Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 00:16:46 // Winter2019/RPGLIKE Player: daniels1231 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1075) 1075 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4455 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 189/300 Energy 252/390 System Corruption 23% Temperature Critical (2107) Movement Core (900) Ox17 Location -7/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Advanced Visual Processing Unit Advanced ECM Suite Improved Heavy Armor Plating > --- WEAPON (4) ------- Pulse Rifle Pulse Rifle Proton Missile Launcher Powered Hammer > --- INVENTORY (4) ---- Improved Heavy Armor Plating Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Visual Processing Unit Advanced ECM Suite Improved Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Proton Missile Launcher Powered Hammer > --- INVENTORY -------- Armored Wheel Improved Heavy Armor Plating Improved Datajack [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Utility Advanced Visual Processing Unit Device ECM Suite Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Shotgun Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 8 | 4 . . . 1 3 . Power 1 | . . . . . 1 . Propulsion 1 | 1 . . . . . . Utility 3 | 2 . . . . 1 . Weapon 3 | 1 . . . 1 1 . Parts Attached 35 | 8 1 6 . 8 7 5 Power 6 | 2 . 1 . 1 2 . Engine 5 | 2 . 1 . . 2 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 8 | 4 . 2 . . . 2 Treads 4 | 2 . . . . . 2 Leg . | . . . . . . . Wheel 4 | 2 . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 1 . . 3 3 1 Device 3 | . 1 . . 1 1 . Storage . | . . . . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 13 | 2 . 3 . 4 2 2 Energy Gun 6 | 2 . 1 . 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 3 | . . . . . . 3 System Corruption 23 | . . . . . . 23 Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 1 | . 1 1 1 1 1 1 Power . | . 1 . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . 1 1 . . Tool/Special . | . . . . . . . Unused Backups 4 | . . 1 . . 1 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 2 | . . 1 . . 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 70 72 75 97 97 95 Engine 10 | . 12 11 12 5 10 16 Core 2 | . . . . 5 3 . Treads 1 | . . . . . . 5 Wheel 19 | . 25 23 25 22 17 10 Device 13 | . 7 12 12 20 15 8 Processor 6 | . . . . 10 8 8 Protection 4 | . . . . . 9 12 Energy Gun 19 | . 25 18 . 25 16 16 Ballistic Gun 2 | . . 5 25 1 . . Launcher 4 | . . . . 4 8 7 Impact Weapon 2 | . . . . . 5 8 Peak Build Rating 46 | 5 6 10 10 23 40 46 Average Rating 23 | 3 5 8 10 21 34 41 On Entrance 13 | . 5 6 10 10 23 39 Avg Prop Armor Cover (%) 11 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 54 | 8 10 13 13 22 53 54 Greatest Support 40 | 40 20 24 24 24 24 40 Greatest Overweight (x) 17 | 2 . 3 . . 2 17 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 4 | 1 1 1 1 1 1 4 Average Capacity 1 | . 1 1 1 1 1 2 Most Carried 4 | 1 1 1 1 1 1 4 Average Carried 1 | . 1 . 1 1 . 2 Final Capacity 4 | 1 1 1 1 1 1 4 Final Carried 4 | 1 1 1 1 1 1 4 Class Distribution -------------------- 45% | Gunner 35% | Mutant 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Tank | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 856 | 264 56 30 96 230 120 60 Remotely . | . . . . . . . Salvage Created 1066 | . 72 70 111 311 213 289 Parts 55 | . 7 5 3 13 . 27 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 26 | . 4 2 2 9 . 9 Guns 20 | . 4 2 2 7 . 5 AOE 4 | . . . . 1 . 3 Classes Destroyed 8 | . 2 . . 4 . 2 Recycler 4 | . . . . 1 3 . Operator 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 7 | . 3 1 . 3 . . Grunt 14 | . 1 1 2 4 . 6 Sentry 2 | . . . . 2 . . Specialist 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 4 1 2 3 3 6 Combat Bots Only 6 | . 4 1 2 3 . 6 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 144 | . 40 16 13 39 . 36 Missed 44 | . 10 5 4 9 . 16 Hits 100 | . 30 11 9 30 . 20 Projectile 100 | . 30 11 9 30 . 20 Damage Taken 2377 | . 248 95 102 554 . 1378 Core 1976 | . 199 76 82 452 . 1167 Absorbed by Shields . | . . . . . . . Redirected to Core 856 | . 142 53 58 348 . 255 Core Remaining (%) 62 | 100 66 . 47 35 . . Volleys Fired 64 | . 12 11 7 22 . 12 Largest 3 | . 2 2 2 3 . 3 Hottest 189 | . 80 96 46 189 . 165 Shots Fired 159 | . 24 22 14 65 . 34 Gun 139 | . 24 22 14 57 . 22 Cannon . | . . . . . . . Launcher 20 | . . . . 8 . 12 Special . | . . . . . . . Kinetic 14 | . . . 14 . . . Thermal 102 | . 12 11 . 57 . 22 Explosive 8 | . . . . 8 . . Electromagnetic 35 | . 12 11 . . . 12 Robot Hit Streak 27 | . 3 8 12 8 . 27 Robot Miss Streak 4 | . 3 4 2 2 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 108 | . 14 12 12 40 3 27 Core Hits 48 | . 5 2 5 17 . 19 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . 1 1 . 4 1 . Burn 5 | . . 1 . 4 . . Corrupt 1 | . 1 . . . . . Smash 1 | . . . . . 1 . Melee Attacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3145 | . 221 166 181 1043 291 1243 Guns 1557 | . 155 166 181 710 . 345 Cannons . | . . . . . . . Explosions 1297 | . 66 . . 333 . 898 Melee 291 | . . . . . 291 . Ramming . | . . . . . . . Kinetic 181 | . . . 181 . . . Thermal 1386 | . 152 69 . 710 . 455 Explosive 333 | . . . . 333 . . Electromagnetic 954 | . 69 97 . . . 788 Impact 291 | . . . . . 291 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . . . . . . 23 Average Corruption 20 | . . . . . . 20 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Matter Fused 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 303 | . . . . 76 221 6 Projectiles . | . . . . . . . Explosions 82 | . . . . 76 . 6 Melee 221 | . . . . . 221 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 195 | . . . . 185 . 10 Shots 4 | . . . . 3 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2107 | . 208 252 6 522 . 2107 Average Temperature 278 | . 104 112 2 193 . 512 Received Heat Transfer 273 | . 12 24 57 108 . 72 Effects 48 | . 1 . . 8 . 39 Shutdowns 10 | . . . . 3 . 7 Energy Bleed 11 | . . . . 1 . 10 Interference 8 | . 1 . . . . 7 Matter Decay 2 | . . . . 1 . 1 Short Circuit 5 | . . . . 1 . 4 Damage (minor) 5 | . . . . 2 . 3 Damage (major) 3 | . . . . . . 3 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . 2 1 Impact Corruptions 8 | . . . . . 8 . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 5 | . . . . 2 . 3 Heat Transferred 3114 | . 300 222 . 1702 . 890 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 1 . . . . 6 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 83 | 100 100 100 100 72 100 61 Level 1 16 | . . . . 27 . 38 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 247 | . 85 22 40 247 93 236 Initial 93 | . . 22 . 15 93 . Average 65 | . 25 6 8 91 36 130 Influence Increases 839 | . 95 41 50 402 15 236 Destroy 0b10 Robot/C 520 | . 80 40 40 180 . 180 Destroy 0b10 Robot/NC 35 | . . . . 15 15 5 Destroy Leader 92 | . 10 . 10 42 . 30 Successful Hack 11 | . . . . 11 . . Disable Machine 60 | . . . . 60 . . Destroy Structure 121 | . 5 1 . 94 . 21 Influence Decreases 603 | . 40 96 10 236 221 . Entered New Map 171 | . . 33 . 25 113 . Time Decay 432 | . 40 63 10 211 108 . Squads Dispatched 4 | . . 1 . 1 . 2 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 9 5 3 16 . 13 Peak Tracking Total 7 | . 7 5 3 3 . 3 Tactical Retreats 9 | . 2 1 1 1 . 4 ECM-based Alert Blocks 15 | . 3 4 1 2 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 4 | . . . . 4 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 3 | . . . . 2 1 . Terminals 3 | . . . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . . 4 1 . Successful 3 | . . . . 2 1 . Failed 2 | . . . . 2 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 3 . . Terminals 5 | . . . . 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 2 1 . Open DSF 1 | . . . . . 1 . Recall Investigation 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) 1644 | . 138 203 99 567 286 351 Optics 1194 | . . . . 557 286 351 ECM 1194 | . 138 203 99 213 214 327 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 1826 | 77 208 203 99 567 286 386 Spaces Moved 1464 | 71 202 168 87 513 235 188 Core 33 | 26 . 4 . . . 3 Treads 44 | 6 . . . . . 38 Legs . | . . . . . . . Wheels 1387 | 39 202 164 87 513 235 147 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 90 90 90 105 Average Speed 100 | 90 80 86 90 90 107 160 Slowest Speed 900 | 160 80 200 90 90 120 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 46 16 32 28 6 73 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 138 | . 4 . . 111 . 23 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 138 | . 4 . . 111 . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1672 | 80 222 204 93 567 261 245 Wait 35 | . 5 4 . 12 . 14 Move 1458 | 70 201 167 86 512 234 188 Hop . | . . . . . . . Pick Up 5 | . . 3 . . 1 1 Fast Attach 42 | 7 4 7 . 9 11 4 Attach 1 | . . . . . 1 . Detach 2 | . . . . 1 . 1 Swap 3 | 1 . . . . 1 1 Drop 32 | 2 . 10 . 5 10 5 Fire 64 | . 12 11 7 22 . 12 Melee 3 | . . . . . 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 27 | . . 2 . 6 . 19 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 13 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 13 | -11/Scrapyard | Upgraded with Utility slot (x2) 13 | -11/Scrapyard | Upgraded with Weapon slot (x1) 78 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Discovered new exit (range 4) 286 | -10/Materials | Entered another Materials area 288 | -9/Materials | Reached level 2 333 | -9/Materials | Build established: Mutant 476 | -9/Materials | Discovered new exit (range 13) 489 | -9/Materials | Entered Mines 571 | -9/Mines | Met a Derelict bent on vengeance 571 | -9/Mines | Core integrity fell below 50% 582 | -9/Mines | Discovered new exit (range 5) 588 | -9/Mines | Entered Materials 589 | -8/Materials | Core integrity fell below 50% 590 | -8/Materials | Reached level 3 619 | -8/Materials | Upgraded with Weapon slot (x1) 731 | -8/Materials | Reached level 4 884 | -8/Materials | Build established: Gunner 980 | -8/Materials | Core integrity fell below 20% 1126 | -8/Materials | Discovered new exit (range 5) 1155 | -8/Materials | Entered Factory 1156 | -7/Factory | Core integrity fell below 50% 1157 | -7/Factory | Reached level 5 1193 | -7/Factory | Upgraded with Utility slot (x1) 1215 | -7/Factory | Upgraded with Power slot (x1) 1272 | -7/Factory | Upgraded with Weapon slot (x1) 1440 | -7/Factory | Identified exit to DSF 1441 | -7/Factory | Entered DSF 1441 | -7/DSF | Reached level 6 1467 | -7/DSF | Additional patrols routed to DSF 1505 | -7/DSF | Discovered new exit (range 19) 1545 | -7/DSF | Core integrity fell below 20% 1587 | -7/DSF | Reached level 7 1685 | -7/DSF | Sterilization system engaged 1698 | -7/DSF | System corruption reached 10% 1705 | -7/DSF | Ambient heat levels rising (+10) 1720 | -7/DSF | Ambient heat levels rising (+10) 1735 | -7/DSF | Ambient heat levels rising (+10) 1750 | -7/DSF | Ambient heat levels rising (+10) 1765 | -7/DSF | Ambient heat levels rising (+10) 1780 | -7/DSF | Ambient heat levels rising (+10) 1795 | -7/DSF | Ambient heat levels rising (+10) 1810 | -7/DSF | Ambient heat levels rising (+10) 1825 | -7/DSF | Ambient heat levels rising (+10) 1828 | -7/DSF | Core destroyed Last Messages --------------- data lost. 01806_ A-02 Transporter heat damages Ion Engine. 01808_ Overheating: Energy bleed (-59). 01809_ Overheating: Broken Arm. Treads damaged (-79). 01809_ A-02 Transporter heat damages core (-4). 01810_ ALERT: Ambient heat levels +10. 01811_ Power failure, Imp. Deuterium Engine shutdown. 01812_ Overheating: Energy bleed (-47). 01815_ Overheating: Energy bleed (-29). 01818_ Overheating: Core damaged (-221). 01821_ Overheating: Core damaged (-182). 01822_ Power failure, Imp. Deuterium Engine shutdown. 01822_ Overheating: Energy bleed (-73). 01824_ Overheating: Matter decay (-33). 01825_ ALERT: Ambient heat levels +10. 01826_ Overheating: Energy bleed (-54). 01828_ Overheating: Core damaged (-234). Map ----- +----------------------------------------------------+ | ???????# #?????????!! ^^!!#????????????????????? | | ??????? [?????????!! !!#????????????????????? | | ??????? [??????????! !!?????????????????????? | | ??????## ##???????### ###????????????????????? | | ??????? ????????#!! !!#????????????????????? | | ??????? ????????#!! !!####?????????????????? | | ??????? ????????# !!" ####??????????????? | | ?????### ##?#####?### #" "###????????????? | | ?????#[[ ## #!!!### !!# ** !!#?????#??????? | | ?????#[[ ## #!!!##% % * !!## !!#??????? | | ???###[[ ||#??????? | | ???# "[[ ^^ !! = ||#??????? | | ?????#[[ =% == %% ||#??????? | | ?????#% ## #[[[##!=!!*##% % !!!## #??????? | | ?????# ## ?#[[[#"#= %##? =[#!!!#???? #??????? | | ?????### ###??###?# = =#######?###????????????? | | ??????# ]]#??????# [ !!#????????????????????? | | ??????# ]]#??????# !!#????????????????????? | | ??????# ]]#??????# !!#????????????????????? | | ??????## ###??????## ###????????????????????? | | ??????#[ [[#??????#]] #????????????????????? | | ??????#[ [[#??????#] = #????????????????????? | | ??????## ########## ] #####????????????????? | | ?????### ###[[#[[[# ### #??#?????????????? | | ??####"" ##[[#[[[### ! ### #==## ""#??????? | | ??#""""" ] =@= """"?????? | | ??#"##"" [* <""#??????? | | ?????#"""""## #[[[# * #==##"""""#??????? | | ?????#"""""######### ** ####?##?????"???????? | | ?????####"##???????### # ##???????????????????? | | ????????#"#??????????## ####????????????????????? | | ????????""#???????????# #???????????????????????? | | ????????###???????????# #???????????????????????? | | ??????????????????????###???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 44 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Levels Raised 6 | . . 1 . 2 1 2 XP Earned 12635 | 3000 450 1700 750 2935 1500 2300 XP Spent 11905 | 2950 . 1100 . 2125 2700 3030 Upgrades 35 | 6 . 3 . 14 3 9 Power Slot 1 | . . . . . 1 . Propulsion Slot 1 | 1 . . . . . . Utility Slot 3 | 2 . . . . 1 . Weapon Slot 3 | 1 . . . 1 1 . Core Integrity 14 | . . . . 8 . 6 Heat Dissipation 2 | . . . . 2 . . Energy Generation 1 | . . . . 1 . . Energy Storage 2 | . . . . 2 . . Inventory Capacity 4 | 1 . . . . . 3 Ranged Accuracy 2 | 1 . 1 . . . . Hack Attack % 2 | . . 2 . . . . Protomatter Created 409 | . 35 13 . 100 . 261 Integrity Restored 585 | . . 39 . 126 . 420 Core 585 | . . 39 . 126 . 420 Protomatter Decayed 119 | . 35 . . 48 . 36 Game ------ Seed BlanketWeldingReconfigurator Manual? 0 Play Time 00:21:45 Cumulative 13.2 hours Start 2025.11.19 @ 23:55:59 End 2025.11.20 @ 00:16:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 27 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 606d7e7d-1939-495b-9228-206dbae1507d