Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 12:14:17 Player: swetpototo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (2510) 2510 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8035 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 85/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Compact Matter Pod (150) Matter Filter Heavy Flail Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Small Storage Unit Gravity Neutralizer Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun Gatling Laser Heavy Particle Cannon > --- INVENTORY -------- Improved Medium Treads Armored Leg Compact Matter Pod Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating Magnetic Acceleration Cannon Heavy Flail [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Utility Cryofiber Web Device Cryofiber Web Storage Small Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . 1 . . Utility 4 | . . . 2 . . . . . 1 . 1 . . Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 88 | . 2 . 5 2 . 2 19 21 . 6 20 10 1 Power 10 | . . . 1 . . 1 3 3 . 1 1 . . Engine 4 | . . . 1 . . 1 1 1 . . . . . Core 6 | . . . . . . . 2 2 . 1 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | . . . . 1 . . 5 1 . 1 3 4 . Treads 5 | . . . . . . . 2 1 . 1 . 1 . Leg 9 | . . . . 1 . . 3 . . . 3 2 . Wheel 1 | . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 33 | . 1 . . 1 . . 6 8 . 3 10 3 1 Device 16 | . . . . 1 . . 3 4 . . 7 1 . Storage 1 | . . . . . . . 1 . . . . . . Processor 4 | . 1 . . . . . . . . . 1 2 . Hackware . | . . . . . . . . . . . . . . Protection 12 | . . . . . . . 2 4 . 3 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 30 | . 1 . 4 . . 1 5 9 . 1 6 3 . Energy Gun 17 | . . . . . . . 4 7 . . 5 1 . Energy Cannon 2 | . . . . . . . . . . 1 . 1 . Ballistic Gun 6 | . . . 4 . . 1 1 . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . . 1 . . Parts Lost 43 | . . . 1 . . 4 2 2 . 5 11 18 . Power 4 | . . . . . . . . 1 . . 2 1 . Propulsion 9 | . . . . . . 1 1 . . 1 1 5 . Utility 15 | . . . 1 . . 1 1 . . 2 4 6 . Weapon 15 | . . . . . . 2 . 1 . 2 4 6 . Highest Loss Streak 6 | . . . 1 . . 4 2 1 . 4 6 6 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 78 | . 91 100 74 76 77 46 87 98 84 92 74 61 . Engine 3 | . 14 14 11 11 11 11 5 2 7 7 2 . . Core 3 | . . . . . . . 3 6 . 2 4 2 . Treads 5 | . . . . . . . . 18 15 15 . . . Leg 10 | . 28 28 22 22 22 11 16 . . . 17 10 . Device 17 | . . . . 10 11 1 15 16 15 14 18 25 . Storage 5 | . 14 14 11 11 11 11 9 9 7 7 2 . . Processor 1 | . 10 14 8 . . . . . . . . 2 . Protection 4 | . . . . . . . 6 10 7 14 6 . . Energy Gun 17 | . 1 . . . . . 26 33 30 24 15 8 . Energy Cannon 1 | . . . . . . . . . . 4 2 2 . Ballistic Gun 2 | . 14 14 15 22 22 12 4 . . . . . . Ballistic Cannon 1 | . 7 14 6 . . . . . . . 1 2 . Impact Weapon 1 | . . . . . . . . 1 . . . 3 . Peak Build Rating 60 | 6 7 7 13 16 16 16 36 38 37 44 60 58 5 Average Rating 33 | 6 6 7 10 15 16 9 29 36 37 39 45 38 5 On Entrance 20 | 6 6 7 7 13 16 16 9 34 37 37 33 58 1 Naked Turns 59 | . . . . . . . . . . . . 59 . Heaviest Build 54 | 11 12 12 19 20 20 16 39 46 33 48 54 40 . Greatest Support 60 | 20 20 20 20 20 20 10 40 40 40 40 60 32 . Greatest Overweight (x) 3 | . . . . . . 1 2 1 . 1 2 3 . Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 5 4 Average Carried 6 | 6 7 8 7 8 8 7 7 7 8 6 6 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 8 8 7 5 5 4 Class Distribution -------------------- 44% | Tank 36% | Mutant 12% | Scavenger-Tank 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Matter Collected 1774 | 200 25 . 158 144 . 155 360 280 . 40 181 231 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3067 | . 73 . 456 234 . 155 544 1259 . 152 132 62 . Parts 129 | . 2 . 20 14 . 2 28 43 . 6 8 6 . Haulers Intercepted 9 | . . . 2 . . . 2 5 . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 16 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Combat Hostiles Destroyed 55 | . . . 7 7 . 3 8 21 . 3 3 3 . Melee 1 | . . . . . . . . 1 . . . . . Guns 48 | . . . 7 7 . 3 7 18 . 3 2 1 . Cannons 3 | . . . . . . . . . . . 1 2 . Classes Destroyed 14 | . 1 . 4 3 . . 3 1 . 1 1 . . Worker 2 | . . . . . . . 1 1 . . . . . Builder 2 | . . . 1 . . . . 1 . . . . . Tunneler 2 | . . . . 1 . . 1 . . . . . . Hauler 9 | . . . 2 . . . 2 5 . . . . . Recycler 2 | . 1 . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . 1 . . . . . Swarmer 6 | . . . . 3 . . . . . . . 3 . Grunt 27 | . . . 5 3 . 3 3 11 . . 2 . . Brawler 1 | . . . . 1 . . . . . . . . . Sentry 13 | . . . 2 . . . 2 9 . . . . . Specialist 3 | . . . . . . . . . . 3 . . . Hunter 3 | . . . . . . . 2 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 . . Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 6 | . 1 . 5 4 . 3 3 6 . 2 2 2 . Combat Bots Only 5 | . . . 4 3 . 3 2 5 . 2 2 2 . Max Kills in Single Turn 2 | . 1 . 1 2 . 1 2 2 . 1 1 1 . Gunslinging 1 | . . . . 1 . . 1 1 . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Hostile Shots Fired 714 | . . . 43 35 . 24 63 104 . 68 160 214 3 Missed 234 | . . . 17 7 . 4 15 23 . 17 60 90 1 Damage Taken 7979 | . . . 337 252 . 319 783 1198 . 1187 1811 2067 25 Core 1341 | . . . 43 68 . 70 113 142 . 48 206 626 25 Absorbed by Shields 32 | . . . . . . . . . . . 8 24 . Regen/Repaired (Parts) 187 | . . . . . . . . 187 . . . . . Core Remaining (%) 80 | 100 . 100 . . . 54 . 53 . 93 . . . Volleys Fired 172 | . 1 . 31 14 . 11 22 42 . 10 20 21 . Largest 4 | . 2 . 2 2 . 2 4 4 . 4 4 4 . Hottest 320 | . 55 . 55 50 . 50 320 320 . 290 273 273 . Shots Fired 429 | . 2 . 62 28 . 17 70 137 . 37 50 26 . Gun 382 | . 1 . 47 28 . 17 70 137 . 29 42 11 . Cannon 47 | . 1 . 15 . . . . . . 8 8 15 . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 146 | . 2 . 62 28 . 17 18 . . . 5 14 . Thermal 281 | . . . . . . . 52 137 . 37 44 11 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . 1 1 . Robot Hit Streak 18 | . 2 . 10 7 . 4 11 16 . 18 18 6 . Robot Miss Streak 5 | . . . 4 3 . 1 4 3 . 3 4 5 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 10 | . . . 3 1 . 1 2 3 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 . . . . . Shots Hit Robots 284 | . 2 . 38 16 . 13 53 102 . 25 27 8 . Core Hits 164 | . 1 . 13 11 . 8 36 65 . 9 15 6 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 . . . . . Critical Strikes 5 | . . . 1 1 . . . 1 . 1 1 . . Burn 2 | . . . . . . . . . . 1 1 . . Destroy 1 | . . . . 1 . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . Melee Attacks 10 | . . . . . . . . 10 . . . . . Impact 10 | . . . . . . . . 10 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6299 | . 27 . 629 288 . 221 963 2526 . 540 878 227 . Guns 5515 | . 9 . 481 288 . 221 963 2289 . 440 739 85 . Cannons 532 | . 18 . 148 . . . . . . 100 135 131 . Explosions . | . . . . . . . . . . . . . . Melee 235 | . . . . . . . . 235 . . . . . Ramming 17 | . . . . . . . . 2 . . 4 11 . Kinetic 1582 | . 27 . 629 288 . 221 205 . . . 81 131 . Thermal 4443 | . . . . . . . 758 2289 . 540 771 85 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 22 | . . . . . . . . . . . 22 . . Impact 235 | . . . . . . . . 235 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . 1 1 1 1 . 4 . 4 2 2 2 Average Corruption 2 | . . . 1 1 1 1 . 3 . 4 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 40 | . . . 2 1 . 2 . 13 . . 4 18 . Message Errors 10 | . . . . . . 1 . 4 . . 1 4 . Matter Fused 13 | . . . . . . . . 4 . . 2 7 . Heat Flow Errors 4 | . . . 1 . . . . . . . . 3 . Energy Discharges 3 | . . . . . . . . 1 . . . 2 . Data Loss (minor) 7 | . . . 1 1 . 1 . 2 . . 1 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 72 | . . . . . . . . 72 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 72 | . . . . . . . . 72 . . . . . Knockbacks 3 | . . . . . . . . 1 . . . 2 . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 11 | . . . . . . . . 1 . . 1 9 . Kicked 10 | . . . . . . . . . . . 1 9 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 540 | . 14 . 331 26 . 24 503 540 . 138 184 178 . Average Temperature 119 | . 10 . 89 15 . 14 168 141 . 71 61 74 . Received Heat Transfer 1809 | . . . 141 54 . 180 261 432 . 135 291 315 . Effects 8 | . . . 1 . . . 1 6 . . . . . Shutdowns 2 | . . . . . . . 1 1 . . . . . Interference 6 | . . . 1 . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . Robots Melted 3 | . . . . . . . 1 2 . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . Parts Melted 23 | . . . . . . . 2 18 . 1 2 . . Heat Transferred 9865 | . . . . . . . 1725 5206 . 1168 1579 187 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Peak Influence 378 | . 5 1 204 314 . 45 147 378 21 94 106 . . Initial 79 | . . 1 . 79 . . 17 61 21 14 33 . . Average 121 | . 1 1 91 195 . 37 100 217 21 49 42 . . Maximum Alert Level 1 | . . . 1 1 . . . 1 . . . . . Low Security (%) 75 | 100 100 100 80 57 . 100 100 39 100 100 100 . . Level 1 24 | . . . 20 42 . . . 60 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . 1 3 . 1 2 . . Investigation 2 | . . . . . . . . 2 . . . . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 6 | . . . 2 . . . 1 1 . 1 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Distress Signals 7 | . . . 2 . . . 2 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 115 | . . . 11 8 . 3 12 25 . 9 9 35 3 Peak Tracking Total 10 | . . . 5 3 . 3 5 4 . 4 3 10 3 Tactical Retreats 15 | . . . . 1 . . . 1 . 2 1 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Traps Triggered 4 | . . . 1 . . . . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Machines Disabled 4 | . . . . 1 . . . 2 . . 1 . . Max in Single Turn 1 | . . . . 1 . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Machines Accessed 13 | . . . 1 . . . 1 8 1 . 2 . . Terminals 12 | . . . 1 . . . 1 7 1 . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 31 | . . . 3 . . . 4 19 2 . 3 . . Successful 13 | . . . . . . . 3 7 1 . 2 . . Failed 18 | . . . 3 . . . 1 12 1 . 1 . . Catastrophic 6 | . . . 2 . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . . . . . . . 2 10 . . . . . Terminals 26 | . . . 3 . . . 4 14 2 . 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . . . . . . . 2 4 1 . 2 . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . 1 1 . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . . . . Terminals 1 | . . . . . . . 1 . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . . 1 . . . 1 8 1 . 2 . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Turns Passed 5228 | 16 152 16 300 167 39 81 516 1217 101 201 705 1716 1 Spaces Moved 2879 | 14 120 14 168 107 33 28 232 549 62 77 338 1137 . Core 108 | . . . . . . . . . . . . 108 . Treads 858 | . . . . . . . 5 549 62 77 17 148 . Legs 1805 | 14 120 14 168 107 33 28 227 . . . 321 773 . Wheels 108 | . . . . . . . . . . . . 108 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 190 120 165 165 165 120 50 . Average Speed 149 | 120 120 120 120 120 120 190 170 166 165 198 160 139 . Slowest Speed 260 | 120 120 120 120 120 120 190 260 245 165 245 260 260 . Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 27 11 20 30 8 14 25 69 2 73 12 92 1 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 2 | . . . . . . . . . . . . 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . . . . . 1 4 . Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 1 4 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Total 3430 | 13 125 13 216 123 32 42 293 722 61 97 456 1236 1 Wait 207 | . . . . . . . . 80 . 4 65 58 . Move 2866 | 13 119 13 167 106 32 27 231 548 61 76 337 1136 . Hop . | . . . . . . . . . . . . . . Pick Up 27 | . 2 . 4 . . 1 8 6 . 1 4 1 . Fast Attach 53 | . 2 . 3 1 . . 11 7 . 2 18 9 . Attach 14 | . . . . . . 1 4 2 . 3 2 1 1 Detach 3 | . . . . . . . 1 . . . 2 . . Swap 21 | . . . 2 1 . 1 4 12 . 1 . . . Drop 46 | . 1 . 9 1 . 1 12 14 . . 7 1 . Fire 172 | . 1 . 31 14 . 11 22 42 . 10 20 21 . Melee 10 | . . . . . . . . 10 . . . . . Ram . | . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . 1 9 . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 10) 169 | -10/Materials | Entered Mines 178 | -10/Mines | Discovered new exit (range 8) 185 | -10/Mines | Entered Materials 185 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 475 | -9/Materials | Discovered new exit (range 8) 485 | -9/Materials | Entered Mines 571 | -9/Mines | Learned Materials terminal intel 647 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 647 | -9/Mines | Discovered new exit (range 5) 652 | -9/Mines | Entered Exiles 675 | -9/Exiles | Discovered new exit (range 14) 691 | -9/Exiles | Entered Mines 738 | -8/Mines | Lost 4 parts (1n1u2w) 753 | -8/Mines | Discovered new exit (range 12) 772 | -8/Mines | Entered Materials 772 | -8/Materials | Evolved 2 slots: Weapon x2 773 | -8/Materials | Loaded intel: 11 terminal locations 1169 | -8/Materials | Discovered new exit (range 12) 1207 | -8/Materials | Build established: Tank 1288 | -8/Materials | Entered Storage 1723 | -8/Storage | Build established: Scavenger-Tank 1860 | -8/Storage | Repaired Gatling Laser 2417 | -8/Storage | Build established: Tank 2479 | -8/Storage | Discovered new exit (range 16) 2505 | -8/Storage | Entered Factory 2505 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2604 | -7/Factory | Identified exit to DSF 2606 | -7/Factory | Entered DSF 2662 | -7/DSF | Additional patrols routed to DSF 2759 | -7/DSF | Discovered new exit (range 16) 2807 | -7/DSF | Entered Factory 2807 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2818 | -6/Factory | Lost 4 parts (1n2u1w) 3006 | -6/Factory | Identified exit to Lower Caves 3040 | -6/Factory | Spotted B-75 Beast 3107 | -6/Factory | Lost 3 parts (2p1w) 3200 | -6/Factory | Lost 6 parts (4u2w) 3512 | -6/Factory | Entered Lower Caves 3852 | -6/Lower Caves | Learned Factory non-interactive machine intel 3923 | -6/Lower Caves | Encountered a Warlord checkpoint 4084 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4084 | -6/Lower Caves | Learned Factory trap positions 4126 | -6/Lower Caves | Core integrity fell below 50% 4146 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 4189 | -6/Lower Caves | Lost 3 parts (1n1u1w) 4553 | -6/Lower Caves | Build established: Derelict-Mutant 4876 | -6/Lower Caves | Build established: Mutant 4910 | -6/Lower Caves | Lost 5 parts (2n1u2w) 5169 | -6/Lower Caves | Released all parts (4) 5184 | -6/Lower Caves | Core integrity fell below 20% 5225 | -6/Lower Caves | Discovered new exit (range 5) 5228 | -6/Lower Caves | Entered another Lower Caves area 5229 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04879_ Hvy. Laser destroyed. 04891_ 7Y-OI3(b) destroyed. 04923_ Acquired Unknown Processor. 04923_ Identified Melee Analysis Suite. 04925_ Acquired 10 matter. 04929_ Acquired Lgt. Treads. 04933_ Acquired 1 matter. 04936_ Acquired 5 matter. 04945_ Acquired 4 matter. 05155_ System corrupted: Matter fused (-6). 05166_ Cryofiber Web destroyed. 05167_ Lgt. Treads destroyed. 05169_ Released Imp. Trap Scanner. 05169_ Released Arm. Leg. 05169_ Released Maul. 05169_ Released Melee Analysis Suite. 05191_ Critical hit (Burn: +37). 05225_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ####??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ##?????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????# s s##???????????????????? | | ??????????????????????# s## #???????????????? | | ???????????????????????# @ #??????????????? | | ???????????????????????## #??????????????? | | ????????????????????????####### ##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilMultinovaCapacitor Manual? 0 Play Time 00:52:56 Cumulative 73.6 hours Start 2025.01.27 @ 19:35:45 End 2025.01.28 @ 12:14:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 40 Adventurer 54 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 25 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 29% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0639527f-d43e-4fdf-b4b7-2301c173dfb5