Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 16:50:18 Player: Rainmar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (756) 756 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2491 Bonus ------- None Cogmind --------- Core Integrity 300/550 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Airjet Airjet > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (4) ------- Shotgun > --- INVENTORY (8) ---- Ion Engine Heat Sink Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Armor Plating Shotgun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 25 | 6 5 12 2 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 5 | 1 2 2 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 11 | 2 2 7 . Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 8 | . 1 7 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 1 1 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . 1 2 Weapon 3 | . 1 . 2 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Backups 2 | . 1 3 4 Power . | . . . 1 Propulsion . | . . 1 . Utility . | . . 1 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 91 85 53 Engine 11 | . 14 11 5 Treads 22 | . 28 22 10 Storage 11 | . 14 11 9 Protection 16 | . 13 20 9 Energy Gun 4 | . 12 . . Ballistic Gun 15 | . 8 20 15 Peak Build Rating 14 | 6 7 14 14 Average Rating 9 | 4 6 11 10 On Entrance 6 | . 6 7 14 Naked Turns . | . . . . Heaviest Build 28 | 12 15 28 28 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 5 | . 2 5 5 Average Carried 2 | . 1 3 4 Final Capacity 8 | 8 8 8 8 Final Carried 5 | . 2 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 653 | 223 126 295 9 Remotely . | . . . . Salvage Created 812 | . 247 495 70 Parts 62 | . 11 47 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 6 12 2 Melee 1 | . 1 . . Guns 18 | . 4 12 2 Classes Destroyed 6 | . 1 3 2 Worker 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 11 | . 6 4 1 Sentry 5 | . . 5 . Hunter 1 | . . . 1 Best Kill Streak 3 | . 2 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 173 | . 51 51 71 Missed 46 | . 13 10 23 Hits 127 | . 38 41 48 Projectile 127 | . 38 41 48 AOE 2 | . . . 2 Critical Strikes 3 | . . 2 1 Damage Taken 1879 | . 472 531 876 Core 415 | . 84 81 250 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 66 79 . Volleys Fired 63 | . 24 25 14 Largest 2 | . 2 2 2 Hottest 80 | . 80 46 46 Shots Fired 110 | . 34 50 26 Gun 110 | . 34 50 26 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 90 | . 14 50 26 Thermal 2 | . 2 . . Explosive . | . . . . Electromagnetic 18 | . 18 . . Robot Hit Streak 27 | . 6 17 27 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 82 | . 23 39 20 Core Hits 44 | . 11 24 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1370 | . 459 609 302 Guns 1227 | . 320 605 302 Cannons . | . . . . Explosions 129 | . 129 . . Melee . | . . . . Ramming 14 | . 10 4 . Kinetic 1053 | . 146 605 302 Thermal 129 | . 129 . . Explosive . | . . . . Electromagnetic 174 | . 174 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 10 . Message Errors 2 | . . 2 . Heat Flow Errors 4 | . . 4 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 8 | . 7 1 . Targets Rammed 9 | . 8 1 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 333 | . 333 265 17 Average Temperature 108 | . 145 96 4 Received Heat Transfer 897 | . 264 231 402 Effects 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 62 70 30 Initial 22 | . . 9 22 Average 16 | . 13 20 9 Influence Increases 600 | . 176 354 70 Destroy 0b10 Robot/C 400 | . 120 240 40 Destroy 0b10 Robot/NC 15 | . . 10 5 Destroy Leader 114 | . 40 64 10 Successful Hack 22 | . 12 10 . Destroy Structure 4 | . 4 . . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . . 15 15 Influence Decreases 600 | . 154 322 124 Entered New Map 45 | . . 13 32 Time Decay 495 | . 144 299 52 Lost Part 60 | . 10 10 40 Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 9 21 7 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 7 5 . Successful 10 | . 6 4 . Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Record 4 | . 3 1 . Alert Level 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Retrieve Components 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1869 | 91 636 979 163 Spaces Moved 996 | 59 349 484 104 Core 10 | 10 . . . Treads 931 | 49 349 484 49 Legs . | . . . . Wheels . | . . . . Hover 55 | . . . 55 Flight . | . . . . Fastest Speed 50 | 50 160 160 56 Average Speed 153 | 141 160 160 105 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 49 38 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1218 | 64 386 636 132 Wait 113 | . . 106 7 Move 993 | 58 348 483 104 Hop . | . . . . Pick Up 3 | . . 1 2 Fast Attach 17 | 6 3 8 . Attach 4 | . . . 4 Detach . | . . . . Swap 6 | . 2 4 . Drop 10 | . 1 8 1 Fire 63 | . 24 25 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 9 | . 8 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Discovered new exit (range 7) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Utility x2 1499 | -9/Materials | Discovered new exit (range 15) 1707 | -9/Materials | Entered another Materials area 1707 | -8/Materials | Evolved 2 slots: Weapon x2 1796 | -8/Materials | Garrison activated, responded to threat 1851 | -8/Materials | Lost 7 parts (1p2n2u2w) 1870 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Airjet. K-01 Serf collects debris. Acquired Airjet. Dropped Lgt. Treads. K-01 Serf collects debris. K-01 Serf destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 9 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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" +??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????/ = #??????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredTowerMultirail Manual? 0 Play Time 00:13:26 Cumulative 3.6 hours Start 2025.05.30 @ 07:59:14 End 2025.06.02 @ 16:50:18 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 270460df-a2ee-4aab-964d-4dd8a616454f