Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.04 @ 18:26:49 // Winter2019/RPGLIKE Player: DeepestRoots Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (711) 3555 Value Destroyed (37478) 37478 Prototype IDs (115) 2300 Alien Tech Used (5) 1000 Bonus (23188) 23188 TOTAL SCORE: 78221 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10078 Follower Combat Kills 710 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Found Hidden Lab 3000 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -500 Cogmind --------- Core Integrity 600/600 Matter 300/300 Energy 1578/1700 System Corruption 0% Temperature Cool (0) Movement Walking (75) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (16) ----- Coolant Network Assembled Biocell Array Assembled Metafiber Network Assembled Combat Suite Particle Accelerator Quantum Capacitor Improved Transmission Jammer Experimental Reaction Control System Zionite Heavy Carapace Assembled Alloy Armor Experimental Force Field Advanced Hacking Suite Improved System Restoration Module > --- WEAPON (3) ------- Multinova Projection Cannon Point Singularity Launcher > --- INVENTORY (7) ---- Protomatter-87 Protomatter-85 Protomatter-57 Thermal Barrier Experimental EM Disruption Field Compact HERF Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Coolant Network Assembled Biocell Array Assembled Metafiber Network Assembled Combat Suite Quantum Capacitor Improved Transmission Jammer Experimental Reaction Control System Zionite Heavy Carapace Assembled Alloy Armor Thermal Barrier Experimental EM Disruption Field Experimental Force Field System Mapper > --- WEAPON ----------- Multinova Projection Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Protomatter Transdimensional Reconstructor Subatomic Replicator Linear Accelerator Point Singularity Launcher Field Lobotomy Kit [Rating: 233] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Reactor Assembled Flux Generator Propulsion Experimental Biometal Leg Leg Experimental Biometal Leg Wheel Wheel Hover Unit Aerolev Unit Utility Assembled Biocell Array Device Assembled Combat Suite Storage Assembled Biocell Array Processor Improved Corruption Screen Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Point Singularity Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Slots Evolved 21 | 4 1 1 . . 1 . 2 . . . . 1 . 1 1 3 1 2 . . . 1 . . . 1 . . . 1 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Utility 15 | 1 1 1 . . 1 . 2 . . . . 1 . 1 1 2 1 . . . . 1 . . . 1 . . . 1 . Weapon 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 301 | 9 6 2 1 2 4 10 10 7 5 3 2 13 2 5 10 23 11 30 2 . 7 9 . 21 . 5 23 10 29 14 26 Power 9 | 1 . . . 1 1 . . . . . . . . . . 3 . . . . . . . . . . 2 . 1 . . Engine 5 | 1 . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . Propulsion 24 | 2 1 . . . . 2 . . . . . 2 . . . 4 . 7 . . 2 . . 2 . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . . . . . . . . . . . . 7 . . 1 . . 2 . . . . . . 2 Wheel 8 | 2 1 . . . . 1 . . . . . 2 . . . 2 . . . . . . . . . . . . . . . Hover 4 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | 3 2 1 . . 1 . 2 . 1 . 1 7 . 1 4 10 4 13 2 . 5 8 . 11 . 3 15 8 24 3 4 Device 96 | 3 1 1 . . . . 1 . 1 . 1 2 . 1 2 7 3 9 2 . 3 6 . 9 . 1 12 7 18 3 3 Storage 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware 10 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . 2 1 1 1 . 1 Protection 23 | . 1 . . . 1 . . . . . . 3 . . 2 1 1 3 . . 1 2 . 1 . . 2 . 5 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 3 3 1 1 1 2 8 8 7 4 3 1 4 2 4 6 6 7 10 . . . 1 . 8 . 2 6 2 4 11 20 Energy Gun 28 | . . 1 1 1 . 5 3 3 1 2 . . . 2 3 3 . 2 . . . . . 1 . . . . . . . Energy Cannon 25 | . . . . . . . 3 . 1 1 . . . . . 1 . . . . . . . 2 . . 4 1 1 5 6 Ballistic Gun 11 | 3 1 . . . 2 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 7 | . 1 . . . . . . . . . . . 1 1 2 . . . . . . . . . . . 1 . 1 . . Launcher 27 | . . . . . . 1 . 1 1 . 1 2 . 1 1 1 4 5 . . . 1 . 1 . 1 . . . . 6 Special Weapon 9 | . 1 . . . . . . 3 . . . . . . . . 1 2 . . . . . . . . . . . . 2 Impact Weapon 6 | . . . . . . . 1 . . . . 2 1 . . . . . . . . . . 1 . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 22 | . . . . . . . . . . . . . . . . 1 2 1 . . . . . 3 . 1 1 1 1 5 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . 1 . . 1 4 . 1 1 . . 1 . . 2 13 2 5 1 . 4 . . 7 . . 8 . 8 1 3 Parts Lost 5 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . 1 . . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 90 90 89 91 92 71 91 93 100 100 97 96 85 86 81 81 81 83 91 85 82 82 83 83 81 79 79 Engine 2 | . 11 10 10 10 9 9 7 7 7 7 7 7 7 6 6 9 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 8 7 4 4 Leg 10 | . . . . . . . . . . . . . . . . . 9 15 18 18 17 17 17 17 17 16 16 16 16 16 16 Wheel 5 | . 22 20 20 20 18 18 16 15 15 15 15 14 14 13 12 10 . . . . . . . . . . . . . . . Device 30 | . 22 26 30 30 27 27 27 30 30 30 29 23 28 30 35 32 29 29 31 31 30 33 34 33 34 33 33 32 32 35 37 Storage 4 | . . . . . . . . . . . . . . . . 5 9 8 4 4 4 5 8 5 4 4 4 4 4 4 4 Hackware 3 | . . . . . . . 4 7 7 7 7 18 14 13 12 9 1 . . . . . . 1 4 5 6 4 4 4 2 Protection 9 | . 9 10 10 10 9 9 7 7 7 7 7 8 14 13 12 10 13 9 4 4 4 6 13 11 8 8 8 8 7 8 8 Energy Gun 3 | . . 9 10 10 9 9 10 14 15 1 15 14 14 13 11 9 . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 2 . 5 . 2 . . . . 1 9 8 9 9 9 8 13 7 4 4 4 4 3 4 6 Ballistic Gun 2 | . 26 11 10 10 13 17 11 7 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 7 10 10 10 4 . . . . . . . 6 6 5 3 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 4 . . . . . . 3 4 4 4 4 . . . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 4 . . . . . . 2 4 2 3 3 3 3 . Peak Build Rating 233 | 10 11 21 21 25 40 43 47 57 53 53 53 53 54 60 66 108 168 193 193 191 192 212 193 204 196 202 213 215 228 233 230 Average Rating 141 | 6 10 16 20 24 36 39 42 46 51 42 52 48 53 57 62 83 153 176 191 191 191 198 193 195 196 197 200 211 214 228 225 On Entrance 110 | . 8 11 21 21 25 40 39 47 47 53 53 53 53 54 60 66 108 163 193 191 191 192 193 193 196 196 197 213 211 222 229 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 9 14 17 17 26 44 44 49 48 54 54 54 56 55 57 60 67 106 112 112 112 112 127 127 127 88 97 95 89 94 105 109 Greatest Support 136 | 26 26 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 80 136 112 112 112 132 132 132 132 132 132 112 112 112 112 Greatest Overweight (x) 22 | . . . . 1 2 4 2 2 2 2 2 2 2 2 2 22 1 1 . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . 1 1 2 1 2 1 2 1 2 2 1 2 1 . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 1 2 2 2 2 2 3 4 4 4 4 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Average Capacity 5 | . 1 2 2 2 2 2 3 4 4 4 4 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 Most Carried 7 | 1 2 2 2 2 2 3 4 4 4 4 5 5 5 5 6 6 6 6 6 6 6 6 6 6 5 6 7 7 7 7 7 Average Carried 5 | . 1 2 2 2 2 2 3 4 4 4 4 4 5 5 4 5 5 5 5 6 6 5 5 5 5 5 6 6 6 6 6 Final Capacity 7 | 1 2 2 2 2 2 3 4 4 4 4 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 Final Carried 7 | 1 2 2 2 2 2 3 4 4 4 4 5 5 5 5 6 6 6 6 6 6 6 5 6 5 5 6 7 7 7 7 7 Class Distribution -------------------- 23% | Hacker-Mutant 21% | Gunner 18% | Golem 11% | Hacker-Gunner 10% | Tank 9% | Hacker-Tank Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Tank | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Matter Collected 6934 | 323 160 121 80 69 235 620 299 229 122 . 121 145 20 159 105 448 185 519 30 . . 170 . 217 . 165 247 107 330 115 1593 Remotely 1973 | 66 160 121 80 69 235 620 299 229 94 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 33365 | 94 352 107 210 146 592 799 235 198 306 . 232 2798 . 437 . 832 298 6414 1002 926 . 1006 841 2969 . 701 1885 1206 1660 2262 4857 Parts 1830 | 6 29 17 15 13 43 69 30 16 16 . 26 124 . 15 . 10 32 354 67 56 . 49 42 159 . 33 100 79 130 103 197 Haulers Intercepted 4 | . . . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 230 | . . . . . . . . 7 14 . 5 . . 3 . . 28 . 56 56 . 61 . . . . . . . . . Prevented 37 | . . . . . . . . 6 1 . 20 . . 10 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Combat Hostiles Destroyed 666 | . 8 6 4 6 14 22 10 6 15 . 10 35 . 7 . 56 20 114 22 22 . 15 17 46 . 14 31 19 25 34 88 Guns 103 | . 8 5 3 4 12 22 8 2 2 . 4 16 . 3 . 10 . 4 . . . . . . . . . . . . . Cannons 387 | . . 1 1 2 2 . 1 . 5 . . . . 1 . 1 6 93 22 22 . 15 16 42 . 10 29 18 24 25 51 AOE 127 | . . . . . . . . 4 8 . 4 7 . 3 . 42 14 17 . . . . 1 . . 3 . . . . 24 Classes Destroyed 33 | 2 3 . 2 1 2 2 2 2 . . 2 1 . . . 4 . 5 . . . . . . . . 2 . 2 . 1 Worker 20 | . . . . . . 1 . . . . . 3 . . . . . 9 . . . . . . . . . . 3 . 4 Builder 22 | . . . . . . 1 . . . . . 4 . . . . . 9 . . . . . . . . 2 . 6 . . Tunneler 7 | 2 . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . Hauler 4 | . . . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Recycler 17 | 1 2 . . . . . 1 . . . . 4 . . . . . 6 . . . . 1 . . . 1 . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 5 | . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 Operator 16 | . . . 1 . . . 1 . . . . 2 . . . . . 3 . . . . . 1 . 1 1 2 4 . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 34 | . 3 . 1 . 1 2 2 . . . . 3 . . . . . 4 . . . . . 5 . 1 2 2 2 2 4 Swarmer 133 | . 5 3 2 4 3 4 . 4 10 . 4 3 . 3 . . 14 14 . 1 . 4 4 7 . . 5 5 4 11 19 Cutter 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . 2 Grunt 198 | . 3 3 1 1 8 10 4 . 5 . . 17 . 3 . . 5 38 12 14 . 5 4 5 . 9 7 1 6 8 29 Brawler 24 | . . . . 1 . 2 1 . . . . 3 . . . . . 6 1 2 . . . 1 . . . . . 2 5 Duelist 14 | . . . . . . . . . . . . 1 . . . . . 4 . . . 1 . 3 . . . . . . 5 Protector 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . 2 Sentry 55 | . . . 1 . 3 6 1 1 . . 1 6 . . . . . 7 1 1 . 2 4 9 . . 3 3 . 2 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Specialist 10 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . 6 . . . . . . . Hunter 43 | . . . . . . . 2 . . . 2 4 . . . . . 10 2 . . 2 3 . . . 3 2 4 5 4 Programmer 71 | . . . . . . . 2 . . . . 1 . . . . 1 13 2 2 . 1 2 8 . . 10 7 9 5 8 Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . Behemoth 10 | . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . . . . . 1 . 1 . 1 3 Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 60 | . . . . . . . . . . . . . . . . 51 . 9 . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 53 | 2 5 5 4 4 7 9 5 4 6 . 4 8 . 3 . 53 5 17 5 5 . 4 6 8 . 8 6 6 7 6 14 Combat Bots Only 49 | . 3 5 2 4 7 9 4 4 6 . 4 7 . 3 . 49 5 13 5 5 . 4 5 8 . 8 5 6 5 6 14 Max Kills in Single Turn 11 | 1 1 1 2 2 2 2 1 4 2 . 3 3 . 2 . 11 3 4 1 1 . 1 2 2 . 3 2 2 3 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . . . . . . 4 2 . 3 2 . 2 . 11 3 4 . . . . 1 . . 3 . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Hostile Shots Fired 2474 | . 16 17 9 12 37 57 65 30 50 . 79 273 4 38 . 108 45 585 54 79 . 71 93 191 . 49 81 41 70 135 185 Missed 1016 | . 6 1 5 6 7 14 25 11 11 . 38 88 . 7 . 30 24 232 20 32 . 25 32 100 . 18 38 22 41 71 112 Damage Taken 15001 | . 91 116 33 41 356 507 378 237 525 . 493 1874 49 367 . 1180 256 3763 242 319 . 363 416 780 . 495 370 288 343 470 649 Core 9465 | . 58 84 25 24 199 321 243 154 312 . 280 1183 27 251 . 772 150 2514 169 231 . 278 221 423 . 289 209 172 204 263 409 Absorbed by Shields 3941 | . . . . . . . . . . . . 102 24 180 . 510 42 665 104 138 . 144 163 310 . 177 149 107 137 510 479 Redirected to Core 8381 | . 50 76 9 24 174 264 191 123 275 . 235 962 27 175 . 726 146 2316 148 202 . 228 221 404 . 222 209 172 195 244 363 Ignored by Resistances 10450 | . 27 39 11 13 106 146 112 71 153 . 145 571 20 151 . 466 133 3201 306 406 . 382 454 864 . 387 442 264 276 581 723 Core Remaining (%) 99 | 100 . 100 . 100 . 100 . . . . 100 . . . . . 99 . . . . 100 . . 93 . 100 . 100 . 100 Volleys Fired 1561 | 9 22 13 10 8 26 99 43 11 22 . 25 94 . 16 . 51 26 274 46 43 . 42 43 112 . 26 71 71 57 89 212 Largest 3 | 3 3 3 3 3 3 3 3 3 3 . 3 2 . 3 . 3 2 3 2 2 . 2 3 3 . 1 1 1 1 1 1 Hottest 260 | 60 100 120 120 130 130 125 140 125 165 . 165 100 . 148 . 148 50 75 50 50 . 260 75 130 . 130 200 130 130 130 130 Shots Fired 2665 | 17 62 39 28 22 78 182 113 24 57 . 56 190 . 40 . 105 44 538 91 86 . 82 104 181 . 26 71 71 57 89 212 Gun 898 | 17 60 26 18 15 65 180 99 23 38 . 40 190 . 26 . 82 . 19 . . . . . . . . . . . . . Cannon 1679 | . . 13 10 7 13 . 14 . 15 . 12 . . 12 . 13 36 500 91 86 . 80 104 181 . 24 71 71 57 89 180 Launcher 78 | . . . . . . 2 . 1 4 . 4 . . 2 . 10 8 17 . . . 2 . . . 2 . . . . 26 Special 10 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 Kinetic 429 | 17 60 36 20 14 52 137 57 9 2 . . . . 12 . 13 . . . . . . . . . . . . . . . Thermal 1574 | . 2 3 8 8 26 18 14 . 15 . 12 . . . . . 36 519 91 86 . 82 104 181 . 24 71 62 57 51 104 Explosive 61 | . . . . . . 2 . 1 4 . 4 . . 2 . 10 8 2 . . . . . . . 2 . . . . 26 Electromagnetic 593 | . . . . . . 25 42 14 36 . 40 190 . 26 . 82 . 15 . . . . . . . . . 9 . 38 76 Robot Hit Streak 59 | 7 8 17 10 9 13 23 32 10 13 . 30 33 . 32 . 20 15 34 31 34 . 45 20 31 . 40 59 39 27 27 39 Robot Miss Streak 8 | 1 2 1 1 1 2 3 4 1 3 . 3 3 . 2 . 6 1 8 1 1 . 1 1 3 . 1 3 2 4 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . . 2 1 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . Capacitor 541 | . . . . . . . . . . . . . . . . . . . . . . . . 75 . 24 70 71 57 86 158 Autonomous 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . Shots Hit Robots 1997 | 11 40 25 17 13 51 88 89 15 33 . 39 183 . 31 . 86 24 391 65 64 . 60 53 140 . 29 60 46 60 76 208 Core Hits 1333 | 4 24 9 9 6 25 49 36 13 30 . 17 132 . 22 . 134 24 228 30 29 . 21 26 87 . 28 54 34 53 49 160 Critical Kills 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . 2 Critical Parts Destroyed 3 | 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | 1 1 . 1 . 6 1 . . . . . 1 . 2 . 2 . . . . . . . 3 . 1 . 1 . . 17 Burn 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 Destroy 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . 1 . 2 . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impale 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 14 Melee Attacks 147 | . . . . . . . 1 . . . . 3 . . . 5 . . . . . . . 5 . 5 12 6 24 34 52 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Impact 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 139 | . . . . . . . . . . . . . . . . 5 . . . . . . . 5 . 5 12 6 20 34 52 Sneak Attacks 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 113466 | 120 415 318 275 225 954 1707 2057 608 1740 . 1251 5791 . 1005 . 4482 2427 21013 2819 3306 . 2111 3073 10366 . 3211 6701 4027 4828 5095 23541 Guns 12411 | 120 391 227 167 173 830 1704 1596 279 372 . 657 3737 . 424 . 1037 . 697 . . . . . . . . . . . . . Cannons 77164 | . . 91 108 52 124 . 380 . 218 . 171 . . 234 . 224 1168 17510 2819 3306 . 2111 2973 10366 . 2259 6701 4027 4401 4668 13253 Explosions 19514 | . . . . . . 3 81 329 1150 . 423 1870 . 347 . 3140 1259 2661 . . . . 100 . . 818 . . . 173 7160 Melee 4064 | . . . . . . . . . . . . 184 . . . 81 . . . . . . . . . 134 . . 427 246 2992 Ramming 289 | . . . . . . . . . . . . . . . . . . 145 . . . . . . . . . . . 8 136 Kinetic 4116 | 120 391 302 199 130 511 1010 727 89 38 . . . . 234 . 224 . . . . . . . . . . . . 141 . . Thermal 75739 | . 24 16 76 95 443 186 461 . 421 . 267 1870 . 112 . 130 1168 18481 2819 3306 . 2111 3073 10366 . 2259 6701 3637 4401 3248 10068 Explosive 14939 | . . . . . . 3 . 263 947 . 327 . . 235 . 3010 1259 917 . . . . . . . 818 . . . . 7160 Electromagnetic 14460 | . . . . . . 508 869 256 334 . 657 3737 . 424 . 1037 . 1470 . . . . . . . . . 390 . 1593 3185 Impact 184 | . . . . . . . . . . . . 184 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3739 | . . . . . . . . . . . . . . . . 81 . . . . . . . . . 134 . . 286 246 2992 Highest Corruption 3 | . . . . . . . 3 3 3 3 3 2 2 2 2 . . . . . . . . 2 2 . 1 1 1 2 . Average Corruption 1 | . . . . . . . 1 3 3 3 3 1 2 2 2 . . . . . . . . 1 2 . 1 1 1 1 . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Effects 71 | . . . . . . . 13 4 7 1 7 9 2 6 2 . . . . . . . . 11 . . 4 1 1 3 . Message Errors 17 | . . . . . . . 4 1 2 . 2 1 1 2 . . . . . . . . . 2 . . . . . 2 . Matter Fused 18 | . . . . . . . 3 1 1 . 3 1 . 1 1 . . . . . . . . 2 . . 2 1 1 1 . Heat Flow Errors 5 | . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . 1 . . . . . . . Energy Discharges 9 | . . . . . . . 4 . . 1 1 . . . 1 . . . . . . . . 1 . . 1 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . 1 . 2 . . 1 . 1 . . . . . . . . . 4 . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . Misfires 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4145 | . . . . . . . 5 12 31 . 10 178 . 8 . 227 153 1065 106 104 . 34 62 296 . 251 170 166 237 204 826 Projectiles 2510 | . . . . . . . 5 . 3 . . . . . . . 79 785 106 104 . 34 62 296 . 37 170 166 176 204 283 Explosions 1275 | . . . . . . . . 12 28 . 10 34 . 8 . 227 74 269 . . . . . . . 214 . . . . 399 Melee 360 | . . . . . . . . . . . . 144 . . . . . 11 . . . . . . . . . . 61 . 144 Knockbacks 8 | . . 1 . . 1 . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . 1 1 Impact 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Kinetic 5 | . . 1 . . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 530 | . . . . . . . . 70 50 . . 168 . . . 15 71 139 . . . . . . . . . . . 17 . Shots 22 | . . . . . . . . 2 2 . . 5 . . . 1 3 8 . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 1 3 Kicked 12 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | 20 32 54 60 138 367 421 249 118 189 . 199 140 111 315 . 178 . . . 22 . 308 . 311 . 73 275 218 . 30 388 Average Temperature 72 | 15 17 23 26 48 92 110 68 56 66 . 94 37 57 87 . 87 . . . 7 . 168 . 92 . 53 97 165 . 12 65 Received Heat Transfer 5003 | . 21 48 6 6 243 234 117 42 90 . 78 779 11 496 . 181 30 1071 149 214 . 95 78 532 . 32 32 238 60 35 85 Effects 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 41 | . . . . . . . 1 . . . 2 13 . . . 4 . . . . . . . . . . . 1 . 8 12 Combat Hostiles 36 | . . . . . . . 1 . . . 2 12 . . . 3 . . . . . . . . . . . 1 . 8 9 Parts Fried 132 | . . . . . . 1 3 5 . . 7 35 . 2 . 11 . 3 . . . . . . . . . 3 . 16 46 Impact Corruptions 8 | . . . . . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . 2 Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 2 . . . 3 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 2 . . . 3 Parts Melted 111 | . . . 2 1 2 . . . . . . 1 . . . 5 1 13 . . . 1 3 20 . 5 20 9 7 8 13 Heat Transferred 51219 | . 50 37 185 185 1073 333 544 . 446 . 322 1500 . 100 . 100 600 10032 1450 1525 . 1025 1425 7653 . 1998 4958 2923 3663 2513 6579 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 40 | . . . . . . 1 2 1 3 . 2 19 . 2 . 1 . 9 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Peak Influence 2901 | 15 287 166 193 203 466 924 421 . . . . 694 . . . . . 1423 . . . . 565 965 . 629 705 571 637 895 2901 Initial 311 | . 8 . . 63 66 167 249 . . . . 177 . . . . . . . . . . . 218 . . 308 96 181 237 311 Average 541 | 8 83 112 90 182 267 701 267 . . . . 415 . . . . . 706 . . . . 262 496 . 394 432 346 346 465 1314 Maximum Alert Level 5 | . 1 . . 1 2 3 2 . . . . 2 . . . . . 4 . . . . 2 3 . 2 3 2 2 3 5 Low Security (%) 15 | 100 95 100 100 21 32 2 4 . . . . 4 . . . . . 5 . . . . 20 . . 21 2 16 16 6 . Level 1 30 | . 4 . . 78 57 1 94 . . . . 40 . . . . . 15 . . . . 67 31 . 21 51 46 38 40 4 Level 2 27 | . . . . . 9 26 . . . . . 54 . . . . . 20 . . . . 12 55 . 56 45 36 44 36 12 Level 3 18 | . . . . . . 69 . . . . . . . . . . . 44 . . . . . 12 . . . . . 16 34 Level 4 5 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . 18 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . . . . . 3 3 5 . . . . 9 . . . . . 27 . 1 . . . 13 . 4 3 5 8 5 14 Investigation 23 | . . . . . 1 1 3 . . . . 1 . . . . . 3 . . . . . 5 . 1 . 2 2 3 1 Extermination 28 | . . . . . . . 1 . . . . 1 . . . . . 6 . . . . . 3 . 1 2 3 4 2 5 Reinforcement 27 | . . . . . 1 . 1 . . . . 6 . . . . . 12 . . . . . 2 . 2 1 . 1 . 1 Assault 18 | . . . . . . 1 . . . . . . . . . . . 5 . 1 . . . 3 . . . . 1 . 7 Garrison 4 | . . . . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 . 1 . . . . 3 . . . . . 5 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Distress Signals 14 | . 1 . . . . 2 . . 1 . . 1 . . . . . 5 . . . . . 2 . . . 1 . . 1 Communications Jammed 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 8 1 46 33 Distress Signals 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . 46 33 Times Spotted 873 | . 12 5 8 6 19 27 19 6 16 . 9 54 8 6 . 59 22 156 19 22 . 16 18 74 . 17 35 26 35 45 134 Peak Tracking Total 38 | . 5 2 3 4 4 4 4 4 6 . 4 4 9 3 . 38 5 13 5 5 . 4 7 8 . 4 5 5 5 6 13 Tactical Retreats 45 | . 2 . . . . . . . 2 . . 4 . 1 . 7 3 11 . . . . 2 1 . 2 1 1 . 2 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Traps Triggered 24 | . 1 . . . 1 2 . . . . . 2 . . . . . 8 . . . . . 4 . . 2 1 . 2 1 Indirectly 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Machines Disabled 83 | . . . . . . 5 1 1 . . . 2 . . . 2 . 24 1 1 . . 10 12 . 2 6 1 7 1 7 Max in Single Turn 5 | . . . . . . 1 1 1 . . . 1 . . . 1 . 5 1 1 . . 5 2 . 1 1 1 1 1 2 Garrison Access 10 | . . . . . 1 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . 1 . 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Machines Accessed 116 | . 7 . 1 . 3 2 6 . 1 3 . 7 . 1 1 . 1 12 2 1 4 . 3 10 . 2 10 6 11 13 9 Terminals 86 | . 7 . 1 . 2 2 4 . 1 . . 6 . . . . 1 9 . . . . 2 10 . 2 8 5 9 8 9 Fabricators 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 1 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 11 | . . . . . 1 . 1 . . . . 1 . . . . . 2 . . . . 1 . . . 1 . 1 3 . Total Hacks 309 | . 19 . 6 . 7 4 13 . 1 22 . 15 . 1 4 . 1 29 2 1 16 . 9 27 . 6 30 14 33 31 18 Successful 208 | . 11 . 3 . 4 1 8 . 1 22 . 8 . 1 4 . 1 18 2 1 16 . 6 16 . 3 21 8 25 18 10 Failed 101 | . 8 . 3 . 3 3 5 . . . . 7 . . . . . 11 . . . . 3 11 . 3 9 6 8 13 8 Catastrophic 17 | . . . 1 . . . 1 . . . . 2 . . . . . 4 . . . . . 3 . . . 1 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 15 . 5 . . . 7 1 . . . 10 . . 7 . . 9 . . . . 2 10 1 . 10 3 10 6 8 Terminals 228 | . 19 . 6 . 5 4 9 . 1 . . 14 . . . . 1 23 . . . . 7 27 . 6 28 11 30 19 18 Fabricators 15 | . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . 1 3 . 6 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 18 | . . . . . 2 . 2 . . . . 1 . . . . . 3 . . . . 2 . . . 1 . 1 6 . Terminal Hacks 151 | . 4 . 2 . 3 1 3 . 1 22 . 5 . 1 4 . 1 13 2 1 16 . 4 12 . 3 14 6 17 10 6 Record 11 | . . . . . . . . . 1 2 . . . . . . 1 . 1 . 4 . . 1 . . . . . 1 . Part Schematic 23 | . . . . . . . 1 . . 12 . . . . 4 . . . . . 4 . . 1 . . . . 1 . . Robot Schematic 6 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . Prototype ID Bank 17 | . 1 . 1 . 1 . . . . 3 . . . . . . . . . . 4 . . 2 . . 1 1 2 . 1 Open Door 5 | . . . . . . 1 . . . . . . . 1 . . . . 1 1 . . . . . . 1 . . . . Branch Access Points 7 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . 1 . 1 . 1 . Emergency Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Index 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . Terminal Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Alert Level 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 2 1 1 Unreport Threat 14 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . 4 1 2 3 . Locate Traps 28 | . 2 . . . . . 1 . . . . 3 . . . . . 6 . . . . 2 4 . 1 2 2 4 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 10 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 . . 3 . 2 1 . Fabricator Hacks 7 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . Build 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 9 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . 1 . 1 2 . Seal Access 9 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . 1 . 1 2 . Unauthorized Hacks 39 | . 7 . 1 . . . 2 . . . . 2 . . . . . 3 . . . . 1 4 . . 6 1 5 3 4 Terminals 38 | . 7 . 1 . . . 2 . . . . 2 . . . . . 3 . . . . 1 4 . . 5 1 5 3 4 Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Botnet 24 | . 2 . 1 . . . 2 . . . . 2 . . . . . 2 . . . . 1 3 . . 2 1 2 3 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 1 3 . . Used 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 . . Hacking Detections 90 | . 5 . 1 . 2 2 5 . . . . 5 . . . . 1 11 . . . . 3 9 . 2 8 6 9 12 9 Full Trace Events 20 | . . . 1 . . 1 3 . . . . 1 . . . . . 2 . . . . . 3 . 1 . 2 2 3 1 Feedback Events 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Corruption 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . 1 . . 12 . . . . 17 . . . . . 4 . . 1 . . . . 1 . . Parts Built 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 124 | . . . . . . . 62 . . . . . . . . . . . . . . . . . . . . . . 62 . Total Part Build Rating 11 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Total Allies 28 | . . 2 . 3 . . . . . . . . . . 12 . . 2 . 1 . 2 . . . . . . . . 6 Largest Group 12 | . . 2 1 3 3 . . . . . . . . . 12 9 . 2 . 1 1 3 2 . . . . . . . 3 Highest-Rated Group 495 | . . 41 31 40 40 . . . . . . . . . 495 377 . 179 . 30 30 126 96 . . . . . . . 228 Highest-Rated Ally 160 | . . 31 31 31 16 . . . . . . . . . 96 96 . 137 . 30 30 49 49 . . . . . . . 160 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Ally Attacks 223 | . . 8 9 2 30 . . . . . . . . . . 114 . 11 . . . . 2 . . . . . . . 47 Total Damage 4057 | . . 62 83 21 293 . . . . . . . . . . 1635 . 430 . . . . . . . . . . . . 1533 Kills 28 | . . 1 2 . 3 . . . . . . . . . . 10 . 3 . . . . . . . . . . . . 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . Derelict Logs Recovered 11 | . . 2 . 1 . . . 1 1 . 1 . . 1 . . 1 . 1 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Turns Passed 32739 | 115 1198 525 135 271 342 843 1134 396 544 90 470 1904 189 527 1503 1336 3043 4429 1170 1452 216 1746 453 1580 12 304 1228 884 1245 1299 2156 Spaces Moved 23126 | 90 612 419 104 235 199 410 846 286 362 88 323 1307 169 399 1146 838 1180 1939 1058 1301 190 1277 382 1505 17 242 1254 749 1223 1135 1841 Core 11 | 10 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15293 | . . . . . . . . . . . . . . . . . 1180 1939 1058 1301 190 1277 382 1505 17 242 1254 749 1223 1135 1841 Wheels 7822 | 80 612 419 104 235 199 410 846 286 362 88 323 1307 169 399 1146 837 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 95 110 95 110 95 110 95 110 110 95 110 180 90 90 90 90 75 75 75 75 75 75 75 75 75 75 Average Speed 97 | 85 83 80 80 94 108 109 110 109 110 96 110 106 110 110 109 122 180 130 90 90 90 87 75 75 75 75 75 75 75 75 75 Slowest Speed 1150 | 90 90 80 80 95 110 140 110 110 110 110 110 110 110 110 110 1150 180 180 90 90 170 90 75 75 75 75 75 75 75 75 141 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Exploration Rate (%) 56 | 4 91 79 16 36 22 65 22 50 64 68 50 45 45 57 91 73 99 51 97 98 62 96 14 88 15 6 95 23 89 38 52 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 7 | . . 2 . . . . . . . 1 1 . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 16 | . . 1 . 1 1 1 1 . . . 1 1 . . . . . 1 1 1 1 1 1 . . 1 . 1 . 1 . Unknown Exits Taken 15 | 1 1 . 1 . . . . 1 1 1 . . 1 1 1 1 1 . . . . . . 1 1 . 1 . 1 . . Scrap Searched 29 | . . 1 . 1 . . . 2 1 . 1 . 1 4 3 . 5 . 4 5 . 1 . . . . . . . . . Spaces Dug 363 | . 1 . . . . 12 1 15 13 . 12 1 . . . . 52 49 5 2 . 4 13 6 . 3 31 37 24 42 40 Terrain Destroyed 1455 | . 1 . . . . 19 13 15 66 . 62 70 . 36 . 2 122 201 29 22 . 37 94 62 . 51 69 99 70 88 227 Melee 47 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . 9 5 10 15 3 Projectile 677 | . 1 . . . . . . . 2 . 1 . . 2 . 2 11 89 29 22 . 35 37 59 . 10 60 94 60 73 90 AOE 731 | . . . . . . 19 12 15 64 . 61 69 . 34 . . 111 112 . . . 2 57 . . 41 . . . . 134 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Total 31201 | 109 1256 582 135 268 276 706 977 349 462 93 389 1624 171 455 1389 1081 2060 3326 1186 1496 232 1829 464 1869 16 348 1516 1056 1508 1522 2451 Wait 4871 | . 597 138 14 18 25 141 51 32 61 . 16 104 . 27 213 106 794 865 46 113 30 441 21 145 . 57 86 195 85 202 248 Move 23092 | 89 611 418 103 234 198 409 845 285 361 87 322 1306 168 398 1145 837 1179 1938 1057 1300 189 1276 381 1504 16 241 1253 748 1222 1132 1840 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 100 | 1 3 1 1 . . 3 3 . 1 . 2 9 . . 2 4 4 3 4 1 1 5 1 5 . 1 8 3 17 4 13 Fast Attach 167 | 9 5 2 1 . 4 8 2 3 2 3 1 7 1 3 10 21 . 12 2 . 4 6 . 15 . 2 16 3 18 2 5 Attach 22 | . . . . . . . . . . . . 2 . . . . 2 4 . . . 2 . 3 . . . . 5 1 3 Detach 7 | . . . . . . . . . . . . 1 . . . 1 . 2 . . . 1 . 1 . . . . . 1 . Swap 120 | . 1 . . 2 . 2 8 4 3 . 1 5 1 2 . 2 9 14 1 . 4 1 . 4 . 3 7 7 9 11 19 Drop 262 | 1 7 2 2 2 4 9 2 3 2 3 1 14 1 2 11 25 17 23 5 1 4 18 . 22 . . 24 6 33 4 14 Fire 1561 | 9 22 13 10 8 26 99 43 11 22 . 25 94 . 16 . 51 26 274 46 43 . 42 43 112 . 26 71 71 57 89 212 Melee 145 | . . . . . . . 1 . . . . 3 . . . 5 . . . . . . . 5 . 5 12 6 22 34 52 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 1 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 8 . . . . . . . . . . . 5 . . . . . 2 . . . . . 2 . Rewire 28 | . . . . . . . . . . . . . . . . . . . . 18 . 9 . . . . . . . . 1 Trap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous 796 | . 10 8 4 4 19 27 22 11 10 . 21 79 . 7 8 29 29 178 25 20 . 27 18 51 . 13 39 17 40 39 41 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x2) 9 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 7) 192 | -10/Materials | Upgraded with Utility slot (x1) 317 | -10/Materials | Build established: Gunner 449 | -10/Materials | Discovered new exit (range 7) 457 | -10/Materials | Discovered new exit (range 12) 521 | -10/Materials | Discovered new exit (range 9) 526 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Loaded intel: 14 trap records 1006 | -10/Materials | Learned location of 2 exits from Mines 1063 | -10/Materials | Learned location of 2 exits from Mines 1109 | -10/Materials | Learned 2 Storage zone layouts 1143 | -10/Materials | Learned location of 2 exits from Mines 1165 | -10/Materials | Learned location of 1 exit from Storage 1314 | -10/Materials | Entered Mines 1315 | -10/Mines | Identified exit to Materials 1315 | -10/Mines | Identified exit to Exiles 1315 | -10/Mines | Identified exit to Subcaves 1316 | -10/Mines | Reached level 2 1414 | -10/Mines | Learned location of Zion (-6) 1501 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1547 | -10/Mines | Upgraded with Utility slot (x1) 1547 | -10/Mines | Found Prototype Device 1547 | -10/Mines | Identified Exp. Sensor Array 1648 | -10/Mines | Learned location of Storage (-8) 1839 | -10/Mines | Entered Materials 1839 | -9/Materials | Accompanied by 1 ally 1841 | -9/Materials | Reached level 3 1841 | -9/Materials | Reached level 4 1844 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1938 | -9/Materials | Discovered new exit (range 12) 1974 | -9/Materials | Entered Mines 1974 | -9/Mines | Accompanied by 1 ally 1975 | -9/Mines | Identified exit to Materials 1976 | -9/Mines | Reached level 5 2016 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2089 | -9/Mines | Learned location of 1 exit from Materials 2245 | -9/Mines | Entered Materials 2245 | -8/Materials | Accompanied by 3 allies 2246 | -8/Materials | Identified exit to Storage 2247 | -8/Materials | Identified exit to Factory 2247 | -8/Materials | Reached level 6 2247 | -8/Materials | Reached level 7 2253 | -8/Materials | Upgraded with Utility slot (x1) 2345 | -8/Materials | Garrison activated, responded to threat 2361 | -8/Materials | Reached level 8 2585 | -8/Materials | Destroyed 7 combat bots 2587 | -8/Materials | Entered Storage 2588 | -8/Storage | Identified exit to Recycling 2589 | -8/Storage | Reached level 9 2615 | -8/Storage | Garrison activated, responded to threat 2622 | -8/Storage | Reached level 10 2684 | -8/Storage | Destroyed 9 combat bots 2771 | -8/Storage | Reached level 11 3418 | -8/Storage | Discovered exit to Factory (range 10) 3430 | -8/Storage | Entered Factory 3432 | -7/Factory | Reached level 12 3825 | -7/Factory | Reached level 13 3846 | -7/Factory | Fabricated Plasma Cutter? 3886 | -7/Factory | Upgraded with Utility slot (x2) 4136 | -7/Factory | Discovered new exit (range 15) 4200 | -7/Factory | Build established: Hacker-Gunner 4458 | -7/Factory | Identified exit to Lower Caves 4564 | -7/Factory | Entered Lower Caves 4566 | -7/Lower Caves | Reached level 14 4684 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4695 | -7/Lower Caves | Found Prototype Special Weapon 4695 | -7/Lower Caves | Identified Molecular Deconstructor 4727 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4809 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4854 | -7/Lower Caves | Learned Factory terminal intel 4898 | -7/Lower Caves | Discovered new exit (range 12) 4960 | -7/Lower Caves | Entered another Lower Caves area 5183 | -7/Lower Caves | Reached level 15 5284 | -7/Lower Caves | Core integrity fell below 50% 5363 | -7/Lower Caves | Identified exit to Factory 5495 | -7/Lower Caves | Discovered new exit (range 5) 5504 | -7/Lower Caves | Entered Data Miner 5506 | -7/Data Miner | Discovered new exit (range 6) 5524 | -7/Data Miner | Met Data Miner 5540 | -7/Data Miner | Learned location of Section 7 (-2) 5540 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5555 | -7/Data Miner | Received God Mode back door access code from Data Miner 5594 | -7/Data Miner | Entered Proximity Caves 5596 | -6/Proximity Caves | Reached level 16 5600 | -6/Proximity Caves | Spotter reported a threat 5686 | -6/Proximity Caves | Spotted B-75 Beast 5745 | -6/Proximity Caves | Destroyed B-75 Beast 5955 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6049 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6064 | -6/Proximity Caves | Entered Factory 6065 | -6/Factory | Loaded intel: 26 terminal locations 6066 | -6/Factory | Reached level 17 6169 | -6/Factory | Garrison activated, responded to threat 6184 | -6/Factory | Reached level 18 6189 | -6/Factory | Core integrity fell below 50% 6225 | -6/Factory | Destroyed 7 combat bots 6257 | -6/Factory | Upgraded with Utility slot (x1) 6398 | -6/Factory | Identified exit to Lower Caves 6608 | -6/Factory | Build established: Hacker-Mutant 6958 | -6/Factory | Discovered new exit (range 15) 7433 | -6/Factory | Discovered new exit (range 15) 7560 | -6/Factory | Reached level 19 7968 | -6/Factory | Entered Lower Caves 8149 | -6/Lower Caves | Discovered new exit (range 8) 8153 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8157 | -6/Lower Caves | Entered another Lower Caves area 8276 | -6/Lower Caves | Build established: Hacker-Tank 8298 | -6/Lower Caves | Spotted B-75 Beast 8343 | -6/Lower Caves | Destroyed B-75 Beast 8405 | -6/Lower Caves | Upgraded with Utility slot (x1) 8679 | -6/Lower Caves | Discovered new exit (range 3) 8680 | -6/Lower Caves | Learned Factory garrison access intel 8684 | -6/Lower Caves | Entered Zion 8726 | -6/Zion | Discovered new exit (range 12) 8756 | -6/Zion | System corruption cleaned by Quarantine Array 8849 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8873 | -6/Zion | Gained Derelict followers 8928 | -6/Zion | Found Prototype Launcher 8928 | -6/Zion | Identified Gui. Missile Launcher 9120 | -6/Zion | Learned Factory emergency access door positions 9151 | -6/Zion | Found Prototype Device 9151 | -6/Zion | Identified Bomb Factory No. 2 9180 | -6/Zion | Upgraded with Utility slot (x1) 9415 | -6/Zion | Received a visual enhancement algorithm 9493 | -6/Zion | Met Imprinter 9514 | -6/Zion | Imprinted 9516 | -6/Zion | Declared Zion's savior 9604 | -6/Zion | Given A8's code to call for help 9712 | -6/Zion | Given the Hacking Drone Bay 9853 | -6/Zion | Found CR-A16's Pointy Stick 10055 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10062 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10114 | -6/Zion | Opened final containment barrier to the Deep Caves 10130 | -6/Zion | Discovered new exit (range 5) 10132 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10187 | -6/Zion | Entered Deep Caves 10187 | -6/Deep Caves | Accompanied by 12 allies 10189 | -6/Deep Caves | Reached level 20 10390 | -6/Deep Caves | Attacked by Z-Imprinter 10401 | -6/Deep Caves | Allies destroyed Z-Imprinter 10417 | -6/Deep Caves | Found Prototype Device 10417 | -6/Deep Caves | Identified Zio. Metafield Generator 10463 | -6/Deep Caves | Upgraded with Power slot (x1) 10516 | -6/Deep Caves | Found Prototype Protection 10516 | -6/Deep Caves | Identified Zio. Weapon Casing 10586 | -6/Deep Caves | Z-Facility disabled 10629 | -6/Deep Caves | Upgraded with Utility slot (x1) 10813 | -6/Deep Caves | Discovered new exit (range 7) 10889 | -6/Deep Caves | Spotted AG-17472 10905 | -6/Deep Caves | Destroyed AG-17472 10953 | -6/Deep Caves | Spotted AG-15975 10954 | -6/Deep Caves | Exposed GOLEM chamber 10955 | -6/Deep Caves | Triggered Deep Caves wall 10998 | -6/Deep Caves | Destroyed AG-15975 11005 | -6/Deep Caves | Spotted AS-05297 11009 | -6/Deep Caves | Destroyed AS-05297 11015 | -6/Deep Caves | Spotted AS-94152 11025 | -6/Deep Caves | Found Prototype Special Weapon 11051 | -6/Deep Caves | Destroyed AS-94152 11053 | -6/Deep Caves | Destroyed 49 combat bots 11073 | -6/Deep Caves | Found Prototype Device 11073 | -6/Deep Caves | Identified Exp. Thermal Shield 11099 | -6/Deep Caves | Upgraded with Utility slot (x1) 11103 | -6/Deep Caves | Found GOLEM Unit 11333 | -6/Deep Caves | Found Prototype Protection 11372 | -6/Deep Caves | Build established: Scavenger-Mutant 11421 | -6/Deep Caves | Spotted AG-50481 11521 | -6/Deep Caves | Spotted AG-44823 11523 | -6/Deep Caves | Spotted AG-76999 11523 | -6/Deep Caves | Entered Proximity Caves 12295 | -5/Proximity Caves | Identified Zio. Heavy Carapace 12412 | -5/Proximity Caves | Build established: Golem 12548 | -5/Proximity Caves | Reached level 21 13230 | -5/Proximity Caves | Upgraded with Utility slot (x1) 13711 | -5/Proximity Caves | Learned 8 Factory zone layouts 14015 | -5/Proximity Caves | Discovered new exit (range 9) 14563 | -5/Proximity Caves | Identified Field Lobotomy Kit 14566 | -5/Proximity Caves | Entered Factory 14567 | -5/Factory | Identified exit to Factory 14568 | -5/Factory | Reached level 22 14569 | -5/Factory | Loaded intel: 3 garrison access locations 14575 | -5/Factory | Upgraded with Propulsion slot (x1) 15260 | -5/Factory | Identified exit to Upper Caves 15410 | -5/Factory | Destroyed 7 combat bots 15754 | -5/Factory | Reached level 23 15874 | -5/Factory | Garrison activated, responded to threat 16007 | -5/Factory | Destroyed 13 combat bots 16067 | -5/Factory | Spotted B-75 Beast 16084 | -5/Factory | Destroyed B-75 Beast 17266 | -5/Factory | First assault squad dispatched 17310 | -5/Factory | Discovered exit to Factory (range 7) 17655 | -5/Factory | Cargo convoy interrupted 17724 | -5/Factory | Found Prototype Launcher 17734 | -5/Factory | Upgraded with Propulsion slot (x1) 17881 | -5/Factory | Core integrity fell below 50% 18147 | -5/Factory | Found Prototype Device 18147 | -5/Factory | Identified Active Sensor Suite 18236 | -5/Factory | Assimilated C-35 Carver with FLK Orb 18239 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 18245 | -5/Factory | Reached level 24 18309 | -5/Factory | Destroyed 10 combat bots 18443 | -5/Factory | Build established: Tank 18496 | -5/Factory | Identified Point Singularity Launcher 18995 | -5/Factory | Entered Upper Caves 19134 | -5/Upper Caves | Encountered a Warlord checkpoint 19384 | -5/Upper Caves | Learned 4 Factory zone layouts 19502 | -5/Upper Caves | Ambushed by wild Derelicts 19868 | -5/Upper Caves | Build established: Gunner 19893 | -5/Upper Caves | Found Alien Artifact 19893 | -5/Upper Caves | Identified Dimensional Node Initializer 19893 | -5/Upper Caves | Initialized slip node 19956 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19976 | -5/Upper Caves | Discovered new exit (range 10) 20069 | -5/Upper Caves | Identified exit to Upper Caves 20165 | -5/Upper Caves | Entered another Upper Caves area 20165 | -5/Upper Caves | Spotted B-75 Beast 20174 | -5/Upper Caves | Destroyed B-75 Beast 20278 | -5/Upper Caves | Discovered exit to Factory (range 3) 20501 | -5/Upper Caves | Learned 8 Factory zone layouts 20725 | -5/Upper Caves | Discovered new exit (range 10) 20778 | -5/Upper Caves | Identified exit to Zhirov 20991 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21617 | -5/Upper Caves | Entered Zhirov 21617 | -5/Zhirov | Accompanied by 1 ally 21617 | -5/Zhirov | Discovered new exit (range 3) 21621 | -5/Zhirov | Identified exit to Proximity Caves 21652 | -5/Zhirov | Learned location of Quarantine (-2) 21652 | -5/Zhirov | Learned location of Testing (-3) 21652 | -5/Zhirov | Learned location of Command (-1) 21685 | -5/Zhirov | Found Alien Artifact 21685 | -5/Zhirov | Identified Integrated Reactor 21685 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21776 | -5/Zhirov | Found Alien Artifact 21833 | -5/Zhirov | Entered Proximity Caves 21833 | -4/Proximity Caves | Accompanied by 1 ally 21835 | -4/Proximity Caves | Reached level 25 21836 | -4/Proximity Caves | Upgraded with Utility slot (x1) 21854 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22373 | -4/Proximity Caves | Ambushed by research squad 22412 | -4/Proximity Caves | Discovered exit to Factory (range 10) 22627 | -4/Proximity Caves | Encountered a Derelict sapper outpost 23579 | -4/Proximity Caves | Entered Factory 23579 | -4/Factory | Accompanied by 2 allies 23580 | -4/Factory | Identified exit to Extension 23581 | -4/Factory | Reached level 26 23642 | -4/Factory | Build established: Tank 23694 | -4/Factory | Identified exit to Upper Caves 23694 | -4/Factory | Identified exit to Armory 23797 | -4/Factory | Spotted B-86 Titan 24032 | -4/Factory | Entered Armory 24033 | -4/Armory | Met VL-GR5, who suggested a friendly competition 24067 | -4/Armory | Destroyed 8 combat bots 24079 | -4/Armory | Spotted B-86 Titan 24377 | -4/Armory | Lost the competition with VL-GR5 24557 | -4/Armory | Discovered new exit (range 8) 24572 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 24575 | -4/Armory | Found Prototype Energy Cannon 24575 | -4/Armory | Identified Multinova Projection Cannon 24627 | -4/Armory | Found Quantum Capacitor 24671 | -4/Armory | Reached level 27 25169 | -4/Armory | Build established: Hacker-Mutant 25193 | -4/Armory | Spotted Armor Guard 25193 | -4/Armory | Spotted Armor Guard 25260 | -4/Armory | Found Prototype Device 25260 | -4/Armory | Identified Adv. EM Disruption Field 25293 | -4/Armory | Destroyed Armor Guard 25312 | -4/Armory | Destroyed Armor Guard 25324 | -4/Armory | Found Prototype Device 25324 | -4/Armory | Identified Exp. Weapon Cycler 25463 | -4/Armory | Discovered new exit (range 3) 25516 | -4/Armory | Spotted Armor Guard 25516 | -4/Armory | Spotted Armor Guard 25537 | -4/Armory | Destroyed Armor Guard 25540 | -4/Armory | Destroyed Armor Guard 25578 | -4/Armory | First assault squad dispatched 25589 | -4/Armory | Breached Obliterator storage 25609 | -4/Armory | Identified Transdimensional Reconstructor 25609 | -4/Armory | Warped through subspace to slip node 25609 | -4/Armory | Discovered new exit (range 1) 25612 | -4/Armory | Entered Lab 25612 | -4/Lab | Discovered new exit (range 9) 25621 | -4/Lab | Unable to decrypt terminal 25621 | -4/Lab | Opened the door to a hidden lab 25622 | -4/Lab | Gained access to the hidden lab's interior 25624 | -4/Lab | Entered Research 25625 | -3/Research | Identified exit to Testing 25626 | -3/Research | Reached level 28 25726 | -3/Research | Spotted B-86 Titan 25800 | -3/Research | Upgraded with Utility slot (x1) 25806 | -3/Research | Destroyed 8 combat bots 25869 | -3/Research | Destroyed B-86 Titan 25928 | -3/Research | Entered Testing 25930 | -3/Testing | Reached level 29 26451 | -3/Testing | Discovered new exit (range 16) 26530 | -3/Testing | Spotted PX-B5QAM1S8BH 26641 | -3/Testing | Spotted Striker 26641 | -3/Testing | Spotted Striker 26657 | -3/Testing | Found Prototype Hackware 26657 | -3/Testing | Identified System Mapper 26765 | -3/Testing | Destroyed Striker 26783 | -3/Testing | Destroyed Striker 26799 | -3/Testing | Spotted Alpha 7 26806 | -3/Testing | Destroyed Alpha 7 26899 | -3/Testing | Found Prototype Device 26899 | -3/Testing | Identified Adv. Kinecellerator 27007 | -3/Testing | Stole the SGEMP Prototype 27007 | -3/Testing | Reached level 30 27076 | -3/Testing | Found Prototype Device 27076 | -3/Testing | Identified Exp. Shield Generator 27095 | -3/Testing | Found Prototype Energy Cannon 27095 | -3/Testing | Identified Disintegrator 27156 | -3/Testing | Entered Research 27170 | -2/Research | Identified exit to Quarantine 27441 | -2/Research | Spotted B-90 Cyclops 27470 | -2/Research | Destroyed B-90 Cyclops 27501 | -2/Research | Reached level 31 28040 | -2/Research | Entered Quarantine 28063 | -2/Quarantine | Found Dimensional Node Initializer 28063 | -2/Quarantine | Initialized slip node 28072 | -2/Quarantine | Found Transdimensional Reconstructor 28193 | -2/Quarantine | Found Adv. Powered Armor 28491 | -2/Quarantine | Found Alien Artifact 28570 | -2/Quarantine | Reached level 32 28669 | -2/Quarantine | Discovered new exit (range 10) 28790 | -2/Quarantine | First assault squad dispatched 28809 | -2/Quarantine | Warped through subspace to slip node 28816 | -2/Quarantine | Found Alien Artifact 28827 | -2/Quarantine | Found Transdimensional Reconstructor 28862 | -2/Quarantine | Found Alien Impact Weapon 28951 | -2/Quarantine | Identified Core Stripper 28953 | -2/Quarantine | Spotted Fortress 28968 | -2/Quarantine | Destroyed Fortress 28977 | -2/Quarantine | Found Prototype Device 28977 | -2/Quarantine | Identified Thermal Barrier 28982 | -2/Quarantine | Found Prototype Device 28982 | -2/Quarantine | Identified Exp. Force Field 28986 | -2/Quarantine | Found Prototype Reactor 28986 | -2/Quarantine | Identified Vortex Chain Reactor 29007 | -2/Quarantine | Found Exp. EM Disruption Field 29013 | -2/Quarantine | Found Prototype Protection 29013 | -2/Quarantine | Identified Centrium Heavy Armor Plating 29043 | -2/Quarantine | Warped through subspace to slip node 29052 | -2/Quarantine | Found Transdimensional Reconstructor 29285 | -2/Quarantine | Entered Access 29287 | -1/Access | Reached level 33 29315 | -1/Access | Spotted B-99 Colossus 29333 | -1/Access | Revealed the true nature of CR-A16's Pointy Stick 29336 | -1/Access | Destroyed B-99 Colossus 29350 | -1/Access | Found Prototype Ballistic Gun 29350 | -1/Access | Identified Multirail 29672 | -1/Access | Upgraded with Utility slot (x1) 29742 | -1/Access | Reached level 34 29836 | -1/Access | Fabricated Particle Accelerator? 29863 | -1/Access | Identified exit to Command 30584 | -1/Access | Entered Command 30586 | -1/Command | Reached level 35 30963 | -1/Command | Build established: Hacker-Gunner 31120 | -1/Command | Identified Subatomic Replicator 31120 | -1/Command | Used Subatomic Replicator to replicate Field Lobotomy Kit 31134 | -1/Command | Spotted M Guard 31134 | -1/Command | Spotted M Guard 31134 | -1/Command | Spotted Combat Programmer 31153 | -1/Command | Spotted Combat Programmer 31153 | -1/Command | Assimilated Combat Programmer with FLK Orb 31159 | -1/Command | Assimilated Combat Programmer with FLK Orb 31166 | -1/Command | Destroyed M Guard 31167 | -1/Command | Allies destroyed M Guard 31634 | -1/Command | First assault squad dispatched 31660 | -1/Command | Reached level 36 31694 | -1/Command | Combat Programmer assimilated hostile G-73 Enforcer 31747 | -1/Command | All MAIN.C guards destroyed 31867 | -1/Command | Build established: Tank 32106 | -1/Command | Spotted Executioner 32106 | -1/Command | Spotted Executioner 32106 | -1/Command | Spotted Striker 32106 | -1/Command | Spotted Alpha 7 32106 | -1/Command | Spotted Executioner 32106 | -1/Command | Spotted Executioner 32106 | -1/Command | Spotted Striker 32106 | -1/Command | Spotted Alpha 7 32114 | -1/Command | Assimilated Striker with FLK Orb 32123 | -1/Command | Assimilated Striker with FLK Orb 32141 | -1/Command | Destroyed Alpha 7 32145 | -1/Command | Destroyed Executioner 32151 | -1/Command | Destroyed Executioner 32155 | -1/Command | Destroyed Alpha 7 32156 | -1/Command | Destroyed Executioner 32171 | -1/Command | Destroyed Executioner 32173 | -1/Command | Spotted B-99 Colossus 32175 | -1/Command | Destroyed B-99 Colossus 32179 | -1/Command | Spotted B-99 Colossus 32190 | -1/Command | Destroyed B-99 Colossus 32200 | -1/Command | Discovered new exit (range 8) 32211 | -1/Command | Destroyed 11 combat bots 32311 | -1/Command | Build established: Hacker-Gunner 32375 | -1/Command | Phase Generator disabled 32434 | -1/Command | Destroyed 10 combat bots 32490 | -1/Command | Spotted B-99 Colossus 32494 | -1/Command | Destroyed B-99 Colossus 32536 | -1/Command | Reached level 37 32565 | -1/Command | Destroyed 14 combat bots 32724 | -1/Command | High security lockdown imminent 32740 | *** | Escaped! Last Messages --------------- 32717_ Destroyed Imp. Remote Force Field. 32717_ I-47 Archangel distress signal jammed. 32719_ B-74 Champion destroyed. 32719_ Destroyed Microactuators. 32719_ I-47 Archangel distress signal jammed. 32721_ I-47 Archangel destroyed. 32722_ L-61 Swordsman destroyed. 32723_ G-73 Enforcer destroyed. 32723_ K-01 Serf collects debris. 32724_ G-73 Enforcer destroyed. 32724_ ALERT: High security lockdown imminent, T-100. 32725_ Dropped Protomatter-70. 32725_ Used Protomatter to restore core integrity (+18) 32726_ Used Protomatter to restore part integrity (+17) 32727_ The unstable cave ceiling collapses. 32728_ K-01 Serf collects debris. 32728_ Acquired Protomatter-57. 32728_ K-01 Serf collects debris. 32734_ Acquired 150 matter. 32736_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # # =%[ # # #######????????????????? | | ### + + #??????????????????????? | | """" + " # # #??????????????????????? | | ""R"" ### # #######??????????????????????? | | "" "" #?# + #???????????????????????### | | #?# ###+##+#???????????????????????# | | #?# # ?????????????????????????# | | #?# # #???????????????????????# | | ########?# [ # #???????????????????????# | | ##???????# # * #???????????????????????# | | ???????# # #???????????????????????# | | #???????# # #???????????????????????# | | #???????# ########???????????????????????# | | #???????####+###??????????????????????????????# | | #??????????# #????????????????????????????????### | | +#########??# #??????????????????????????????????? | | """"" #??# #??????????????????????????????????? | | ""R"" #??# #??????????????????????????????????? | | " " #??# #??????????????????????????????????? | | #??# #????##############????????????????? | | #??# #????# #????????????????? | | #### #????# #????????????????? | | + #????# ^^^^^^ #????????????????? | | ######????# ^ #????????????????? | | #?????????# #????????????????? | | ] #?????????# ^ @" #????????????????? | | #?????????# ^ "" #????????????????? | | #?????????# ^ ^ #?################ | | ######+###?????????#* ^ ^ #?# # | | #????# #???????????#![^^ ^^^^!* #?# """ # | | ######+#######?????#%! ]* ![#?# """T # | | # #?????#*] ![! #?# """" # | | # #?????##;;^ ^ !###?# """ # | | # #??????## #???# # | | # #???????# R;#???#######+######## | | # #???????#[% ^ #???????# #?????? | | # #???????# k ;#???????# #?????? | | # #??????? k #???????# #?????? | | # #??????? ;#???????# #?????? | | # #??????# ^ #???????# ####### | | # #??????## ^;#???????# | | # #??????## ^^##???????# | | # #???????# +##????###?# | | # ##############;% ###???# #?# | | %= % %= %""#####"### ##### | | ##"####""=! #??## | | # ###+#####?# #" % % #??# | | ?## ## ### = #??# | | ## #??# % ###?#" !!=% #??# | | / #??#"% ! ######"###!! #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 65 Energy Generation 65 Energy Capacity 2200 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1525 Resistance: KI 35 Resistance: TH 70 Resistance: EX 35 Resistance: EM 95 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 8 Core Analysis 8 Energy Filtering 50 Particle Charging 30 Offensive Hacking 44 Defensive Hacking 12 Item Schematics ----------------- Plasma Cutter | -7/Factory | Hacked Quantum Capacitor | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Adv. Melee Analysis Suite | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Phase Gun | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Mass Driver | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Focal Shield | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Phasing Sabre | -6/Zion | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Lgt. Quantum Reactor | -4/Armory | Hacked Particle Accelerator | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive G-73 Enforcer | -1/Command | Hacked Fabricated ------------ Plasma Cutter | x2 | -7/Factory Particle Accelerator | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Stripper Subatomic Replicator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Acc Com Levels Raised 36 | . . 1 2 1 3 3 2 1 1 . 1 3 . . . 1 1 3 . . . 1 1 1 . 1 2 1 1 2 3 XP Earned 58163 | 4000 1055 1372 3293 1225 4747 4318 3081 949 1341 316 1950 3743 170 435 270 582 1927 4255 405 469 82 1038 1072 1475 754 1595 1660 2032 1476 3464 3612 XP Spent 51420 | 2550 1300 1100 . . 1520 750 4700 . 200 . 1250 2300 . 2600 4400 7200 3800 1900 . . . 4100 . . . 4400 1750 . . 4700 900 Upgrades 35 | 5 2 1 . . 3 1 3 . 2 . 1 1 . 1 2 3 1 2 . . . 1 . . . 1 1 . . 1 3 Power Slot 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Utility Slot 15 | 1 1 1 . . 1 . 2 . . . . 1 . 1 1 2 1 . . . . 1 . . . 1 . . . 1 . Weapon Slot 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 7 | 1 1 . . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Sight Range 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protomatter Created 12547 | . 85 78 . 32 194 507 435 130 152 . 171 745 . 48 . 171 231 2227 577 634 . 182 466 1005 . 216 778 491 825 699 1468 Integrity Restored 14775 | . 97 146 53 58 333 527 370 225 195 . 425 1651 . 144 173 551 612 3648 470 319 . 503 335 853 . 262 725 293 682 476 649 Core 9583 | . 58 84 25 24 199 321 239 142 195 . 413 1183 . 144 134 384 536 2504 181 231 . 278 206 435 . 173 363 169 290 263 409 Parts 5192 | . 39 62 28 34 134 206 131 83 . . 12 468 . . 39 167 76 1144 289 88 . 225 129 418 . 89 362 124 392 213 240 Protomatter Decayed 6427 | . 7 9 3 . 97 116 297 53 7 . . 26 . . . 25 10 549 319 320 79 150 120 1376 . 49 472 386 502 522 933 Game ------ Seed SpectralIonSlayer Manual? 0 Play Time 08:17:01 Cumulative 577.5 hours Start 2024.08.29 @ 15:29:21 End 2024.09.04 @ 18:26:49 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 45 Rogue 9 Adventurer 22 Explorer 14 Win Type 0 Total 33 Types 19/2/8/1/1/2/0/0/0 Lore% 76 Gallery% 87 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bfb6ebfd-f5f6-4df5-80aa-416cdd299279