Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.09 @ 17:07:56 Player: zapruda Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1477) 1477 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 3098 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Power Shielding > --- WEAPON (2) ------- Advanced Beam Cannon Rocket Launcher > --- INVENTORY (10) --- Cooled Ion Engine Medium Battery (200) Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scanner Rocket Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Power Shielding > --- WEAPON ----------- Shock Rifle Improved Datajack > --- INVENTORY -------- Reinforced Ion Engine Cooled Ion Engine Medium Battery Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 59 | . 19 40 . Power 8 | . 3 5 . Engine 8 | . 3 5 . Core . | . . . . Reactor . | . . . . Propulsion 12 | . 7 5 . Treads 2 | . . 2 . Leg 3 | . 2 1 . Wheel 4 | . 2 2 . Hover 3 | . 3 . . Flight . | . . . . Utility 14 | . 4 10 . Device 7 | . 1 6 . Storage 1 | . 1 . . Processor 3 | . 1 2 . Hackware 1 | . 1 . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 25 | . 5 20 . Energy Gun 12 | . 4 8 . Energy Cannon 6 | . 1 5 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 5 | . . 5 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes 4 | . . 4 . Parts Lost 21 | . 7 14 . Power 2 | . 1 1 . Propulsion 7 | . 2 5 . Utility 4 | . 1 3 . Weapon 8 | . 3 5 . Highest Loss Streak 3 | . 3 3 . Average Slot Usage (%) 84 | . 83 85 . Engine 11 | . 12 10 . Treads 3 | . . 4 . Leg 3 | . 7 2 . Wheel 3 | . 3 3 . Hover 2 | . 11 . . Device 9 | . 1 11 . Storage 10 | . 5 11 . Processor 10 | . 10 10 . Hackware 1 | . 7 . . Protection 8 | . . 10 . Energy Gun 5 | . 10 4 . Energy Cannon 9 | . 1 11 . Ballistic Gun 1 | . 7 . . Launcher 3 | . . 4 . Naked Turns . | . . . . Heaviest Build 37 | 13 27 37 . Greatest Support 43 | 20 20 43 . Greatest Overweight (x) 12 | . 7 12 . Average Overweight (x) 2 | . . 3 . Largest Inventory Capacity 10 | . 10 10 . Average Capacity 9 | . 6 10 . Most Carried 10 | . 10 10 . Average Carried 8 | . 4 9 . Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 8 10 10 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1063 | 188 251 624 . Remotely . | . . . . Salvage Created 2213 | . 521 1692 . Parts 142 | . 27 115 . Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 34 | . 6 28 . Guns 17 | . 5 12 . Cannons 10 | . 1 9 . AOE 7 | . . 7 . Classes Destroyed 12 | . 6 6 . Worker 4 | . . 4 . Builder 2 | . 1 1 . Tunneler 1 | . . 1 . Hauler 8 | . 2 6 . Recycler 2 | . 1 1 . Mechanic 2 | . 1 1 . Operator 6 | . 2 4 . Watcher 3 | . . 3 . Swarmer 4 | . . 4 . Grunt 20 | . 6 14 . Duelist 1 | . . 1 . Sentry 9 | . . 9 . Best Kill Streak 9 | . 3 9 . Combat Bots Only 5 | . 3 5 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging 1 | . . 1 . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2549 | . 572 1929 48 Core 506 | . 105 385 16 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 58 . . Volleys Fired 221 | . 64 156 1 Largest 2 | . 2 2 1 Hottest 136 | . 80 136 33 Shots Fired 273 | . 95 177 1 Gun 158 | . 79 79 . Cannon 94 | . 16 78 . Launcher 21 | . . 20 1 Special . | . . . . Kinetic 45 | . 45 . . Thermal 128 | . 50 78 . Explosive 21 | . . 20 1 Electromagnetic 79 | . . 79 . Robot Hit Streak 13 | . 9 13 1 Robot Miss Streak 4 | . 4 4 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 178 | . 68 109 1 Core Hits 92 | . 22 70 . Critical Hits 9 | . . 9 . Critical Kills 4 | . . 4 . Critical Parts Destroyed 5 | . . 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3867 | . 912 2890 65 Guns 1566 | . 721 845 . Cannons 1097 | . 191 906 . Explosions 1204 | . . 1139 65 Melee . | . . . . Ramming . | . . . . Kinetic 390 | . 390 . . Thermal 1545 | . 522 1023 . Explosive 1087 | . . 1022 65 Electromagnetic 845 | . . 845 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Effects 7 | . 7 . . Message Errors 2 | . 2 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Targeting Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 127 | . 16 110 1 Projectiles 16 | . 16 . . Explosions 111 | . . 110 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 327 | . . 278 49 Shots 7 | . . 6 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 480 | . 239 480 . Average Temperature 75 | . 70 77 . Received Heat Transfer 924 | . 318 606 . Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 3001 | . 1323 1678 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 491 | . 146 491 . Initial 101 | . . 24 101 Average 245 | . 65 289 . Maximum Alert Level 2 | . . 2 . Low Security (%) 35 | . 100 19 . Level 1 51 | . . 64 . Level 2 12 | . . 16 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 4 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 2 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 18 53 . Peak Tracking Total 5 | . 2 5 . Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 7 | . . 7 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 12 | . 3 9 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 44 | . 17 27 . Successful 27 | . 10 17 . Failed 17 | . 7 10 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 14 16 . Fabricators . | . . . . Repair Stations 7 | . 3 4 . Recycling Units 1 | . . 1 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 15 | . 8 7 . Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Disarm Traps 2 | . 2 . . Maintenance Status 1 | . . 1 . Transport Status 2 | . 1 1 . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 3 . Scan Component 3 | . 1 2 . Repair 2 | . 1 1 . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 8 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 58 | . 26 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 3291 | . 640 2651 . Spaces Moved 1377 | 1 458 918 . Core 220 | . 21 199 . Treads 157 | . . 157 . Legs 139 | 1 70 68 . Wheels 644 | . 150 494 . Hover 217 | . 217 . . Flight . | . . . . Fastest Speed 56 | 120 56 80 . Average Speed 187 | 120 88 236 . Slowest Speed 650 | 120 400 650 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 51 72 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 25 | . . 25 . Terrain Destroyed 157 | . . 157 . Melee . | . . . . Projectile . | . . . . AOE 157 | . . 157 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1825 | . 594 1230 1 Wait 86 | . 31 55 . Move 1374 | . 457 917 . Hop . | . . . . Pick Up 45 | . 13 32 . Fast Attach 29 | . 12 17 . Attach 19 | . 4 15 . Detach 1 | . . 1 . Swap 11 | . 3 8 . Drop 39 | . 10 29 . Fire 221 | . 64 156 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Repaired Hover Unit 395 | -10/Materials | Lost 3 parts (2n1w) 606 | -10/Materials | Discovered new exit (range 11) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Utility x2 873 | -9/Materials | Lost 3 parts (1n2w) 904 | -9/Materials | Build established: Mutant 1056 | -9/Materials | Discovered new exit (range 11) 1160 | -9/Materials | Discovered new exit (range 11) 1223 | -9/Materials | Repaired Arm. Wheel 1327 | -9/Materials | Identified exit to Materials 1378 | -9/Materials | Core integrity fell below 50% 1660 | -9/Materials | Core integrity fell below 20% 1898 | -9/Materials | Discovered exit to Materials (range 8) 3285 | -9/Materials | Identified exit to Mines 3292 | -9/Materials | Entered Mines 3292 | -9/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 02964_ U-05 Engineer lays Concrete. 02980_ R-06 Scavenger collects Adv. Beam Cannon. 02981_ U-05 Engineer lays Concrete. 02985_ U-05 Engineer builds a Wall. 02987_ U-05 Engineer lays Concrete. 02989_ U-05 Engineer builds a Wall. 02990_ U-05 Engineer lays Concrete. 02991_ The unstable cave ceiling collapses. 02991_ U-05 Engineer lays Concrete. 02993_ U-05 Engineer builds a Wall. 02997_ U-05 Engineer lays Concrete. 02998_ U-05 Engineer builds a Wall. 03028_ K-01 Serf collects debris. 03115_ Acquired 21 matter. 03213_ Acquired Rocket Launcher. 03285_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 03292_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????##########???????????????????? | | ??????# s #???????????????????? | | ??????# ss #???????????????????? | | ??????# s@ #???????????????????? | | ??????# #???????????????????? | | ??????# #???????????????????? | | ??????# """ ??????????????????? | | ??????# """ ###?????????????????? | | ??????# """ #???????????????????? | | ??????# #???????????????????? | | ??????##### ###???????????????????? | | ??????????# #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? ?????????????????????? | | ??????????? ?????????????????????? | | ??????????? ?????????????????????? | | ??????????? ?????????????????????? | | ??????????? ?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 150 Power Shielding 66 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Adv. Signal Interpreter | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentSpreadExpander Manual? 0 Play Time 00:23:42 Cumulative 52.6 hours Start 2021.10.09 @ 16:43:48 End 2021.10.09 @ 17:07:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18544e2f-d1f6-4caf-ba15-72238d76e89b