -7/Lower Caves | Discovered new exit (range 5) 3011 | -7/Lower Caves | Encountered a Master Thief 3011 | -7/Lower Caves | Entered Data Miner 3011 | -7/Data Miner | Discovered new exit (range 6) 3015 | -7/Data Miner | Met Data Miner 3021 | -7/Data Miner | Learned location of Section 7 (-3) 3026 | -7/Data Miner | Received God Mode back door access code from Data Miner 3035 | -7/Data Miner | Data Conduit disabled 3041 | -7/Data Miner | Entered Proximity Caves 3058 | -6/Proximity Caves | Spotted B-75 Beast 3060 | -6/Proximity Caves | Core integrity fell below 20% 3061 | -6/Proximity Caves | Learned location of 1 exit from Factory 3090 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 3184 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3185 | -6/Proximity Caves | Discovered new exit (range 5) 3186 | -6/Proximity Caves | Entered Factory 3186 | -6/Factory | Evolved 2 slots: Utility x2 3187 | -6/Factory | Identified exit to Extension 3231 | -6/Factory | Spotted B-75 Beast 3415 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 3416 | -6/Factory | Discovered new exit (range 10) 3418 | -6/Factory | Identified exit to Lower Caves 3588 | -6/Factory | Build established: Hacker-Scout 3751 | -6/Factory | Discovered exit to Lower Caves (range 3) 3848 | -6/Factory | Discovered new exit (range 22) 4236 | -6/Factory | Search patrols dispatched 4247 | -6/Factory | Entered Lower Caves 4328 | -6/Lower Caves | Discovered new exit (range 8) 4330 | -6/Lower Caves | Identified exit to Lower Caves 4330 | -6/Lower Caves | Entered another Lower Caves area 4331 | -6/Lower Caves | Discovered new exit (range 17) 4369 | -6/Lower Caves | Discovered new exit (range 10) 4379 | -6/Lower Caves | Identified exit to Zion 4379 | -6/Lower Caves | Entered Zion 4424 | -6/Zion | Discovered new exit (range 19) 4427 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4431 | -6/Zion | Learned Factory stockpile data 4434 | -6/Zion | System corruption cleaned by Quarantine Array 4485 | -6/Zion | Gained Derelict followers 4509 | -6/Zion | Learned location of Warlord (-4) 4520 | -6/Zion | Learned Factory repair station intel 4525 | -6/Zion | Gained Derelict followers 4559 | -6/Zion | Met Imprinter 4564 | -6/Zion | Imprinted 4566 | -6/Zion | Declared Zion's savior 4664 | -6/Zion | Identified exit to Proximity Caves 4665 | -6/Zion | Build established: Infiltrator-Ninja 4874 | -6/Zion | Entered Proximity Caves 4874 | -5/Proximity Caves | Accompanied by 12 allies 4936 | -5/Proximity Caves | Spotter reported a threat 4976 | -5/Proximity Caves | Spotter reported a threat 5134 | -5/Proximity Caves | Discovered new exit (range 5) 5134 | -5/Proximity Caves | Learned Factory terminal intel 5137 | -5/Proximity Caves | Identified exit to Factory 5215 | -5/Proximity Caves | Entered Factory 5215 | -5/Factory | Accompanied by 8 allies 5215 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5216 | -5/Factory | Identified exit to Upper Caves 5218 | -5/Factory | Loaded intel: 25 terminal locations 5219 | -5/Factory | Loaded intel: 6 repair station locations 5277 | -5/Factory | Repaired Lgt. Angular Momentum Engine 5323 | -5/Factory | Build established: Hacker-Ninja 5381 | -5/Factory | Zion Defense Resupply teleported in 5436 | -5/Factory | Central database locked down 5460 | -5/Factory | Local machine network offline 5462 | -5/Factory | P-70 Sage assimilated allied XX-4UR(M) 5465 | -5/Factory | P-70 Sage assimilated allied 72-9DK(M) 5515 | -5/Factory | Search patrols dispatched 5520 | -5/Factory | Lost 7 allies 5617 | -5/Factory | Lost 9 parts (2p5n1u1w) 5837 | -5/Factory | System corruption reached 10% 5986 | -5/Factory | Build established: Hacker-Scout 5993 | -5/Factory | Entered Upper Caves 6098 | -5/Upper Caves | Entered a destroyed Warlord outpost 6112 | -5/Upper Caves | Learned Factory terminal intel 6167 | -5/Upper Caves | Discovered new exit (range 12) 6170 | -5/Upper Caves | Identified exit to Upper Caves 6170 | -5/Upper Caves | Entered another Upper Caves area 6172 | -5/Upper Caves | Encountered a Master Thief 6172 | -5/Upper Caves | Encountered a Master Thief 6190 | -5/Upper Caves | Encountered a Warlord checkpoint 6218 | -5/Upper Caves | Learned Factory security intel 6237 | -5/Upper Caves | Mic. Fission Core stolen by Master Thief 6239 | -5/Upper Caves | Core integrity fell below 50% 6270 | -5/Upper Caves | Discovered new exit (range 21) 6276 | -5/Upper Caves | Identified exit to Zhirov 6276 | -5/Upper Caves | Entered Zhirov 6276 | -5/Zhirov | Discovered new exit (range 3) 6281 | -5/Zhirov | Met Zhirov 6287 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6294 | -5/Zhirov | Found Alien Artifact 6298 | -5/Zhirov | Found Alien Artifact 6298 | -5/Zhirov | Identified Integrated Dissipator 6298 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6329 | -5/Zhirov | Identified exit to Proximity Caves 6329 | -5/Zhirov | Entered Proximity Caves 6374 | -4/Proximity Caves | Spotted B-86 Titan 6378 | -4/Proximity Caves | Spotter reported a threat 6391 | -4/Proximity Caves | Learned Research emergency access door positions 6403 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6412 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 6421 | -4/Proximity Caves | Discovered new exit (range 4) 6421 | -4/Proximity Caves | Identified exit to Factory 6422 | -4/Proximity Caves | Entered Factory 6422 | -4/Factory | Evolved 2 slots: Utility x2 6424 | -4/Factory | Loaded intel: 26 terminal locations 6434 | -4/Factory | Garrison activated, responded to threat 6494 | -4/Factory | Build established: Hacker-Ninja 6521 | -4/Factory | Found Prototype Hackware 6521 | -4/Factory | Identified Exp. System Shield 6707 | -4/Factory | Retrieved Zion intel report: Active Garrisons 6708 | -4/Factory | Zion Heavy squad teleported in 6767 | -4/Factory | Zion Hacker squad teleported in 6788 | -4/Factory | Spotted B-86 Titan 6814 | -4/Factory | Zion Explosive Resupply teleported in 6830 | -4/Factory | Spotted B-86 Titan 6839 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 6868 | -4/Factory | Found Powered Armor 6885 | -4/Factory | Retrieved Zion intel report: Main Access 6885 | -4/Factory | Identified exit to Research 6895 | -4/Factory | Zion Heavy squad teleported in 6900 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 6901 | -4/Factory | Zion Heavy squad teleported in 6933 | -4/Factory | Allies destroyed B-86 Titan 6959 | -4/Factory | Lost 4 allies 6964 | -4/Factory | Lost 4 parts (1p1n2u) 6998 | -4/Factory | Zion Heavy squad teleported in 7040 | -4/Factory | Discovered new exit (range 5) 7043 | -4/Factory | Identified exit to Upper Caves 7057 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 7116 | -4/Factory | Found Exp. System Shield 7172 | -4/Factory | First assault squad dispatched 7173 | -4/Factory | Entered Upper Caves 7193 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7241 | -4/Upper Caves | Spotted B-86 Titan 7283 | -4/Upper Caves | Learned Research emergency access door positions 7347 | -4/Upper Caves | Discovered new exit (range 4) 7348 | -4/Upper Caves | Identified exit to Upper Caves 7348 | -4/Upper Caves | Entered another Upper Caves area 7359 | -4/Upper Caves | Discovered exit to Research (range 5) 7370 | -4/Upper Caves | Spotted B-86 Titan 7412 | -4/Upper Caves | Build established: Wizard-Scout 7469 | -4/Upper Caves | Discovered new exit (range 8) 7469 | -4/Upper Caves | Learned Research security intel 7471 | -4/Upper Caves | Identified exit to Warlord 7471 | -4/Upper Caves | Entered Warlord 7483 | -4/Warlord | System corruption cleaned by Quarantine Array 7564 | -4/Warlord | Visited the Vortex Lab 7566 | -4/Warlord | Found Prototype Piercing Weapon 7566 | -4/Warlord | Identified Vortex Lance 7571 | -4/Warlord | Found Vortex Lance 7580 | -4/Warlord | Warlord's base attacked by MAIN.C 7685 | -4/Warlord | Rebuked by Warlord 7707 | -4/Warlord | Found Prototype Processor 7707 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 7715 | -4/Warlord | Found Prototype Device 7715 | -4/Warlord | Identified Exp. Cloaking Device 7741 | -4/Warlord | Opened side exit 7746 | -4/Warlord | Discovered new exit (range 9) 7748 | -4/Warlord | Identified exit to Proximity Caves 7748 | -4/Warlord | Entered Proximity Caves 7815 | -3/Proximity Caves | Discovered exit to Research (range 12) 7819 | -3/Proximity Caves | Entered Research 7819 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7988 | -3/Research | Build established: Hacker-Ninja 8030 | -3/Research | Fabricated Biomechanical Wings? 8092 | -3/Research | Retrieved Zion intel report: Component Stockpiles 8257 | -3/Research | Retrieved Zion intel report: Component Schematics 8258 | -3/Research | Zion Heavy squad teleported in 8280 | -3/Research | Found Prototype Protection 8280 | -3/Research | Identified Zio. Weapon Casing 8292 | -3/Research | Spotted B-86 Titan 8344 | -3/Research | Zion Heavy squad teleported in 8430 | -3/Research | Spotted B-86 Titan 8431 | -3/Research | Retrieved Zion intel report: Unaware Schematics 8560 | -3/Research | Discovered new exit (range 10) 8565 | -3/Research | Build established: Sprinter 8569 | -3/Research | First assault squad dispatched 8628 | -3/Research | Found Prototype Protection 8628 | -3/Research | Identified Centrium Heavy Armor Plating 8703 | -3/Research | Retrieved Zion intel report: Unaware Analyses 8704 | -3/Research | Zion Hacker squad teleported in 8787 | -3/Research | Discovered new exit (range 8) 8789 | -3/Research | Identified exit to Quarantine 8789 | -3/Research | Entered Quarantine 8795 | -3/Quarantine | Found Alien Artifact 8795 | -3/Quarantine | Identified Subatomic Replicator 8812 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 8818 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 8825 | -3/Quarantine | Cryocooling Duct disabled 8840 | -3/Quarantine | Ambient heat levels rising (+20) 8840 | -3/Quarantine | Non-combat units ordered to evacuate 8847 | -3/Quarantine | Found Alien Impact Weapon 8847 | -3/Quarantine | Identified Core Stripper 8962 | -3/Quarantine | Found Alien Artifact 8962 | -3/Quarantine | Identified Phase Armor 8984 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 9000 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 9008 | -3/Quarantine | Found Alien Reactor 9008 | -3/Quarantine | Identified Matter Drive 9047 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 9052 | -3/Quarantine | Spotted Alpha 7 9058 | -3/Quarantine | Found Alien Launcher 9121 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 9135 | -3/Quarantine | Discovered new exit (range 4) 9135 | -3/Quarantine | Identified exit to Research 9184 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 9199 | -3/Quarantine | Found Alien Artifact 9199 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 9199 | -3/Quarantine | Warped through subspace 9277 | -3/Quarantine | Build established: Ninja 9295 | -3/Quarantine | Entered Research 9295 | -2/Research | Evolved 2 slots: Utility x2 9321 | -2/Research | Zion Zionite Resupply teleported in 9680 | -2/Research | Lost 4 parts (1n2u1w) 9694 | -2/Research | Identified Transdimensional Reconstructor 9694 | -2/Research | Warped through subspace 9703 | -2/Research | Found Prototype Hackware 9703 | -2/Research | Identified Exp. Hacking Suite 9746 | -2/Research | Retrieved Zion intel report: Component Stockpiles 9747 | -2/Research | Zion Explosive Resupply teleported in 9758 | -2/Research | Found Prototype Launcher 9758 | -2/Research | Identified Adv. Micro-nuke Launcher 9760 | -2/Research | Found Prototype Launcher 9760 | -2/Research | Identified Mni. Smartbomb Launcher 9798 | -2/Research | Spotted B-90 Cyclops 9804 | -2/Research | Zion hero teleported in (NK-0LA) 9813 | -2/Research | Found Prototype Device 9813 | -2/Research | Identified Exp. Thermal Shield 9820 | -2/Research | Zion Fire squad teleported in 9823 | -2/Research | Lost 3 parts (3n) 9851 | -2/Research | P-80 Master assimilated allied XP-1ME(i) 9869 | -2/Research | Allies destroyed B-90 Cyclops 9876 | -2/Research | Discovered new exit (range 7) 9878 | -2/Research | Identified exit to Testing 9895 | -2/Research | Entered Testing 9895 | -2/Testing | Accompanied by 3 allies (NK-0LA) 10019 | -2/Testing | Lost 6 parts (1p3n2u) 10145 | -2/Testing | First assault squad dispatched 10244 | -2/Testing | Retrieved Zion intel report: Active Garrisons 10288 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 10435 | -2/Testing | Discovered new exit (range 5) 10436 | -2/Testing | Identified exit to Access 10445 | -2/Testing | Entered Access 10445 | -1/Access | Evolved 2 slots: Utility x2 10462 | -1/Access | Zion Infowar Resupply teleported in 10493 | -1/Access | Build established: Hacker-Ninja 10502 | -1/Access | Zion Trap Resupply teleported in 10547 | -1/Access | Retrieved Zion intel report: Component Stockpiles 10572 | -1/Access | Spotted B-99 Colossus 10591 | -1/Access | Retrieved Zion intel report: Main Access 10591 | -1/Access | Identified exit to Surface 10609 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 10756 | -1/Access | Lost 5 parts (2n3u) 10829 | -1/Access | Lost 6 parts (2p2n2u) 10846 | -1/Access | Retrieved Zion intel report: Prototype Schematics 10847 | -1/Access | Zion Light squad teleported in 10876 | -1/Access | Core integrity fell below 50% 10877 | -1/Access | Used Subatomic Replicator to create Alien Launcher 10879 | -1/Access | Identified Supercharged Sigix Terminator 10880 | -1/Access | Fired Supercharged Sigix Terminator 10880 | -1/Access | Destroyed self with Supercharged Sigix Terminator Last Messages --------------- 10875_ C-57 Dissector triggered Fire Trap. 10875_ Burning plasma bursts from the floor. 10876_ Dropped Nanosword. 10876_ Trap Extractor destroyed. 10877_ Imp. Cloaking Device destroyed. 10877_ Dropped Alien Launcher. 10877_ Adv. Signal Interpreter destroyed. 10877_ Local interference in replication process, created Alien Launcher. 10879_ S-43 Plague destroyed. 10879_ Acquired Alien Launcher. 10879_ Identified Supercharged Sigix Terminator. [Achievement: I'm Taking You All With Me] 10880_ Supercharged Sigix Terminator expended. 10880_ S-43 Plague destroyed. 10880_ Destroyed Gamma Rifle. 10880_ Destroyed Sml. Battery. 10880_ P-80 Master destroyed. 10880_ C-57 Dissector destroyed. 10880_ Graphene Brace destroyed. 10880_ Destroyed Graphene Brace. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ?? ?????????????????????? | | ?????????????????? """ ?????????????????????? | | ?????????????????? "b #????????????????????? | | ?????????????????? g g#??####??????????????? | | ?????????????????? g #?? ??????????????? | | ??????????????????# #?? ???????????????? | | ??????????????????# #? ???????????????? | | ?????????!????????# #? "???????????????? | | ??????????????????# #? ????????????????? | | ???????????????#### # ????????????????? | | ???????????????# w !| # ?????????????????? | | ???????????????# | ; ?????????????????? | | ???????????????# ; ??????????????????? | | ???????????????# ;;;??????????????????? | | ???????????????# ; ??????????????????? | | ???????????????# R;;;;;;;;;;#####?????????????? | | ???????????????# ; #?????????????? | | ???????????????# ; ! #?????????????? | | ???????????????# ;% #?????????????? | | ???????????????# ; #?????????????? | | ???????????????# ; #?????????????? | | ???????????????# #!/c@ #?????????????? | | ???????????????# ###############?????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????+ #???????????????????????????? | | ???????????????# #????=??????????????????????? | | ???????????????# ###?????????????????????????? | | ????###"######## ""#?????????????????????????? | | ????# ! #?????????????????????????? | | ??### = #?????????????????????????? | | %* #?????????????????????????? | | ###########???????????????? | | = ^ = H #???????????? | | =!!= ###########???????????????? | | *!!% = #?????????????????????????? | | ##### %[%![ % #?????????????????????????? | | ????# """ "==!%! #?????????????????????????? | | ????# """"""" = #?????????????????????????? | | ????# """"""" "" #?????????????????????????? | | ????# """"" #?????????????????????????? | | ????+ """"""" #?????????????????????????? | | ????# """"""" #?????????????????????????? | | ????# """ """ "" #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????!???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 18 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Corruption Block 20 Armor Coverage 400 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 76 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 6 Core Analysis 6 Offensive Hacking 47 Defensive Hacking 28 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Shield Generator | -3/Research | Z-intel System Shield | -3/Research | Z-intel Imp. Shock Absorption System | -3/Research | Z-intel Mni. Drone Bay | -3/Research | Z-intel Adv. Sensor Array | -3/Research | Z-intel Hvy. Disruptor Cannon | -3/Research | Z-intel Imp. Datajack | -3/Research | Z-intel Biometal Leg | -3/Research | Z-intel Launcher Loader | -3/Research | Z-intel Huge Storage Unit | -3/Research | Z-intel Imp. Weapon Shielding | -3/Research | Z-intel Mic. Antimatter Reactor | -3/Research | Z-intel Impulse Thruster | -3/Research | Z-intel Nuclear Pulse Array | -3/Research | Z-intel Graphene Brace | -3/Research | Z-intel Hacking Suite | -3/Research | Z-intel Scythe | -3/Research | Extracted Adv. Cryofiber Web | -3/Research | Extracted Thermal Shield | -3/Research | Extracted Thermal Defense Suite | -3/Research | Extracted Adv. Thermal Shield | -3/Research | Extracted Cld. Fission Core | -3/Quarantine | Z-intel Exp. Flexi-carbon Leg | -3/Quarantine | Z-intel Coolant Network | -3/Quarantine | Z-intel Exp. EM Disruption Field | -3/Quarantine | Z-intel Hds. Centrium Wheel | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Prc. Energy Filter | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Enh. Coil Gun | -3/Quarantine | Z-intel Cld. Gravmag System | -3/Quarantine | Z-intel Cld. Phase Cannon | -3/Quarantine | Z-intel Diametric Drive | -3/Quarantine | Z-intel Exp. Signal Interpreter | -3/Quarantine | Z-intel Adv. Dynamic Insulation System | -3/Quarantine | Z-intel Imp. Lightning Gun | -3/Quarantine | Z-intel Exp. Myomer Leg | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Enh. Armored Medium Treads | -3/Quarantine | Z-intel Spectral Analyzer | -3/Quarantine | Z-intel Adv. Thermal Defense Suite | -3/Quarantine | Z-intel Gravity Flail | -3/Quarantine | Z-intel Imp. Quantum Reactor | -2/Testing | Archive Hvy. Proton Missile Launcher | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Imp. Matter Neutralizer | -1/Access | Z-intel Centrium Light Armor Plating | -1/Access | Z-intel Exp. Core Shielding | -1/Access | Z-intel Cld. Antigrav System | -1/Access | Z-intel Adv. EM Shield | -1/Access | Z-intel Hvy. Proton Cannon | -1/Access | Z-intel Adv. Micro-nuke Launcher | -1/Access | Z-intel Prc. Phase Gun | -1/Access | Z-intel Particle Accelerator | -1/Access | Z-intel Exp. Hacking Suite | -1/Access | Z-intel Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel A-27 Freighter | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel M-30 Cleanser | -3/Research | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel L-61 Swordsman | -3/Quarantine | Z-intel Y-72 Warden | -3/Quarantine | Z-intel O-32 Director | -3/Quarantine | Z-intel Fabricated ------------ Biomechanical Wings | x1 | -3/Research Repaired ---------- Lgt. Angular Momentum Engine | 21% | -5/Factory Studied --------- Linear Gravjet | -5/Factory | Hacked Mic. Fission Core | -3/Research | Hacked Lgt. Fission Core | -3/Research | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Stripper Phase Armor Matter Drive High-powered Transdimensional Reconstructor Transdimensional Reconstructor Supercharged Sigix Terminator Achievements -------------- Consequences Fishing Tech Friend Of Zion Heroic Deeds I'm Taking You All With Me Insider Info Morally Flexible No Room For Error Watch This! Challenges ------------ None Game ------ Seed AutogunCannonInverter Manual? 0 Play Time 05:05:33 Cumulative 128.2 hours Start 2026.01.30 @ 21:44:06 End 2026.01.31 @ 03:17:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbd77b22-635e-440f-a3c8-f27678d36875