Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 22:52:44 Player: Olafz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (2003) 2003 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5619 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 220/220 System Corruption 0% Temperature Cool (0) Movement Flying (355) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Target Analyzer Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Powered Hammer Chainsword Chainsword > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Beam Rifle Heavy Missile Launcher Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Improved Melee Analysis Suite Armor Integrity Analyzer Force Booster Hacking Suite > --- WEAPON ----------- Katana Spear Spear > --- INVENTORY -------- Advanced Weight Redist. System Advanced Beam Rifle Heavy Missile Launcher Powered Hammer Spear [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 . 2 . Weapon 1 | . . . . 1 . . Parts Attached 92 | . 5 13 25 20 26 3 Power 16 | . . 2 3 5 4 2 Engine 1 | . . . . 1 . . Core 14 | . . 2 3 4 3 2 Reactor 1 | . . . . . 1 . Propulsion 35 | . 2 9 12 6 6 . Treads . | . . . . . . . Leg 21 | . 2 8 11 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 14 | . . 1 1 6 6 . Utility 20 | . 2 . 5 4 8 1 Device 6 | . . . 3 1 2 . Storage 1 | . 1 . . . . . Processor 9 | . 1 . . 2 5 1 Hackware 1 | . . . . 1 . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 21 | . 1 2 5 5 8 . Energy Gun 6 | . . 1 4 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 7 | . . . . . 7 . Piercing Weapon 4 | . . . . 4 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 3 1 . Parts Lost 37 | . . 5 13 1 13 5 Power 6 | . . 1 1 1 2 1 Propulsion 17 | . . 3 7 . 4 3 Utility 8 | . . . 3 . 4 1 Weapon 6 | . . 1 2 . 3 . Highest Loss Streak 7 | . . 2 6 1 7 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 92 87 87 86 81 85 Engine 2 | . 14 1 . . . . Core 6 | . . 8 8 7 4 7 Leg 19 | . 28 33 24 9 . . Flight 8 | . . . 2 20 19 21 Device 4 | . . . 9 2 10 4 Storage 7 | . 14 11 9 2 . . Processor 13 | . 7 11 9 11 20 30 Protection 2 | . . . 7 2 . . Energy Gun 6 | . . 6 12 8 . . Ballistic Gun 8 | . 28 14 4 . . . Slashing Weapon 2 | . . . . . 6 13 Piercing Weapon 3 | . . . . 13 10 . Naked Turns . | . . . . . . . Heaviest Build 43 | 12 27 31 41 43 28 19 Greatest Support 40 | 20 20 40 40 30 28 16 Greatest Overweight (x) 12 | . 1 1 12 1 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 5 5 Average Capacity 11 | . 14 15 15 9 5 5 Most Carried 15 | . 11 15 15 15 5 5 Average Carried 10 | . 8 13 12 9 4 5 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 6 11 15 15 5 5 5 Class Distribution -------------------- 54% | Scavenger-Mutant 16% | Sprinter 9% | Mutant 6% | Scavenger-Sprinter 5% | Gladiator 3% | Scavenger-Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1257 | 200 80 144 415 142 194 82 Remotely 242 | . . . 242 . . . Salvage Created 2081 | . 203 399 725 169 488 97 Parts 119 | . 26 24 31 7 22 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 49 | . 5 9 14 5 12 4 Melee 18 | . . . . 5 9 4 Guns 27 | . 5 9 13 . . . Classes Destroyed 7 | . 4 1 . . 2 . Operator 2 | . 1 . 1 . . . Watcher 4 | . 2 1 . . 1 . Swarmer 18 | . 3 . . 4 7 4 Grunt 20 | . 2 6 11 . 1 . Sentry 7 | . . 3 3 1 . . Hunter 3 | . . . . . 3 . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | . 4 3 3 5 5 4 Combat Bots Only 5 | . 3 2 3 5 5 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 464 | . 27 85 121 46 154 31 Missed 130 | . 6 23 31 16 48 6 Damage Taken 4906 | . 200 948 1479 297 1584 398 Core 1485 | . 56 184 295 83 683 184 Absorbed by Shields . | . . . . . . . Redirected to Shielding 104 | . . . . . 104 . Core Remaining (%) 73 | 100 77 54 46 88 . . Volleys Fired 134 | . 22 53 59 . . . Largest 2 | . 2 2 2 . . . Hottest 130 | . 40 88 130 . . . Shots Fired 259 | . 44 98 117 . . . Gun 259 | . 44 98 117 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 175 | . 44 83 48 . . . Thermal 84 | . . 15 69 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 9 14 22 . . . Robot Miss Streak 5 | . 5 2 4 . . . Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 230 | . 26 75 88 12 24 5 Core Hits 93 | . 14 31 29 6 9 4 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 . Critical Strikes 10 | . 1 4 2 1 2 . Burn 5 | . . 3 2 . . . Destroy 2 | . 1 1 . . . . Smash 2 | . . . . . 2 . Impale 1 | . . . . 1 . . Melee Attacks 62 | . . . . 18 35 9 Impact 7 | . . . . . 6 1 Slashing 27 | . . . . . 19 8 Piercing 28 | . . . . 18 10 . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks 9 | . . . . 3 5 1 Damage Inflicted 4100 | . 207 864 1437 331 1068 193 Guns 2397 | . 207 753 1437 . . . Cannons . | . . . . . . . Explosions 111 | . . 111 . . . . Melee 1592 | . . . . 331 1068 193 Ramming . | . . . . . . . Kinetic 1358 | . 207 573 578 . . . Thermal 1150 | . . 291 859 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 308 | . . . . . 308 . Slashing 645 | . . . . . 452 193 Piercing 639 | . . . . 331 308 . Highest Corruption 4 | . . . . 4 . . Average Corruption 4 | . . . . 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . 1 . . Message Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 273 | . . . . 10 254 9 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 273 | . . . . 10 254 9 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 114 | . . 114 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 393 | . 28 253 393 . . . Average Temperature 77 | . 14 87 76 . . . Received Heat Transfer 1404 | . 60 396 918 30 . . Effects 5 | . . . 5 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . . 7 . Impact Corruptions 6 | . . . . . 6 . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . . 1 7 . . . Heat Transferred 2825 | . . 716 2109 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 437 | . 184 357 290 257 437 . Initial 125 | . . 77 74 102 125 . Average 169 | . 98 207 154 120 256 . Maximum Alert Level 2 | . . 1 1 1 2 . Low Security (%) 68 | . 100 52 74 94 24 . Level 1 30 | . . 47 25 5 68 . Level 2 1 | . . . . . 6 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 2 . 2 . Investigation 4 | . . 1 2 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 9 15 19 7 18 10 Peak Tracking Total 8 | . 3 4 6 5 5 8 Tactical Retreats 10 | . . 1 1 1 4 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 4 | . . 1 1 . 1 1 Terminals 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . . 5 4 . 3 1 Successful 5 | . . 1 2 . 1 1 Failed 8 | . . 4 2 . 2 . Catastrophic 3 | . . 1 2 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 2 . . 1 Terminals 9 | . . 5 4 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 2 . . 1 Record 1 | . . . . . . 1 Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 3 | . . 1 1 . 1 . Full Trace Events 3 | . . 1 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 2487 | . 314 543 695 367 345 223 Spaces Moved 2334 | 1 135 246 250 591 545 566 Core 3 | . . . 3 . . . Treads . | . . . . . . . Legs 705 | 1 135 246 247 76 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1626 | . . . . 515 545 566 Fastest Speed 26 | 120 120 120 120 26 26 26 Average Speed 75 | 120 180 151 182 47 35 35 Slowest Speed 650 | 120 190 190 650 190 195 355 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 2 39 28 25 19 12 56 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 30 | . . 30 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 30 | . . 30 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2754 | . 168 335 372 660 647 572 Wait 48 | . 5 5 19 5 14 . Move 2322 | . 134 245 249 590 544 560 Hop 3 | . . . . . . 3 Pick Up 28 | . 1 8 7 8 4 . Fast Attach 53 | . 2 6 13 13 16 3 Attach 16 | . . . 7 6 3 . Detach 8 | . 1 . 3 2 2 . Swap 23 | . 3 7 5 1 7 . Drop 52 | . . 11 10 20 11 . Fire 134 | . 22 53 59 . . . Melee 49 | . . . . 15 28 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . 18 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x2 486 | -9/Materials | Build established: Scavenger-Mutant 546 | -9/Materials | Identified exit to Mines 792 | -9/Materials | Discovered new exit (range 11) 858 | -9/Materials | Entered another Materials area 858 | -8/Materials | Evolved 2 slots: Utility x2 1026 | -8/Materials | Lost 5 parts (5n) 1099 | -8/Materials | Lost 6 parts (1p1n2u2w) 1440 | -8/Materials | Discovered new exit (range 18) 1502 | -8/Materials | Core integrity fell below 50% 1553 | -8/Materials | Entered Factory 1553 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1917 | -7/Factory | Discovered new exit (range 9) 1920 | -7/Factory | Entered another Factory area 1920 | -6/Factory | Evolved 2 slots: Utility x2 2016 | -6/Factory | Build established: Sprinter 2124 | -6/Factory | Discovered new exit (range 13) 2128 | -6/Factory | Identified exit to Lower Caves 2154 | -6/Factory | Lost 7 parts (2p3n1u1w) 2176 | -6/Factory | Core integrity fell below 50% 2202 | -6/Factory | Lost 5 parts (1n2u2w) 2246 | -6/Factory | Core integrity fell below 20% 2265 | -6/Factory | Entered Lower Caves 2326 | -6/Lower Caves | Learned Factory trap positions 2446 | -6/Lower Caves | Lost 4 parts (1p2n1u) 2488 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- VTOL Module destroyed. Lgt. Nuclear Core destroyed. Adv. Weight Redist. System destroyed. S-27 Virus destroyed. VTOL Module fries itself beyond repair. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Acquired Lgt. Nuclear Core. Acquired 10 matter. Autogun fries itself beyond repair. Acquired Lgt. Nuclear Core. Autogun fries itself beyond repair. Acquired 10 matter. Searching scrap... Found Adv. Terrain Scan Processor. Found Hvy. Particle Cannon. Found 32 Matter. Penetrated by Slug. VTOL Module destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ###?## ##??# #### #### ???????? | | #??# ##??# ### ##??# ##?????? | | #?## #?## ?# ##??# #####?? | | ## ### ## #?# ??# ##?# #?? | | ### ##?###?# ??# ### ### | | ?## #####?????## #??## "" ## | | ?# ### #?????????# #??## " "" | | ## #?# #?????????# #### " " """ | | # ##?# #?????????# ## """ | | # ##### #?????????# "" "" | | ### #??####???# """" " ## | | ### #### ##??## "" ## | | #?# #??## # ### | | # #?# #?## ##### %###?# | | ###?## ### #### #### #???? | | ?????## ## ##?# ##???? | | ??????# #### #?## ##????? | | ?????## #??## #?# ## ##?????# | | ?????# ###### ####]### ### #??????# | | ?????# # ### ####?# ##?????## | | ?????# ####### #?####### #????## #?????## | | ?????# #""""" ######### ####??# #?????# | | ?????# #"" X## ## $ #??# #????## | | ????## ##" !""## ## h #???## | | ##### #"" ###"## ## ### ???# | | # #" #X#### ##!@#### ? ???# | | # #" % % ##% ##### ????? #????# | | ## # " ## ### ## ] ##??#????? ###### | | ?# # "" % ## ## ###?????? ## | | ?# ## "" !## # #?????? ### | | ## ## #"""""""## # ## #??????#### | | # ###### #?####??###### | | # ####???## ## | | ### # ##### | | ##?########## / | | #???????????### ! ! | | ###?????????????## [#### ###### | | #????????????????##### ### ##??###????#### | | ##????????????????????#####?####?????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Core Shielding 30 Evasion (%) 64 Melee Accuracy 16 Target Analysis 5 Armor Integrity Analysis 30 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableInertialMonowheel Manual? 0 Play Time 00:37:39 Cumulative 45.4 hours Start 2024.04.12 @ 21:25:48 End 2024.04.12 @ 22:52:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 114 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9256a621-4f55-4b9c-9241-5b0af6ab90db